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#the crux of the story is the gaming
phoenixkaptain · 1 year
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I wanna talk about You Boys Play Games Very Well because it is the funniest story I’ll ever read in my life.
First things first: Ling Meng. MengMeng. The best boy. He’s just like me fr his head is full of only video games and food. He also puffs out his cheeks like a pufferfish when upset and that’s just too relatable. Anyway, he’s also super tiny but calls himself Lemon Daddy, and I can’t explain to you how funny it is when he does a face reveal and everyone is so upset and thinks he’s underage-
And Shan Zhu! (His brother’s name is Shan Zha and I know it’s written in characters not English, but in English it’s equivalent to naming one kid Charles and the other Charlie, it cracks me up and the author definitly knew this, okay, they knew-) Shan Zha played one game when Lemon Daddy told him to take things more seriously and he went “…he’s got a point” and became one of the top players. Because someone on a game told him to take things more seriously.
I have a lot to say on Shan Zhu, okay, he is the funniest love interest of all times. First of all, his nicknames include Mango, Mang God (God Mango), Mangosteen, and Apple. He’s called Mango because his name Mangosteen got mispronounced. He started a small account, Apple, because Ling Meng thought Mang God was going to the same school as him and started a tournament to see, and Shan Zhu joined because he wanted the second place prize.
WHAT - you ask - WAS THE SECOND PLACE PRIZE? I’m so glad you brought it up! Ling Meng told everyone it was his nudes, but it was actually a picture of him in the bath from when he was a baby, but yes, Shan Zhu joined a tournament under a newly made account name just so he could deliberately throw the match at the last second and win Ling Meng’s naked photo (which is especially funny because he’s called a walking calculator; he does wildly impressive math all in his head in a couple of seconds and so he deliberately did the math to make his missiles miss, his talent level is off the charts). WHY - you ask - did he do ANY OF THIS? Because he got told by Lemon Daddy to take thing more seriously, then the second time they met, Lemon told him “You boys play games very well” and honestly, who wouldn’t be smitten?
(Also, they made a bet and he did manage to get Ling Meng to try and buy condoms at the school store, so- Look, just read the novel, it makes sense, definitely, just read it-)
But Shan Zha (the most obvious man who has ever existed) and Ling Meng (the most oblivious man who has ever existed) are not the best characters, that honour goes to Xiang Jiao, or Banana, or Guava. Guava is the absolute best character of all time, because he has the biggest crush on Ling Meng yet does absolutely nothing about it. The multiple scenes where he just asks Mango and Apple (which are the same person) if he wants to go pro are very funny, because Shan Zha responds with a no every time, but Guava keeps asking.
Guava has a shit ton of money and uses it almost exclusively to send it to Ling Meng. My favourite part is when someone asks him his hobbies and his coach mentions that he’s been watching a streamer lately (Ling Meng) and Guava says it’s an entertainment streamer (he isn’t really) and says he watches because it’s funny and the coach says “He’s never laughed once.”
Also, Guava asking Ling Meng for his autograph is just hilarious.
Also also, the sex scenes are entirely fruit and rollercoaster metaphors. I don’t know why. But I like it a lot.
So yeah, 10/10, recommend, read You Boys Play Games Very Well, it’s all worth it for Guava being the biggest Lemon fan, and Shan Zhu being the biggest Ling Meng trumpet blower and defender. (Ling Meng is good at everything. Promise, he definitely is, would the extremely biased and smitten Shan Zhu lie to me??) And the chat is pretty funny too. Very good, very funny, so funny, like honestly I laugh so hard every time I read it.
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carlyraejepsans · 1 year
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What if "Beware the man that came from another world" was a typo and Toby meant to write "Men" instead of "Men"??/j
eeeh, i really don't think so. first of all, it's a near direct callback to the other, gaster related quote, secondly, like i said, there's no reason to "beware of" papyrus. it's one of the first things the game/sans tells us about him. he tries to be dangerous, but he really isn't
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mihai-florescu · 5 months
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Hm... i do wish it was normalized to talk about how yes you can have an interesting meaningful story involving characters with ocd coded or intrusive thoughts towards younger characters and it can be an important character trait that doesnt define them or one that is indicative of a set of values etc but you as a fan need to simultaneously be aware of the context of the story. Why do you think i lament being forsaken to like gacha games stories. The choices are made with intent to sell and appeal to an audience that will pay. I just think it's important to keep it mind that, and it pains me to see people who express concern at intentionality being labeled "freaks cuz they thought of that in the first place" i promise you theyre not the freaks for being concerned. So while i do think HE is definitely trying to appeal to new younger audiences with modern teen characters and the use of tiktok, it is important to keep history, audience, and possible further interests in mind too. Well from the bottom of my heart i hope none of the new characters ever get cards like that one hyena aira 4* but it is always good to stay cautious. I dont understand how ppl parrot being "critical of the media we consume" but then not being ok with talking about such fanservice that is undeniably there. Yet i understand reluctancy to admit you're not the target audience, and the willingness to just ignore anything you dont like... i might've been guilty of it myself at points.
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gothamcityneedsme · 1 year
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There is something deeply flawed and just wrong with s4 of the harley quinn show and im like. Trying to make a concise point about it but its really difficult to not make this a 20 min rant
#Shitpost#im trying to tldr this but i cant#talked to my sister for like an hour about it lol#the MAIN issue is that its trying to be vbros in a universe that doesnt WORK as vbros#like. A crux of vbros is that. 1. It isnt a superhero genre focused story. It is a boy adventurer hanna barbara cartoon spinoff#Vbros is Johnny Quest before it is superhero genre#And 2. In vbros the paperwork and systems of arching are developed slowly AND inherently work. Because in vbros THE VILLAINS AND HEROES.#ARE. TO A DEGREE. PLAYING A GAME. a ridiculous pretend where sometimes people die and like. If anyone takes it too seriously they are seen#as psychopaths that need to be put down. Etc#the harley quinn show is trying to have the same universe while using the dc universe which has over 80 years of history#and established characters. And it is NOT working#like on a fundamental thematic level#S 1-2 werent that strong. S3 was the best so far. S4 is hot garbage though its such a fucking mess#Another factor is that this show doesnt treat its characters with respect which leads to like#there is almost no engaging secondary cast. It doesnt use its characters well#because it isnt taking them seriously#the only character other than harley and ivy who is taken seriously is batgirl#So a show full of characters has 2 main characters and 1 secondary one#and like. Thats SUCH a terrible design#also the forced joke writing is a mess#and the 'mystery' of this season just shit the bed so hard in the ep that just came out#legitmately making this entire season pointless and. Sort of miserable to watch tbh?#just. Wow. I am amazed at how theyre using so many moving parts and literally none of them are fitting together#even the harlivy feels so forced and nonexistant this season#like their chemistry fucking died#And harleys arc is just so fucking shit this season. Like. Wow it shit the bed hard#i was giving it a chance but this most recent ep. Wow. It was so bad.#I dont think the season can be fixed now
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lcerys · 6 months
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WHAT TRAGIC CHARACTER FROM ANCIENT GREEK LITERATURE ARE YOU ?
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patroclus. you are patroclus, from the iliad by homer, doomed by fate to be stuck in a love story that has no place on the battlefield. although you always have the best intentions, you have to realize you cannot save everyone. your unwavering loyalty means you often lose yourself in the process of putting others first. take a deep breath, remember who you are, and that you are deserving of the same love you try to put out. you are kind, you are strong, and you give and you give but it is never enough to protect those you love. in the end, it's not even enough to protect yourself.
tagged by : @halfyearsqueen
tagging: feel free to steal it from me < 3
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eosofspades · 2 years
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i hate how difficult making massive projects is when it comes to art i am having the GREATEST idea for a video game but the only way it can come to actualization the way it needs to be to make it work is if i could get it picked up by a triple A studio
#its a third-person post-apocalyptic urban(?) fantasy digital!eldritch horror that#doubles as a cosmic horror in that certain characters *understand that they are in a video game*#with a DELICIOUS twist at the end and all these different stories lining up#and a very specific way where you can have multiple saves of different characters - skyrim style -#and different choices you make and the way they impact the narrative from there on out -#literally bleeds across game files. the crux of the plot is that the 'code' of the universe is corrupted and falling apart and#there are all these glitches and if a character gets 'corrupted' - different versions of them from other game files will#merge with them sort of and they react to the player based on what decisions they made involving that character in a different save#AND THERES A WHOLE PLOT WITH THESE TWO PRIMORDIAL BEINGS AND THEIR BATTLE AS OLD AS TIME (THE GAME ITSELF)#AND HOW ONE OF THEM KEEPS RESETTING THE GAME EVERY TIME THEY GET CLOSE TO LOSING#SO EVERYONE'S MEMORY IS WIPED#AND ITS WHY NO ONE KNOWS HOW THEY GOT TO THIS WORLD OR WHY THEY HAVE CERTAIN ABILITIES/ETC#and theres magic but its like shitty unbalanced magic where people can sort of casually fuck around with time loops and vortexes and#give themselves cool body modifications like horns or wings or something (like character creation!!!)#I JUST. ITS SUCH A GOOD IDEA IN MY HEAD I NEED A STUDIO TO COME PICK IT UP P L E A S E#bungie i am looking directly at you i know you'd do my vision justice#mine#hhhhng#the game is called the spider and the songbird btw and i'm going to rb this post with all the tags to my wip blog if#anyone is interested in seeing more. theres not much on there yet but there will be :):)
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magemegane · 1 year
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if this keeps up im probably moving to my secondary blog and making it private i cant live with my ass out on the same website where people are making powerpoints about how s*bastian is Always Perfectly Civil when he “debates” and*rs
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yoghurt-bimbo · 5 days
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im so mad the inquisitor's mark isn't actually a mark or shown as such. just a glowy thing in some cutscenes
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waywardsalt · 24 days
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when i played persona 5 royal for the first time i felt that it was a great palette cleanser after the dogshit of totk, and now i gotta say elden ring fits a similar bill, and also does certain things better anyways
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litchi-jelly · 1 month
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just finished episode ignis and i am feeling not so good
#listen i'm a sucker for a doomed hero#but the execution in main ffxv plot feels so cheap#the moments that tug at your heartstrings so deeply#like picking out the photo noct takes with him or prompto helping iggy up when he stumbles once he's blinded#they ring so true and hurt so much because they're continuances of what makes the first half of the plot so damn good#community#teamwork#not going it alone#Gladio's dialogue when their fighting the archaean and he's like listen noct my job is to think clearly for you when you can't#the entire teamwork skill tree#you spend so much time with this core group of four people who are holding each other together as things go to shit around them#and the crux of the plot is that the whims of the gods mean noctis has to go die alone??#it doesn't make sense thematically#if you need sacrifice#have the four sacrifice their lives together#or acknowledge that the sacrifices made thru the rest of the plot mostly happen to characters we haven't spent 99% of our in-game time with#and make the climax of the story our main four splitting the lucii ring's power amongst them to save noct and end the scourge#if the theme is sharing burdens don't drop that in the second act#i know my opinions are definitely colored by the fact that#i spent 70+ hours in-game and completed 80+ side quests and hit level 55 BEFORE i brought the boys to altissia#but for fucks sake. we get more character development after the time skip for fucking TALCOTT than our main four.#it feels so impersonal and such a far cry from the first half of the game#anyway#I'm going to go write more fic now#ffxv#ffxv ignis
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luminarot · 9 months
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WHAT KIND OF LOVE ARE YOU?
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Love as a Threshold.
Your love does not ask for much. Your love does not take. Your love is free, and unquestioned, and here for wherever needs it. When you fall in love, it is as gentle as a breath in the night. It is quiet, and it is effortless. It is tender. If your love was a house, it would readily welcome all who come through. If your love was a hearth, it would warm the hands of whoever stopped by, whether for a day, a month, a year, or forever. When you fall for someone, it is without strings, without conditions, without need. You love for the sake of loving, for the sake of caring for those who need it. You love with a giver’s heart and a giver’s hands and are made so much stronger for it. Being loved by you is to always feel at home. Your love may not always be well-received by those unprepared to linger, but it is unforgettable all the same.
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demonlordcosnime · 10 months
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lets play genshim impact part 51
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wantmoregame · 2 years
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Game inside Game | Within Gameplay } Horror Game | Narrative driven | Ri...
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q-nihachu · 8 months
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I've been thinking about what it is so specifically about Minecraft roleplay that involves so much sharing of interpretation between creator and audience. And what I've landed on is that the crux of it is something entirely separate from either. There is a third party providing interpretation—that of the "world" (the video game) the characters occupy.
See, there are a lot of different game worlds used for storytelling. For example, The Sims. When a creator tells a story using The Sims, the actions are provided by the game. There's very little that is vague in terms of what the characters are doing. The creator may still provide the characters' thought processes and link everything together for you, but the game is doing the heavy lifting of the storytelling.
Take an opposite example. D&D provides quite a lot in terms of worldbuilding, but most of the story is told via an entirely separate medium: speech. If one character stabs another, the game provides, perhaps, two minis colliding. That doesn't tell you much. So, the creators narrate every aspect of the what's happening, from the characters' thought processes to the sensory impact of what they've done. The actions themselves still leave little up to interpretation because you've heard them directly from the creators' mouths.
Finally, take Minecraft. In contrast to the other two, the actions characters take are often ambiguous. We know if one character hits another, but we don't know what that means. It could be nothing, or it could be a deep betrayal. The same action is used by a QSMP egg to say "hey, I have a sign for you to read" that c!Wilbur uses to violently and righteously beat c!Dream to death in his fantasy. So, in the ambiguity of the action lies a tricky situation. The game doesn't detail what the action is (a tap on the shoulder or a punch to the face), but the creator can't either. It would be a betrayal of their medium to do so. They have only the tools of context and reaction to indicate what an action means. And these are very useful tools! It's clear that when Wilbur beats Dream, it's to be taken with the gravity of a real-world beating.
But because of this unwritten rule that actions can't be clearly stated, Minecraft roleplay creates a story that requires the audience to interpret themselves what, exactly, is happening. They can choose not to engage with this. If two players bump into each other, the audience doesn't have to say what that means. The creator can also choose to state things outright at times. Perhaps when those players collided, it was a hug. But the gift of the medium is when neither of those things happen, and the audience gets to say, "They did that on purpose to be hostile!" Maybe that wasn't what the creator intended with the action, but they kept to the rule—so the story now, uniquely, belongs to the audience to create.
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hyperstell4r · 14 days
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No Church in the Wild
Finding yourself in a new world, you worry that your status as an outworlder will raise suspicion among the people in Teyvat. However, as you befriend the many characters you meet along the way, there seems to be a special connection between you and this world - you realise you worried over nothing. (or: isekai sagau headcanons with creator!reader) Words: 798
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Sunlight pours through the gaps in the tree canopy, casting a warm glow on your skin. You expect to see the familiar ceiling of your room when you open your eyes, however, the soft chirping of birds and the faint chattering of squirrels tell you to expect otherwise.
When you sit up to take in your surroundings, the sight that lies before you is not that of your room, but a massive tree providing shade in the otherwise empty plain. Taking in the gorgeous scenery, a glowing teal butterfly catches your attention, leaving a trail of sparkles in its wake.
You soon realise what you saw is actually a crystalfly, a creature that should only exist in -
Oh this cannot be real.
Processing that you've somehow been transported to a world that should only exist in a game is an adjustment, to say the least. Deciding you need to find work if you ever want to live a normal life in this world, you join the Adventurer’s Guild. It pays well and gives you the chance to travel to different nations on the pretence of completing commissions. 
When you’re out late at night in Liyue Harbor, you find yourself gravitating towards the Wanmin restaurant. Xinyan looks up from taste-testing Xiangling’s new recipe to wave and call you over. Ever so thoughtful, Xiangling quickly makes you a bowl so you have something to eat while you talk to them. The two of them let you sit down and talk whenever you need them to lend an ear - bless them. Sometimes when you visit the restaurant, Shenhe is there too. She appreciates being able to relax in your company, seeing how you never force her to participate in the conversation while you respond to Guoba's cheerful chirps.
Nilou's dance all but mesmerises you when you watch her practicing a new choreography, perfecting her steps. You only realise you’ve been staring by the time she finishes her dance. The girl stops you from apologising for your rudeness, inviting you to watch her next performance at the Grand Bazaar. From then on, you attend as many of Nilou’s performances as you can, always bringing her water and snacks for the both of you to share while you celebrate another dance well done. There's an especially important performance one day. When you present to her the bouquet of Padisarahs you so carefully prepared, they are the most resplendent flowers that the dancer has ever seen. She almost wonders if you witnessed the Padisarah bloom for the Goddess of Flowers all those years ago.
Of course, being a member of the Adventurer’s Guild, you often have run-ins with Bennett, Fischl, and Razor. You join them on their picnics, admiring the scenery together as you tell them stories from your world. Your friends listen intently while you speak of horseless wagons made of metal and buildings that scrape the sky. It's hard to tell whether they are just being polite, or if they are extremely invested in the concept of electric toothbrushes. Nevertheless, you always enjoy these times you spend together. The weather is always perfect and you never see monsters around, as if nature itself wishes to please you.
Beidou warns you to be careful when you sit on the edge of the Crux, your legs dangling above the water; but she can't help the smile that comes with watching you and Kazuha excitedly exchange songs and poetry of the respective worlds you hail from. Your voice carries an indescribable peacefulness to it as the world seems to bend to your song. A gentle breeze blows through your hair, and you swear you can hear a faint whisper. There's one time you fall over the edge and start plummeting towards the ocean below. Kazuha reaches out to catch you a moment too late; but before you hit the water, a gust of wind lifts you up. The whispering is more apparent this time, almost as if the wind is giggling, teasing you endlessly. Kazuha, seeing your flustered expression, can't help but smile as he thinks, so you can hear it too.
You find Kirara makes an excellent adventuring partner. You often run into each other, sometimes deciding to go fishing together as a break. You opt for a rod from the Fishing Association while Kirara prefers to rely on her feline instincts, jumping into the lake. When the sky grows dark and you're sitting on the beach enjoying the grilled fish you prepared, the courier points out how brightly the stars are shining tonight - as well as how much they resemble your eyes.
In your new life, the people of Teyvat are ever so good to you and you hope for this peace to last forever, but it seems you have spoken too soon.
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Some observations about Baldurs Gate 3 that hit too close to home.
After another few runs i will probably just make an in-Depth Character Analysis for every character simply because they are good reflections of actual trauma-manifestations and how abuse can manifest in people. They are also so well written that it serves a narrative purpose to explore all the material that is out there about them. I am also personally cursed with actual medically-relevant levels of Empathy and Hyperfixation; so writing this helps me put a pin in it and move on.
But so far here are my highlights
(SPOILERS and obviously content warning bc these are deep)
before you ask; i have almost 300h in this game.
You have to convince Shadowheart to eat the Noblestalk. She actually stells you she rather get her memories back from Shar but when you hit the persuasion or intimidation (what the fuck) check to get her to eat it she'll tell you about her childhood friend. Not her name, not her parents but her best firend. Possibly because she has had a closer bond to that person after being abducted and indoctrinated. With her believing herself to be an orphan, she would've looked elsewhere for comfort and sought out her own family, this is why she falls hard and heavy for Shar and builds the backbone of her indoctrination. She is literally ripped out of her home & given a new identity to server her from all she has known. Religious indoctrination, Gaslighting, Abduction, being forced to let go of your personality are her main themes.
There is a scene out there floating around in which you see Astarions pespective of the night when he bites Tav for the first time, in his meditations he is confronted with the rules Cazador put on him, including that he can't eat intelligent creatures, can't be away from Cazador unless allowed to, has to obey every command and that they are should know that they are property. Which in turn means that Astarion literally didn't just have any autonomy, he was objectified (and not just through seductive/sexual measures) and that is really the crux to understanding why he doesn't believe in kindness, but rather shows self-serving behavior in most cases. Since we know that Astarion was extremely young for an elf before he died and became immortal (literally stopping the aging /maturing process) it is also very telling that Cazador constantly calls him brat, boy or other very juvanile names, refering to them as a family... well it is also the story of a very controlling parent. Themes of (Bodily) autonomy, infantilization ( & puer aeternus, forever-child), slavery, depersonalisation, corruption of life and torture to break someone.
Gale isn't just a guy hung up on his Ex, but also a victim of abuse. In this case a power imbalance none of us can fathom; She is described as being a jealous goddess and rules over the domain of mysteries and magic. So with Gale being a Wizard, she is literally his boss. He admits that he was foolish enough to aspire to be an equal to her, but she is so jealous that she tells him he can't really be worthy as long as he takes breath. She could just take his powers away and be done with it, that would be more than enough punishment for a guy who literally made Mystra and her domain his life's purpose, but she rather makes him do it himself. Add to that, that she literally only tells him this after years of self-isolation (after he put down so many wards that he could've blown up a whole army as he says if you click the right dialogue) to really fuck him up well. He also talks about death pretty much constantly, not surprising giving your situation, but he will tell you that he will kill himself at several points in the game, for instance after he comes clear about his nethrese orb. Themes of romantic abuse, power-imbalance, toxic work enviorment, self-isolating behavior, suicidal ideation
Wyll ... well from the looks of it he is the most well adjusted of all the companions (my opinion) but he has something that i'd describe as the "eldest daughter"-syndrome, more commonly known as parentification. This pattern usually occurs within single-household parents and is commonly described as a parent looking to their child for emotional or practical support, rather than providing it to their kid. We meet Ulder and see that he talks over Wyll a lot, not listening but expecting him to follow the standard he sets for him. That is also why Wyll repeats his fathers words like gospel (because this is what, in his mind, fullfills the expectations bestowed upon him) and why he loves fairytales / bard tales so much (because they are an ecapist view of the job he set out to do) Ulder literally exiled his teenage son because Wyll did the only thing he could to save an entire city, by sacrificing himself. Thats a lot to expect from a 17 year old - even more so, he doesn't stop with the heroics. He expects himself, as a human who hasn't even reached the age of 30 to hold up to mystical creatures such as Astarion or Karlach, or even Gale who is a accomplished Wizard. Themes of parentification, escapism, self-harming through putting himself in danger, chronic-self-sacrifice
In plain words; Gortash, Karlach's Idol sold her to a Devil. But add to that that she must have been pretty young when she was sold (late teens to early twenties possibly) and being that if you play as a Tiefling, you face a lot of predjudice she was likely forced into that position as well. Starstruck she was, with a juvenile naitivy that Gortash used. Appropriately, as he is the chosen of Bane the god of "tyrannical oppression, terror, and hate, known across Faerûn as the face of pure evil through malevolent despotism" (Source: Forgotten-Realms Wiki / Bane) So she pretty much was raised in a toxic enviorment, which forced her to become a killing-machine, first figuretively, then with the extraction of her heart, literally. Themes of slavery, oppression, misuse of trust, being taken advantage by a more powerful/older(?) person, being drafted.
Jaheira - to be honest, you need to know the lore of the previous baldurs gate games or just listen to her dialouge, ask her all the questions. She is a war-veteran against Bhaal, the good of ritual murder, and has a long history of fighting to achieve some sort of balance of power. She lost her husband and several close people all to this, or any other war, but due to her wisdom and strength people look to her for guidance. Themes of: Survivors Guilt.
Halsin - he is really closed off at first but then just casually hits you with "i was captured in the underdark and spent 3 years chained to a bedroom wall by a pair of drows who used me as they pleased". He is reprimanded by some of his druids for leaving the grove as soon as opportunity struck, just to get back and leave the next day, and if you talk to him about his position in the grove he is actually very forthcomming. He actively holds himself back; indulging in simple hobbies because he knows what lies within his heart. He is afraid of himself and his potential (canonnically he can't control his wildshape, which is very weird for an ARCH-druid) Themes of: impostor syndrome, avoidant-based self-harm, sexual opression, loss of control, emotional regulation.
Lae'zel is a very tragic case, and one that closely resembles the stories of Shadowheart and Karlach. Her entire existence is based upon a matriachial war society allowing her to live if she proves she can be of use and that in a culture which only values brutality, dominance & service. All of that culimating in her finding out that her oh-so-beloved Queen is actually just an imposter, and that everything she has lived for up to that point is merely political propaganda created to make her, and the rest of her entire species, willing pawns in a war that has no longer bearing on their survival alone, but is fought to justify Vlaakith's (the reigning monarchs) personal ambitions. Not only is she forced to reconcile that she is turned into the thing that controlled her kind for hundreds of years, that the only cure she knows of would kill her and then on top of that, that her hopes and dreams were lies and that she is now the Nr 1 enemy of the person she has served with all her being. themes of: oppression, propaganda, casual violence, objectification, child-warfare, eternal warfare
Minthara in short, her story is about being shamed for growing up in the same scenario that Lae'zel grew up in. Lolth, the god of the Lolth-sworn drows is a crazy queen who values scheming & backstabbing so much and is so volatile that you can't know what to expect of your deeds (and i mean it; there were people who were appraised by her for scheming against her, but also those who were killed. It's almost random.) She considers Lolth to be cruel and abandoned her for the Absolute, only to then be used and abused the same way Lae'zel has. Not with promises, but erasing her memory and exposing her perceived weakness. Themes of: casual violence, violent culture, her own ambition colliding with her desire to be safe, being a pawn in a larger game.
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