How to Use Graphics in Microlearning to Enhance Learning
Microlearning is a powerful educational strategy that delivers information in small, manageable chunks, making it easier for learners to absorb and retain knowledge. Graphics play a crucial role in enhancing microlearning by making content more engaging, accessible, and memorable. Effective use of graphics can transform complex information into easily digestible visuals, facilitate better understanding, and promote active learning. Here’s a comprehensive guide on how to use graphics in microlearning to enhance learning.
1. Simplify Complex Information
Graphics can simplify complex information, making it easier for learners to understand and remember. When dealing with intricate concepts or data, visual representations like diagrams, charts, and infographics can break down information into more digestible parts.
Infographics: Use infographics to combine text and visuals, providing a clear and concise overview of complex topics. Infographics are particularly effective in presenting data, processes, and comparisons. For instance, an infographic about the benefits of a new software tool can visually highlight its features, advantages, and usage statistics, making the information more accessible and engaging.
Flowcharts: Flowcharts are excellent for illustrating processes and workflows. They provide a step-by-step visual guide that can help learners understand sequences and relationships between different stages of a process. For example, a flowchart showing the steps of a customer service protocol can guide employees through each stage, from initial contact to resolution.
Diagrams and Models: Use diagrams to represent structures, systems, or concepts. For instance, a Venn diagram can effectively illustrate overlapping areas of two related concepts, while a model of a cell can help biology students visualize its components and functions.
2. Enhance Retention and Recall
Graphics enhance retention and recall by leveraging the brain's natural preference for visual information. Visual aids can help learners encode information more effectively, leading to better memory retention.
Mind Maps: Mind maps visually organize information around a central concept, showing the relationships between different ideas. This technique is useful for brainstorming sessions, summarizing lessons, or revising topics. A mind map about a historical event, for example, can connect key dates, figures, and outcomes, helping learners see the big picture and remember details.
Mnemonic Graphics: Use mnemonic graphics to create visual memory aids. Mnemonics are tools that help learners recall information through associations. For example, a graphic that uses the acronym "HOMES" to remember the Great Lakes (Huron, Ontario, Michigan, Erie, Superior) can be a fun and effective learning aid.
Flashcards: Digital flashcards with graphics can enhance vocabulary learning, language acquisition, and other memory-based tasks. Each flashcard can display an image along with a term or definition, making it easier for learners to create mental associations.
3. Engage Learners Actively
Active engagement is crucial for effective learning. Interactive graphics can transform passive learning experiences into active ones, encouraging learners to participate and interact with the content.
Interactive Infographics: Create interactive infographics that learners can explore by clicking on different sections to reveal more information. This approach allows learners to engage with the content at their own pace, diving deeper into areas of interest.
Simulations and Virtual Labs: Use graphics to create simulations and virtual labs that replicate real-world scenarios. These interactive environments enable learners to practice skills and apply knowledge in a safe, controlled setting. For example, a virtual lab for chemistry students can simulate experiments, allowing them to mix chemicals and observe reactions without the risks associated with physical labs.
Clickable Diagrams: Incorporate clickable diagrams that provide additional details when learners hover over or click on specific parts. This technique is useful for exploring detailed systems, such as the human body or machinery, where learners can click on different components to learn more about their functions.
4. Support Diverse Learning Styles
Different learners have different preferences and strengths. Some may be visual learners who benefit greatly from graphics, while others might prefer textual or auditory information. Using a variety of graphics can cater to these diverse learning styles.
Visual Summaries: Provide visual summaries of key points at the end of each microlearning module. These can include bullet points, icons, and illustrations that encapsulate the main ideas. Visual summaries help visual learners quickly grasp the core concepts and serve as a handy reference.
Video Content: Integrate videos with graphical elements such as animations, subtitles, and on-screen text. Videos can combine auditory and visual learning, making them effective for learners who benefit from seeing and hearing information simultaneously. For example, an instructional video on CPR can show animated sequences of the procedure along with audio explanations.
Graphical Storytelling: Use graphics to tell stories that illustrate concepts and scenarios. Storytelling is a powerful tool for making information relatable and memorable. For instance, a graphic story about a company’s journey to achieve sustainability goals can engage learners and provide a narrative context for the information.
5. Facilitate Quick Understanding
In microlearning, time is of the essence. Graphics can convey information quickly and effectively, ensuring that learners grasp the key points without feeling overwhelmed.
Icons and Symbols: Use icons and symbols to represent concepts, actions, and categories. Icons are universally recognized and can quickly convey meaning without the need for lengthy explanations. For example, a series of icons can represent different stages of a project lifecycle, such as planning, execution, and evaluation.
Charts and Graphs: Incorporate charts and graphs to present numerical data and trends. Visualizing data helps learners understand patterns and relationships at a glance. A bar chart showing sales performance across different regions, for example, can quickly highlight areas of success and those needing improvement.
Annotated Images: Use annotated images to highlight and explain specific parts of a visual. An annotated image of a complex machine can label and describe each component, helping learners understand its structure and function quickly.
Best Practices for Using Graphics in Microlearning
To maximize the effectiveness of graphics in microlearning, consider the following best practices:
Keep It Simple: Avoid cluttering your graphics with too much information. Focus on clarity and simplicity to ensure that the visuals are easy to understand.
Consistency: Maintain a consistent style, color scheme, and typography throughout your graphics to create a cohesive learning experience.
Relevance: Ensure that all graphics are directly related to the content and learning objectives. Irrelevant or decorative graphics can distract learners and reduce the effectiveness of the lesson.
Accessibility: Make sure your graphics are accessible to all learners, including those with visual impairments. Use high-contrast colors, alt text for images, and ensure compatibility with screen readers.
Feedback: Gather feedback from learners on the effectiveness of your graphics and make improvements based on their input. Continuous refinement will help you create more effective learning materials.
Conclusion
Graphics are a powerful tool in microlearning, capable of enhancing engagement, simplifying complex information, and supporting diverse learning styles. By integrating well-designed visuals into your microlearning modules, you can create a more effective and enjoyable learning experience. Whether through infographics, interactive elements, or visual summaries, the thoughtful use of graphics can significantly enhance the impact of your microlearning efforts.
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Weekly summary!
Hello everyone! I hope you had a wonderful week :)
This week has been quite busy for me, but despite that, managed to make some small progress, so it wasn't all negative. These days, I've been focusing again on the voice search for the demo - I'm excited to confirm that we've finally found the voice for the 401 character!
Clapping in the background *
This is news that fills me with excitement, as I move forward step by step and these significant achievements fill me with joy. All the effort I have invested so far has definitely paid off. I also want to confirm that the voice will be in Spanish. I wanted to find something authentic to include in the demo, and although the selection was a challenging process because so many people wanted to participate, I am immensely grateful to everyone who wanted to be part of this.
Everyone get a warm hug from me!
I don't have a really relevant image to share, but I show you this picture of the picture I printed of the last illustration (which I personally loved, hehe).
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✨️ Sunday Summary ✨️
🦋 I started drafting an additional set of scenes to conclude the main prologue section. Originally it was just a scene for Noah, but I'm playing around with making branches for each of the interests instead. I'm still undecided whether I will keep it in or not, but thought I may as well draft it out and see how I feel after!
🦋 I've been working out all the different assets I'll need and have created design docs for each of them to help steer me as I work through the lists!
🦋 I've started making thumbnail designs and sketches for backgrounds! There's going to be quite a few in the prologue but fortunately most of them will be used in the routes so it's effort now that will hopefully save more time when I get onto the routes and the full game!!
🦋 I've been chatting and answering questions on my new discord server!! 😊 It's been a lot of fun sharing my excitement and hyperfixations with others! Do come and join if you'd like, I'd love to have you!!
I've also included a screenshot of my canvas which has my draft and all my thoughts written on there! I tend to write by hand as I find things flow better, but as you can see it ends up very messy! 😂 Still, the draft has come together and I've covered all the main branches so excited to start writing more formally!
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could you tell us about your ocs ? ive been seeing a lot of them lately n i would love to figure out more :0
uhhh written half-asleep summary
so basically this is ori
he's a partial celestial that had his body reformed and his soul revived after getting killed by his best friend, basically.
before i give the rough summary, this guy is a terraria oc. fae is a terraria oc. this will involve terraria lore. notable things are the moon lord, the cultists worshiping the moon lord, the lunatic cultist [the character ori derived from], the calamity mod, and stardust celestials.
the reasoning for the terraria background is that ori came from a playthrough of the calamity mod that happened right after a vanilla run. where I was like "haha wouldn't it be cool if the lunatic cultist from the previous playthrough ended up as a character?" because we had already been making characters with personalities n stuff because the group I played with are all avid writers and/or artists. including me
their character arc centers around uncovering their old memories and coming to terms with themself and their actions. generally just learning how to stop living in the past
this is Tia [who isn't my character]
she belongs to @postinguntilitransitionnn, who doesn't actually have terraria and so her entire thing was being intangible until Ori kills the god that cursed her. tia is in a romantic relationship with Ori and takes care of Ori whenever he reverts to a fluffy noodle.
this is Janaier [who also isn't my character]
he belongs to someone who isn't on tumblr. this guy ""domesticates"" Ori (teaches them social norms after being cooped up in a shelter for a few years) and is their best friend. they go through a lot of traumatizing events together. also he has an edgy backstory and is sexually ambiguous
under the cut is the """backstory""" of Ori [which is 2 years old and is yet to be rewritten/revamped.]
this backstory is kind of outdated so yeah
I'm making a really rough summary but he was raised in a cult worshiping an eldritch after the family that was [barely] taking care of him was kind of killed by his uh best friend at the time, the guy with the hat that I draw sometimes. he isn't my character. the killing was totally justified tho because they kind of kidnapped him to get ori to kill him as proper initiation into the cult. dedicate yourself to the moon lord via sacrificing someone close to you!!!! so yeah after his family is killed he's taken in by the cult his family was a part of and eventually rose to leadership. and then he gets killed by his best friend. and then gets revived by cult escapees. i guess uhmmm
this backstory is from 2 years ago and I haven't changed a single thing about it since I thought about it with my friend at the time and like saying it out loud I should really properly write down a few things because the summary sounds nutty (sobbing emoji here)
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I felt like writing something a little more ✨introspective✨ than usual, so here we go haha >_<;;
So! This year I was able to release two projects in relatively close succession: Fragile Feelings (1st image; a cute yuri VN about a teacher and a nurse) and With Eyes of Ice (2nd image; a dark otome-inspired VN set in Iceland which has a bunch of pretty boys who Suffer).
Though I released both of these stories in 2023, I actually wrote them all the way back in mid 2020. I wrote them back to back, actually: Fragile Feelings first, and With Eyes of Ice right after.
I liked both scripts a lot, so i decided to turn them both into VNs...
But working on VNs can be pretty difficult, even with very small teams like mine, as the people involved can be busy with other things, priorities change, etc, etc...
And, in the case of With Eyes of Ice, I might've pulled the character artist off the project for 1.5 years to work on a self-indulgent BL VN about my two best boys, Yuel and Tavi, when Eyes of Ice was almost at the end of production hahaha oops.......
I was working on these two VNs on and off for such a long time, I was wondering if I would be able to actually finish them...
So, I'm very relieved that I did get them both done after all, and they both shaped up to be projects I'm proud of! I think everybody involved worked really hard; I love how they both look and sound. The character artists, background artists, UI artists, and composers all worked very hard, and I think these two projects are among the prettiest and most polished I've worked on!
Now, I tend not to talk about the financial side of VN dev too much (because it's not much fun haha), but for all of the money and time invested into these projects, they weren't wholly 'worthwhile' endeavours.
It's too soon to tell with Fragile Feelings, since it literally only just came out, but With Eyes of Ice hasn't really been doing so great sales-wise. It might have something to do with the fact that it's a weird quasi-otome thing which doesn't 100% fit the genre, but it's also prooooobably related to the fact I didn't talk about the story at all until like, 4 months before I'd finished it, despite having been working on it for 3 years already...
Just maybe haha 💦💦
It's always a bit unfortunate when something you sink so much money, time, and love into doesn't get much attention, but that's the reality of VN dev. Making commercial VNs is pretty difficult already, because commissioning all the art + music can be quite pricey, and the sales tend to be rather low.
Profit margins are slim already (and it's not uncommon for devs to fail to turn a profit at all), so I'm not wholly surprised.
It's unfortunate, but I don't regret making With Eyes of Ice. I still love this story and these characters a lot, and I'm glad I stuck with it and finished it, even if it took me a few years! 💪
I'll probably continue to write weird stories which don't necessarily have a lot of appeal in the future, because that's what makes me happy, so I apologise in advance if I put out more stories which aren't too interesting to large swathes of people...
But I'm very grateful for everybody who has offered me their support over the years! Some of my proejcts are successful enough (Blackberry Honey, Sweetest Monster, The Language of Love) that I can afford to invest my time and money into more niche things without having to worry toooo much about turning over a profit.
I wouldn't be able to tell the stories I want to tell without all of you, even if it can take me a while to finish things up, and I'm very appreciative!
I guess that's about it haha 💦💦💦
Thank you! 💙
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