#There's A Serious Story In Here
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samanddean76 · 11 months ago
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Chapters: 1/1 Fandom: Supernatural (TV 2005) Rating: Mature Warnings: No Archive Warnings Apply Relationships: John Winchester/Sam Winchester Characters: Sam Winchester, John Winchester Additional Tags: Established John Winchester/Sam Winchester, Hunt Gone Wrong, John Driving The Hell Out Of The Impala, Dean's Gonna Be Pissed, Sam Winchester Has a Plan, John Winchester Not Being an Asshole, swear to god, There's A Serious Story In Here, Non-Explicit, Very fond memories Summary:
Sam and John were out hunting werewolves, but they quickly found themselves outnumbered and fleeing for their lives. Caught up in a blizzard, Sam comes up with a plan on the fly to save the day. And reap the rewards.
@dadfuckerfest
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goldensunset · 5 months ago
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when people refer to canon story-relevant kingdom hearts games as ‘spinoffs’ it makes me sad not only for the obvious reasons i always say but also bc like man i WISH this series had spinoffs. imagine what they could do if they had permission from nomura to truly go off the rails and ignore the greater canon for a second and just do some fun whimsical plotless thing in an alternate universe. imagine a fishing/boating game on destiny islands. kh fighting game. it is an injustice that we have been deprived of kingdom karts. can anyone hear me
#in terms of alternate gameplay and lack of reliance on plot#i feel like melody of memory is the closest thing kh has actually had to a spinoff#but even that is important in its own way in the end#union cross to a certain degree as well what with being an online multiplayer gacha type game#its original concept i would definitely classify as a spinoff game#bc it was set in a totally different world and time period and was supposed to be about customization and fun with friends#and nomura or someone said it wasn’t meant to be connected to the plot#but then like. he did very much go and give it a plot. like he went back on that almost immediately#and even then. given that the game is still very much combat and exploration#even from the beginning can it really be called a spinoff? it’s just kh in a different format#i’m talking like a game in which the objective is something totally different.#racing game or cooking game or fighting game or (another) rhythm game#ace attorney style detective game. dancing game. dude i don’t know#there are so many different flavors they could go with here#alas nomura is allergic to genuine whimsy which is hilarious given that this is a disney series#like he apparently was like ‘ohhh should we really let sora in smash? would it make sense in the story?’#my brother in christ surely we’re not supposed to interpret this as canon to kh right? right????#i guess it’s just that the kh franchise has a very specific pristine vibe he wants to maintain#which is disney shenanigans as a seasoning on top of a main dish of Stone Cold Serious Anime Plot#kingdom hearts#kh#mine: kh
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dukeofthomas · 2 months ago
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"Are the Robins child soldiers" It depends. If the story is super serious and into exploring complex morality and grounded from reality's standards, then yes. If the story is lighthearted, made for children, fluff, etc., then no. If it's somewhere in the middle, it might depend.
If an author wants to write a story seriously delving into the fucked up-ness of children fighting criminals, they can, and if you don't like it, you can read something else.
If an author wants to write a fun story about villains and heroes featuring Robin in a world where that's not an issue, they can, and if you don't like it, you can read something else.
If an author wants to write a serious story but not apply IRL-logic to Robin, they can, and if you don't like it, you can read something else.
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sesamestreep · 3 months ago
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I really feel like one of the best details in “A Scandal in Bohemia” that I never see people fixate on enough is that the story starts with Watson stopping in to see Holmes at Baker Street on a complete whim, because he happens to see that he’s home (and Watson is now married and living elsewhere). Like he doesn’t send word first, he’s not invited, he just shows up and surprises Holmes. Which is not that weird but then Holmes is like “oh good, I’ve got a case anyway, you might as well hang out!” which just makes it funnier when the King shows up and is like “I’d really rather speak to you alone, actually” and Watson tries to leave and Holmes is just like “anything you can say to me, you can say to my best friend John Watson, and if you ask him to leave, I would consider it a grave insult, you would be my enemy and I will not help you ever!!” And the king is like “…ok” and just moves on.
like, that is crazy behavior. Holmes is talking about how there’s probably lots of money in this case, and then almost turns away the client for…not knowing who the fuck Watson is?? He’s not even supposed to be there?? He just came to say hi?? “It is both or none”… girl, GET UP.
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mimimar · 2 months ago
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i've been completely charmed by witch hat atelier♡
(art prints)
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bacchuschucklefuck · 5 months ago
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prayer of the day:
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gunsatthaphan · 5 months ago
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lv 100 // lv 1
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egophiliac · 3 months ago
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WHO IS THIS PINK HAIR GENTLEMAN YOU JUST POSTED? HES SO PRETTY???
he's Hayate from Ride Kamens! 🦩 he is my bird son a very silly guy who's part of a superhero (well...hero-ish) group trying to take down a cult, although his real passion is lattes. also, he is very pink!
(the fancy outfit was just for a game event, alas, although I spent way too much time grinding to get the pink variant so now it is mine forever, mwahaha. >:)
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creature-once-removed · 5 months ago
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every time I re read GtN I am caught off guard by how serious it is
Like, Gideon spends the first few pages checking everywhere for possibilities for Harrow's skeletons to ambush her. And then she nonchalantly tells Aiglamene that Harrow would do literally anything to hurt her.
You don't really notice it the first time around because of the lighthearted way it's written, but when you know the context for all of it, it becomes uncomfortably clear how intense and dangerous the situation is that Gideon tries so thoroughly to avoid here.
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angelpuns · 12 days ago
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Just another day wishing I didn't live with my parents but having to because I can barely take care of myself
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ghoulwings · 25 days ago
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3000 cycles I missed you fucking kills me every time because it sounds so warm, so loving, so comforting and beautiful. it’s literally the sound of love and ariane and elsters love for eachother. It’s played in the one moment that isn’t hellish. The one moment they’re together. And you know what happens next.
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wimbledonstrawberry · 4 months ago
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Holger unfollowing Carlos for like 5 minutes and then following him back is the most Holger thing to do
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littlefankingdom · 4 months ago
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~ A Night in the Life of a Bat in Gotham
This is such a cute short story! The bat following Batman around, copying him, and being a detective with him! Bruce caring about stopping animal abuse and trafficking! Bruce saying that the bats of Gotham aren't his pets, they are their family! And he knows each one of them! I didn't know I needed Bruce gently holding a bat and calling it "my hero" until now, it's fucking adorable!
And the whole thing is a metaphor about the Batfam! About how they cannot be kept in captivity, how their falily is important and they need it, but each of them comes and goes as they wish and they respect it, and each have their own story to tell.
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aurorangen · 5 months ago
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It was all a façade and I didn't know that
Transcript:
[There was a time when my Dad meant everything to me]
[I looked up to him. He was always there for me. I could always rely on my Dad]
[One day he said to me, "You're gonna conquer the world kid". He named me Vincent]
[Those words stuck with me for the longest time: I really felt invincible]
[But little did we know, what he was doing behind our backs]
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lambmotifz · 4 months ago
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tbh one of the main reasons why i disagree with the popular take that sam secretly wants to be dominant/aggressive with dean is because i can’t think of at least one scene from canon where sam (possessed!sam and soulless!sam don’t count) genuinely enjoyed having control over dean. i think it’s very telling that there’s a lot of moments where sam willingly lets dean take physical control in their relationship and it seems like he even welcomes it. something about the way he willingly lets dean manhandle him or hit him and the way he makes himself small around dean, especially when dean hugs him. much to think about. he also knows that dean *needs* to have physical control over him, dean literally craves it and he goes violent and insane when he doesn’t have at least a little bit of control over sam. that’s part of why sam is able to manipulate him by being submissive but again he prefers it that way/does it willingly, and honestly i’m obsessed with that. yes it’s fucked up but that’s why their dynamic is so delicious
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alongtidesoflight · 7 days ago
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so here's my honest thoughts on dragon age: the veilguard, after ~40 hours of playing. i finished the main quest after having finished all companion quests and major faction quests. just to clear up what content i saw, i played as an elven transmasc rook who is a member of the lords of fortune. he romanced lucanis (although after finishing the game i'm now leaning towards taash). i don't know what's happening in playthroughs that have a different race, gender identity, romance or faction going on.
full spoilers ahead, i mean it. don't read further if you want to avoid them. i don't want complaining about it in my asks.
oh and also, if you're worried because of a few negative reviews online i can comfort you by saying don't give a fuck about a certain big name youtuber who is very much tied to bethesda franchises giving this a negative review. i'll explain why.
i'm starting off with the things i liked
the game looks really pretty. i was worried it wouldn't feel like thedas anymore (with them trying to "focus on northern thedas only" i thought they'd make a clear cut in environmental design. they do and they don't. it's complicated. i'll elaborate on it when talking about the negative stuff). anyway it does. minrathous feels like kirkwall. treviso enchanted me like the winter palace did. the hossberg wetlands reminded me of the hinterlands and a couple other inquisition maps. arlathan looked like... arlathan. the crossroads were different, but familiar. overall i like the way it looks and feels. it's thedas, with a twist. it's a good one, and gives everything a solid but unique feel.
combat is top tier. if you're a hardcore dragon age player you WILL miss the tactical aspect of it for a bit, but i promise you, once you're used to the way the combat works, you will be lapping that shit up. and once you get to ability combos you'll mourn the control you used to have over your companions in battle a bit less
the MAIN quest and its story. i expected worse, way worse. and for a while the game even had me tricked (harr harr you'll get it in a second) it is Really That Much Worse. but holy shit was it good. i walked away satisfied ngl.
your choices have SOLID weight. there's consequences, good AND bad. i got minrathous blighted, ruled over by venatori, and the leader of the shadow dragons ultimately died because of my decisions. i made those at the beginning and throughout the game. he died at the end. DAVRIN died because i didn't expect what i was saying to have that much weight. i thought i was in the clear. he had hero status. well turns out, your choices can still get your companions killed even if you do everything right. i fucking love him. he shouldn't have made that sacrifice just because i told him to do everything it takes once.
the inquisitor, morrigan and dorian being there, surprisingly. there's also negatives to this though, see below.
speaking of companions dying and the inquisitor playing a bigger role: the final quest feels like me2's suicide mission. i was blown away by it and the fact that i got to see the results of all my efforts playing out in front of me.
bioware are NOT trying to redeem solas. they love him as a character yes, but i wasn't forced to see any good in him. he betrays you. he fucked my rook over twice. he fucked him over right back, for good this time (the veil wasn't torn down, i anchored it by binding him to it, he's doomed to uphold it). but solas really lives up to his name as the trickster elven god. rip to all the people who grew really attached to him over the years.
varric died. if you like him that's probably as hard reading it as it was watching it. varric died and the game lies about it until the very end. when the realisation hits, it hurts. but in the very best way.
the amount of care they put into gender expression and trans identities this time around. (i'll add onto this with negative points as well too).
rook feels very much ingrained in the world of thedas. he doesn't ask questions that expose the player to lore through dialogue as if he's stepped foot into thedas for the first time. those conversations feel very solid and good. i hope other faction players got as much joy out of this as i did.
and the things i didn't like and boy there's a lot unfortunately
the music. let's just get that out of the way holy shit. it doesn't feel like it belongs in this universe. it gets so incredibly sci-fi-y at times you'd think it's taken straight from mass effect andromeda. there's not a single song unique to veilguard that i really enjoyed. it broke my immersion, real bad. hearing a busker play the tavern songs from inquisition on a lute right after i killed some venatori with wobbly bass songs playing in the background is just odd. weird tonal shift. don't like it. it's made for people who like flashy light-weight cinema.
tevinter nights is required reading. the podcasts are required listening exercises. the game is so fast paced, especially at the start, that there's no time to introduce you to characters and how much weight their names carry in-game. i would not have known who half these people are if i hadn't skimmed over tevinter nights. i'd care even less about them than i already did. there is no time to get properly attached to them. people will act as if you're talking to a legend personified and you'll be thinking man goddamn which chapter of tevinter night were they in again and what did they do???
there's a weird mismatch with the animations. you'll have beautifully fluid ones, like emmrich casting spells. and then you'll have rook's face animating in the most unnatural manner that's sorta reminiscent of mass effect andromeda's "my face is tired" addison, when their emotions SHOULD be landing with the player rn instead.
i'm not vibing with the art style. sometimes it works. most of the time it doesn't. at points i felt like i was watching tangled.
that also brings me to some of the dialogue. same issue. i am watching frozen. i am watching tangled. someone on the writer's team really likes the adorkable trope. bellara is its victim.
for all the talk about identity, bioware sure doesn't like theirs. the grey warden armor got a redesign again and it just makes them look like a generic army. i hate it lol
in general, i don't like the armor design. the wardrobe/appearances system is fine, but it's just not helping if all the armors are just... kinda bland or downight bad looking? and don't get me started on the lords of fortune armor. that is orientalism personified.
the world states should have been carried over, full stop. i know they said they didn't because they want to separate what happens in the north from what happens in the south, which... i could have lived with that. but the inquisitor sends you letters that keep you up to date on... the south of thedas. you learn that there's a blight again, that people are standing strong but it's difficult, denerim's fallen, the rulers are taking care of it, orlais is fighting and they're successful for a while, etc etc. what's good bioware. i thought we don't care about the south this time around. why are you feeding me so much boring generic information. if you're not gonna show any of it and just write letters, then carrying the world state over should not have been an issue. i have a game dev background. those few lines of code would not have broken your budget or pushed your engine's limits. fuck right off.
this gripe of mine carries over to all the cameos. as a lord of fortune you have to deal with isabela a lot. it's fun. i missed her. you get to go drinking with her and taash and bellara! also my hawke romanced her. she's not mentioned once. they had the opportunity to put a sentence or two about her in there with not a lot of effort, trust me.
when varric dies, all she has is a single line about it. for gold, for fortune, for varric. she only says it if you interact with her on your way to the final push. that's not mandatory.
morrigan is there. kieran isn't. the old god soul that mythal and then solas absorbed? who cares at this point, the gods are dead now and solas is locked away for eternity. i suppose? why is morrigan there. she feels unneeded. i wish they'd just left her down south, at least that way i wouldn't have had to witness her god awful redesign.
dorian at least feels as if he belongs in this story. the shadow dragons are a crucial part to protecting minrathous. he's also weirdly underutilised. isabela and morrigan had more lines than him in my playthrough.
on the topic of romance: bro that was underwhelming. no, genuinely. you know when romance picked up a bit? after the point of no return. i heard maybe two lines of companion banter about it before that. maybe i missed something which i honestly doubt, but romance did not play much of a role in lucanis's storyline. i saved his grandmother as he wished me to (and if you read tevinter nights you know she was rather abusive and their relationship not the healthiest) and told him to focus on his family. a reunified family my rook wasn't even introduced to as a partner at the end of all that.
really, do not buy this game if you're only in it for the romances. others might be better, lucanis's basically gave me nothing. except for an outing (the second coffee date i had with him, it was getting repetitive) all of it played out once i committed to the final quest. the sex scene was a fade to black. annoyingly right after davrin died. if you're looking for well paced and good spice, pick up something else. the sweet talk and the final goodbye were nice though.
for all the good the ever-presence of gender identity does, it is brought up in such a disruptive manner too. it doesn't even play out naturally if you CHOOSE the lines that are meant to be said. hearing the words trans and non-binary in this setting doesn't feel right, and i'm saying this as a trans guy. i think it could have been handled more gracefully. the amount of times my rook went "i'm a MAN" as if he's about to start drumming on his chest and roaring any second now got super nerve-grating. "i'm so glad you're into me... the me who is trans. remember?" just. tell me one trans person who'd talk like that to a person they've grown close with and are trying to romance. this game doesn't handle sexuality well, so all this hey my body might not look like the way you're expecting it to look talk amounts to nothing anyway. i feel about this the way i feel about krem: this is partial exposition to trans experiences... packaged up for cis consumption. the ONLY exception to that is interacting with taash. holy shit was all of that heartwarming and bro did it feel good and natural to talk to them about theirs and rook's gender.
rivain and nevarra are new locations added by veilguard. they're also incredibly underwhelming, small and constricted maps. rivain is a coastline with a few ruins. the hall of valor is a partial ruin nestled into a cave on a beach, with a fighting pit. isabela is there in her skimpy outfit commentating your pit fights. that's it. i'm sorry if you were looking for a bustling pirate cove or whatever. you're not gonna get it. the nevarran crypts btw are a long ass dungeon crawl. that's it.
speaking of maps. i thought people were being dramatic when they said you're gonna be fighting the same enemies on them again and again. i thought they were figure of speeching it. they're not. you WILL fight the same amount of enemies. in the same spot. every time you reload the map. best to stay on a map and clear out the enemies and do as much questing on that map as you can before leaving, because you WILL have to do it all over again once you return.
the three choices i made for my inquisitor didn't matter lol she didn't have to face solas and therefore couldn't stop him at any cost as she had sworn (maybe because my rook tricked solas into binding himself to the veil, there was also an option to fight him. would she have stepped in? who knows). blackwall wasn't mentioned. and either her using a small amount of her forces in the final fight was the reason the civilians of minrathous fared so well..... or it just didn't matter. ultimately i think she had very little impact on anything
#datv#datv spoilers#dragon age: the veilguard#oh wow i hit a limit typing this#anyway to tie this up a bit: the good and bad to the environmental design being that well-known architecture like minrathous and dwarven#ruins look fire and remind me a lot of the previous games#but newly added locations are very... generic... very bland#i was very excited for rivain. i thought we'd get to see ships. not a bunch of ruins and a fighting pit and that's it#and why did i say to ignore a certain guy's review? bro because he was complaining about taash being ace and that taking up their screentim#and them being too up in your face about their identity. he did all this while she/her'ing them constantly#but my man they're trans. nb. not ace.#y'all need to be careful about bad reviews. they're coming from people who are upset about gender identity being handled as a topic in this#game. meanwhile they have no clue what they're even talking about. i don't think matty knows the difference between ace and trans#and neither do the hundreds of people who are one star rating this game currently#i liked this game. it's not top tier. it's not something i'll sink hours and hours and hours of my life into#it has tonal issues and it's moving away from what made dragon age stand out for me#but i do think that it's a genuinely fun play and people who are very invested in dragon age will squeeze joy out of it wherever they can#i had a hard time warming up to the new characters (taash and lucanis being the exception because they have an older bioware air about them#but solas's and varric's story (and don't get me wrong that's what veilguard is about) is GOOD. that is how bioware used to be.#and i wish they'd given us that energy all over the game. that direness. that grit. serious and mature writing.#that consistency is lacking#and whether you're gonna enjoy this game or not is entirely dependant on what you came here for and how well the game delivers on it#i think their weakest points are ironically the thing they advertised the most: the new companions and their writing#you won't find nuanced and good enemies here (i already reblogged something about this. you can go scroll around a bit and catch up on that#really the only thing that had me super invested and emotional was the main quest.#so make of that what you will. ultimately i was more frustrated with the game than i got enjoyment out of it. i was close to just put it#aside for now... until i went to minrathous to end ghila'nain's and elgar'nan's ritual. that all blew me away. still on a high off of it.#anyway yeah that review got cut short by the character limit maybe i'll add more to it tomorrow but rn... i am heading to bed#thanks for coming to my ted talk. also i'm sorry. zevran REALLY isn't in this.#dragon age
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