#@indiedev
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witchmarsh · 1 year ago
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Romance option?? (no)
Wishlist Witchmarsh on Steam now!
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jettpack · 4 months ago
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Concept art I did for the indie rhythm adventure game Overpass By Michael Bean, back in 2017 or 2018
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larahug · 1 year ago
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OMG I FORGOT TO PROVIDE AN ORIGINAL FILE OF MY SPINNY BOI ON TUMBLR
Spread this fucker
seeing them everywhere gives me so much joy lol
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destined-productions · 1 year ago
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I am a solo indie dev trying to overcome my anxiety and actually let people know my game exists. It is a cute physics based game where you are the level.
I love making this game with passion and I am so excited to share it with the world, but somehow I need to let the world know. Unfortunately the way steam works is the more wishlists the more visibility, so if you are interested it is super appreciated :)
Wishlist on steam or visit the website to find out more mightymarbles.com
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cbedfordart · 6 months ago
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Sorry We're Closed is OUT NOW!!!
Our story-driven neon survival-horror game!
You play as Michelle, a young woman trying to escape the clutches of a demon desperate for love!
Please share and leave a review! We're a small indie team, so every bit helps💖!
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lonely-house · 1 year ago
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RENTAL is now available for free on steam! this is an updated version from our previous itch.io one, under our new horror label LONELY HOUSE 🧸ྀི
if you want to support us you can buy the DLC for an exclusive zine, but the game itself is 100% free to play, hope you enjoy it~
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fieldsofmistria · 2 months ago
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...
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tofupixel · 13 days ago
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hi guys guess what, this game i worked on has a demo coming out soon and you can finally wishlist it on steam !! so if you were waiting please go ahead and do that, and i'll let you know when you can play the demo :---3c
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ebi-hime · 4 months ago
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characters are from my upcoming yuri vn her love, like poison!
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mooneyestudios · 9 months ago
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The whole Mooneye team and Kyle Banks were some really busy bees in the last few weeks and worked very hard to get our fluffy friend Chesley ready for his big debut!
So with excitement we are happy to finally be able to say the magic words:
🥳 FAREWELL NORTH IS OUT NOW! 🥳
Restore color to the desolate islands of Farewell North, an atmospheric journey where you play as a border collie on an adventure with your human. Explore land and sea, uncover hidden paths and free wildlife to bring color back to her world, while revealing an emotional story about saying farewell. ---
It’s been quite a journey for us too and we are so happy that we can finally share this wonderful project with everybody. We can’t wait to hear from your experiences and thoughts and we really hope you’ll enjoy this wholesome, yet emotional adventure with Chesley and Cailey 🐾
Ah, and if you played the game, please consider leaving a review on Steam since it supports the game and everybody who worked on it tremendously ❤️
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santaeofficial · 2 months ago
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Discover the Upcoming Dreamscapes (Pet Backgrounds) in Santae!
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More customization options are on the way! Explore vibrant new pet backgrounds with our upcoming Dreamscapes feature.
Santae’s Open Beta is live! Join now to create your account and start customizing your virtual pets today!
Join us now at https://www.santae.net
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witchmarsh · 8 months ago
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We are always saying that.
🧙 Wishlist on Steam now 🧙
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jettpack · 2 months ago
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Some old concept work I did for a game called Open Roads for Annapurna back in 2019. The project’s setting changed time periods from the 60s to the 90s since I did these. These images were a design for the Detective’s office location as well as a pitch for the art style, A sort of 60s advertising illustration look with lots of flat color and lots of detail that retains depth. #
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rightstickdev · 9 months ago
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A familiar face
And one less so
But both are equally kickable, tho
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auranym · 1 year ago
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I've been working on a godot plugin for controlling how pixel art behaves with lighting, and I'm almost done with a really basic version! (more info under the cut)
this plugin is based on some techniques I have been developing over the years, featured most prominently in silt spawn.
it's a huge step forward though, since it requires no setup whatsoever, and it works with any normal light sources in the engine. the way it works is by generating an encoded sprite and a bespoke shader that can really quickly pick the exact color to show for each pixel based on how well-lit it is. as this gif shows, the plugin works with existing light sources and sprites, so you can really use these pixel-picky sprites as much or as little as you need!
now that the main feature is done, all I need to do is finish the UI in the editor, and then I'll feel comfortable releasing a bare-bones version of this plugin. I'm really proud of how it's coming along, and this quick little gif is just the beginning! :D
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cbedfordart · 8 months ago
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New trailer just dropped!
Sorry We're Closed will be releasing on November 14,2024!
You can wishlist it on steam which really, really helps me out as an indie dev!!
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