itakugi sillies fr the soul
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How I save time on backgrounds as a full-time webcomic artist
Hi! I make webcomics for a living, and I have to be able to draw a panel extremely fast to keep up with my deadlines. I draw about 50 panels a week, which gives me about 45 minutes per panel if I want any semblance of a healthy work-life balance.
Most webtoon artists save time on backgrounds by using 3d models, which works for them and is great! but personally I hate working in 3d... I went to school for it for a year and hated it so much I completely changed career paths and vowed never to do it again! So, this is how I save time without using any 3d, for those of you out there who don't like it either!
This tactic has also saved me money (3d models are expensive) and it has helped me converting my comic from scroll format into page format for print, because I have much more art to work with than what's actually in the panels. (I'll touch on this later)
So, first, I make my backgrounds huge. my default starting size is 10,000 x 10,000 pixels. My panels are 2,500 pixels wide, so my backgrounds are 4x that, minimum. Because of this, I make them less detailed than I could or that you might expect so it doesn't look weird against my character art when I shrink portions of it down.
I personally find it much easier to add in detail than to make "removing" details look natural at smaller sizes, but you might have different preferences than I do.
I also make sure to keep all of my elements on separate layers so that I can easily remove or replace them, I can move them to simulate different camera angles more easily, and it's simple to adjust the lighting to imply different times of day.
Then I can go ahead and copy/paste them into my episodes. I move the background around until it feels like it's properly fitting how I want.
Once I've done that in every panel, I'll go back through the episode and clean up anything that looks weird, and add in solid blacks (for my art style) Here's a quick before and after of what that looks like!
This makes 90% of my backgrounds take me just a few hours. This is my tactic when I'm working in an environment that an entire scene, or multiple scenes, will take place.
But many panels will inevitably have a location that's used exactly once, and it would waste time and effort to draw a massive background for those. So in 10% of cases, I just draw the single panel background in the episode. I save all of these, just in case I can re-use it later (this happens more often with outdoor locations, but I save them all nonetheless!)
I generally have to draw about 2 big backgrounds per episode, and 3-5 single-panel backgrounds per episode! At the beginning of an arc/book the number is higher, but as the series is continuing and I'm building up an asset library of indoor and outdoor elements to re-use for the book, the number generally goes down and I save more time.
My series involves time travel and mysteries, so there's a lot of new locations in it and we're constantly moving around. If I were working on a series that was more consistent in this aspect, this process would save me even more time!
Like I said earlier, this also saves me a lot of pain and gives me a lot more options as I'm converting from scroll format to print format!
panels that look like this in scroll format...
can look like this in print!
because I drew the background like this, so I didn't need to go through the additional effort to add in the extra detail to expand it outwards at all.
Anyways, I hope this helps someone! As always if it doesn't help, just go ahead and disregard. This is what I do and what works for me, and I feel like I only ever see time-saving tips for comics that involve 3d models and workflows, which don't work for me at all! I know there's more people like me out there, so this is for you!
Enjoy!
Also obligatory "my webcomic" if you want to see this in action or check it out!
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Ok so I have been stewing this crossover au in my brain nonstop for the past few days and. I am nothing if not committed to the bit, so. Volume cover redraws :)
Here are the originals:
If you want to read more about my one piece spy x family crossover, keep reading!
So the idea is simple! Crossover reincarnation au where ASL is reborn in Spy x Family. They’re each born separately and none of them are born with the same names as their previous lives, and with no way of finding each other, they each find their own thing to do in the world.
Sabo, too used to the dangers of being a spy, eventually finds a cause to devote himself to again, in preventing war from engulfing the country he was reborn in. Ace, drawn to fire as he was in his previous life, used arson as a means to rob rich people for sustenance and survival, and is eventually scouted and hired by Garden as a fire specialist and assassin. And Luffy, though born in perhaps the poorest condition, grows up happily and takes whatever part time jobs he wants to do.
The thing about Sabo is that, as much as he seems like a young man of good repute and high standing within society, everyone in WISE knows that he is a massive nuisance. Nobody knew in the beginning how a child less than half the age of most of their veteran agents could have the same skills and knowledge in their profession. Sabo was— and still is— hyper competent, and by the time WISE figured out just how much of a menace to society he was, it was too late.
Ace forgot for the first few years of his new life that he wasn’t made of fire, and consequently, received multiple accidental burns. This did not deter him, however, from growing up to be a very skilled arsonist, well-practiced in every which way to start a dumpster fire or house fire. As a teenage he would use this often to draw attention as he robbed rich people blind. When he was caught, he was given an ultimatum by Garden: join them and receive payment for starting fires and causing problems under contract, or face the government and authorities for his crimes. Begrudgingly, he joined Garden, but eventually comes to appreciate that he can make substantial money in his element.
Luffy is Luffy. No telepathy or experimentation, no fancy schools, no gimmicks or secret identities. But he has still lived an extremely colorful life in this world, full of fascinating and kind individuals who have helped him grow up healthy and relatively happy. He goes where he is free, and he takes whatever part time jobs he wants in order to make the minimum he needs to survive.
Ace and Sabo find each other first, in their late teens, and neither of them realize that the other remembers their previous life, but both refuse to separate. (Sabo thinks Ace doesn’t remember, because Ace didn’t recognize him. Ace never saw Sabo grow up past 10, however, so he doesn’t recognize older Sabo immediately. By the time he does realize who exactly Sabo is, Sabo has backtracked and pretends to know Ace from a dream, or from somewhere else.)
Sabo’s attachment to Ace, predictably, causes problems between Sabo and WISE, but by then, Sabo is indispensable to the organization, and they make an exception for Sabo to be able to remain with Ace, so long as Ace never finds out what Sabo’s actual job is. Ace, on the other hand, hides his job because he doesn’t want his brother, who he has just found and who does not know Ace well enough yet, to know that he makes a living from killing people.
And they find Luffy sometime afterwards, prior to the beginning of the Spy x Family canon. Luffy figures out, not long after moving in with his brothers, both of his brothers’ secret occupations and the fact that both of them remember their past memories. He thinks it is common knowledge, however, and so he never brings it up.
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On average, what is the total MONTHLY amount that you spend on dining out*?
*(This doesn't only count going out to restaurants, but also stuff like picking up fast food to bring home, getting a coffee on the way to work, getting a premade sandwich from a grocery store deli during lunch, buying a quick snack from a convenience store or food cart whilst walking somewhere, ordering a pizza or any other food to be delivered to your home, etc.)
*(If you often dine out in groups/as a household: calculate and divide the costs so that you get a Per Person average. This is for YOU individually, NOT the total household/group costs)
(I'm sure polls similar to this have been made before (very common topic), I just haven't personally seen one that I can remember, so, I was curious to do my own! I was discussing this with a group of people today and it was very interesting to see how widely the number varied between individuals. :0c )
(Reblog for bigger sample size if you can, and feel free to explain your answer in tags if there's anything extra to add!)
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soap's whole deal being sniper and demolitions gets me going bc on the surface they sound so different but when you get into it, you realise it's bc soap's smart
sniping is all math; calculating distances and wind interference and bullet drop. something i think people overlook is he was listed as a sniper first so it can be implied that he's better at it than demolitions. he does more sniping in both campaigns than demolitions work; in capture or kill, ghost specifically calls on him to take down the aq snipers
and demolitions is math with a hit of chemistry; knowing what mixes with what, knowing how much to use, recognising environmental factors and adjusting accordingly. it's not just about the boom; so much work goes into contained/ planned explosions. especially when having enough power for a breacher charge and not bringing down the whole building is the difference between mission success and failure
the chemical bombs he makes in alone can't just be any old cleaners, they have to have the correct reaction to each other; he just knew off the top of his head what would mix with what to create what reaction. he would also potentially have to recognise them by sight/smell bc they would’ve been written in spanish
soap would also have to know architecture; recognising structural integrity and weak points so he knows exactly where to plant a charge to bring it down and how it'll come down
he has an incredible soldier's mind people just forget that bc he's sociable which itself is a skill
we know he tends to buck against orders he doesn't agree with like when he pushes back against ghost in capture or kill and shepherd when he tells them to release hassan
he gets closer to people and sees if he can trust them and that's when he follows them without question. really think about how he talks to alejandro and rudy; he asks about their home and alejandro's family and rudy's relationship with him. those aren't questions you ask a stranger after a few hours of knowing them. that's not even touching on his relationship with ghost
he also deliberately brings people of higher ranks down to his level; talking informally with ghost and giving him a shoulder punch, addressing alejandro (a colonel!!) by his first name and rudy by his nickname despite literally just meeting them. he personalises all of them and it’s in direct opposition to the reason most characters do that; it’s not due to insubordination or lack of respect, the more he respects and trusts someone, the more casual he is with them
he digs into people; he wants to know what makes them tick and that determines if he can one, trust them and two, follow their orders. once he decides that, he's the ultimate soldier; he bleeds loyalty which makes him vicious when that loyalty is taken for granted
he isn't naive or bubbly or insecure; he's an incredibly smart and aware soldier. he's aggressive and bloodthirsty and loyal and intuitive and i love him so much
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lonely
[ID: A limited palette of green and pink, Vashwood comic. The first page serves as a prologue. The first panel shows Vash speaking to someone off screen while Wolfwood is lingering behind him. A black arrow is drawn pointing at him. In the second panel, Vash is buying donuts in the distance while Wolfwood is once again in view, lingering. and the black arrow is drawn pointing at him. In the third panel, Vash is leaving a cubicle and turning towards his right with a slightly peeved expression. He sees Wolfwood, leaning against the cubicle, waiting for him, and with the black arrow drawn, pointing at him, implicating the consistent hovering of Wolfwood’s presence during Vash’s everyday. At the bottom of the page, they’re drawn out of panel with Vash turning to Wolfwood and saying with an irritated expression, “You’re really following me everywhere, huh?” Wolfwood responds, “What, you got a problem?” Vash responds without hesitation, “Yeah, kinda...”
The second page starts with a new day. In the first panel, Vash is seen alone, weighing apples in his hands at a mart, with crowds passing behind him. In the second panel, he turns to his right and starts to say, “Hey, Wolfwood...” In the third panel, he’s startled from seeing a stranger, whom he’d accidentally called out to when he was expecting to see Wolfwood. He says, “Oh, you’re not him. Sorry!” In the fourth panel, the stranger walks off and Vash muses, “Right, he said he had something to do today...”
The third page begins with a close up of Vash's miffed expression, the continuation of Vash's thoughts, "Now that he's not here, this is just like how I used to be, but... It feels lonely somehow. Oh well, I'll see him again tonight, like always." In the second panel, it shows Vash walking through the marketplace crowd, alone. In the third panel, the door panel is a close up of the door opening with a peek of Vash's head. He says, "Wolfwood!" In the fourth panel, Vash is holding a bag of food with a bright smile and says, "Are you hungry? I got you something to eat today!"
The fourth page begins with a shot of the room, two beds being highlighted, one of them being made properly with the blanket draped over the bed and the other with the blanket folded and pillow sitting on top of it. There's no sign of Wolfwood. The second panel shows Vash with a disappointed look as he thinks, "He's still not here?" The third panel shows Vash putting the bag of food on the table. Stapled to the paper bag is the receipt with a written note "For Wolfwood." Vash's thoughts continue "He does like to stay out so, I guess there's no reason to worry..." The fourth panel shows Vash sitting his bed somberly with his thoughts continued, "It's not any of my business anyway..."
The fifth page starts with a close up his blank expression as he looks downwards, thinking, "Even if he left completely... That'd be understandable and better for him. I'll just travel alone again... like before... Huh?" The next panel shows Vash's composure break, tears welling up in his eyes suddenly, as he didn't expect to cry. He starts to sob, putting his hands to his face to quiet himself and wipe at his tears, as he says, "Ugh... Dammit... I miss h..." The last panel shows Vash leaning over into his hands, still crying, and in the back, the door swings wide open with a bam as Wolfwood walks through with the punisher swung behind him. He shouts, "SPIKEY! You in here?!"
The sixth page starts with Wolfwood confused, looking at Vash and Vash looks back, just as confused, with tears in his eyes and snot out of his nose. Wolfwood starts saying, "Ah? You..." No longer in panels, at the bottom of the page, Wolfwood takes the Punisher off of himself and starts to walk towards Vash, continuing with slight concern, "What's wrong with you? Did something happen?" Vash, hurriedly begins to wipe at his tears, denying immediately, "No! No, I'm fine! Nothing happened!"
The seventh page, Vash points towards the table, with a hand still wiping at his tears and he smiles as he says, "I uh got you food. On the table." Wolfwood looks towards to the table and responds, "Oh. I was getting hungry, thanks." He turns his head back to Vash immediately after with an uncertain expression, knowing the other wasn't responding to his concern, and says, "But, I know you're an idiot with this stuff, so I'm reminding you again. Don't brush it off if it's an issue, alright?"
The eight page, Vash's tears have dried and he looks to Wolfwood with a soft smile and responds, "Yeah. It's okay though..." A panel at the center shows a side view of Vash approaching Wolfwood. At the bottom of the page, with no panel, is a close up shot of Vash's hand, holding onto the edge of Wolfwood's jacket sleeve, as he says, "Because you're here now. Wolfwood."
The final page is a back shot of both of them standing next to each other, Wolfwood's head tilted slightly to the left, not fully believing Vash as he says, "That doesn't answer anything, Spikey." Vash responds, "There's no need to talk about it! You should enjoy your food. Let's have a drink too?" Wolfwood responds, "Tsk, tsk. Fine, yeah. I could use one." END ID]
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ok but what do you think cemeteries on coruscant are like?
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Fellas, is it gay if
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I think the key component to my personal reading of post-Delphi Pharma is that he's trying to be a horrible person on purpose. Not "on purpose" in the way that people have free will to exercise their own choices, but in that Pharma's "mad doctor" persona is a performance he puts on to deliberately embrace how much everyone else hates him. Basically, if people already think you're a "bad Autobot" and a horrible doctor who just kills his patients for fun, why try to prove otherwise to people who have already made up their minds about you? Just fully embrace the fact that people see you as an asshole. Don't try to change their minds. Don't plead for their forgiveness or understanding. Just stop caring. If you're going to be remembered as a monster, you might as well be a memorable monster, and eke as much pleasure and hedonism as you can out of it before karma catches up to you and you inevitably crash and burn.
I mean, I guess you could just go the route of "Oh, Pharma was always a fucked up creepy guy and Delphi was just him taking the mask off," but I really don't like that interpretation because, for one, it feels really wrong to take a character like Pharma becoming evil under duress and going, "Oh well clearly he did the things he did because he was evil all along," as if somehow Pharma breaking under blackmail/torture/threat of horrible death was a sign of him having poor moral character. As opposed to, you know, suffering under the very real threat of horrible death for himself and everyone he cares about while being manipulated by a guy who specializes in psychological torture.
The second reason is that it just doesn't make sense to write Pharma as having been evil all along. I mean...
Occam's Razor says that the best argument is the one with the simplest explanation. Doesn't it make way more sense to take Pharma's appearances in flashbacks, his friendship with Ratchet, his stunning medical accomplishments, and the few we see of him speaking kindly/sympathetically (or in the least charitable interpretation, at least professionally) towards his patients and conclude "This guy was just a normal person, if exceptionally talented." Taking all of these flashback appearances at face value and assuming Pharma was being genuine/honest is a way simpler and more logical explanation than trying to argue that Pharma for the past 4 million years was just faking being a good doctor/person. I mean, it's possible within the realm of headcanon, but the fact is Pharma's appearances in the story are so brief that there simply wasn't room in the story for there to be some sort of secret conspiracy/hidden manipulation behind why Pharma acted the way he did in the past.
I just can't help but look at things like Pharma's friendship with Ratchet (himself a good person and usually a fine judge of character) and the fact that even post-Delphi, pretty much every single mention of Pharma comes with some mention of "He was a good doctor for most of his life" or "He was making major headways in research [before he started killing patients]" which implies that even the Autobots themselves see Pharma's villainy as a recent turn in his life compared to how for "most of his life" he "used to be" a good doctor.
And although Pharma doesn't know this, we as the readers (and even other characters like Rung) know about Aequitas technology and the fact that it actually works, so... if Pharma really was an unrepentant murderer, why couldn't he get through the forcefield too? The Aequitas forcefield doesn't require that a person be completely morally pure and free of wrongdoing or else how could Tyrest get through, just that they feel a sense of inner peace and lack feelings of guilt. Pharma has murdered and tortured people by this point, and put on quite a campy and theatrical show of how much he sees it as a fun game, so why then can he not get through?
It circles back to my headcanon at the start of this post that the "mad doctor" persona is just that-- a persona. Delphi/post-Delphi Pharma's laughing madman personality is just so far removed from every flashback we saw of him and everything we can infer based on how other people see/saw him before that, to me, the mad doctor act is (at least in large part, if not fully) a persona that Pharma puts on to put his villainy in the forefront.
To avoid an overly simplistic/ableist take, I don't think Tarn tortured Pharma into turning crazy. To me, it's more like the constant pressure of death by horrific torture, the feeling of martyrdom as Pharma kept secret that he was the only one standing between Delphi and annihilation, the physical isolation of Messatine as well as the emotional separation from Ratchet, being forced to violate his medical oaths (pretty much the only thing Pharma's entire life has been about), etc. All of that combined traumatized Pharma to the point that the only way he could avoid cracking was to just stop caring about all of it. Because at least then, even if he's still murdering patients to save Delphi from a group of sadistic freaks, Pharma doesn't have to feel guilty and sick about doing it. As opposed to the alternatives, which were probably either going off the deep end and killing himself to escape, or confessing to what he did and getting jailed for it.
In that light, Pharma becoming a mad doctor makes sense. It avoids the bad writing tropes of "oh this character who was good his entire life was actually just evil and really good at hiding it" as well as "oh he got tortured and went crazy that's why he's so random and silly and killing people, he's crazy" and instead frames Pharma's evil as something he was forced into, to the point where in order to avoid a full psychological breakdown and keep defending Delphi, he just had to stop caring about the sanctity of life or about what other people might think of him.
Then, of course, the actual Delphi episode happens, and Pharma's own lifelong best friend Ratchet basically spits in his face and sees him as nothing more than a crazy murderer who went rogue from being a good Autobot. Then Pharma gets his hands cut off and left to die on Messatine. At that point, Pharma has not only been mentally/emotionally broken into losing his feelings of compassion, he's received the message loud and clear: He is alone. Everyone hates him. Not even his own best friend likes him any more. No one even cared enough about him to check if he actually died or not. He will only ever be remembered as a doctor who went insane and killed his patients.
So in the light of 1. Having all of your redeeming qualities be squeezed out of you one by one for the sake of survival and 2. Having your reputation and all of your positive relationships be destroyed and 3. People only know/care about you as "that doctor who became evil and killed his patients" rather than the millions of years of good service that came before.
What else is there to do but internalize the fact that you'll forever be seen as a monster and a freak, and embrace it? People already see you as a murderer for that blackmail deal you did, so why not become an actual murderer and just start killing people on a whim? People already see you as an irredeemable monster who puts a stain on the Autobot name, so why beg for their forgiveness when you could just shun them back? You've already become a murderer, a traitor, and a horrible doctor, so what's a few more evil acts added to the pile? It's not like anyone will ever forgive you or love you ever again.
Why care? Why try to hold on to your principles of compassion, kindness, medical ethics, when an entire lifetime of being a good person did nothing to save you from blackmail and then abandonment? Why put yourself through the emotional agony of feeling lonely, guilty, miserable, when you could just... stop caring, and not hurt any more?
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The fact that Main-verse Ooo is as good and as kind as it is (relative to the other universes shown so far, at least, it's obviously not perfect) all because of the same character that starts off as the OG series' antagonist, the person we were made to see as the bad guy (albeit an often ineffectual one) for several seasons, is making me lose my mind.
Imagine finding out the guy you spent your childhood beating up and saving princesses from is in fact a driving catalyst behind you being able to exist, and not only exist but also live in a world that knows what kindness is. All because that man, the same man who you've witnessed do terrible things, once met a little girl and taught her how to be good.
Simon's story really shows us that even if you lose your way and forget how it is to be good yourself, the world keeps the memory for you. That act of love Simon showed Marcy by protecting her and seeing her as more than the monster she thought herself to be created ripples upon ripples, small at first but eventually enough to help give their wreckage of a world—a world that easily could have been forsaken, its goodness overlooked because of its inhospitable remains—a chance to grow into something beautiful. Because of those very same ripples Simon created, the people of Ooo grew up in a world where they know enough about kindness that they were able and willing to spare the 'bad guy' some, to see beyond the wreckage and allow him to grow too.
In saving Marceline, Simon helped to not only to save the world, but also himself.
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Some sketches of my hunter boi, because I love him a lot.
He's a very gentle, sweet man who prefers the quiet company of his fox friends at home in the forest. Though he avoids trouble and would rather stay out of any big story, his kind heart often pulls him into helping others. Some people see him as a hero but he's just doing his best until he can be back home haha
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I don't know which is more devasting. The idea that Mihawk and Shanks didn't see each other for a decade after thier breakuptm (which giving that they dueled almos daily for years someone had to have drastically changed their habits to avoid seeing the other)
or even despite all that and not for a lack of trying they just keep running into each other. That their fates are so horrribly enterwined, their yin and yang so bound to the other that despite their best efforts to the contrary it always brings them together again. On the same island in the same know nothing town pretending the other doesn't exist. Because Shanks is a captain on the come up he has a whole crew a burgeoning fleet and territories he can't just drop everything to chase after a petulant swordsman. And if Mihawk can't fight shanks then he can't see Shanks.
And god the tragedy of that of knowing that they are there on the other side of this island because you've known from the moment they arrived. But knowing better/refusing to do anything about it.
On the other hand I do also love the idea that whenever they do run into each other they get into these intense arguments and Mihawk and Shanks have always been prone to fighting but not like this. Because at the end of the day Mihawk and Shanks are both very immature people Shanks is prone to deflecting and distracting to avoid the problem while Mihawk is prone to just completely shutting down when any strong emotions are involved or when he feels like he is not being understood, until he just bursts out in a flurry of rage filled meanness and wrath with a body trail a mile long. And so they just go at each other and the situation is too delicate to thorn filled for Beckman to mediate and so he separates them at least to preserve the integrity of the island they are all presently on.
And then Mihawk goes off and takes his anger out on a marine base cause the pirates have all learned to steer clear of him.
I just think it brings new meaning to Shanks posturing when Mihawk first pulls up on him a decade later. That "you come here for a fight" is a real question and not just playful banter because obviously Shanks doesn't like fighting with Mihawk but why else would he be here? It's why mihawk's little comment doesn't diffuse the tension until he mentions luffy's poster. He is literally and figuratively extending an Olive branch and Shanks couldn't be happier to take it
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Leave wildlife alone. He probably bites.
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