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#Step By Step Tutorials
programming-fields · 8 months
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https://programmingfields.com/use-redux-react-redux-in-react-js-with-example
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tanuki-kimono · 1 month
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To complete past diy kimono dressing for Sylvanians Families/Calico Critters I shared before (see 1 / 2), here is a new step by step by @haluchobin to create cute easy to put on obi :
Tie a thin elastic into a loose loop around the tail
Slip both ends of a ribbon through the loop and sew into place
Tie another ribbon around the elastic covering the knot. Style it into a bow, you can try to mimic real musubi if you want
Put on the finished obi and enjoy!
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poofroom · 7 days
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Here are some painting tips, as promised. I hope they will help beginner artists!
Composition
Position of characters on the sheet
Choose the location of your character to be beneficial to the appearance of the art in general, you can accentuate the important places where the viewer should look first by using perspective and composition.
Tone sketch
Set the lights based on references, but adjust to your own, favourable lighting.
Contrasts come in many forms. Contrast in color (warm and cold), values (dark and light), shapes soft and hard, straight and curve, etc.
Less is better. Work on the details of the most important part of your work while cutting down everything else. If you do strong detail in one place, don't forget to add looser detail in another so the viewer's eye can rest. For example: If you are detailing a portrait, don't detail the background as much. Next to a place of high detail, there should be a place of low detail so that the picture does not look overloaded.
All in all, you can twist and break perspective, anatomy and shapes to convey your idea better. No rules are made of steel, they should support your imagination, not restrict it
Anatomy
Break down objects into simple shapes to arrange them in space.
Check references! plasticity comes first, then structure (muscles are important, but proportions and line of movement come first).
Take a photo of yourself, you will be able to understand how to perform your pose naturally. Color/light.
Light is part of the composition, put it in a way that highlights the important things. Air perspective
General rules of composition. From the general to the particular, first prepare the general scene, correctly place contrasts and accents, make everything important in contrast, and take the unimportant into an aerial perspective. (aerial perspective, or atmospheric perspective, refers to the technique of creating an illusion of depth by depicting distant objects as paler, less detailed, and usually bluer than near objects.)
When all the points are ready we can start working out the details.
When all the details are finished again it's back to the overall picture, looking at it from a distance. Check if the accents you wanted to draw attention to are working. They should have the highest contrast. Check if the contrast is not created by objects on the edges, where you don't want the viewer to pay attention. For example, if you are painting a portrait then the focus should be on the face and not on the details of the clothes or details in the background. (You can always convert the image to black and white and check the contrast)
Save the stages of your work to check against the initial idea and see what things have changed for better or worse!
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monstermonger · 1 year
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I've been asked a few times now, if these kinds of illustrations are traditional or digital. it's both <: The inks are traditional, made with 03 or 05 micron pen.
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Then I take it to Clip Studio. Paint-bucket and basic brushes are used for big blocks of color and some preliminary details.
Brushes: Dense Watercolor, Transparent Watercolor, India Ink Darker Bleed, Bit Husky, G-pen, Milli Pen, Cross hatching texture brush. Blend: Running Color On Fiber
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Somewhere in there, I'll pick up a free-to-use watercolor texture and set it on overlay, to see how it meshes with the values I already sketched in. I'll finish up the rest of the smaller details/values with the same above brushes. And voila.
Hope that's helpful <:
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crypticscarecrow · 1 month
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lord help me them blocks gonna be the death of me
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mlarty · 5 months
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Wouldst thou ever consider publishing a video box record of thine artistic algorithm so that a lowly mortal may learn?
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Many people ask about speedpaints and content like this. Right now we're not making videos (yet!), but we publish such step-by-steps of some illustrations each month on our P@tre0n. Not only gif format, but also each stage separately + PSD versions of our files. Plus, sometimes small tutorials about the drawing process
Recordings will be coming soon. This is in our plans. Just our drawing process is a bit wild and a lot of things change in the process, even in the final.. especially with effects :’)
Our work usually always starts with a few sketches, with or without color (depends on how complex the piece is), and then a lineart > rendering parts > adding details > finalizing
Here you can see how Astarion's face changes throughout the process… We didn't like something all the time
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allisonchinart · 5 months
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First sketch > Flat Colors > Finish | x
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atomicc · 9 months
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BRUCE IS FAT!!!! He literally has a very simple body plan that doesn't work in the same way a humans body would so you can't even say "oh well idk how to draw fat bodies" he is just two ovals. OVALS. And God That Excuse is bullshit anyways because every single human Bruce I see has him as eehhh kinda husky but could easily be seen as skinny if you didn't look close enough. It's sad. It's sad to finally have a fat character treated as not only a good thing but someone who is a heart throb that people fawn over and no ome draws him fat.
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Look at this. No excuse. That's his body shape. He doesn't have the same body shape as JD or Branch or anything he has a round body shape. He's not just Branch but a little thicker he is unmistakably fat. JD is husky. Bruce is fat. Ok. Please. Begging.
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iztea · 4 months
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helloo!! i was wondering how you go about rendering hair because i’ve been staring at your drawings for HOURS and i’m in love. like literally entranced with your art style.
sorry if you’ve already answered this question!!
hii! sorry for the late reply, i wanted to use this ask as a opportunity to drop the little hair "tutorial" that i promised a while back so here it is; this is how I personally draw hair ** side note: i didn't use any references for this one so it's strictly painted off the top of my head
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psudopod · 7 months
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Snufkin quotes for the tumblrtrolls
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programming-fields · 8 months
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tanuki-kimono · 1 year
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Adorable papercraft/pepakura kimono made for Sylvanian Families (Calico Critters) figurines. Patterned origami paper is cut to form 3 different pieces (top, bottom, collar). You’ll find the measurements and step by step on OP’s website (example below is found here):
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drachenmagier · 8 months
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How to make a mimic Christmas ornament~.
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Materials needed
Fimo White for behind the eyes
Fimo White for the body (or pick any colour you want, there are glitter options!)
Fimo Translucent White (for the teeth)
Clear glass Christmas bauble
Glass eyes. Roughly 9 per mimic. Do not use plastic, those need to be able to take the oven baking of roughly 100°.
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First step: Make a bunch of teeth from the Translucent White Fimo. I use a baking pan, because it has the perfect curved edge to make the teefies curved.
Bake. Repeat till you have a bunch of teefies.
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Put a noodle of white fimo on the baubles. This is the general shape of the mouth.
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Add the already hardened teefies.
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Once you have added enough teeth, add lips with White Fimo. Personally, I flattened a noodle and put two layers of that on. It's a fantasy creature, do whatever you feel is right for you. :D
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Bake at 100°.
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While this is baking the teeth and later the lips, you can prep the glass eyes. If your eyes come with wire hoops, clip those off and embed them in the Fimo.
I use roughly 9 glass eyes of different sizes per mimic.
I placed the eyes on a flattened bit of white fimo. Use white in any case if your eyes are see through: The white fimo here will make them look their colour. Then add lids. Same deal as with the lips, it's a fantasy creature, there is no right or wrong approach. Go wild.
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Once the baubles with the lips finished baking and are hardened, place the eyes on the bauble, where you feel they might work for you.
Do that on ONE HALF of the bauble. Not both, will be hard to hold the bauble and not squish what you already sculpted if you do both halfs at the same time.
If you don't feel confident about how to get it right yet, start at the bottom.
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Fill the space between the eyes and lips with white fimo.
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Smooth it. I used the back end of a round pencil for that, since I don't have tools for sculpting, I just improvise.
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Add whatever texture you feel like. I like swirls.
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Since I'm not too great at smoothing out rough bits, I put some texture and warts on it.
One side done.
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Bake at 100°.
Careful, the glass eyes get hot and stay hot longer than the rest of the sculpt or the bauble.
Repeat the eye-fitting and sculpting on the other side. NEARLY THERE!
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Bake at 100° for the last time! :D (yes, this is the same image every time. <3 )
Congrats to your finished mimic!
Personal request: please do share your mimics with me! <3 I would love to see them all~! <3
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I only made six though. Dunno where the seventh one came from.
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thereaderinsertlady · 3 months
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Based off of @camprell-art 's reblog :3
WAAAH THIS TOOK FOREVER MY HAND IS FALLIN OFF AHRGRGG anyways, in remembrance of @cottoncanderino spending like an hr or 2 on a lil twitter icon only to cover up the background with a (ahem) rather big-chested character, here are closeups of the icons in the pic
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moruboru · 4 months
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drawing answer instead of gaming.......
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licollisa · 1 year
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Im so so so so sorry for the dm but I gotta do, how did you do the lighting for these two??
https://twitter.com/Licollis_a/status/1657703869068234754 https://twitter.com/Licollis_a/status/1657631596198125569
(dm wouldnt send on twitter so I'll send it here!)
Be not afraid, for I will reveal my secrets in rendering step by step.
1. After I'm finished with lineart, I added the base color. It's faint, but putting in gradient will make it pop.
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2. In order for the whole thing to look harmonious with each other, on top of the base color I added a multiply and overlay layer. The color I use for multiply is usually desaturated, kinda pastel-y. The overlay one is more saturated (see alternative colors below).
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3. The result should be kind of dark. Which is what I'm after, because what you're seeing is already shadowed. So instead of adding the shadow to the base color, I'm adding the light.
On top of the multiply layer, I added an overlay layer. I keep in mind where the light source is coming from (see the blue arrows). The color of the overlay can be whatever -- it depends on the vibe you're trying to make (e.g if they're in waterfall, I'd use light cyan).
Also, see that normal layer clipped onto my overlay? It's how I added my "fringe" (aka subsurface scattering). I often use pink. Just line it on the edges of the light.
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4. Now I added a multiply layer again, just to give the piece more depth and details (like the skin)
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5. Now I'm adding what's called reflective light (google to see examples irl). Basically, I covered the darkest parts of the drawing with something lighter. For this one I just added pastel purple in the normal layer, but there are other layer types to lighten it up!
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6. Now, I colored the lineart through clipping. I usually just matched the surrounding colors by adding a darker one (e.g dark red for skin).
Optional: I like to make 2 copies of the lineart, make one red and another cyan, and respectively slide it to left and to right. Sometimes it doesn't even look good tho....
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7. Highlights time! To do this I disable the background so it's transparent, click right and choose 'merge visible to new layer'. Which flattens the visible image onto a new layer. Now I can add in these white lights by clipping on top of it!
(It's a lil tricky to do this right with a brush, so I used the lasso fill tool.)
To top it off, I add some sparkes. My simp art is done <33
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Edit: I forgot!! By the end of it all you can add a texture by setting said texture into overlay with low opacity (on top of the finished art). In CSP you can add a perlin noise, one of these:
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You can use other kinds of textures for ur artwork, like watercolor etc.
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