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#tabletop music
gamejoypod · 8 months
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I've been getting out of my comfort zone the past month or so and learning how to compose with like, music theory and stuff!
Eventually I want to compose for games, so I figured I'd start by writing music for things like my D&D campaigns
Big thanks to @vultureaudio for posting about the BBC Orchestra plugin, I made pretty heavy use of it here
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tlaquetzqui · 6 months
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If you want Skyrim-y music for tabletop, without giving your players the exact associations of the Skyrim soundtrack and possibly giving things away or distracting them, Jeremy Soule also did the soundtrack to both Guild Wars games.
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The Anderfels
A great expanse of sandstone and savanna holds the vibrancy of diverse people and cultural artistry. Connected by vast trade highways and driven by unique crafts, the Anderfels pull cultural inspirations from sub-saharan and West Africa.
Listen here!
View the rest of the playlist here
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prokopetz · 1 year
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When I think of musical genres associated with standard fantasy species, it's probably elf rock and orc metal, but gnome music is definitely gnomecore. Gnomes just feel like they'd be about -core.
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midstpodcast · 22 days
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A FINALE STRAIGHT FROM THE FOLD 🌔🛰️
As our surreal tale of lunar fallout comes to a close, MIDST creators Matt Roen, Xen, and Sara Wile join Marisha Ray and Liam O'Brien in #MOONWARD: Part 4 - now available on YouTube! 🧡
➡️ https://www.youtube.com/watch?v=XwrARWlQYl8
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captain-tabletops · 10 days
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headcanon designs for father and son (working on Penelope's design and hoping to hear her more please ;w;)
don't mind the weird spacing shhh
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anim-ttrpgs · 3 days
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How to Choose Music for a TTRPG Session & Eureka Song Selections
When our own group plays any TTRPG, we always like to have some amount of background music to help with the mood and tone, and if you do too, then here's a post about how best to choose it, because it is a learnable skill!
I am one of the creators of Eureka: Investigative Urban Fantasy
and the idea for this post grew out of making a curated list of songs for Eureka sessions, each sorted into different categories for easy access. The Narrator in a Eureka campaign exercises very little control over the story and pacing of the game, so it isn't very helpful to plan for a specific reveal of specific scene set to a certain song. To that end, I have sorted these songs into various types of scenes, tones, etc. for you to grab as the story is emerging.
You can find these lists here:
Session Intro Music (in case you wanna open each session with a musical theme like an episode of a tv show)
Investigation Scene Music (low-stakes) or Meal Scene
Investigation Scene Music (tense/creepy) Part 1
Investigation Scene Music (tense/creepy) Part 2
Foot Chase Music
Vehicle Chase Music
Scooby-doo-ass Chase Music
Investigators Fleeing/Hiding from Monster Music
Unarmed Combat Music
Deadly/Armed Melee Combat Music
Deadly/Firearm Combat Music
Monster Rampage Music
Monster Hunting Music (as in the monster is a PC who is hunting prey)
How to Choose Music for a TTRPG Session
There’s a few things that make a good TTRPG session song that aren’t immediately obvious.
Avoid Lyrics
Lyrics are a no-go 90% of the time. You gotta assume that the players will be trying to read rules and/or do math during the session and lyrics can make that harder.
Avoid Loud, Dissonate, or Disorienting Music
For the very same reasons—and this is especially useful to keep in mind for a horror-themed game like Eureka—it can't be too dissident or grating. A lot of horror video game music is really dissident screechy and offensive to the ears because this induces a tiny sense of panic, but again, like with lyrics, this means it’s hard to actually play a TTRPG while listening to this.
Don't Outpace the Combat
For combat music, a fast-paced “action” song can work, but if it’s too fast-paced it really quickly outpaces the combat itself because TTRPG combat is necessarily kind of slow. I do have plenty of fast-paced actiony songs in those lists, but those are best grouped into a playlist in sequence rather than looped, because then you at least have the rather frequent serendipity of the song changing on a per-turn basis.
The usual better option is something “tense” and “cool” but a bit more understated, usually with a mid-intensity repeating beat. Complex action songs work in other mediums like movies because their notes can be tailored to sync up to the actual actions on-screen, but that won’t happen in a TTRPG 90% of the time, even if just because describing a character throwing a punch takes way longer than a character throwing a punch in a movie.
For Eureka I also had to like make sure there was a good selection of action music in there that wasn’t too “cool” or “heroic.” Eureka characters are not fearless action heroes nor usually trained soldiers. If they are in a fight, it usually isnt cool, it’s scary. If anything, the combat music should be the bad guy’s theme, not the protagonists’, because they’re the ones with the advantage. When a Eureka PC does have the advantage and can be super “cool” in a fight, they’re probably a monster, in which case it’s the other way around, they’re the terrifying bad guy in the NPC’s story, and I tried to pick music to reflect that with “darker,” more “sinister” tracks.
Choose Songs without Shifts in Tempo or Intensity
You want something that is very easy to loop. Lots of cool songs go through pretty dramatic changes in their intensity over the course of their runtime. This is cool like I said when they can be synced up to action in a movie, but they’ll never (or rarely) sync up with anything in a TTRPG session. They’re going to be playing over and over on like a 3-minute loop as you roll dice and occasionally look up rules, and if this loop is really noticeable because of how the song starts out slow and then swells in intensity, that is going to be annoying fast. You want a song that has a relatively consistent level of intensity throughout its whole runtime.
Elegantly designed and thoroughly playtested, Eureka represents the culmination of three years of near-daily work from our team, as well as a lot of our own money. If you’re just now reading this and learning about Eureka for the first time, you missed the crowdfunding window unfortunately, but you can still check out the public beta on itch.io to learn more about what Eureka: Investigative Urban Fantasy actually is, as that is where we have all the fancy art assets, the animated trailer, links to video reviews by podcasts and youtubers, etc.!
You can also follow updates on our Kickstarter page where we post regular updates on the status of our progress finishing the game and getting it ready for final release.
Beta Copies through the Patreon
If you want more, you can download regularly updated playable beta versions of Eureka: Investigative Urban Fantasy earlier, plus extra content such as adventure modules by subscribing to our Patreon at the $5 tier or higher. Subscribing to our patreon also grants you access to our patreon discord server where you can talk to us directly and offer valuable feedback on our progress and projects.
The A.N.I.M. TTRPG Book Club
If you would like to meet the A.N.I.M. team and even have a chance to play Eureka with us, you can join the A.N.I.M. TTRPG Book Club discord server. It’s also just a great place to talk and discuss TTRPGs, so there is no schedule obligation, but the main purpose of it is to nominate, vote on, then read, discuss, and play different indie TTRPGs. We put playgroups together based on scheduling compatibility, so it’s all extremely flexible. This is a free discord server, separate from our patreon exclusive one. https://discord.gg/7jdP8FBPes
Other Stuff
We also have a ko-fi and merchandise if you just wanna give us more money for any reason.
We hope to see you there, and that you will help our dreams come true and launch our careers as indie TTRPG developers with a bang by getting us to our base goal and blowing those stretch goals out of the water, and fight back against WotC's monopoly on the entire hobby. Wish us luck.
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vintagerpg · 1 year
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Dungeonsynth is some strange music. Inspired by synth pioneers and early videogame music, the result is usually spacious, atmospheric electronic music that, despite its ambiance, often seems surprisingly punishing, at least in large doses. Perhaps that is a symptom of its origins among makers of black metal. Regardless, the idea of lo-fi electronic music for dungeon crawling remains a growing scene.
I primarily think of it as a cassette tape scene, thanks to my low key devotion to tape label @heimat_der_katastrophe (I mainly stick to HDK and my Neptune Tower records because I know they aren’t fascists, which I can’t say for certain about a lot of other dungeonsynth, a pitfall of the scene at large that is deeply exhausting). I don’t have a cassette player, but I do have a record player, so when HDK issued the first Kobold album on vinyl I leaped at it. I love Kobold. I love this album in particular. I love the art (which riffs on Bob Maurus’ art for BSOLO: The Ghost of Lion Castle). The original cassette came with a little dungeon map and encounter booklet, but the record came packed with a much fuller retro-styled module.
Everything about it is great. Try and snag a copy if you can find one. Oh, and HDK: do Komorg next?
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gynoidpoet · 7 months
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stephank · 19 days
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We don't have a company tumblr, so I'm just gonna post this clip here myself. I've recently made an extremely high-effort actual play show called Tales Unwritten!
And if there's only one clip I can use to convince people to watch it, it may be this one.
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Finally, was starting to think I'd never get anything released! Y'all ready to ROCK?!
Now, just to get this out of the way, I was really hoping to have something else done for y'all by now, that thing being the update to Flesh and Bone I mentioned in my last update post. Mechanically, it's done and has been for a while, and I'm VERY pleased with how it's coming along. However, it's proving to be a frustrating challenge to get it formatted with artwork that doesn't look awful. So, I took a much-needed break to work on something else and it's going on the back burner. It'll be out when it's out.
So what's this new thing I bring before you this day? With my main D&D campaign wrapping up, I've been working on a absolute TON of custom stuff for a new character, so that's taken up a lot of my creative energy. Now that we've had our first session and my work is done, I can pretty it up for y'all!
As one may surmise, I'm playing a heavy metal bard, so I put this together based on a combination of an existing college of metal I found on D&Dwiki and Matt Mercer's college of the maestro. The metalheads among you may have also noticed that yes, each feature and solo are named after metal songs, a lot of bangers too. Having run a combat with it, I'm already really happy with it mechanically and since it's my newest character it will be getting LOTS of playtesting. 
Another thing to mention is the little sidebar at the end. For this campaign I'm playing the 2024 playtest version of the new bard so that's what this was originally built for.  However, since most won't be playing it, I reworked it for the existing bard and added a way to "update" it for the new one for those who want it. For future content I would like to do something similar depending on how extensive the changes are, but we'll see how things shake out.
Anyway, I'm really pleased with how it turned out. A little sparse in the art department, but I think the theme I picked does a lot to carry it. Plus, I genuinely couldn't come up with anything that looked better, so hey, I'm not gonna let perfect be the enemy of done.
Anyway, that's all I got for now. So glad to actually be working on stuff again. Stay safe, don't forget to love each other, and I'll see you again soon.
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Seheron
A contested and war-torn land filled with all sorts of dangers to those who do not know its ways. From prowling beasts to fatal landscapes, the mountains of Seheron will test your resolve in more than one way.
Horror/suspense style playlist for DA TTRPG
Listen here!
View the rest of the playlists here
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how many ttrpgs do you know of that came with soundtracks?
THEME: TTRPGs With Soundtracks
Hello friend! I knew of a few off the top of my head, and went searching for some more. Many of these soundtracks are playlists of already-created songs, hosted on streaming apps like Spotify, but a few are designed specifically for a certain roleplaying game. Either way I hope you find something up your alley!
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Monster Care Squad, by Sandy Pug Games and The Fox in the Flowers.
Long after the crowns have fallen, long after greed has had it's day, long after war, poverty, hunger, and tyranny passed into memory, Ald-Amura's peace is broken by The False Gold, a terrible sickness spreading through its greatest guardians and most beautiful Monsters.
Unified by community and driven by a love for the planet and each other, The Monster Care Squad rises. Do you heed their call?
A game about caring for monsters in a fantastical world is already probably enough to sell a lot of folks on the pitch, but the love for this game shines through in the third-party work available, including Sounds of Ald-Amura, by The Fox in The Flowers. Sandy Pug Games is a creative collective that prioritizes support for the entire team behind any given project, which is probably why their games are so beautiful and so well-crafted.
Long Haul 1983, by SPC. (Spotify Soundtrack)
It’s 1983, and the world feels hollowed out.
LONG HAUL 1983 tells the story of a dangerous journey through an empty world. 
You play a long-haul truck driver trying to make their way home. Every day, you’ll hit the road, navigating treacherous highways, fleeing from menacing threats, and dealing with the psychological impacts of isolation.
And at the end of each day, you’ll find a payphone, make a call, and leave a message for the most important person in your life. 
They never pick up. You never stop calling.
This is a solo game, where the soundtrack is designed to enhance the experience of loneliness and isolation, using ambient sounds and hits from the time period this game is set in. The game comes with a list of songs meant to be played during certain moments, as well as a list of songs that are designed to be background atmospheric pieces. If you want something that elevates your solo journaling experience, this game might be for you.
Orbital Blues, by Soul Muppet Games. (Soundtrack)
It is an intergalactic age of cowboys, outlaws and bandits playing on an interstellar stage. It is a time of hyper-capitalism and a cut-throat gig economy. Unreliable trash-heaps carry scrappy underdogs to their next gig, and corporation freighters lumber across the horizon laden with an empire’s bounty.
These are the music-fuelled, moon-age daydreams of a rebel space age. 
These are your ORBITAL BLUES.
Games inspired by tv shows and movies have a great starting point in finding music that really fits the tone - you can start with the soundtrack of the things that inspired you. But Chris Bissette was not happy to simply show you the soundtracks for Cowboy Bebop and Firefly and call it a day. They created a custom album to play alongside the game that’s a little soulful, and a little rock n’ roll. A soulful space-western kind of game lends itself really well to music to evoke melancholy and loss, so I definitely recommend listening to some of this if you want to play Orbital Blues or any other game inspired by the same sorts of media.
The Wildsea, by Felix Isaacs, and Songs of the Lignin Tide, by Liam Peregrine Vaughan.
Your character is a wildsailor, part of a crew cutting their way across the island-studded wilderness of the treetop sea on a vessel of your very own. You’ll clash with survivor cultures and wild beasts, scavenge and salvage for wreckage and trade-goods, chase rumours, and uncover secrets. The focus of this game is on exploration, progress, and change - you’ll define the world of the Wildsea as you sail it.
I’ve talked about The Wildsea extensively in the past, so I’m just going to talk a little bit about Songs of the Lignin Tide. The Wildsea community is dedicated, inspired, and creative, and that leads to some amazing work created by players, for other players. Songs of the Lignin Tide is one of those examples. It uses a wealth of different sounds to add richness and texture to this unique and verdant setting, and it feels like the creator drew heavily from their own experiences of playing the game. I highly recommend you check it out if you want more Wildsea in your life.
Quietus, by Sinister Beard Games. (Spotify Playlist)
QUIETUS is a one shot, prep-less RPG of melancholy horror. It’s a game for a GM and one or two players, and emulates tragic horror movies like Oculus, The Strangers, The Babadook, Inside and the Netflix version of The Haunting of Hill House. If a piece of fiction can make you cry and scream, then it’s a great model for the sort of stories that you can tell with QUIETUS.
The music for Quietus is also a Spotify playlist, with a collection of songs that fit the tone of a tragic horror game. It’s an hour and forty-three minutes long, and since Quietus is meant to be a one-shot, I have a feeling you might have to play through it more than once, or let Spotify generate similar songs after the playlist finishes up.
GoblinMixtape’s Soundtracks, by Sam Leigh.
While creating a soundtrack on your own might be a daunting task, using established songs to fit the vibe of your ttrpg is much easier, and GoblinMixtape (aka Sam Leigh) has connected many designers to playlists designed to emulate the feeling of their games. There’s quite a few playlists already created by them, so I’d recommend checking out this list of playlists if you want to see the games she’s worked on before.
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midstpodcast · 1 month
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MOONWARD LANDS TOMORROW 🌔🛰️
What happens when everyone’s a narrator? What happens when one of them has a guitar?
MIDST creators Xen, Matt, and Sara join Marisha Ray and Liam O'Brien in a collaborative storytelling experience Wednesday!
LEARN MORE⬇️ https://critrole.com/moonward/
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getting a backlog of sketches realized ^0^
this is my brain's interpretation of Penelope :D
edit: pshhh the title is "the bride and the traumatized groom"
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stearleart · 6 months
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mouse bard 30/03/24
Ink illustration of a musical mouse armed with a mighty lute!
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