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#played the Arkham games as well
bellshazes · 10 months
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could i ask the reasoning behind your dungeons and dragons dislike? is it with the format of the game, the general playerbase, the material, or something else? i dont play and i always think im missing context when i read your posts, but appreciate them nonetheless
haha so for specific context it's probably important to disclosed my first ever job was teaching board games & i did that for ten summers from age 14-24ish. so i have a particular exposure to/long-running beef with certain parts/aspects of the games industries which are both serious & well informed but also kind of inside jokes to some degree with my fellow GMing friends.
Wizards of the Coast have so many problems i don't know where to start, but the recent licensing changes suck for all the poor folk who have cared enough to try and fix their crappy system, a lot of the lore is racist, and I'm friends with MTG fans but not qualified to start explaining what the fuck is up with all that. but even disergarding that, D&D itself has gone through so many evolutions thru its editions that even hardcore fans will disupte which ones are good and which ones are total shit. (the intersection of "catholic priests who are intense about church canon" and "3.5E diehards" is really funny for instance, in my overly specific experience.)
but honestly my beef is that in the wake of the truly absurd and evil fearmongering of the stanic panic, generations of nerds have clung to D&D as the end all be all of TTRPGs to the point that total newbies are told it's a good entry point for the medium which ???? it's not ????
the only reason D&D is a good "first ttrpg" is because it's the most likely be something people you know already know how to play. it is a self-sustaining monster that gobbles up impressionable people curious about this weird, kind of cool hobby. and watching people homebrew D&D to be the game they wish they were playing in total opposition to the core, fundamental design principles of the system because they have been told it can be anything they imagine.... even when the mechanics hinder that. D&D was a dungeon crawler that took over the world, it's a combat game, it can be PLAYED narratively-focused but if that's what you want, you can do so much better i prommy. i think modding games (video or ttrpg) can be its own joy, but D&D isn't even particularly friendly to it without turning it into a different thing! & at that point, you're better served tweaking something else!
it is no individual person's fault. but please for the love of god play ltierally any other game: you can give your money to a passionate indie creator instead of WOTC, it will cost you less, you can work much less hard to get the gameplay you crave, there's something for everyone, there are less complex-to-start/explain systems, etc. noooooooo don't play d&d your so sexy lol <3 and here's beau @beeelderly's RPG training wheels doc for ideas on where to start!
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drrandombear · 1 year
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YEEEEEEEEEES IT IS DONE!
Heh so I got around to playing Arkham Asylum and you might be able to tell what my main priority was :]
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stairset · 8 months
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Watched the story for the new Suicide Squad game on Youtube and I gotta honest it was kinda complete dogshit. Like genuinely left a sour taste in my mouth when I was done.
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inkykeiji · 1 year
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okay but was the league of villains named after the league of shadows / league of assassins / league of villainy or was it named after league of legends
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masquenoire · 2 years
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PRE-ESTABLISHED RELATIONSHIP MEME 0.2
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“So you still refuse to talk. That’s okay, I’ve got all the time in the world and I’m sure my friend here can help loosen that stubborn tongue of yours...”
FRIENDSHIP.     childhood friends  /  work buddies or coworkers  /  family friends  /  friends with benefits  /  smoking buddies (or drinking buddies)  /  adventure buddies  /  fake friends  /  recently friends  /  party buddies  /  friendship of need  /  dying friendship  /  circumstantial friendship  /  partners in crime  /  old friendship  /  [ your muse ] is the good influence  /  [ your muse ] is the bad influence  /  [ my muse ] is the good influence  /  [ my muse ] is the bad influence  /  opposites attract  /  ride or die  /  frenemies  /  roommates or flatmates  /  penpals  /  exes to friends  /  enemies to friends  /  other
ROMANCE.     childhood sweethearts  /  [ your muse is mines ] childhood crush  /  [ my muse is yours ] childhood crush  /  exes  /  exes to lovers  /  forbidden lovers  /  highschool sweethearts  /  secret relationship  /  opposites attract  /  long distance  /  unrequited [ from your muses side ]  /  unrequited [ from my muses side ]  /  unrequited [ from both sides ]  /  skinny love  /  friends to lovers  /  enemies to lovers  /  spurious relationship  /  power couple  /  newly entered  /  soulmates [ metaphorical ]  /  soulmates  [ literal ]  /  awkward  /  turning toxic  /  toxic love  /  cheating [ on your muse ]  /  cheating [ with your muse ]  /  other
FAMILIAL.     siblings [ half ]  /  siblings [ step ]  /  [ my muse ] is an older sibling figure to your younger sibling figure  /  [ my muse ] is a younger sibling figure to your older sibling figure muse  /  [ my muse ] is a parental figure to yours  /  [ my muse ] is a child figure to your muse  /  guardian figure  /  legal guardian  /  adoptive child  /  foster child  /  [ your muse ] is taken under mines wing  /  [ my muse ] is taken under yours wing  /  other
ANTAGONISTIC.     dangerous to each other  /  dangerous to others  /  unpredictable  /  rivals  /  petty  /  developing into sexual or romantic tension  /  based off family matters  /  based of off circumstance  /  based of professional matters  /  based off misunderstanding or lies  /  conflict of ideology  /  betrayal  /  hero - villain dynamic  /  enemies  /  fight club  /  friends turned enemies  /  lovers turned enemies  /  exes turned enemies  /  other
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kaibaspuppy · 2 years
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uhmnndmsm. feeling Not Normal in this applebees this morning
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jasonsbruce · 1 month
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cannot stop thinking about: bruce wayne & john doe bruce wayne & jason todd
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21go-gay-today37 · 9 months
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16 h in arkham city (strong urge to beat up riddler!)
Easy mode, normal and now the + thing for normal, going to do the same on the hard mode (strong urge to beat up riddler!!!!)
Should I stop playing like this???? (strong urge to beat up riddler)
I should play arkham knight again so I can beat up nygma, see cute robots, be scared of the drill and feel bad for jason
Can I beat up Enigma in origins???? I might consider getting origins (strong urge to beat up not yet riddler)
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gothamcityneedsme · 1 year
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i can’t even like. fully explain just how much this part of the game fucking destroys me. i cant even begin to type analysis of it because i just. die. this is 9 minutes of me losing my goddamned mind as i watch this shit happen. legitimately one of the strongest scenes in gaming because it just punches you and then keeps punching.
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savanir · 4 months
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DP x DC prompt [3]
during one of the final psych evals at Arkham right before he gets to be released, the whole thing wrapped up so tidy, just a little relapse which involved a robbery. Getting sent back to Arkham, but he got to stay at the asylum so long that he no longer has to serve a prison sentence, score!
But during that eval his overseeing psychiatrist recommended him to have a change of scenery, some fresh non polluted air.
Riddler was rather convinced the guy was making this recommendation to everyone in Arkham in their own weird way to convince them to just leave Gotham and become someone else's problem. should he notify Batman about it somehow? nah, it’ll be more interesting to see how this is gonna turn out in the long run.
But can he leave the state? Can he even leave the city? he never really bothered to look into it, at least not legally, up until now if he felt he needed to leave for one of his plans he just did it.
Turns out he can, it’s a whole hassle and a half though, first a judge and then a probation officer and he’s pretty sure both were like “what the hell is this psychiatrist guy thinking!?” but at the same time, shrink probably knows what he’s doing (WRONG) so he’s allowed to go visit out of state family or whatever.
he had to wear this nice ankle monitor though, Wayne Enterprises™ tech, not overly bulky but still very present. real fancy, and a fun extra challenge heh.
now as for a good reason to leave New Jersey he’s going to need distant relatives, and he finds some, great grandpa walker also has a son, who had a son who had a daughter Madeline, who married some guy Jack Fenton, and she lives somewhere out in the boonies Illinois. great he’ll visit her.
far enough away in all sense of the word that there is no way she knows anything about him. it would be best to call her first though, be polite about it.
“hello, you have reached Fenton works, this is Maddie speaking” 
“Riddle me this-” ah whoops, habit, oh whatever, “we don’t share parents, but certainly a part of your life, from laughter to strife. Who am I?”
there is a pause …  he’s going to be a bit disappointed if she hangs up if he’s honest.
“cousins~” comes the cheery reply.
“correct! the name is Edward Nygma, we are distantly related you and I and well-”
“oh you simply must come visit!” 
well this was rather easy, perhaps a little too easy, but she lives in the midwest so maybe just going with whatever some guy says over the phone is normal there? stranger danger not really a thing in a small town where everyone knows everyone?
things start to make a little more sense once he gets there and he’s starting to think some things might run in the family. like a preference for the colour green and weird hyperfixations and genius bordering on insanity. Though that remains to be seen, Jack does not seem like a very bright light after his very enthusiastic welcome.
their kids however are observant and sharp. young Jasmine is wasting no time trying to psychoanalyze him. and the boy, Danny, he had not really meant to and he swears he’s sticking with calling the kid Danny so he wouldn’t seem overly familiar, but he might have called him little bird a couple times now.
but that’s all whatever, he’s playing nice here. and he doesn’t even have to worry about his eccentricities tripping him up because this place is insane.
There actually is a local teen vigilante active but he seems about as loved as he’s disliked. and the ghost boy’s enemies are basically all his own kind, which another crazy thing to now know about. ghost. they are real actually, how is Gotham not completely overrun? and how do they even work? and where do they keep coming from?
Edward might be getting a little sidetracked here. He had fully intended to sneakily get his next big game plan underway all the way out here, ankle monitor be damned. but he hasn’t made any progress at all.
Instead he’s been listening to Madeline and Jack to maybe figure out what the deal is with these ectoplasmic entities, he has to know, at this point he might go crazier if he doesn’t. 
He’s making Jasmine promise him not to get her doctorate in Gotham, he’s going back and forth with space riddles with Danny.
so yeah the whole thing kinda just became a vacation, maybe the psychiatrist had the right idea after all? hmm nah, probably not. but this is fun. He’s thinking about recommending this place to some of the others.
It's different enough to get the vacation feel, but enough crazy shit happens to make it all feel like home.
it is not until Maddie wants to talk with him about potentially switching the position of godfather of Danny to him rather than some weird rich friend of theirs that Edward realizes he might have lost the plot somewhere
Apparently the little bird basically begged them with a powerpoint presentation on how he likes Edward so much more than that Vladimir guy. 
And honestly, the fellow sounds like a Dracula Lutho so even if it’s kinda sad Edward can understand why he’d be considered a better option. Even if the guy has more money and a huge company that makes him said money. And it’s not like the Fentons know about his Riddler activities.
Thinking it over, Edward does think that Danny would like Gotham and Wayne has that space program thing right? The kid is definitely smart enough for that (Nygma certified), and yeah Edward does quite like their space themed back and forth. So, fuck it, why not, what is the worst that could happen?
He doubts Maddie and Jack are gonna kick it any time soon anyway out here in the boonies, it’s just a title thing, a stamp of approval or something.
he should have known he was going to eat those words later… he had this whole beautifully elaborate trap set up for the whole Batclan, and he was just getting to the good part when his phone went off.
Had to put the whole thing on pause cause that particular contact wasn’t gonna get ignored. He did promise to be available.
If the whole thing he had planned now went tits up he could at the very least laugh later at the reactions of the bats as he told them to “hold up one second, I have to take this.” while they were all in various perilous positions. 
Sadly he did have to go, he had a very distressed godson to pick up.
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bluerosefox · 9 months
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A Fair Warning
It was only a matter of time, and a long awaited and well deserved comeuppance, when Joker tried to hurt the wrong person or people.
Not everyone was going to play his games like 'Batsy' does. Not everyone will hesitate or let him live should he put his hands on someone to hurt them. Not everyone will believe Arkham could 'fix' him, he just needed more time and help.
No.
This time Joker bit off more than he could chew when he kidnapped the newly hired Arkham psychiatrist Jasmine Fenton (and he had plans, so many plans, for her. With her mixture of Harley's mind and her looks matching Gordon's daughter would sure to cause some chaos and pain in memories) and the girl's visiting sister Danielle 'Ellie' (and did he laugh when he noticed the 'Wayne' adoptive looks the girl had, on the fun he'll have, maybe he'll beat her the way he beat the second Robin just for funzie's, it'll no doubt upset Batman) from Jasmine's apartment.
He had plans to keep the Bats guessing where he was and by the time they reach him it'll be far to late for them to save either of the two girls, he had just sent the little video he taped to the Bats and the police to get the ball rolling...
So...
So why did a shiver run down his spine for the first time in years when they both looked unafraid (it was their eyes that made him shiver, a look of already dead yet somehow alive, something he never seen before. He's seen the light fade from people's eyes before yes, he's even laughed as he watch people desperately cling onto life only for it to fade into nothing as they took a final breath but never have he seen someone, something alive yet dead at the same time before. It, their eyes, held a natural yet unnatural sense as they stared at him, stared at everything that made him Joker and it unnerved him), honestly they looked very bored, and one of them (the youngest of the two, and the one with more of the look of death than life in their eyes) said with a chill tune in their tone.
"Last chance to back out of this Freakshows Reject. You wont like what'll be waiting for you."
The tone alone was enough to send another bone deep chill down Joker's spine.
But instead of listening to his natural instincts, the deep inkling of run blaring at him, Joker merely placed a grin on his face, ignoring the strain he felt from doing so, and said as nastily as he could in order to scare the two girls (BOTH OF THEM STILL LOOKED BORED WITH HIM?!?! Not even a twitch of fear!)
"OH? And pray tell what is awaiting little ol' me hum?"
His mocking question got a wide feral grin from the smaller girl, a grin with sharp teeth and iris eyes beginning to bleed slowly from sky blue to neon green with each second he stared at her and he barely stopped himself from jumping in his spot when Jasmine answered his question.
"Your end."
-x-x-
By the time the Bats get to the warehouse Joker had taken Dr. Jasmine 'Jazz' Fenton and Danielle 'Ellie' Fenton they were prepared for anything and everything to go wrong. As much as they held the tiniest bit of hope that the two young women were still okay they knew better than to really do, this was the Joker that had them after all.
They had manged to narrow down his location much quicker than normal when they gotten Joker's first video and his little 'game' he was setting the Bats on, most locations he gave them were going to be red herrings or traps to keep them busy and it would had worked. Batman and the others would had been searching for hours for even a hint of the clue of where the Joker and his hostages were actually being kept.
It was nearly, not really, a shame all of Joker's plans went to waste when Red Hood had stumbled onto something when scooping out Jasmine's apartment with Red Robin.
You see, not only were they looking for clues at first but something about the apartment Jasmine rented seemed off, Red Robin noticed it first and called in back up encase there was more to oldest Fenton than what they could dig up (oldest daughter of Dr's. Jackson and Madeline Fenton, grew up in a small Illinois town, straight A student and a goal to become a psychologist, has two younger siblings, etc etc) and their suspension raised up more when the moment Red Hood entered the apartment and seemed to freeze for a moment.
Red Hood couldn't really explain it but he said it felt like something was... strange. Not evil bad danger strange but it felt familiar? Like he was a kid again on the streets and had walked into someone else's territory but knew the person wouldn't be too much of a hardass about it as long as he didn't stur up trouble or disrespect. A kind of... as long as you don't fuck around you won't find out feeling.
It was because of this feeling that Jason had manged to stumble across something in the room, his instincts telling him there was more to it, and they had discovered a clunky old custom PDA hidden away in a false floorboard in the office room. Thankfully Red Robin, was there in person because the old thing apparently had a rather ingenious firewall to keep others (aka Hackers) OUT but it did nothing against someone who held the main thing.
But still it took Red Robin almost frying the damn thing to get to open up, turns out the ghost and star stickers on the PDA was a rather large hint of the pass code. Once Red Robin was in the PDA he noticed some rather interesting files, one of them labeled "Gremlin Tracking" with a tiny green blob with red eyes and a green outlined star as the icons.
Curiosity taking a hold on the most curious of the Bats he opened it up, hoping it would need another password, and watched as the screen split into two maps, one was... strange, there was no land marks or anything but the star icon seemed to be right in the middle of wherever it was and the only hint of anything was the name "baby brother" and the map labeled as IR.
The other one showed an above map of Gotham, before zooming into the city, heading towards some abandoned warehouses Red Robin knew of and stopped right at one. This was the green blob icon, the short abbreviation for Gotham in the corner of the map, and the name for the icon was 'baby sister'
Red Robin immediately got onto coms to tell the others of what apparently was a tracker for Jasmine's younger siblings. Some questioned why the young woman had trackers on her siblings, though some of the others snarked back that "oh didn't know keeping trackers on each other wasn't normal. Mind if I loose the one you got on me than?"
After a quick sweep into the warehouses camera feeds, the very few up that could be accessed, done by Oracle they quickly discovered that yes the tracking on the younger girl of the two, Danielle Fenton, was correct and that was where they and Joker were at.
Despite this, Batman decided that in order to make sure Joker didn't have suspicion that they already know his actual location he made sure to send a few of the others to the fake locations.
So here they were now, staking out the warehouse where they could see a few of the Jokers goons walking around and looking for a way into the building without alerting any of them. As they talked low into coms, Robin mentioning a possible way in for Red Robin by how small it was, Red Robin hissing back a "just because you got a growth spurt doesn't mean you can poke fun at my height you little-"
"Wait!" Red Hood suddenly hissed shouted, his tone startling the rest of them and they all turned their heads to him. Batman made a quick and harsh grunt as a way to say "report."
Under his helmet Jason's eyes were wide and wild. He could feel something, something huge was on the rise, like something was out of sight but the energy of it was felt.
And if Jason could feel it from his spot, the Jokers goons all felt the same thing from the way they all dropped their weapons, turned toward the warehouse and looked ready to bolt like scared animals.
Jason opened his mouth to explain but fell silent when the feeling suddenly popped. Whatever was causing the feeling was here and like the calm before the storm he could only watch as the first drop of rain fall.
The next thing they know, was the noise and the screaming.
It was inhuman, a mixture of noise and sounds to hard to explain. The closest they could explain was a thousand voices coming in all at once mixing with radio static that kept changing volume so only few words could be even hinted at, and the angry cawing of crows along with the flapping of their wings as they took flight. The noise was so bad that many who heard it nearly ripped their coms out, or covered their ears. Thankfully it only lasted a few seconds.
Then, the air itself shifted. It felt like the coldest of winter nights and bone chilling shivers ran down their bodies for a moment. The air was suddenly that sharp cold that hurt to breathe sometimes.
The goons surrounding the warehouse fled in fear. Many scrambling to get far, far away from whatever was happening. If they felt even a fraction of what Jason could feel, he could understand. He honestly felt like a small animal cornered by a predator and there was no escape.
Then just as suddenly as it happened, everything shifted again. The noise of Gotham returned to normal, cars honking, a stray cat hissing or a dog barking, police sirens in the distance, hissing steam from a nearby factory. The air went from winter cold to a chill mid winter harbor feel now.
Once everyone registered what had just happened and not wanting to waste anymore time they bolted towards the warehouse, cautious and alert in case they needed to fight. Batman went in first, quickly making his way to the area he knew Joker would be with the Fenton sisters and wondered just what the fuck was that? Did Joker do something? Was he messing with things outside of his usual MO?!
He walked into the room and stopped.
There was nothing.
The room was in fact the room Joker had used to record his first message to them, the layout was correct and the evidence of two people who had been tied up were still there as well, ropes that weren't cut sitting on them, a lone lamp light above shining down from above no doubt to emphasize the two girls were meant to be the 'stars' of Jokers latest show. Thing was, the two weren't there despite the fact Oracle swore she could see them a few mins ago from a camera set up in the room, she would later explain that she heard the noise as well and that all her tech had glitched hard.
The only other thing in the room was, sitting innocently on one of the chairs was a green sticky note and on a tiny pillow was a tiny sickly green orb with hints of purple, white, and red swirling in it.
A note they would later read the following message written on it after carefully examining it over.
'Joker learned not to touch what is mine to protect. Sorry not sorry, but hey one less killer clown and he was warned not my fault he didn't take it seriously... The massive amount of souls wanting to rip apart the Joker's soul into nothing was quite a sight to be honest.
They were so ruthless. Best not mess with the vengeful dead am I right?
PS. I left a tiny gift for Jason Todd aka Robin Two. It's the tiniest piece of Joker's soul left over after everyone else got done. He can finish it off since he's a reverent and all, and well they need their revenge filled in order to peacefully move on later or else they'll be stuck forever in a loop of madness and revenge. So yeah. Hope he likes the gift.'
D.P.'
It took Jason less than a second after those words were spoken out to reach for the orb, ignoring the cautious and alarmed cries of the others, and could feel deep, deep, deep in his own soul the absolute pure weeping joy as he threw the orb onto the floor, the bottom shattering thus it didn't roll away and stomped hard with his reinforced boots. Crushing the broken orb into more pieces and if one listened closely they could hear the pure screaming terror that came from it.
And Jason for the first time in years felt his rage finally leave him.
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ollies-moving-castle · 5 months
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so it’s agreed that Tim and Bern adopted that cat we saw in their cover art right? Right but anyway
Tim doesn’t really feel true happiness and contentness often he always has something else in his mind he’s always doing thing he doesn’t just stop and take in the moment often
EXCEPT
when he comes home to his murder boat from a long grueling boring night of patrol to find Bernard either
a. Testing out a new recipe determined to get it right before he goes to bed (it’s 4 am)
b. Playing video games waiting for tim to get back as cover art cat lays happily purring in his lap as he fights off sleep
c. Is passed out in the couch when he tried to wait up for Tim but finals all nighter studying finally caught up to him and he fell asleep
but either way these are some of the only moments Tim puts away his mind and just takes a moment to soak it all in he brings Bernard to bed (and the cat) puts in a dumb movie to wind Bernard and him down (or just him depending on the situation) so they can actually sleep and just takes a moment to admire his wonderful boyfriend he almost never got to have but is sure as shit grateful he did get to have him
and their weird cat that just showed up one day that keeps bringing Tim slightly worrying items and dead fish as gifts
what are the slightly worrying items you ask?
well babes let me tell you
Small rock with what seemed to be blood (turned out the be a odd mixture of cranberry juice and some form of mutated melted ice cream)
small bird not native to America
but bird that was alive and seemed to be just chill with it
Jason’s favorite cooking knife (cat has never met Jason)
jasons favorite murder knife (cat still hasn’t met Jason)
tuft of fur if unidentifiable animal (Tim put it through extensive testing)
scarecrows mask when scarecrow was in Arkham
dead fish
dead fish but smaller
dead fish that seemed to have swallowed 17 pounds of rocks
Bruce’s batarang
another cat
a piece of Bruce’s cap
scalpel
syringe
joker gas canister (full)
joker gas canister (empty)
and many others but it’s 3 am for me rn and I’ve run out of things
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i-cant-sing · 8 months
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Hmmm I could get tired over any fandom but.... batfam???? Yall would never see me tired of talking about them.
Like think just how absolutely batshit crazy they'd go if reader fractures her limb or something. Maybe reader like slips off the stairs or falls from a swing or something, and the batfam- they have to watch it all happen in slow motion, and nothing- there's absolutely nothing they can do to help you. It's scarring for Dick to watch the color drain from your face as you drip to the ground. It's scarring for Jason to hear the nasty crack as your bone bends in an ugly handle. It's scarring for Tim to hear you scream in pain. It's scarring for Damian to see the blood pour out of your body. And it's oh so heart wrenching for Bruce to hear you cry into his chest as he carries you to Alfred to get your cast done.... how hopeless he felt, unable to soothe your pain.
But things only seem to go even more downhill from there. As you recover, the family has silently decided to double down on their paranoia and be even more coddling and protective of you. You wanna walk down the stairs? Nope, here comes big bro Jason to hold your hand- or better yet, carry you around in his arms. Why risk you even tripping over air?
Wanna get something from the top shelf? Stand back, dont need the shelf or something heavy falling over your head and cracking your skull open. Let Dick pull the cookie jar down for you- but why are you even eating cookies this late???? You need to get some healthy nutrients in you, lest you should have weak frail bones. Heres your broccoli.
Wanna play video games or go on socials? Well, no more! Dont need you getting influenced by the violent storylines and bad news from around the world- Tim wouldnt your mental health to be affected. If you really want, you can use his laptop... under his supervision.
What the fuck do you think youre doing staying up past your bedtime? What do you mean youre too old to have a bedtime???? Get your ass back in bed before Damian drags you back like a gremlin and REMINDS you of the bedtime he has set for YOU, because he doesnt need you becoming an insomniac and turning insane. He will not be the one to bust you out of Arkham asylum (he absolutely would, but hed be complaining all the way) just because you decided you didnt need your 10 hours of sleep!
Wanna go to your therapist? Well, you cant cause he suddenly moved far away and every other therapist in gotham is a maniac in disguise. Bruce doesnt get why you cant just talk to him about your feelings??? Dont you trust him? Your dear father, the very man whod hold you in his arms and shield you from the scary lightening when you were young? The very man who you would ramble on to about everything and anything, including tattling on Damian locking you in his room and throwing a tantrum when Jason took you away when you were all kids? You can tell him anything sweetie, even if you wanna bitch about the batfam... it'll hurt a bit, but hed be okay (absolutely has big sad eyes when you tell him how everyones just too suffocating for you and you wanna leave them)
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101maverick · 3 months
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how would dick grayson react to his gf acting possessive towards him out of jealousy in front of a super villain flirting with him. sort of like the reader telling the villain “cut to the chase or I’ll cut your throat” while they’re interrogating the villain
A/n: Okkk we're going strong with the Dick asks! This one is very original :)) lemme see what I can do for u >:)
word count: 911
You, Me, and the Moonlight
Your eye twitches compulsively. You don't know if the sound that's itching to escape from your throat is an exasperated sigh or something suspiciously akin to a growl.
What was supposed to be a relatively normal patrol, with the usual shtick of stopping muggers and the occasional gang dispute, had quickly turned into you and Dick dealing with a Poison Ivy.
Thanks to one of Wayne Enterprises' new unreleased gadgets, a.k.a. one of Batman's new toys, the plant-maniac is currently tied up inside of the warehouse she had been planning on transforming into a home-base for her infesting plants.
Nightwing is currently interrogating her while you watch from the shadows of the rafters. Operating in the dark is always best in these kinds of situations, while dealing with this kind of people. Poison Ivy is notorious for her ability to hypnotise, so it's optimal that she find out of your presence only if need be.
Plus, her mind-control perfume has no hope of working on Nightwing while he's got his air-filtering mask on, and he strategically put the chair she's tied to in front of a mirror conveniently already present on the scene, to make sure to react readily to any attempts of escape.
Nightwing stands in front of her, still and stoic. Despite the lack of cape and the electric blue of his costume, years of being the Batman's sidekick are evident in how effective he is in the intimidation department. His voice is cold and authoritative as he questions the woman in front of him.
“Ivy. Who helped you get out of Arkham?”
Poison Ivy just giggles, responding to his looming stance by slightly tilting her head downwards to better bat her eyelashes at him, her voice sultry as she responds. “Can’t a woman do things by herself, Nightwing?”
From where you are perched, you can see the line of his back tense with well-concealed frustration. “I know you had help, Ivy, there’s no use denying that. Now I’ll ask again,” he leans forward, coming face to face with her, “Who helped you?”
You stalk your way over to a more advantageous view point, steps muffled and careful as you manoeuvre on the support beams. From your new position, you're able to make out the mischievous way her lips curl as she responds. "Let me out of these restraints and I'll tell you without a problem."
Another deflection. Dick's face is obscured by both the domino and the mask, but you can still read his mounting annoyance in the way his hand twitches at his side, a tell-tale sign he's refraining from clenching it into a fist.
Before he can respond, though, Poison Ivy speaks again.
"You've grown up to be such a handsome man, Nightwing, why don't you take that mask off so I can see you better? After all, we have quite the long history don't we?" And wow if you didn't want to bash her face in at the looks she was giving him before you sure as hell want to do so now.
You know it's a tactic meant to make Nightwing uncomfortable in the hopes of making him loose his footing, but you can't just stand aside and let this downright witch play her mind games however long she pleases.
Your boyfriend is quick to move his face away from your prisoner, taking a step back, and you choose that moment to drop down from the shadows of the warehouse roof right in front of her.
You land almost upright, and unsheathe a dagger from your side in one smooth motion as you turn to stare Ivy right in the face.
"Cut to the chase, Ivy. And don't even think of saying something like that again or I'll cut your throat, and you know I'm not bluffing." 634
Ivy's expression turns downright sour, and as she grumbles under her breath before reluctantly spouting off the needed information you feel vindictiveness making a home in your chest, and damn if that doesn't feel pleasant.
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Being able to finally rest after a night of chasing, interrogating and arresting villains feels like heaven on earth, and as you flop down face-first on your bed you're extremely grateful for the fact you and Dick decided to splurge on your mattress.
A smile upturns the corners of your lips as you feel your boyfriend lay beside you, and you stay pliant sa you let him snake an arm around your waist and roll you over to face him.
His breath fans over your face as he whispers in the moonlit silence of your shared bedroom. "Thanks for earlier, with Ivy."
At that, you open your eyes and find him staring right into yours.
"Can't let a creep talk to my man like that, can I?" You let out a low chuckle.
In the low light, it takes a while for your eyesight to adjust, and his features slowly come into focus.
As you keep holding each others' gaze, you drop the humour.
"I'll always protect you, Dick," You whisper while bringing your hand up to cradle the side of his face, fingers tangling in the hair at the base of his neck. His eyes sparkle in the almost-dark of the Blüdhaven night. "Just like you protect me."
You wonder how many vulnerable moments just you, Dick and the moonlight are witness to.
Laying there, each of you in the other's gentle embrace, you hope there'll be many more.
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A/n: This was fun! I can't decide if it feels a bit rushed, but I'm still happy with the result :) Fun fact! While I was working on this ask I got another ask that's basically the reverse of this lol, where it's Dick getting jealous because a villain is flirting with reader😂 If you like my work, please consider reblogging and checking out my other works through the master list in my pinned post<3
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jasonswh0rre · 6 months
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The Psychological Analysis of Jason Todd
I am a psych major, and my professor is allowing us to make an analysis of any character of our choice, so I figured who better to write then Jason Todd. This was very fun to write and I very much enjoyed rewatching Batman: Arkham Knight. Please enjoy. ☁️ Warning(s): Trigger Warning for Trauma, Mental Health Content, Violence, Graphic Imagery, Spoiler(s)☁️ Word Count: 2.6k ☁️: Authors Note: I am working on fanfics, more headcanons for Arkham Jason, unfortunately I am busy with classes, assignments and deadlines. I will try to be punctual but it may take time. Thank you for your understanding.
Introduction 
Jason Todd is the secondary villain in Batman: Arkham Knight, which has the same moniker. He is the second Robin and Bruce Wayne's adoptive son.
Jason Peter Todd was born in the slums of Gotham City to two drug-addicted parents, who would eventually try to settle a debt they had by giving Jason away when he was a baby. Jason received no parental figure to help guide him, leading him to petty crimes such as theft to nourish his survival. Jason is a character who takes what he needs if it means prolonging his survival; his lack of a parental figure leads him to an identity crisis between longing for a parental figure and convincing himself he is better off without one. When the simple truth is that every human needs a mother and a father, we respond positively to a nurturing environment, and through early adolescence, our brains crave the structure needed to build us into well-rounded adults. 
At fifteen, Jason inadvertently met Batman while committing robbery when Batman was fighting Gotham's notorious supervillain, The Joker. Believing Batman is in trouble, Jason jumps between pushing the hero from harm's way. Despite life's misfortunes, Jason possesses a remarkable code of morality enough to want to save someone. Jason, attempting to rid Joker of his breath, aims a pistol at the clown and, before firing, is knocked out of his hands by Batman's batarang. Unfortunately for him, Joker would leave Jason with a cryptic message, one for the young man to head.
Jason would later be apprehended and taken into custody in the back of a police car by Batman after Batman retrieved his gun and stolen money. However, rather than being charged, Jason receives a blessing through a Wayne Industries project that helped troubled teens; through the program, Jason was able to turn his life around. All attract the man who helped Jason find a new purpose: Bruce Wayne. Months after being released, Batman appeared in Jason's dorm, again offering Jason another opportunity. 
2nd Robin and Kidnapping
Taking Jason in as his ward as well as dubbing him Robin after Dick Grayson, Jason sought justice and enjoyed being a hero. Like the previous Robin, he showed a keen aptitude for it; unlike his predecessor, he possessed a fiery temper and willingness for more lethal force. While Jason's temper is directed towards the criminals that harm the innocents, Batman views this as inexcusable, fearing the day that Jason will kill instead of reprimanding. 
In the most twisted sense of irony, Jason's morality inevitably becomes his downfall. The Joker has blown up a school with kindergarteners; this leads to Jason's resolve that Joker needs to die. Knowing that Bruce would try to stop him, Jason abandons his comms and tracker so he can kill Joker. However, it is a trap, and Joker ambushes Jason. Jason was kept in a wheelchair, bonded by barbed wire that kept Jason leaning hunched over in excruciating pain. Throughout his pain, Jason's mind remained still; he was confident that Batman would find him; his sheer will at the beginning of his torture is, with all honesty, remarkable as Joker has been known for his mental abuse and mind games he plays with his victims including his sidekick, Harley Quinn. 
In the six months of his torture, Jason's unwavering mental resolve was slowly crippling as Joker had wanted; throughout the game, Jason's voice mixed with crippling fear and small doubts about Batman coming. The Joker feeds into his doubts by showing him a photo of Batman with his replacement, Tim Drake. This leaves Jason troubled as he slowly loses hope for Batman. 
The last act of Jason's torture involved a video sent to Batman via The Joker of Jason, who has undergone all his brainwashing; in the video, Jason is sitting down in a chair; he is not chained, barbed, handcuffed, or kept sitting still in any way by all means Jason could easily walk away. This is a significant and crucial part of Jason's torture as it symbolizes just how much mental anguish and emotional exhaustion Jason went through to the point that he no longer had a yearning for freedom—making him downright timid and submissive towards Joker enough to out Batman's identity when asked by the latter. This results in Joker shooting Jason point-blank in the chest, as Joker "never could stand a tattletale." However, this was only a ploy to make Batman believe Jason is genuinely dead.
On the contrary, Jason was kept alive for another year, endeavoring more torture, mistreatment, and malnourishment. Harley Quinn did the final touches of Jason's emotional and mental brainwashing; a former psychiatrist who manipulated Jason into believing that Batman was the cause of his anguish and his pain was his doing; she did this long enough, even punishing Jason by waterboarding him and electrocuting him when he refused to say Batman, indicating he still had some level of awareness of who was torturing him. 
However, once Harley could get Jason to say Batman's name, Jason was drugged and beaten by two prisoners dressed like Batman; he was given a gun by The Joker and was ordered to kill them. Jason's resolve and humanity were a cord, still entrenched in him before Harley convinced him further, snapping his humanity and getting him to shoot the two dressed-up prisoners dead.
During the riots of Arkham Asylum, The Joker paid mercenary Deathstroke to keep Jason there and shoot him if he escaped. However, Jason convinces Deathstroke that Joker will not keep his promise and that if he helps, Jason will triple whatever Joker plans to pay. Accepting the offer, Deathstroke assists Jason in escaping, stealing a helicopter, and flying to Wayne Industries. Jason steals millions of dollars from his former guardian. Ironically, crossing paths with Tim Drake, who assumes Todd to be Deathstroke's sidekick, when Jason's ankle is caught between Tim's grappling hook, Jason cuts the cord, allowing Tim to fall when suggested by Deathstroke that killing Robin would bode well for them with the Dark Knight. Jason Coldy says that if he dies in a fall like that, Batman needs to pick his sidekicks better. 
Jason's psyche has been torn and scattered, leaving him a hollowed carving with a mocking J branding etched onto his face, from birth his eyes were already met with darkness, born to parents who never showed him recognition, let alone love, and through the Wayne Industries Project and his adoption by Bruce his eyes were wide, and remarkably hopeful, to be free of the weight of Gotham's misfortunes finally; those eyes that looked with gleam forced shut until he saw nothing but blackness.
Arkham Knight's Birth
Jason adopts a new persona built on the pain and suffering in the wake of his escape from Joker. He feels betrayed by the one person he only had in the world and wants vengeance. Jason works alongside Scarecrow, one of Batman's enemies. The two begin a plan on Halloween to take Gotham and Batman's legacy along with it. Jason gathers all Batman's enemies to join, assembling a militia with Deathstroke. While working with each other, Scarecrow "tests" his fear toxin on the young man, sending him on a psychological spiral. One of his more apparent fears is the Joker, who can be found near, in the background, or standing right in front of him laughing and mocking him, but beyond the clown prince of crime's appearance, Jason also sees his replacement, Tim Drake, and "fights" him.
The fight has Jason severely outnumbered in the beginning, with Tim succeeding, even using his staff to choke Jason, forcing him to the ground as the Jokers around him laugh. Further into the fear toxin, Jason appears in front of Wayne Manor, where he throws down his helmet and says the following: "Someplace warm, someplace safe, someplace where I'm needed, someplace where I'm loved," Joker once again appears in front of him laughing and mocking him on whether he even deserves it, this is Jason's internal struggle in a manifested form of the person who caused him harm, of the person who convinced him from the start that he was alone and would not be saved. Jason is mischaracterized as always being angry or standoffish, but anger has more truth than any lie detector can scoop. Jason feels this anger is not just because of some personality trait; anger is his cry out, and he's shouting to be seen and loved. This is most likely due to being tortured at 15 or so, which, despite the fact that at the time of Arkham Knight, he was in his early 20s, his mental age was regressed to the age when he was captured. This makes Jason appear at first glance as someone emotional, cocky, and arrogant. He values safety and love; he doesn't want to be on his guard 24/7, but he's grown up in an environment where letting your guard down gets you killed. He follows Joker into Wayne Manor, where he sees Bruce; suddenly, several versions of Batman appear in the room. They beat him and told him they never wanted a partner or even a son. This is a conflict that has always waged war in Jason's mind. Jason's biological father attempted to give him up and then belittled him when he explained that Jason's worth was so low that he couldn't even leave him; he has low self-esteem that he internalizes into rage in the way that he fights to prove his strength. 
This is why Jason has a strong attachment to Bruce/Batman it maybe due to an underlying desire to seek his approval especially by the time when he adopts him. Bruce gives him everything he could ask for and anything he could think of, and Batman gives him a purpose. Ironically, this is still the case despite Bruce himself having an avoidant attachment style. 
Conclusion and Diagnosis
Jason Todd's character in "Batman: Arkham Knight" exhibits a complex interplay of psychological factors that align with the diagnostic criteria for Borderline Personality Disorder (BPD). One prominent feature of BPD is emotional dysregulation, characterized by intense and rapidly shifting emotions. Jason displays various emotions throughout the game, from anger and hostility to vulnerability and despair. His reactions often appear exaggerated or disproportionate to the situation, indicating difficulty regulating his emotional responses.
Furthermore, Jason's sense of identity is notably unstable, which is another hallmark feature of BPD. Having grown up in a dysfunctional environment with absent parents, Jason lacks a stable sense of self and struggles to define his identity. This is evident in his adoption of various personas, including Robin, the Arkham Knight, and, later, the Red Hood. His shifting identities reflect a profound inner conflict and a desperate search for validation and purpose. Jason's interpersonal relationships also reflect the interpersonal instability characteristic of BPD. He forms intense and unstable attachments to figures such as Batman, vacillating between admiration and resentment. His interactions with other characters are marked by rapid shifts in perception, alternating between idealization and devaluation. For example, while Jason initially idolizes Batman as a mentor and father figure, his feelings of betrayal and abandonment lead to resentment and hostility towards him.
Moreover, Jason exhibits self-destructive behaviors as a coping mechanism for his emotional pain, another hallmark of BPD. He engages in reckless actions, disregarding his safety to seek vengeance against those he perceives as enemies. His confrontations with adversaries are often fueled by a desire for self-assertion and control, masking more profound feelings of emptiness and despair.
Underlying Jason's behaviors is a pervasive fear of abandonment, stemming from his traumatic upbringing and experiences of betrayal. This fear drives his desperate attempts to maintain connections with others, even as he pushes them away with his volatile and unpredictable behavior. Jason's fear of abandonment manifests in his interactions with Batman and the Bat family, where he oscillates between seeking their approval and rejecting their authority.
Jason Todd's character in "Batman: Arkham Knight" embodies many of the core features of Borderline Personality Disorder, including emotional dysregulation, identity disturbance, interpersonal instability, self-destructive behaviors, and a fear of abandonment. By analyzing his actions, relationships, and psychological struggles within the context of the game's narrative, it becomes apparent that Jason's character aligns closely with the diagnostic criteria for BPD, providing a compelling framework for understanding his complex and multifaceted personality.
Besides indicating various symptoms of BPD, I would also consider diagnosing Jason with Complex Post post-traumatic stress Disorder (C-PTSD). Given Jason's background of severe trauma, including childhood abuse, neglect, and prolonged torture at the hands of the Joker, it's worth considering Complex PTSD. C-PTSD typically develops in response to chronic trauma and is characterized by symptoms such as emotional dysregulation, disturbed self-concept, difficulties in relationships, and a persistent sense of threat. I would include diagnosing Jason with Major Depressive Disorder (MDD): Jason's experiences of profound loss, trauma, and betrayal may contribute to symptoms of depression, such as feelings of hopelessness, worthlessness, and a loss of interest in activities. His struggles with emotional regulation and chronic feelings of emptiness could also align with depressive symptoms. Following my diagnosis, I am also inclined to believe he suffers from attachment disorders; given Jason's tumultuous upbringing and experiences and a multitude of parental figures involving neglect and abandonment, it's possible that he may have developed attachment-related difficulties. This could manifest in insecure attachment styles, fear of abandonment, and challenges in forming and maintaining healthy relationships. 
Furthermore, I would consider Antisocial Personality Disorder (ASPD): While Jason displays empathy and compassion at times, his willingness to engage in morally questionable or violent behavior, as well as his disregard for societal norms and rules, may align with some features of ASPD. However, his capacity for genuine care and loyalty makes this disorder out of sorts with his character.
Lastly, Post-Traumatic Embitterment Disorder (PTED): PTED is a proposed diagnostic category characterized by intense feelings of injustice, betrayal, and embitterment following a traumatic event or series of events. Jason's experiences of betrayal and abandonment, particularly by Batman and the Joker, may resonate with the symptoms of PTED. 
In conclusion, the character of Jason Todd in "Batman: Arkham Knight" presents a compelling portrayal of psychological complexity shaped by a tumultuous history of trauma, betrayal, and profound loss. Through a comprehensive analysis of his experiences and behaviors throughout the game, it becomes evident that Jason embodies many psychological struggles, warranting consideration for various diagnostic possibilities. Borderline Personality Disorder (BPD) emerges as a primary candidate, given Jason's emotional volatility, identity disturbances, and interpersonal difficulties. His tumultuous relationships, intense fear of abandonment, and self-destructive tendencies align closely with the diagnostic criteria for BPD. Furthermore, Complex Post-Traumatic Stress Disorder (C-PTSD) offers another lens through which to understand Jason's psychological profile, considering his history of chronic trauma and its pervasive impact on his functioning.
Additionally, Major Depressive Disorder (MDD) may contribute to Jason's experiences of profound despair, hopelessness, and emotional emptiness. His struggles with attachment-related difficulties suggest the possibility of underlying attachment disorders stemming from his early experiences of neglect and abandonment.
While Antisocial Personality Disorder (ASPD) and Post-Traumatic Embitterment Disorder (PTED) offer alternative perspectives, they may not fully capture the complexity of Jason's character, given his capacity for empathy and genuine care, despite his propensity for morally questionable behavior.
In essence, Jason Todd's character in "Batman: Arkham Knight" is a poignant exploration of the human psyche's intricacies, illustrating the profound impact of trauma on identity, relationships, and emotional well-being. By delving into his psychological struggles within the context of the game's narrative, we gain valuable insights into the complexities of mental health and the enduring resilience of the human spirit.
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jonkleringjerster · 8 months
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on replay of arkham knight i finally realised that the joker infected are representative of all the pillars of joker’s character
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johnny charisma is his flamboyant showmanship and that sometimes counterproductive desire to be a showpony
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albert represents that despite the strength of mind that joker is known for, he can get down and dirty, hand-to-hand if needed. he’s a fighter at heart
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henry is obv the crafty, sly, cruel core of joker. the most important foil to batman and the only edge he has over him, a knack for chaos
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THEN i was like what the fuck does christina represent…
then as i was playing through her mission again, i paid attention to all that dialogue. how she is sure batman will save her and how she threatens that batman will hurt the thugs if they hurt her. also just the fact that she swoons over batman in much of her dialogue… i think she represents joker’s infatuation, love of batman.
i rlly like when joker’s obsession with batman is framed as not just a “well of course he’s obsessed with him! we need him to fight batman in a comic issue each week!” but as a genuine, misguided and tragic love. the idea that being mortal enemies forces them together in a kind of fucked up marriage. joker wants to kill batman, batman SHOULD kill joker. but neither will. what else could it be that’s stopping them but love - for the game, for the chase or for each other it doesn’t rlly matter.
arkham knight is rlly well written idk why ppl hate on it for being boring cause it doesn’t have boss fights. this is a story game
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