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#Frostborn
findmeinshattrath · 1 year
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I'd love to see Frosthold again
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jackyoung0012 · 2 years
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wolfofcelestia · 4 months
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In this hopeless and loveless era,
he is the soothing snowfall in her heart,
the distant dawnlight in her eyes.
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imasyd · 10 months
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I've been practicing my lizards
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voids-call · 1 month
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On the edge.
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Character's names are Vryin and Jai, respectively.
@crikkit-kitterton
Closeups under the cut!
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legendweaver · 9 months
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"Hush" an aquatint inkprint based off a copper etching I did, featuring Deagre, the Warden of The Woods, a nature spirit form a DND Campaign I'm working on called Frostborne.
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Ever since the butler suit came out I’ve been trying to picture Kristi as a mob boss.  But I realised, Kristi isn’t the boss, Kristi’s the muscle.  Azar is the boss.
The FrostDream Gang
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tabbycatreads · 2 years
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Me at 1am describing my gay vampire character:
He was a vampire but not in a traditional vampiric way. He looked like a nobleman turned pirate but, yassified. Sir Frostborne looked like the type to drink mimosas and watch drag shows with your one aunt who’s been unmarried but lives with her friend for a suspiciously long time. 
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theplotmage · 12 days
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50 Fantasy Prompts: Cultures and Societies. Writers Save this!
1. Luminae
- A society that worships light and revolves around bioluminescent creatures.
- Gesture: Raising both hands to the sky and opening palms to signify receiving light.
- View: Light is considered the purest form of energy and the ultimate source of life.
2. Mistral Nomads
- Wind travelers who harness the power of the breeze for navigation and communication.
- Gesture: Whispering into a small vial and releasing it into the wind, symbolizing sending a message.
- View: The wind carries the voices of ancestors and guides the living.
3. Veilwalkers
- Inhabitants of the mist who can see and manipulate spirits.
- Gesture: Drawing a veil across the face to communicate with spirits.
- View: The world of the living and the dead are separated by a thin veil that can be crossed.
4. Starforged
- People born under specific constellations with unique abilities tied to their birth star.
- Gesture: Touching a constellation tattoo to activate its power.
- View: Stars are the eyes of the gods, watching over and guiding them.
5. Shadecloaks
- Masters of shadow magic, living in perpetual twilight.
- Gesture: Merging fingers into the shadows, symbolizing blending into the darkness.
- View: Shadows are protective, hiding them from danger and giving them strength.
6. Seraphians
- Winged beings who consider themselves guardians of the skies.
- Gesture: Unfurling wings in a greeting, showing trust and openness.
- View: The skies are sacred, and flight is a divine gift.
7. Pyrosages
- Fire-wielders who live in harmony with volcanic landscapes.
- Gesture: Holding a flame in one hand while placing the other hand over the heart, symbolizing passion and life.
- View: Fire is a cleansing force, both destructive and renewing.
8. Aquafolk
- Ocean dwellers with the ability to breathe underwater and communicate with marine life.
- Gesture: Creating ripples in water with a fingertip to convey emotions.
- View: Water is a mirror of the soul, reflecting true feelings and intentions.
9. Silvan Elves
- Forest guardians who blend seamlessly with their environment.
- Gesture: Touching foreheads with a leaf, symbolizing unity with nature.
- View: All life is interconnected through the roots of the great tree.
10. Necrochanters
- A culture deeply connected to the afterlife, able to communicate with and summon spirits.
- Gesture: Drawing a circle with ashes to summon spirits.
- View: Death is not the end but a transformation to another state of being.
11. Stonekin
- Rock-like beings who can manipulate earth and stone.
- Gesture: Pressing a hand to the ground to communicate with the earth.
- View: The earth holds ancient wisdom and the memories of their ancestors.
12. Aetherians
- Masters of air magic, capable of floating and flying at will.
- Gesture: Raising arms and fingers to mimic the flow of air currents.
- View: The air is filled with invisible threads that connect all living beings.
13. Chronomancers
- Time-benders who can manipulate past, present, and future.
- Gesture: Tapping a timepiece rhythmically to alter time flow.
- View: Time is fluid and can be molded to fit the needs of the moment.
14. Dreamforgers
- People who can enter and manipulate dreams.
- Gesture: Weaving fingers in intricate patterns while in a trance.
- View: Dreams are a bridge between realities, holding power and prophecy.
15. Sunseekers
- Pilgrims who follow the path of the sun, gaining strength from its light.
- Gesture: Holding a hand above the heart to swear oaths under the sun’s gaze.
- View: The sun’s light is a witness to all promises, giving them sacred weight.
16. Frostborn
- Ice-dwellers with control over cold and frost.
- Gesture: Exhaling a cold breath to signify agreement or truth.
- View: Ice preserves and protects, holding the essence of life.
17. Songhearts
- A musical culture that uses songs and sound for magic.
- Gesture: Placing a hand over the throat and singing a single note to show sincerity.
- View: Music is the language of the heart and the most honest form of communication.
18. Runecarvers
- Inscribers of powerful runes that grant various abilities.
- Gesture: Tracing runes in the air or on surfaces to cast spells.
- View: Runes are the written words of the gods, containing immense power.
19. Stormcallers
- Masters of weather, able to summon and control storms.
- Gesture: Raising a staff to the sky to summon storms.
- View: Storms are the breath of the gods, bringing both fury and renewal.
20. Plainsriders
- Nomadic horsemen known for their speed and agility.
- Gesture: Drawing a circle in the dirt with a foot to mark territory or signal peace.
- View: The open plains are a vast, sacred expanse that must be respected.
21. Mycologians
- Mushroom-like beings who can communicate through spores.
- Gesture: Spreading spores by tapping a mushroom cap to communicate.
- View: Fungi are the bridge between life and decay, recycling energy.
22. Glimmerfolk
- Glittering, gem-encrusted people who can harness the power of precious stones.
- Gesture: Touching gemstones to channel their energy.
- View: Crystals are vessels of ancient power and knowledge.
23. Thornclad
- A warrior culture clad in thorny armor, known for their fierce combat skills.
- Gesture: Clasping hands with thorned gloves to signify a bond or agreement.
- View: Pain and resilience are intertwined, symbolizing strength.
24. Celestials
- Star-born beings with a deep connection to the cosmos.
- Gesture: Drawing constellations in the air with glowing fingers.
- View: The night sky is a map of destiny, guiding their every action.
25. Inkshapers
- People who can bring drawings and tattoos to life.
- Gesture: Drawing a symbol on their skin to activate a spell.
- View: Ink and art are extensions of the soul, capable of bringing thoughts to life.
26. Mirageweavers
- Desert dwellers who can create illusions and mirages.
- Gesture: Waving hands to create illusions and mirages.
- View: Reality is fluid and can be shaped by perception and will.
27. Echoers
- A culture that communicates and fights using echoes and soundwaves.
- Gesture: Clapping or snapping fingers to create soundwaves for communication.
- View: Sound is a powerful force that can shape the world around them.
28. Ironveins
- Metal manipulators who can shape and control metal at will.
- Gesture: Clenching fists to channel metal manipulation.
- View: Metal is a living force, constantly evolving and reacting.
29. Wyrmkin
- Dragon-like people with scales and the ability to breathe fire.
- Gesture: Exhaling a plume of smoke or fire to show respect or power.
- View: Dragons are the ultimate beings, embodying wisdom and might.
30. Duskborn
- Night-dwellers who gain strength from the moon.
- Gesture: Holding a candle to their chest, symbolizing the light within the darkness.
- View: Darkness is not to be feared, but embraced as a part of the natural cycle.
31. Crystalhearts
- A society with crystalline bodies that can refract light and energy.
- Gesture: Touching their heart crystal to show honesty and purity.
- View: Crystals are the heart of their being, reflecting their true selves.
32. Skyforgers
- Builders of floating cities and airships.
- Gesture: Hammering an invisible anvil to craft objects from thin air.
- View: The sky is a forge, and they are its smiths, creating wonders from the air.
33. Leafkin
- Plant-based beings who can photosynthesize and communicate with flora.
- Gesture: Placing a leaf in the palm to connect with nature.
- View: Leaves and trees are the lifeblood of the earth, nourishing all.
34. Sandshapers
- Desert people who can control and shape sand.
- Gesture: Drawing patterns in the sand to communicate or cast spells.
- View: Sand is a canvas for their magic, constantly shifting and changing.
35. Moonshadow Elves
- Elves who live in the shadows of the moon, skilled in stealth and night magic.
- Gesture: Casting moonlight on their face to invoke lunar power.
- View: The moon is a guide and protector, influencing their magic and lives.
36. Bloodrunes
- Warriors who use their own blood to inscribe powerful runes.
- Gesture: Pricking a finger to draw blood and create runes.
- View: Blood is the essence of life, and through it, they gain power.
37. Dreambinders
- People who can link their dreams to reality.
- Gesture: Twining fingers together to weave dreams into reality.
- View: Dreams are powerful forces that can shape and change the world.
38. Thunderclans
- Tribes who worship and control thunder and lightning.
- Gesture: Stamping feet or clapping hands to summon thunder.
- View: Thunder is the voice of the gods, a call to action and power.
39. Feywilders
- Inhabitants of the fey realm with unpredictable and chaotic magic.
- Gesture: Dancing in a circle to invoke fey magic.
- View: The fey are mischievous yet powerful, their magic a blend of chaos and beauty.
40. Mirrorborn
- People who can step through and manipulate mirrors.
- Gesture: Touching mirrors to travel or communicate.
- View: Mirrors are portals to other realities, reflecting infinite possibilities.
41. Wispwalkers
- Ethereal beings who guide lost souls.
- Gesture: Holding a wisp of light to guide lost souls.
- View: Wisps are guides and protectors, leading them through darkness.
42. Frostweavers
- Ice artisans who create intricate and magical ice sculptures.
- Gesture: Weaving ice crystals into intricate patterns.
- View: Ice is a delicate and beautiful force, capable of great power.
43. Starwardens
- Celestial knights who protect the realms from cosmic threats.
- Gesture: Drawing star maps in the air to invoke celestial power.
- View: The stars are guardians, watching over and protecting them.
44. Emberkin
- Fire-dwellers with control over embers and ash.
- Gesture: Snapping fingers to produce sparks and embers.
- View: Embers hold the remnants of fire’s spirit, representing both the end and beginning of the flame.
45. Oceanborne
- Sea nomads who can control the tides and waves.
- Gesture: Drawing water symbols in the air to summon sea spirits.
- View: The sea is a vast, living entity, a source of mystery and power.
46. Windwhisperer
- Communicators with the wind, able to send messages across great distances.
- View: The sky is a living entity, responsive to the voices of those who respect it.
- Gesture: Moving gracefully to mimic the flow of the wind.
47. Etherseekers
- Gesture: Holding out their hands to draw ether into themselves.
- View: The ether is a vast reservoir of magic, accessible to those who seek it.
48. Twilight Guardians:
- Gesture: Holding a lantern to light the way through twilight.
- View: Twilight is a sacred time, a bridge between day and night.
49. Windwalkers
- Gesture: Moving gracefully to mimic the flow of the wind.
- View: The wind is a messenger of the gods, carrying whispers of destiny and change.
50. Eclipsewatchers
-Gesture: Covering one eye while the other remains open to signify balance
- View: Eclipses represent the merging of light and dark, a time of balance and reflection.
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the-gnomish-bastard · 9 months
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Cool titles to give your big ass monsters in DnD
Dragons:
Serpent of the Fell Flame
The Blazing Sky
Thunder Scourge
Eternal Blizzard
Blizzard Lizard
The Swamp’s Vengeance
The Winged Shadow
Giants:
Dragon’s Bane
The Cloud King
The Storm’s Wrath
Frostborn Titan
The Lumbering Glutton
The Infernal Colossus
Crater Maker
The Mountain’s Child
Krakens or other sea creatures:
Devourer in the Deep
The Hungering Maw
The Depth’s Fear
Ship Taker
Lord of the Waves
Wrath of the Sea
Aberrations and other cosmic horrors:
Secret Stealer
Star Devourer
The Forgotten Terror
The Dreaming Nightmare
Mind Feaster
The Endless
The Inevitable
Wrath of the Stars
Bane of Creation
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littlejuicebox · 7 months
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Bruised.
Summary: School is not going well for Gale. Astarion and you rush to pick up your child after an unfortunate event leads to his injury. This is really just a little bonus blurb to the other piece I posted earlier today titled “Camping for beginners.”
Tags/Warnings: Dadstarion, Astarion being Astarion, parenthood, childhood, school bully, injury to a child, minor angst, this is unedited so there may be grammatical errors etc
Traffic on Wyrm’s Crossing is at a standstill. The two of your are in the carriage, rushing to pick up Gale after a sending spell announced recess went terribly wrong. Your eldest was injured by another child.
“Gods below, can we go any faster?” Astarion complains before sticking his head out the window and pounding angrily on the roof of the carriage to catch the driver’s attention. He barks an order and then ducks back inside the caravan just as the vehicle is forced into high speed.
Wyrm’s Crossing isn’t particularly long, but in this moment, it feels like the crossway between you two and your son’s school is further than a mere 2000 feet.
You sigh as you attempt to placate your husband, “Astarion, we have to try and be reasonable when we walk in, we can’t—“
“Reasonable!” Astarion hisses with a wry laugh, turning to look at you for the first time since you two rushed into the carriage, “Is it reasonable, darling, that our son has been attacked for the second time this year?”
“Of course not! But we have to—“ You start, but your husband cuts you off with a seething glare. You are not at all used to being on the receiving end of his vitriol; it’s shocking.
“I wanted tutors, but you insisted it would be good for Gale to be with other children closer to his age and look how bloody well that’s going, Tav!” He snaps, his hand slamming against the side of the carriage again in his rage.
That stung. Tears begin to well in your eyes as a reaction to your husband’s cutting remark.
Astarion groans and then pinches the bridge of his nose with a leather-gloved hand as he works to regain control over his emotions. He sighs and rubs his hand down his face before opening his eyes and looking at you, “I’m sorry, my love. That was unfair. I just— gods, let’s just get Gale and take care of this.”
You nod, still blinking away tears and unable to say anything further as you turn your face away from your husband and gaze outside the carriage window.
Astarion closes his eyes and chastises himself as he leans back into the carriage seat. The rest of the journey is made in silence.
*
When the two of you enter the headmaster’s office, you immediately spot Gale holding an ice bag over his eye. Astarion rushes to inspect the six year old and instantly fills with wrath, spinning on his heels to address the headmaster.
“Who did this, Alaric?” Astarion questions, stepping far too closely to the half-elven headmaster and jabbing an accusatory finger into the man’s chest, “Who did this under your watch?”
Headmaster Alaric Frostborne is no stranger to upset parents; he’s been in charge of the school for nearly fifty years. The half elf calmly holds his ground as he addresses Astarion, explaining he does not know who gave Gale a black eye but is working to find out.
You pull your six year old into your lap and help him hold the ice pack against his eye as you whisper a healing spell. The damage is done, and surely the school nurse has already used more than one healing potion, but you do it regardless. It might not help heal the bruising past this point, but you hope it will at least comfort your child.
In the safety of your lap, Gale finally begins to cry. The tears are silent, apart from the occasional sniffle, and you pull your eldest tightly against you, whispering words of comfort into his ear. He continues to weep as his father speaks to the headmaster.
“This is the second time this year, Alaric. I am sure I don’t need to remind you that my wife’s name is on an entire wing of this school,” Astarion continues, far too measured for the rage boiling inside as he spits his words at the headmaster, “So unless the Ancunins are to pull the donations you so desperately solicit from us each year, I suggest you work harder to fix this issue.”
Astarion turns and reaches for your son, knowing himself well enough to realize that if he does not leave the situation now, Alaric Frostborne will have a shiner matching Gale Ancunin’s.
You release the boy from your grip, allowing your husband to hoist the child into his arms and carry him out of the office. You watch through the window as two silver-haired heads enter the carriage.
You stand and linger for a moment longer, turning your cool gaze to Alaric as you assess him.
“I am a patient woman, Headmaster Frostborne,” You begin, your arms coming to cross your chest, “And perhaps viewed as more kind and less reactive than my husband… so let me be explicitly clear here. Should this problem continue, I will have you removed from your role faster than a Leviathan swims. Because should this matter continue, you’re clearly unfit to keep the students of this school safe. Understood?”
Alaric nods, his lips pressing into a thin line.
“Is that a yes, Alaric? Am I clear?” You press, your eyes narrowing at the half-elf as you struggle to control the growing anger inside your own body. Sparks of magic threaten to fly from your hands before you regain control over yourself.
“Yes, Counsellor Ancunin. Crystal.” The headmaster responds, “We will continue our investigations until the matter is resolved.”
You nod but do not say anything further before you exit the headmaster’s office and breeze out of the school to rejoin your husband and son.
Hell hath no fury like a mother scorned.
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clockys-soul · 6 months
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Here’s my human ocs of my Souls of War story (the dragonrider story) as Wof dragons.
Metis Ardor and Ymir are the parents of Hel, in my story Ymir is part of the ice dragonrider family and Metis is part of the fire one, they had Hel accidentally when they were still teenagers.
Metis is a Sky (obvi) and nightwing cuz she has black hair and her Wyvern has black scales. She has a fiery temperament, but loves her family.
Ymir is an icewing which is also self-explanatory. He is kind and loving, a very good father.
Hel Ardor-Duratus, daughter of Ymir and Metis, she’s a skilled fighter, likes to sketch and eat. Shes obviously a Sky/Ice/night. Shes one of the 2 Main characters of Souls of War.
Themis and Chronos Ardor are twins, They are Sky/nightswings, Ardor are the fire dragonrider family, hence Sky, night because Chronos has black hair and their dragons have both black scales here and there. Themis is the younger twin and she is much more introverted than her brother. They are Hels cousins.
Pyrrha is special, in my story both her and her dragon are flameborns which translates best into firescales, so Skywing. She’s related to Hel, Metis and the twins.
Gwendolyn Duratus is related to Ymir but just calls him uncle, she is very short so she’s a small icewing. I love lil Gwenny.
Styx Ardor is also related to the twins, Hel, Metis and Pyrrha. When she was young she had her throat slit which never healed correctly so now speaking more than a few words is uncomfortable for her and her voice sounds off, like a persistent whisper. She has black hair hence the nightwing blood, the sky is obvious.
Dione Duratus is Ymir’s mother. Once again, obviously she is an Icewing. She is kind and thoughtful.
Hades Ardor, is Metis' father, he is very loving towards his daughter and was very worried for her during her pregnancy (in the Ardor family exists a genetic condition which causes a deformity of the womb, usually resulting in either the death of the child or mother or both during birth if a miscarriage hasn’t occurred) but was delighted to have a grandchild. He is a Skywing for obvious reasons.
Aquilo and his elder sister Skadi, their father is a Duratus (he’s this century’s Frostborn) and their mother rides a night/Bloodreaper hybrid (Bloodreapers have frills) so Ice/night/Rainwing hybrids, their mother being the night/Rainwing hybrid. Their parents are loving and Skadi adores her lil brother and he likes nothing more than spending time with his sister.
If you take any significant inspiration from these designs for your own please credit me, these are important to me even if this isn’t their original design as they are human.
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wolfofcelestia · 3 months
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A Sky of Tranquil Snow
Call upon the break of dawn to banish the shadows in my eyes and rip away the demons that hide beneath my skin.
Pull me into a pleasant memory, to where the world of ice and blue sits watchful and proud on its throne.
Take me under a sky of tranquil snow whose fragile flakes float on longing breezes and whisper words that were lost between us.
Lay your weariness upon my chest, seek the warmth you desire, and listen to how my heart beats for you.
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blooming-skeleton · 2 months
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Okay, I know we’re supposed to feel bad for the Frostborn, but they’re so f*cking stupid sometimes.
THEY HAVE COMMAND BLOCKS
They could’ve just /killed Naeus and been done with it. They could’ve sealed off the portals. AND THEY DIDNT?!
Not to mention, why would they leave Herobrine’s corpse in the abandoned fortress? Do they not know how powerful he is?
And RAIN. He had an opportunity to side with Naeus, to end the war peacefully. The Frostborn and Nether Horde could’ve been allies! And he didn’t? He just plunged the Nether into anarchy and left them.
Like jeebus f*cking chis, you’re supposed to be the scientists of the dimensions!
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hiraya-rawr · 2 years
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You mentioned reading alot of found family on Ao3? Could we have some recommendations? (I am starving for some good found family fics rn)
MY FAVORITE GENSHIN AO3 WORKS // ALL COMPLETED
// This took so long because I had to compile my absolute favorites for found family 😌 everything here is complete, everything here wrecked me. TW DO NOT READ WHEN YOU'RE BUSY BECAUSE I GOT HOOKED. OP I'm so glad you asked me-
Song of Resistance: Frostborn Loyalty by TheOpticalMouse
Song of Resistance: Flames of Defiance by StrangeDiamond
// Diluc and Kaeya and the rest of Mondstadt. The Fatui takes over Mond and they band together forming the resistance to take it back. They should be read together!!, includes a lot of other beloved characters, they're actually selling a book for it with illustrations by @f-ai-n and I'm planning on getting it (if it weren't for the shipping fee that costs more than the book). There's a specific order to read the chapters to make both stories fit together, please take the time to read it!
The Burden Of Memories by The Optical Mouse // series // DILUC GETS AMNESIA bc of the abyss AND THINKS KAEYA IS STILL HIS BROTHER. A LOT OF ANGST. WHAT MORE DO YOU NEED?? made me sob at 2am twice.
Watcher of the Night by nacaratskies // series // the reincarnation-turn back time AU with Diluc. He dies at 22, wakes again as a 17 y/o. Everyone notices he's changed. 17 y/o kaeya is worried but diluc doesn't give af. (lots of angst and screaming. poor kaeya, poor diluc, poor everyone, made me cry)
no love lost, not for him by li2 // series // familial hanahaki disease with Kaeya who doesn't believe he's loved and is dying from it. lots of comfort, unreliable narrator
Lost in the Underground by Quontice // series // for the horror lovers out there <3 Kaeya goes missing and something sinister lurks underground. Diluc tries to find him.
Home is Where my Brother Lays by Trashbin2020 // series // I CRIED. Two different timelines crashing. Kaeya "dies" and "lives again" in a world where Cavalry Captain Diluc lost his brother. Whereas, Diluc is desperate to get him back.
[COMIC] Voices in Ice and Snow by 4dango // art, comic // albedo gets corrupted by during, angst and action. made me love albedo, and fall for diluc even more.
The call is coming by actualromeo // fic // what if the chasm quest which affected the hilichurls also affected kaeya?
And here are some similar works that I've yet to finish but has the potential of being a favorite:
Oh, How Inconvenient by DiamondDove / series
The Rise of Diluc Ragnvindr by @richardgraysonpercyjackson / 4 arcs, a rollercoaster
Can Everyone in Mondstadt Just CHILL OUT For a Second?? by Anonemoni / series
Dawn's Alibi by Primarina / series
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figdays · 1 year
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Frostborne Dice Set for DnD // UnnaturalOne
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