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#they really stick HARD to the 'DOCUMENTED disabilities' thing
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you’re in my DMs.  I’m being ignored by accessibility while five different people in the past month have suggested i talk to accessibility (each suggesting it for a different reason) 
we are not the same. 
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changingplumbob · 7 months
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hii!! 11-14 for the story questions
Hooray a chance to talk!!! And I actually really wanted to do these 4! Thank you Lori 😁 I'm throwing in a cut just because I write long answers, don't want to be cluttering dashboards.
11) Why have you decided to tell this story? Are there any messages or meanings within it?
It was about 6 months of me playing my rotations before I had the thought to record what was happening in story format. I was actually sticking with households and wanted to be able to look back and see how far they'd come, so I decided to start writing and taking screenshots. I've always liked creative writing throughout my life, but have been reluctant to share it, there's so much talent out there. I enjoyed writing about my sims so wanted to share it, mainly so I could talk to people about my sims because I have such fun playing.
Messages or meanings... I try to write most of my sims as being accepting. There's a lot of hate and bigotry in our world, and I like writing a world where there is minimal prejudice. Samir will never have to face sims distrusting him simply because he is of Arab descent. Devin will never face discrimination in casting simply because she is married to a woman. Joey will never have his job performance questioned simply because he has hearing loss.
I do write a few mean and narrow minded sims but they are few and far between. They are mainly there to add some realism but I want my sims to feel safe being who they are. So messages... judge someone for their character, not something that they have no control over (ethnicity, sexuality, gender, disability).
12) Do you actually play the game or do you just use it as a storytelling medium?
I LOVE playing! I preordered Sims 4! However, patience is not my strong suit. The longest I've played one household lasted from the teens in a household growing to YA and having a baby... I was the master of making a household, playing for a few in game weeks, then getting bored. Rotational play is great for me as it helps me stay invested, plus I love to micro manage.
I do consider that I'm playing my game and just recording what happens for the most part, Reece and Samir are the only ones I think of as me crafting a story. Apart from them I play pretty unplanned.
13) From basic planning to a finished post, how long does that take you?
I like to play, take screenshots, then write for those before returning to the game for another round of playing. Let me check some dates... The next households first part screenshots were taken on Jan 28th and I finished playing the household on Feb 3rd. Looks like I created the word document on Jan 28th and it was last edited on Feb 4th.
So 8 days to play and write the chapter. I'd guess another day to finish queuing the posts (I also do these as I go). But that is probably one of the faster ones. This latest one I've done has taken me over 2 weeks, yes I was away for a portion of that, and I've still not finished the writing. I'm currently unemployed so I have the time to spend on it. When I find a new job I imagine average creation time will double or triple.
Drafts from the past take about 3 minutes as it's just me getting a screenshot of whatever weirdness is happening and putting it in a post. Lookbooks can take several hours to string together, or less than 1 if I'm not providing new outfits. Build or Reno posts take maybe half an hour to put together, providing I took the screenshots I need. This post took me an hour to write because I'm having an IBS flare up and thinking deeply.
14) Do you have any regrets about your story so far? if you could go back in time, how would you fix these?
I am not a big one for regret in real life. I was for a long time but now I try to see the past as "things happened, I did the best I could in the circumstances with my resources and what I knew".
I do somewhat regret putting my earlier writing straight on Twitter with no copy to my hard drive because all that story is essentially lost to the black hole of the internet. BUT that's taught me to keep records of what I'm doing.
Story regrets... nope. I've sat here for 5 minutes and cannot think of one. I do feel sad about making all of Marta's family dead but I don't regret that choice. What I have done with my sims are things that made sense for the characters.
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spikeinthepunch · 1 year
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i have no plans to talk about the Emotional side of this, but the many weeks i have spent with a neuropsych trying to pin down the specifics of my cognitive issues has certainly been interesting, and im gonna detail that below. its made me really realize that alongside my issues, that there is so little understanding in society about the extent of "learning disabilities". even everyone here, every person who sits with the ADHD and autism labels and knows its probably part of their learning issues- the fact that there is probably so much more to it than you can even realize. and most people wont ever have the knowledge of depth to see that, or the proof of tests to see that.
i deeply wish getting this kind of testing but its insanely expensive. like, way WAY expensive. and its super important to get a good doctor for this (any Californians, i would gladly name the guy i am seeing!) but its not accessible at all (this series of tests take like, 6+ weeks but more for me bc i am more than just Learning tests. i am on week 10), which is obviously the main problem. hardly anyone i know will be able to get with kind of depth on Why they struggle. i am in a very privileged position to get to do this. its not bad to sit with labels like ADHD, or just know about your diagnosis of Autism (your Autism wont go away with this. you still have it. you'll just see the specifics, the stems to your problems) is what makes you struggle. this isnt a means to shame people or to say you have to do this in order to get better or get help.
but for me and i assume others, i havent been able to get the right accommodations for anything. society will never try to understand anyone cognitive abilities further and they NEED to make this shit more availble. I tried many things but none of them worked for me, but i also dont know WHY they dont work for me. putting aside the emotional struggles i am also doing in these tests (there is Cognitive testing and Emotional testing- which also makes things more pricey), i have been really really wanting to learn. just Things. it is all i want but I cannot, and the future feels impossible due to that. I try so hard to learn but nothing happens. i want to code, i want to 3D model, i was to up my drawing game, etc etc- even if i went for my assumed "easy" choice (simply production in entertainment) i still struggle to keep it in my head. it always feel like laziness, to sit down at try and then it doesnt stick, and that just makes you feel worse. Still i'd go and learn 3D modelling consistently for a week, but quite literally the moment i looked away from the donut tutorial, i couldnt do it. genuinely everything was lost from my brain. id redo it, i would do the donut tutorial again, but then thats all i could do.
learning with coding is no different, but i try to try very hard because i feel like i know it all "in theory", i look at stuff and i kinda can see what it all means. but right now as i try to learn Narrat, i am very actively seeing how the results of these tests are spelling out the problem. i sit down and look at documents but i cannot take in the reading material, but i see images and i get it kind of so i try- i look at someone else's game for some help but i dont totally know it. but i ask for help in the discord a LOT because i cannot process the documents they hand me, i cannot peice together what the documents say in order to solve the error i got, and only kind of get it when i connect an image of the code to what im doing, but there arent many pictures of what i need step by step and i get stuck again.
so many little things-- things that i cant really add up to just being ADHD- at the very least no one knows how to accommodate to my specifics anyways so i never get it solved. the autism may explain some things but it doesnt explain it all. I can't count change even on my fingers, i cant add things up on paper and i forgot how to multiply and divide. i forget things when theyre not in front of me, nothing i read stays in my head, nor does anything i listen to. i may work fast, i may process movement and things presented surprisingly well, but those four things (math, memory, listening comp, reading comp) are key things to learning that are SO awful it explains every reason i have been this way. i take it in quick, but it goes away in the blink of an eye.
i dont have ADHD by the way- it was one of those labels slapped on for years because "well your memory is bad, and so is your attention, and you have a hard time learning". and i dont disagree exactly, if i hadnt done this i would have been going along w my life with that label and it would have been fine- aside from the fact none of the ADHD meds i have taken over the years have never work, of course. or the fact i still wouldnt really know how to learn things because i dont have accommodations that actually help me make progress. i think i would still be sitting around stuck, thinking i am just stupid and there is no way around it.
point is- there is a lot under the surface. there are a collection of things that explain parts of your cognitive function and they all work on their own. and because i know this now, i can get very specific help. i can properly understand why certain accommodations in the past didnt work, what will work, and what i can do to actually try and Learn Shit. going through years of utterly sucking at everything in school is awful, it really knocks you down. Especially when you want to learn, you feel like you are trying so hard.
for more recent years i have sat here just thinking i couldnt do anything. watching family make progress as they age and feeling unable to do that too feels like shit and i hate the idea of never being able to put anything out there. i am in a place where i can live just fine without any job really, but i dont want to do that? i dont want to do nothing- even if it weren't a job, why would i want to sit around doing the one think i know- draw- and never be able to do anything else? id like it as a job but even outside of that i just want to know things like anyone else.
the fact that i feel far more hopeful than ever before is really a nice feeling. for a while it was a kind of motivation that was more like fighting a brick wall to proceed because even though i wanted something to change, i had no idea how it could. this isnt a clear "ok go do A and B and youll learn!". this will still be a long time of build. it will be a process as it would be for anything with learning and i still get overwhelmed by the prospect too, its still terrifying because i still wonder if it will really work out. but goddamn i do not feel like these many weeks of testing have been a waste- i really do understand far more than ever. its kind of sad to see, to have gone for so long without help, but id rather know it now than to never know and to always feel helpless and stupid.
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asjjohnson · 2 years
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I don't know whether or not to buy a new computer during Cyber Monday. >_< Anyone want to give their opinion?
My computer had started acting weird a few months ago, and though it seems to have gotten better since then, it's still not normal. I've finally gotten around to clearing enough room on my external hard drive to back up my files and try a system recovery, to see if there's a chance it's not a piece of hardware failing. But that backup will probably take a day to compete because transferring files takes time.
The computer I've been considering buying has the same size hard drive as my current one. It only costs $1,000 right now (not counting $100 for MS Word, and $130 for a 3yr money-back warranty). The screen resolution is much larger than my current one. It might be easier to see what I'm painting during sunny days instead of having to wait until after dark. The stats of the computer are generally better, as would be expected. But I have a feeling it's cheaply made compared to my current one (which seemed cheaply made compared to my first computer, despite costing quite a bit). It doesn't have a fingerprint reader or CD drive (I can get an external CD drive)(there's a huge blank space on the side of the computer. whyyyy? If you have to remove the CD tray then at least give me more ports). The keyboard is backlit, which I don't need (and it sounds like people don't like the way it's made).
The computer I currently have has tape on the down arrow key from when a place replaced the fan several years ago and broke the original keyboard and then replaced it with a keyboard with a loose down arrow key (...I'd been afraid to mention it because at least all the keys worked). They also broke the edging trim and I've taped a lollipop stick there to replace the missing section so I won't cut my wrist on the edge. But that's superficial and not too relevant. The battery is dead and I didn't know if I should buy a new battery or not because I didn't know how much longer the computer would last. It's almost eleven years old now. A couple years ago I was running an antivirus scan while painting in a large Photoshop document (because I was being stupid and didn't feel like closing Photoshop to lighten the load), and somehow broke one of the graphics drivers or cards (I'm not sure which). It took a long time to realize all I needed to do was permanently disable the graphics driver. It worked fine after that, even when working on large Photoshop files. However, now, a few months ago the computer started sometimes shutting off while trying to come on (turning on, coming out of sleep, coming out of hibernation, whatever), and it got really bad for a few days, before it got better and now it doesn't happen too often. But sometimes (when I have headphones on) there's an occasional little beep (especially when preparing to play something with sound), and Photoshop has been too laggy for me to draw in. I haven't tried taking the computer to anyone to see what's wrong. The place I've been taking it hadn't been able to figure out that the graphics driver/card was messed up, and they'd messed up things when they had fixed stuff before. But there's a chance the current issue is just something software-related that I could fix by wiping the computer. Or a chance an important internal piece is failing. I would also like to buy the new MS Word I'd found out about, but I don't know if it would be smart when not knowing how long this computer will last. This is a pretty good computer, though. I got top-quality stuff in the build and built it to last as long as possible. The new one... I'm not sure if it'll last as long. I hadn't felt like spending as much money again. But this might be the cheapest I can get a relatively good one. Or there could be a better one in a year from now...?
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heatherwitch · 2 years
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Hey, Mouse! I've been into witchcraft for years now--but I admittedly have been neglecting my studying of it... it's hard with some kind of fatigue based, unnamed disability. And a learning disability... hoo.... but I'm not here to complain! I think my issue is... well, I have no direction! There are SO MANY fields of witchcraft, and I have NO idea which ones I resonate with! My love for nature and the world is so big and all-encompassing, it's near impossible to pick a favorite thing! I guess I'm not sure where to start--or if I ever even started in the first place! So... any advice for a lost witch?
Hello hello! First and foremost, there’s often an impression from blogs on tumblr that we’re all studying and practicing 24/7, just because we’re actively making and reblogging content on tumblr.
I personally have gotten to the point in my craft where it’s on the back burner, I spend most of my energy at my job. While I do feel it is important to continue to learn and read different opinions/experiences than yours, at a certain point the constant studying is no longer beneficial. In my life currently, I know enough that when I need a spell or magical boost, I can just create one in the moment. I read witchcraft-related books only when I want to or when I’m wondering about a certain topic and other witches views on it. My practice isn’t constant, it’s need-based.
As to figuring out where to go next, I think the most important thing is figuring out what works for your brain. Maybe the best thing is picking a topic that sounds interesting and sticking with it, or dabbling in anything and everything that sounds interesting.
For example (in my naturalist journey, not my witchcraft one) when I moved to a new region it was right on the cusp of winter and not the best time to deep dive into learning about everything that lives in the area. I spent time with the plants and identified what I could based on near-winter foliage, making notes on everything and really challenging myself. Then the snow started and I waited until spring to meet those plants again in a different season with different looks.
In deep winter, I shifted to learning about the mammals of the region; both the ones that were awake and active and simply reading about the ones who would return in the spring. I got multiple heavy books on the behavior of mammals in the area, and saw that in action with the winter species and had that knowledge in my mind when in the field this spring and summer.
I also got incredibly focused on birds again in mid-winter, which felt challenging at first because I could bird for 3+ hours and see a max of eight species. But I stuck with it and got to know those species and their winter behavior very well, and come spring I was able to notice as soon as another species returned because it was different than the baseline I’d grown familiar with.
With spring and summer came an overwhelming amount of options, and I’ve been allowing myself to follow my interests with no pressure of sticking to a certain topic. For a while I went on weekly walks to meet all the new flowering plants, and when that no longer felt nourishing I stopped doing it. I was birding daily for most of the early summer and then I had a hard time focusing on it so I stopped doing it until I felt called to again. As much as I love tracking, the terrain here is difficult and it’s more exhausting than it is rewarding, so it’s more of an accidental thing when I stumble across tracks and sign. I recently realized I know very little about insects, what got me excited about it was seeing multiple species of beetles I didn’t know on the same day but right now I’m documenting anything and everything I come across. Who knows how long that will last but right now I’m learning a lot!
And the thing is, when I’m out there focusing on one thing I still see and learn new things about everything else I’d been focused on in the past. I have to figure out what flower the tiny beetles are on to help identify them, or I stumble across an elk carcass during my flower walk and watch the jays scavenging. Its all connected and learning about one topic will help you with other topics.
That was quite the tangent! My main point is I’ve found a lot of benefit from just picking something you’re interested in, even if there are a lot of things. Focus on it for a while—a few hours to a few months, and even if that ends up not being for you it may lead you to something that is, and you’ll still have knowledge and skills that will help you in the future. Go with the flow of where your attention and interest go from there. Often the hardest thing to do is start, and once you find/regain your footing you won’t want to stop, even if you’re being pulled in many directions!
I hope this was helpful and not just me rambling about nature! I guess my main point is sometimes you really have to work towards learning something and return to it when the opportunity arises, and sometimes opportunities will naturally present themselves and it feels incredibly easy. And there’s benefits to both. I used to be the type of person who could study and focus on the same topic for YEARS no problem (like wildlife tracking), but with how my illnesses have changed my brain, I’ve had to adapt and figure out my new learning styles.
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flightfoot · 3 years
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Another reason why you're admirable and not a "salter": You're actually willing to Accept Being Told No. You're willing to accept either official media or fanfiction that "doesn't cater to your personal desires". You don't treat other fans or creators like they "exist to serve you". And that's really admirable of you. If more fans were like you, fandom would be a better place.
Thanks! Yeah I mostly try to accept a show from where it's coming from, and if I have too much of a problem with it, I'll likely just leave. I have complaints sometimes, certainly, but if it got too bad I wouldn't stick around. And I REALLY don't like people attacking creators too hard, too incessantly. Or just targeting individuals in general, really.
Mind you, I still have my limits. My hatred for saltfics is well-documented. But something has to be really extreme, very difficult to avoid, and fervently believed in for me to really have major problems with it. If it's ignorable or is something that people are putting out there just for fun, where like, the person doesn't REALLY mean that if a teacher tries to give small accommodations for a disability without an official diagnosis, that the teacher should be fired and that a good teacher would mock the student for asking instead, then I may not be happy with it but well... people put out all sorts of things. It's really when it becomes an actual part of the discourse that that is how you should act in that situation, that it's wrong to do otherwise, that those stories go from "annoying", to "pisses me the hell off". But even then, it's best not to interact with such things, rather than leaving hateful comments.
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haloud · 4 years
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I always thought Michael's hand being healed was such a strange direction to take, it was such a huge part of his arc in season 1 they even went as far as showing us on screen how it happened which is something I havent been able to watch since it aired I have to skip that whole scene, to just erase it at the end was such a disappointment and then there was never really any follow through in season 2 but season 2 was kind of a mess anyway I figured we would of got some confrontation between max and michael about it.
there are multiple excellent metas about consent in RNM, particularly how it pertains to Max, so I can see why Max violating consent in this case would be a deliberate choice to demonstrate just how much Max was affected by the energy and power he absorbed, how much it could change him. however, yeah, you’re right--michael’s hand was a huge part of his arc in season 1, it’s a huge part of his character, and even flirting with the line of a disability cure narrative is very difficult to do well, so this was a decision that had to be approached with a lot of intentionality, with a very deliberate direction, with something to say about max and michael, about how healing powers can be misused, about bodily autonomy...
and season two just showed again and again that that wasn’t the case. there was nothing there. max and michael don’t talk about it. it barely even comes up with michael. and the time it’s dealt with directly, it’s your show’s only remaining disabled character berating him for not dealing with it the “right” way. it’s honestly very upsetting, and this is what leads me to the stance i expressed in the tags on my previous reblog--that i don’t believe that rnm sees michael’s hand as a disability in the same way alex’s leg is a disability.
with this criticism i also feel the need to say that i do recognize that RNM is still a living document--they may go back and address it better, let michael and max talk about it, let michael feel what he feels about it and process it on his own schedule. but season 2 has given me NO reason to trust that this will happen. michael? ALLOWED to be angry about something that was done to him? automatically toxic, none of that allowed here, no sir.
like im sorry, this is a salty tangent, but of all the things--you can accept all the times the show TELLS and not SHOWS that michael has a consistent anger issue that harms the people around him and alex specifically, but michael wearing the bandana, even if it was because he wasn’t ready to let go of his anger at jesse or max--which that’s a big IF, because michael doesn’t say that, alex assigns him that motivation and gets mad at him for it (alex, you see, is allowed to be angry about things)(at michael at least, not in a sustained way at his abuser, noooo)--it was literally hurting NO ONE. literally no one. for michael to wear a piece of fabric on his hand. if alex has a problem with it, if it’s hard for alex to see, that’s officially alex’s problem and something for him to deal with with a therapist, not a stick to beat michael with when he’s mad at him.
anyway
rnm may go back and address this topic, and i hope they do, i hope that this storyline can be salvaged somehow. like i’ve previously expressed, i think the most eloquent solution would be to restore his disability somehow, preferably through him protecting loved ones again, as that reinforces that element of his character and kind of reclaims the circumstances, reframes them from the very painful hate crime to an active and empowering act of love...but they didn’t ask me. and there are other ways to do this right. but season 2 damaged my trust significantly, and whether or not they do, eventually, fix it somehow, people are allowed to react to even an in-progress story as it happens and work with the current information they possess.
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peachyunjinnie · 4 years
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— 03. ❝be quiet❞ bgc ― m.
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― summary: bang chan is the biggest fuckboy on your school. you end up being his tutor and things get very heated during their first lesson.
chan/reader | fuckboy!chan | smut | 1.3k ↬ content warnings: daddy kink, teasing, orgasm denial, breath play, corruption kink and praise kink.
a/n : i hope you enjoy it.
→ blogs masterlist
→ Be Quiet Pt. I  → Be Quiet Pt. II
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“He has been doing better?” I asked perplex from the unexpected news from Mrs. Climdriff. Christopher in fact has gotten better in his history class.
“So, you two have been doing these tutor lessons for now 2 weeks and his test was...flawless. All points achieved and even the bonus question. What is your secret?” She asked and my cheeks started to get the darkest shade of red, if she knew what happened to get these points.
“O-Oh, uhm I think I just had luck with him?” She stared into my eyes, trying to squeeze the truth out of me. I quickly looked to the ground to not get any kind of information out. She stopped and just sighed out loud.
“What I wanted to ask you is that he still needs your help in History, his class will start in 6 minutes. In room 228. You are already dismissed from your next class.” She still seemed like the first time. Completely out of breath and stressed.
My thoughts were still on the first lesson and the other lessons. The library was all ours, not one person disturbing us. I bit my lip, remembering every touch, every kiss of his. She was still observing me and waited for my reply.
“Okay, I will do it.” I answered not really knowing if I should do it, but what could go wrong? In classroom full of his classmates, he would never ever try to do anything.
With the smile she had put on, I stood up and have gotten out. As I was walking to the classroom, I had my thoughts on all of the lessons we already had. The times we were actually studying or even looking at the book. I wondered how he managed to get a better grade, with his disgust in being at the library every single day for now 2 weeks. It didn’t add up to me. I spot 228 and knocked on. Mr. Porter opened the door and greeted me, what I noticed is the whole classroom is empty. I remembered the 10 minute break that was in between the lessons.
“Hello...?” He asked, smiling at me.
“Mrs. Climdriff sent me to-” 
“Ah, You have to be Christopher’s tutor... I planned to watch a documentation today. As for the subject of the history of the modern world and Australia. Maybe you can just sit next to Christopher and write some notes with him.” As he was explaining the room started to fill and students started to sit down. Some familiar faces greeting me and smiling at me, but at the one face that was smirking at me my heartbeat increased drastically. 
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Mr. Porter walked up to the light switch, dimming the brightness and pulled down the blinds. The movie title appeared as the class started to get quieter. Christopher was starring at me with the most intense look he has ever given me. I side-eyed him but went out to get my notebook and pen out, trying my best to get the most information out of this movie. The narrators voice explained about the topic, the first notes getting on the book. 
Then I felt his rough and big hand on my thigh, feeling the fingers slowly caressing my soft flesh. I jumped up a little and he smiled at my shock. Fortunately Christopher was seated in the last row, so no one could have any eye on me or the actions he was doing.
“Stop being so tense or you will not let you cum.” He came down to my ear and whispered. His hand slid up my thighs with his fingers creeping to my inner thigh. Making me shiver and close my mouth with my hand to not let out any kind of sound. I had to pull myself together not to make a sound. Not a groan, not a whimper, not a loud gasp to show what he was doing down there. 
"Aw, are you getting wet?" He smiled like nothing was wrong, his dimples sticking out and his jawline was harder than usual. 
“N-Not even, you will have to try harder than t-that.”His hand speeded up a little and wandered up quickly. My underwear was wet and my clit was pulsating. His middle finger crept into me and I could not pull myself together anymore. Chan saw my current state of desperation and stood up to get to Mr. Porter, I was scared of what will happen now and wiggled into my seat.
Chan was talking to him with a little time and Mr. Porter was side eyeing me from across the classroom. He smiled and nodded to Chan. He walked up to me and dragged me out of my chair. I couldn’t say or ask anything before he opened the door.
“I needed to get you out of there, I told him that you feel sick and that you need some fresh air.” 
“W-Why? I am completely fine.”
“Because I have to be inside you,right now.”
He pulled me into the boys' toilet and pushed me into the disabled toilet. Throwing me against the wall and pressing my back to it. I could not tell you how wet I was at this point of teasing he has been doing to me and I needed to him.
“Do you think you deserve it?” He asked and snuggled his nose against my cheek, giving my body a huge shiver running up and down. How even could I reply to such a question? If I say yes, he will probably do anything but what I mostly need and leave me as horny as I was. If said no then he would do the same as well. 
“Y-Yes, Daddy.” I whispered out, his legs keeping my thighs apart and my walls clenching around nothing. I could not let my moans trapped in me anymore and let all of the sounds out to show him how desperate and needy i was right now.
“If you make one single sound, I will stuff your fucking mouth.” Chan gave me a sly smile and held my face in his firm grip. His hard eyes stared at me in the most exhilarating way possible. I had to pull myself together when Chan turned me around and with a simple movement brought my face to the wall. His long fingers found themselves under my school skirt and tore it off to reveal my panties.
He was hectic and left no time to rethink anything, head empty expect for the high and frustrating sex-drive that will one day be the death of me. He ripped my undies apart and with the torn apart fabric, he chuckled at my flinch of the sudden loud sound.
He was fumbling around his belt. He finally opened his zipper and positioned himself in front of me. His hands stuck on my hips and sinking in my flesh, instantly leaving harsh and vibrant marks. He filled me up and I was glad that he held me up because of my weak knees completely giving up on me. My mouth hung open with my hands covering them to not let any moans out.
"Ah fuck, how can you still be so fucking tight?" He groaned out. I had to push myself away from the painfully sweet sensation of him filling me up completely and harshly.
"Ngh- Fu-Fuck!" I squealed out in a long stretched out moan. His tip reaching a place where I never knew that ever existed. He rolled his hips into my throbbing wetness and pulled my hair to his back.
He thrusted hard into me and the sound of skin clapping was louder than ever before through the echo of the bathroom. I clenched around him and after the small amount of time I could feel my orgasm creeping up faster and faster. The clenching made Chan groan sensually, his hand pulling the chunks of hair even harder.
"Will you cum?" He chuckled and threw his head back, lost himself in the pleasure. The building up of my orgasm was too much mixed with his hand on my hip and the other on my throat.
"Y-Yes, Dad-Daddy." I felt my whole body shake and my mouth opening my widely to let out my moans, but his hand quickly covered my mouth and he spilled himself inside of me, feeling his seeds spreading out and feeling the twitching got me orgasm harder and longer than ever before. I couldn't help but notice the wetness and shortly after I heard Chan chuckle.
"You squirted...Woah." He was in disbelief and admiration. I couldn't react to it completely worn out and tired of this amount of pounding and pleasure.
"I'll make you do that again."
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massivedrickhead · 4 years
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For the prompt thing and with hope you will feel better - Beca is dyslexic and is having trouble at the rehearsals, she won't say what is wrong even though girls keep asking or sth like that, then Chloe confronting her about it and a lot of fluff?
Hi, thank you for sending this prompt. I think this might be the third time I’ve received this prompt, so I’m assuming they’re all from you? I’m sorry it’s taken me so long to get to it. I’ll be honest, the reason I haven’t done this prompt yet is because I don’t know too much about dyslexia, and I didn’t want to make anything that was insensitive or inaccurate. I hope I’ve been able to do this with sensitivity.
If I haven’t please tell me and I’ll take it down.
Anyway, thank you for the prompt. Enjoy.
This was a mistake, Beca thought, looking down at the sheet of paper Aubrey had just handed her. 
Her leg was vibrating and she got that familiar drop in her stomach as she tried to focus on the words on the page in front of her.
“Please make sure this gets filled out and handed back to me by the end of rehearsal,” Aubrey said. 
Beca cast her eyes around the room to see the other girls all writing, and her eyes turned back to her own paper. 
She tried to make herself focus, tried to make herself read each word so she could complete this form, but the words began swimming together as they so often did, and Beca felt herself getting frustrated. She felt the heat of embarrassment on the back of her neck, felt it spread to her face.
Focus, she told herself. 
But by the time her eyes had travelled to the bottom of the page, she realised she hadn’t taken in a word of it.
“Okay, break’s over!” Aubrey called, and Beca shoved the paper in to her bag. She could complete it tonight and bring it in on their next rehearsal.
The rehearsal went smoothly after that. Beca was grateful she already knew the words to the song they were signing, so she didn’t have to rely on the print-out Chloe had handed her.
“I’ll see you ladies tomorrow morning for our next rehearsal,” Aubrey said, after finally calling an end.
“Tomorrow?” Beca asked. “I have to work tomorrow.”
Aubrey sighed. “What does it say on the whiteboard Beca?” She gestured to the scribbled green ink which supposedly laid out the Bellas’ plans for victory.
Beca looked, and again felt that twist in her stomach. Her mouth went dry and her throat seemed to close up. She opened her mouth to speak, but closed it quickly.
“Well?” Aubrey snapped.
“It says a lot of stuff,” Beca replied, her temper getting the better of her. “Tell me which bit is supposed to be important.”
She heard a slow intake of breath coming from the other girls around her.
“You’re a braver woman than I am,” Cynthia Rose muttered.
“We rehearse every day,” Aubrey said, jabbing her finger against the board. 
“Okay,” Beca said. “I’m just saying, I have work tomorrow, could we rehearse after?”
“Sure,” Chloe said, preventing what she knew would be tirade of abuse from Aubrey. “What time do you finish?”
“12 pm,” Beca said.
“Perfect,” Chloe replied, grinning. “We’ll start rehearsals at one, if that’s okay with everyone else?”
Everyone else agreed, and they all began to file out of the auditorium.
“Beca,” Aubrey called, looking down at a stack of papers in her hand. “You didn’t give me your sheet.”
“Oh,” Beca said, wondering once again why she was putting herself through this. “I didn’t finish filling it out. I can bring it tomorrow.”
Aubrey raised her eyebrows. “I said I needed it today.”
“It’s fine, Beca,” Chloe said, cutting Aubrey off again. “Just bring it tomorrow.”
Beca shot Chloe a grateful smile, and headed out of the door.
Back in her dorm room, Beca pulled out the sheet of paper Aubrey had wanted her to fill out. She pulled a notebook out of her bag, and slipped the paper behind the sheet of transparent yellow plastic that was clipped into her notebook.
Slowly, the words began to make sense to her, and she filled out the sheet as best she could.
She filled out her name, date of birth, email address and phone number. She listed her allergies, dietary requirements, and gave her clothing sizes so they could order a Bellas uniform for her.
At the end there was a box asking if there was anything else the co-captains needed to be aware of. If there was any medical conditions or disabilities or even learning difficulties that would impact Beca’s ability to rehearse or perform, and if there were any special requirements that they could put in place to help her.
Beca had a suspicion this question had been put in by Chloe.
She tapped her pen against the page, chewing her bottom lip as she thought.
Then she folded the paper in half, and slipped it back into her bag, deciding they didn’t need to know. 
After, she spent some time listening to a lecture she’d recorded that morning. She opened up a word document, and made notes of time codes of when her professor talked about something she’d need later, so she’d be able to find it when studying.
By the time she was finished, her eyes were burning and her head was aching. She shut the screen of her laptop, lay back in bed, and found her thoughts landing on Chloe. She couldn’t help but smile.
The redhead had protected her against Aubrey’s wrath in rehearsal. She had looked out for her at the hood night party, making sure she was okay and that she wasn’t getting bothered by Trebles or frat boys.
She knew if there was anyone she could trust with her secret, it would be Chloe.
Without meaning to, her mind wandered to that night in the shower, and she felt her cheeks burn.
She put on some music, and tried to forget about how good Chloe had looked. How good she had sounded.
When that didn’t work, she sat back at her desk, and pulled up her mixing software.
This she knew how to do.
Where words made her feel frustrated and embarrassed, music made her feel free. She understood the waveforms of a sound better than the she would ever understand a written word.
As the two tracks began to blend together, she forgot about everything else.
Everything… except Chloe.
———
“Have you got your form?” Aubrey asked as Beca filed into rehearsal the next afternoon.
Beca pulled the folded sheet from her bag and handed it over.
“Thank you,” Aubrey said, her eyes scanning the page to make sure she hadn’t missed a question. “You were born in 1999?”
“’96,” Beca said.
“Ah ha,” Aubrey said, correcting the form with her pen. “And you’re allergic to ‘dees’?”
A rush of heat travelled up Beca’s back, across her neck and made its way to her face in seconds.
“Bees,” she muttered.
She waited for Aubrey’s snarky comment that she knew must be coming. Waited for that cruel laughter from the other girls that she had heard so often at school. 
No laughter came however, and after correcting the spelling error on her form, Aubrey dropped it onto the pile with the other girls’. 
Feeling rattled and on edge, Beca went the rest of rehearsal without drawing attention to herself.
She didn’t bite back at Aubrey when she made comments about Beca’s dance ability, or her ‘ear monstrosities’, and she didn’t complain about the outdated song or the lame choreography. When Fat Amy showed her a string of messages on her phone from some guy she was seeing, Beca just smiled and nodded rather than try and struggle through reading them, and she kept just as quiet when Jessica and Ashley started a heated debate about which Hogwarts house was the best.
“You’re quiet today Bec,” Cynthia Rose said as they started packing up to leave. “Everything good?”
“Yeah,” Beca said, surprised she had noticed. ���It’s just, you know, a lot. Not used to being around this many people with such strong Harry Potter opinions.”
Cynthia Rose smiled, and nudged her. “Us Slytherins gotta stick together, right?” 
“Aren’t they the bad guys?”
Cynthia Rose laughed again and shook her head. “Only if you listen to JKR, and she doesn’t know shit.”
Beca smiled liked she’d understood, and Cynthia Rose left with a wave. She hadn’t read Harry Potter as a child, and had had no desire to read it as a teenager, or watch any of the movies.
She was aware she was missing a world wide phenomenon, but her disdain for popular culture had made it easy for her to pretend that she hadn’t read these books out of choice, and not out of a deep seated fear that she wouldn’t be able to.
It was how she avoided Twilight discussions in high school, when her friends had bombarded her with questions about Edward Vs Jacob. She’d simply replied that it was all lame, and they’d stopped asking for her opinions. 
Beca hadn’t realised she’d gotten lost in her own head again, and was simply staring into space, half-way through packing up to leave.
“Earth to Beca?” Chloe said, waving a hand in front of her.
“Sorry,” Beca said, shaking her head slightly.
“Did you go somewhere nice?” Chloe asked. Beca tilted her head in confusion. Chloe tapped her on the forehead. “When you disappeared up there.”
“Oh,” Beca said, laughing. “There’s nothing nice up there, trust me.” She slung her bag over her shoulder.
“You did good today,” Chloe said, walking with Beca as they left the auditorium,
“You’re a very sweet liar,” Beca scoffed.
“You did! I know Aubrey gave you a hard time, but she’s just really obsessive. She wants us to be perfect. She wants to redeem herself,” Chloe said.
“I guess I’d want that too,” Beca replied, remembering the video she’d watched of Aubrey’s last Bellas performance.
“What are you up to right now?” Chloe asked as they walked.
“Nothing,” Beca said. 
“You wanna grab dinner?”
“Sure,” Beca replied, trying to stop her grin from overtaking her face.
They arrived at a diner, and the waitress who seated them handed Beca a menu.
She gave it a cursory glance, recognised they sold burgers, and put the menu down.
Chloe studied it for a little longer, her bottom lip caught in her teeth as she read down the list. She glanced up at Beca. “Do I get cheese fries or sweet potato fries?”
“Is that even a question?”
“You’re right,” Chloe said, looking back down. “Cheese fries. Always cheese fries.”
Beca laughed.
“What are we having then?” The waitress asked, holding out a notepad.
“BLT with a side order of cheese fries, please,” Chloe said, still looking down at her menu. “Oh, and a strawberry milkshake.”
“Can I get a burger with fries and a coke please?” Beca asked.
“What kind of burger?”
“Sorry?”
“We have like five different kinds,” the waitress said, pointing to the burger section on the menu.
“Right,” Beca said, a nervous laugh escaping her as she looked at the menu, trying to make sense of the words that were now jumbling together.
“Can you give us another minute to decide?” Chloe asked, when enough time had elapsed for the waitress to begin to look impatient. 
Beca’s cheeks were burning when she felt Chloe tap her foot with her own. 
“You want me to tell you what kind they have?” Chloe asked.
“I can read them,” Beca said, her voice coming out harsher than she’d intended. “I’m not stupid.”
“I know that,” Chloe said. “I’m sorry, I was just trying to help.”
Beca sighed. “No, I’m sorry. I didn’t mean to snap.” She rubbed her hand against her forehead. 
“I didn’t mean to imply you were stupid, or that you couldn’t read,” Chloe said. “I’m sorry if I’m out of line here, but… You’re dyslexic, right?”
Beca’s head shot up. “How did you…”
“My brother is, and my dad,” Chloe said. “You mixed up your d’s and b’s and your 9’s and 6’s on your information sheet. You looked like you were struggling to fill it in during rehearsal, which is why I’m guessing you took it home? And when Aubrey asked you to read something from the whiteboard, you got kinda defensive.”
Beca ran a hand through her hair. “You’re pretty observant,” she said.
“You can call it like it is, I’m a bit of a creep,” Chloe said, smiling when she heard Beca laugh. “You don’t need to be embarrassed about it, it’s pretty common.”
“That didn’t stop me from getting teased in school when I couldn’t read aloud or when I failed every spelling test. The fact that it’s common didn’t stop my dad from calling me stupid every chance he got, or stop my teachers saying I needed to try harder or -” she swallowed, trying not to cry, “or saying I was slow.”
“They shouldn’t have said that,” Chloe said, her voice soft. “None of them should have said any of that.” She took Beca’s hand, and then saw the waitress making her way over. “What kind of burger do you want?”
“Cheese and bacon?”
“BBQ sauce?”
“No,” Beca said, pulling a face.
“She’ll have the classic with bacon, thanks,” Chloe said, before the waitress could ask.
“With fries?”
“Yeah,” Beca said. “Thank you,” she added, once the waitress had left.
“You shouldn’t feel ashamed about needing help, Beca. People need help with all kinds of things, nobody is born perfect,” Chloe said.
“Easy for you to say,” Beca said. “Look at you.”
Chloe cocked her head. “I had to wear headgear at school, because my teeth were overcrowded and my jaw was misaligned. I had to wear it for three years, can you imagine how often I got picked on for that? My lab partner Joe had scoliosis as a kid, so he had to wear a back brace. My sister had to wear a patch to correct a lazy eye. My brother, my dad, my uncle, my bio professor, all have dyslexia. Aubrey’s brother has ADHD. My mom had bi-polar,” Chloe said, her voice taking on a kind of fierceness as she listed these people off. “Everyone needs help with something, and receiving it isn’t a sign of weakness. It isn’t something you should feel embarrassed about.”
Beca looked uncomfortable. “I’m sorry,” she said. “I know dyslexia is common. I know I shouldn’t feel embarrassed about it, but I do. I can just remember being a kid and having to stand in front of a class, trying to read out loud. The other kids would giggle and sometimes the teacher would too. They’d shove books at me, or write mean stuff on notes, and tell me to read them.” Beca wiped away a stray tear. “And my dad…” She shook her head. “Well… the less said about him the better.”
Chloe squeezed her hands again. “You don’t have to make life harder for yourself by refusing to let people help you. I’m sorry that you had to go through all that growing up, but the Bellas aren’t going to be like that. Aubrey will understand if you need lyrics sheets to be printed on different paper or with a different font. She’ll get it if you’d rather we told you information instead of writing it down for you to read it.” Beca scoffed again. “Beca, she knows. The second she saw your d’s and b’s mixed up, she understood. She can be a bit intense, but she isn’t a cruel person. Why do you think we put that question on the form?”
“I figured you put it there,” Beca mumbled.
Chloe shook her head. “It was her idea. I agreed, obviously, but she thought of it. Look, I won’t tell anyone about this. I won’t even confirm Aubrey’s suspicions. But I promise, only good things will come of you being open with us. Won’t it be easier to not have to hide this?”
“Yeah,” Beca said, still looking uncomfortable. “That’ll be good. But… I”m just not good at sharing. I’m not good at being open and vulnerable.”
“What if I told them?”
Beca met her eyes and nodded, ever so slightly, and the waitress brought over their food.
“Okay,” Chloe said. “I’ll take care of it. We don’t have to talk about this heavy stuff anymore.”
“Thank you,” Beca said, feeling like a weight had been lifted. “Oh, by the way, when I called you perfect earlier? I was trying to flirt with you.”
Chloe grinned. “I know you were.”
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satoshi-mochida · 4 years
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Tobyfox has provided a status update on the second chapter and beyond of Undertale sequel Deltarune in celebration of Undertale‘s fifth anniversary today.
First, here are the latest screenshots from Deltarune‘s second chapter:
Tumblr media Tumblr media Tumblr media Tumblr media
Get the full update below.
Introduction
Hi everyone.
If you’re reading this, you must have been sticking around for about five years.*
I want to express my gratitude for everyone that has supported and encouraged me over this time.
Thank you.
I’ve said it many many times before, but I didn’t expect the simple game I made to receive so much attention. Because of that, many interesting things have happened, and now I can even spend my time making another game.
It seems both of us received a lot of happiness from this occurrence.
If it’s okay, I would like to keep striving to do things that make both of us happy.
Let me know what you think about that.
*Since the Undertale demo released in 2013, the game has really existed for 7 years. It’s already been more than 25% of my life…
Deltarune
I will make another.
I am making a game called “Deltarune.” It is the second game in the Undertale series.
The game will be released in many “Chapters,” the first of which I released two years ago on Halloween. Since that time, I’ve been working hard to figure out the rest of the game.
However, it’s a game that’s much harder to make than Undertale.
Graphics are more complicated and several times more involved.
Systems are more complicated.
Exposes the weak points of my creative and artistic ability.
Plot is much harder to tie together (more characters, more important locations).
Significantly more content than Undertale in one playthrough (especially cutscenes).
I have only made one game ever.
Unlike Undertale, this is the type of game that would normally have many designers working on each aspect of the game.
A story writer, a composer, an audio director, a map designer, a battle designer, a minigame designer, and an overall director. Instead, all of those roles end up handled by me.
The good news is that a few months ago, I completed a significant milestone regarding the game’s design. I completed readable outlines for every chapter in the game, including first-pass dialogue for almost all the cutscenes, examples of the music, etc.
Although certain details are still hazy, the flow of the game and all major events and battles that take place are now clear.
In summary, I largely spent the past two years writing, composing, designing, and drawing. However, that’s not the whole story.
We had actually attempted to develop the game since the time too. Development started around March 2019 and a 99% work was spent on investigating engines alternate to GameMaker, which I used for Chapter 1.
Without getting into the details, I decided a few months ago to go back to GameMaker after all. It still felt like the best fit for the project. So using Chapter 1 as a base, we’ve started creating Chapter 2 since May 2020.
A lot of progress has been made since that time. I believe we can complete this chapter, content-wise, before the end of the year (not accounting for translation, bugtesting, and porting).
I feel very confident. And the strange thing is, even though we ended up using the original engine, I don’t regret the lost time, either. Not only was I still busy designing the game, but during that long period, I was able to think of many ideas that make the game’s story and characters better.
I’m glad that I’m making the Deltarune that I have now and that we are making healthy progress.
Deltarune Status Estimate
■ Chapter 2 (04.15.20 – 08.13.20)
Phase 1: Design
Main Design: 100% (dialogue, etc.)
Initial Setup: 100% (stuff involved setting up people to make the game, adding debug tools, documentation, etc.)
Phase 2: Implementation (05.01.20 ~ 08.13.20)
Art: 90%
Cutscenes: 80% (90% are started, needs 2nd pass)
Bullet Patterns: 70% (enemies are mostly completed, bosses are about 40% done, needs 2nd pass)
Non-Bullet Battle Elements: 30% (Some ACTs are done and enemies are fightable, but interactive ACTs need to be completed and polished and the bosses aren’t programmed outside of bullet patterns)
Audio: 80%
Maps: ??% most are started or placeholder, most need 2nd pass. NPC interactions are completed in all spots where written.
Other: 65%
Phase 3: Finishing
Balancing: 0%
Bugfixing: 0%
Translation: 0%
Porting: 0%
(Honestly, a lot of stuff FEELS like 80% to me, but the truth is that what’s there is quite rough now. Polish ends up taking a lot of time, so the real actual time value may be around 50% done…? We’ll see what happens. It’ll be a lesson for everybody.)
■ Chapters 3 and Beyond
Phase 1: Design
Story and General Game Progression (first-pass): 100%
Cutscene Dialogue (first-pass, lacking cutscene instructions): 95%
Map Design (textual): 70% (varies per chapter, earlier chapters totally completed)
Map Design (drawn): 0% (this takes a lot of wrist energy so I don’t do it until we start programming)
Enemy Design (conceptual): 90% (all bosses are known)
Enemy Design (bullets / visual): 80% (varies per chapter, earlier chapters totally completed)
Music (concept): 95%
Music (completed): 50%
Visual Design:BG Concept (first-pass): 75%, Important Character, Bosses (first-pass): 100%
Phase 2
Sprite Art: 20%?
Other Content Creation: 0%
Phase 3
Release Readiness: 0%
(These numbers can be somewhat deceptive though. My true design style is to reach the moment where we have to make something, then suddenly think of something different at the last minute. This is always how it’s been with me and my work. It feels like no matter how much I plan, everything comes down to what I think of at the last second…)
Team and Disability
You may have noticed from my phrasing, but yes, there is a team helping me create the game. Other than me, there are about three active team members working day-to-day, with a few other people pitching in from time to time.
Their roles of the main members are overall content implementation and organization, bullet pattern implementation (part-time), and art (Temmie). Other than designing, I still have the role of system programmer.
I’m extremely grateful to have a team helping me carry out my design especially because of my disabilities, which have also made development more difficult.
Although I have long suffered from wrist and hand pain, about five months ago my wrist was the worst it’s ever been. I could not play the piano, use the mouse, and barely could use the keyboard. I navigated everything through voice to text.
Through weightlifting, exercise, and various equipment I have been able to somewhat increase the stamina of my wrist to an extent. Various solutions have included trackball mice for each hand, using voice to text whenever possible, using a foot pedal to click the mouse, etc.
Now I can use the mouse and keyboard for a certain amount each day provided I take frequent breaks. I wish I could work without stopping. Once the world situation improves I would really like to take physical therapy again and/or investigate surgery to repair my wrist.
Future Plans
Once we finish Chapter 2, I would like to use it as the base to create future chapters from. After gaining experience from this chapter, I think making future chapters will be easier.
Part of me wonders if we could make the game faster if we increased the size of the team and did something insane like create multiple chapters in parallel. However, another part of me understands that, adding more people doesn’t guarantee that the game will be created faster if it’s not done properly. I’m already just barely avoiding becoming a bottleneck on development even with a team of this size, due to my physical limitations.
To that end, I am interested in making a list of people that could potentially help me make the game. I’m not 100% sure if I’m going to ask anyone to help, but I think if I could find just 1 person that works well with me, it’s worth asking.
Chapter 2 is proceeding at a good pace, so if we do take anyone on, it will probably only be for Chapter 3 onward. So please understand that anything you send in may not have an immediate result.
People I Am Looking For
Feel free to send in your portfolio if you have the following qualifications:
Worked in the game industry before
Worked under NDA before
Have professional references
A degree of creativity while also being okay with just following directions
Fluent in English
People I Might Actually Use
Music Transcription / Basic Arrangement (Part-Time)
I usually start making songs by playing the piano and singing. An important step after this is to take this basic outline and transcribe it into melodies and chords. Though there are not too many remaining songs to transcribe, it would still help my wrist to have someone else start this process for me. Although I know many musicians, I’m sheepish to ask for help to them, because the main role is actually just to help me compose my own music…
Helpful qualities:
Good at transcription.
Can stand listening to me sing.
Optional: can use an old version of Fruity Loops.
Bullet Pattern Programming (Part-Time)
I’m looking for someone to help me program bullet patterns into the game. These people will work from text and visual designs to create fun battles that match the feeling of the game. I already have one person helping with this, but I think a second person would help a lot. You have to be able to use Gamemaker Studio 2 to manipulate objects on the screen / okay with using pre-existing scripts to accomplish this.
Helpful qualities:
Sense of fun and understanding of player perspective and gameplay balance. This aspect is [many times] more important than programming ability.
Reliable.
Able to make patterns based off of visual/text instructions.
Fine working with a poorly made battle system.
Able to sprite bullets.
Good visual / timing sense.
Minigame Programming (Part-Time)
There are a few minigames and small interactive events in the game, which appear in and outside of battles. These could take any kind of form… who knows what I’m thinking! Have you made a game before?
Helpful qualities:
Same sense of humor as me.
Some level of spriting ability is useful.
You have to have made a game that is fun.
Ability to work together with me.
Unlikely to Hire, But Send Me Your Information Just In Case
Cutscene Programming (Part-Time)
Besides the battles, the largest amount of content in the game is definitely the cut scenes. You will have to understand Gamemaker Studio 2, but the majority of the work is simply using a scripting system that I created to make characters move around the screen. The most important quality you can have here is not programming ability but the ability to efficiently use the system in order to create scenes with a good sense of humor, timing, and emotion.
I’d strongly prefer to hire someone I know to do this because it involves the story. So I most likely won’t hire anyone else.
Helpful qualities:
Can take text instructions and impart a proper sense of timing, humor, and weight to them.
Fine working with a custom scripting system (or smart enough to make something better that makes the game easier to make).
Art (Part-Time)
Sprite art—Temmie has already drawn a massive amount of art for the game, and continues to do so. And I actually already have a few other artists that have helped me that I’m more than happy to keep working with if things become more overwhelming. So currently I actually don’t need any more artists.
However, personally, I’d really like to build up a portfolio of available pixel artists and even concept artists. It’s not as if this is the only game I will make during my life. Anyone chosen for this game needs to be able to match the style of the game, but I’m interested in seeing people with different styles as well. Knowing that I have different options can open my mind up to different creative pathways.
Helpful qualities:
Can take bad looking sketches and turn them into art that looks good (magic).
Don’t mind if your work gets completely drawn over or thrown out.
Anyone that can draw cute or cool poses is good.
Uninterested in seeing people that have an art style outside of the scope of the game.
Write (Full-Time)
Someone needs to transform into a new wrist for me.
Helpful qualities:
Flexible.
Doesn’t hurt.
Musical sense.
That’s everyone I’m looking for. The only other kind of person I might hire would be a single jack-of-all-trades type that can do any sort of things such as cutscenes, bullets, or even system programming, with a good degree of visual flair. (But if you can do those sorts of things, aren’t you busy making your own game already!?)
Anyway, I’ll show you the e-mail now. Just make sure you read these rules first:
Don’t send in e-mails about anything else!
Don’t send to other team members, Fangamer, etc. about helping out!
Got it? Then please send your information to this e-mail address:
Since Fangamer will be sorting through the e-mails for me, we’ll stop taking e-mails at the end of September so they don’t get overwhelmed. Ultimately, I’m only looking for one or two people, and to make a list of the rest of the potentially helpful people in the world.
Undertale is available now for PlayStation 4, Switch, PS Vita, and PC via Steam and GOG. Deltarune Chapter 1 is availble for PlayStation 4, Switch, and PC via Deltarune.com.
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breelandwalker · 5 years
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{{ Hey Mama Bree! Forgive me if I've gotten confused, but I think you've said that you have ADHD, right? And work in an office environment? I just got my first office job, and I'm really quite excited to start! But it's a lot of data processing, and I was wondering if you have any tips on how to go about that as someone with ADHD, or if you have any quick crap-I-forgot-to-prep spell ideas to help out. You always give the best advice, so I thought I'd ask. Thank you so much! ~rwt-mystic-corner
You are correct on both counts! A lot of my day job does include data processing, and it doesn’t help that I’m basically in a fishbowl at a spot where my coworkers like to congregate and chat. Distractions are inevitable, but I do have ways of coping.
First, make sure your supervisor, or at least your HR department, knows that you have ADHD. If it’s something that’s going to affect your work, or if you need any sort of accommodations, you can ask for them under the Americans With Disabilities Act. And yes, ADHD does count.
Assess your workspace and the surrounding area. What can be done to limit or eliminate distractions? Can you request to wear headphones to block out ambient noise or office chatter? Are you allowed to put up a polite sign asking coworkers not to disturb you when you’re working on a particularly intensive task? If you’re in a high-traffic area, could you maybe be moved to somewhere quieter where interruptions are less frequent?
Ask your supervisor, and if they’re not amenable, ask your HR dept for an ADA accommodations form. They have to give you one if you request it, and your workplace must comply with any reasonable request you might make. Headphones, relocation, and most ergonomic requests are considered very reasonable.
Ask for work instructions for your position. If they don’t exist, take extensive notes during your training. I had to do this for my current position, and I ended up writing a work instruction document that was used to train my replacement when I was promoted. I still use this system when I encounter new tasks or some new variation or changes in procedure.
For your part, try to eliminate distractions from your desktop, or at least move them out of your immediate view. If you have fidget toys, maybe put them in a drawer or just out of reach when working. Make a To-Do list when you have a lot of tasks on deck to help you prioritize and remember everything.
I use a water clock to refocus myself if I’m getting overwhelmed. It’s a cheap little thing that runs for about two minutes. The motion and the colors are very soothing, and it reminds me to breathe and clear my head. Then I can get back to work. Sometimes just the motion of turning the clock over is enough to get me back on track.
If you can, get up and stretch every 2-3 hours. This prevents brain fog and keeps your energy up. Chewing gum helps with focus too. If possible, bring veggie sticks to crunch on or keep a protein bar or some other healthy nonperishable snack in a sealed container in your drawer. (Do NOT tell your coworkers about your stash.) Oh and HYDRATE. A dehydrated brain is an unfocused brain.
If you’re allowed to have headphones in, make sure you pick something to listen to that’s not going to distract you further. (For instance, I can listen to audiobooks and podcasts all day, but music with lyrics distracts me something terrible because it starts the Association Game in my head and then I’m off down the rabbit hole.)
Another thing that helps on the daily is starting yourself off on the right foot. Whenever I oversleep or hit Snooze too many times, I start my day feeling rushed and disorganized, and it’s hard to recover from that. Set out as many things as you can the night before. Take a shower, make your lunch, lay out your clothes, charge your phone, have your keys and accoutrements together, tape a note to the front door with any pertinent reminders. Restrict yourself to Getting Ready For Work tasks when you get up. If there’s something else that needs doing, write yourself a note to do it later. If it’s not covered in bugs, actively on fire, shitting on the carpet, or likely to cause imminent harm, it can probably wait until after work.
Not much magic on this one, I’m afraid. Just a lot of life hacks! But I hope they help!
Congrats on your new job! Go forth and conquer!
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classpect-crew · 5 years
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Hello! I was scrolling through your blog and really liked the analyses(like, really they're all so detailed, good job) anyway, I'm confused about how witches would interact with their aspect. I know they manipulate it, but excluding all the flashy powers, how would(for example) a witch of time or a witch of rage act before they play Sburb? I know you have a lot of asks on your plate so I'm sorry this is kind of long. Thanks in advance!
Hey there! Don’t worry about ask length, I actually really enjoy having this much to work with! Often, the more detail I have at the start, the easier it is for me to delve into precisely what you’d like to explore.
Now, it’s easy for us to pinpoint exactly how Witches tend to use their powers in the context of the game itself, but when it comes to the more subtle hints about someone’s Class (especially before the game) we have to look more generally at the Witches we’ve seen so far: namely, Jade and Feferi, as Damara is admittedly a bit hard to pin down. From there, we can infer some common traits among them, and see what fits into the archetype.
Although Class names don’t always completely align with our concepts of their origins, there are still some good hints: Heirs “inherit” their Aspect and are protected by it, Knights use their Aspect as a weapon and often have some form of barrier or “shield” they construct for themselves, and Witches generally go against the grain of what society dictates for them. This is quite obvious in Feferi’s case, as her preferred method of “culling” is far different than what we see in Alternia’s current setup. As we explore Beforan society, with Feferi’s counterpart as the Empress instead of Meenah’s, trolls in lower blood castes are coddled and treated as pets, or even vanity items, and doubly so for those with mutations, disabilities, etc. while those on Alternia with such traits are often brutally killed, if they even managed to make it out of the brooding caverns due to the harsh nature of the Trials. The key here is that Witches are often unsatisfied with the current state of affairs in their society, and whether or not they’re loud and proud about their deviance, they often stick to their guns and refuse to see societal norms as anything but a weak suggestion.
Witches generally don’t seem to care what others think of their unique perspectives, as they’re usually far too preoccupied with acting on them and living that truth rather than bowing to the unwanted opinions of others. They also tend to be gifted at the beginning of their journeys with large amounts of their Aspect, though not necessarily in ways that directly help or harm them. Feferi was gifted with a potential for the longest lifespan among trolls due to the biology of trolls in the highest echelon of the hemospectrum. She also seemed to possess a great amount of energy, and she lived a life of luxury as an heiress. Both of these qualities are a reflection of the Life Aspect. Meanwhile, Jade is naturally gifted with qualities of Space, the most obvious being the vast amount of space between her island home and the rest of civilization. She has a very natural grasp of physics, even displaying a strange sense of intuition regarding nuclear physics in particular.
With these ideas in mind, let’s talk about one specific Witch you’ve brought to the table: the Witch of Time. (Edit: I was going to go into detail about both the Witch of Time and the Witch of Rage, but upon reflection, this post was becoming far too long, so I’ll have to go into the Witch of Rage some other time.) Naturally, it would be irresponsible of me to mention the Witch of Time without bringing up Damara, but for our purposes here, she’ll take a backseat in this analysis. Very little is actually known about her life and behavior before Meenah’s harassment and abuse led her to drastically change in personality. It’s implied that she was quite unobtrusive, even being described as “meek” by Aranea, but that’s about all we get. This seems to go against our idea of Witches as “rebels,” right? It’s certainly something I’d like to think about more. When I imagine a Witch of Time, I imagine someone who decides that their society’s ideas about fate, death, and the general progression of events is not all it’s cracked up to be.
How a Witch behaves can be largely dependent on the society and conditions in which they’re raised. How different cultures view death, for example, is a very easy thing to compare and contrast. Let’s compare, for example, how deceased family members are revered and their lives celebrated on Dia de los Muertos in many parts of Mexico, to how death is considered upsetting, scary, or even taboo to discuss in heavily European-influenced parts of America. That’s not to say there’s no overlap, of course; plenty of Mexican families grieve the loss of loved ones, and plenty of American families celebrate the lives of theirs. It’s the overall culture surrounding death and the traditions that follow which mark the distinction. Death plays a very big role in the Time Aspect, as many Time players will have to come to terms with Doomed Timelines early on, with some witnessing the deaths of their friends and even, if they fail even once to create a stable time loop, their own deaths. How they feel about life and death as a part of the natural order is ultimately going to determine how they react to these challenges, and the key with Witches is that they’ll almost always challenge their society’s ideas about their Aspect.
With regards to a Witch of Time who grew up understanding that life and death are a cycle that all must go through, not something scary to be feared, they may start out trying to prove such a notion untrue, even in small and subtle ways. They’ll wear their favorite clothing until it’s ripped and stained, squeeze every bit of use out of old appliances even as their cords are fraying, and drive nearly everyone bonkers with their shenanigans. Yet, this translates into incredible power in the context of the game. At the end of it all, this Witch of Time is likely to mess with timelines to a dangerous extent, pushing themselves to the limit to keep their teammates alive as long as possible, which can be incredibly risky when the Alpha Timeline and the various forces of the universe begin demanding their dues—which is something I could go on about at length, but I’ve already written over 1k words so far, and in a double-spaced Word document, I’ve reached 2.5 pages, so I’ll spare you for now. It’s safe to say, though, that if this Witch’s time ever seems to come to an end, they’ll be the first to refuse giving up the ghost, and will do everything they can to stick around.
On the other hand, for a Witch of Time who was raised like I was, seeing death as an incredibly tragic event involving a funeral and sometimes a wake, surrounded by unfamiliar people crying softly and your favorite uncle speaking solemnly to a crowd of mourners, the opposite becomes true in the Witch’s mind. To this Witch of Time, death is a natural thing, and although grief is just as natural, life should be celebrated and cherished. They might take a more relaxed approach to life, knowing that an ultimate end must come, therefore each moment should mean something. This kind of Witch certainly won’t always be calm and collected, just as our other Witch of Time won’t always be frazzled and micromanaging, but there are certainly tendencies. A Witch of Time who’s comfortable with the ebb and flow of life and death will be less put-off by the idea of moving on when it’s time, and they’ll be less likely to keep things around just for the sake of not letting go. This may certainly sound like a healthier mindset, but the key here is moderation, because a Witch like this who indulges too much in the worldview they’ve crafted will tend to impress that view upon others, who may not be of the same mind, and nothing is worse than someone telling a grieving friend to “move on” before they’re ready. Still, they may be the most comfortable with the concept of God Tiers and the sacrifice required to get to that point, which is handy for any team looking to amass power and skill.
I hope this gives you a good taste of how Witches operate! Unfortunately I only had time to go into the Witch of Time tonight, but please feel free to send me another ask if you’d like, and I’ll happily go into the pre-Sburb traits of a Witch of Rage.
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camkablam · 6 years
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So I was going through my documents
And there’s, like, a load of stuff there, notes and stories and sorts. And I stumbled across this little thing I’d started- all the way back in May 2018 when I was still hyped over Avengers: Infinity War. I dunno, I kinda wish I’d continued it, ‘cause the idea still applies to me but I’m in a serious writing rut right now.
But hey, what’s the harm in posting what I’ve got? Maybe some of you will like it and I’ll write more. We’ll have to see.
Unnoticed
It happened suddenly. So suddenly, no one noticed until hours later. You could have been staring at them, could have been inches from their face, and in a blink, they’d be there and then gone the next. Of course, that’s something you would notice.
But no one had noticed it, because no one had really been paying attention. It wasn’t any of their faults, exactly; they weren’t babies anymore, despite the infuriating Spider-Baby nickname Tony Stark had decided to bestow upon a certain young vigilante (it had, to Peter’s absolute horror, stuck), so it wasn’t like people were constantly checking over their shoulder or peeking through their bedroom door in the midsts of the night to make sure they were okay.
It wasn’t their fault. It wasn’t Tony Stark’s or Aunt May’s or Happy’s, it wasn’t Rocket’s or Quill’s or Drax’s or Gamora’s, it wasn’t T’Challa’s or Okoye’s or Ramonda’s. Although, they supposed, it was a bit of the Dora Milaje’s fault, considering it was their job to protect the Black Panther and his family.
So maybe they had been slacking a little bit. Maybe Gamora had been too tired to realise there was someone on the Milano who shouldn’t have been. And Aunt May had been working late that night, had been pulling a lot of late nights as of late, so maybe she forgot her nephew was out sticking bad guys to the side of buildings before bed and didn’t lock the door behind her when she left. Or maybe this was something stronger.
It happened in three days. Three nights. The first, where Shuri stayed up later than she should have in the lab. She’d been alone. She hadn’t thought anything of it, though. Just because there were no Dora Milaje in the room didn't mean they weren’t outside it. But, apparently, they weren’t. And if they had been, she wondered if they were still alive.
What had it been? A prick at the back of the neck? An unconscious breath in, an unconscious breath out, then another in and suddenly she was choking on gas released into the air without her noticing? (Wouldn’t be surprising, because no one had noticed, no one had noticed anything at all) Had someone disabled the security and locked the doors, leaving her to fight off her attackers (abductors, eventually) in the lab, only to get whacked over the head so hard that she couldn’t even remember the scuffle that had occurred?
No one had noticed. So maybe Shuri hadn’t either.
Groot had noticed, though.
Albeit briefly, a glimpse out the corner of the eye, but he’d noticed something even if he hadn’t felt any unease or realisation, which was more than anyone else could say. He’d been lying, awake, in his bed at the back of the Milano, head tucked beneath his covers in an attempt to obscure the faint glow of his video game. He could hear Drax’s ground-trembling snores from the other room even over the faint little beeps and bops, the faint but familiar groan of the ship's mechanics even as it lay perched on the grassy hills of Earth. Peter had wanted to see it again, after all, just a short pit stop on the way to some other planet a few jumps ahead to get a job done and earn enough money to repair their sorry excuse (and, now, double edition!) for a dining room table, which had been split in half when Drax tripped over one of Rocket’s guns and fallen on it.
Then, all at once, the covers were jerked away, yanked from his branchy body. Groot’s head snapped up, core leaping when he realised he’d been caught, expecting one of the others to be towering over him- probably Gamora, because she noticed everything (except for this, she didn’t notice this), or even Peter because he was always randomly checking up on him- and then there’d been nothing.
No pain. No knock over the head. No thrashing. No yelling. No fight. He didn’t get to finish his game. He’d almost beaten the boss he’d been struggling with for almost a week.
Maybe he just couldn’t remember.
Maybe that’s all that happened.
On the third night, while Peter huddled up on the couch after a night of stopping crimes and chasing after an adorable but incredibly irritating little dog that got away from its owner, finishing up his history assignment (Kristallnacht, read the heading, although he still wasn’t sure if he’d actually spelt it right), the TV blared and informed him of Wakanda’s missing princess. He’d stared, then cocked his head to the side, eyes widening when he realised they were talking about Black Panther’s sister. That they were talking about Shuri.
He’d glanced, almost automatically, at his phone, rested upon the coffee table and charging. Like he was expecting a text or a phone call from Happy or even Mr Stark himself, telling him to suit up and come help find the missing princess. She was an Avenger’s little sister, after all. He liked to think all the Avengers would be helping him out if Aunt May or Ned or even MJ went missing. Then again, Spiderman wasn’t an Avenger.
Shaking his head, Peter had returned his attention back to the paper (or had, rather, turned his head, because his attention was definitely not on how the Kristallnacht could have been predicted from the start of the Nazi’s uprising), certain that, if he was needed, no one would hesitate to call him, Avenger or not. Besides, he had little doubt that every Wakandan citizen and soldier was on the lookout for the lost princess, and with their technology, chances were they’d find her in no time.
(Would they find him too?)
A sudden buzz at the base of his skull, sending a startled jolt up his spine. His pencil clattered to the ground. The lead broke. He’d just sharpened that.
Then nothing.
It wasn’t like being knocked out. Or fainting. Or just randomly falling asleep. You feel something when that happens; a smash of pain over the back of the head, a dizzy spell just before your eyes roll into your skull, a slight slump to the side and the flutter of heavy eyelids before everything goes dark, the prick of a needle. It wasn’t like any of that. There wasn’t even darkness. Wasn’t even light.
Just nothing.
Everything came back slowly. It was an almost painful slowness, like being stuck in traffic when all you wanna do is get home and collapse onto your nice, soft bed. But the nothing did creep away, even though it seemed as like it never would, the same way you could never truly be stuck in traffic forever. Things kept moving, after all, even when it doesn't feel like it does. Or that it should.
Eventually, the nothing slipped away. Unnoticed.
(Just like them.)
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maukgame · 6 years
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Final Reflection
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Mauk has been a tremendous triumph for me as a budding game developer. As my first solo, completed project from start to finish I’ve learned an enormous amount from every step of the development process. With a fuller grasp of Unity’s coding, visuals, terrain editors, Max, and the Leap Motion I feel I’ve been challenged to develop skills rapidly and immediately put them to the test, and looking back on Mauk I can say with certainty that it’s been a success.
The process began as all processes do: with ambition. Mauk was a concept I’ve had in my head for a long time, and after the completion of my final project in a Max class with Tim Weaver using the Leap Motion last quarter, I realized I had the skillset to finally try to make it happen. Flight games have always been a passion of mine, and drawing inspiration from Glyder (iOS App), Glyder 2 (iOS App), and Aer: Memories of Old (Steam) I set out to create a game that realized the challenges of glider physics with a hands-free, intuitive control scheme.
The first step was mechanics. I had a vision in my head of the user ambulating their hand in a similar way to the way children stick their hands out car windows and “glide” it along with the wind. The Leap Motion truly was the only choice for the realization of this concept, and beyond that it was a sensor I had enough prior experience with that I knew I could navigate the calculations I needed. After a few dead ends of trying to get the Leap to work in Unity directly, I determined that the more elegant solution would be running the calculations in Max – a process I was familiar with – and feeding the data to Unity via OSC routing. Saying it here makes it sound so simple, but tailoring the movement coding with the conversation between Max and Unity and modifying Unity’s physics to accept my idea while still remaining largely realistic enough to pose a challenge to players was a matter of several weeks of constant iteration and work. But I knew that no matter what the game ended up looking like if I didn’t have mechanics, gameplay, I didn’t have a game.
It was after the mastery of the movement mechanics that I moved on to begin working on the actual terrain design and visuals. First, the geology/geography. Inspired by the Falkland Islands (a habitat of real-world albatross) I set about making stony, rugged islands with sharp cliffs and scrubby greenery. By midterm, the islands were in place – though not the assets. The next few weeks were dedicated to polishing, populating, and making the world of Mauk come to life. Here I faced a new challenge – I had never tried to create a unified aesthetic in a broad game world using so many sourced assets. Everything in Mauk originates from the Unity Asset Store, but being that it’s easy for anyone to post anything there, finding assets that would fit together relatively seamlessly while still attaining a level of variety was a visual challenge that I leapt into eagerly.
As the world of Mauk began to fill and liven, I simultaneously turned my attention to another task – the composition of a fitting soundtrack. Achieving an airy, meditative sound that would steep the player in the relaxed challenge of the game was something I actually struggled with more than I have with past soundtracks (see my website for further sound work). It wasn’t that I couldn’t envision what I wanted Mauk to sound like – I just had a hard time converting the atmosphere into sound. As I composed the soundtrack, I was actually learning and taking lessons in Logic Pro X with Chad Beall – a Colorado-based composer, performer, and freelance sound mixer. Thus, Mauk was able to teach me another lesson, a whole new software, in the form of going through the compositional process in Logic Pro X rather than the more familiar Ableton Live 10. I drew inspiration for the soundtrack from Nintendo games in particular as I’ve always admired their dedication to melodies and memorable themes, and took particular inspiration from a few tracks from The Legend of Zelda: Skyward Sword. After exploring the theory behind how these songs I so loved were composed, I was eventually able to discover and adopt strategies for how to attain my target sound.
The remaining time was thin, and I poured all that remained before the final presentation into polish, polish, polish. I finalized the intro and outro images, created a title screen, and wrote the scripts that navigated between them. I tested various sizes of colliders on the collectibles, tweaked speed variables, and smoothed the looping of the audio. Tiny details are absolutely what make a difference in the perceived quality level of a game, so I really tried my best to iron out as many of the tiny kinks I could, though I’ll admit I missed a few.
By the time the presentation arrived, Mauk was ready. Not perfect – but ready. And as my classmates dove into it eagerly, I’ll admit I felt something close to genuine giddiness. I think the biggest compliment I received was actually how much fun everyone seemed to be having playing it. When time for feedback came, people didn’t want to stop playing. As a game designer, that’s exactly what you want: fun. This was a real triumph for me, and honestly I look forward to the May presentation date and giving everyone the chance to spend even more time playing.
Reflecting back on the things I’d change or improve, there are two that stand out to me immediately. The first is that there was a graphical error I myself had not experienced that my classmates discovered on presentation day – objects in the game world puncture “through” my images, interrupting the intros and outros. In the future I can change this by moving the images to be closer to the camera lens, as well as disabling the script that allows rotation while the cutscene objects are in place. The second error has to do with the communication between Max and Unity. For whatever reason, Max seems to rather unpredictably decide when it will agreeably run in the background and when it has to be the top “floating” window in order to update from the Leap Motion. I thought the solution was a simple matter of unlocking the patch, but in recording documentation for this piece I realized this was not the case. I still don’t know precisely what leads it to determine when to stop refreshing, so for the May presentation I’ll hunt down the issue and ensure the window order is taken care of.
Mauk has been a true demonstration to me of just how much I’ve grown at DU. It’s employed skills from a wide variety of my interests and developed fields including visual art, sound design, game design, programming, and alternative controllers. I truly don’t think there’s a better project I could have selected for my pinnacle project in the EDP department, and despite the small issues I still have to fix I consider Mauk to be an overwhelming success and a crown jewel for my current portfolio. It pushed me to my limits in many ways, and I’m proud to say that I feel I not only stepped up to the challenge but grew beyond even my own expectations. I look forward to taking the lessons I learned with me forward into graduate studies and my professional life.
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kisssmyace-blog · 6 years
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Major Web Design Tips That Really Work
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Making a website can be hard. How would you build up a site that will interest visitors' preferences? What amount would you like to find out about coding? This article is pressed with down to earth rules for making a powerful, outwardly engaging website.
Make beyond any doubt your text and foundation have the correct contrast. There's proof appearing white text on a dark foundation is least demanding for the vast majority to peruse, however, different hues are fine insofar as they're comprehensible. Additionally, remember that people with visual disabilities will most likely be unable to peruse your site if the contrast is poor. Verify whether your site follows different contrast guidelines utilizing the device at http://snook.ca/specialized/colour_contrast/colour.html.
Evade futile scripts. Scripts like counters and date/time scripts don't generally fill any need, and since they are all JavaScript, can add a couple of kilobytes to the page's document measure. Disposing of these components likewise opens up space on the landing page. Supplant those futile scripts with a helpful substance that keeps clients returning.
Guarantee that you're including a strategy for accepting input from your site's visitors. This will give you an instrument where your visitors can fill you in as to whether something is broken, doesn't function just as it ought to or is confounding. Giving your visitors a voice makes them substantially more liable to come back to your site and proceed with the discussion.
Avoid spring up windows as a component of your design. Despite the fact that you may think they are useful, many people think they are irritating. All things considered, many of your visitors can't see them because of program settings, so keep them upbeat and stick to one window at any given moment.
Add a pursuit highlight to a website. At the point when visitors go to your website, they need to effortlessly have the capacity to discover what they are searching for. A watchword seeks highlight will make it simple for people to locate the correct page on your site, particularly if the website you are designing is extremely perplexing.
Attempt to make beyond any doubt that any music or pictures that you're connecting to are facilitated without anyone else web server. Don't hotlink to any other website pictures. This can be interpreted as transfer speed burglary and it could place you disregarding copyright as well. It's not worth the hazard.
To help make your site increasingly intelligent fuse diversions into your site. Having diversions on your site makes it a ton of good times for the guest. In the event that your visitors are not having a decent time on your site, they will leave and go search for another thing to do.
Use features all through your website. These ought to be in vast, striking text and the primary thing that the watcher will see when they pursue any connections. On the off chance that you utilize the slogan proper, it will let the perusers recognize what your page's actual objective is. It can even decide whether they will stay on the page or utilize their "back" catch.
Learn much more info Edkent Media Web Design
Perusing this article is an incredible begin, so consider printing it out and going over it a couple of times to assimilate its substance. By staying up with the latest on the most recent traps and methods in website design, you will have the capacity to stay aware of your opposition.
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ivonsy-blog · 6 years
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The Meaning of Sabrent Rocket
sabrent rocket
Utilizing USB Hubs specifically can be a thought. The interfaces on routers that are these kinds of have a number of functions plus also you would have to read the documentation on the router that is particular to find out just what works the jack on this router is intended to carry out. Particularly well suited for laptops which arrive with only two or three interfaces in a age when you will need to attach quite a few USB products concurrently, such as, for instance, a printer, card reader, mobile phone, I pod, thumb drive, mouse, keyboard, or even an external hard disk. Free software harmonious juicers are offered from retailers like ThinkPenguin.com. The motherboard doesn't need any HPA characteristic, then it truly is most very likely suitable to utilize unRAID. The motherboard is that the largest & most crucial decision you can earn.
If that really is true, you wish to check to determine whether your motherboard contains an HPA' characteristic'. It doesn't effect however you will require to pay attention and receive it done first moment as it's a bit difficult to install and remove. This really is a Windows ability. These components are offered by internet and brick and mortar retailers at britain. Regardless, ahead of purchasing almost any product you may and ought to understand more regarding the negative and constructive things. Even after that, there's simply no guarantee that people'll win all this bidding... so that we can't predict accessibility for the clients. This is particularly concerning with all the absence of warranty.
You'll want far more than some gear. Ever since your money may be saved I will need to make certain that you don't end up getting unnecessary equipment that is abdominal. You will not occupy too much excessive number of area inside your house and also would have. That might help you work-out and isn't an costly device. It really isn't the machine on earth nevertheless, you may use it in order to work your abs.
It's likely to learn more on the field of HPA right here. In the event that you are not certain of exactly what is and the way it relates to computer system speed have a peek at this particular specific guide. Please don't hesitate to put in your drives. Many Bluetooth dongles are not likely to.
Now's a superb time to profit from after-Christmas sales as you'll find a lot of deals available. Here we have piled up a few of the deals that were cherished in this moment. The AbRocket's total cost is around $100 and can be ordered on line from sources. You should stick to the actions in the order under, and otherwise this could not perform exactly the job. While it's especially true it's maybe not so as it can't be ensured that people have diligence, expertise or enough moment and document all facets. But, both you are able to figure the rest from your self, or you will be in a position to post questions. Or, you also possess a handful controllers which have now been around the shelf.
Doing this increases your probability of some drive failure out of which unRAID can't recover. You are able to find others that are more economical however in addition some which can be a lot more expensive. Otherwise, you may possibly find it uneasy. As it's you're all set. Topic of fact, it's not challenging to receive set up. About the other hand, the matter is the fact that often this machinery will not handle the above two problems both. However utilize it having a fine and robust nurtrition want to help you have the most useful outcomes.
Whatever They Told You About Sabrent Rocket Is Dead Wrong...And Here's Why
Exactly like any machine, the AbRocket helps it be feasible to workout. You may possibly have observed so you are aware that it's fundamentally a chair having a straight back rest made out of curved cushions, that AbRocket infomercial on TV. According to reviewers, any form of diet will produce benefits that are far better in comparison with all positive results you obtain from the a b Rocket. Slimming down needs a wonderful deal. Be aware I don't actually imply that the hot swap drive cage because it will not have very good airflow I utilized there.
When it's potential it's advisable to update to the absolute most latest BIOS of one's Gigabyte board and then disable the preference to copy the BIOS to the challenging disk drive. I'm aware that it can be achieved quite simply. I think it is just actually a compromise. In the majority of cases, it's also unneeded. So before we get from this A-B Rocket's analysis, a single issue must be answered by us. Therefore, I opted to compose this report on the Ab Rocket exerciser in which I shall attempt to reveal the many pros and cons pitfalls of the item. This guidebook might have already been updated.
Even the HooToo HT-UH010 is your most most useful hub since it has an usable design and style the bulk of your competition lacked. There is A GUID similar to a item serial amount however, doesn't really exist on the flashdrive. No more GUID is required to use the standard model of unRAID. Odds are that it is compatible with unRAID.
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