Hello! I love your sailing posts and have started trying to work towards my long time goal of working on/with ships. I took a sailing class, started volunteering with historic wooden boats, and am planning to work towards my keelboat certification in the coming year. I would love to eventually work on a schooner but I have a cat and would just need to do day trips or shorter week long trips and not live on board. If you have any tips or advice around finding a space like that I would greatly appreciate it! I've found one schooner on Lake Superior that looks attractive and a few sailing education orgs here in the PNW though they don't have schooners...
Oh congratulations! And good luck with the certification!
Day sailors are probably the way to go, whether commercial or educational - they’ll be back at the docks every night. (Windjammers have to fit as many multi-day trips as they can into the season, so living on board is mandatory and the turn around between trips is about ~24 hours max).
My experience with day sailing is that the hours more forgiving (you often start at 9-10ish), you can go home at night, and you have days of/work a specific schedule/ can potentially get a day covered if you have to. I had crew who worked one day a week and crew who worked five; some were full time career sailors and some had picked it up for a fun summer job or a side gig. It seems like that might be a good fit!
Finding boats that could work: in addition to searching ‘location you’d like+tall ships/sailing tours’ (usually my go to lmao), check out Tall Ships America Billet Bank! Filter by Deck Unlicensed for deckhand/educator jobs that don’t require official certification, which is the majority of deckhand jobs on day sailors. Marlinspike Magazine has job postings too. This is a good time of year for it, since everyone’s working on getting a 2023 crew together! I know in New England especially, just about every coastal town with some tourism draw has a few traditionally rigged boats that do day tours.
we as a fandom do not talk about this scene enough. what the fuck is this. why did he feel the need to install this? so he could stare at his boybestfriend all day without having to get up?
perhaps an unpopular opinion but i really think having no full voice acting (regardless of its quality ..) was a key part in the zelda game vibe for me and i dearly miss it
besides its obvious benefits of being cheaper and easier to do, its just got a specific feel of ... i cant really describe it, but i miss it alot ........ plus its basically impossible to ruin our sour a character through bad or unfitting voice acting ..
season 9 has been amazing but i’m kinda excited to be around for the beginning of a hermitcraft season, they were well into the empires crossover arc when i started watching double life (which was pretty much my introduction to mcyt in general) so this is gonna be my first time actually being around for the early game
the other thing cats do is actually, more frequently than you would expect, kill babies. they lay on them because they're warm, but the weight of the cat prevents the baby from inhaling and causes asphyxiation.
...I can't believe I have to say this, but I'm allowed to ban people from my server that trigger other members that are survivors of SA and CSA by blatantly consuming and promoting that sort of content. And I'm allowed to personally block people for whatever reason I wish. Especially if they are putting minor sim characters in sexual poses, posting sexual content on their simblr untagged that allows minors to follow for their cc, and liking posts that call me slurs and tell me to kill myself. If you're someone that's hurt over that and think it's talking bad about you as a person for people to openly not be comfortable with that, you need to grow up. Actually follow the tenants of the "dead dove" concept you're an apparent enthusiast of by tagging your fetish content and keeping it away from minors, and temper some of the terrible aspects of your personality. You'll have less trouble in the future.
Narmada and her sister Sharika are the daughters of prominent Tamil feminist and human rights activist Rajini Thiranagama, who was murdered when they were children. Every time they speak of her I move away from grief that her life was so brutally cut short, to joy that she spent those years living a life more full of light and love than many can fit into a hundred. Nothing can compare to the legacy of being remembered this way by your children.
“But Orpheus wasn’t like the others - he was special, set above all the workaday drudges of the City. He would succeed, because he deserved to die.”
“He didn’t fancy pandering to seedy guttersnipes trying too late to lend themselves a bit of class by learning the arts. His talent was too precious to pass on to others - it was his and his alone.”
“But Orpheus ignored the warnings. That wasn’t going to happen to him. He was different. He was special.”
-Orpheus, Dionysus, Muriatic Acid and the Strange Whirring Thing
We gonna talk about Orpheus’ own inflated ego or nah?
Got told today by a ridiculously beautiful woman that I have a ‘vintage face’. Not sure what she meant by that but she also made me the best lemonade I’ve ever tasted so we shall have a June wedding
Here's the new stuff I've listened to in the past week and a bit:
🏠 Unwell Ep3.01-3.07 - I really liked the first couple of seasons of Unwell, and I don't know why my listening fell off midway through Season 3 in 2021. (Honestly it might have partly been that some of the dementia stuff hit too hard. Ep3.05 was A Lot in a masterful way...) But I thought I'd resume it from the beginning of Season 3, and it's been really nice to return to these characters and this world, even if I can't remember all of the context. I'm tutting at Hazel, a librarian actively withholding and distorting information. I'm shaking my head at what Rudy's gotten himself into. I'm very emotional about Wes - the first episode of this season was really moving. And I'm excited to see where things are headed!
🚀 Travelling Light, Ep1-3 - Like Monstrous Agonies, this show has such a lovely reassuring vibe. I'm in awe of H. R. Owen finishing one show and almost immediately releasing another weekly show nearly single-handedly. It reminds me a bit of the Wayfarers series by Becky Chambers, because of the exploration of the diversity of cultures across different planets and species, and the way these differences are celebrated. I've also noticed that so far the cultures described tend to be more local and specific than 'every alien of this species has this tradition' - instead it's usually about the people who come from a certain city or region on a planet. Which helps avoid some troubling attitudes that sci-fi which contrasts different species can imply. My favourite archive entry from these episodes so far was the drinking song. It felt convincing as that kind of song and was fun to hear.
🌊 The Silt Verses, Chapter 36 - This was one of those episodes that made me stop in my tracks in the street as I listened. I cared so much about the two characters who were only introduced this episode, and the ending sent shivers up my spine. I often hate listening to flirting but the flirting via memory games was unusual, sweet, and compelling in a way that made me smile in spite of the Horrors around them. Also I think Carpenter should be a bitch about unimportant things like music trivia more often. I loved her and Hayward bickering. She should get to care about things that aren't gods or rituals or matters of life and death.
🚇☕ Greater Boston / The Amelia Project, Live Crossover Episode - This was an excellently done crossover in terms of blending elements of both shows in a way that I think would work for someone who was only a fan of one or the other. I was pleased to hear Felix Trench's absurd portrayal of Mark Walhberg again, but my favourite parts were Chuck Octagon attempting to sum up the events of Greater Boston (and the Interviewer's reaction to this) and the Narrator narrating the Interviewer's response to his offer with his own exaggerated impression.
ok so while my ds is getting sand poured into it at alarming rates I'm thinking about how jrpgs in specific have a really weird desync with How Important Death Is. like some address it better than others but it very frequently happens where if you take a step back youll go "am I wild or is everybody just like, Really down with murder in this game". and consequences for said murder, especially in a characterization sense but even just actual physical consequences, don't really happen? unless it's a vehicle for conflict but like. when it is a vehicle for conflict it feels weird because why are These Guys actually taking the fact we killed somebody in broad daylight seriously and coming after us for it while all the other npcs and even the main party took it like it was another saturday evening
see I Think where the issue lies is in the fact that everything is in its own little world when you're in a battle? like. when you fight an enemy and you get leather out of it it's seen as something the enemy Drops and not. their hide. when you defeat a character in a battle it does just feel like you Defeated them. unless there's dialogue afterwards that says otherwise you don't even mentally assume you killed em you just wounded them enough to make them flee or dissolve or whatever. and it's Weird to just. have that assumption there because for a lot of games it really isn't clear if you're killing them or defeating them !!
that last point is extra important when you have the specific brand of Skittish Hero / Noble Hero Who Doesn't Kill People / Rational Hero In Way Over Their Head or whatever where you really don't think they Would kill a guy just to get them out of the way. in that case it's REALLY weird because it's hardly brought up. even if it Is brought up that that guy Sure Did Die the mc doesn't tend to actually have a reaction ??? and I don't know why this is ???? like Any written reaction would be more interesting than nothing even if the guy doesn't have a full on crisis about taking another life having them go "oh shit, The Consequences" would be nice. really anything except (oh cool we can advance the plot now).
I will also mention that Some deaths do matter plot wise but very frequently what makes them matter is how much of it is linked to an in game battle I think. if your mc just finishes a fight and comes back to the overworld and the guy's Disappeared or Dissolved or whatever it means they don't matter. if the guy's still around after the fight it means it's more significant, especially if they're still alive but wounded or Really Shaken Up. because this clears up the indistinguishable line between if a battle is lethal or not and if a character decides to deal a finishing blow now it's Way more telling of their character. even though this is basically the same thing that happened in the (killed In A Battle) scenario. just with more dialogue. I will also mention that the person who deals the finishing blow is Rarely Ever that good hearted protagonist and often they'll even go :0 at somebody else committing a murder despite them instigating and helping murder quite a few people. just. In Battle. so it's less bad. I guess.
this is leaving out the fact that in party deaths are often a Major Major Blow because like. ok that's fair. that's A Guy You Knew that's understandable. anyway I don't really know where I'm going with this I just think it's interesting how in these types of games death can swap from not mattering at all to mattering a Lot and if u don't think about it too hard u don't even question it. I'll probably be putting some examples in the tags idk
Eventually this will be it's own actual post when I finally finish the set, but Halsin's response to Wyll's wanting to have children someday holds a lot more weight after you speak to him irt Jaheira's children (particularly when playing as Wyll so you get both responses, with the latter providing more context when Halsin begins to open up more), and it's really nice how that's a consistency in how he reacts to the concept.
Mimi notably never directly refers to Yamato over the course of both adventure and 02. However there IS an implication of interactions in the first half of the show.
Mimi is one of the youngest in the group. Though she and Koshiro are the same age, Koshiro's quiet serious nature and computer skills often lead him to be treated more seriously while Mimi's penchant for complaining (no matter how justified), makes her treated a little more like a junior. There's a hierarchy of protection, that Mimi sits only above Takeru for. Mimi, being on the younger side, is more free to complain about her situation. Sora clearly looks after Mimi as the senior girl, as does Joe as the oldest over all, but Yamato also seems to look after her, at least in the first half of the season, as an extension of looking after Takeru. For instance, very early in the series, Yamato advocated for taking a break, presumably on behalf of Takeru, but it was both Takeru and Mimi who were struggling. And in episodes 5, 7, and 19 Yamato seems to be tasked with looking after the younger kids, Takeru and Mimi, Koshiro sometimes, even if I don't think it was necessarily purposeful in 5.
As such while we don't see much of Yamato and Mimi directly interacting it does stand to reason that they get along and do work well together. Yamato is generally rather considerate of people's negative emotions, such as with how he treated Sora's breakdown in episode 26 and how he handled Mimi's graves early in the dark masters arc. I would imagine that Yamato is relatively tolerant of Mimi's complaining. Conversely I would imagine Yamato is someone who Mimi holds a lot of respect for.
As a side note, the fact Taichi leaves Hikari in Yamato's care I think also speaks to Yamato's unspoken role of "babysitter", the complimentary shield to the role of sword Taichi plays. Yamato's tendency to prioritize the group's well being, over Taichi's tendency to take initiative and confront enemies. It also of course makes sense in the context of their crests, Taichi is courage (to do things), and Yamato's is friendship (to look after people).
And of course on the other side we get Joe Taichi and Sora as a group, the initiative takers, the ones who are more likely to do a dangerous job. Joe who went out in episode 7, Taichi and Sora who went to find him. Those three were the ones dealing with Andromon while the others looked around the factory, and the ones who went in for Sora's crest. Koshiro goes either way depending on if his skills are necessary or not.