#Task Completion
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the-healing-mindset · 9 months ago
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razorsharpg · 3 months ago
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What if everyone had an animation like a Final Fantasy victory dance when they completed little tasks?
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blogquantumreality · 7 months ago
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I wish I had that Calvin and Hobbes comic that has him stumbling onto breaking down homework into smaller easily completed bits, because that is so a propos :)
One of the most helpful things I've learned to do with ADHD is when I need to start a task, I don't think "I need to do this task" I think "I need to do (first step of task)".
I don't tell myself "I need to wash the dishes piling up in the sink." I tell myself "I need to get the scrub brush and turn on the facuet." That's easy, so I do it and bam, I've started the task.
"I need to brush my teeth" -> "I need to get my toothbrush wet and put toothpaste on it."
"I need to write this essay" -> "I need to pull up the assignment guidelines and open a word doc."
"I need to go to the store." -> "I need to put on my shoes."
Tasks are easily overwhelming when you constantly think about them in their entirety, so picking the most immediate part you need to so and only focusing/doing that helps to get you to start it with less anexity & stress.
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sominspires · 2 months ago
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The Joy of Completing a Task
This will be a very short post. Less than 500 words. Let’s go! Last month, I decided to create an office manual for my department. A handbook any new staff can read to get around what we have in the store and what they do and all that stuff. Asides for the manual, I’m also working on a catalogue that will have all our products so instead of sending individual pictures, I can just send a pdf file…
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animakis · 4 months ago
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What Have You Been Putting Off? Breaking the Cycle of Procrastination
Let’s be honest—we’ve all been there. That nagging task you’ve been avoiding, the project gathering dust, or that simple phone call you just can’t seem to make. You tell yourself, “I’ll do it tomorrow,” but tomorrow turns into next week, and next week into next month. Before you know it, the weight of unfinished tasks starts to feel overwhelming. But why do we procrastinate, and more…
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othersideofprobably · 1 year ago
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Thank you, omg, I’m copy/pasting this bit in bold:
when you manually trigger what your brain NEEDS and can't self-create, a lot of the distressing aspects of executive function become WAY more manageable.
Thank You for the ~permission~ to buy and use sour gummy candies as, like, 15-minute progress reward snacks 😍
people say folks with adhd struggle with "delayed rewards" aka long term goals and as such we tend to focus more on short term rewards. what they don't talk about is that at when we Do accomplish long term goals we don't actually feel anything proportionate to the amount of work we did to achieve it. In my head I suffered for a while and then money spontaneously appeared in my bank account.
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fogaminghub · 5 months ago
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🧚‍♀️✨ Uncover the secrets of Infinity Nikki with our new blog post on the "Where is Afubo?" quest! 🚀 Get tips on how to unlock the quest, navigate the Wishing Woods, and find Afubo in no time. Plus, discover all the fantastic rewards waiting for you! 🎉 
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shericonaway · 1 year ago
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To Read or To Write: The Ultimate Quandary
Skipping a Day to Read Yesterday, there was no new post. Why? because between walking, work, and ballet, I filled my time reading a newly acquired book by Mercedes Lackey from her Elemental Masters series entitled “Jolene”. Without giving too much away, if you’re a Dolly Parton fan, you’ll get a kick out of this one! Since I went dancing on Sunday, which rarely happens these days, I had to finish…
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truonguyennha · 1 year ago
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WEEK 9: GAMING COMMUNITIES, SOCIAL GAMING AND LIVE STREAMING
The two points that stand out the most in this week’s reading set are the style of play “sandbox” game and game livestreaming. Thus, the discussion this week will focus on these two points. "The Sims 4" will be used as an example for "Sandbox" game, while "Twitch" will be used as an instance for game livestreaming.
SANDBOX GAMES
Definition
According to Hjorth et al. (2020, p. 35), sandbox is defined as a style of play that only has a few limitations for a game character; besides, players are able to have the authority to change the virtual world’s aspects.
Characteristics
“Sandbox” games are different from other game styles like “Open world”, which is a style of game that allows players to have freedom in exploring the environment, or “progression-style game”, which is a game style that requires task completion (Hjorth et al., 2020, pp. 35–36). It is because of these characteristics:
The first difference is players’ autonomy and ability. Hjorth et al. (2020, p. 36) claim that the environment in the “sandbox” games can be created, modified, and destroyed by the players (Hjorth et al., 2020, p. 36). Price (2014, p. 135) illustrates that the game content of The Sims, including the characters’ appearance, surrounding environment (such as: house, town, etc), and so forth, can be customized by players. For example, The Sims 4 allows players to design their Sims town by purchasing or “destroying” (selling) furniture or choosing the types of houses to build in their town (Figure 1). Having this ability, “sandbox” games’ players can explore their creativity (Hjorth et al., 2020, p. 35).
The second difference is the requirements for task completion. While completing tasks is a part of a play in “open world” or “progression-style” games, tasks do not need to be completed by players in “sandbox” games because tasks are not part of a play (Hjorth et al., 2020, p. 35). The Sims 4’s players do not need to complete the assigned tasks because the game does not have a goal (Price, 2014, p. 135).
GAME LIVESTREAMING
According to Tammy Lin et al. (2019, p. 11), game livestreaming can be understood as playing or performing a gameplay publicly to audiences spectating the live content; furthermore, there are interactions between game streamers and audiences as well as the existence of synchrony between audiences and game streamers. This second part of the discussion will focus on discussing those aspects of game livestreaming in more detail.
Playing and performing a gameplay publicly
Taylor (2018, p. 3) claims that gamers use streaming media, such as: Twitch, YouTube gaming, or Facebook gaming, to broadcast their gameplay. The statistics show that gamers can reach a number of viewers of up to thousands per livestreaming session (Taylor, 2018, p. 3). For example, game streamers on Twitch, a livestreaming media platform mainly concentrating on broadcasting and viewing content about video games (Johnson & Woodcock, 2018, p. 2), have received thousands of views (Figure 1).
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Figure 1: Gamers livestream on Twitch and receive thousands of views
The interactions between game streamers and audiences
Thanks to the platform affordances, game streamers and audiences can interact directly with each other through a “synchronous” chat window (Taylor, 2018, p. 6). For Twitch, audiences can interact with streamers by chatting and sending messages to the streamers through the "stream chat" and those chats and messages will appear on the streamers' monitors (Figure 2). Through the interactions during the game, game streamers can share tips on how to play the game, show their playing skills, illustrate their unique and personal style of playing the game, and so forth (Tammy Lin et al., 2019, p. 12).
Taylor (2018, p. 9) indicates that some gamers dedicate their time to livestreaming their gameplay to convert the time they spend playing games into a real and professional job, which can generate income through advertising, donations, sponsorships, and other monetization forms. As a result, donations are another way that audiences can interact with game streamers (Figure 2).  
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Figure 2: The interaction between game streamers and audiences through "stream chat" and "donations" (on the top right of the picture)
In conclusion, this week has provided an understanding of the new term "sandbox" game and deepened the knowledge about game livestreaming for the Tumblr's discussion owner. 
REFERENCES
Hjorth, L., Richardson, I., Davies, H., & Balmford, W. (2020). Exploring Minecraft Ethnographies of Play and Creativity. Palgrave Macmillan.
Johnson, M. R., & Woodcock, J. (2018). The impacts of live streaming and Twitch.tv on the video game industry. Media, Culture & Society, 41(5), 670–688. https://doi.org/10.1177/0163443718818363
Price, L. (2014). The Sims: A Retrospective A Participatory Culture 14 Years On. Journal of Cult Media, 7, 135–140.
Tammy Lin, J.-H., Bowman, N., Lin, S.-F., & Chen, Y.-S. (2019). Setting the digital stage: Defining game streaming as an entertainment experience. Entertainment Computing, 31, 1–40. https://doi.org/10.1016/j.entcom.2019.100309
Taylor, T. L. (2018). Watch Me Play: Twitch and the Rise of Game Live Streaming. Princeton University Press.
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jamalir · 1 year ago
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Paper page - UFO: A UI-Focused Agent for Windows OS Interaction
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thinkscholar · 1 year ago
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Parkinson’s Law: The Time-Bending Mystery of Everyday Tasks
Introduction Ever wondered why some tasks seem to stretch on forever, even when they seem simple? Enter Parkinson’s Law, a fascinating principle that might just explain why your to-do list never seems to end. Decoding Parkinson’s Law In simple terms, Parkinson’s Law states: “Work expands to fill the time available for its completion.” This means if you allocate an entire day for a task that…
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goldcleaver · 5 months ago
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what in the Yearning is this
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darks-arts · 7 months ago
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Task Complete
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helenwhiteart-blog · 2 years ago
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A need for more (positive) stimulation
If I’d planned it in advance, this year couldn’t have been much more stimulating, it’s been coming at us as though out of a fire hose. One thing we’ve done, in spade loads, is move about…so much so that I noticed this morning how packing has now become a fine art; we both “get to it” like a military operation, falling into our routines and responsibilities like a well-oiled machine. Not…
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fakeasmr · 2 months ago
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I love the way they move...
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bet-on-me-13 · 1 year ago
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It's a Deal.
So! Steph is in a bit of a Bind. Literally.
Her Father had just discovered that she was the Vigilante who kept ruining his Plans, and decided to Deal with her. So he tied her up at a Bomb Site for one of his Plans and left her to die there.
No matter how much she struggled, she couldn't escape the Ropes, and time was running out. If only she had managed to get that last message out to Batman in time, maybe he would have come to rescue her.
The Timer had nearly reached Zero, when all of a sudden Time Stopped. The Ropes around her fell away, and a guy walked up to her as if it was the most normal thing in the world.
"Hey, you seem to be in a bit of a bind."
"Not so much anymore, was that you?"
"Yeah, bit of a Free Sample. See, I'm in a bit of a bind as well. I made a Deal with these floating Eyeballs, and long story short in order to keep my town safe I need to take the Soul of an Innocent person."
"And is that where I come in?"
"Yup, Basically I save your life, help you out with whatever you want, and you give me the rights to your Soul."
"What if I just walk away while time is stopped?"
"The building is Locked down tight, and I can't actually hold Time stopped for too long either way, it's sort of a new power to me. Without my help you wouldn't get out in time."
"So it's sell my soul or die?"
"Trust me,I don't like it either, but it's what I have to do."
"You know what, sure. You help me escape, help me take down The Cluemaster, and I'll give you my Soul."
"Then it's a Deal."
"I think this is the start of a beautiful friendship."
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