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#new writer here
otherworldly-whump · 1 year
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Whumpee being forced by whumper to hit after hit on a THC vape all night before their allowed any food for the evening. Just watched amused by whumper as they get more and more out of it. By the time whumpe us handed food, its much less likely they'll refuse to eat, and their so out of it that its easy for whumper to push them around or force them to cuddle.
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I am incredibly serious right now when I beg you all, please, and if you have Twitter or Tiktok or whatever to please spread the word: click on an author's profile on Ao3.
You want to know if an author has written more? Want to know if they're still writing? Want to see more from them? Want to know if they've written a trope or kink or sex scenario you enjoy?
Click on their name. And look at their profile.
I cannot tell you how many times in the last six months someone has read a new or newer fic of mine and said they (a new reader who has read nothing else I've done) "can't wait to see what you do next!" I've written 50+ fics and over a million words already.
"I don't know if you're still writing..." click on my profile. I am. I literally wrote a 128k+ fic for that ship last month.
"Would you ever do X?" "Please do Y!" I already did. Click on my name and look at my works.
Archive of our Own is a library. It's an archive. Not social media. It is your responsibility to fight back against the laziness that corporate algorithms have trained into you.
Click my author name. Just click it. Just click it.
Before you demand more, or ask if a writer will do XYZ, or wonder if the author still writing, or anything - click on their profile. Click on the author's profile.
I'm not trying to be mean or condescending or anything like that. I'm just exhausted. It's disheartening and frustrating to repeat myself ad nauseam, because someone couldn't take thirty seconds to do the tiniest bit of work to see if I've written lately, if I've written more for their ship, or scan my works to see if I've written what they're asking for. Please. Please. I'm begging.
Click the author's name, and explore before you ask.
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deimosatellite · 7 months
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puppetmaster13u · 1 year
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 Danny and his haunt are more than a little distressed to find out that Pariah Dark can’t be destroyed and can only be sealed away due to being the Ancient of Darkness. Danny is worried about someone trying to wake him up again, while his friends are more worried about the ghost going after the newborn Ancient of Space again. 
 They scour libraries, search high and low in both the Ghost Zone and the living world for a solution before finally just asking Clockwork. 
 And well, they feel like just a bit of idiots but also elated. 
 Because if Danny can become the new embodiment of space, then what’s to stop them from giving the power of darkness to someone else that’s not Pariah Dark? 
 They make a list of requirements, ask both ghosts and living friends. There’s nothing in their world, no one quite right, but what about other worlds? The realms are supposedly infinite right? So there had to be someone out there. 
 And while it takes a long, long time, they eventually find one when a small bloodied ghost of greens, golds, and reds comes forth shyly, eyes burning with determination. He speaks of heroes and villains- far more than their own world- of a city cloaked in shadow and of a single man trying to help despite it seeming impossible. 
 Who better to become the new Dark besides the dark knight himself after all? 
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calicoscurse · 8 months
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I think I've realized my biggest pet peeves with most protocol theories I've seen so far, and that it's people act like it's still Archives. Like hinging on Smirke's 14, or including so much Jmart and Jonah lore that it would be confusing to someone only listening to Protocol, and in general people cannot scrub Archives from their brain of it and are viewing things with those lenses on. But it's also interesting? Because I'm almost certain Jonny has mentioned knowing people are going to do this. And I'm sure the team will take advantage of that and there will be things in there that won't disrupt a Protocol only listeners experience, but will lead a Archives listen on a fun wild goose chase because it would mean something big in the Archives universe and be a big red herring or just stop people to a dead path because they aren't looking at it clearly
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frownyalfred · 4 days
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here friend, I'll help you: when you realize the characterization isn't to your liking, go ahead and do me a favor -- scroll up to the top right of your screen and hit that big red X button. there, problem solved.
also don't bookmark it. I'm so freaking tired of having this conversation.
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gilliandersons · 1 year
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"And then he was gone. And I knew right then and there that I was never going to let anybody get by me without understanding they might be hurting inside, you know. Cause life, it's hard. It's real hard."
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entirelysein-e · 9 days
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Can we please stop bullying new writers and discourage them to grow in their hobby and start bullying the nasty individuals that send anon hate instead? Thank you.
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a2zillustration · 9 months
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I've been waiting for an excuse to tell you why Croissant is called Croissant for SO LONG
| First | | Previous | | Next |
[[ All Croissant Adventures (chronological, desktop) ]]
[[ All Croissant Adventures (app) ]]
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eywaseclipse · 2 months
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The eye contact yeah.. butterflies
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raineandsky · 5 months
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#109
When the doorbell rings, the hero’s kind of hoping it’s the pizza delivery guy.
They open the door to find, tragically, not the pizza delivery guy.
“Uh,” the villain says, “hi.”
The hero isn’t entirely sure what sequence of words would best fit this scenario. “Hi?” is the best they can do.
The villain shuffles on their feet awkwardly. A pause hangs between them, filled by the distant roar of the city beyond. “I thought you’d ask why I’m here,” they say eventually.
“I’m more concerned about how you’re here.”
A smile threatens the corners of the villain’s mouth. “We know where all you heroes live.” The smile fades into nothing again. “Or just I know, now, I guess.”
“Okay.” The hero squints at the villain uncertainly. “I’ll entertain you. Why the hell are you standing outside my door?”
“No one wants to be a villain anymore. Everyone quit.” The villain’s face contorts into some unreadable expression. “It’s just me.”
That doesn’t sound right. From the villain’s slight grimace, they know it too. “Everyone… quit villainy,” the hero repeats.
“There’s nothing to gain from it anymore. We had a vote and I was the only one who wanted to keep going.” The villain’s gaze dips to their hands as if they hold answers. “They left me everything, but… I can’t do it all on my own. So I’m turning myself in.”
The hero stares at the villain for a long moment. “Even [Supervillain].”
“Especially [Supervillain].”
The hero steps aside with a sigh. The villain looks like they’re being invited into a pit of wolves. “You want me to come into your house?”
“My handcuffs are in my living room cabinet and I don’t trust you standing out there. It’s cold, anyway.”
The villain closes the door behind them in an uncharacteristic show of politeness as the hero digs through their drawers. They’re wiping their shoes on the mat when the hero gets back, cuffs in hand.
The villain holds their hands out and the hero clicks the cuffs around their wrists. It’s almost too easy. The question is sitting on the tip of their tongue.
“What’s the catch?”
The villain doesn’t seem surprised by the question. They shrug halfheartedly. “Dunno.” They glance about for inspiration. “All the others have gone into hiding, I guess. You have me, but everyone else will probably evade you for the rest of time.”
“Much like they already do.” The hero manoeuvres them to the sofa in the living room, giving them a nudge to make them actually sit down. “You make it sound like you’ve been left in charge of the entire criminal organisation.”
The barking laugh the villain lets out is entirely fake. Too sharp, too short. “I have.”
“So villany will collapse without you.”
The villain shrugs again, the motion laden with effort. “Not like anyone else was willing to carry that burden—and I’m not either, hence why I’m, y’know…” They gesture vaguely at themself, in cuffs, in the hero’s living room.
The villain goes, villainy is defeated. No more villains, no more big crimes, no more heroes. Everything the agency has worked to be would collapse. The hero would be out of a job. It'd be over.
Yet here the villain is, giving everything up, taking the entirety of villainy down with them. The sole survivor of a shipwreck and wishing they’d gone down with the ship. A ship they don’t seem to realise the hero is on too.
The doorbell rings again, and the hero leaves the villain carefully settling on the sofa to answer it. They return with a giant grin on their face and a giant pizza box in their hands.
“Let’s worry about all this afterwards,” the hero says brightly. They brandish the box at the villain in the hopes of tempting them. “Want some?”
The tempting works; the villain reaches for a slice. “What a last meal.”
The hero sets the box on the coffee table as they flop back on the sofa. “I don’t know, [Villain],” they say with a smile, “I don’t think it has to be.”
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defectivehero · 6 months
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If you'd like, please write about an injured hero who needs to be carried around by villain! >:D
“One more complaint and I’m dropping you,” the villain announces, briefly readjusting their grip. They have one arm looped under the hero's knee and the other supporting their enemy's back.
The hero has been steadily avoiding eye contact, instead looking ahead. They look a bit flustered, for some reason. “This is humiliating,” the hero sighs, looking down at their ankle with a menacing glare.
“Yes, it is humiliating,” the villain agrees, an annoyed expression on their face as they stare ahead. They thank the stars that they're walking down a rather narrow and abandoned side street. They wouldn't be able to do this downtown, in broad daylight—both because they're too prideful, and because someone may recognize them. “Maybe if you had paid attention instead of tripping over nothing-”
“Hey, that’s not very nice bedside manner,” the hero interjects. The villain has to take a moment to process that statement.
“Bedside manner is for people who are ill or dying,” the villain sighs, “You’re just dramatic.” Gods, why do they even bother? They could be at home right now, washing the dried blood from their skin and melting under the warm water from their shower. Instead, they're carrying the hero across town as if they're some sort of delivery service. Absolutely ridiculous.
“You haven’t dropped me,” the hero points out. They look far too smug for the villain's liking. Indeed, their next remark nearly makes the villain's jaw crack from how hard they're gritting their teeth. “So I must be doing something right.”
The villain takes a deep breath, trying to maintain their composure. Leave it to their enemy to make a simple act of kindness so painful, overcomplicated, and tedious. “You’re clinging onto my neck so tightly that I’ll get whiplash if I drop you,” the villain feels the need to point out.
“Fair enough,” the hero acquiesces. After a moment’s contemplation, they loosen their grip on their neck. The villain can almost feel the weight slowly seeping from their shoulders. They had underestimated the hero's grip strength, it seems.
They expect the hero to be still once more, but their enemy doesn't relax. It only takes a few moments for them to snap. "Stop squirming," the villain demands.
"I was loosening my grip, asshole-" The hero seethes irritatedly.
"Oh, I'm sorry, what was that?" The villain asks, making a show of looking around at the empty street around them. "Was I just insulted for helping my enemy back to their agency—which, might I say, is an entirely voluntary and selfless act of heroism?"
The hero scoffs and rolls their eyes. "Oh, please," they huff. The villain gets the feeling that, if their arms were free, they'd cross them over their chest in indignation. "You wouldn't know heroism if it punched you in the face."
The villain just stares at them, waiting for them to catch on to what they just said. The hero connects the dots moments later, as they evidently realize that they themself have indeed punched the villain in the face before.
An awkward tension clings to the air. The villain continues walking down the street towards the hero's agency, internally cursing their pure heart. If this is how inconvenient it is to be a hero, then they don't plan on doing anything remotely good ever again.
Mercifully, the building begins to appear in the distance. As the villain crosses the street, the hero begins to murmur. “Let’s go in through the back,” they say, “Just turn the corner, there’s a door back there-”
“Oh, absolutely not,” the villain interjects immediately. "If we're doing this, then we're doing this." They readjust their grip once more and stroll towards the elaborate front doors of the city's top superhero agency. They can feel the hero stiffen in their arms.
“Please, no,” the hero begs them. The villain doesn’t bother listening, instead continuing to walk purposefully towards the entrance. The security is laughably lax at this hour. It's when they cross the threshold of the entrance that the hero attempts to break free from their grasp. Thankfully, the villain had been expecting them to do just that, and they manage to hold tight.
The villain pointedly clears their throat, satisfied with the way the occupants of the foyer immediately swivel around and stare with gazes of recognition. “I think I have something of yours,” they announce, looking down at the hero in their arms. At this point, the hero is positively wriggling in their arms—desperate for escape. The villain finally decides to take pity on them and they release their grip, leaving the hero to fall to the ground.
“Ouch.” The hero mutters once they hit the ground. The villain rolls their eyes, knowing that the hero managed to break their fall with a tactical roll and land without injury. They push themselves to stand on one foot and someone nearby rushes to their side, providing them adequate support to remain balanced on one side.
Everyone's eyes are on them, as if they're waiting for the villain to do something. "You may carry on," the villain orders, when a few seconds pass and the onlookers continue to stare expectantly. Their voice seems to break through the confusion and anticipation, and the people scattered around the space return to whatever they were doing. "I've done my civic duty for the year." They mutter to themself, turning on their heel and heading for the door.
"Hey." The hero's voice makes them freeze in place. The villain inhales slowly, summoning more patience. They turn around and manifest a calm expression.
"What?" They ask, struggling to keep the frustration from their voice.
"Thanks." The hero smiles.
"Just- don't let it happen again," the villain answers, looking away from the hero's far-too-bright smile. They turn on their heel and walk away, pushing away any and all feelings born from their enemy's gratitude.
©2024, @defectivehero | @defectivevillain, All Rights Reserved. Reblogs are greatly appreciated—just don't steal or share outside of Tumblr, please.
endnotes below!
the villain, holding the hero by the scruff of their neck: look what i foundddd!
the villain: this heroism stuff sucks. the hero: *expresses their gratitude and smiles* the villain, visibly flustered: now hold on a second...
this dynamic really amuses me. I can't get rid of the mental image of the villain holding the hero by the scruff of the neck like a kitten, and the hero just kind of hanging there in defeat. good stuff.
the villain lies awake that night, unable to stop thinking about the hero. :3
and thanks to the anon who sent this request! I posted a cry for help yesterday very briefly and then got embarrassed and deleted it, but! the original point still stands: my ask box is open! send me stuff and i *may* write it!
if ur reading this, ily <3 hehe
tag list: @lateuplight @wit-is-wisdom @greengableswriting @whump-me-all-night-long @noawhite @rekhyt-of-arcadia @the-blind-one-speaks @sufferfictionalcharacters @basically-psyduck @alexkolax @subval01 @emerald-blade @felicia609 @surplus-of-sarcasm @ilickedanenvelopeandilikedit @a-chaotic-gremlin @unknownogre @prompt-fills-and-writing-spills @whatwhumpcomments @excusemeasibangmyheadonawall @agayprince @starsick1979 @a-lonely-little-ghost @agayprince @plum-tello
click here if you’d like to be on/off the tag list!
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that-butch-archivist · 5 months
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source: The Little Butch Book by Lesléa Newman
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bixels · 4 months
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What did/do you like about Pharah?
Uh, gameplay-wise, I really love characters in shooters who rely on three-dimensional movement techs. Chaining together hover and jump to stay in the air for as long as possible and keep momentum is so satisfying, and picking enemies off from the sky made me feel like a bird of prey. I was a good Pharah main.
Story-wise, there unfortunately isn't much to canonically go off because Pharah is so underutilized and neglected. Her personality's pretty boilerplate "heroic hero" (she's literally inspired by Captain America).
But it's the crumbs/bits and pieces that I really latched onto. Pharah's a confirmed lesbian; her short story with Baptiste implies she harbors a crush on Mercy (fucking thank you.). She's biracial Egyptian/First Nations. She has major mommy issues, having grown up both admiring and resenting Ana. She's the bridge between Old Overwatch, inspired by the idealized heroes who surrounded her childhood, and New Overwatch. She's one of the only inter-generational characters in the cast; someone whose experiences span the gap, which is why I seriously believe Pharah would make a great main character.
There isn't much to go off of, though; she's a very uncomplicated character (she's a soldier for a private military corporation, lol.). But that just means she's a blank slate character, so I've seen fanfic writers run wild and create some really interesting takes on her. My favorite interpretation of her's a dense, herbo gym-bro type (a lot of her liens are about work outs, exercising, and playing sports) who's easily excitable under her seemingly self-serious, armored visage. We see how she tends to gloat and hype herself up when she's on a streak too, so Pharah definitely has a competitive and boastful side under her more professional and militant performance.
Now Mercy? Mercy is a real complex character.
#i was a diehard pharmercy shipper back then btw#the inherent homoerotic experience of pharmercy gameplay.#the homoerotic experience of looking to the skies to fly to safety under the protection of your knight in shining armor#the homoerotic experience of feeling white hot murderous rage at an enemy trying to pick off your pocket mercy#i still kinda despise gency lmao. you cannot convince me mercy would be in love with genji. at all.#he'd make her feel so uncomfortable and guilty. in my head. the canon is obviously different#gency is sexless. absolutely zero bite or tension.#i could go on about mercy and how her character has so much missed potential#i'm no longer in my overwatch fandom phase but#i still think about that new flirty line they added in ow2 where mercy goes “ahh you're like my knight in shining armor!”#and pharah goes “that's what i'm goin for ;)” and i sigh dreamily#really happy that pharah outright says she's a lesbian too but it's hard to feel good about rep when you know blizzard uses it for pr#to be honest i'm willing to bet cash that blizzard's keeping pharmercy in their back pocket as ammo for the next controversy#last year we already saw logs about pharah fretting and taking care of mercy and the two talking about how good it is to see each other#tbh pharah has the same energy/demeanor as applejack. cheerful and competitive in a can of whoopass#but yeah overall pharah's a pretty shallow character. i have IDEAS on how i'd go about deepening her but. whatever#that's sorta what happens when you have to juggle a cast of 40 characters. a lot get left with the bare minimum#ok so i wrote this entire post up saying that pharah isn't in ow2's storymode when she is. she's in the story i just. forgot#because she doesn't do or contribute anything interesting#ok i'm stopping here. overwatch's story is such an interesting narrative mess i could go on for hours#i dunno how you come up with such incredible character designs and give them such an unincredible story#it's also so so so interesting seeing the conflicting takes on characters the writers have#mercy in gameplay and voicelines is peppy and cheerful and optimistic#but mercy in the storymode journal logs is tired. jaded. a total shut in who forgets to leave her room and social#and YES! THAT'S WHAT I WANT!!! THAT'S MERCY TO ME!!! THE DOCTOR WHO FORGETS TO TAKE CARE OF HERSELF#ask me#anon
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mickdalena · 7 days
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peter and mike are really at their best in the 1997 tv special they are 1000% married behaviour . peter whispering catty jokes to him and mike nodding along despite finding them deeply unfunny (he loves his husband very much)
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autism-alley · 8 months
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hi originally posted this at the end of a long thread of back and forth, here’s the og post if you want full context but i feel like this needs to be its own post especially bc i keep seeing this argument being made—the argument that the kids (in this case it was annabeth) SHOULD just know the monsters are monsters and who they are and how to defeat them before ever encountering them, that it’s a problem if they don’t.
the problem is not if 12 year olds should recognize a trap when they see one, even if they’re smart 12 year olds, and if that’s realistic. that is entirely beside the point.
the problem is rick riordan wrote a book series whose formula is bringing myths to the modern age and he’s not sticking true to that in the show—percy jackson and the olympians’ Shtick is taking these classic, ancient threats and giving them a new face. these traps work because these kids are not walking into a cave marked with Get Out and getting ambushed by monsters—the monsters are disguised as harmless mortal human beings, in harmless mortal human being places (for the most part) and i think we—and more importantly, the show—are all forgetting the mist, the magic involved here. it’s not just that medusa is a “creepy lady with her eyes covered” it’s that there is ancient magic at work here, magic that, like the systems of abuse pjo exists to criticize, has been evolving and continuing its malevolence for millennia. it’s formulaic, that’s the point. it’s the same trap you’ve learned about all your childhood, the same trap a thousand children before you learned all their childhoods, and still, it works. you fall into the trap. because that’s how generational abuse works. it’s a trap. it isn’t enough to learn monsters exist, what they look like from a second hand story that originated thousands of years ago. if you want to escape alive, you have to adapt as quickly as they do, recognize their face, and ultimately, beyond any individual trap, the game itself has to change. real, generational change.
so. the problem is rick riordan wrote a series with a formula for action that perfectly captures the overarching, systemic conflicts he was commentating on, and then threw that formula out in the show because it was “unrealistic”. i don’t give a damn about realism when it works to the detriment of the story. this is a story about generational abuse, yes, but it’s told through ‘a tale as old as time’ and that’s why it works so fucking well. and when it comes to basic storytelling, if your characters know the threat before they even walk in and you do practically nothing to then make up for the stakes you have removed, that’s a flaw. now you’ve lost the entertainment value for your audience, on top of also lessening your themes.
something else that is so. honestly soul-crushing as a writer and a creative, is that to me this is reflective of the way we are now afraid to tell earnest stories. stories where we care not for listening to the people who want to pick apart fictional, mythical, fantasy stories for not being “realistic” instead of aligning with our target audience who acknowledges reality is not what makes a story. think of your favorite movie, show, book, comic, what have you—has the reason for your favoritism ever been because it is the most reasonable, the most grounded, the most practical out of any you’ve seen? or is it because of the emotion? the way it speaks to you, to your life and the person you are? the journey it takes you on? is the percy jackson and the olympians book series so good because it’s inherently realistic?
the secret to storytelling is, very simply, focus on your story. everything else is secondary. if it’s written well, it doesn’t matter to me that the characters walk into a trap that, to the audience, is obviously a trap. because i can understand how the characters don’t know it, and how the story falls apart if the narrative just tells the characters it’s a trap from the jump. that’s what dramatic irony is—first used in greek tragedies! this is literally a tale as old as time in every sense except for the end—where it’s happy. and it’s not earned if we don’t first see, over and over, the status quo as a tragic trap.
it’s not about if annabeth (or the other kids) is “smart enough” to not walk into a trap, or about if she’s just too prideful to not walk into what she knows is a trap (or any reason that could apply to the other characters), it’s that annabeth, at the end of the day, is a character. she is a storytelling tool for the messages of the narrative. that doesn’t make her any lesser. in fact ignoring it reduces her, because it reduces what she represents. it’s about how rick riordan, or whoever else at disney, has fumbled the storytelling bag so ridiculously hard that they can’t take the simple, effective formula outlined from start to finish (by good ol 2009 rick himself) and adapt it to the screen without answering the most unimportant, derailing, anti-story questions.
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