thinking about how the first time I saw an older gay couple in real life. it was my cousin, not all that much older than me, just 10 years or so, and his partner - who was only ever referred to by his name, no title to signify their relationship whatsoever, sometimes maybe as a friend. but. they were adults with jobs and an apartment and cats. they were both invited over for sunday dinners, holidays. his partner brought paints and kid sized easel for my cousin's nice and help her figure it out (acrylics! none of that baby stuff).
god, i couldn't stop staring. i wasn't even that young, 17 i think, i've already figured out my own queerness, i strongly suspected my cousin's. i've seen queer couples on the internet, watched youtube channels of happy, queer couples with jobs and houses and pets and kids. and yet. and yet. i could not stop staring. wide eyed. silent. awkward. i could feel everyone glancing at me, i could feel my aunt watching me but i couldn't stop staring.
because yes, i've seen all this beautiful queerness from all over but it was never this real. in my country. in my, especially conservative, region. in my family. mine.
i keep trying to describe this feeling and the only word rattling around in my brain is: visceral
i keep thinking about it and about how, mere two years later, i went to a wedding at the other side of the family with my girlfriend. and how my cousin, not all that younger than me, just 8 years or so, kept staring
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i've seen a lot of people talking about how different kevin is from jean's pov and i just have to say that kevin isn't different in tsc, neil just isn't jean.
neil's pov of kevin is more than the simple flip between Kevin Day the Celebrity and Kevin Day the Insufferable Bitch (which is a consistent trait across all three pov's we see kevin trough) or Kevin Day the Coward. i would even go as far as to say that kevin is infinitely more complex through neil's eyes because neil can't decide how he feels about kevin.
for jean it's almost simpler (almost). he loved kevin; 'once upon a time he would have done anything for (kevin)', but then kevin left and jean felt betrayed and abandoned and he wanted to hate kevin but at the end of the day he doesn't. he knows kevin in ways neil doesn't and may never, but to say that we only see kevin's sincere intentions and gentleness through jean's eyes is just incorrect.
kevin and jean can't even speak to each other because before they can ever get anywhere they will have to talk about riko and what riko did to them and in turn the things that made them do to each other. kevin and jean go no contact because that is better than talking about riko, but when neil came back from evermore kevin was willing to revisit those nightmares he'd been running from if neil needed to talk about it and the fact 'that he tried at all was so unexpected neil felt it like a balm to every bruised inch of his skin.'
kevin feels 'bottomless guilt' for leaving jean to riko, he is likely tormented by everything he was forced to standby and watch or even participate in. kevin is broken when neil begins to get to know him in the foxhole court but that gentleness that jean sees, the complexity of kevin's vulnerability and his defensive, detached disposition is just as present in neil's observations. neil is more apprehensive about it than jean, but that doesn't mean it isn't there.
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still thinking about how even just the decision to basically act like the shiekah tech never existed is just ... so baffling to me
bc again you could have done all the sonau tech does with shiekah instead, and they were perfect to be explored more in a sequel, why wouldnt you grasp that potential, the literal building blocks for more??
if you are that tired of shiekah tech .. dont make it a fuckign sequel to the game prominently featuring it???? totk doesnt take place generations after botw in which things could have changed drastically, its just a few years afterwards??
you want to reuse the map and get rid of shiekah tech? ok fine take LINK into the past then and the focus is for you to find a way to return; do some neat twist where its revealed that link was the one who sealed gan bc he couldnt defeat him without zelda or something if you dare (they wouldnt)
want less work than that and still reuse the map and get rid of shiekah tech AND reuse characters? ok then make it some alternate universe thingy like majoras mask in which everythign is the same but also isnt, its weird and creepy how characters you thoguht you knew suddendly dont act like themselves, shiekah tech doesnt exist, malice is now miasma, etc, it would give reason to why you feel so much like something about this world is familiar yet also very wrong
as far as im aware every "sequel" we have had so far were either generations apart from the first one, some alternate universe or a different location altogether- in all of which its plausible that things are different, things seem weirdly familiar but also wrong, or that another continent just works different from hyrule
but totk does none of that, its supposedly just a few years after the first game, same world same character, but its BUILT like some strange jumbled mess of stuff from botw and new stuff out of nowhere that just .. doesnt fit, but feeling a strange sense of otherness, a déja vu of something you know but it acts off, like an imposter, thats NOT intentional and it shows, its a mess of botw stuff, from stuff that people missed from the old games and entirely new stuff; i dont doubt it CAN work but the way it turned out is like a mix of 3 different puzzles forced together and being told 'see it fits!' even tho you can clearly see the pieces dont look right in these places
again it feels like a sequel that desperately wants you to forget the first game happened, that anythign from it mattered at all
and that isnt really ... the sense of a sequel? why insist on it being one when it only creates problems? is it marketing?? just like it was marketing to call age of calamity a telling of what happened before botw but then it wasnt that at all and that is still the sole reason why i dislike it? bc i was lied to? totk is like 10000 times worse than that, its a main title and doesnt even have the excuse of yeah its basically an excuse to play all your fav characters in fun ways and the game beign well aware that being its main appeal; what is totk appeal? a toybox with botw aestethic and none of the flavor?
(on a sidenote; the sonau tech doesnt even .. matter? in botw at least calamity ganon was made of shiekah tech parts and him overtaking other tech is a big point, the sonau tech doesnt serve anything but .. idk minerus useless mech? gan doesnt even aknowledge it, he doesnt care, all it is is toys for the player, not link, but the player.
the monsters mining the tech materials? what for? gan doesnt give a damn and they dont work for the yiga either??)
i said it before but it gives me the feeling that the way botw invited you to theorize, to look beneath the surface, the way it intrigued you and laid the groundwork for so many interesting things without denying anything.. was accidental? or perhaps put in the game without the directors noticing?
i cant stop thinking about them saying sth like "after botw zelda wondered if the kingdom of hyrule needed to keep existing the way it had been before the calamity, but then totk happens" bc it just feels like they realized too late that botw naturally led into questioning the status quo and they scrambled to fit it back into a flat and boring road we have seen so many times before (or even worse really) with totk
zeldas character naturally leads into her questioning and reexamine their history and set of rules? we gotta teach her a lesson of why she is importante god given monarchy girl that has to keep it bc what if evil brown man shows up again for no reason
maybe im grasping at straws here but looking at it this way the sonau .. make more "sense"; the shiekah were a group that was under the rule of the royal family, and misstreated before (oh no look soemthing interesting) so they dont lend themselves well to be used for teaching zelda that lesson- the sonau however are tailored really to be just that; they are a supposedly godly race from the literal sky that founded this version of hyrule, that had tech even more advanced and better than the shiekah, she gets put in the past to meet the perfect god king of goodness personally, also his very fridgy wifey that zelda later replaces in a way, shes put there and treated like family and then gets to see just how evil that evil big man from the desert is, sonia is falcon-punched to death solely so zelda can feel obligated to take over her role, have her new, better 'family' hurt by gan; similarly so raurus sacrifice, look what a noble and good king he is, he payed the ultimate price to lock that evil man away, now zelda you cannot let their sacrifice go to waste, rebuild that divinely good kingdom like it was!!
and even though they go so much out of their way to put the cart back onto the rails of black and white-good and evil in an even flatter way than the old games, it still doesnt feel right, at least to me, it still feels like zelda shouldnt have gone along with all of that, it feels like even her character from botw was walked back entirely, except for the intro, it made her feel like a stranger to me-
because this is a sequel, i know this zelda, she wouldnt act like that after all that shes been through, this feels ... off
and it all just insulting to anyone who cared about botw more than surface level, or the zelda lore in general, i dont even care much about the timeline, but theres alot of lore and themes beyond it that felt ignored, especially so given that .. its a damn sequel, non AU, not generations apart, directly part 2-
but its not.
it even feels very "corporate", put zelda in a dress again, people liked that, put crazy abilities in the game to flashbang people with how insane it is even if its not the best for the gameplay or the story, put a new asthetic into it out of nowhere bc its 'new' and act like its been there the whole time, put gan in there bc people miss him and find him sexy even if his role is just as flat as that of an evil cloud monster-
*sigh*
you know, i saw a post that said aoc was like a bad fanfic (affectionate) and totk was like a bad fanfic (derogatory) and tbh thats like one of the best comparisons/summaries i have seen ..
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You know what would be fucking awesome? If they reuse Cas’ (and Mary’s) “watch over you” line, but use it to refer to God instead of Cas, kind of like how Chuck already quoted Cas’ “gripped you tight and raised you from perdition” and Naomi’s “came off the line with a crack in your chassis”.
“Watching over you” and not in a wholesome comforting angelic protector Cas way, but in a horrifying still-stuck-in-the-narrative omnipresent god Chuck way.
They could have Dean say it, or God say it, but I think the one that would be best to say it is a random devout religious person with absolutely zero intention of harm or malice. Just good intentions and a given purpose from the One above.
“God is watching over you.”
Well that, or Jack.
“I’ll watch over you.”
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I talked about this elsewhere, but I really, really want to talk about it here...
So I joked about how a hobby of mine was to go to the DSM-V or a psych website in order to look up disorders and see how much I relate to them. It's really interesting to look up disorders I know I don't have and actively seek out parts of that disorder where I can go, "you know what, I get why you'd feel that way."
Anyway, it got me thinking about how mentally ill people are dehumanized... I think the biggest thing that separates sane people from us mentally ill people is that we are denied personhood, and we're are denied people being able to relate to us. It seems like sane people are dedicated to the idea that they could never be like us to the point that they miss out on being able to relate to us and ultimately see us as people.
What people truly don't get about psych issues is that many disorders are exaggerations of the emotions and thought patterns most all of us deal with. By nature, we are completely human and completely relatable (or, at least, have the potential to be relatable). You are not "too good" to relate to us or see our deep and ultimately human realities.
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