Here's my guide to how I draw fat masc bodies! (please keep in mind that this is not an in depth tutorial. I only put the information that explains how my brain interprets it)
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Fat Photo Ref just got an update!
New photos are up now to help you draw some beachy babes this summer. I'm hoping to update a little more frequently this summer and get to access requests quicker too. You can apply for access or login by going to fatphotoref.com (follow the link on the splash page to request access.)
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MORE IMAGE PACKS NOW ON PATREON
Do you want to see how muscle engagement varies when using bows of different weights? Or draw an archer running, seated, crouching or leaping? More image packs from my collaboration with @null-entity are now up on Patreon!
P.S. give @null-entity a follow for more excellent image references
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Height comparison chart based on the in-game models
Dragonborn Durge is 6'8" or 204cm.
Halsin and Minsc are 6'7" or 200cm.
Karlach is 6'4" or 192cm.
Devil form Wyll is 6'1" or 185cm (the horns net him ~2 in / ~5cm!)
Human form Wyll, Astarion, and Gale are 5'11" or 180 cm.
Jaheira, Shadowheart, Minthara, and Lae'zel are 5'7" or 170cm.
The models are a little bigger in Blender than they would be in the real world. Devil Wyll was 6'7" going by his model in blender, which is just...Not Correct.
This could be because my extracts scaled slightly wrong when i imported them into blender, or the in-game scale is slightly larger than the real world, or they're just modeled a little taller than they're meant to be to make them look biggg. (my vote is that i fucked the scale. rip y'all's estimation of my intelligence.)
Whatever the reason, I knew that they were all scaled wrong in the same way. This means that instead of giving up a futile pursuit, I could do math to figure out something more reasonable.
We happen to know that Astarion is "approximately 5'11"."
I used that as a baseline. So, with our scale established, we get something like this:
Other notes:
Shadowheart/Jahiera/Minthara, Minsc/Halsin, and Gale/Astarion/Wyll share the same heights because they use the same body model.
I'm decently certain that githyanki share an armature with elves/half-elves/drow/humans, so even though the gith body model looks different, Lae'zel is the same height as the other gals to line up with their armature's bones.
I didn't include hair or head accessories (like Shadowheart's) in the total height (that's cheating).
I did include Durge's and Karlach's horns in their overall height, but Karlach's really don't add much (maybe a cm or 2).
Average height worldwide (on Earth) for men is 5'9"/ 175 cm, and for women is 5'4" / 161 cm, so they're all quite tall, but mostly still within a standard deviation of the average.
Except for Karlach, Halsin, and Minsc, who are in the 99.9th percentile for height! They're not tall, they're huge.
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My first anatomy tutorial. How I connect arms to the torso. Simplified the muscles for better comprehension
PS. Pectoral is misspelled as “pectorial” in the picture. Don’t make that mistake haha
And I’d love to see the art made from using these as reference, you can message or tag me.. whatever you want
Edit: The extended names of the muscles:
Neck - Sternocleidomastoideus
Traps - Trapezius
Lats - Latissimus Dorsi
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Here are 543 images (1.5GB) of items at the Philadelphia Museum of Art arms and armor exhibit You're free to use them for anything, even commercially. I tried to focus on details not usually represented in available reference material
Here's a small sampling:
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Thanks to artfight, I’ve finally finished a detailed, official dbhc cub reference! :D
(I’ve put his Artifight description below the cut, which has a more detailed explanation of his timeline, lore, and aesthetics! >:3)
-ˋˏ ༻ ❁ OVERVIEW ❁ ༺ ˎˊ-
Name: C.B.F.N.4000 (Cub)
Pronouns: He/Him
Species: Android
Height: 5’9’’
Associated Visual Themes: vex, ghosts, explosions, mischief, scientist aesthetic, potions, potionmaking, sleepy/tired aesthetic, conspiracies
-ˋˏ ༻ ❁ ABOUT ❁ ༺ ˎˊ-
CBFN4000 is an au version of MCYT Hermitcraft’s Cubfan, set in my DBHC (or Detroit Become Hermitcraft) AU! This au is inspired by the 2018 game Detroit Become Human, but not because it really has anything to do with DBH—I simply yoinked the android mechanics and incorporated them into the world of Hermitcraft. It began as a S8 au, and has roughly followed the hermitcraft timeline up to the present!
Cub was the last android made during Season 8. While many of the hermit androids were made at the beginning of season 8 and a few were made for season 9, Cub was finished and activated mid-late Season 8, around the time when Hermits started noticing the Big Moon. Cub’s model ended up being a sloppy experiment in deviation, as Doc suggested they try to transfer deviancy to an android upon activation to try and avoid traumatic situations that might cause an android to deviate violently or upsettingly, such as Etho’s, Tango’s, or Mumbo’s experiences. While this went relatively well initially, it clearly wasn’t very thoroughly thought out, as Xisuma (who is normally so adamant and detail-oriented when it comes to assuring the androids’ safety with experiments like this) wasn’t truly himself due to external manipulation and mostly left a relatively young-deviant Doc to carry out the project himself.
Cub, though adjusting to sentience rather well at first, very quickly became wrapped up in the Big Moon happenings on the server, new personality and inexperience to emotions like fear and ignorance completely overwhelming his young system. He became obsessive over the implications and consequences of the Season 8 Moon Apocalypse, joining the Mooners and spreading his conspiracy theories religiously throughout the server as he descended into madness. The insanity was like a virus to his programming, pervasive and all-engulfing, and Cub’s final attempt to free himself from the Moon’s impact with the Earth—to launch himself on a llama into space via potion-powered TNT(insane btw)— left his hands and feet singed and cracked to ruin.
The experiment, considered a horrific failure by a deeply shameful—and more awake—S9 Xisuma, left Doc and Xisuma with the decision to reset him for the new season, and they ended up pairing him with a hermit like they had done with the other androids until they had found deviancy enough to pursue their own projects. So, at the start of season 9 and fresh after a reset, Cub was paired with Scar. Naturally, because Scar is… Scar, Cub deviated almost instantly after being given to him, and very quickly adopted the iconic lazy, stoic, amused attributes normally associated with Cubfan. Scar’s tendency towards mischief and general shenanigans grew instantly on Cub, and the two were an immediate inseparable pair. So much so that when Scar began rambling one day about his Season 5 Hermitcraft Shenanigans (where deals with the Vex may or may not have been involved), Cub immediately stated he was interested in being in on it. Whatever “it” means. It’s unclear if Cub also made a deal with the vex or became connected to them in some other way, but… well, he got Doc’s help to trick out his eyes, hair, and back to best fit the part. Scar is very jealous that he can't magically make himself have the same features to match.
Cub is closest with Scar, but he gets along just as well with any of the other hermits! He’s close with Jevin and many of the other redstoners like Etho and Doc, who are the other two androids I’ve put on artfight!
-ˋˏ ༻ ❁ EXTRAS ❁ ༺ ˎˊ-
Cub's eyes can light up in the dark, and he’s the only android who has edited his programming so that the default state of his LED is white, not blue. It still will go yellow and red if his processors are working particularly hard, but he’s replaced the blue setting on his LED with white to better match the Vex vibe. Cub has all of the vibes of a fae. If that’s anything <3
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