#Essential iOS Apps
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He-man.org will close in 5 days.
He-man.org has been a staple of the Masters of the Universe community since the early days, originating as an email list that worked to document episodes before anything (not footage, not lists, nothing) was available online. It grew into a sprawling, multi-faceted beast of a thing, including an encyclopedia (an in-house wiki), merch lists, a marketplace, forums, anything you could think of.
Several years ago now, the main site went down for updates/maintenance. For a few weeks, we were told, maybe months. The forums remained open for fans to communicate, and barring a period of downtime earlier this year things were going smoothly.
Yesterday, the owner of the site, Val Staples, announced the site would be closed on November 14th, 2023. Six days later. We are currently attempting to contact him, to see if he’s interested in selling, and if he means closed as in “no new posts” or closed as in deleted entirely. Regardless of its eventual fate, the archiving of these forums is essential to preserving the history of the franchise, the fandom, and the brand.
TO SHE-RA (and MotU) FANS SPECIFICALLY: I have personally used these forums to answer questions that could be answered nowhere else. Had I not had access to them, I would never have been able to prove that Purrsia was fake, or found so much unpublished concept art, or discovered that Scott “Toyguru” Neitlich personally wrote Catra’s MOTUC bio (even if he’s put off answering my questions about it for over a year now). Forum members have conducted interviews with the likes of Jon Seisa, Cathy Larson, Janice Varney-Hamlin—essential figures in the very foundations of POP, and those interviews revealed and recorded priceless information for future generations (me! you! us!) to find. Did you know Cathy Larson named Adora? That she originally pushed for “Dorian”, after her own daughter? We cannot let this treasure trove disappear into the ether(ia).
TO THE UNAFFILIATED: Please help. Pretty please. If you’ve ever liked my art or my writing or my haphazard blogging, ever, at all, consider archiving just one board. Just one page. Literally anything helps. I am spiraling into madness & this is my library of Alexandria. The mythical one that was totally unique and persevered nowhere else and was destroyed in a single cataclysmic event. Pretty pretty please help.
HOW TO HELP:
Archive.org has several ways to upload shit but most of them are longer term than “a few days” so we’re focusing on two (which can be run simultaneously): Save Page Now, and browser extensions. From their help page:
1. Save Page Now
Put a URL into the form, press the button, and we save the page. You will instantly have a permanent URL for your page. Please note, this method only saves a single page, not the whole site.
We want to keep outlinks and screenshots wherever possible. The Archive does not keep your IP address, so your submission is anonymous.
2. Browser extensions and add-ons
Install the Wayback Machine Chrome extension in your browser. Go to a page you want to archive, click the icon in your toolbar, and select Save Page Now. We will save the page and give you a permanent URL.
One plus to installing the extension is that as you surf around, when you run into a missing page they will alert you if we have a saved copy.
More extensions, apps, and add-ons:
Firefox add-on
Safari Extension
iOS app
Android app
I strongly encourage you to use these tools even if you aren’t helping with this project/after it ends. Documenting and preserving information is essential in this day and age & The Internet Archive is at the heart of it. Please support them however you can.
I’m serious about paying you, though I may need more communication with folks I don’t know so we can coordinate/verify shit gets done. I think this is a worthwhile pursuit in itself but I recognize your time is valuable & like, people gotta eat. DM me if you’re interested and we’ll talk. I may need to adjust pay depending how many people bite but I’ll do what I can
#motu#he man#she ra#spop#pop#sorry for tag spam but this is important and relevant to you#catradora#it counts!#sorry also if the formatting on this is a disaster#i’m on my phone and haven’t updated my tumblr app in… a couple years#archives#archive#archive.org#wayback machine#help#org forums#neotag#brothers. this has nothing to do with you but don’t you wanna help a bitch out? do it for illusen#please signal boost if you can
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Edit: the app launched and Is down- I have the initial apology video in a post here and I’m working on getting a full archive of their TikTok up ASAP. I’m letting the rest of this post remain since I do still stand by most of it and also don’t like altering things already in circulation.
Warning for criticism and what I’d consider some harsh to outright mean words:
So I’ve just been made aware of the project known of as ‘lore.fm’ and I’m not a fan for multiple reasons. For one this ‘accessibility’ tool complicates the process of essentially just using a screen reader (something native to all I phones specifically because this is a proposed IOS app) in utterly needless and inaccessible ways. From what I have been seeing on Reddit they have been shielding themselves (or fans of the project have been defending them) with this claim of being an accessibility tool as well to which is infuriating for so many reasons.
I plan to make a longer post explaining why this is a terrible idea later but I’ll keep it short for tonight with my main three criticisms and a few extras:
1. Your service requires people to copy a url for a fic then open your app then paste it into your app and click a button then wait for your audio to be prepared to use. This is needlessly complicating a process that exists on IOS already and can be done IN BROWSER using an overlay that you can fully control the placement of.
2. This is potentially killing your own fandom if it catches on with the proposed target market of xreader smut enjoyers because of only needing the link as mentioned above. You don’t have to open a fic to get a link this the author may potentially not even get any hits much less any other feedback. At least when you download a pdf you leave a hit: the download button is on the page with the fic for a reason. Fandom is a self sustaining eco system and many authors get discouraged and post less/even stop writing all together if they get low interaction.
3. Maybe we shouldn’t put something marketed as turning smut fanfic into audio books on the IOS App Store right now. Maybe with KOSA that’s a bad idea? Just maybe? Sarcasm aside we could see fan fiction be under even more legal threat if minors use this to listen to the content we know they all consume via sites like ao3 (even if we ask them not to) and are caught with it. Auditory content has historically been considered much more obscene/inappropriate than written content: this is a recipe for a disaster and more internet regulations we are trying to avoid.
I also have many issues with the fact that this is obviously redistributing fanfiction (thus violating the copyright we hold over our words and our plots) and removing control the author should have over their content and digital footprint. Then there is the fact that even though the creator on TikTok SAYS you can email to have your fic ‘excluded’ based on the way the demo works (pasting a link) I’m gonna assume that’s just to cover her ass/is utter bullshit. I know that’s harsh but if it walks like a duck and quacks like a duck it’s probably a duck.
I am all for women in stem- I’ve BEEN a woman in Stem- but this is not a cool girl boss moment. This is someone naive enough to think this will go over well at best or many other things (security risks especially) at worst.
In conclusion for tonight: I hope this person is a troll but there is enough hype and enough paid for web domains that I don’t think that’s the case. There are a litany of reasons every fanfic reader and writer should be against something like this existing and I’ll outline them all in several other posts later.
Do not email their opt out email address there is no saying what is actually happening with that data and it is simply not worth the risks it could bring up. I hate treating seemingly well meaning people like potential cyber criminals but I’ve seen enough shit by now that it’s better to be safe than sorry. You’re much safer just locking all your fics to account only. I haven’t yet but I may in the future if that is the only option.
If anyone wants a screen reader tutorial and a walk through of my free favorites as well as the native IOS screen reader I can post that later as well. Sorry for the heavy content I know it’s not my normal fare.
#it’s especially insulting the way this is marketed as solving a problem when the solution already exists#ableism#lore.fm#terrible app ideas that shouldn’t happen#serious#accessibility#screen readers#lore.fm should not launch#accessibility tools that are inherently ableist in design#I wish I was making this up
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The Big Patreon Breakdown
Okay, Patreon's Discord Q&A ended on the 16th, and I've been waiting to see if anything else happened—like maybe a a public announcement from Patreon instead of emails sent exclusively to creators and a video hidden on the CEO's personal YT page—but nothing has happened, so I'm gonna do a breakdown of what we're looking at.
This is an EXTREMELY long post. I am not putting it behind a cut. I'm not sorry.
Short attention span version here.
—
I. The iOS processing fees are a smokescreen covering up the actual devastating changes that Patreon is forcing creators into.
The iOS fees are trash, 30 percent is extortion and we all know it—but that's not the biggest issue at hand here. Patreon is using this event as an excuse to change the entire structure of the creator side of their platform, and blaming Apple to avoid getting backlash.
They tripled their platform and processing fees in 2017, passing it on to patrons without notice, and the subsequent hemorrhage of paying users forced them to walk it back. They tried to force everyone onto their rolling billing model in 2021, and the entire community pushed back so hard they were forced again to walk it back.
This time, they're doing both and insisting it's Apple's fault, and everyone is taking that at face value because Apple sucks. And Apple does suck, but Patreon is getting what they've wanted for years by catering to Apple.
Oh, also, they're forcing creators to notify their patrons of the billing model changes (with a suggested template that explicitly refers to it as a decision made by the creator, even though nobody is making any decisions here except Jack Conte) rather than doing it themselves.
II. Patreon is not going to change course for any reason. This is set in stone.
There are multiple proofs for this, including but not limited to:
One-on-one calls between the platform's top earners and the CEO, Jack Conte, wherein the vibe was apparently not "What can we do to support your business in order to retain your place on our platform?" but rather "We know that the only way this works is if we don't do it, but how can we keep you from complaining about it any more than you already have?" One creator explained in granular detail how they run their business through this platform and why changing their billing model would ruin literally everything, and Conte responded with "Is this an essential part of your offering?"
The Patreon Team on Discord has continued to shut down all discussion of alternative options with assertions that Apple won't allow it, even if those alternatives were suggested based on legal precedent set by lawsuits against Apple, and the declaration that they will not be allowing the app to be removed from the App Store no matter what because it's the single most important and integral avenue of creator growth on the platform. (Put a pin in that.)
The platform's top earner is on the pay-per-creation billing model, the one that is going to be hit the hardest; creators on this model stand to lose literally 90 percent of their income overnight. This creator and his team were as blindsided as the rest of us, and they've been offered no assistance except for a complex math equation to try to calculate how much they should be charging people on fixed-price tiers, and no assurance except "the iOS app is the platform's highest source of engagement and is necessary to help you continue to grow."
Pay-upfront (PUF) and pay-per-creation (PPC) billing is going away for new accounts and anyone who doesn't opt out via Patreon's convoluted backend before November 1 of this year, and anyone who doesn't manually switch over to their rolling billing cycle will be automatically pushed into it on November 1, 2025. This means that PUF creators no longer have the promise of a steady paycheck when they need it, early enough in the month to pay rent and bills, while PPC creators are losing their entire business model all at once, which has resulted in a loss of 75 to 90 percent of income for multiple PPC creators who have tried to switch to the rolling billing structure in the past. They are killing these people's livelihoods and they know it, they have seen the data to prove it, but they will not be swayed.
III. Patreon claims the iOS app is the highest source of engagement on the platform at 40 percent—but will not define what "engagement" means, and staff refuse to share detailed analytics or data on the revenue share coming from the app.
Several creators, some with a couple dozen patrons and some with thousands, polled their audience to get a feel for how many of them used the app. Consistently across every creative industry, genre, and form of media, the answer was 2 percent or less. The average across a dozen-plus polls of actual active patrons, numbering into the thousands, is that around 85 percent of patrons access the platform exclusively via the web, whether on desktop or mobile. The majority didn't even know there was an app.
Further, Patreon would not explain what "engagement" means, but did not deny the possibility that dismissing an app notification on your phone counts as an "engagement."
When Patreon was asked for data on how often people pledged to support a creator via the iOS app, the only response was the claim that information is "sensitive to [Patreon's] business" and can't be shared. In a creator-exclusive server. With the people who bring that revenue onto the platform in the first place. And have our own analytics that we can look at individually, which show an average of 0 to 0.5 percent revenue from the iOS app.
IV. Patreon does not have a refund policy in place to work with Apple, and has given no implications of intention to work with Apple to shorten the time it takes for funds from iOS purchases to be paid out to creators, which is currently 75 days.
Yes, you read that correctly: at the moment, it takes 75 days before creators can cash out funds processed via iOS. On top of that, Apple's refund policy is 60 days, and the creator is not involved in the process whatsoever—if a malicious actor pledges to your page, downloads all your work over the course of a month, and then pings Apple for a refund? Apple gets to decide whether or not they get that refund.
Patreon's general refund policy is that it's up to the creator 99.9 percent of the time, with very rare cases of fraud requiring Patreon's intervention. In the case of pledges and Commerce sales via iOS, the creator has no say, and Patreon currently has no policy to protect them. They've stated that they're working on a refund policy that will work with Apple's guidelines to keep everyone happy, but at this point we all know what that means—they're just going to use Apple's refund policy.
They also wouldn't say whether or not creators would be on the hook for Apple's added processing fees, as is usually the case with other big payment processors, but it sounds like we are! So if someone pays $14.50 on the iOS app, the creator gets $10, can't pay it out, and then the malicious actor can call for a refund weeks later and the creator will owe $14.50—in spite of only ever having seen $10 and never being able to pay it out because the 75 hold hadn't passed. Sounds great!
V. Patreon's own graphics meant to explain why this is necessary and how the new fees work are not correct.
I'm gonna let these mostly speak for themselves:
The sale price listed on this graphic is $10, but adding together the three fees listed gives a total of $11.35. This is likely a copying error, as 4.35 is clearly not 30% of 10, but the lack of attention to detail on one of the only two pieces of official material that we have which refer directly to the numbers on which Patreon is signing away our livelihoods is slightly concerning.
This one totals up to 103 percent! (Actually closer to 104, since I rounded Android and Mobile down by about a quarter percent each.) The 40 percent figure on the iOS bar is based on the figure given to us by Patreon staff, and was used to place the markers to denote individual percentages on the other three.
Patreon made these and gave them to us with the assertion that they were proof that the iOS app is indispensable—why should we trust anything they say about numbers if the charts they gave us are literally impossible?
VI. Patreon refuses to offer any promises to 18+ creators that they will not be removed from the app in order to adhere to Apple's content guidelines.
Instead, Patreon staff's response to this request for reassurance is "We have no plans to remove 18+ creators from the Patreon app." You may note that's phrased very specifically, and leaves a hole big enough to drive a freight train full of iPhones straight through. They have no plans to remove 18+ creators from the app. When asked for clarification on this, confirmation that they would not be removing us from the platform if Apple pushed them to do so regardless of whether or not they have plans, this sentiment was simply repeated in more words and with more apologies, along with a reminder that Patreon has had to change their terms for 18+ creators several times already in order to keep up with laws and competition.
VII. All the features Patreon is insisting are integral for creator growth are inaccessible to 18+ creators, and questions about this were either dismissed, redirected, or ignored.
Remember how the iOS app is the single most important and integral avenue for character growth on the platform? Well, 18+ creators are not discoverable on the platform, regardless of the avenue of access. We are not visible on the app unless you have it installed, are logged in, are already following us on the platform, and click an external link to be directed to our pages from somewhere else via a mobile web browser. There is no way to find us on the platform itself.
Other features that staff insist are necessary for growth to which 18+ creators do not have access:
Patreon creator search (on web, Android and iOS apps)
Mass post editing (now called the "Library," which reads as "Something Went Wrong" for me and other 18+ creators who tried to get to it)
On-platform video hosting
Built-in cross-creator recommendations
All on-platform "commerce" features (both digital and physical goods)
The ability to market ourselves by linking to Patreon from our social media and vice-versa (we're basically not allowed to do this or risk being banned)
Yeah, about that first and that last point. We're hidden from searches on the platform, and we can't link to our pages from social media or risk permanent suspension. We cannot grow in this fashion at all, and in fact 18+ creators are getting all the downsides of this switch (except maybe for the app fee, since you can't fucking find us to pledge on the app) with none of the benefits. Nothing they are doing here will help us grow, because they've kneecapped us already. Now they're going after our capacity to obtain a steady paycheck at the beginning of the month, too.
VIII. Patreon's iOS app is currently (as of August 18, 2024) in violation of Apple's guidelines for app ratings; staff did not state any intention to become compliant by raising the app's rating as needed to maintain their 18+ creator community.
The App Store guidelines on creator apps state that they must be rated equal to the highest rated creator content on their platform. In spite of hosting 18+ content, which requires a 17+ rating per Apple, Patreon is rated 12+ in the App Store. Increasing the rating to 17+ would cut out the entire market of wealthy teenagers with iPhones, and since everything else being done here is intended to please Apple, it's unlikely this will be the point that Patreon finally gives an inch for its creators. The exact response from staff on this was "We hear and acknowledge your inputs on the app rating and are exploring our options there." Their "options" on this are to increase the rating, or to remove all 18+ content from the platform. That's it. Those are their options. Why do those need exploring, if they really give a shit about the 18+ community?
I know a lot of people out there are going to say that it would be nice if Patreon would "get rid of the porn," but you need to understand something: 18+ content is not all sexual.
18+ content can and does also include:
Horror (particularly body horror, which is explicitly or implicitly banned on all current adult-specific creator platforms, leaving me nowhere to go when Patreon kicks me)
True crime (murder, violence, theft, etc., is all 18+)
Health (blood/discussion of blood is 18+ regardless of context)
Education (what if you learn about war? that's 18+)
Trauma recovery (the word "r#pe" makes everything around it 18+)
Profanity (ko-fi marks creators 18+ for saying "fuck")
Languages (because you might learn profanity)
Weaponsmithing (because weapons are dangerous)
Leatherworking (because leather can be a fetish)
Shoemaking (feet can also be a fetish)
...even more I'm not bothering to list here.
Implying that they somehow didn't know about this extremely important part of the guidelines—which are being used as an excuse to force the top earner on the platform to ruin his entire business model—is absolute nonsense. Patreon knows about this requirement, they haven't taken any steps to comply based on their current creator population, and I will be shocked if they do. Much easier to just kick us all off, since we can barely use the damn platform as it is.
—
The entire thing makes no sense. Patreon is losing out on so much money by doing this—they're crippling all their highest-earning creators to keep the iOS app running, and it's going to hurt everyone except for Apple. The only reason I can think that they would refuse to budge on this is that there's something else going on behind the scenes between Patreon and Apple. That, or the company is intentionally throwing itself into an extremely drawn out death spiral. But we all know which of those is the more likely scenario here.
#patreon#apple#ios app#app store#patreon fees#patreon billing#PSA#creators on tumblr#artists on tumblr#writers on tumblr#please signal boost this if you can#the iOS fees are a smokescreen#also like#I do link my patreon from my social media#because whatever#but if I were SLIGHTLY larger#I would not risk it#literally at like 50 patrons they start monitoring any linked socials#to make sure you don't post anything against their TOS over there#because you linked it#so it counts as part of your 'offering'#no I'm not joking#kofi also does this
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The Kiss Bet Episode 172 - Hot Pot and Venting About How I Want My 70 Cents Back
Okay, look, this isn't a post I was expecting to make today but it's something that just happened and I have to fucking talk about, so let me preface this with some context.
I had to buy coins recently and because I switched to using my iPad for reading comics on, I got a "new reader" type deal from Webtoons for a coin bundle that got me like 100 coins for $5; because technically it was a 'new account' as Webtoons operates their in-game currency model on apps, not on actual emails (meaning if you use the app on an Android phone and then switch to an Apple iOS device, they're technically two separate accounts which you sync the reading data between via the account info linked via the email, therefore they have two separate coin wallets).
So with more coins than I knew what to do with, I decided to start FastPassing The Kiss Bet again, which I had recently stopped FP'ing around the S3 mark, as it's recently devolved back into the "will they won't they" trope, but instead of between Sara-Lin and Joe, it's between Sara-Lin and Joe's younger brother (the "true endgame") Oliver.
Now I don't mind the ship in essence. Joe was definitely not gonna be endgame, it was always gonna be Oliver, anyone who's read any amount of romance before - especially high school romances - knows how this shit tends to go, and The Kiss Bet isn't exactly trying to be groundbreaking or subversive in any way, it knows exactly what it's about and what it's trying to accomplish.
But it's almost become a little too good at this. Because in playing the "will they won't they" game for so long with a character that we know is endgame, it's basically been weeks and weeks and weeks of-
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That said, after I caught up on the recent FP episodes, it seemed like stuff was finally moving a little bit. We were finally meeting Oliver's mom and his stepdad who he has a fractured relationship with, Joe was finally getting with his true endgame girl, Vicky (who's totally not an exact genderbent version of Joe lmao) and Sara-Lin was finally realizing she had feelings for Oliver.
And then the newest episode came out, Episode 172 - Hot Pot and Venting.
CAUTION: FASTPASS SPOILERS FOR THE KISS BET OFFICIALLY BEGIN HERE!
Already I was a little petty over the title like "lmao ok clunky title but whatever". I swept it off as not a genuine criticism, just me being a nitpicking asshole over what's essentially Fluff: The Comic.
The episode cost 7 coins, which is about roughly 70 cents, albeit closer to a dollar for Canadian readers (here's something they don't tell you about Canada - our Monopoly game currency is just as fucked as it looks) and that's where I'm gonna get into my second disclaimer that I need to be perfectly clear about (and it'll be what we get more into later on in this post).
I understand the principle of paying for art. I understand fully that many of these webtoons are being produced on tight deadlines by creators who often can only afford 1-2 assistants, if any at all. I understand and fully agree that creators deserve to be paid for their skills, time, and efforts, not just as creators working on the hellsite that is Webtoons, but as artists in general who deserve to make a living the same as anyone else. Anyone who follows my stuff here knows I'm an artist myself so I would never debate the ethical necessity of paying artists for their work.
However.
I can say that, and also agree with the people who have stated in discussion circles such as on /r/webtoons that a lot of the comics that have started charging 7 coins have been suspiciously delivering less comic since. And it's not even so much in the literal panel count, the liquid volume of these comics have remained the same, but the calorie count has dropped significantly. Food metaphors aside, what I mean is that despite many of these comics maintaining their 40-60 minimum panel count requirement, they have in fact reduced the actual amount of content that happens in them, and The Kiss Bet's newest episode is a stark example of what I mean.
I am going to start by posting only post three panels - three panels that literally sum up the entirety of Episode 172 and what it chooses to spend its time on.
That is it. That is literally all that's established in this episode. I'd tell you to go read it yourself, but honestly, this is genuinely one of those rare times I can honestly say that a 40+ panel episode is not worth 70 cents and you'd be better off, and that's saying a LOT when these episodes are only priced at the cost of a gumball. At least Lore Olympus has entertainment in how bad it is most of the time, Episode 172 of The Kiss Bet is just nothing. You will literally get more substance and flavor from an actual gumball.
Literally every other panel in this episode is either repeating the same dialogue (Sara-Lin saying the same thing multiple different times to express how Oliver is holding her hand or how his stepdad is a dick) and then Sara-Lin and Oliver staring at each other. Over. And over. Again.
I am not joking. I did not cut anything out in that sequence. That is where the episode ends. Complete nothingburger, seemingly cut off right as it was just getting started like Cait Corrain's career.
Out of the entire episode, there were 45 panels. So I can safely assume Ingrid's minimum panel requirement is at least 40 per episode, that's me assuming the best that she didn't exactly meet her panel minimum at 45 panels on the dot.
Out of those 45 panels, there were:
Two actual unique backgrounds that weren't gradients or just a single piece of furniture
4 separate panels of Sara-Lin freaking out over Oliver holding her hand and wondering if he even noticed
10 panels of Sara-Lin staring at Oliver either dumbfounded or asking him to repeat himself (or apologizing over nothing)
5 panels of the characters saying nothing
11 panels of Sara-Lin repeating information in different ways that could have been accomplished in half that time
Two separate occasions of Oliver getting Sara's attention from off-panel, literally formatted the exact same way both times (and both followed by reaction panels of Sara-Lin staring at him dumbfounded)
Way too many panels of Sara-Lin blushing in response to Oliver being an asshole tbh like literally this guy's a douchebag, Joe may have been the "out of her league" love interest but at least he was nice and didn't treat Sara-Lin like someone who just bought a Husky as a "starter pet" ???
Again, I don't usually like being a dick about the coin costs, and I definitely don't like being a hypocrite in telling people they should pay artists for their work while simultaneously posting their paywalled content like this, but I think there does come a point where it feels more irresponsible for people to not be aware of what they're about to pay for and how little they're going to be getting. This episode is literally one of the best - and worst - examples of how far the romance genre has fallen on the platform - when it's not being overtaken and oversaturated by problematic series that romanticize abuse and sexual assault, it's being dragged to death with the most boring executions of tropes that everyone has seen before and is only exciting for anyone who's never read a book or watched a romance movie, period.
And here's the thing where I do approach a bit more "hot take" territory, but every time I see this argument come up about episodes not being worth the coin cost, I see others who rightfully argue that 70 cents isn't that much to pay for what you're getting - weekly episodes of work that are usually always delivered on time, with more panels than you would ever typically see in a free to read comic.
But here's where I take issue with that argument, as much as the principle of it is sound, it misses the overall point: readers are paying for entertainment first and foremost, so can anyone who's actually paying for regular refills on their app currency step away from this and truly call it "entertainment"? Nothing was gained. The comic had 45 panels to say something, anything, and managed to not even squeak out so much of a word. Even the silent moments have no substance, they just reiterate information that we already know.
Do we really need another panel of Sara-Lin blushing at Oliver? We've known for weeks now that she has a crush on him. Do we really need another panel of Oliver getting Sara-Lin's attention? What is this actually showing of their chemistry? What is being shown here that hasn't been shown numerous times - with and without dialogue - for weeks now? What does the comic have to show for itself after four seasons?
Another point of the "it's just 70 cents, don't be an asshole" argument that people seem to miss is it's not 70 cents. It's $1. Because if you want to buy a single episode of the Kiss Bet, you can't just pay for the individual episode in isolation, you have to pay for the coins first, and $1 is the absolute bare minimum you have to pay to get 10 coins, which will only pay for one episode of a 7 coin series - of which there are many now, basically any series that's 40 panels or more will cost 7 coins and, shocker, those are the series that WT will tend to promote most, you'll rarely see the 5 coins series in the banner ads, and that's not even getting into how there are more and more series cropping up that have 5+ episodes behind FP rather than the traditional three.
So if you're someone who's (almost definitely) keeping up with more than one series? You can't just pay the $1, you have to pay at least $5 for 50 coins, and that will NOT go far anymore or cut as evenly as it used to when just about every series is now 7 coins. Webtoons knows fully well what kind of game they're playing by making the new coin cost an uneven number while still offering increments of 5/10 in their coin bundles. They undoubtedly want you to be left with an uneven number so that you'll be easily lured into buying more coins so you don't 'waste' the uneven amount you have left that isn't enough to buy the episodes for the series you want to read. Obviously this is more speculation and not fact, but it's a common business model and with the series that have adopted the 7 coin count model (rather than starting off with 7 coins outright) such as The Kiss Bet and Lore Olympus, it's becoming abundantly clear that either the creators or the platform itself is encouraging these series to meet their panel minimums with as little content as possible in order to get more money out of readers who are barely even being drip fed actual entertainment and narrative progression, let alone spoon fed.
And then there's the waiting. The goddamn waiting. So many of these series guilty of siphoning their content off through a hose that they're deliberately standing on are designed intentionally with the most egregious cliffhangers in mind to keep their audience hooked so they'll undoubtedly FP next week. Do you know what that amount of waiting does to a comic? To its readers? First off, it artificially extends the actual pacing of the comic to make it feel longer than it is, when in reality, many of these plotlines are happening in a vacuum of very short bursts of time. Case in point, Lore Olympus is commonly confused for having a plotline that takes place over the course of months, when actually when laid end to end in order of cause and effect, many of its subplots - including the romance of Hades and Persephone - takes place over the course of days. This over-inflates the plotline's actual depth and, even worse so, it makes it harder for readers to keep up with information that's being delivered, as it often takes weeks for that information to actually go anywhere - so by the time it does, many readers have straight up forgotten about it.
It's absolutely not okay that so many of these kinds of series are normalizing literal slow burning for an audience who's paying to be entertained. It's not a "slow burn". It's just slow, and deliberately so. It's absolutely NOT FUN to follow a comic that does not go anywhere week after week. It's frustrating. And before long, it starts to feel like gambler's fallacy, where readers have to essentially gaslight themselves into paying into it more and more convinced that it has to pay off eventually, based on a promise that was never actually made, only assumed in good faith. And readers should not have to fill in the bulk of the content that isn't happening with their own imaginations, which is something that happens a LOT in these series that spend so much time on the characters just staring at each other and saying nothing. It's not 'plot' to just draw characters blushing and have your audience fill in the rest of it entirely on their own. This is certainly a technique in writing, but in the case of The Kiss Bet and other comics like it, it's much less of a valid technique and more just flat out manipulating your audience into falling so hard into the sunk cost fallacy trap that they don't notice they're being robbed blind by the plot that hasn't actually happened - and they've been paying for that financial and emotional robbery out of their own pockets and brains every step of the way.
Again, I do not care about the coin cost in and of itself, seventy cents IS still an incredibly cheap price for weekly updates of a series that has to put out so many panels each week. But as a reader and a customer, I should not be leaving these updates with less information than what I started with. And I'm someone who's incredibly old school by webcomic standards, there are comics that I follow that have updated 1-2 pages a week for over a decade that manage to do more with their limited pages than Lore Olympus and The Kiss Bet manage to do after entire hiatuses filled with pre-production time.
Why does this page of Alfie manage to move both the intrinsic plot of the titular character as well as the external plot that's going on around her in one page made up of 5 panels better than what The Kiss Bet can do in 45?
Why does this page of Tamberlane manage to convey more information about the world's lore and the people in it in a way that's emotionally driven and clearly affecting the characters without outright info-dumping than what Lore Olympus has managed to spit out onto its plate since S3 started over a year ago?
How does Tales from Alderwood manage to be more entertaining and convey more meaningful storytelling through its characters in a single page consisting of zero dialogue than what The Kiss Bet can convey in its silent panels of staring, blushing, and repetitive stuttering?
Why are the creators who are relying entirely on their own efforts, resources, and ability to generate income through community interaction and support putting out better work with less panels and on slower schedules for FREE than what we're seeing from professional creators on a professional publishing platform who are being paid to do this as their job?
There's this saying in the tattooing industry: good work isn't cheap and cheap work isn't good.
At this point, 70 cents is not a 'bargain' as many people like to argue in defense of the creators. And while I do want to have good faith in the creators who don't pull this shit, the creators who clearly go above and beyond to do what they do in the pursuit of storytelling and polishing their craft to be the best piece of work that it can be - the comics that are worth paying 70 cents and beyond for - are not the comics that Webtoons is promoting to people. The creators of the works that genuinely deserve more than 70 cents per update are being left to fend for themselves without support from the platform, while those that aren't worth the price of even a flavorless gumball are consistently winning the Wonka Golden Ticket lottery.
The cost of 70 cents is relative. For some works it's a genuine bargain. For others like the The Kiss Bet and Lore Olympus, 70 cents is not a "bargain", it's not a "good deal", it's exactly the value of what you're paying for - cheap work that isn't good.
#so yeah i'm done reading the kiss bet fr now#i figured if i had 100 more coins than i needed i may as well use them for something that i didn't need to start from scratch on#but i literally feel ripped off LMAO#webtoon critical#the kiss bet#lore olympus critical#anti lore olympus#lo critical#Youtube
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ok i've seen some posts about the tumblr alternative cohost but none that were actually helpful so!
(disclaimer: i am very new to this website. users who have been there longer can and should chime in with additions and/or corrections)
Cohost Introduction Post
What is cohost?
Cohost is a fledgling website that is essentially a tumblr clone, but with its own culture and site-specific features. It is also very much a work in progress. You are encouraged to talk in the cohost forum to suggest changes for devs, report bugs, and upvote other people's suggestions. This website WILL grow and change over time. And as such, I do not know if/when the information I share here will be outdated. Edit: To answer an ask I received, anyone can join cohost without an invite. It used to be invite-only. It is not this way anymore.
Is "adult content" allowed there?
Yes. Cohost is not on the app store, meaning that it is not subject to Apple's specifications. You can post illustrations, writing, and photographs (cohost does not support any video formats at this time, just gifs). Cohost has an elaborate filtering and trigger warning system (moreso than tumblr), and you can disable adult content for your entire account or for individual tags. I actually don't engage with the adult content at all on there. Visual CSEM (both real and fictional) is specifically forbidden (although frankly I think the guidelines could be stricter wrt written content. Still, does seem to handle this better than AO3 does, going as far to say that written content about real minors is forbidden.)
How are minors protected?
The minimum age to join cohost is 16, and requires proof of parental permission to join. Users who are under 18 are automatically age-gated and cannot view adult content.
If cohost isn't on the app store, how is it used?
You can, of course, use cohost on a computer, but it is designed with mobile in mind. Opening the website on any IOS browser, clicking "share", and then "add to home screen" will install an app for you to use. The same can be done on an android. There is a guide here.
How does cohost work?
First, you create an account. Then you wait for approximately two days (read: weekdays) for the account to be activated. This is done to prevent spam bots. In the meantime, edit your profile. List some interests, your pronouns, your other social media links. Give yourself an icon. Note: icon and banner file sizes are small. You may need to shrink and compress images.
After the two days are up, make your first post! Write a basic introduction (with what you feel comfortable you feel sharing) and list some interests you like, maybe some hobbies, media, etc. And then tag this post with "#welcome to cohost". This will let existing members know that someone new has joined, and they may initiate conversation and/or follow you.
Next, go to the search and type in "The Cohost Global Feed" and click on the tag. Bookmark this tag. This is essentially one giant community space where you can find random users. (There is currently some discourse on the website as to whether this tag existing is a "bad thing" or not because "cohost isn't supposed to have a global tag". Just ignore that lol). Next, go back to search and type in things you like. TV shows, maybe. Video games. Music. Anything. See if people have posted in the tags. Follow them. Comment on their stuff. Click "like" to bookmark the post if you want to.
Most crucially, make sure that you bookmark the actual tag so you can look in that tag again later without having to manually type it each and every time. Also, you get a feed called "bookmarked tags" which allows you to scroll through all of them at once, which replaces the "for you" feature other websites have.
You can "share" a post (called "rebug" in user slang) which serves the same purpose as a reblog on tumblr. In a rebug, you can add your own tags or comment in the body of the post. Cohost users do not talk in tags as much as tumblr users - they tend to prefer to speak in the body of a rebug, or in the comment section (replies). At this time, you cannot view all reblogs. But you can view all comments in the comment section. Any post that is rebugged will preserve the tags of the OP, with any additional tags added being attributed to you. Rebugs are named after the website mascot Eggbug, a purple bee-like insect.
Posts are called "chosts" - and shitposting is called "shitchosting." Two examples of global shitposting tags are "#css crimes" - which is when a person does goofy things with the HTML/CSS editor to make colorful text, fake chat windows, and such - and "#shitchosting" which is a general shitposting tag. I've also seen people use tags like "#random".
If a post makes you laugh, check out the OP's profile. See if they post frequently, and if you have any common interests. If you realize you want to block or mute someone instead, you can.
You can send asks just like on tumblr, but your inbox must be manually opened first. So remember to do that.
How do I look at my own blog?
This is one of my gripes about the UI. You would think, intuitively, you would click here (at the top of the screen). But you would be wrong!
It is ACTUALLY under the sidebar menu, called "Profile." And I'm not the only one to to complain about this. (To get back to your dashboard, by the way, you click on the cohost logo.)
Are there sideblogs?
Yes! Each sidepage (sideblog) has its OWN set of likes AND followed pages (blogs). This allows you to easily switch between multiple sets of dashboards. A lot of users use this to have a SFW dashboard and an adult content dashboard. But it works like tumblr, too. You can have a side page/dashboard for whatever you'd like. Maybe one of your pages is for programming. Maybe another is for photography. You switch between your pages by clicking the arrow next to your icon/username at the top of the screen. ("Ohhhhh.... THAT'S what that's for.")
What's the userbase on there like?
Mostly programmers. Trans people. Furry artists. Plural systems. Furry trans plural programmers. Certainly a lot of shitposters. The website is trans-run and, as such, has zero tolerance for TERFs. Everyone seems pretty friendly from what I can tell. And there's very much a culture of "follow someone randomly based on their vibes" that doesn't happen as much on tumblr. Tumblr is more like "I really like this TV show, I'm going to follow 40 blogs about just this interest." Because the cohost community is so much smaller, there is a lot less content overall, especially fandom content. You can't follow 40 fandom pages because your fandom tag has a total of 3 posts, all made by one person approximately a year ago (well. for me anyway).
Cohost, then, actually has much more in common with real-life socialization. You seek out people with interests that may be very different from your own, and to find a common interest is very exciting! Unlike tumblr, you are encouraged to tag as much as possible. This allows your posts to be seen, to find common interests. And, of course, don't forget to look in "#Welcome To Cohost" too! You may find some new friends there.
What file formats can I post in?
Currently, I am aware of basic image formats working (like jpeg, png) animated gifs, and mp3s. You currently cannot upload videos to cohost. I believe the reason is not related to server costs, but rather as a way to curb the uploading of copyrighted content.
How does cohost make money?
There are no ads, and yet, as far as I am aware, cohost is operating comfortably. There is, however, an entirely optional "cohost plus" that is $5 USD a month. Currently, there are a few perks, but not enough to convince me.
What if I think something about cohost should change?
Cohost has a forum where users can submit ideas for features and other users can discuss/upvote those ideas.
Here is a list of posts made for newcomers to read:
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I honestly kinda wish a YouTuber would make a "no phone" video where it was realistic. The videos of YouTuber's cold-turkey quitting their phones are fun, and the endings are usually pretty good, but I feel like ditching your phone isn't viable for most people. However, curbing your phone use is.
So I kinda wish a YouTuber would make a video where they were still connected, but in a manner which specifically dissuaded doom scrolling. For example,
iPhones still support Music Syncing, so you can still own all of your music and have it offline, no online music subscription required.
Apple Watches have blutooth, a keyboard, and (optionally) cellular capabilities. That means, on the go, they (alongside a pair of AirPods) could very easily replace your phone. While at home, you could just use your laptop or desktop (which I personally find less addictive).
If you NEED your phone, and there is no way around it, iOS has this feature called Assistive Access which essentially puts your phone into a dum dum mode where only certain apps (of your choosing) can be accessed via a simplified UI. A passcode is required (separate of the device passcode) to enter and exit Assistive Access. So just have a friend, family member, partner, etc. set a passcode which you don't know, and bam: You're phone looks like this now:
And if that simplification is too much, have a friend, partner, family member, etc. set a Screen Time passcode and set app usage limits. That way you can access all of your apps, but you can't over-consume them.
There are so many ways to curb your phone usage back into a happier and healthier experience. The solution doesn't have to be "all in" or "nothing." I just kinda wish content makers would highlight ways to curb your phone usage with solely relying on fantasy pieces of quitting altogether.
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Google play store no thanks
Ios app store no thanks
What is No Thanks?
It is an app that allows you to easily see what is on the boycott list. They have a list of brands to boycott. They have a great feature which allows you to scan a barcode of any product to see if it is on the list. It provides proof as to why an item is on the boycott list. Users can upload products to the app to further improve the boycott list.
Why boycott?
Money speaks in this world. By not giving companies money, us the consumers, take back control. When you spend money on an item on the boycott list it is directly putting money in the pockets of people who will spend it on killing innocent people. By not spending money on these things we cut off a supply of money to this people. Furthermore it gives the people a voice. Money talks and often the only way we get companies to listen is to stop giving companies money.
What if there is something I can't boycott?
In this day and age it is often hard to avoid everything on boycott lists. Some things cannot be boycott. If you cannot boycott an essential, that is okay, just boycott every where you can.
What are examples of essentials?
Internet, baby formula, medications, hospitals, banking. Things that you cannot live without and cannot find an alternative to are exempt from boycotts.
What are examples of non-essentials that are not exempt?
Soft drinks/soda pop, juice, name brand items, movie theaters, chains (domino's, walmart, target, pizza hut), leasure items
How do I personally benefit from boycotting?
You get your voice heard. You get to be a part of a great cause without having to spend any money. You get to try new things (in my country Cuba Cola has gained new popularity as Coca-Cola is boycott). You get to save money. By not spending money on non-essentials you save a lot of money you may not even realise you spent. It gives you more of an opportunity to shop local and learn what you have around you. You can learn a new skill. Instead of going to starbucks you can learn that creating signature drinks is fairly simple and a lot cheaper. You may even get health benefits. By not buying items such as junk food or by making a homemade version of something you will most likely have a positive impact on you health!
You also will not feel shame from supporting a genocide
No Thanks! Also has a store that sells Keffiyehs and more!
If you need help finding alternatives to products on the boycott list send me a message.
#no thanks#boycott#boycott israel#poll#tumblr polls#a poll a day#free gaza#free palestine#gaza#palestine#i stand with palestine#save palestine#palestine 🇵🇸#free palestine 🇵🇸#i stand with palestine 🇵🇸#free gaza 🇵🇸#from the river to the sea 🇵🇸#🇵🇸#free 🍉#palestine 🍉#🍉
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First thing first · kana
(。•̀ᴗ-)✧ essential

It is a must, before you begin your journey in studying japanese, to be fully able to read, understand and write hiragana and katakana.
In my post I would hardly use romanji, since I think they're counterproductive. Even though my blog is beginner friendly (as myself!) I think it's essential to know how to read and write these two alphabets.
What is kana
Kana is essentially the Japanese alphabet. Each kana character represents one syllable. There are two sets of kana, which means there are two different Japanese scripts based on syllabaries: hiragana (ひらがな) and katakana (カタカナ). Both hiragana and katakana were originally derived from kanji characters. Hiragana and katakana are literally the ABCs of Japanese. They're the most basic types of Japanese characters and essential parts of the Japanese language. Learning these two types of characters is often the very first step to learning Japanese, too.
Why not romanji?
Romanization can indeed make one's learning process less effective. When you rely heavily on romanji, your brain tends to lean on the Latin alphabet that you're already familiar with, potentially hindering your ability to fully grasp hiragana and katakana. That's why I encourage minimizing the use of romanji in your studies, except when it's absolutely necessary. Making a conscious effort to read and engage with kana is a more fruitful approach.
Hiragana
Hiragana is the first writing system learned by Japanese children, and thus is often the recommended system for non-Japanese to learn first, as well.
Katakana
Katakana may not be used as extensively as hiragana, but it provides an interesting advantage to English speakers. Gairaigo (外来語), or borrowed words, is primarily written in katakana so katakana characters are mainly used to write foreign names, corporate branding, western loanwords and onomatopoeic words.
Free resources
JOSHU - interactive tables, stroke order, audio, flashcards, practice sheets, practice quizzes.
Japanese Pod 101 - Kana eBook, video lesson (try 10 Days Hiragana Challenge and 10 Days Katakana Challenge) plus Learn Hiragana in 1 hour and Learn Katakana in 1 hour
Tofugu - I really reccomend check this article out, becaus it's a more in depth article with tons of other possible useful resoures!
App - there are several apps for iOS/Android, such as: Dr. Moku, Hiragana/Katakana Memory Hint, Write it! Japanese (and many more...)
Writing and Reading practice - I personally recommend this video from this playlist (also useful) for the reading practice and this one for the writing.
The Best Method?
There isn't, in fact, a "best method" to learn kana. As every other thing, you need to learn at your own pace and with the method that best suits you. My method was just writing kana endlessly and repetition, trying to hear words and write them and/or read them (as the last point of the free resources). But everyone is different, so I recommend to try different methods out! Don't hesitate to ask question, recommend other resources or simply interact!
またね~@inkichan
꒰ა ˚₊ ✧・┈・╴﹕꒰ ᐢ。- ༝ -。ᐢ ꒱﹕╴・┈・𐑺 ‧₊˚໒꒱
#japanese#nihongo#studyblr#learn Japanese#learning Japanese#japanese langblr#langblog#japanese studyblr#日本語#japanese resources#resources#n5#JLPT N5#grammar#basic grammar#japanese grammar#n5 grammar#kana#hiragana#katakana#learn japanese#learning japanese
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Hi I just wanted to ask what program do you use to write the plot points? It looks cool
Hi there! I use an app called Fortelling! It doesn't have the most tools, but it has all the essentials and is COMPLETELY FREE! You can get it on Android, iOS, and the web! I use it on my phone because it's easiest for me to plot/worldbuild/write when I'm laying down <3
Here's their website!
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chatplots interest check + beta testing!
hey, pssst! touya-nii would like to have a little chat with you. well? what are you waiting for! go talk to him!
note: currently, chatplots works best on a mobile device! you can find the faq beneath the cut! <3 please read through the entire thing before sending in any questions or playing the game; there's a lot of important info in there about how the game works!
click here to submit your feedback!
WHAT IS CHATPLOTS?
chatplots is a simulation game where you can enter into various situations with specific characters and 'message' them. each chat has multiple choices for the player to choose and at least two endings. your choices and behaviour throughout the chat will influence how the character reacts and responds to you, and will ultimately determine which ending you get! it is essentially like a playable oneshot! chatplots IS NOT AI. it is a game that was written by me and developed by my boyfriend. each conversation was painstakingly crafted by me; it is all my writing, and it will always be completely and entirely written by me.
HOW DOES IT WORK?
chatplots can be downloaded as a web app on your home screen if you'd prefer to have it on your phone! (this is the option i personally recommend hehe) but chatplots can also be played on any device in any mobile or desktop browser, accessible through this link: https://chatplots.inkyclari.com.
how to download it on ios:
go to chatplots.inkyclari.com
tap the share icon (on safari: the little square with the upwards arrow, in the middle of the bottom of the screen, next to the bookmarks option; on chrome: the little square with the upwards arrow at the end of the address bar)
scroll down and select 'add to home screen'
you're done!
how to download it on android:
go to chatplots.inkyclari.com
on chrome, press the three dots in the upper righthand corner
click 'install app'
you're done!
here's how it'll all go down once the chat is open:
touya-nii will send a message (or several messages)
the response button (the button with the little paper airplane) will begin pulsing when you can respond back to him
pressing the button will open up all of your available response options. you can then choose which one to send back to him.
this will continue until you reach the end of the game. the response button will begin pulsing with your ending, which is a piece of prose 700-900 words long. the chat takes about 10-15 minutes to play though once.
notes:
touya-nii will refer to you by name. the name you input at the start of the game will be the name he uses, though this name can be changed at any time in the settings (the little gear in the bottom left corner!). also! check out the settings while he's still typing for a cute lil surprise ehehe c:
touya-nii will behave like a real human throughout the duration of the chat. he takes a moment to read your message before he responds, and the time it takes him to type out a response is akin to that of a real person—meaning if his response is longer, he will take longer to type it than a response that is only a word or two.
THINGS TO KEEP IN MIND:
this is a beta, which means it is not the finished product.
the chat you are playing is technically only half of what the full chat would be; you are only playing one route with a few different branches and two variations of the same single ending. (in other words, there are several different ways to reach the same ending, and each branch has slight variations).
a full chat would have at least two separate routes within the same scenario/setting, and at least two different endings.
we encourage you to play through the chat several times to discover which choices yield which results, and to explore all touya-nii has to say!
WHAT IS THIS SHORT KEIGO CHAT?
the short keigo chat is a sfw test chat i made specifically for my best friend. it only takes 1-3 minutes to play through and has options that are specifically tailored to my best friend's personality and tastes. you are welcome to play through it as well if you'd like! just bear these things in mind hehe
WILL OTHER CHARACTERS BE ADDED IN THE FUTURE?
yes, of course! any of my iterations of ANY character has the potential to be added to the game in the future. i am also open to taking suggests and prompts from you all for future chat scenarios!
HOW MUCH WILL THE FULL GAME COST?
chats would either be sold on an individual basis, where you can buy each chat separately for $4-$6 USD depending on the length, complexity, number of endings, etc OR through a monthly subscription of $7 USD, enabling you to have continual access to the entire catalogue of chats as it grows, with the minimum number chats being released at least two per month. please let us know which option appeals to you more right here! <3
WE NEED YOUR FEEDBACK!
after you've played through the chat a couple of times, we would be extremely grateful if you would take a moment or two to answer a few questions in order to help us gauge interest and further determine the direction we should move forward in. you are also, of course, always welcome to send your feedback and thoughts through my ask box!
we can't wait to hear from you, and we hope you enjoy the beta! <3
#SCREAMING#IT'S BEEN SO LONG IN THE MAKING i can't believe its finally here!!!!!!!#i hope you guys have fun with him!!!#please heed the warnings at the beginning of the chat of course as always#inky.chatplots
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How to get the Mashle Match 3 Mobile game (or other JP only games) on Android
This is essentially a picture/slightly updated version of the guide I used to create a Japanese Google Play Store account: Clickable Hyperlink to the guide on Reddit if youd rather follow that (if Reddit`s being a dingus about links, there will a copy paste-able version later on in the guide, near the end of step 2)
I will note that this is very likely against the ToS of google and/or whatever company`s game you`re trying to install, however the worst that will probably happen is your account getting banned. I`ve also not heard of anyone getting their accounts banned/worse.
. As of right now I can only provide instructions for Android, as I do not have currently have a functional/compatible IOS device. You may have some luck searching how to create Japanese Apple IDs. From what i`ve heard you do need to be able to log in and out of that ID to update any apps you’ve used it to install. (This is not the case for Android) I will not be covering on how to add a payment method, as I have not added one myself and do not plan to.
You will need: -Android device with OS 8.0 or up -A VPN for said device (this guide uses TunnelBear, as the free trial is more than enough for this purpose, but if you already have a preferred VPN you can use that instead) -The willingness to create an account for your VPN (If you don’t have one already) -The willingness to create another Google Account
Step 1: Setting up the VPN
If you already have a VPN, turn it on, connect to Japan, and skip to step 2 If not: a) Install TunnelBear from the app store
b)Create an Account for TunnelBear (should just require an email and password, if it needs more than that lmk and I will update this part of the guide to reflect that)
c)Connect to Japan. (You will get a phone notification when it successfully connects) You can now move on to step 2.
Step 2: Creating the Google Account
With the VPN still connected to Japan: a)Go into your phone settings and go into “Users & Accounts” (may just be “Accounts” depending on your device)
b)Select to add “Account”, then select the option for “Google”(may have to select manage accounts before the Add Account option, depending on device)
c)Create your Google Account. It will ask for a name and date of birth. It should automatically assign Japan as your region, if wants you to select it manually, select Japan as the region. (no image for this sorry) d)Go into the app storage settings for Google Playstore, and delete the app data and cache*
e)Go into the Google Playstore app and switch to the account you`ve just made
f)If you`ve succeeded, you should be able to see JP only apps, search for Mashle or any other JP only apps to verify.
(No more images after this point) g) Attempt to install the game, if you`re installing something for the first time it may prompt you to add a payment method. If you plan on staying F2P, tap the later/skip button. If you want to add one, refer to the “Creating a Japanese Payment Profile for your new JP Google Play account” part of this guide: https://www.reddit.com/r/grandorder/comments/wrbhip/steps_on_how_to_create_a_jp_google_play_account/ (You may need to copy and paste into your browser this if reddit decides to be a dingus about links) h)Attempt to install the game again, you should not get interrupted this time. Once it installs, you should be ok to turn your VPN off now. It is up to you if want to delete it or keep it in case you want to install another game in the future
*Deleting the app data and cache will return your settings to the default. If you have for example, turned auto updates off, you will need to go into your settings and turn it back off.
#mashle#mashle magic and muscles#mashle magic and puzzles guide post#apologies to anyone who`s device does not keep things under a readmore and got the entire untruncated post#I comepletly understand if you choose to block me over this lol you can also block the mashle magic and puzzles guide post tag#long post#long af post
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Best Writing Apps: pls help
I just copied my new fic into Apple Pages, adjusted to the formatting, and was starting to really like it and get comfortable. As soon as I tried to properly start writing I felt it lagging and searched the internet to find this is a known problem with long Pages docs. This document is not that long right now, only about 4,500 words.
Absolutely losing my damn mind.
I currently do everything on google docs and while I don’t have any specific concerns, and still love everything about the UI, I’m looking for a place to write where I can have a more secure backup.
Please note, this post is for psychos only AKA I write everything (and I mean everything) on an iPhone. I need to know the best writing apps.
I’ve used WerdSmith a little, and don’t mind it, but it’s light on features and has a generative AI feature built in and I don’t like to support that at all. Might just have to use the app anyway.
Features needed:
Copes with long documents (longest is 135k, but several are 20–30k+)
Ability to make folders for documents
Doesn’t move around the page on iOS, can’t have it zooming and cutting parts off when I’m tryna type
Free or low cost (if paid, must have a free trial)
Ability to find/search in document (find and replace is ideal)
An undo button
Access to document history (I once accidentally deleted about 10k words, didn’t realise, and wasn’t using an app with document history) (I was using apple notes app) (we all start somewhere)
Ideally has a dynamic contents/document outline function for chapter headings (this is not completely essential)
Must show me the word count (and word count of what is highlighted) or I will literally cut my eyeballs out
#writing#ao3#fanfic#ao3 fanfic#writers of tumblr#ao3 writer#writers#writers on ao3#fanfic writers#writers on tumblr#writing software#writing app#Google docs#apple pages#pages#writing help
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So I made an app for PROTO. Written in Kotlin and runs on Android.
Next, I want to upgrade it with a controller mode. It should work so so I simply plug a wired xbox controller into my phone with a USB OTG adaptor… and bam, the phone does all the complex wireless communication and is a battery. Meaning that besides the controller, you only need the app and… any phone. Which anyone is rather likely to have Done.
Now THAT is convenient!
( Warning, the rest of the post turned into... a few rants. ) Why Android? Well I dislike Android less than IOS
So it is it better to be crawling in front of the alter of "We are making the apocalypse happen" Google than "5 Chinese child workers died while you read this" Apple?
Not much…
I really should which over to a better open source Linux distribution… But I do not have the willpower to research which one... So on Android I stay.
Kotlin is meant to be "Java, but better/more modern/More functional programming style" (Everyone realized a few years back that the 100% Object oriented programming paradigme is stupid as hell. And we already knew that about the functional programming paradigme. The best is a mix of everything, each used when it is the best option.) And for the most part, it succeeds. Java/Kotlin compiles its code down to "bytecode", which is essentially assembler but for the Java virtual machine. The virtual machine then runs the program. Like how javascript have the browser run it instead of compiling it to the specific machine your want it to run on… It makes them easy to port…
Except in the case of Kotlin on Android... there is not a snowflakes chance in hell that you can take your entire codebase and just run it on another linux distribution, Windows or IOS…
So... you do it for the performance right? The upside of compiling directly to the machine is that it does not waste power on middle management layers… This is why C and C++ are so fast!
Except… Android is… Clunky… It relies on design ideas that require EVERY SINGLE PROGRAM AND APP ON YOUR PHONE to behave nicely (Lots of "This system only works if every single app uses it sparingly and do not screw each-other over" paradigms .). And many distributions from Motorola like mine for example comes with software YOUR ARE NOT ALLOWED TO UNINSTALL... meaning that software on your phone is ALWAYS behaving badly. Because not a single person actually owns an Android phone. You own a brick of electronics that is worthless without its OS, and google does not sell that to you or even gift it to you. You are renting it for free, forever. Same with Motorola which added a few extra modifications onto Googles Android and then gave it to me.
That way, google does not have to give any rights to its costumers. So I cannot completely control what my phone does. Because it is not my phone. It is Googles phone.
That I am allowed to use. By the good graces of our corporate god emperors
"Moose stares blankly into space trying to stop being permanently angry at hoe everyone is choosing to run the world"
… Ok that turned dark… Anywho. TLDR There is a better option for 95% of apps (Which is "A GUI that interfaces with a database") "Just write a single HTML document with internal CSS and Javascript" Usually simpler, MUCH easier and smaller… And now your app works on any computer with a browser. Meaning all of them…
I made a GUI for my parents recently that works exactly like that. Soo this post:
It was frankly a mistake of me to learn Kotlin… Even more so since It is a… awful language… Clearly good ideas then ruined by marketing department people yelling "SUPPORT EVERYTHING! AND USE ALL THE BUZZWORD TECHNOLOGY! Like… If your language FORCES you to use exceptions for normal runtime behavior "Stares at CancellationException"... dear god that is horrible...
Made EVEN WORSE by being a really complicated way to re-invent the GOTO expression… You know... The thing every programmer is taught will eat your feet if you ever think about using it because it is SO dangerous, and SO bad form to use it? Yeah. It is that, hidden is a COMPLEATLY WRONG WAY to use exceptions…
goodie… I swear to Christ, every page or two of my Kotlin notes have me ranting how I learned how something works, and that it is terrible... Blaaa. But anyway now that I know it, I try to keep it fresh in my mind and use it from time to time. Might as well. It IS possible to run certain things more effective than a web page, and you can work much more directly with the file system. It is... hard-ish to get a webpage to "load" a file automatically... But believe me, it is good that this is the case.
Anywho. How does the app work and what is the next version going to do?
PROTO is meant to be a platform I test OTHER systems on, so he is optimized for simplicity. So how you control him is sending a HTTP 1.1 message of type Text/Plain… (This is a VERY fancy sounding way of saying "A string" in network speak). The string is 6 comma separated numbers. Linear movement XYZ and angular movement XYZ.
The app is simply 5 buttons that each sends a HTTP PUT request with fixed values. Specifically 0.5/-0.5 meter/second linear (Drive back or forward) 0.2/-0.2 radians/second angular (Turn right or turn left) Or all 0 for stop
(Yes, I just formatted normal text as code to make it more readable... I think I might be more infected by programming so much than I thought...)
Aaaaaanywho. That must be enough ranting. Time to make the app
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Do you know if it's worth it to buy the Galaxy Broad Shop version of sukekiyo's new release for someone who lives overseas? I'm talking specifically about the NeSTREAM live card thing. First time hearing about it but it seems the app is not even available in my country (and apparently it only works with devices compatible with Dolby Atmos, which I think at least my phone supports). Is there a way to work around it or am I essentially screwed?
I'd be in the same mess myself!
Based on a quick research, apparently the app is exclusive to Japan, but there is an "apk" version which works for us...? Without the codes, I can't vouch for it, but this seems like the only solution available:
Not sure about iOS...
Otherwise, let's say we're out of luck for that NeSTREAM-exclusive footage, the release still comes with re-recordings of many songs, new MVs, different video footage on a BluRay, probably some nice pictures in the booklet, etc. I wish there were more new songs, but I will still purchase it.
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I feel like starting a fight ._.
Apple or Android?
maybe android? In terms of camera, apple takes the win, there are Android that have good cam quality like the Samsung s series, if apps are essential for you it's better to have Android. Though Apple has the fastest chip, and a good camera, the downside of Apple is their products aren't durable compared to Android. I think if you're looking for a budget-friendly gadget it's best to buy Android because of its affordability. And Android is more customizable than IOS! So I think Android is better ^___^ (I yap too much T___T)
#zizi's yap sesh ✮⋆˙#pretty moots ―୨୧⋆ ˚#pretty pretty mirei ּ ֶָ֢.#android tops i dont make the rule
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