💖 Day 3.5 is now available! 💖
For the last couple of months, only Server Boosters had access to the 3.5 update... Buuuuut now it's available for everyone to play in the 14DWY Discord — and soon itch.io once I'm happy with the QA and state of the game — so please don't feel pressured to join unless you want to!!
The full devlog + even more screenshots are under the cut ^^
What's been added to the 3.5 version?
📺 Streamer Mode!
I've been told that it's difficult to stream and monetise age-restricted videos on YouTube and Twitch, so I added an option to remove the sexual content and strong language used in the demo.
Now y'all can invite Ren into your bed for cuddles without putting your streamer career on the line /silly /lh
This won't affect the 18+ rating or dark themes/elements of the game, however! Although Streamer Mode will prevent you from seeing any "gruesome" CGs in the future, most of the core elements of the game will still be tied to the choices and decisions you make. So you won't miss out on the overall experience by using streamer mode!!
⚙️ Custom Pronouns!
It only took me one entire year to get around to it, but you can finally choose your own preferred pronouns (or use a set of pronouns instead)... At the cost of being able to change them mid-game ^^;
Since the original pronoun screen wouldn't update until a new scene was displayed, I temporarily disabled the feature. But once I find a workaround, I'll bring it back!
💗 Choose how others perceive you!
You can now choose how the cast and narration perceive you! Originally, the narration was kept strictly gender-neutral (outside of pronouns and genitalia picked by the player), but this will soon change in future updates.
For more clarity: you don't get to choose the words specifically, but you can choose between masculine, feminine, and androgynous terms!
📋 Separate top and bottom genitalia!
You can now choose your tatas and pps separately! >:3
Alongside that, you can also choose your preferred body type!
I removed the "both" genitalia option because a few players still assumed it was an obscure version of "intersex". That wasn't my intention and I don't want to mislead anyone, so I took it out for now ^^;
I also didn't want to include a screenshot of the new genitalia choices in action (because it's NSFW), so y'all get the same character menu screen for the nth time instead lmao
📱 Relationship Screen Overhaul!
You can now change your own status for more immersion, and long-term Server Boosters will eventually be able to submit and use their own icon within the game as well!
Stalking finding your friends has now become easier by using "Buddy Maps"; a new app that allows you to see the location of all the cast members!
I want to offer players more incentive to check the relationship screen since they tend to miss the status updates, so hopefully this might help ;v;
It also says it "updates every few hours" so folks don't go overboard and check every 5 seconds to see where Ren is gdsghf (also keep in mind that he's a hacker lol)
🖤 Additional Scenes Update!
Day 2 received a brand new CG!!!!! Originally, I planned on only adding a few CGs sporadically throughout the game, but it didn't feel right to leave Day 2 so... empty... so I added a brand new CG to (hopefully) make things feel more balanced and natural!
If you decline Teo's offer on Day 3, Leon will now call and try to convince you to reconsider. However, players are still allowed to decline, and if they do, they'll reach a dead end.
After listening to feedback on itch, I changed some of the dialogue during Days 1-3 to make it seem more consistent! They're only small changes though, so it's honestly not worth looking for sdgjssga
🎶 Updated BGM and SFX!
I wanted to try out a different style of music to see if it fits the vibe of 14DWY more! The BGM features more acoustics to suit the "beachy" theme of Corland Bay, though I made a conscious effort to include piano elements as well to stay true to the original!!
I figured it'd be better to give players a live example before I make a poll (to see if they prefer the change or not) and publish it to Itch.
Some new SFX have also been added, though it's very minimal and honestly not that noticeable.
How to download and play the update?
(warning: clicking on the following links will open Discord!!)
To download the Day 3.5 update, simply join the 14DWY Discord server, verify your age, and visit the "14dwy-updates" channel!
Alternatively, you can also wait until the update is publicly released on Itch to play it as well!! (It normally gets released shortly after a round of QA testing/getting feedback from the server, though I may release it earlier if I feel like it hehe ^^)
Enjoy!!
2K notes
·
View notes
Prompt 185
No one could get into contact with Constantine.
Now usually that wasn’t that big of a deal, the man constantly disappeared for a few days at a time doing something or other, but he’d been completely silent and unseen for months. Usually he’ll at least answer a call to tell them to fuck off or something.
And they really need his expertise and are getting incredibly worried for their grumpy team member. Yes he’s an asshole, but he’s their asshole, y’know? And he has a habit of getting into Situations (sure he also usually gets out of them, but what if he didn’t this time?!)
So they’re desperate. Kind of really desperate. Desperate enough to use the summoning sigil they found on his fridge. They’d checked it, multiple times, and it should summon the hellblazer.
“You’re not Constantine.” .
The white-haired teen in the circle yawned, stretching and blinking at them blandly with familiar blue eyes before sighing. “Actually I am,” he stuffed his hands into his hoodie as he looked down at the summoning circle. “Well, technically just one of the many Laughing Magicians currently in the Realms.”
He gave a grin, looking more amused than annoyed. “Pretty much every one of us is in the Realms right now for family reunion lol. (Did he just say lol out loud??) So like, you’re gonna have to specify which of us you’re tryin’ to summon. Honestly perfect timing for me thanks, the fruitloop keeps flirting with John and it’s horrific so.”
… That was probably their John, wasn’t it…
2K notes
·
View notes
The tragic idea that the Betrayers loved their siblings so much that it ended up being what drove them apart. They didn't want to settle for anything that could hurt their family, and mortals were doing so, either directly (a mortal usurping one of them) or indirectly (emotionally hurting them during the Schism by just. dying so much). To the Betrayers, it wasn't worth it. They wanted their beloved family to leave and go somewhere that wouldn’t hurt them.
To them, it's the primes who are the betrayers. The primes were motivated by more than just love for their immediate family - they loved their creation, too, and more than that, felt a responsibility for it. They would rather fight their own siblings than leave it.
We saw all the gods love and protect each other during the opening of Downfall. The Betrayers were not uniquely evil from the start. They wanted to save themselves and their family from hardship and suffering, even if it meant leaving their creation, their game, and in response their siblings locked them away. Not only do they not love mortals, they view mortals as this corruptive force that somehow turned their family against them. Do they think that, if they succeed in exterminating them, the Primes will be freed from their influence? Maybe - perhaps some of them are waiting to forgive and embrace their siblings, but far from all, I suspect. Asmodeus certainly expressed during Calamity that he didn’t so much want to be reunited with his siblings as he wanted to punish them. He was betrayed by the ones he loved most for the sake of a game! Maybe togetherness and forgiveness was once an obtainable goal, but not anymore. Even if the Betrayers succeeded in ending Exandria, the Primes would never forgive them, and they would never forgive the primes. Their family can never be whole again because of, as they see it, the toxic influence of mortals. So they hate mortals for this influence, but more than that, they hate their siblings for being so weak as to fall for it.
715 notes
·
View notes
Okay but it's super interesting how
Din = Power = Ganondorf
Naryu = Wisdom = Zelda
Farore = Courage = Link.
Because Din, in the hylian creation myth, created the physical world. Naryu then created the laws - gravity, time, etc. And Farore finally created life - plants and people.
Din created the body, naryu the mind, Farore the soul.
And the triforce and its wielders so perfectly reflect that.
Ganon is physical power, he is big and intimidating and he breaks things. He is cunning and determined, but that's not what he focuses on. He is might makes right.
Zelda is wisdom and cleverness. She is stall tactics and information and team work. She is a powerful mage with a spine of steel, but that's not how she'll win. She is the pen being mightier than the sword.
Link is courage and persistence. He is the wild card sneaking behind enemy ranks, always moving, plunging into terrifying situations head first. He's a phenomenal fighter with a keen wit, but that's not what will get him through his challenges. He is bravery not being the absence of fear but the triumph over it.
They sit in perfect parallels to each other.
And ganon is reborn through his body - his resurrection is immortality. No matter how low he is cast, as long as he has a body he can claw his way back. He can cling to his power, build it ever higher.
Zelda is reborn through the magic of her bloodline. It's the accumulated knowledge handed down for generations, the unique power she must master, the skills she must develop to survive and get her kingdom out the other side intact. Even her name, the knowledge of herself, is handed down from all the way from the very first. Her ancestors knowledge of her future presence, her stability, is what gives her the edge.
Link is reborn in spirit. He is not bound by flesh or blood. Just like his wanderlust soul he can reappear in any time or place. His variation, his unpredictability, is exactly how he fights. It's what makes him so hard to pin down.
Ganons need to build strength means he can't chase after link. Links impulsiveness means zelda can outwit him. Zeldas stationary predictability means she's an easy target for ganon.
But the other direction?
Fire melts ice, ice redirects lightning, lightning burns fire.
And that's the very essence of the triforce.
532 notes
·
View notes