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personal nitpick completely unrelated to the winrar vulnerability itself, but.

the way this person wrote this pisses me off (probably more than it should), theres hundreds of reasons why a developer wouldnt want to implement self-updating in software, especially since implementing connecting to the internet to auto-install updates could open it up to even more potential security holes, plus it just sucks to develop. my web browser of choice, librewolf (a fork of firefox,) excludes self-updating and requires manual updates (or updates from a package manager) for these sorts of reasons. put your big boy pants on and manually download updates from developers websites and shut up
anyway. regarding winrar specifically just use 7zip instead, its free and open source, back when i used windows it served me well.
it does use unrar code to support decompressing rar archives but from what ive read the vulnerability in winrar shouldnt affect 7zip or any other programs using unrar, only winrar itself
#i use arch linux which has a package manager managing updates for me but even when i used windows i was used to manually updating things#like emulators and various open source tools#my current web browser of choice librewolf explicitly doesnt have self-updating for reasons like these too#anyway i appreciate that author warning everyone that they should update but i hate them for that comment abt it not autoupdating#ur not a developer ur a writer on the verge shut up lmao
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No bug is too old, no coder is too young ...
#mozilla firefox#coding#firefox#software bugs#software development#web browsers#mozilla#open source#cplusplus#hope#free tools
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NEW STUFF!!! v1.1 is now LIVE!!! 🎉

80+ new doodads and macguffins to explore!
A one in 280 chance to spin a wheel and be given soup recipes!
A more readable homepage banner!
A very barren creator's info tab because good god I don't wanna look at this database anymore it's been five days of work
Come check it out and send me some feedback! :D
Q's Internet Trinkets v1 is now LIVE!!!
It's a whole directory of cool things I've collected, with 190 links so far! (and more to come in future!!)
art and writing tips
free games
web tools and webtoys
free books and watchable media
awesome things you can learn
mental health resources
a wheel you can spin!
one whole crow!
and more that i haven't elaborated on!!
Special thanks to @good-morning-czernobog for inspiring me to do this, @paperoxalis and my beloved mutuals for bearing witness to my insanity, and to everyone who's been interested in this for their utmost patience. If you have any sites to suggest, shoot me an ask, or email me!
Now go look at my awesome webbed site!! (click the image, or this text)
#q's creations#q's internet trinkets#useful websites#useless websites#art tutorial#art resources#writing tips#writing resources#free books#free games#free movies#mental health#learning#free apps#web toys#web links#web tools#notion#open source#foss#independent web#website building#web development#i do all this for you internet!! i hope you like it!!
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#logseq#open-source#notebook#tool#productivity#software#download#students#academics#writer#project manager#developer#web
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𝐄𝐬𝐬𝐞𝐧𝐭𝐢𝐚𝐥 𝐓𝐨𝐨𝐥𝐬 𝐄𝐯𝐞𝐫𝐲 𝐖𝐞𝐛 𝐃𝐞𝐯𝐞𝐥𝐨𝐩𝐞𝐫 𝐒𝐡𝐨𝐮𝐥𝐝 𝐁𝐞 𝐔𝐬𝐢𝐧𝐠
Introduction
Having the appropriate tools at your disposal can make the difference between creating a mediocre website and a masterpiece in the dynamic field of web creation. Possessing a strong toolbox is crucial for efficiency, productivity, and producing amazing digital experiences, regardless of expertise level in development. In this article, we'll go into the fundamental tools that every web developer needs to know, which include debugging tools and code editors.
Web development: What is it?
The process of creating and managing websites and web applications is included in web development. Coding, designing, testing, and user experience and performance optimization are just a few of the many tasks involved. Web developers use a variety of tools, frameworks, and computer languages to make their work interactive on the Internet.
Advantages of Using Web Development Tools:
Using web development tools speeds up, improves efficiency, and reduces the error-proneness of the development process. These tools frequently include debugging capabilities, syntax highlighting, and code auto-completion, which help engineers write cleaner code and find and fix problems more quickly. Furthermore, a lot of web development tools have connections with collaboration platforms and version control systems, which makes teamwork and project management easier.
The Top 15 Tools for Web Development:
Visual Studio Code (VS Code)
a code editor that is both lightweight and highly capable. It comes with built-in Git integration, debugging tools, and a large library of extensions to expand its usefulness. It is compatible with a broad variety of programming languages.
Sublime Text
Known for its simplicity and speed, Sublime Text is an advanced text editor. It is a favourite among developers because it provides a distraction-free writing environment, robust search and replace features, and customisable key bindings.
GitHub
GitHub is an online platform that uses Git for version management. Web developers working on team projects will find it to be a useful resource since it offers capabilities for collaboration, code review, and project management.
Chrome Developer Tools
Included with the Google Chrome browser are several web development and debugging tools. It enables developers to troubleshoot JavaScript code, examine and modify HTML, CSS, and JavaScript in real time, and assess page performance.
Bootstrap
A well-liked front-end framework for creating mobile-first and responsive websites is called Bootstrap. It offers a collection of JavaScript and CSS elements, like buttons, grids, and navigation bars, to help with design efficiency and device uniformity.
jQuery
jQuery is a feature-rich, feature-rich, and speedy JavaScript library that makes client-side scripting chores easier. It provides a large array of tools for event handling, animation, and DOM manipulation, which facilitates the creation of dynamic and interactive web pages.
React.js
Facebook developed React.js, a JavaScript library for creating user interfaces. It is perfect for developing intricate web applications with dynamic user experiences because it enables developers to design reusable user interface components and manage states quickly.
Angular
Google created this front-end framework, which is based on TypeScript. With capabilities like data binding, dependency injection, and out-of-the-box routing, it offers a complete solution for creating single-page apps.
Sass
Sass is a preprocessor scripting language that adds nested rules, variables and mixes to the CSS framework. It gives developers strong tools for managing stylesheets and structuring code, and it also makes writing CSS code easier and more maintainable.
Postman
Postman is an API development, testing, and documentation collaboration tool. By enabling developers to create, test, and automate API calls, they may simplify the use of APIs and guarantee their dependability and efficiency.
Adobe Photoshop
Web developers commonly use Adobe Photoshop, a visual design program, to generate and edit images, graphics, and user interface elements. It lets developers create visually appealing webpages and web apps with its rich toolbox for image editing, retouching, and composing.
Firebase
Google built Firebase, a comprehensive platform for developing mobile and online applications. It makes it simple to create and deploy web apps without having to worry about managing infrastructure by offering a number of features like real-time databases, hosting, authentication, and analytics.
npm (Node Package Manager)
The package manager for JavaScript that is used to install, share, and manage dependencies for web development projects is called npm (Node Package Manager). With more than a million reusable code packages hosted on it, developers can take advantage of pre-existing solutions and expedite their work.
ESLint
JavaScript code patterns can be detected and reported on using ESLint, a static code analysis tool. Cleaner and more dependable code is produced as a result of its ability to help developers enforce coding standards, detect grammatical problems, and find possible bugs early in the development process.
Gulp
Designed to automate repetitive operations in the web development workflow, Gulp is a task runner built on Node.js. It saves time and effort in the development process by enabling developers to specify and execute specific actions, such as optimizing pictures, minifying JavaScript, and converting Sass to CSS.
In summary
Having the appropriate tools is crucial in the rapidly evolving field of web development. The tools listed in this article can help you improve the quality of your websites and online applications, produce cleaner code, and optimise your workflow, whether you're designing, testing, debugging, or coding.
These fundamental tools will ensure that you're prepared for every web development project that comes your way. Add them to your toolset.
Read more of our articles here 👇
Why A Website Is Important For A Small Business
#web development tools#web developers tools#tools for web development#website development tools#tools list for web development#web development toolkit#website development toolbox#free tools list for web development#web development open source
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Watch "5 Breakthrough Technologies of 2024" on YouTube
youtube
#technology#ai tools#web development#open source#technews#tech#technoblade#artificial intelligence#Youtube
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What kind of bubble is AI?

My latest column for Locus Magazine is "What Kind of Bubble is AI?" All economic bubbles are hugely destructive, but some of them leave behind wreckage that can be salvaged for useful purposes, while others leave nothing behind but ashes:
https://locusmag.com/2023/12/commentary-cory-doctorow-what-kind-of-bubble-is-ai/
Think about some 21st century bubbles. The dotcom bubble was a terrible tragedy, one that drained the coffers of pension funds and other institutional investors and wiped out retail investors who were gulled by Superbowl Ads. But there was a lot left behind after the dotcoms were wiped out: cheap servers, office furniture and space, but far more importantly, a generation of young people who'd been trained as web makers, leaving nontechnical degree programs to learn HTML, perl and python. This created a whole cohort of technologists from non-technical backgrounds, a first in technological history. Many of these people became the vanguard of a more inclusive and humane tech development movement, and they were able to make interesting and useful services and products in an environment where raw materials – compute, bandwidth, space and talent – were available at firesale prices.
Contrast this with the crypto bubble. It, too, destroyed the fortunes of institutional and individual investors through fraud and Superbowl Ads. It, too, lured in nontechnical people to learn esoteric disciplines at investor expense. But apart from a smattering of Rust programmers, the main residue of crypto is bad digital art and worse Austrian economics.
Or think of Worldcom vs Enron. Both bubbles were built on pure fraud, but Enron's fraud left nothing behind but a string of suspicious deaths. By contrast, Worldcom's fraud was a Big Store con that required laying a ton of fiber that is still in the ground to this day, and is being bought and used at pennies on the dollar.
AI is definitely a bubble. As I write in the column, if you fly into SFO and rent a car and drive north to San Francisco or south to Silicon Valley, every single billboard is advertising an "AI" startup, many of which are not even using anything that can be remotely characterized as AI. That's amazing, considering what a meaningless buzzword AI already is.
So which kind of bubble is AI? When it pops, will something useful be left behind, or will it go away altogether? To be sure, there's a legion of technologists who are learning Tensorflow and Pytorch. These nominally open source tools are bound, respectively, to Google and Facebook's AI environments:
https://pluralistic.net/2023/08/18/openwashing/#you-keep-using-that-word-i-do-not-think-it-means-what-you-think-it-means
But if those environments go away, those programming skills become a lot less useful. Live, large-scale Big Tech AI projects are shockingly expensive to run. Some of their costs are fixed – collecting, labeling and processing training data – but the running costs for each query are prodigious. There's a massive primary energy bill for the servers, a nearly as large energy bill for the chillers, and a titanic wage bill for the specialized technical staff involved.
Once investor subsidies dry up, will the real-world, non-hyperbolic applications for AI be enough to cover these running costs? AI applications can be plotted on a 2X2 grid whose axes are "value" (how much customers will pay for them) and "risk tolerance" (how perfect the product needs to be).
Charging teenaged D&D players $10 month for an image generator that creates epic illustrations of their characters fighting monsters is low value and very risk tolerant (teenagers aren't overly worried about six-fingered swordspeople with three pupils in each eye). Charging scammy spamfarms $500/month for a text generator that spits out dull, search-algorithm-pleasing narratives to appear over recipes is likewise low-value and highly risk tolerant (your customer doesn't care if the text is nonsense). Charging visually impaired people $100 month for an app that plays a text-to-speech description of anything they point their cameras at is low-value and moderately risk tolerant ("that's your blue shirt" when it's green is not a big deal, while "the street is safe to cross" when it's not is a much bigger one).
Morganstanley doesn't talk about the trillions the AI industry will be worth some day because of these applications. These are just spinoffs from the main event, a collection of extremely high-value applications. Think of self-driving cars or radiology bots that analyze chest x-rays and characterize masses as cancerous or noncancerous.
These are high value – but only if they are also risk-tolerant. The pitch for self-driving cars is "fire most drivers and replace them with 'humans in the loop' who intervene at critical junctures." That's the risk-tolerant version of self-driving cars, and it's a failure. More than $100b has been incinerated chasing self-driving cars, and cars are nowhere near driving themselves:
https://pluralistic.net/2022/10/09/herbies-revenge/#100-billion-here-100-billion-there-pretty-soon-youre-talking-real-money
Quite the reverse, in fact. Cruise was just forced to quit the field after one of their cars maimed a woman – a pedestrian who had not opted into being part of a high-risk AI experiment – and dragged her body 20 feet through the streets of San Francisco. Afterwards, it emerged that Cruise had replaced the single low-waged driver who would normally be paid to operate a taxi with 1.5 high-waged skilled technicians who remotely oversaw each of its vehicles:
https://www.nytimes.com/2023/11/03/technology/cruise-general-motors-self-driving-cars.html
The self-driving pitch isn't that your car will correct your own human errors (like an alarm that sounds when you activate your turn signal while someone is in your blind-spot). Self-driving isn't about using automation to augment human skill – it's about replacing humans. There's no business case for spending hundreds of billions on better safety systems for cars (there's a human case for it, though!). The only way the price-tag justifies itself is if paid drivers can be fired and replaced with software that costs less than their wages.
What about radiologists? Radiologists certainly make mistakes from time to time, and if there's a computer vision system that makes different mistakes than the sort that humans make, they could be a cheap way of generating second opinions that trigger re-examination by a human radiologist. But no AI investor thinks their return will come from selling hospitals that reduce the number of X-rays each radiologist processes every day, as a second-opinion-generating system would. Rather, the value of AI radiologists comes from firing most of your human radiologists and replacing them with software whose judgments are cursorily double-checked by a human whose "automation blindness" will turn them into an OK-button-mashing automaton:
https://pluralistic.net/2023/08/23/automation-blindness/#humans-in-the-loop
The profit-generating pitch for high-value AI applications lies in creating "reverse centaurs": humans who serve as appendages for automation that operates at a speed and scale that is unrelated to the capacity or needs of the worker:
https://pluralistic.net/2022/04/17/revenge-of-the-chickenized-reverse-centaurs/
But unless these high-value applications are intrinsically risk-tolerant, they are poor candidates for automation. Cruise was able to nonconsensually enlist the population of San Francisco in an experimental murderbot development program thanks to the vast sums of money sloshing around the industry. Some of this money funds the inevitabilist narrative that self-driving cars are coming, it's only a matter of when, not if, and so SF had better get in the autonomous vehicle or get run over by the forces of history.
Once the bubble pops (all bubbles pop), AI applications will have to rise or fall on their actual merits, not their promise. The odds are stacked against the long-term survival of high-value, risk-intolerant AI applications.
The problem for AI is that while there are a lot of risk-tolerant applications, they're almost all low-value; while nearly all the high-value applications are risk-intolerant. Once AI has to be profitable – once investors withdraw their subsidies from money-losing ventures – the risk-tolerant applications need to be sufficient to run those tremendously expensive servers in those brutally expensive data-centers tended by exceptionally expensive technical workers.
If they aren't, then the business case for running those servers goes away, and so do the servers – and so do all those risk-tolerant, low-value applications. It doesn't matter if helping blind people make sense of their surroundings is socially beneficial. It doesn't matter if teenaged gamers love their epic character art. It doesn't even matter how horny scammers are for generating AI nonsense SEO websites:
https://twitter.com/jakezward/status/1728032634037567509
These applications are all riding on the coattails of the big AI models that are being built and operated at a loss in order to be profitable. If they remain unprofitable long enough, the private sector will no longer pay to operate them.
Now, there are smaller models, models that stand alone and run on commodity hardware. These would persist even after the AI bubble bursts, because most of their costs are setup costs that have already been borne by the well-funded companies who created them. These models are limited, of course, though the communities that have formed around them have pushed those limits in surprising ways, far beyond their original manufacturers' beliefs about their capacity. These communities will continue to push those limits for as long as they find the models useful.
These standalone, "toy" models are derived from the big models, though. When the AI bubble bursts and the private sector no longer subsidizes mass-scale model creation, it will cease to spin out more sophisticated models that run on commodity hardware (it's possible that Federated learning and other techniques for spreading out the work of making large-scale models will fill the gap).
So what kind of bubble is the AI bubble? What will we salvage from its wreckage? Perhaps the communities who've invested in becoming experts in Pytorch and Tensorflow will wrestle them away from their corporate masters and make them generally useful. Certainly, a lot of people will have gained skills in applying statistical techniques.
But there will also be a lot of unsalvageable wreckage. As big AI models get integrated into the processes of the productive economy, AI becomes a source of systemic risk. The only thing worse than having an automated process that is rendered dangerous or erratic based on AI integration is to have that process fail entirely because the AI suddenly disappeared, a collapse that is too precipitous for former AI customers to engineer a soft landing for their systems.
This is a blind spot in our policymakers debates about AI. The smart policymakers are asking questions about fairness, algorithmic bias, and fraud. The foolish policymakers are ensnared in fantasies about "AI safety," AKA "Will the chatbot become a superintelligence that turns the whole human race into paperclips?"
https://pluralistic.net/2023/11/27/10-types-of-people/#taking-up-a-lot-of-space
But no one is asking, "What will we do if" – when – "the AI bubble pops and most of this stuff disappears overnight?"
If you'd like an essay-formatted version of this post to read or share, here's a link to it on pluralistic.net, my surveillance-free, ad-free, tracker-free blog:
https://pluralistic.net/2023/12/19/bubblenomics/#pop
Image: Cryteria (modified) https://commons.wikimedia.org/wiki/File:HAL9000.svg
CC BY 3.0 https://creativecommons.org/licenses/by/3.0/deed.en
--
tom_bullock (modified) https://www.flickr.com/photos/tombullock/25173469495/
CC BY 2.0 https://creativecommons.org/licenses/by/2.0/
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Essentials You Need to Become a Web Developer
HTML, CSS, and JavaScript Mastery
Text Editor/Integrated Development Environment (IDE): Popular choices include Visual Studio Code, Sublime Text.
Version Control/Git: Platforms like GitHub, GitLab, and Bitbucket allow you to track changes, collaborate with others, and contribute to open-source projects.
Responsive Web Design Skills: Learn CSS frameworks like Bootstrap or Flexbox and master media queries
Understanding of Web Browsers: Familiarize yourself with browser developer tools for debugging and testing your code.
Front-End Frameworks: for example : React, Angular, or Vue.js are powerful tools for building dynamic and interactive web applications.
Back-End Development Skills: Understanding server-side programming languages (e.g., Node.js, Python, Ruby , php) and databases (e.g., MySQL, MongoDB)
Web Hosting and Deployment Knowledge: Platforms like Heroku, Vercel , Netlify, or AWS can help simplify this process.
Basic DevOps and CI/CD Understanding
Soft Skills and Problem-Solving: Effective communication, teamwork, and problem-solving skills
Confidence in Yourself: Confidence is a powerful asset. Believe in your abilities, and don't be afraid to take on challenging projects. The more you trust yourself, the more you'll be able to tackle complex coding tasks and overcome obstacles with determination.
#code#codeblr#css#html#javascript#java development company#python#studyblr#progblr#programming#comp sci#web design#web developers#web development#website design#webdev#website#tech#html css#learn to code
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Interview to celebrate the opening of the Ryoko Kui Exhibition
About Delicious in Dungeon: Story making
Q1. Your first long-running series has lasted for about 9 and a half years. Has it been different from your previous experience drawing short stories?
A1. Compared to short stories, the series has been easier because the same characters appear each time. But I was surprised to find that I got tired of drawing the same characters too many times.
Q2. You have said before that the overall structure of the story was decided before serialization began, but how much of that had you communicated to your editor? Also, what kind of communication did you have during the series production?
A2. The goal was something we discussed and had decided on from the beginning. The goal itself was simple, but the path to get there was more difficult and took longer than imagined.
Q3. Regarding the overall story concept and development, did you write out or put anything down in writing (such as the plot)?
A3. I did, but it was simple.
Q4. Did you come up with the dishes based on the monsters you wanted in the story? Or did you come up with the monsters based on the dishes?
A4. It depended on the story, but usually the story came first followed by the monsters or food. I feel like that was most often the order.
Q5. As you progressed in drawing the series, what elements of the characters, story, or world expanded or grew in the most unexpected way?
A5. Nothing particularly unexpected perhaps. When I used to draw web manga, I tended to think up inconsequential settings. So, from the beginning I tried to restrain myself as much as possible and not expand too much. I was surprised when my editor said "Let's expand it more," in the second half of the series.
Q6. "Delicious in Dungeon" starts with a relatively simple setting, but as the series and the labyrinth exploration continues, the map slowly expands little by little in the readers' minds. It becomes more three-dimensional, revealing the secrets of the world, and taking on a multilayered structure. Are there any sources that you used as a reference, or which influenced you in creating this multilayered structure?
A6. A long time ago, when I was working on my personal web manga (fantasy), I drew it however I wanted, thinking that "Only people who can read this will read it," but I regularly received feedback that it was "unreadable", so I tried to make it as easily. accessible as possible.
Q7. The series combines many elements, including "fantasy", "gourmet", "battles", and "puzzle solving", but I think it's also important that it is a "comedy" which makes people laugh. Could you let us know if you have a creative commitment towards depicting humor?
A7. My hopes are that I can make it fun for people to read.
[page 5]
About Delicious in Dungeon: Drawing manga
Q1. Please tell us about the drawing tools you currently use, both digital and analogue.
A1. In terms of analogue tools, I use a light box, a G pen, a round pen, and a brush pen. And for digital, I use CLIP STUDIO PAINT and a Wacom LCD tablet. Screentone pasting is always done on the computer, so ultimately it all ends up as a digital manuscript.
Q2. Do you have any rules or reasons for using digital and analog separately?
A2. I'm always looking for ways to draw better and save time, so the exact approach is probably different for almost every chapter. Personally, I feel that analogue methods create more appealing lines, but I feel like digital saves time, so maybe I'll do a digital rough sketch and do the inking by hand… I might have been using a G pen, and maybe I'll try out a turnip pen, or this time I'm short on time so I'll draw it entirely digitally, but with digital I can redo it over and over, so maybe analogue is still faster, and so on and so forth. I'm indecisive in this way and so haven't developed a consistent process.
Q3. I understand that you prepare 3D data for your assistants to draw the backgrounds. What kind of data did you make for "Delicious in Dungeon" ?
A3. You could call it 3D, but it's not a proper model, just something to help with the rough sketching. I line up cubes to share the perspective and sense of scale, and they use it as a reference.
Q4. At the beginning of the series, the characters and backgrounds were somewhat simply drawn, and it seems like they became richly detailed over the progression of the story. What was your intention behind using these different styles?
A4. It's simply that my technique isn't stable. I thought I'd put a lot of effort in at the start. I remember being confused when my editor asked me to add more in to the drawing, and I wondered "Where…?"
Q5. Thinking about the food, were there any menu illustrations that you were particularly satisfied with, or which you struggled with?
A5. I've never liked my own food illustrations. But the times when I read other people's manga and thought "That looks delicious," I think it's been more an influence of the movement, the staging, and the situation than the drawings.
Q6. For the world maps and the terrain of each continent, did you refer to any maps of the real world? I feel like the shape of the 'island' is similar to the shape of Fukuoka Prefecture or Kyushu.
A6. I didn't reference any specific geography, but I did try to put thought into things like whether a developed city would be near a river or the sea, and what the coastline would look like. I'm pleased if it feels similar to a real place, because it means my interpretation was pretty accurate.
About Delicious in Dungeon: Other
Q1. Which is your favorite monster?
A1. Nightmare.
Q2. I'm sure you have received a lot of feedback from readers in countries and regions outside of Japan. Please tell us if there was anything from them that made you happy, was unexpected, or which made a lasting impression on you.
A2. When you play foreign games, there are times when you think "Why did they translate it into Japanese like that?" But having been on the side of having something translated, I've realized some things are unavoidable, or endless, and there are many things that don't matter either way from the author's perspective, so it was interesting.
About Ryoko Kui's short story collections and herself
Q1. Dragons are a consistent and important motif in your work. Was there any particular work or experience which inspired this? Also, are there points about drawing dragons which you find interesting or have had to work hard on?
A1. It's less about liking dragons, and more that I'm interested in the worlds in which dragons exist. When I draw dragons, the depiction in itself has a sweet feeling to it. I have never had a pet reptile, so I don't have a very good understanding of them.
Q2. Unomiya University in your story "The dragon's school is on top of the mountain" has a Faculty of Dragons, Department of Environmental Studies, and Department of Technology Studies, and a Faculty of Veterinary Medicine. If you were to enroll in the university, which department or faculty would you like to enter?
A2. I probably wouldn't be accepted….
Q3. The collection includes a short story staged as an essay manga. Are you a fan of essay manga? Please tell us about any genres of essay manga that you like.
A3. I love all kinds of essay manga. I read them often.
Q4. If you were to make your own game, what kind of game would you like to make?
A4. I prefer being a player when it comes to games.
Q5. When did you first start drawing illustrations (doodles)?
A5. I don't exactly remember when I first drew a picture, but I think I started drawing manga around the fourth or fifth grade of elementary school. in my notebooks and had my friends read them.
Q6. What is the most fun part about drawing manga?
A6. Every part is fun and hard in its own way.
Q7. Please tell us if there is anything you "just can't stop no matter what".
A7. My procrastination habit.
Q8. Could you please tell us if there's something you want to draw now?
A8. I've been working continuously since the serialization, so I'd like to take about 2 to 3 months to just draw whatever I want.
#Dungeon Meshi#qna#Ryoko Kui#longpost#long post#ryoko kui exhibition#delicious in dungeon exhibition#interview#delicious in dungeon#dunmeshi#exhibition
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miku.earth update: September 15
Hi all! This is a lil progress update for those interested. In a rush? Here's the cliff notes!
The map site at miku.earth is back: sorry for the delay in fixing it! Check it out: it has six hundred Mikus!
Including the hyuge ol' queue, we've collected over 3,100 mikus!
Representation is important! I've been using some fancy stats to avoid bias. To that end, please help make sure we have a Miku in every African country!
oh hey! you clicked 'keep reading!' well hi! here is your Miku Direct. . The map site, miku.earth, is back!
I ran into a kinda complex issue and it was a whole Thing. I was working on the site the whole time though! Sorry for the delay, and I hope you enjoy now it's back up and running.
This site has six hundred Mikus on the map, and more are added each week. It was recently rebuilt from scratch (fun fact! I am not a web developer) so I hope it is far zippier and less glitchy as before. A mobile-friendly version is coming soon too!
Also: check out the new search feature! In addition to the title, artist name and region(s), it can also search for the categories indigenous and historic!
cw: this video involves moving around a 2D map with some speed. on the site itself site, this only happens when you hit the Enter key.
We've reached more than 3,100 mikus!
Even at its Miku-per-hour speed, the queue will continue until 2025 at least! This is with thanks to an incredible number of contributions, including donations of literal thousands of links.
Thank you so much to @awnowimsad, @worldmikuposter @the-hatsune-miku-trend, @communist-hatsunemiku, @council-of-beetroot, L-A and a whole host of DMers and emailers for helping get this far.
Oh and by the way: over two thirds of the collection are tumblr posts! Given that this was originally a twitter trend… if you know any Twitter users who are into this trend, please reach out. Some napkin math tells me there are at least 10,000 works of art total out there, which is, by the way, surreal. Let's make sure not a single one is lost.
If you're super curious, the collection is public! I have some tools to auto-annotate (I do not want RSI), but be aware the backlog isn't vetted.
Representation is important!
Fun as this trend is, this project was always intended as a serious study into how people represent their own culture through artwork. I'm no anthropologist, but I feel it is important to make sure this collection is respectful and bias-free. If we're to represent the world, we have to avoid underrepresentation!
To that end I've used some fancy statistics to calculate a "representation value" for each country. Here's a table if you're into the stats of it! This info is handy to help me with the queue – especially with tweets as they're a lil more effort than a carefully-tagged reblog. Of course, Indigenous, hyperspecific and low-note Mikus get priority.
And, well, of course you can see on the site there are purple regions for countries still missing a Miku. In particular, please help me make sure every country in Africa is represented.
Thank you for reading!
Phew! That was a lot. If you're still curious, please check the behind-the-scenes and source code. I work in the open! Even if my code is probably messy.
And if you're a programmer, issues and pull requests are welcome! This is actually a static site, so it's purdy easy to develop.
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The more persistent control you have over a device, the more you and the device adapt to each other, becoming a more effective group organism. The higher the input and output bandwidth of the interface (i.e., the greater the number of distinct ways you can interact with it / it can respond to you), the faster the system can adapt.
So, the horse metaphor makes perfect sense: your desktop ships with a real keyboard on which you can probably do 300 WPM without blocking part of the display, and has a display that can hold half a dozen legible non-overlapping windows. If you have a screwdriver, you can open it up and replace basically any part. Even without a screwdriver, you can generally out of the box persistently dramatically change the UI settings to fit the needs of your environment (light vs dark mode, font size and style). You can stick linux on & that opens up a lot more. On a desktop computer, it's possible for a motivated 10 year old of average intelligence to progress from normal computer use to writing non-trivial application software for their own use within a couple years -- I am proof, & I'm far from alone.
Tablets are on the opposite end of the spectrum: simplified, locked down. The user does not collaborate with the tablet; instead, the tablet has only those affordances that channel the user's behavior into habits the developers of the tablet software consider desirable.
Mobile & web achieved the dream of proprietary software people: user-facing software that the user can't even disassemble because the important parts aren't accessible; since they did this through physical distance rather than the legal system, they can profit from other people's open source software too, circumventing many of the restrictions intended to keep improvements folded back into the community or to limit commercial use. But the side effect of this is that it gives professional computer touchers much more control over regular people's computers: not only can you not fix bugs in someone else's web app yourself, but you can't refuse to upgrade to a version that's a worse fit for your purposes. Where desktop computing encouraged the development of communities of amateur computer hobbyists who, together, would adapt or create alternatives to things that didn't work right (as well as creating lots of interesting, funny, unnecessary stuff that can only be classified as Art -- little games and toys, elaborate shitposts, weird mods and skins), mobile does not. The only thing you need to make your desktop computer do something brand new is a desktop computer, the software development tools & documentation that ship with the OS, and some free time -- you don't even need an internet connection; developing for web or mobile also functionally requires a desktop, on top of your mobile device for mobile (and if it's an iPhone you gotta have a Mac & pay Apple $99/year), & for web you need to pay for hosting and a domain name.
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Automattic, the company that owns WordPress.com, is required to remove a controversial login checkbox from WordPress.org and let WP Engine back into its ecosystem after a judge granted WP Engine a preliminary injunction in its ongoing lawsuit. In addition to removing the checkbox—which requires users to denounce WP Engine before proceeding—the preliminary injunction orders that Automattic is enjoined from “blocking, disabling, or interfering with WP Engine’s and/or its employees’, users’, customers’, or partners’ access to wordpress.org” or “interfering with WP Engine’s control over, or access to, plugins or extensions (and their respective directory listings) hosted on wordpress.org that were developed, published, or maintained by WP Engine,” the order states. In the immediate aftermath of the decision, Automattic founder and CEO Matt Mullenweg asked for his account to be deleted from the Post Status Slack, which is a popular community for businesses and people who work on WordPress’s open-source tools.
“It's hard to imagine wanting to continue to working on WordPress after this,” he wrote in that Slack, according to a screenshot viewed by 404 Media. “I'm sick and disgusted to be legally compelled to provide free labor to an organization as parasitic and exploitive as WP Engine. I hope you all get what you and WP Engine wanted.” His username on that Slack has been changed to “gone 💀” Mullenweg began to publicly denounce WP Engine in September, calling the web hosting platform a “cancer” to the larger Wordpress open-source project and accusing it of improperly using the WordPress brand. He’s “at war” with WP Engine, in his own words. In October, Mullenweg added a required checkbox at login for WordPres.org, forcing users to agree that they are not affiliated with WP Engine. The checkbox asked users to confirm, “I am not affiliated with WP Engine in any way, financially or otherwise.” The checkbox was still present and required on the WordPress.org login page as of Wednesday morning. Automattic and Mullenweg have 72 hours from the order to take it down, according to the judge’s order. WP Engine sent a cease and desist demanding that he “stop making and retract false, harmful and disparaging statements against WP Engine,” the platform posted on X. Automattic sent back its own cease and desist, saying, “Your unauthorized use of our Client’s intellectual property has enabled WP Engine to compete with our Client unfairly, and has led to unjust enrichment and undue profits.” WP Engine filed a lawsuit against Automattic and Mullenweg, accusing them of extortion and abuse of power. In October, Mullenweg announced that he’d given Automattic employees a buyout package, and 159 employees, or roughly 8.4 percent of staff, took the offer. “I feel much lighter,” he wrote. But shortly after, he reportedly complained that the company was now “very short staffed.” All of this has created an environment of chaos and fear within Automattic and in the wider WordPress open-source community. Within 72 hours of the order, Automattic and Mullenweg are also required to remove the “purported” list of WP Engine customers contained in the ‘domains.csv’ file linked to Automattic’s website wordpressenginetracker.com, which Automattic launched in November and tracks sites that have left WP Engine. It’s also required to restore WP Engine’s access to WordPress.org, including reactivating and restoring all WP Engine employee login credentials to wordpress.org resources and “disable any technological blocking of WPEngine’s and Related Entities’ access to wordpress.org that occurred on or around September 25, 2024, including IP address blocking or other blocking mechanisms.” The judge also ordered Mullenweg to restore WP Engine’s access to its Advanced Custom Fields (“ACF”) plugin directory, which its team said was “unilaterally and forcibly taken away from its creator without consent” and called it a “new precedent” in betrayal of community access. “We are grateful that the court has granted our motion for a preliminary injunction,” a spokesperson for WP Engine told 404 Media. “The order will bring back much-needed stability to the WordPress ecosystem. WP Engine is focused on serving our partners and customers and working with the community to find ways to ensure a vigorous, and thriving WordPress community.” A spokesperson for Automattic told 404 Media: “Today’s ruling is a preliminary order designed to maintain the status quo. It was made without the benefit of discovery, our motion to dismiss, or the counterclaims we will be filing against WP Engine shortly. We look forward to prevailing at trial as we continue to protect the open source ecosystem during full-fact discovery and a full review of the merits.”
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Are there generative AI tools I can use that are perhaps slightly more ethical than others? —Better Choices
No, I don't think any one generative AI tool from the major players is more ethical than any other. Here’s why.
For me, the ethics of generative AI use can be broken down to issues with how the models are developed—specifically, how the data used to train them was accessed—as well as ongoing concerns about their environmental impact. In order to power a chatbot or image generator, an obscene amount of data is required, and the decisions developers have made in the past—and continue to make—to obtain this repository of data are questionable and shrouded in secrecy. Even what people in Silicon Valley call “open source” models hide the training datasets inside.
Despite complaints from authors, artists, filmmakers, YouTube creators, and even just social media users who don’t want their posts scraped and turned into chatbot sludge, AI companies have typically behaved as if consent from those creators isn’t necessary for their output to be used as training data. One familiar claim from AI proponents is that to obtain this vast amount of data with the consent of the humans who crafted it would be too unwieldy and would impede innovation. Even for companies that have struck licensing deals with major publishers, that “clean” data is an infinitesimal part of the colossal machine.
Although some devs are working on approaches to fairly compensate people when their work is used to train AI models, these projects remain fairly niche alternatives to the mainstream behemoths.
And then there are the ecological consequences. The current environmental impact of generative AI usage is similarly outsized across the major options. While generative AI still represents a small slice of humanity's aggregate stress on the environment, gen-AI software tools require vastly more energy to create and run than their non-generative counterparts. Using a chatbot for research assistance is contributing much more to the climate crisis than just searching the web in Google.
It’s possible the amount of energy required to run the tools could be lowered—new approaches like DeepSeek’s latest model sip precious energy resources rather than chug them—but the big AI companies appear more interested in accelerating development than pausing to consider approaches less harmful to the planet.
How do we make AI wiser and more ethical rather than smarter and more powerful? —Galaxy Brain
Thank you for your wise question, fellow human. This predicament may be more of a common topic of discussion among those building generative AI tools than you might expect. For example, Anthropic’s “constitutional” approach to its Claude chatbot attempts to instill a sense of core values into the machine.
The confusion at the heart of your question traces back to how we talk about the software. Recently, multiple companies have released models focused on “reasoning” and “chain-of-thought” approaches to perform research. Describing what the AI tools do with humanlike terms and phrases makes the line between human and machine unnecessarily hazy. I mean, if the model can truly reason and have chains of thoughts, why wouldn’t we be able to send the software down some path of self-enlightenment?
Because it doesn’t think. Words like reasoning, deep thought, understanding—those are all just ways to describe how the algorithm processes information. When I take pause at the ethics of how these models are trained and the environmental impact, my stance isn’t based on an amalgamation of predictive patterns or text, but rather the sum of my individual experiences and closely held beliefs.
The ethical aspects of AI outputs will always circle back to our human inputs. What are the intentions of the user’s prompts when interacting with a chatbot? What were the biases in the training data? How did the devs teach the bot to respond to controversial queries? Rather than focusing on making the AI itself wiser, the real task at hand is cultivating more ethical development practices and user interactions.
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Understanding the Four Elements and Directions

The cardinal directions, North, East, South, and West, represent more than navigational tools. Each direction has a deep meaning that is tied to one of the four elements of life: Earth, Air, Fire, and Water. The interplay between the elements and the cardinal directions is a concept that has fascinated humanity for centuries. Each direction is associated with an element of the natural world, and represents some part of our human nature as well. Understanding how we relate to the four elements and directions can teach us a lot about ourselves, help us to grow and can support us through life's many changes.
The four elements, as shown in the accompanying diagram, are charted around a cosmic compass or wheel of life. The cosmic wheel is a mandala, a symbolic blueprint or map of reality. It represents a multidimensional, interwoven web of relationships that are in constant communion with each other. The sacred wheel exists simultaneously in a horizontal and vertical axis, as well as in the unfolding continuum of time--past, present, and future. The cosmic wheel serves as a portal to consciously enter the cyclic, time-space unfolding of the universe through a practice of reverent, harmonious relationship. It is based on the belief that the universe is alive, sentient, and constantly communicating its wisdom to who ever makes an effort to listen.
The cosmic wheel represents the archetypal journey each of us takes in life. This journey has four stages, each associated with a cardinal direction. To move around the wheel and develop a relationship with each direction is to step onto a path of learning and fulfillment. Each direction and its associated element has qualities and attributes that help us spiral toward completion on the wheel of life. All creatures walk the circumference of the cosmic wheel, experiencing the four stages of human life: birth, youth, adulthood, and death. After completing a cycle of learning on the sacred wheel, each of us returns to the source at the center or heart of the circle.
Attributes of the Elements and Cardinal Directions
Air/East
Air is the element of the East, connected to the soul and the breath of life. Air signifies intellect, communication, and freedom. It is the element of thought, representing the mind and the power of ideas. Air's qualities include lightness, movement, and expansiveness. It is associated with clarity, insight, and the ability to connect with others through language and expression. In many traditions, Air is seen as the breath of life, essential for mental and spiritual well-being. Though the qualities attributed to each of the four cardinal directions tend to vary from culture to culture, the energy of the East is typically associated with spring, morning, birth, beginnings, illumination, knowledge, learning and intellectual curiosity. The East represents new life being brought into the world. It is the direction of the sunrise, heralding the start of a new day and the promise of opportunities. In many cultures, the East is seen as a place of renewal and vision, where one can gain insight and inspiration. It encourages openness, curiosity, and the pursuit of knowledge.
Fire/South
Fire is purifying, masculine yang energy associated with the South, and connected to strong will and energy. Fire represents energy, transformation, and passion. It is the element of action and drive, associated with the sun and the spark of life. Fire's qualities include warmth, intensity, and the ability to consume and regenerate. It is often seen as a catalyst for change, symbolizing both destruction and rebirth, and is connected to creativity and the willpower to achieve goals. The cardinal direction South is related to summer, midday, logic, youth, trust, and expansion. The South represents youth and adolescence--a time of growth, learning and development of the self. From the South rises the vital energy of renewal, regeneration, and growth. From the South we learn to plant seeds of good cause. We learn that our thoughts and actions create our reality. It is a place of action and movement, encouraging individuals to pursue their goals with enthusiasm and determination.
Water/West
Used for healing, cleansing, and purification, Water is a feminine yin energy associated with the West. Water is essential to life; it flows through all plants, people, and wildlife. Water embodies fluidity, emotions, and intuition. It is the element of change and adaptability, capable of taking various forms and influencing all it touches. Water is linked to the subconscious mind, dreams, and the ebb and flow of feelings. Its qualities include flexibility, continuity, depth, and the ability to cleanse and purify, making it a vital component of spiritual and physical renewal. The cardinal direction West is associated with fall, twilight, the moon, and the emotional self. In the West, we are drawn into the experience of our emotions. It is a direction that calls us to self-reflection and self-understanding. The West represents adulthood and meeting the fulfillment of life as we find our meaning and place. It is the direction of the setting sun, signifying the end of a cycle and the transition into reflection and rest. It is a space for understanding and integrating experiences, fostering emotional growth and wisdom.
Earth/North
Connected to the North, Earth is considered the ultimate feminine element, often associated with the Goddess. Earth is widely associated with stability, grounding, and the material world. It represents the physical aspects of existence, including the body and the tangible environment. In various traditions, Earth is considered the foundation upon which all life is built. Its qualities include form, solidity, endurance, and fertility, making it a symbol of sustenance and growth. The cardinal direction North is typically associated with winter, night, introspection, death and completion of the life cycle. This is the place of wisdom and of imparting the knowledge gained from a lifetime of living in the physical world to the younger generations. It is a time of reflection, rest and increased understanding of the aspects of the spiritual world. In the North we assimilate our life experiences before we exit the realm of physical experience and join into vast levels of experience in the spirit worlds of light, or we choose to return and walk again the sacred wheel of life.
The Building Blocks of Nature
The four elements are the building blocks of nature and interact with humans in the creative process. The elements are living energies, which change and move as we think, and then take the form of our thoughts. Thought is the tool of the mind that shapes physical reality. Every thought, idea, or image in the mind has form and substance. Everything that we perceive began with a thought, for it is the blending of thought forms with the elemental rhythms that shape physical reality. It is the consciousness of humanity that holds the present physical form of all that we perceive. It is the mind that determines the destiny of forms. We are mind. Our Earth is mind. We live in a universe of mind. From photons to galaxies, life is conscious intelligent energy that can form itself into any pattern or function.
The key to understanding the creative process is to realize that the universe is made of vibrational energy: that it is a single, flowing, rhythmic being. According to quantum physics, everything in the universe, from the smallest subatomic particle to the largest star, has an inherent vibrational pattern. The entire universe is created through vibration and can be influenced through vibration. T'an Ch'iao, a Taoist adept of the tenth century, expressed this potential when he wrote, "When energy moves, sound is emitted; when sound comes forth, energy vibrates. When energy vibrates, influences are activated and things change. Therefore it is possible thereby to command wind and clouds, produce frost and hail, cause phoenixes to sing, get bears to dance, make friends with spiritual luminescences."(1)
The compass or circular arrangement of the elements illustrates the sequence of development in the process of manifestation. Born of the silent emptiness of the center, vibration cycles around the periphery of the circle. Moving from East (Air) to South (Fire) to West (Water) to North (Earth), vibration bonds the elements, and then reverses its rotation toward emptiness to begin the cycle anew. The unmanifest essence of vibration precipitates this bonding sequence in order to manifest a desired form. The energy of vibration is alive and, because it is alive, it seeks ways in which to express or manifest itself. As Ute-Tiwa shaman Joseph Rael concludes in his book, Being and Vibration, "Apparently materialization occurs because vibration is seeking to purify the center (heart) of its newly formulated form."(2)
Conclusion
In the Native American traditions, the wheel or sacred hoop of life defines all that is the Great Mystery, the source of all creation. The Great Mystery reveals itself as the powers of the four directions and these four powers provide the organizing principle for everything that exists in the world. There are four elements, four winds, four seasons, four phases of the moon, four stages to humanity's spiritual evolution, and so on. We are here on Earth to experience and realize the mystery. The vision of that mystery is ever present within each of us. When we mindfully connect with the elements and cardinal directions, we begin to realize the sacred vision. We orient ourselves in the living web of life, yielding greater awareness and perspective. We develop a meaningful understanding of the natural world and our place within it.
Thomas Cleary, Vitality, Energy, Spirit: A Taoist Sourcebook (Shambhala, 1991).
Joseph Rael and Mary Marlow, Being and Vibration (Tulsa: Council Oak Books, 1993), p 185.
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Hey tronblr. It's sysop. Let's talk about the Midjourney thing.
(There's also a web-based version of this over on reindeer flotilla dot net).
Hey tronblr. It's sysop. Let's talk about the AI thing for a minute.
Automattic, who owns Tumblr and WordPress dot com, is selling user data to Midjourney. This is, obviously, Bad. I've seen a decent amount of misinformation and fearmongering going around the last two days around this, and a lot of people I know are concerned about where to go from here. I don't have solutions, or even advice -- just thoughts about what's happening and the possibilities.
In particular... let's talk about this post, Go read it if you haven't. To summarize, it takes aim at Glaze (the anti-AI tool that a lot of artists have started using). The post makes three assertions, which I'm going to paraphrase:
It's built on stolen code.
It doesn't matter whether you use it anyway.
So just accept that it's gonna happen.
I'd like to offer every single bit of this a heartfelt "fuck off, all the way to the sun".
Let's start with the "stolen code" assertion. I won't get into the weeds on this, but in essence, the Glaze/Nightshade team pulled some open-source code from DiffusionBee in their release last March, didn't attribute it correctly, and didn't release the full source code (which that particular license requires). The team definitely should have done their due diligence -- but (according to the team, anyway) they fixed the issue within a few days. We'll have to take their word on that for now, of course -- the code isn't open source. That's not great, but that doesn't mean they're grifters. It means they're trying to keep people who work on LLMs from picking apart their tactics out in the open. It sucks ass, actually, but... yeah. Sometimes that's how software development works, from experience.
Actually, given the other two assertions... y'know what? No. Fuck off into the sun, twice. Because I have no patience for this shit, and you shouldn't either.
Yes, you should watermark your art. Yes, it's true that you never know whether your art is being scraped. And yes, a whole lot of social media sites are jumping on the "generative AI" hype train.
That doesn't mean that you should just accept that your art is gonna be scraped, and that there's nothing you can do about it. It doesn't mean that Glaze and Nightshade don't work, or aren't worth the effort (although right now, their CPU requirements are a bit prohibitive). Every little bit counts.
Fuck nihilism! We do hope and pushing forward here, remember?
As far as what we do now, though? I don't know. Between the Midjourney shit, KOSA, and people just generally starting to leave... I get that it feels like the end of something. But it's not -- or it doesn't have to be. Instead of jumping over to other platforms (which are just as likely to have similar issues in several years), we should be building other spaces that aren't on centralized platforms, where big companies don't get to make decisions about our community for us. It's hard. It's really hard. But it is possible.
All I know is that if we want a space that's ours, where we retain control over our work and protect our people, we've gotta make it ourselves. Nobody's gonna do it for us, y'know?
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Funding FujoCoded: Stretch Goals!
It’s time! With our first goal met (🎉 thank you!), let’s talk about stretch goals. We have quite a few planned, so we're going to go through them one by one and explain what they are and why we chose them!
Before we go down the list, here's something fun:
Sticker Unlock: At 45 backers, we also unlocked one more sticker!
The goal of our campaign is to cover business expenses most of all. The unlocked content is an extra token of gratitude for your support that also helps us meet our own targets!
With that said, let's get to our stretch goals...
$4,000: "That's Why I Ship On Company Time" Ao3 Sticker
At $4,000 we'll unlock one more sticker design that you can add to your collection!
Our first version of this "shipping" sticker features VSCode and a terminal, but there's more than one type of shipping... here's to the other one!
$5,000: "Using NPM with Javascript" Article
Next up, we have our first article. Our plan is to add an Articles section to @fujowebdev where we'll collect simple, free guides to help beginners get past the roadblocks we see them encounter!
This first one will cover the basics of NPM, a core element of modern JavaScript!
"How do I install this JavaScript library? How do I run this open source JavaScript project? How can I get started creating my blog using a tool like @astrodotbuild?" are some of the most common questions we get in our Fandom Coders server.
Let's give *everyone* the answer!
$6,000: Offering Website Art Prints
Next up, we'll turn the excellent art on our website into prints! These will be (probably) 8x10-sized art prints that will look amazing without breaking the bank. Full specs soon!
...and speaking of the site, you have tried moving the windows, right?
$7,000: "Catching Up With Terminal" Article
Next, another common issue for beginner developers: how to start learning how to handle the Terminal.
This will require some research to determine the major roadblocks, which is how our project operates: active learning from those going through it all!
$8,000: "Crucial Confrontations" Article
And last (for now), something very dear to us: an article extracting some wisdom from the book "Crucial Confrontations": https://www.amazon.com/Crucial-Confrontations-Resolving-Promises-Expectations/dp/0071446524
This may seem like an unusual choice, but it highlights how our teaching goals go beyond programming to cover collaboration!
After years of working within our community, we repeatedly found that developing effective communication and confrontation skills helps our collaborators thrive. Unfortunately, the world doesn't teach us how to effectively (but kindly) hold each other accountable.
Some of our most involved collaborators have read this book and found the tools within it transformative. Given this experience, we deeply believe that making some of this wisdom easily accessible (without having to read the full book) will allow all of us to collaborate better!
If we can reach $8,000, this will enable us to test this hypothesis and learn how teaching soft skills beyond programming influences what we're able to achieve! It's a bold idea, but we're excited to see how it turns out in practice.
Help us make it there!
And that's all...for now!
If you want to hop on Twitch right now, you can join us as we put some extra polish on our shiny new FujoCoded website.
And remember, you can back our campaign here to help us achieve these goals and more:
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