#mutant chronicles rpg
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open-hearth-rpg · 2 years ago
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#licensedRPGs2015 Mutant Chronicles: Techno Fantasy Roleplaying Game - 3rd Edition
The first 2d20 game, drawing originally from a miniatures property. Of course Mutant Chronicles is more than that with board games, miniature games, a CCG, a not great film (one of seven Ron Perlman films with rpgs associated), and two previous rpg editions.
I love the phrasing of this subtitle, "Techno-Fantasy Roleplaying." The last Mutant Chronicles came out in '97, an almost twenty-year gap. It can trace a line back to the original Swedish Mutant rpg. In 1993 the company dumped an explicitly cyberpunk version, Mutant RYMD, and republished with Mutant Chronicles. Instead of the noir and street cred of cyberpunk, they delivered an ass-kicking, testosterone powered rpg that smells more than a little like Warhammer. 
At the beginning felt like a 40K clone, but that has changed and now it feels really distinct. It has elements of Judge Dredd, cyberpunk, Firefly, and (to be sure) 40K. It is grimdark but not nihilistic. Like in WH 40K everyone feels like a statistic and a future casualty– they don’t really matter individually (I say that not having read 40K novels, this is just based on the games). But Mutant Chronicles feels like people, with names, in a damn big struggle. 
In the bleak future of Mutant Chronicles, a dread supernatural force known as the Dark Legion has been unleashed. The battle with these corrupting, undead and demonic legions has devastated the solar system. Humanity itself splintered into distinct factions- each with agendas and secrets. While it might look as over-the-top as Rifts, Mutant Chronicles has a strong central setting and premise. It is a gonzo military rpg. While other missions are possible, the presumption is a team of hardened heroes waging war on corruption (either human or Necrophage). Later books open that up further.
This edition of MC moves slightly away from a purely military focus for play and also presents three different time periods. 
Mutant Chronicles has a wild and distinctive art style, though you can clearly see the influence of Games Workshop on presentation and design. The new Modiphus edition keeps some of that, several covers come from older products or the original artist. You can spot those. They're the ones where everyone looks about to go into full 'Roid Rage. The newer covers are hit and miss, with a couple of different looks.
There’s an interesting choice the core book makes early on. Role-playing systems with lots of backstory and secrets have to figure out how to handle GM vs Player information. Traditionally that’s material relegated to a GM section or separate book. MC instead flags material throughout as GM eyes only. 
There’s a lot of technofantasy elements present here: tons of strange tech, weird powers, and new options. Each of the sourcebooks adds another piece to that. Overall Mutant Chronicles 3e feels like a solidly built game. I like that we get female representation on the core book’s cover, but the boob plate's a bit much. Modiphus expands the original setting by including material for play during the emergence of the Dark Apostles. The publisher also strongly captures a dieselpunk look without making the pages muddy and unreadable.
Modiphius produced a ton of material for this line– but since they’ve stopped selling Mutant Chronicles, it has become more difficult to find. There are sourcebooks for all of the factions, campaign & sourcebooks for all of the eras, card decks, GM screen, plus other miscellaneous sourcebooks and adventures. The sourcebooks include new lifepaths for the group.
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thydungeongal · 9 months ago
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Fantasy Adventure Games part 2
You know what, there's still a lot of trad stuff that I haven't even touched out there, and I would be remiss if I didn't feature some of the other, newer entries into the field. This is a continuation of this post.
So, once again, staying with very trad fantasy games:
Dragonbane by the Free League. An English translation of the latest edition of the classic Swedish fantasy RPG Drakar och Demoner, Dragonbane is a very traditional fantasy roleplaying game whose design is clearly heavily informed by RuneQuest but in its latest incarnation also owes a lot to the game structure popularized by D&D 3e (a game that still informs a lot of game design to this day). Dragonbane is, at its core, a skill-based, no-levels fantasy game, but that still has classes of a sort to grant structure to character creation and advancement. Its playstyle has been dubbed "mirth and mayhem" by its creators, and it emphasizes quick resolution and a sense of randomness. The presentation is also top notch, with art by Swedish fantasy artist Johan Egerkrans.
Forbidden Lands by the Free League. Another game published by the Free League, Forbidden Lands is a classic fantasy RPG with a focus on sandbox play and exploration in a strange, scary world. Forbidden Lands uses a variant of the Year Zero engine from Free League's Mutant: Year Zero games, a type of d6 dice pool system. With out-of-the-box mechanics for exploration, foraging, negotiations, and hunting, as well as running one's own stronghold, the real star of the show is the ready-made sandbox setting that comes with the game, begging to be explored.
Against the Darkmaster by Open Ended Games. The creators of Rolemaster, mentioned in the previous post, for a brief moment held the license to the Middle-earth setting of J.R.R. Tolkien's legendarium and produced a slightly lighter version of Rolemaster to support playing in that setting, titled Middle-earth Roleplaying, or MERP for short. While the game is now long gone, it is still fondly remembered, and in 2019 Against the Darkmaster, a game that is essentially a tribute to MERP made by long-time fans of the game, was Kickstarted. Against the Darkmaster, or VsD for short, is a game in the heritage of Rolemaster, but with inspirations taken from modern RPGs, including the officially licensed modern LotR RPG The One Ring (which is another soft recommend from yours truly). VsD is a gritty and dark traditional RPG that seeks to empower its players to play out stories of a fellowship of heroes struggling against the forces of darkness, very much in the genre of Lord of the Rings, Dragonlance, and the Chronicles of Prydain. If you want crunchy, epic fantasy with a hint of darkness, this one's for you.
Fantasy Hero by Hero Games. A fantasy adaptation of the HERO System, the system that powers the classic superhero RPG Champions, Fantasy Hero is the closest thing I have found to an engine for running a fantasy immersive sim. The core philosophy of the HERO System is that its open-ended power creation system can be used to build anything, and Fantasy Hero directs that energy towards empowering fantasy adventures. The HERO System is very crunchy, almost like a TTRPG physics engine, and it's a dream come true for a certain type of gamer. Heck, I've personally considered using it to run a fantasy sim campaign where spell research is conducted through the power creation system. It's so cool. There is a one-book version of Fantasy Hero out there, called Fantasy Hero Complete, but word on the street is that the better way to run it is using the Hero System 6th Edition rules with the Fantasy Hero 6th Edition genre supplement on top.
Earthdawn by FASA. Once officially tied to the fantasy cyberpunk RPG Shadowrun as its mythic past, due to ownership issues Earthdawn is better understood as its own, standalone game without any ties to Shadowrun these days (and even in the past the actual ties were minimal). Earthdawn casts the player characters as magically empowered individuals who direct their magic into various disciplines, so that a Warrior in Earthdawn isn't simply someone who fights: they are someone who utilizes magic to subtly empower their fighting ability. Earthdawn is very much kin to RuneQuest in how it ties its game system to its world's underlying metaphysics, while being more in line with your traditional dwarves and elves and wizards fantasy. The setting of the game is post-apocalyptic fantasy, with a demonic scourge having recently ravaged the land and people for the first time stepping out of their magically sealed vaults to explore the world. In addition to Earthdawn fourth edition, there is an alternate, simpler version of Earthdawn titled "Age of Legend," which uses an extremely simplified system based on dice results of "Yes, and..." and "No, but..." style prompts. The fourth edition released by FASA is a very traditional, crunchy RPG.
Talislanta by various. Talislanta is a classic fantasy RPG set in an extremely unique fantasy setting that promises ABSOLUTELY NO ELVES. Talislanta is a very unique vision of a fantasy RPG with a very idiosyncratic setting, unique metaphysics, weird sights, and extremely easy to learn yet deep system. The system is very simple, with a basic d20+modifiers resolution mechanic, with varying degrees of success built in, and this system is used for absolutely everything, including combat, skill resolution, and magic. Speaking of magic, Talislanta's magic system is based heavily on keywords and schools, with magic-users being potentially able to produce almost any kind of magical effect the player can imagine under the keyword system, but with certain types of magic simply being more fit to certain purposes and some types of magic not being able to produce certain specific magical effects. What's more, legacy editions of the game are available online for free.
Anyway, that's enough for now.
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vintagerpg · 1 year ago
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Something a little more in the vein of D&D today, Fred Saberhagen’s Empire of the East trilogy — The Broken Lands (1968), The Black Mountains (1971) and Changeling Earth (1973). They concern a resistance by the West against the forces of the sorcerous, demon-sworn East. Despite its sword and sorcery feel, the series is post-apocalyptic, and there is a lot of tech that is recognizable by readers, but not by the protagonists. The first novel is mainly concerned with the retrieval of the “Elephant,” an atomic tank, by the West. The second chronicles their army’s push into the East, against the forces of Som the Dead, his bound demons and a giant mutant dog that uses healing technology to revive dead soldiers. That volume is probably my favorite, because Som is a creepy villain (and maybe inspiration for a death knight? The dog mutant sure looks like an owl bear on the cover).
The third novel sees the final conflict between East and West, and reveals the big twist. In our near future, nuclear war was triggered, but a failsafe, the super computer ARDNEH, stopped the destruction of the world by effectively neutralizing science and replacing it with magic. The nukes in flight changed into demons. Their chief, Orcus, was bound by the East, who then took over the world. To defeat the East, ARDNEH wants them to release Orcus so he can destroy the computer, and undo the Change, remaking the world once again, into a synthesis of science and magic. It’s very strange to explain, but the story is rip-roaring — Saberhagen was a hell of a writer. They’re also full of energy that was clearly an inspiration to D&D, Gamma World and a whole host of other early RPGs.
Check ‘em out — I read the single novels, but the single-volume collection — Empire of the East (1979) — apparently has substantial revisions by Saberhagen. I enjoyed the singles just fine, but the collection might be smoother.
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haveyouplayedthisttrpg · 9 months ago
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400 polls summary
And now our 400th poll is over.
Here is a Summary of these 400 polls results (with some comparaisons to the 300th poll summary):
The 10 Most Known Games :
1 Pathfinder 2e (3,20% Never heard of)
2 Cyberpunk (3.60%) NEW
3 Shadowrun (8.30%)
4 Warhammer fantasy roleplaying (10.90%)
5 Dungeon World (13%) NEW
6 Fate Core (13.10%) NEW
7 Thirsty sword lesbian (13.50 %)
8 Exalted (14.10%) NEW
9 Apocalypse World (14,50%)
10 Mage The Ascension (14.80%)
4 new game in this top : Cyberpunk, Dungeon World, Fate COre and Exalted. This means Blades in the dark, Monster of the Week, lancer, Monsterhearts and Werewolf the Apocalypse are out of the Top 10
The 10 Most Played Games
1 Pathfinder 2e 42%
2 Monster of the Week 36.40 %
3 Chronicles of Darkness 34.70%
4 Fate Core 33.20% NEW
5 The Quiet Year 31.70%
Below this line, the played part was not the majority on the poll
6 Dungeon World 30.60% NEW
7 Shadowrun 30.40%
8 Blades in the Dark 28.60 %
8 Star Wars Edge of the Empire 28.60 % NEW
9 Lancer 26,10%
10 Mutants and Masterminds 25.60% NEW
Four new games in the top Most Played : Fate Core, Dungeon WOrld, Star Wars Edge of the Empire and Mutants and Masterminds
Paranoia, Masks a new generation and Dread are out the Top 10
The 10 Most Voted on Polls
1 Dallas The Television RPG 8013 votes
2 I'm sorry did you say street magic ? 1593 NEW
3 Wanderhome 1187
4 One HONK Before Midnight 1163
5 Fight Truck 1044
6 Chuubo's Marvelous Wish Granting Engine 1026
7 The Quiet Year 953
8 Dialect 893
9 Mork Borg 890
10 Pathfinder 2e 871
Only one new game on the most voted top : I'm sorry did you say street magic.
Thirsty sword lesbians is out of the top 10
Percentage of Games per Decade
2020s: 212 polls 158 polls (+54), 53% ↑
2010s : 100 polls (+25) polls, 25% =
2000s : 41 polls (+15), 10.25% ↑
1990s : 25 polls (+3), 6.25% ↓
1980s : 19 polls (+3), 4.75% ↓
1970s : 3 polls (+0), 0.75% ↓
Most Known Game from each Decade
1970s : Traveller 29.30% Never Heard of
1980s : Cyberpunk 3.60% NEW
1990s : Mage The Ascension 14.80%
2000s : Pathfinder 3.20%
2010s : Dungeon World 13% NEW
2020s : Thirsty Sword Lesbians 13.50%
Some games have been dethroned ! Mage felled Werewolf for the 1990s. Apocalypse World won the 2010s by lighting up Blades in the Dark. So it seems Cyberpunk is more known than Shadowrun. And Dungeon replaced Apocalypse for World.
Which country do most games comes from ? ( the arrows apply to the percentage, not the position)
1 USA : 246 polls (+ 60), 61.5% ↓
2 UK : 41 polls(+12), 10.25 % ↑
3 France : 18 polls (+3), 4.5 % ↓
4 Canada : 13 polls (+5) 3.25% ↑
5 Australia (+1 ↓ ), Italy(+3 ↑), Unknown (+2 ↓) : 9 polls, 2.25%
6 Sweden : 8 polls (+3), 2% ↑
7 Japan (+ 0) : 7 polls , 1.75% ↓
8 Finland (+1 ↓), New Zealand/Aotearoa (+5 ↑) : 5 polls, 1.25%
9 Spain (+0 ↓) , Scotland ( +2↑) : 4 polls, 1%
10 Germany (+1 ↓), Phillipines (+0 ↓): 3 polls, 0.75%
11 Brazil (+0 ↓), Denmark (+0 ↓) : 2 polls, 0.5%
12 Bandgladesh (+0 ↓), Ireland (+0 ↓), Malta, Malaysia (+0 ↓), Mexico (+0 ↓), Netherlands, Norway, Russia, Singapore (+0 ↓), Slovenia(+0 ↓), South Africa (+0 ↓) : 1 poll, 0.25%
We discovered game from 4 new countries : Malta, Netherlands, Norway, Russia
Please continue submitting games from other countries, and check the unknown ones to see if you know where they're from.
Most Known Game per Country
Australia : Mausritter 34.70% Never Heard of
Bandladesh : Midnight in a Perfect World 95.20%
Brasil : CBR+PNK 54.40%
Canada : Monsterhearts 16.90%
Denmark : Red Rook Revolt : 89.10%
Finland : Lamentations of the Flame Princess 44%
France : In Nomine 60.20%
Germany : The Dark Eye 62.40%
Ireland : The Laundry 66.10%
Italy : Fabula Ultima 43.10%
Japan : Ryuutama 52.30%
Malaysia : Lumen Ryder Core 79.20%
Malta : Flabbergasted 78.80% NEW
Mexico : Nahual 81%
Netherland : Foul Play 72.30% NEW
New Zealand / Aotearoa : Monster of the Week 15.20 %
Norway : Itras By 85.30% NEW
Phillipines : Gubat Banwa 36.80%
Russia : Horror Movie World 89.90% NEW
Scotland : Delve A Solo Map Drawing Game 46% NEW
Singapore : Hearts of Wulin 63.90%
Slovenia : Ultraviolet Grasslands 59.50%
South Africa : Nihilation 93.90%
Spain : Eyes on the Price 63.90%
Sweden : Tales from the Loop 18.70% NEW
United Kingdom : Warhammer fantasy 10.90%
USA : Pathfinder 2e 3.20%
Unknown : Fellowship 45% NEW
All the results and the submitted games can be found here
To submit a game, go here
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ultimate-sword-showdown · 1 year ago
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Sword Showdown Rematch: Round 1 Bracket
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Round 1 will end on Monday, December 18th at 2:00pm PST.
Dragonslayer (Berserk) vs. Flamberge's Sword (Kirby)
Finn Sword (Adventure Time) vs. Crownsblade (Final Fantasy XIV)
Falchion (Fire Emblem) vs. Wavebreaker (Worlds Beyond Number)
Splatana Stamper (Splatoon 3) vs. Butterfly (Dota)
Monado (Xenoblade Chronicles) vs. Boreal (Sword Dancer)
Kendal (Aurora) vs. Audrey's Sword (Wandersong)
Wado Ichimonji (One Piece) vs. Unbreakable Faith (Omniscient Reader's Viewpoint)
Hand of Malenia (Elden Ring) vs. Goblin Slayer (Goblin Slayer)
Excalibur (Soul Eater) vs. Lilarcor (Baldur's Gate)
Oathkeeper and Oblivion (Kingdom Hearts) vs. Soulsword (X-men)
Magolor's Ultra Sword (Kirby's Return to Dreamland: Deluxe) vs. Azakana Blade (League of Legends)
Rivers of Blood (Elden Ring) vs. Ashbringer (World of Warcraft)
Flaming Poisoning Raging Sword of Doom (The Adventure Zone) vs. Katana of Kant (Dungeons and Daddies)
Life Ender (Hollow Knight) vs. Need (Valdemar by Mercedes Lackey)
Roukanken and Hakurouken (Touhou Project) vs. Jolt Sabre (Super Lesbian Animal RPG)
Masamune (Chrono Trigger) vs. Gram (Fate/Grand Order)
Sword of the Creator (Fire Emblem: Three Houses) vs. Sword of Heroes (Kung Fu Panda)
Thunder Edge (Ōkami) vs. Kusabimaru (Sekiro: Shadows Die Twice)
Strom'kar (World of Warcraft) vs. Buster Sword (Final Fantasy VII)
Biggoron Sword (The Legend of Zelda: Ocarina of Time) vs. Cortana (The Shadowhunter Chronicles)
Thousand Demon Daggers (Scissor Seven) vs. Narsil (Lord of the Rings)
Leo's Katanas/Ōdachi (Rise of the Teenage Mutant Ninja Turtles) vs. Jashin Blade (Ultraman Orb)
Sokka's Sword (Avatar: The Last Airbender) vs. Greenhilt Sword (Order of the Stick)
Myrtenaster (RWBY) vs. Wirikidor (The Misenchanted Sword)
Nightblood (Cosmere/Warbreaker) vs. The Blade in the Dark (Friends at the Table: Seasons of Hieron)
Red Scissor Blade (Kill la Kill) vs. Serenade (Dead Cells)
Mayalaran (The Stormlight Archive) vs. Gloom Sword (The Legend of Zelda: Tears of the Kingdom)
All-Black (Venom) vs. Musou Isshin (Genshin Impact)
Masamune (Final Fantasy VII) vs. Dark Sister (A Song of Ice and Fire)
Chainsword (Warhammer 40k) vs. Blade (Cave Story)
sord.... (Homestuck) vs. Sohothin (Guild Wars 2)
The Four Sword (The Legend of Zelda) vs. Rapier (Dota)
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samueldays · 1 year ago
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Surely an overview or essay on RPG rulebook length "ecosystem" with regards to player effort exists somewhere already and I don't have to reinvent it. Does anyone know of such a thing to point me to? Searching turned up this D&D book size rules count by Alexandrian but it's not what I had in mind.
Big name RPGs tend to be several hundred pages. Exactly what constitutes "big" is fuzzy when the stats from e.g. roll20 report that the majority of games registered are D&D 5e and everyone else put together is less than that, including "uncategorized", so lemme pick a few examples I'm familiar with.
D&D 1e clocked about 500 pages between PHB, MM, DMG. A few decades later, Pathfinder has a merged corebook that runs to about 600 pages. "Most" of the game is in a sense in the PHB which is 300 pages for D&D 3e and 5e, the MM is almost all examples no rules, the DMG has skippable rules and non-D&D-specific advice, but the design expectation is that you have them.
Chronicles of Darkness (formerly World of Darkness) has a 300-page corebook, but the corebook is kinda weak, it expects you to be playing mundane humans meeting GM-customized horrors, what most people get this game line for is one of the supplements like Vampire that runs to another 300.
Legend of the Five Rings (4e) has a 400-page core rulebook, for what it's worth, but I'm a little unclear on the supplement status. Shadowrun has ranged between 200 and 500 pages by edition. Warhammer Fantasy Roleplay, 300 pages.
Mutants and Masterminds (3e) and Traveller (Mongoose 2e) are both slimmer at 200-page books where one corebook is all you need, the other supplements for the line are truly supplemental and not stealth-cores. However, they both pay for their combination of brevity and flexibility by demanding more player effort (including GM) in building, resolving, designing, rolling, and making decisions during set-up. As much as I love them, they have more time between reading and playing.
A few games squeeze down past that to 150ish, then my experience is that there's very little in the 20-150 range, and below 20 there's quite a bit of short indie games, Skyfarer being one I have to hand. (PDF reader reports 21 page count, but that's with cover page and copyright page so 19.)
There's several gimmick RPGs that run to as little as 1 page but they start to blur the line between "roleplaying game" and "improv theater prompt, with a dispute resolution mechanic". (IMO, since people sometimes resolve things by coinflip outside of games, putting a coinflip-tier mechanic in your improv theater is insufficient to be a game.)
I feel like what one usually gets from under-20-page RPGs is a system that optimizes for easy reading that won't feel like work to learn and remember, at the cost of working to make up content.
The over-300-page RPGs, on the other hand, are work to learn, but they are systems optimized for easy content where the player picks a class and a feat and a skill, rolls the die the book says, and compares to the target number from the difficulty list from the GM reference section.
The 150-300 range seems to be either specialized for a narrow type of specific easy content, or expects one-time set-up work to create some content but gives you tools for that content so you can still follow the book. Assemble-your-own-kit games.
Speculatively, the 20-150 range is so underpopulated because it can't do either sort of easy thing. It is too much reading to pick up the idea and run with it, and it's not enough content to lean on.
To rebut the common "just make shit up" suggestion: I have already made up several pages of stuff and making up more than that as I lose interest is work. I pay for fat RPG books partly because they have done that work for me. The D&D Monster Manual is in this category: very little rules, very much work done for the GM to save on monster-making.
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every-character-ever-poll · 2 years ago
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WEEK THREE LINEUP
Well! That was fun, wasn't it? I've changed the formatting of the polls, as well as closed down the submissions form (for now). This week will also have 100 polls, the first 14 of which will be posted tomorrow (Sunday the 30th). And.... I think those are the only important things to mention! So without further ado, here is this week's lineup.
Buneary - Pokémon
Anita - West Side Story
Beverly Marsh - IT
Monoma Neito - My Hero Academia
Sister Carpenter - The Silt Verses
Ekko - Arcane
Veronica Sawyer - Heathers (the film)
Bakugo Katsuki - My Hero Academia
Betty Boop - 1920-40s cartoons
Flowey the Flower - Undertale
Akito Shinonome - Project Sekai: Colorful Stage!
Lady - Devil May Cry
Diamond Heart - Magical Warrior Diamond Heart
Emma - Emma
Aion - Show by Rock
Hibana - Fire Force
Klunk - Teenage Mutant Ninja Turtles
Kosmo (Space Wolf) - Voltron: Legendary Defender
Evelyn Hugo - The Seven Husbands of Evelyn Hugo
Antigone Funn - Wooden Overcoats
Oswald Cobblepot - Gotham
Emu Otori - Project Sekai: Colorful Stage!
Toon Patrol - Who Framed Roger Rabbit?
Felix - Golden Sun
Urotsuki - Yume 2kki
Kano - Kagerou Project
Ayano Tateyama - Kagerou Project
Fin Fin - Fin Fin on Teo the Magic Planet
Gladion - Pokémon Sun and Moon
Dmitri - Fire Emblem 3 Houses
Hippeaux - Animal Crossing
Raymond - Animal Crossing
Crewmate - Among Us
Sara Chidouin - Your Turn To Die
Zhongli - Genshin Impact
Firestar - Warrior Cats
Dovewing - Warrior Cats
Flourette - Answered Prayers
Eleanor Forte - SynthV
Cisqua - Elemental Gelade
Renarin Kholin - The Stormlight Archive
Roy Mustang - Fullmetal Alchemist
Alex Chen - Life is Strange: True Colors
Steffi Frohlich - Kiwi Blitz
Belos/Phillip Wittebane - The Owl House
Dr. Coomer - Half-Life VR but the AI is Self Aware
Olivia - Paper Mario: The Origami King
The Riddler - Batman: the Animated Series
Togata Mirio/Lemillion - My Hero Academia
Mustache Girl - A Hat in Time
Maika Halfwolf - Monstress Comic
Ren Mormorian - Monstress Comic
Shokry - Shubeik Lubeik
Hagga/Teeta Shawqia - Shubeik Lubeik
Wikipe-tan - Wikipedia
Ymir - Attack on Titan
Alicia Copeland - Wierd And Unfortunate Things Are Happening
Wen Kexing - Word of Honor
Garalia Nyamhee - Aura Battler Dunbine
Xena - Xena: Warrior Princess
Nuriko - Fushigi Yuugi
Neko Musume - Gegege no Kitaro
Tillman Henderson - Blaseball
Dr Boris Habit - Smile For Me
Mallow - Super Mario RPG
Vriska Serket - Homestuck
Lussa - The Undrowned Child
Mary - BBC Ghosts
Bagpuss - Bagpuss
Tara Mclay - Buffy the Vampire Slayer
The Worm - Labyrinth
Lydia Deetz - Beetlejuice
Wander - Wander Over Yonder
Noelle - Deltarune
Momotaros - Kamen Rider Den-O
Scorpion King - Word of Honor
Por - My School President
The Eleventh Doctor - Doctor Who
Dr. Doofenshmirtz - Phineas and Ferb
Perry the Platypus - Phineas and Ferb
Agent P - Phineas and Ferb
Alexa - Xenoblade Chronicles X
Lara Croft - Tomb Raider (Survivor timeline)
Faith Connors - Mirror's edge
Furuta Nimura/Kichimura Washuu/Souta - Tokyo Ghoul: re
John Egbert - Homestuck
Rose Red - Ghost Quartet
Bruce J. Speed - Ginga Tetsudou Monogatari
Elma - Xenoblade Chronicles x
Adam - Lobotomy Corporation
Ianite - Mianite
Five Hargreeves - The Umbrella Academy
Willow Park - The Owl House
Black Hat - Villainous
Katalina Alize - Granblue Fantasy
Naomi Armitage - Armitage the Third
Kanade Yoisaki - Project Sekai
Sei Iori - Gundam Build Fighters
Goro Majima - Yakuza/Like A Dragon
Albert Wesker - Resident Evil
Blacknose - Pinepaw and the Forgotten World
Please remember that, based on the results of the poll I put up earlier, Luna Lovegood from Harry Potter may be included. Her spot would be near the very end, on the last day. As I always tag polls with both the character and the media they are from, if she does get in but you would not like to see the poll, the tags will be blockable.
No matter the outcome, please be courteous as possible to one another, and if that is not possible, then please just block and move on.
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satoshi-mochida · 2 years ago
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Some games on the PSN Black Friday sale. Full list here, ends November 27th.
AI: The Somnium Files
Alternate Jake Hunter: Daedalus The Awakening of Golden Jazz
A Way Out
Azure Striker Gunvolt 3
Azure Striker Gunvolt: Striker Pack
Back 4 Blood
Batman: Arkham Knight
Batman: Return to Arkham
Blaster Master Zero
Blaster Master Zero 2
Blaster Master Zero 3
Blazblue Cross Tag Battle
Bloodborne
Bloodstained: Curse of the Moon
Bloodstained: Curse of the Moon 2
Bloodstained: Ritual of the Night
Chaos Code
Crash Bandicoot 4
Crash + Spyro Triple Play Bundle
Crisis Core: Final Fantasy VII Reuinion
Cuphead
Danganronpa 1-2 Reload
Danganronpa V3
Dark Souls Remastered
Dark Souls 3
Devil May Cry HD Collection + 4 Special Edition Bundle
Disgaea 6 Complete
Disgaea 7
Dragon Ball FighterZ
Dragon Ball Z: Kakarot
Dragon Marked for Death
Dragon's Dogma: Dark Arisen
Earth Defense Force 4.1
Earth Defense Force 5
Earth Defense Force: Iron Rain
Earth Defense Force: World Brothers
Eiyuden Chronicle: Rising
Fairy Fencer F: Advent Dark Force
Fallout 4
Final Fantasy VII Remake
Fire Pro Wrestlng World
Forspoken
Ghostrunner
Ghostwire: Tokyo
Gleamlight
God of War(PS4)
God of War: Ragnarok
GrimGrimoire OnceMore
Gunvolt Chronicles: Luminous Avenger iX
Gunvolt Chronicles: Luminous Avenger iX 2
Hades
Horizon: Zero Dawn
Horizon Forbidden West
Immortals Fenyx Rising
Jak and Daxter Bundle
KATANA KAMI: A Way of the Samurai Story
Kowloon Highschool Chronicles
Labyrinth of Galleria: The Moon Society
Lies of P
Made in Abyss: Binary Star Falling into Darkness
Mafia: Definitive Edition
Marvel's Guardians of the Galaxy
Marvel's Midnight Suns
Marvel's Spider-Man
Marvel's Spider-Man: Miles Morales
Megadimension Neptunia VII
Mega Man Zero/ZX Legacy Collection
Melty Blood: Type Lumina
Metal Slug 3
Metal Slug Anthology
Metal Slug XX
Mobile Suit Gundam Battle Operation Code Fairy Vol. 1
Naruto to Boruto: Shinobi Striker
Nier Rplicant
Nier Autimata
Nitroplus Blasterz
One Piece: Pirate Warriors 4
One Punch Man: A Hero Nobody Knows
Persona 3: Dancing in Moonlight
Persona 5 Strikers
Persona 5: Dancingin Starlight
Puyo Puyo Tetris
Rayman Legends
Resident Evil 4 remake
Resident Evil 7
Rhapsody: Marl Kingdom Chronicles
River City Girls 2
River City Melee Mach
River City Saga: Three Kingdoms
RWBY: Arrowfell
Sifu
Sol Cresta
Sonic Origins
Spyro: Reignited Trilogy
Star Wars Jedi: Fallen Order
Star Wars Jedi: Survivor
Steins; Gate Elite
STEINS;GATE: My Darling's Embrace
Stubbs the Zombie in Rebel Without a Pulse
Super Bomberman 2
SUPERHOT
Super Neptunia RPG
Teenage Mutant Ninja Turtles: Shredder's Revenge
Teenage Mutant Ninja Turtles: The Cowabunga Collection
The Evil Within
The Evil Within 2
The Last Campfire
The Legend Nayuta: Boundless Trails
The Outer Worlds
The Quarry
The Wonderful 101: Remastered
Tony Hawk's Pro Skater 1 + 2
Valkyria Chronicles 4 Complete Edition
Voice of Cards 1-3
Warhammer 40,000: Boltgun
Warm Snow
Wild Hearts
World End Syndrome
Yakuza: Kiwami
Yakuza: Kiwami 2
Zanki Zero
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nyaagolor · 2 years ago
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Ah, sorry for that, let me explain: Chronicles of Darkness is a Tabletop RPG where the players (and the setting in general) are in a world just like ours, but with tinges of supernatural and horror, the secret world just behind the normalcy... It's honestly very dark, so TWs are advised. As of now, there are 9 different gamelines (plus the Core Manual if you want to play as a simple Mortal):
Vampire: The Requiem - A Vampire is You. Creatures of the night who need to feed on the blood of the living, who need to deal (or embrace) the Beast, the name given to the urges that drive vampires away from their Humanity (one of them being an endless thirst for the blood of the living).
Werewolf: The Forsaken - A Werewolf is You. Beings half-flesh and half-spirit, they act as a border patrol for the Spirit World and other nasty thing of that world, like shards of broken mad spirit gods or spirits of malevolent concepts. Not counting those Werewolves that see humanity as prey and cattle, of course.
Mage: The Awakening - A Mage is You. People who dreamt of Atlantis, undertook a spirit quest and gained the power of warping reality... now, players have to face evil mages and the ever-looming threat of the Abyss.
Promethean: The Created - A Frankenstein Monster is You. Reanimated corpes (or similar) fueled by a "divine fire", they follow the Pilgrimage (a quest to refine themselves and understand humanity better) in hope (and very real possibilty) of finally becoming human... although their mere existence gets rejected both from humans and the Earth itself.
Changeling: The Lost - A Fairy is You... more or less. People kidnapped by the True Fae and brought to Arcadia, morphed and warped into whatever their Keeper needed/wanted and kept like that for who-knows-how-much... until a memory of home or whatever made them remember and escape, but forever changed. And between dealing with their life and the rest, it might be that the Fae want their plaything back.
Hunter: The Vigil - A Hunter is You. Simple Humans (most of the time) who knows more than the average on the supernatural, and will do whatever it takes to understand, eradicate and deal with the unknown... then again, each hunter group has its own approach, and the "When you stare into the abyss for too long, the abyss gazes back" thing is very real.
Geist: The Sin-Eater - A Possessed is You. People who avoided the Reaper by making a bargain with a ghost at the brink of death, now they can see more than the average human, have an incorporeal buddy always with them, and can deal with spirits and the Underworld... whenever they like it or not.
Mummy: The Curse - A Mummy is You. Chosen people of old who underwent the Rite of Return and now walk the line between Life and Death. Which is good because they're immortal and extremely powerful. And it's also bad because they can only be awake for short periods of time, their power slowly fades and they're still preserved corpses.
Demon: The Descent - A Demon is You. Fallen angels of the God-Machine, bio-mechanical horrors that can make bargains and con their way into humanity, now they try to wage a secret war with their former employer and their legions... or just try to live a semi-normal life.
Beast: The Primordial - A Nightmare is You. I'm not even going to talk about this one, it has... a lot of problems.
Deviant: The Renegades - A Mutant is You. People who changed into... something else by the hands of scientists, cultists, you name it. Now they escaped, but those who made them what they are now are still searching for them.
So yeah, there's a lot to unpack and the settings are very bleak, but also very fun to play with (except Beast, fuck that). I may talk about them more in the future, who knows.
OOOO this is really neat! thanks for the explanation :)
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elmalo8291 · 1 month ago
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Here’s a 10-episode outline set in the Taz: The Awakening multiverse, featuring Deadpool as the unpredictable, chaotic lead. This pulls in all your prior elements: the Swine race, undead plague, dimensional war, the System of One, and various crossovers with Blizzard, D&D, and Star Wars.
Taz: The Awakening — Deadpool Chronicles
Starring: Deadpool
Genre: Chaotic Comedy Sci-Fantasy / Multiversal Adventure
Rating: MA (Mature Audiences Only)
Format: Animated + RPG-Playable Scenarios
Episode 1: "The Pool Awakens"
Deadpool is pulled from his reality by a divine glitch in the Shattered Nexus. He wakes up next to a symbiotic Swine Mutant named Brakkus, a sentient bag of holding, and a depressed celestial warden. His mission? Deliver a package labeled “Taz’s Toe Nail Clippings” to the Infinite Archive. Spoiler: it’s a bomb.
Episode 2: "Swine and Dine"
Deadpool joins the Swine Carnival, where swine mutants host a gladiatorial cooking show involving undead flesh. Chaos erupts when a Swine child eats a necromancer and becomes a mini-lich. Deadpool calls it “Tuesday.”
Episode 3: "Dimension X-Tra Crispy"
The team travels to a reality where physics are reversed and cats rule with psionic mind control. Deadpool becomes Empress Deadpool, incites a feline revolution, and steals the crown to impress Lady Veil.
Episode 4: "Galactic Tax Day"
A faction of Templar bureaucrats attempts to collect cosmic taxes on Deadpool's chaos output. He conscripts a battalion of rogue Sith accountants to balance the chaos books and erase galactic debt—Blizzard crossover unlock.
Episode 5: "Plague Me Gently"
The undead plague spreads through the Infinite Expansion. Deadpool weaponizes humor as a cure and builds an army of stand-up zombies. This episode ends with a duet between Deadpool and a plague god.
Episode 6: "System of None"
Deadpool is forced to confront the “System of One,” now automated and turned into a galactic AI trial. He glitches the entire thing with sarcasm, turning the trial into a game show judged by Darth Panic.
Episode 7: "Deadpool vs. Deadpool vs. Deadpool"
Time collapses. Deadpool meets 42 versions of himself: Cyberpool, Magepool, Pigpool, and Disney+Pool. They all fight for dominance inside the Nexus Core. Spoiler: Pigpool wins.
Episode 8: "Welcome to the Meta-Forge"
Deadpool enters a dimension where players are gods and dice roll the fate of everything. He hacks the simulation using JavaScript and rewrites his class to “Plotbreaker.”
Episode 9: "The Awakening of Taz"
Deadpool finally delivers the package. Taz is released. Reality reboots like a broken Windows update. Every version of every timeline begins to blend into one. Deadpool responds: “Neat.”
Episode 10: "All Roads to One"
Deadpool, now merged with 12 timelines, leads the final charge against the Fractured King of Fate (a corrupted version of Kael Stryx). Using the emotional wheel and the doctrine of Panic, Deadpool converts the final Sith army into Padawans via a musical number.
This entire arc is part of the Realm-Based Session Simulation, compatible with JavaScript-based gameplay engines and tabletop rulebooks. Each episode is also a playable chapter in the RPG.
Would you like me to format this into a .md file or a game module template next?
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simbasite · 2 years ago
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Play Free Online Games and Save Money
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Everybody likes to play games and especially when it is not bound by time, money or space. These games are nowadays available in most of the websites. Some of these websites offer games only when the user subscribe to the sites by paying a certain amount. There are many websites which offer free online games to its users. These websites are high in demand among the users as they can play as many games online as they wish, that too without worrying about their accounts getting depleted.
Another advantage of the free games online is that they do not always require a partner. A user can play games with the computer or choose to play a single player game. It is also more convenient for today's youngsters who are brought up in a nuclear family with no companion to play along with them. Therefore, these games over net have such popularity among today's youth. They also serve as a great pastime for those who have leisure time at home or office. Whenever they feel bored, they can just log in to internet and spend an entertaining hour with the games available there.
List of popular free games online
The Attack of the Mutant Artificial Christmas Trees is a popular free online video game which was developed by Dallas-based Internet marketing firm, Kewlbox in 2004. It was released for online play or free download in November 2004. BlogShares is another online stock market game which is unique in its own way. It allows players to trade at any time, create their own blogs 심바 토토 사이트 and purchase shares. This website was founded by Seyed Razavi, a graduate of the University of Manchester Institute of Science and Technology in Manchester.
Cabal Online is a game which is also 3D massively-multiplayer online role-playing game (MMORPG). Other such games include Domain of Heroes (a text-based MMORPG), Urban Terror or UrT (a free online first person shooter created by FrozenSand) and Drift City (a Nonlinear driving RPG game developed by a Korean).
Other popular game online include Emil 심바 도메인 주소 Chronicle Online, Endless Ages, Heat Project, Human Age, Kutar, (Lil) Green Patch, Little Fighter Online and Pet Society. Phantasy Star Online (PSO) was initially released for Dreamcast in 2000. Due to its increasing fame, Phantasy Star Online Episode I & II were later released with some added content for Nintendo GameCube and Xbox in 2002. Other versions of this online game were released in the year 2003 and 2004.
List of other free online games which gained popularity among users are QQ Sanguo, Regnum Online, Rohan: Blood Feud, Rumble Fighter, Seal Online, Shin Megami Tensei: Imagine, SubSpace (video game), Super Obama World, Syobon action, Teeworlds, Thang Online, Urban Terror, Utopia (online game), A World of My Own and Wurm Online.
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thydungeongal · 10 months ago
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Hey! If you don't mind a little game design question for you, do you prefer classed systems or classless? Personally I always find myself drawn to classed systems since they tend to give a stronger character identity of what they can do, but would love to hear your opinion!
I don't have a strong preference for one over the other, because I think they are both valid answers to the question of how to differentiate between different characters! As you mentioned, classes (and similar features like Skins, Playbooks, Professions, Careers) can provide a character with a strong archetype and if designed really well can also really tie them into the setting from the get-go. Having said that, they can often feel constricting, especially if the fiction and the mechanics aren't in harmony! In some cases it can lead to this weird design where new classes are allowed to proliferate because there are so many niches that need to be filled. Pathfinder 1e is a great example of this design: of course its roots are in D&D 3.5, but D&D 3.5 never went quite as hog wild with the proliferation of specific classes and alternate versions of those classes and so on and so forth. Which is to say, a class-based system absent coherent design goals can often end up as effectively being a weirdly designed classless system. (I know there are people out there who like Pathfinder 1e and the number of options it has, and I don't think they're wrong. I just think that type of design dilutes classes and puts the entire need for classes into question since they're no longer arguably fulfilling their role of providing a clear archetype and place in the setting.)
I think one role that classes fulfill very effectively in the context of cooperative action adventure games (the most ubiquitous genre of RPGs) is that they provide a clear method for niche protection as well as allowing for an intraparty metagame where each character seeks to fulfill a different role! However, if party balance is not a concern (or the idea of a party isn't even present) in the game, classes might not be necessary, but they can still act as like. Almost comeddia del arte style archetypes so each character's niche in terms of the narrative is still somewhat unique. This is how I look at Apocalypse World playbooks and Monsterhearts skins.
On the flip side, a classless system often gives players a lot of freedom over character creation, which is really cool, but without some structure or scaffolding it can easily lead into analysis paralysis. This is why I like classless systems that while relatively open when it comes to advancement provide the player with very clear discrete choices at character creation. For example, RuneQuest and Mutants in the Now and Gamma World 7e are all classless systems, but none of them overwhelm the player with too many choices. Like, in RuneQuest you don't just start spending skill points until you run out, your character has a set of skills determined by their culture and career that those points can be spent on! Conversely, Hero (as much as I love it) and GURPS commit the cardinal sin of simply giving the player a bunch of points and. Telling them to go at it. (Some versions of GURPS, like Dungeon Fantasy, effectively have class packages to help with character creation, which is basically what I just praises RuneQuest and Mutants in the Now for!)
Anyway I think there's also something to be said for games that don't have classes as such but also actually kind of do. Vampire: the Masquerade's clans are not as prescriptive as classes, but they effectively serve as a package that grants access to a small set of abilities. Or you could take an even wider view: comparing the different splats of Chronicles of Darkness to each other one could argue that Vampires are a class and Werewolves are a class and so on, because each of them unlocks very specific abilities. Heck, even though Eureka: Investigative Urban Fantasy explicitly doesn't have classes, it has multiple monster types straight out of the box, and arguably those all represent strong archetypes.
Anyway point being classes and classless design answer very different questions. If you want something that tries to go for a world sim approach I would generally advise against classes. Classes, however, are perfect for your party-based adventure games because it provides players with a quick way to gauge party balance, and even in some non-party based games they can provide an interesting means of making sure each character has a specific role in the narrative that is theirs.
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legionofmyth · 2 years ago
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MUTANT CHRONICLES 3E - Dark Legion
🎲 The Dark Legion rallies to the feet of the Dark Apostles. Fearless, relentless, and without hesitation, they charge over the battlefields, crushing all human opposition. #MutantChronicles #2d20 #TechnoFantasy #DieselPunk #TTRPG
Many of the creatures of the Mutant Chronicles Dark Legion are souls that have been corrupted, twisted, and enslaved by the Dark Symmetry and its technology. Some are more willing – creatures from dimensions of pain and war who allow the Symmetry to take them. In a sense, all are part of the Dark Soul, infused with its power and influence. They stand in the forefront, leading the Dark Legion into…
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haveyouplayedthisttrpg · 6 months ago
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500 polls summary
And now our 500th poll is over.
A game that stayed at the top for...every precedent summaries has lost its throne.
Here is a Summary of these 500 polls results (with some comparaisons to the 400th poll summary):
The 10 Most Known Games :
1 Call of Cthlju (3% never heard of) NEW
2 Pathfinder 2e (3,20%)
3 Cyberpunk (3.60%)
4 Shadowrun (8.30%)
5 Mage The Awakening (9.20%) NEW
6 GURPS (10.5%) NEW
7 Warhammer fantasy roleplaying (10.90%)
8 Dungeon World (13%)
9 Fate Core (13.10%)
10 Thirsty sword lesbian (13.50 %)
3 new game in this top : Call of Cthulhu, Mage the awakening, GURPS.
This means Mage the Ascension,Apocalypse world and Exalted are out of the Top 10
The 10 Most Played Games
1 Call of Cthulhu 43.50% NEW
2 Pathfinder 2e 42%
3 Monster of the Week 36.40 %
4 Chronicles of Darkness 34.70%
5 Fate Core 33.20%
6 The Quiet Year 31.70%
Below this line, the played part was not the majority on the poll
7 Dungeon World 30.60%
8 Shadowrun 30.40%
9 Blades in the Dark 28.60 %
9 Star Wars Edge of the Empire 28.60 %
10 Lancer 26,10%
One new game in the top Most Played : Call of Cthulhu who dethroned Pathfinder
Mutant and Masterminds is out the Top 10
The 10 Most Voted on Polls
1 Dallas The Television RPG 8013 votes
2 I'm sorry did you say street magic ? 1593
3 Wanderhome 1187
4 One HONK Before Midnight 1163
5 Fight Truck 1044
6 Chuubo's Marvelous Wish Granting Engine 1026
7 Buffy The Vampire Slayer RPG 995 NEW
8 The Quiet Year 953
9 Dialect 893
10 Mork Borg 890
Only one new game on the most voted top : Buffy the vampire slayer
Pathfinder is out of the top 10
Percentage of Games per Decade
2020s: 270 polls (+ 58), 54% ↑
2010s : 121 polls (+ 21), 24.2% ↓
2000s : 55 polls (+ 14), 11% ↑
1990s : 28 polls (+ 3), 5.6% ↓
1980s : 23 polls (+ 4), 4.6% ↓
1970s : 3 polls (+0), 0.6% ↓
Most Known Game from each Decade
1970s : Traveller 29.30% Never Heard of
1980s : Call of Cthulhu 3% NEW
1990s : Mage The Ascension 14.80%
2000s : Pathfinder 3.20%
2010s : Dungeon World 13%
2020s : Thirsty Sword Lesbians 13.50%
Some games have been dethroned ! Call of Cthulhu has become the game of the 80s instead of Cyberpunk
Will someone dethroned Pathfinder for the 2000s decade ?
Which country do most games comes from ? ( the arrows apply to the percentage, not the position)
1 USA : 310 polls (+ 64), 62% ↑
2 UK : 55 polls(+14), 11 % ↑
3 France (+1 ↓) ; Canada (+6 ↑) : 19 polls, 3.8%
4 Australia 14 polls (+5 ), 2.8% ↑
5 Unknown 12 polls (+3) 2.4% ↑
6 Italy(+0 ↓), Japan (+ 2 ↑) : 9 polls, 1.8%
7 Sweden : 8 polls (+0), 1.6% ↓
8 New Zealand/Aotearoa : 7 polls (+2), 1.4% ↑
9 Finland (+0 ) 5 polls, 1% ↓
10 Germany (+1 ↑) Spain (+0 ↓) , Scotland ( +0 ↓) : 4 polls, 0.8%
11 Phillipines (+0 ↓), Ireland (+2 ↑) 3 polls, 0.6%
12 Brazil (+0 ↓), Denmark (+0 ↓) : 2 polls, 0.4%
13 Bandgladesh (+0 ↓), Malta (+0 ↓), Malaysia (+0 ↓), Mexico (+0 ↓), Netherlands (+0 ↓), Norway (+0 ↓) , Russia (+0 ↓), Singapore (+0 ↓), Slovenia(+0 ↓), South Africa (+0 ↓), Trinidad (+1) : 1 poll, 0.2%
We discovered a game from 1 new country : Trinidad
Please continue submitting games from other countries, and check the unknown ones to see if you know where they're from. Don't hesitate to submit non translated games
Most Known Game per Country
Australia : Mausritter 34.70% Never Heard of
Bandladesh : Midnight in a Perfect World 95.20%
Brasil : CBR+PNK 54.40%
Canada : Monsterhearts 16.90%
Denmark : Red Rook Revolt : 89.10%
Finland : Lamentations of the Flame Princess 44%
France : In Nomine 60.20%
Germany : The Dark Eye 62.40%
Ireland : TWarhammer 40k Wrath and Glory 30.50% NEW
Italy : Fabula Ultima 43.10%
Japan : Ryuutama 52.30%
Malaysia : Lumen Ryder Core 79.20%
Malta : Flabbergasted 78.80%
Mexico : Nahual 81%
Netherland : Foul Play 72.30%
New Zealand / Aotearoa : Monster of the Week 15.20 %
Norway : Itras By 85.30%
Phillipines : Gubat Banwa 36.80%
Russia : Horror Movie World 89.90%
Scotland : Delve A Solo Map Drawing Game 46%
Singapore : Hearts of Wulin 63.90%
Slovenia : Ultraviolet Grasslands 59.50%
South Africa : Nihilation 93.90%
Spain : Eyes on the Price 63.90%
Sweden : Tales from the Loop 18.70%
Trinidad : Nielsenauts 95.20% NEW
United Kingdom : Warhammer fantasy 10.90%
USA : Call of Cthulhu 3% NEW
Unknown : Fellowship 45%
All the results and the submitted games can be found here
To submit a game, go here
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rolonoise · 7 years ago
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An update to Warzone: End of Days has been posted for Nephrite Games Patreon backers. There’s not too many of those right now, but I’m running a pretty niche operation.
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This is the second to last update. I can’t post previews of the most recent update - it wouldn’t be fair to backers.
My Patreon is here: https://www.patreon.com/nephritegames
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anewbiegm · 2 years ago
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End of an Era - Sort of.
We’re done...
After about 2 years of - mostly - weekly sessions, and 14,000+ experience points, we’ve finally finished Book 1 of the Mutant Chronicles Dark Symmetry campaign. 
We did take break part way through so that @thewenglishwarlock could run a fantastic 7th Sea campaign, but other than that, and the occasional one-shot for missing players, it’s been nothing but Mutant Chronicles for 2 years on a Saturday.
I have a poor habit of not keeping track of the start date of major RPG campaigns, despite a real desire to do so, I can’t say for certain, but looking through our Discord server it looks as if 13th June 2020 was the start.
This is the longest single campaign I’ve ever run, beating out the Dark Heresy campaign I initially created this blog to record. 
There’s been highs, and lows, mental scarring, and horrible injuries, and the character’s aren’t fairing too much better. 
I’m taking a break from GMing for a while, whilst one of the players runs a Forged in the Dark hack called Court of Blades. 
It’s going to be a nice change of pace to be playing for an extended period of time, but I know it won’t take too long to get the itch to start running Book 2 of the campaign.
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