#and so i know how to build optimized characters for the narrative i want to tell
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loverducky · 3 months ago
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the problem with me actually writing fantasy aus is that i’d nerd out too hard (try to give each reader a barebones character sheet with class/subclass/level for dnd 5e + would probably also do this with the different olivers)
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frictionpress · 8 months ago
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Writing Advice: Is It a Craft Issue or a Story Issue?
Reposting this piece of advice from my substar!
My evergreen advice to all writers: learn to understand the difference between writing and storytelling, so it’s not as upsetting when they don’t perfectly mesh for you. Writing is a craft, a tool to be used however you like. Storytelling is an art form that you can express with writing.
(This applies to everyone whether you’re writing sfw novels or insane toxic yaoi.)
Writing is an inherently slow craft. You can only really do that as fast as your brain and body allows you to do. There are rules to learn that will help you, like grammar and structure, and tricks you can teach yourself so prose feels fresher, but writing is a lot like hiking. You’ll get there when you get there, one step at a time.
Telling a story is difficult because you have to marry your craft of choice with the art of storytelling. The same is true for comics and plays and video games and novels. If you’re able to identify the difference between a craft issue and a story issue, it will help you so much! This is how people can more effectively self-edit.
I often think about stories like a graph with both X and Y axes. Craft and art should theoretically be functioning together to get your optimal results. That’s a real fuckin’ boring way to talk about the beauty of art, but you need to work with the tools you have in order to get to that “holy shit that was so cool” moment. You need to understand the difference between the failure of a boring sentence and the failure of a boring character. Good craft can only get you so far if your storytelling instincts haven’t been honed enough to recognize how best to implement these tools you have.
Is this scene not working because the prose isn’t doing a good job of conveying the emotions of the story? Or is it that the content of this conversation doesn’t function as a good bridge between this scene’s emotions and the last? You need to see both levels to diagnose problems. The writing supports the story! These two things can harmonize through style, but they can also work against each other when you’re unsure about either element.
In my experience, it is a thousand times easier to fix prose/craft issues than story issues, so I always advise people to figure out their story issues first. I’m also a writer who tends to let stories evolve as I write them, but even I have notes and outlines. I have a vision for what it is I want to accomplish. Sometimes I have to do some writing to figure out the best way to build that story, but I always know what I’m trying to build. I know the skeleton. The way the muscle and fat sits on the body is much easier to adjust than the bone structure beneath the skin.
If I’m writing a scene that I know is important to the narrative, but the prose is coming out too weak to realize my original vision, I will simply leave it in its minimized form, continue on to a scene I’m better prepared to write, and then come back to shore up that weak scene so it can better match what’s around it. Editing is easier when you have those highs and lows to work off of. It’s a very good skill to be able to say, “this part of the piece is weaker, I’ll come back and fix it later” and not drive yourself mad trying to perfect it right then and there when you don’t even have the end written.
If I begin writing a scene and I have a character opening their mouth to say something important, and then I have no clue what they need to say that’s going to solve the plot problem, I will stop and go back to my story notes to better understand the emotions I’m conjuring. This is a moment that I don’t want to skip over and come back to, because it is substantive! This line may get referenced later on by another character. I don’t want to write more load bearing scenes reliant on this one if I don’t know how this particular scene is actually carrying the emotional weight. Substantive problems are far more likely to create more problems down the line if you don’t straighten them out.
I am deeply, deeply against perfectionism in every form. Perfectionism kills art, it stalls your process, it gives you art blocks, it makes you miserable with impossible standards. Stories get written one word at a time! They are simply too long and too much work to get correct on your first try, and pretending like anyone can be perfect on their first try is doing yourself and literally all other artists a disservice. Which is why it’s super important to figure out what kind of problems your piece is presenting with.
There’s a time to just keep writing, and there’s a time to stop and consider what you’re doing. Boring prose does not need to be addressed right away. That can wait. Oftentimes, I find it’s way easier to punch up past scenes after I’ve finished a first draft, because I suddenly have clarity on how the emotional weight is being distributed across the whole piece. I know what comes up at the end, so I can pull those threads back to the beginning. I know which scenes are unbalanced and which scenes are strong on their own.
My general rule of thumb is this:
Is this a substantive-story problem? It’s okay to stop and figure that out.
Is this a craft-prose problem? Put it off. Fix that in the editing stage when you have a completed first draft that can support its own weight.
Plenty of people, myself included, will reread pieces when we come back to them, to re-familiarize ourselves with the piece before starting on the new prose. When I do this, I intentionally limit myself so that I’m not rereading the entire piece every time. I will read roughly a page at most leading up to where construction stopped. I don’t want the new prose to feel totally out of alignment, but I also can’t agonize over every single detail. There is so much work in writing that you can safely put off for later!
For first drafts, it’s good to focus on the parts that make a piece sing: the characterization, the action, the emotion. Figure out your full vision for the piece, get a good skeleton down, and then go back in and use your craft tools to elevate the writing to match the story.
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eve-to-adam · 8 months ago
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I LOVE your art, especially as a fellow (albeit amateur) artist who’s OBSESSED with the whole Wars of the Roses period rn. In that vein, I was wondering if you had any advice/good resources as to researching fashion for character design reasons? Thanks!
Hello! :)
I'm excited to hear about other people - especially artists - interested in the Wars of the Roses era! I know that nice feeling - that thrill of excitement you get when you try to create something like this. It seems sublime to me! <333333
I don't know exactly if you want my advice and recommendations to be general or strictly about WOTR and implicitly the Middle Ages, but I will focus on the second option, because the process is the same.
Before starting, I want to specify that this is strictly my approach and that there are multiple ways to achieve the same result, as long as they make you feel comfortable.
My first advice would be this: try to be sure what exactly you want to illustrate. Although sometimes indecision can lead to unexpectedly positive results, most of the time it can cause your characters/illustrations to lack substance, which is caused by a lack of consistency. It's one thing to create a complex character and completely different to end up with an inconsistent one. What I want to say is that you have to make sure that you draw some specific barriers in order to obtain an optimal result. Try to figure out your character's personality before you dress them - don't forget that clothes are as important a component in character development as the details regarding interests/ambitions/favorite food, etc. Depending on the status, the concerns of your character and the context in which they are, you can deliberate the shape and color of the outfits. Taking into account these aspects, you allow yourself to deliberate: what kind of outfit would X wear? Does it match their personality? Is it having the desired impact? Shape, length, pattern? What about the colors? Are they expressive enough to give us a clue about the state of our character? What do we want to express through that outfit?
My second advice: Be creative! Use the resources you have to create the most original outfits. Of course, here it depends on how you approach the problem - you can recreate outfits up to 100% if you want to make a study or your own artistic documentation, but I, personally, put more value on originality.
For example - and this is a purely personal approach, not a standard to follow, because each of us wants to experiment and express things differently - when I create outfits, I tend to take elements from different pictures and combine them in this way so as to result in a completely new outfit. (There are times when an entire outfit takes shape in my mind just by looking at a pair of sleeves, or there are times when I sketch the entire outfit and have to search the entire internet for a suitable collar for this type of outfit. Or, I simply realized in the middle of the process that my character would not seem like the type of person to wear such a robe). Of course, considering the process, you have artistic freedom, so you can afford to illustrate totally original elements.
At the same time, try to give credibility to the character. Above we were talking about the substance. Well, one of the rules of character design is world-building. Many works of animation or comics with the fantasy genre contain elements inspired by the Middle Ages, and this is because the stories always have their origin in reality. Your character is only a part of a larger whole called the Universe. Depending on the genre of your story, the character must be an integral part of it, so you must take care of the particularities. If the narrative takes place in 1450, your character must have an appearance corresponding to the respective times. If the character serves in the army, we show them in the uniform specific to the period imposed by us; we also take care to give it a certain rigidity, hardness. If it's a detective, we introduce distinct elements such as the coat and hat, etc. Of course, speaking of fiction, we allow ourselves certain liberties for the sake of design.
Although during my university studies I was told to keep the character design as simple as possible, I chose not to follow this advice, lol. Because simplicity does not characterize me. The reason I'm bringing this up is BECAUSE if you're not familiar with the details/ haven't mastered the approach yet, it would really be advisable to keep the character design as simple as possible. Here is the reason: Originality. Particularity. When you create your character, especially if there is a long line of characters in the background, you must take into account the fact that the viewer must be able to tell them apart. Try to give each of them one or more distinctive signs, which can mean practically anything - a mustache, a mole, a longer neck, a special body shape, a patch on the eye, a more atypical hairstyle. I will not say that this aspect can necessarily be achieved through clothes. Here's the reason - imagine that your character is 5 m away from you and is looking at you. Under all those layers of clothing, how can you tell for sure who it is without that distinctive mark? Your character must be unique, it needs to stand out with something. Your character must be recognized by the public, even from a distance.
The rest depends on your tastes and your personal approach.
When I start working on an outfit, the first thing I think about is: what can I do and what can't I do? Did the clothing item I'm thinking of really existed or is it just a product of my imagination?
In most cases, I turn to the illuminations from manuscripts, tapestries, illustrations, portraits, paintings, etc., because absolutely nothing is more delightful than consulting the source directly.
Manuscripts that I have used over time in my creative process:
BnF Français 599 (De mulieribus claris).
Compilation arthurienne de Micheau Gonnot. Gautier Map, La Queste del Saint-Graal, La Mort le roi Artu.
Français 995.
BNF Fr874 (Héroïdes d'Ovide).
Croniques abregies commençans au temps de Herode Antipas, persecuteur de la chrestienté, et finissant l'an de grace mil IIc et LXXVI.
Paintings. You can use them to search for other such examples on the Internet:
Cornelis Engelbrechtsz - Konstantin & Helena.
Hans Holbein - Virgin with Child.
Hans Memling - Altarpiece with Virgin and Child, Jan de Witte and his wife.
Hans Memling - Maria Portinari.
Eliseo Sala, Malinconia o Pia de' Tolomei.
Antoni Peris - Altarpiece of the Life of Virgin - Altarpiece of the Nursing Madonna.
Filippo Lippi - Portrait of a Woman with a Man at a Casement.
Simon Marmion - Exterior of St. Bertin Altarpiece Wings. 1459.
These books may also help you. I chose the ones that also contain illustrations:
Herbert Norris – Medieval costume and Fashion.
Kathy Elgin – Costume & Fashion. Source Books.
Mary G. Houston – Medieval costume in England and France. The 13th, 14th and 15th centuries.
Francis Grew, Margrethe de Neergaard – Shoes and Pattens.
Talbot Hughes – Dress design.
I hope my answer was helpful! :)
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appendectomy · 2 years ago
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currently on house md season 7. i like how the writers are not shying away from the fundamentally dysfuctional nature of the house/cuddy relationship, like cuddy having a kid and house being unwilling and incapable of being a consistent, healthy father figure. and cuddy being house's boss which means he is inevitably going to lie and undermine and disrespect her because that is how he has navigated his job for years. and cuddy saying she doesn't want house to change but ultimately still clinging to the hope that he will. but he won't, not in the ways she needs. but part of me does wish the approach wasnt soooo expositionally heavy handed. i wasn't a massive fan of 7x01 because of this, it was so much talking and stating the obvious at points. i mean their cute moments were cute but it felt slow and a bit stale... like obviously there comes a time where you have to make your point solid and just say what you've been building up to in a story but idk part of me is attached to a little bit of ambiguity.
i like that house and cuddy are #doomed but part of what makes narrative dooming so compelling to me is that you sprinkle in hope there. you leave a little bit of optimism for the audience to hold on to so they still root for the relationship. maybe its because I already know they break up, or maybe its just because of what is said in 7x01, but they feel kind of boringly doomed. it feels like every plot point to do with their relationship rn is just conflict after conflict after conflict, they barely have anything that actually makes me think they're a good couple. they have great chemistry, but its even said in canon that they have nothing in common. its like third wheeling a couple who keep arguing like damn i'm getting tired watching u guys whining! break up already all you do is fight! so I cant get fully invested and hope for them. it just makes me pity cuddy more than anything. which is a little compelling, the idea of characters clinging on to a relationship that's been dead from the start, but not as compelling as a more ambiguous route would be i think. if the writers gave us more reasons to root for them together i think it would be more fun to watch, instead of just rushing into conflict.
also im having a little bit of a hard time reconciling with what feels OOC for house vs what is intended to show that house has changed because of this relationship. not a massive issue for me, but still something i'm thinking about. there are moments that make me raise my eyebrow a little.
also likeee not enough wilson in these first few eps. where is my girlfriend where is he!!!!
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antisocialxconstruct · 1 year ago
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You already made me play shadowrun, convince me to play elden ring as well 👀
oh HMMMM an interesting challenge :o
In one sense it might be an easier sell to you personally, I know you're more into fantasy than scifi to begin with and Elden Ring is definitely a familiar "swords and dragons and magic" kind of setting, albeit with the gothic and eldritch sensibilities you'd expect from FromSoftware. In my opinion this is a major selling point, it feels distinctly high fantasy without just feeling like, y’know, Skyrim But Harder. (And considering I'M someone who's definitely way more into scifi than fantasy, I feel like it's noteworthy that I was still really compelled by the setting.)
The infamous Soulsborne Difficulty is obviously the big sticking point for most people. I can't confidently compare it to other Fromsoft games, but I can say that as someone who doesn't have a ton of experience with soulslikes and generally doesn't think of them as a genre I'd actively seek out, I DID eventually get extremely comfortable with Elden Ring. It can be challenging if it's not a gameplay style you're familiar with, but especially early on you have a lot of opportunities to experiment and mess up long before mistakes start feeling really costly, so it's a good time to try a lot of things. Look up guides, read the wiki, skim some recommended builds... that way if you realize you picked a starting class that doesn't have optimal stats for the skills and weapons you want to use, you can reroll early (unlike me, suffering with a steep faith handicap despite it being like the second or third most important stat for my build =_=) Also, just approach the game with the knowledge that you WILL die and you WILL have to try things more than once, especially if you're not well versed in the genre. I feel like it's much easier to have fun with this kind of game if you approach the challenging fights as earnest attempts and experiments to build a strategy on, rather than "failures" that just mean you have to Do Better. And of course, if something is just too hard to be fun... you can go somewhere else 🤷 hardcore fans might be horrified by my approach but often I would drop one thing that was too hard and wander off somewhere else, get caught up in some other quest line or dungeon or something, and come back to the first challenge so long later that I would be comically overleveled and just get the satisfaction of steamrolling it.
The equally infamous Oblique Soulsborne Storytelling is probably the OTHER major sticking point, and on that I have to say... it is extremely oblique lmao I think @axperjan got way more out of the lore than I did because they actually stopped to read item descriptions and such, so I guess my advice there would be take the time to read item descriptions if you want to know who the fuck everyone is and what they've been up to. But even with the minimal amount of lore I was actually absorbing, I still felt like I was absorbing the ~vibes~ and a lot of the time, that was enough for me to feel like I understood the kinds of struggles and conflicts I was dealing with and how I was meant to feel about them. I got very invested emotionally in several specific characters, and actively want to play the game again in order to absorb more about others and understand them better. Overall I really enjoy the tone of Elden Ring's narrative: there's an unavoidable sickness and despair to the world you're exploring, but an equally clear and distinct note of hope and optimism, a feeling that everything is on the brink of a dramatic change and an earnest desire for that change to be for the better, even if the cost is high.
The game's soundtrack and art direction are beautiful, and MOST of the combat encounters (especially boss fights) feel elegant and satisfyingly structured, so even if you never engaged with the story or lore even a little bit you would get the pleasure of playing through an expansive and competent work of art. There are definitely some recycled maps and enemies that can feel a bit tedious after the first couple times, and some sequences that feel just a little too mean-spirited to be fair, but maybe that's a bit inevitable and in my experience even the ones that made me rage-quit for a night were never enough to sour my opinion of the game as a whole.
I think Elden Ring is a great soulsborne game for people who WANT to like the soulsborne genre but are intimidated by its reputation. It's not so much "easier" that it feels like a disingenuous introduction, but it allows you to be a little more patient and go at your own pace long enough to understand what the genre is actually asking of you and start engaging with it on its own terms. I'm only two boss fights away from finishing the core game and I'm excited for the dlc, which is further than I've ever gotten and more time than I've ever invested in any other soulsborne/soulslike.
Also you get a cool goat-horse and you can feed him snacks while you're riding around 🐐
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willows-unnamed-rpg · 7 months ago
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Week 2
Overview and thoughts
I decided I want to try to make one post a week with progress on my project, so I figured I should be more transparent on what these posts should look like and some more insight into what I am working towards.
Each post should be up on Monday to highlight what I been working on for this system/game. I intended to release a playtest of the system that will be open to the public. I currently have only myself on the project so progress will be slow but once I have some sort of Alpha test or something I'm comfortable having people run with I'll post a link to a pdf and host it in a pinned post. I know that this will require a lot and my goal is to have a simple adventure module to test out along with some handfuls of additional monsters to play with if you don't want a module. This is ambitious but I need to shoot for the moon
Beginning on the System - TTRPG stuff to be used for my game
I mentioned briefly in last week's post that I wanted to do a point buy based system and I figured I should go into some depth about what I currently have so far.
I like the idea of loosely placing abilities/features into one of three categories based on traditional MMO style features: Tank, Damage, and Support (I am going to change these names, they are not final). I also want some semblance of balance, so trees or pathways make sense, invest more into something and it gets better. I also want things to overlap so it's more a Venn Diagram and less a defined category. I was also thinking to split based on archetypes but that would be limiting I think. I would want my favorite archetypes to work (spell sword, life as a resource) along with other traditional (fighter, ranger) and non traditional styles (using magical objects rather than magic itself, specific weapon oriented builds).
I also think the point buy idea should help with encounter balance since encounters of specified difficulties will be using a specific amount of points and a Game Master can make encounters based on those points (kinda like armies in war games like Warhammer)
The fear here is that the point buy system will lead a player down a rabbit hole of poor build optimization or choice paralysis. I feel poor build optimization can be solved with allowing players to rebuild their character somewhat with a narrative beat (or in game mechanic for when I bring it over to the rpg but a system like that is common across RPGs so it's not a design flaw imo). The choice paralysis is. I think I need to guide players to cool endcap abilities or features along with features that require investing in multiple areas, like let's say applying poisons in combat without taking up turn resources is an investment in some kind of rogue aligned tree and an alchemy based tree. I think I am finding both Pathfinder and Fallout: New Vegas as inspiration for Horizontal Progression.
Now onto what I have so far for Character Creation. I think I am going to be giving the player about 50 total points they can use for creating a character but are required to use 20 for statistics (I am going to be running with D&D/Pathfinder stats) and 10 for Saving Throws as a minimum. I think players should be able to spend more on these if they would like but it would limit how much depth they get at level one. A player's "Heritage" will either cost points, give points, or be point neutral since if one Heritage gives more benefits or Horizontal potential I think it should cost a player and if a Heritage is very flavorful but punishing, the player should be able to try to use their points to help circumvent these issues or play into their strengths.
My issue I see with this could lead into ridiculous brews since how wide the system is. But that also might not be an actual issue. I need to nail down my specific demographic since this is an indie project and won't have wide appeal, I should find a niche and stick to it rather than trying to take on the juggernauts.
Some notes about my research into non-western piracy
I have begun my initial dive into non Caribbean Piracy and I have found some areas of interest I need to dig into, like the Chen Zuyi, a pirate from the 1400 to 1407 and the Wokou. Forgive me for spelling anything wrong as I am so far working off of Wikipedia as a help to find some primary sources.
Chen Zuyi seems like a very interesting character with little info in the West (unsurprisingly). He seemed to rule over Palembang which I happen to know where that is due to EU4 and my love for naval/trade gameplay as I have played the nation of Palembang and I knew they had an event to reform into a pirate republic. So it's really cool to actually learn a bit about this. I need to find some more primary sources about this man but it seems a bit hard with how little there is in English.
The Wokou were pirates who raided Korea and China from the 13th century to 17th. Again similar to Palembang, in EU4 you can play the Daimyo of So on Tsushima and reform into a Pirate Republic with an event referencing the Wokou, so I knew there was something in this region but that was it going into my initial research. Wikipedia has alot more info on this group but it seems to a bit controversial to claim that The Wokou are all Japanese, when there is evidence to point that the early Wokou were from several different ethnic groups where people whole lived on the fringes of society. Which makes me want to draw parallels to pirates during the golden age of piracy but I need to do more research.
Recommended Reading for this week
I noticed that the whole book Elusive Pirates, Pervasive Smugglers: Violence and Clandestine Trades in the Greater China Seas show up during my reading about the Wokou so I am going to try to read that this week off of some kinda of online library or archive (or get it from my local library's inter library loan)
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possessionisamyth · 9 months ago
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(... I can't remember where I read this or something but apparently Village wasn't supposed to be a mainline game it was supposed to be Revelations 3 I wonder what that story would be like)
I am currently playing RE5 with my sister not for awhile as technology is being a pain (also distractions) and sis only knows what RE5 tells us about code veronica is what RE5 tells us which is when it Code Veronica takes place and at the minute we are both of the opinion that we have to know the story of Code Veronica especially when Wesker shows up.
I am of the opinion that a way for a RE5 remake to work is to have it like Revelations 2 as in a dual campaign with different characters so Josh and Sheva could work together (more time with Sheva) then realise they're out of their depth or they get the info on Jill being alive and call Chris in themselves and then we play as Chris and Sheva with Sheva taking point because of her familarity with the area and level headed-ness also make it so when Chris meets up with her he has his RE6 team you know the ones? they all die at the start and it's just? sucks to be them? Basically make us care about them make us feel sad when they die.
Hello! Sorry! I forgot about this ask sitting in my inbox.
I agree with everything except about Chris having his RE6 team with him. Sheva and Josh's entire team gets killed in the original, so it feels disingenuous to have a bunch of white guys go into the country to save everyone. Chris being alone when he goes there does several things:
Firmly establishes him as the outsider and a target.
Reiterates that when Jill, who everyone else has accepted as dead, took that fall he was alone in refusing to let it go for years.
Keeps the cast small so we have a chance to actually delve into these characters and their motivations.
Chris not being able to blend into the crowd because of his whiteness works in the favor of people who want him dead. It won't take much to point him out when he leaves a building, find him on cameras, or simply ask a local "hey, have you seen this guy?". The fading into the crowd he would be used to in Europe, Canada, and the USA is null here, and that's such an interesting concept I know the devs would never capitalize on. If he had a group with him they could feign as a tourist group or something if they really needed a disguise, and that just isn't as interesting.
Secondly, Chris being sent in primarily alone not only shows his stubbornness but allows us to see the cracks of corruption within the BSAA.
Chris's line of "Do you ever feel like you're expendable?" after asking for back-up multiple times only to be denied? That's great! It works way better when he's the only white guy in the group! Sheva had her back up, and she lost it the same time as Josh did. Chris going there alone and having his requests denied to the frustration of everyone else, also probably means he's been wasting resources hunting for Jill. They don't want to spend anymore money or waste anymore time on his wild goose chases, so they don't.
The fact that the situation gets worse and worse, and the BSAA exerting a show of force would be helpful but refrains regardless? Wow! That adds a necessary layer for me to understand Chris in RE8 and how he works with the organization he fucking founded. It establishes there's something wrong. The BSAA had so much money and resources to spend on tech and weapons in Revelations 1, so with RE5 as the follow up you go "hmmm, where did that money go?" Bad places! It went bad places!
Finally, small casts in a video game work the best for the narrative. RE6 was overloaded with characters and that was another thing the game suffered for outside of the strange mechanics and required co-op(with or without ai) feature. Ada didn't need a damn partner for her run, not sorry. AAA games have decided to throw optimization out the window in favor of "realistic graphics" and if RE4R sits at a hideous 50+GB with their cast size, it would be worse adding Chris' whole RE6 team.
Sure them being there might develop their characters, but it would take attention away from Sheva and Josh. They definitely wouldn't cut off Wesker or Excella's screen time. They need to establish the baddies, and this includes that annoying little guy in the suit they were tailing for half the game. And since RE5 had such a mixed reception including game journalists going through efforts to find white professors who study race theory to "prove the game wasn't racist"....I just...let's not center more white people when they're killing a bunch of infected black people within an imaginary african country.
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cmchill · 8 months ago
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numbers 1 and 28 for the ask game?
Sure, thanks for asking! (Had to go check which they were.)
28. on a scale from 1 to 10, how hard is it for someone to get under your skin?
I'm doing this one first cuz it's easy; I'd say probably about a 2 (not easy! C I'm chill haha).
1. if someone wanted to really understand you, what would they read, watch, and listen to?
Ah, shoot, I asked for this 😂
There so many fandoms I've been part of, and so many pieces of media that have impacted me strongly! But to "really understand me"... Hmm...
Okay tbh while I'm agnostic now I grew up as a fairly progressive Christian, and I KNOW that still affects my worldview and stuff today probably more than any of the other myths and stories I've read.
I feel weird saying like "you should read/watch/listen to these things to understand me" because all the people who understand me best don't really know at least one of my big fiction things if not most.
I'll just write the ones that live most in my head
Brandon Sanderson's Cosmere books have been pret-ty freaking big for me these last couple years. They're REALLY well-written, complex and nuanced, and very real themes mixed into the epic fantasy stakes.
I freaking LOVE Star Wars, especially the books and additional content and stuff. It's an incredible universe people have made. And, MY Luke (EU/Legends Luke NOT Disney Luke) is absolute most blorbo. This franchise is not objectively of fabulous overall quality, but it is my love
Wings of Fire. Those dragons live forever in my head. The courage and optimism and COMPASSION, the belief in a better world, the way you the reader get to learn to SEE them as they also learn to SEE each other and live and work together. It's not as complex or deep a narrative as many others I've read, it's targeted at elementary to middle school which is when I first read it, but those characters still to this day help me think of how I want to be.
But really there are so many places I've learned from, so many stories of hope and despair, of pain and triumph and love and fighting and clawing and chasing what matters and tearing things down and building things better and learning to try despite it all, and to see so many different kinds of people. Idk y'all.
Ooooo also I'm reading Jean-Paul Sarte's Being and Nothingness right now, and that is also having a serious effect on me! Like I am integrating a lot of these ideas into how I process the world sometimes. Anyway
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trickster-shi · 1 year ago
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Wednesday 01/03/24
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I am so not ready to go back to work tomorrow, but I am pretty pleased about the work I've done on my writing projects this week.
Project Zander
Chapter Two, 1840 words
I finished the first scene of the chapter, which is from Darius' POV and I uncovered his core character strength and weakness while writing and then brainstorming separately. Darius is the tol sunshine puppy of the group, with seemingly endless sass and optimism, but that's actually covering up a lot of insecurities, fear, and mother henning tendencies. His internal thoughts are fun to write because he feels everything, worries about everything, and ties himself up in knots while trying to be brave and funny for the people around him.
They're in quite a pickle at the moment, so he's been incredibly introspective while the other two sleep, trying to figure out why they ended up somewhere they shouldn't have and how they're gonna get out of it.
He's also worrying about Zander and what he had to do to save Darius and Elivia in chapter one, and wishing the sisters were there to take over because Darius is very much not ready to Adult at that level just yet.
I'm still trying to work out some world building issues to marry this story into the ending of Fred and Taz's series that is not completely written yet, so that's also fun. I'm throwing in an alternate Texas circa 1940's or so, steampunk elements, magic, and gods into the mix with surprise time travel, so there's a lot of moving parts but I'm excited to tackle them.
Since I work Thurs-Friday, I don't know how much writing I'll get done those days, so it may be down to the weekend to make more significant progress. We'll see.
Home Across the Universe, Story #10
Untitled, 2987 words
I wrote the entire 2987 words today, so I feel really good about that. I've written a couple previous drafts of this story since October but they just didn't quite come together how I wanted, so I put it on the back burner until now so I could concentrate on NaNo and then Project Zander.
So far, this story is about Stiles taking advantage of a new opportunity and seeing where it leads. It will be pretty Stiles and Peter-centric, with some Derek POV scenes thrown in. I am still developing the Kate plot thread introduced in Boyfriend Achievements: Unlocked, so I don't know if she will be appearing in this story or the next one. It depends on how long this piece decides to be.
So far, this first part was Stiles and John talking over the new opportunity with lots of Stiles' inner thoughts and references to things that have been happening since Christmas. I would say that Stiles is currently the most hopeful he has been in quite a while, so that's really nice to write.
Still, you guys know me. I do love my angst, so I'm sure I'll get to weave some in there somewhere, but so far Stiles's only angsty struggle is that two someone's currently occupying the Stilinski home *cough, Mini-Stiles and Austin, cough* broke the coffee pot and there's been a creative punishment enforced to work off that debt to buy a new one. And Stiles hasn't had coffee first thing in the morning in a week.
He's quite testy about that. But the new opportunity has the added incentive of free, good quality coffee, so he's all for it, even if it does come from Peter.
Other Projects:
I haven't physically worked on the other projects currently occupying other back burners this week, but the following stories are still in active progress:
Into The Black Episode Two
I did restructure what exists of Episode Two during December and wrote around 1k-2k on it. It is currently sitting at 5,876 words. Mainly it was tightening up the narrative, so I cut out a lot of stuff that was dragging the chapter down and fixing stuff to move the plot forward. I'm excited about what I have planned for that episode.
Rabbit Come Home, Part Three
I haven't touched what I have written for the third and final story in a while. It's currently sitting at 16,636 words. I know what I want to have happen in my head but I've had a hard time actually getting it written down, so that one may just need to marinate for a while before I can finish it. I want to do my vision justice and nail the ending.
That's all for now. I'm going to finish up some things and head to bed. 5 am is gonna come way too quick, I can already tell *cries*
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majormeilani · 2 years ago
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Heyy anon who was wondering if OC asks = requests; thank you for the answer! So, here are the asks, plus some ones for your AHIT OCs! Prepare yourself.
Sunshine: Ruben: You mentioned his mother got him a little motorized toy car. What kind of car is it? (Also has he ridden around in it with sunglasses on) Oliver: I saw a lot of flowers in his tag. Does he have a favourite one and what does it mean in floriography/language of flowers? Riley: What would Riley's dream tree house look like? Darby: What would Darby's ringtone be? (Also I saw those "oh there's a sad girl in my coffee" "that's you" posts and I am. Looking. With curious eyes.)
AHIT: Cassidy: Favourite scene to shoot? Wormie: Would Wormie have any typing quirks?
Thank you!
okay!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
ruben:
yes he does have a motorized toy car LMAOOO. it's one of those little 'jeep' style cars (though in story it's got a different name 'peep') and it's dark blue in color. he put dinosaur and star stickers on it and he uses a little cd player in it to play songs that his friend darby burned for him. it was also slightly modified by darby's uncle so that it goes a little faster and drives smoother than a normal one would! he has most definitely ridden around in it, blasting songs, with a cheap pair of sunglasses. he even invited one of his friends to ride around in it with him!
oliver:
those are one of his aesthetics that are assigned to his character! they were meant to be a kind of contrast to his 'tough guy' nature showing that there's a lot more to him than it seems. the flowers i put in his tag i'm not really sure of most of their flower symbolism but his favorite flowers are sunflowers. i always took them to mean optimism and positivity for him, something that he often attempts to exhibit but being the statue of wrath sometimes that can be hard. his boots also have roses embroidered onto them, and those are symbols of beauty and courage. there's kinda story symbolism with that.
riley:
riley would honestly love to have a treehouse! if she had anywhere to build one. but she would probably be the one to build it herself and she would want one big enough for her and her friends to hang out in. she knows how to build and design things so she'd have one with a wide floor and enough space for a little table and there would be a chalkboard for little club meetings up there. it would have a small cabin like structure with a door to a little balcony for overlooking and there would be a hatch with a ladder that you can throw down coming from it so that her and her friends could stay safe and keep out any intruders.
darby:
darby's ringtone for notifications would probably be one that's related to a popular in-story game that she likes, since sometimes she heads down to the arcade a few times throughout the story. her ringtone would probably be a skating related song, since that is her favorite past time and she would want to have a ringtone related to it. her phone is also a flip phone since sunshine takes place in 2003 and most phones were still the flip type, slider or the brick type back then.
cassidy:
his favorite types of scenes to film are the ones that follow a narrative, like exposition. but he also likes to film tense scenes that really draw a viewer in and climax scenes too. he likes to unease his audience and make them feel drawn in to the story before he shocks them with something. he also kind of enjoys doing slasher scenes but they tend to be kind of messy so he tries to keep those to a minimum.
wormie:
oh she most definitely would!!! she already kind of speaks in a rather quirky way and will pronounce emoticons out loud and tends to speak in 1337 speak or that old internet slang you use to see everywhere. you know the.... zomg!!!!!1 teh lolz!! xDDD kind of typing yeah that LMAOOOOOOO.
thank you!!!!!!!!!!!!!!!!!!!!!! and thank you for your interest in my characters and perusing their tags to learn more about them !!! i honestly really appreciate it more than i can express with words. 💖 my ocs mean the absolute world to me and it really means a lot to hear someone liking them enough to wish to know more about them.
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ironsagaarchive · 1 year ago
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Should you play Iron Saga?
No.
This is a bit of a personal post and less formal than what you can expect here, but if you see the images from this blog and think Iron Saga is a game you want to try I'd advise against it.
The Gameplay
The gameplay consists of building a team and deploying them to a partially-scrolling battlefield where they fight off enemies until one side is destroyed or time expires. You have minimal input, only able to direct one unit's movements every ten-seconds (with the ability to store up to three movements) and to activate their special ability once it is recharged assuming the necessary conditions are met. Not only does this make gameplay uninvolved, it also is unnecessarily hard as your units will not act optimally and may bunch up or move in ways that get them destroyed. There is a gamemode with direct controls but it has no narrative relevance, still requires for you to engage with the rest of the gameplay to build a suitable unit, and the controls themselves are sluggish.
It should also be noted the game is quite poorly translated. Not unreadable, but definitely a very rough experience. I'm not usually one to harp on that kind of thing, learning a second language is hard and as an English speaker I certainly don't need to be catered to, but between what this game is and how much that poor translation impede accessibility it's noteworthy, at least.
The Gacha
Iron Saga is a gacha game, so even if it was amazing in every other respect I'd still be cautious to recommend it. To buy enough premium currency for a single pull you need to spend at least 3 USD even when buying the largest bundle possible. There are all sorts of bundles and monthly passes and daily discounts but this is not meant to be a cheap game or have an understandable monetary system.
It should also be noted that in usual gacha fashion you require lots of duplicates to max out your units' potentials, something that is necessary as explained in the gameplay section. This is made even more frustrating than most gacha games as you inventory is very limited and can only be expanded with premium currency. This, combined with the usual stamina limitations and limited banners, means if you're not prepared to spend a lot of money you're going to feel and be very limited.
The Story and Characters
I think one of the biggest reasons not to play this game is the narrative. I struggle to think of a game that is quite as gross as this, and I played Nikke for a moment. The protagonist, Becas, is an uninteresting nonce, remarking on every woman, girl, or effeminate character regardless of age and is fully supported by the narration that clumsily tries to describe their appearances. When he's not leering over the various women who cross his path he's stumbling between major world events with complete apathy, only stopping to care when it's meant to subvert our expectations or show how great he is. Basically, if you've seen any anime that has an aloof protagonist who doesn't flaunt his power level (but is still nearly undefeatable) and has a harem you know exactly what Becas is like and can guess what he'll do at any given time. The other characters are also painfully played-out archetypes and from the moment they're introduced you know exactly what their deal is and how they'll be treated by the narrative.
There's a lot I could say about the attitudes this game has about women and people from the southern hemisphere but smarter people than me have said the exact same stuff about other similar media, so I'll leave it unsaid here.
So why make this blog?
As you can tell I don't like this game. At all. But a lot of artists worked hard on the art featured in it and it'd be a shame if when the servers eventually go down it'd be lost. Archival, even of bad stuff, is a good thing because it lets us learn from the past and improve on what comes next. I can't understate how much I wanted to love this game. The amount of mecha-related games I've played and tried to find the good in is too high to count, and this is one in particular that started me down the path of making one myself. So I'd like to see other people get inspired and be driven, but also given them the opportunity to do so without wasting their time on that game.
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void-inked-pen · 4 months ago
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"Rip your ask box is closed so I'll ask here. Apparently there was a lot of issues between the showrunners vision vs the executives knowing what would be popular leading to full storyboards being tweaked to fit the new narrative. For instance, shiro was supposed to actually die at the end of s1. So i suppose my question is, would you kill off shiro like intended? Thoughts on Klance? How much of the world building lore would you be changing? I was obsessed with voltron back when it was coming out so Id be interested on seeing what changes youd make" - from @purplepixel
Ye I was aware of all the shit that happened behind the scenes, a lot of it was exec meddling and the fandom getting a bit involved and twisted beyond reason so I am very... distant with that fandom. I watched the show when it came out and saw everything implode in real time so im very aware of what was intended and what wasnt.
I'll answer your questions tho in order of when you asked them:
yes, shiro is dead in my version.... well more like "dead", im not gonna explain more on that just that some stuff happened and shiro is still around... just not alive technically. (there is no clone shiro. fuck that plot it was stupid and made no god damn sense. the only good part of that plot was teh brother fight between shiro and keith)
I am.... hesitant to talk about klance. I ship it, I def do, and did when the fandom was more active, but I know people are.... particular about them and I have an idea on how to handle that entire relationship in a certain way. my biggest issue is people turning an entire characters personality and arc around them being "gay" and I don't want that to happen to Lance. I have another plot in mind for him that runs alongside him accepting his feelings for keith tho so that isn't a problem in my rewrite.
World building has a lot of changes, my biggest change is that there are no "rift monsters". that was stupid and reminds me too much about the "evil spirit" shit from Korra which I never liked. Quintessance is just a very volatile sort of energy that expresses someone's personality, soul, and compatibility within the natural world. if you are exposed to too much of it, it will effect you badly, like radiation. there are no weird rift monsters that corrupt your brain, just dangerous energy that shouldn't be fucked with. I'll try to list off some other world building things I am doing as follows: - Keith is a korean-texan (meaning his father's family was from korea and moved to texas) and is still half galra (difference being why he looks more human is due to stress and natural instincts to supress his nature so it doesn't start showing up till he's in space) - Lotor will NOT DIE, I have plans for him and his death frankly was so horrific and not needed I'm still mad it happened - Voltron is not at full power until all lions have awakened their weapon while fused (their bayard has to be used in voltron, which lance, pidge, and shiro never got to do from my knowledge. I know lance didn't but I'm unsure about pidge) - There are no "hidden alteans". because frankly that whole plot idea was cruel and not realistic to how war is done. its disrespectful to people irl who watched the genocide of their people and I refuse to include that. I will, however do something just as realistic and far worse tbh... half alteans. (if you understand what this means, you know your history) and lastly (for now) each lion represents something different, and their element corelates to the chinese elements:
The Black Lion: Leadership, Sacrifice, Honor, Protector (play on champion) (Metal)
The Red Lion: Passion, Righteousness, Strength, Love (Fire)
The Blue Lion: Friendship, Trust, Flexible, Adaptable (Water)
The Yellow Lion: Kindness, Family, Defender, Optimism (Earth)
The Green Lion: Knowledge, Ingenuity/Creativity, Caring, Balance (Plants/Wood) that's some of what I got so far, ! have more that I and holding in reserve for when/if I get around to writing this. thanks for the q! sorry the bots keep going after my ask box but if more people are interested in this I might open it again just for this~
You ever look at a show so fucking badly written you just wanna... fix it? Just yoink it and completely alter its state of being so it actually makes god damn sense?
That's me rn at Voltron (I'm low-key working on it... I've had ideas for ages but idk when I'd ever actually touch it, idk if anyone would actually be interested in a whole series rewrite past season 2 but eh)
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zeta-in-de-walls · 4 years ago
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Tommy’s character and the theme of failure
One thing I’ve always rather appreciated about Tommy’s story in the Dream SMP is how it explores the idea of failure. It can be a challenging one to do right as it means exploring a character’s weakness a lot and can start to feel unsatisfying if the character never succeeds but I feel like Tommy’s story avoids this issue as his arc is ultimately an encouraging one. His character never stops trying or gives up in spite of his losses, showing the perseverance to keep going until eventually he starts to find happiness, no matter how elusive it seems. 
Tommy’s character is no stranger to failure of course but I’d say this theme starts to become prominent with November the 16th. Tommy had two goals: to save L’Manberg and to save Wilbur. He was pretty optimistic about both. And he failed. The day ended in disaster with Wilbur dead, Technoblade, his idol, mocking his heroism and telling him to die, and his home in ruins. It takes him a long time to come to terms with who Wilbur was, separating Wilbur into two in his mind: President Wilbur and the ‘crazy’ Wilbur who blew up L’Manburg. 
But Tommy continues on, quietly moving on as L’Manburg gets rebuilt. No matter what, he still believes in L’Manburg; it’s still alive. Also, he wants to finally get his remaining disc back from Dream, feeling the need to do this after putting it aside for so long.
But of course, things don’t go well. That which he had taken for granted, his bond with Tubbo, was under fire. His personal wish to get his discs back was causing division. A simple prank gone wrong was tearing everything apart as Dream threatened L’Manburg once again. None of these things were purely Tommy’s actions, and yet his actions played a part all the same as Dream essentially took advantage of all of Tommy’s weaknesses. Tommy was being viewed as a liability, a troublemaker, as self-centred, as a problem. 
Tommy’s character likely blamed himself somewhat for his failure with Wilbur and L’Manburg the first time but it had been out of his hands and his reactions were more shock than being truly broken by the events and he kept up his optimism. Yet this time, the problems were not things far beyond his control. It seemed it was his own mistakes spelling his doom and it impacted him quite severely. As much as he recognised Dream as an antagonist here, his friends distrust of him was his failure. Despite his best efforts, he could not convince Tubbo not to exile him. 
Rather than seeing the fairly resilient, optimistic Tommy like the first time he was banished, this time Tommy’s defeated. We see the full effects it takes on his mental state and the narrative does not pull its punches. Tommy’s already depressed and we start to see evidence of suicidal thoughts very quickly. This is all made far, far worse by Dream who encourages his dark thoughts and feelings of worthlessness, telling him everyone’s better off without him while breaking his spirit and making him miserable by repeatedly blowing up his items. 
Dream was of course Tommy’s enemy, he’d recognised before that what Dream had been doing to L’Manburg, with the obsidian walls and insisting on banishing Tommy, had been unfair even if Tommy had been helpless to stop him. Yet over exile we see him really start to internalise Dream’s words, starting to really believe that narrative that he is unloved and a liability, despite his best efforts. As his mental state worsens we see him starting to believe Dream’s lies so much that he begins to believe that Dream is really his friend who cares about him. Meanwhile, he’s angrier and lashing out at the people he cares about, we seem him kill Jack, break the bridges he built and generally lashing out at the people he misses the most. 
So through exile, we see Tommy at his weakest and most vulnerable. We also see some of his flaws with his uglier side, his uncontrolled emotions, his dependency on others, his deep self-worth issues and how he can be so successfully lied to. This deep exploration of Tommy’s character allows us to really see how the repeated failures and setbacks and losses affected his character mentally and depict it as yet another obstacle he needs to overcome. 
And ultimately he does, ultimately deciding to fight back and run away from exile on his own. Tommy’s arc goes to very depressing places but manages to remain an inspiring story by showing you at his weakest and yet also show him never truly giving up but pressing on, in search of that happy ending. Running away from exile has him also realising that Dream is his enemy, not his friend and he commits to fighting back against him. 
But of course the narrative doesn’t entirely move on. Tommy’s struggles and failures continue to plague him as the mental issues he has with self-worth and his confused feelings towards Dream do not go away. He managed to continue but that wasn’t the perfect victory as most of his problems are still there and he’s still the same person. at Techno’s house, we see him and his confusion. He’s lighthearted and joking about but he’s still deeply troubled without a clear stance on Dream or L’Manburg or Tubbo and he clings to the idea of the disc as a simple goal. It seems as if he’s doomed to become the person he hated or make the same mistakes again. He once failed to save Wilbur and it seems as if his greatest failure would be to go down Wilbur’s path too, blowing up the country he once loved. 
And Tommy nearly goes too far. He finally meets Tubbo again and his anger, his issues all come back as does some self-centred behaviour as he declares that ‘the discs are worth more than you ever were’.
And he immediately regrets it. He apologises, he turns around and gives them up to Dream. He won’t let himself turn into Wilbur. 
And yet, every little victory he fights so hard for is met with an even greater failure. He switches sides on Technoblade while giving Dream exactly what he wanted. His story isn’t a happy one in spite of him trying his very best and making the decisions that are right for him. And we can only wonder how inevitable it was or if he could’ve done better for he hurts Techno deeply. Is he doing better or does his very nature doom him to make the same mistakes again and again?
Once ore, we see L’Manburg blown up and this time Tommy declares it a lost cause. Despite his best efforts, it’s over and we can only stare at the ruins of the nation he’d once helped build with Wilbur. Additionally, Tommy is dead to Techno now, that relationship seemingly broken forever. 
But it’s not the end. Tommy is defeated once more, with each failure hitting harder than the last but he doesn’t give up. He keeps on fighting. For all he’s lost, he’s won Tubbo back, and the experiences may have been terrible but he has learned something through all of it. Even if all that is, is understanding suffering a bit better and getting back the courage to apologise and reconcile.
He and Tubbo go after Dream and it’s almost, almost too late. He’s nearly locked in prison forever and Tubbo almost killed. 
But it’s not end. Just this once, it’s not a failure. They bet it all and finally had that victory. The rest of the server comes to save them and Dream gets locked in his prison while Tommy and Tubbo are finally free. 
Course, Tommy’s story isn’t over there. And the thing with this theme of failure is that it keeps on cropping up. They may have finally gotten a victory but Tommy’s issues aren’t over. he tries to start again, building his hotel but the trauma from exile has made an impact on him. It’s something that can’t be solved in a day, but only over a long time. And despite everything, the issues keep coming back. Tommy feels like things are unresolved with Dream and visits him again. 
And he gets locked in prison and dies and then gets resurrected. And its all absolutely devastating and it seems as if Tommy will never get better, that he’ll never truly have his happy ending. His hotel gets stolen from him and its as if everything he tries to do ends in failure.
He tries to sort things out, tries solving things with killing Dream and it just gets Ghostbur killed and the guilt can only eat at him. Wilbur is back at Tommy’s afraid but time has passed and he’s starting to see Wilbur more for who he is. After all he’s been through, he understands him way better than he did before. He once more commits to helping him but Tommy isn’t the naive kid he once was. 
Tommy still lives in the very same spot he always did. He still wants the same things he always did: a home, security, peace, friends, and he’s been experiencing many losses. And yet, his story is not a hopeless one. Because in spite of all that’s happened, he’s still trying again. And he’s learned and can avoid making those mistakes again. Right now, he’s doing better, he’s committing to living peacefully in a way he hasn’t in a long time. He’s been attempting to build bridges and though all his failures haunt him, he is gradually healing day by day, still trying to find that happy ending.
I think Tommy’s story is very cool for the way it really explores these themes of failure. It does not pull its punches, its dark, never easy or straightforward but that’s also what makes it so powerful. Those bright spots, feel so good, they feel so rewarding because they were so hard-fought. We root for Tommy’s character because we’ve seen his journey and really feel he deserves his happy end even though its never going to be perfect and indeed every failure is a mixture of forces outside of his control and his character which he has been trying to improve, learning to be nicer, more forgiving and more aware of his own emotions. He can’t fix Dream nor does he know how best to help Wilbur but he can help himself and that’s what he’s always trying to do. He holds himself to account and always tries his best.
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harryandmeghansussex · 3 years ago
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hello, i just want to start off by saying how much i appreciate your blog and all its positivity. i have a question, but i'm sorry if you don't entertain these type of questions which i fully understand, it really is a genuine question though.
i'm not a intense close follower of the sussex's but i admire them so much and love their little family. how do you deal with all the hate and just plain rudeness that people throw towards the people that you follow? it becomes such an icky & negative thing and it's so unfortunate. it's frustrating seeing a random video pop up on my youtube trying to convince me that meghan is a "narcissist". all of it can be so conflicting and i'm just like why?
i'm sorry if this makes no sense but it's so FRUSTRATING. thank you for reading <3
Hello!
Well firstly thank you so much for the love - I'm nowhere near as active or engaged as I used to be but I do try and keep this a positive bubble to update and share the Sussex joy and support with you all.
And no it's a great question and very valid, I think people deal with it differently and have different mindsets, so I can only speak for myself. Other people can probably chime in with how they deal with it. Some fight back, some do good in their name, some create their own space to focus on the good, y'know?
Truthfully I took a big step back, I found myself so emotionally attached and genuinely my heart was aching for them and I couldn't defend them against the relentless waves of abuse and negativity. It was beginning to suck all enjoyment out of following them and if I was tired, I can't imagine how their loved ones dealt with it truely. Even now, thinking we only really know the tip of the iceberg of all that went out?
You make total sense. As a long term Harry girl lol, I was SO thrilled for him when he found Meghan. His other half, someone to love him fully while being perfect for "the job". Full of excitement and hope and optimism about what their future would hold. And the media narrative that was created and continually fueled did it's damn best to taint that joy and excitement for many. But they remained loved, and people that saw and knew their hearts and characters beyond the bullshit, remained hopeful for their future. And I still am, it's not the future I presumed they'd have, but I'm still very invested in what's to come for them.
In how I deal with it? I surround myself with the best people to cancel out the noise. I block, report and don't engage with any trolls, racists or negative nancys. I don't click articles by certain "journalists" because I know what to expect now. I follow a small amount of amazing positive "Sussex Squad" members on twitter, people that celebrate their successes and happiness and don't fuel the bullshit. And most importantly I guess I have my group chat of wonderful ladies who I chat the highs and lows of it all - forever thankful H & Meg brought them into my life.
It is frustrating that they are damned regardless what they do, that a narrative has been built and gets more added to whenever it suits. However I chose to focus on the good. People that know them, people that meet them have incredible things to say. Their love for each other and their children clear. The causes close to their heart known.
They are thriving. They are building a life and carving their own destiny. They make a difference, their actions and passions have impact. They want to make a difference.
I believe in them.
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jdrizzle15 · 4 years ago
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Her Second Return
Just like all of you, and especially my fellow Penny fans, I am absolutely devastated by the Volume 8 finale. I had been in quite a state these last few days, utterly heartbroken, and actually nauseous at times. It feels strange to me to be legitimately grieving a fictional character, but it’s not a bad thing to feel this way. To me, this just shows that CRWBY loves her just as much as us to have written her so well that we connect so completely with her, that it feels like we lost an actual piece of ourselves when she’s gone.
But as you can probably tell by the title, this mega post isn’t gonna be about accepting this end, not in the slightest! Today I want to share canon evidence that can point towards another return of our beloved quirky red headed cinnamon bun! I’m here to spread this hope that I and others in the Nuts & Dolts dolts Discord server have!
I have this separated into many different sections to keep these thoughts organized. With that said, here goes…
A Father’s Words:
In Episode 7 of Volume 7, ‘Worst Case Scenario’ we learn the origins of Penny’s aura, and thus her soul. We also learn that it takes more aura each time she’s brought back. This leaves open an option that could be used at a later point.
Many people theorized that Pietro could indeed revive Penny one more time, which he would absolutely do. But there also lies the possibility that someone else could donate some of theirs, I’m not sure about this as I feel like it’s akin to blood donation where compatibility matters or there's a high risk of altering her, but the possibility is definitely there.
Now, the conversation in Chapter 5 of Volume 8, ‘Amity’ that Pietro and Penny have is an important moment for both Father and Daughter. It was there to show how her death in PvP all that time ago really did have a heavy impact on him and is still affecting him to this day.
Instead of continuing to pretend that everything is A-okay, like he had done for most of Volume 7, he finally lets his true feelings about how it come out to Penny for what is quite likely the first time. Even going so far as to say "Are you asking me to go through that again?" when she offers to take the risk of trying to lift Amity with her power. He wants Penny to be able to live her life.
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This entire scene with Pietro established “this is what will likely happen” even if circumstances are much different now, it doesn’t negate the fact that this is a key part of Penny’s story. Scenes like these have a purpose beyond simply making an eventual death all the more heart wrenching. Her never actually getting to live her life makes those scenes basically moot. It makes them effectively pointless from narrative point of view. Unless there's more to it.
Building Relationship:
The build up between Ruby and Penny the last two volumes has been absolutely phenomenal with a definite destination in mind, and this doesn’t feel like that destination. So much of the arc of this season was to help Penny. This girl that our main protagonist absolutely adores and treasures, it would just be awful to throw all of that out for what amounts to an avoidable end. Why use so much of their precious and very limited runtime on deliberately building up this relationship only to end it abruptly, and permanently, when they’re separated?
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In my opinion, RT is definitely smarter now than to intentionally set up what was really looking like a budding gay relationship only to kill one of them for good. If N&D wasn't actually going in a romantic direction, why would they leave in all of the romance-adjacent stuff that they got, that's not how ‘just friends’ act. And that is not something you use such valuable time building up for absolutely no pay off whatsoever...
Representation of Hope:
At its core, RWBY has always been about hope. It’s not at the forefront the whole time, but there's been an underlying theme of hopefulness that has persisted since it began. Some describe the show as a Hopepunk, I personally find this to describe RWBY really well. This genre of storytelling is about caring for things deeply and the courage and strength it takes to do so. It’s about never submitting or accepting the way things are. Fighting for what you believe in and standing up for others. RWBY fits all of this extremely well. How does this relate to Penny? She has been shown to be a sign of hope for everyone, but especially for Ruby, the main main protagonist. A prerequisite for a Hopepunk story is the hope.
Her first death in V3 was something that fundamentally changed Ruby. For the first time in the series, we see our main character all but broken by this event. With the loss of Penny, immediately afterwards, Ruby’s hope followed. She made up for it through determination and force of will. We see it affect her multiple times throughout the journey to Volume 7. But upon her return in V7, Hope reached a high point for everyone, the sheer relief on Ruby’s face is plain to see!
In V8 chapter 5 ‘Amity’, Penny literally raises hope by lifting the arena into the sky so Ruby could spread her message. And when she falls, and Amity with her, the connection is lost and hope plummets again. From there things take a very negative turn with the hack begins to take Penny’s agency.
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In chapter 11 ’Risk’ is the point in the arc where everyone is reunited for the moment, so two separate hero stories are no longer a thing at that point in time. For the time being focus seemed to be shifted to care about the characters and how they’re going to solve the current problems. This is also where Ruby reaches her lowest emotional point in the season.
It’s not huge, but it’s interesting how connected this is. Before Ruby and Yang share a good cry over learning the possible fate of Summer, Yang brings up restoring optimism and hope to Ruby after the younger sister storms out of the room in frustration. This is where Penny’s scenes take up the rest of the episode. Getting Penny back in control of her own body and safe again is what makes the ending of the episode much brighter, when just 5 minutes before Ruby had been distraught and scared. This then spills over into the group coming up with the plan to use the staff, putting the main group in a much better mood. Of all the things to go right, it’s interesting that it’s Penny.
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Things go wrong with the plan in the end and Penny dies. I find it interesting that once again, Penny got them hopeful in their chances of doing something right. Given said plan succeeded but at the cost of Penny of all people, Penny is shown to be the beginning and end of hope for them
The highest and lowest points for hope seem to directly correlate to when Penny’s around. When she comes back again, hope will return too, just like it had before. And because she’ll likely be back for good this time, the second return will probably be close to when Ruby is nearing the complete abandonment of hope. This would be pretty par for the course of the show honestly.
A little aside, but in a sense, Penny also represents Unity. The CCT in Vale fell after her first death, knocking out global communications and the unifying connection it gave. When it was restored for the briefest moment, she was there. Her body connected so she could allow for its launch, her soul lighting the night to hold up Amity with every ounce of her strength. So of course when the Hack succeeds and she falls, she takes global comms down again with her. At a smaller scale - even at the Hack's second last attempt to control her, she draws everyone in the Schnee Manor together. At the start of the volume, Yang states the one thing that they all agree on is not surrendering Penny.
Unity seems appropriate for one whose first song and wish was for but one friend, who would go on to find so many more in the process, and permit for a moment the possibility of all Remnant becoming friends once more. Where she first died, the name of the episode devoted to her story - Amity, "friendship", from the Latin root amicus, "friend" - she almost lives and dies with the very possibility of a united Remnant. It's no wonder she's a priority target for Salem, the great divider, and it seems natural that her next restoration may very well allow the next bid to bring the world together.
The Void Screams:
Moments after Penny's death, we hear a weird scream in the void space. It was a guttural, pained, angry scream, almost like the void space itself was crying out. All the portals shuddered and flickered when it happened.
Some think that this scream was Salem returning, but that happens earlier than Penny’s death, her return is signaled with cinder's arm acting up. We know this because after the arm finished flailing uncontrollably, Cinder said triumphantly "she's back." If it were Salem screaming, it would have happened after she fixed herself, but it didn't.
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And I doubt Cinder would have been surprised or unsettled by it considering she was happy Salem returned not long before it. And why would a Salem scream affect the portals anyway, she has no connection to the staff or it's magic.
Another thing to consider is the fact sound is not transmitted through the portals. Otherwise, they would've heard Oscar and the rest calling for them, or the screams of the citizens of Mantle and Atlas. This lowers the possibility of that scream being from Salem even further.
The sound really seems to be coming from something else entirely within the void, and that something is not at all happy. There’s also the fact that Penny was the only person who died in the void space, everyone else was just thrown out of it like Ruby and Co. The only logical cause to me is Penny. Her body was a product (or byproduct) of the same creation magic that made the void space, her blood seems to have been a trigger.
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Now I can't be sure about it, but this makes me feel like Penny is almost a part of creation itself? For whatever this thing is to be so angry, that is the only explanation I can think of currently. But all of this could possibly relate to the Narnia allusion of 'the willing victim killed in a traitor's stead' that others have brought up, which will be covered next.
Narnia Parallels:
Atlas has several parallels and references to fictional places (putting aside real world ones like the United States). One of those is that of Narnia, both on the surface and on a deeper level. It is a land of winter year round, where people struggle to survive and there is a present divide between those loyal to the current Monarch and those who are not. James is a parallel to Jadis, the White Witch, a ruler whose thoughts and cares aren’t exactly centered around the actual well being of the people. The hologram table in Ironwood’s office is designed to look like stone, like the Stone Table which features prominently in the Lion, the Witch, and the Wardrobe. He has a handpicked cadre of special agents/secret police, like how Maugrim and his wolves served Jadis. Another key parallel is how Jadis’s winter sets in to oppress and kill everyone in Narnia, but the Witch provides aid and protection to her loyal followers. She has all the power to spare harm to others, and uses it only for the loyal. As soon as Mantle splits from James and Atlas, no care is taken to protect them from the cold of Solitas even though he has every ability to turn the heating grid back on. His protection is only for the loyal.
Now that the parallel is established, let's look into the details. Starting with how James plays the role of Jadis.
"I had forgotten that you are only a common boy. How should you understand reasons of State? You must learn, child, that what would be wrong for you or for any of the common people is not wrong in a great Queen such as I. The weight of the world is on our shoulders. We must be freed from all rules. Ours is a high and lonely destiny." These are the words Jadis says in the Magician’s Nephew to justify the blood civil war she and her sister had waged for rulership of Charn, before she came to Narnia. She won that war, technically, but only after the last battle had been lost and her sister had marched right up to her so that they were face to face. Jadis’s troops were dead, her followers had surrendered, and the capital was under full control of her sister. But, she still had one card, one ultimate play to win and prove the throne of Charn was rightfully her. The Deplorable Word, a piece of old magic that killed everyone and everything except for her on Charn. It was monstrous, senseless, cruel beyond measure. But it got her that hollow victory. This mindset, the disregard for the people except as tools for her own will, the ultimate ‘aoe’ destructive move that no one had even considered her using, the unwillingness to stop even when by all practical measures the war is over, is a shocking parallel to James. In many ways, he is Jadis in mindset and deed.
Then there is the shared desire for A Thing that both James and Jadis have. For James it’s the Winter Maiden and control over her. For Jadis it’s the Silver Apples from the Tree of Youth. And funnily enough, the Maiden Powers parallel the Apples quiet well. These apples grant power and a life of eternal beauty, but should not be taken or eaten on one’s own initiative. They must be given, a gift granted by another, or only suffering will come from obtaining them. "For the fruit always works — it must work — but it does not work happily for any who pluck it at their own will. If any Narnian, unbidden, had stolen an apple and planted it here to protect Narnia, it would have protected Narnia. But it would have done so by making Narnia into another strong and cruel empire like Charn, not the kindly land I mean it to be.” Jadis’s immortality, and some of her power, come from the fact that she ate an Apple of her own will after stealing her way into the garden where the Tree of Youth had been planted. She gained the eternal life she had wanted and the power along with it, but she did so by taking it and was cursed because of it. Her skin turned pale and her lips blackened as if she were a frozen corpse given life. She will be trapped in a life of misery and hate according to Aslan- oh hey Cinder, how’s having stolen the Power you always wanted working out for you? Cinder had the power she wanted, but she only got hungrier, eager to claim more and increase her might. But in her pursuit she was defeated and humiliated by Raven, had to steal her way out of Mistral, and then suffered defeat after defeat while in Atlas. Only in the end, when she didn’t keep pursuing the Maiden Power, did she get any kind of victory.
The reason these parallels to Narnia are so important is one of the most famous events of the series. The cracking of the Stone Table and the rebirth of Aslan after his death. ‘When a willing victim who had committed no treachery was killed in a traitor's stead, the Table would crack and Death itself would start working backward.’ Well, the ‘Stone Table’ in James’s office has cracked, and Penny strikes me as a pretty willing victim. She has never actually committed any actual treachery or harm, as she was the Protector of Mantle, and fought for its and Atlas’s people until the very end. And because of her death, the actual traitor, Winter, who loyally served James until he had gone too far, was saved. Through Penny’s self sacrifice, Winter was saved. So now Death itself will start working backward.
(Major props to my friend @catontheweb for writing this section, I was getting nowhere with it, if they weren't there this part wouldn't exist!)
Norse Mythology:
The tree we see in the post credit scene gives off some serious Yggdrasil vibes. Also called the World Tree, it is essentially all of creation in Norse Mythology. It connects all nine realms, including the God realms of Asgard, the human realm of Midgard, and the underworld of Hel.
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Humans are born from the branches of Yggdrasil. The web of Wyrd is woven for every person once they're born, and their path is set from there regardless of how many times the souls cycle over. But at the end, they're destined to end up in one of the worlds, for a myriad of reasons.
I believe Penny landed closest to this giant tree. She was on the center platform in the void space, so if that space is directly above the island(?) the tree is on, it makes sense for her to fall by the center nearest to the tree. This would not only open up all kinds of possibilities for the volume in general, but it would also create options for Penny.
The whole of Yggdrasil’s representations fit well into Penny’s story. Birth, growth, death and rebirth. We can count Penny’s appearance in V7 as birth for now, her growth is all her development in leaving =the military and becoming a Maiden, her death just happened, and her rebirth would be her revival. And this is a cycle she’s gone through before.
The Norse god Odin and Yggdrasil have quite a connection. In one story, Odin cut out one of his own eyes to gain knowledge from a pool underneath Yggdrasil. The only one that fell whose eyes alone are incredibly significant to the story was Ruby. So, they could choose to have her allude to Odin by having Ruby make some kind of deal with whatever entity likely rules over this magical place. An eye for Penny’s life.
There’s another story about Odin, Yggdrasil and the pursuit of knowledge. Odin so loved knowledge, that he sacrificed himself in a quest to learn the deeper magic of runes. It was believed one could only learn the magic spells from runes in death. So, Odin hung himself on Yggdrasil for nine days as an offering, and teetered between life and death. After he mastered the last spell on the ninth night, he ritually died and all light was extinguished from the world. Odin’s death lasted until midnight, when he was reborn and light returned to the world.
This story doesn’t fit Penny perfectly, but allusions often don’t. So If she really did land near the tree, she could be another loose representation of Odin’s story here. What she did wasn’t for knowledge, but to save her friends and keep Cinder from getting the Winter Maiden power. She believed it necessary that she sacrifice herself to achieve this end. As we established, Penny represents Hope, so her death means the loss of hope. This parallels Odin’s story of his death meaning the loss of light itself. So if this theory holds up, it would make this death temporary, until her rebirth and the return of Hope with her once again.
Alternatively, Ruby has the potential of loosely representing Odin in this story as well. Odin later uses the knowledge of the runes to do many things, but the most relevant one right now is awakening the dead. Both of these stories are about making a personal sacrifice to gain something that is desired. Ruby would absolutely make such sacrifices if it meant saving Penny.
It is said that Odin lived “according to his highest will unconditionally, accepting whatever hardships arise from that pursuit, and allowing nothing, not even death, to stand between him and the attainment of his goals." This sounds like Penny's arc of accepting the WM powers. This is more just a general connection between Penny and Odin, but I found it interesting.
Side Note: I encourage anyone who’s interested to look into RWBY connections to Norse Myth, there’s a surprising amount of things that feel eerily similar to the show. Likely just coincidental, but it’s fun to think about!
(If I got any of this wrong, I sincerely apologize by the way. I researched as best I could, but I admit it could have been lacking.)
Ambrosius and the Staff:
Ruby told Ambrosius "we kinda wanna keep her around longer than that" as part of her very specific instructions. Then Penny died about ten to fifteen minutes, at the absolute most thirty minutes later in-universe. I don’t know about you, but to me that seems very short to be considered ‘longer than that’. Technically it is, but when writing a story and a character says something like that, you typically don’t just kill the character they were referring to basically right away. It makes sense for a week-by-week watch, but in a volume binge, which many viewers do, it becomes ironic how fast Penny dies after being removed from her robotic body.
The first time we see the staff of creation being used, it's to save Penny. Using the staff of creation to help Penny is a sign of how incredibly important she is.
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They’ve even got this entire transformation sequence for her, so it wouldn’t make sense for them to throw all that away two episodes later. In a meta context, it’s a massive waste of time and budget considering the asset creation for Penny.
Penny is a character who has already hopped bodies two times. And now we're supposed to just believe that this time it really is a final death? Just two episodes after we were explicitly told her body isn't what matters, that "Her soul is who she is" and that "the mechanical parts are just extra"? From a writing perspective, it feels strange, like your breaking a promise right after making it. And frankly, CRWBY is better than that, which makes me think this is not the actual end for her.
A possible connection between Penny, Ruby, and the Staff (thus Creation) can be seen in the intro. As Ruby is falling and being dragged down into the darkness, she is shown reaching for the staff. In the void space, Penny is the one with the relic. So with Penny having this strong connection to Creation, and the lyrics “fight for every life” playing as Ruby reaches for the staff, it’s a safe assumption to make, with the knowledge we now have, that the Staff of Creation represents Penny in this particular moment. Which could mean that V9 will be about, at least partially, fighting for Penny’s life.
Musical Hints:
In terms of music, Friend, as a song for Penny, is very dissonant from the episode itself. The song is oddly cheerful for Penny’s recent untimely death, and it overall highlights the wrong parts of death. It’s simply too happy to be a song about losing one of the most, if not the most joyous characters in the entire show. The song also abruptly ends. There’s no outro, and while this could symbolize the fact that Penny died young, it could be that the song itself is unfinished in a story sense.
What do we hear just before the song finishes, though? A progression of notes that sounds eerily similar to the last line of the opening of Volume 8. The notes for “Fight for ev’ry life” and “Who fin’lly felt alive'' share a similar melodic structure, they aren’t perfect clones of each other, but they are incredibly similar, to the point where it seems intentional. Penny may very well be the life that the opening song is fighting for. It is also worth noting that the line “Fight for every life” comes just after “Sometimes it’s worth it all to risk the fall,” which is the exact wording used for the description in the Volume 8 finale. Team RWBY risked the fall, yet, strangely the opposite of fighting for every life happened with Penny’s sacrifice. Perhaps the time to fight for every life has yet to happen, and we will see it come Volume 9.
For another thing, the lyrics for Friend are entirely centered on Penny’s feelings for Ruby, to the point where they read very much like a bittersweet love song. The music itself is incredibly cheerful, as mentioned previously, creating a mood whiplash with the end of the volume. Why would we hear a song about Penny’s feelings for Ruby, sounding like a love song, if her death is supposed to be a tragic sacrifice akin to Pyrrha’s? The song may very well be giving a clue into its future use in the show proper.
If this was meant to be a good bye song, why make it so cheerful and romantic sounding? There's only one part about her dying and even then, it's just too accepting and goes right back into cheerfulness. The song is also pretty hopeful, telling Penny's story in a fairly chronological order. And the part where she talks about sacrifice is quite pointedly followed up by one about feeling alive. It also ends with the super cheerful chorus, the word "alive" being the last... (Remember the episode title: The Final Word)
(I want to thank my friend @shadow-0f-x for writing the majority of this section! I was struggling to choose how to tackle it as I am not well versed in music theory.)
What We Didn’t See:
It is likely that Penny understood Jaune's semblance better than him and figured something out about it’s abilities in the same way that she understood Ruby's semblance better than her. She had plenty of time to observe his semblance up close as he boosted her aura to stave off the virus. Because of that intentionally timed cutaway in the finale, we don’t get to hear her explain herself after her strained “Trust me.” All of that seems really suspicious to me.
Pyrrha Parallel:
Pyrrha and Penny both sacrificed themselves to stop or stall Cinder. Jaune tried to convince the both of them to stop. With Pyrrha, he failed, while with Penny he actively helped her sacrifice herself. Doesn’t make sense for the guy who was determined not to let anyone else do what Pyrrha did, unless of course Penny assured him she’d be alright.
The Moment:
RT including the suicide hotline in the description shows that they're aware that Penny basically committed assisted suicide, seeing it as a noble sacrifice worth doing to save her friends. They're aware, and I believe they're smart enough to condemn that decision to hell and back.
The best way to do that in my opinion is to pull her back into the land of the living and let her witness first hand the consequences of throwing her life away so freely. This would show Penny how her actions affected others so maybe she could learn to truly value herself. To not think herself expendable. It would be bold and unwise to portray this choice as something good, unless it was going to be called upon later and be pointed out for how horrible it really is.
On top of this, Penny was way too content with her death, happy even. There's no way team RWBY is letting her stay content with it. It’s almost as though we're supposed to join Ruby and Co. in calling bullshit on what Penny is saying and doing because no, Penny, this is not how things are meant to work. It's as if Penny was basically saying "I want to die for my friends" because most of the volume had been about everyone else making sure she didn't die. She knows it will hurt them. She knows.
At the peak of it all, a choice like this will totally destroy Ruby. It may very well be her breaking point for Volume 9. Curiously, the moment itself is written like it’s the first choice Penny’s ever made, yet the entire Volume shows this isn’t the case. However, this is the first choice that Penny’s made solely independently and it’s rather pertinent that the choice she makes is a mistake. Outside of giving Winter the Maiden gift and saving the day temporarily, this sacrifice will not have any lasting positive effects. Jaune will be saddled with the grief of killing Penny. Ruby will have to live with losing her best friend and not being able to protect her a second time, and Winter now has the burden of the Winter Maiden abilities, making her a target of Cinder. This is a bad thing, and Penny needs to see the long term consequences.
Transfer of Power:
As we all know, colors in RWBY are really important and get a lot of focus in the show. That means the yellow we see as Penny gives Winter the Maiden Powers was intentional and likely important, no matter how insignificant it may seem. It’s possible that the transfer effect being yellow could have something to do with Jaune’s semblance. When Fria gave the power to Penny, the effect was very much blue, so this transfer should have been green since she was the one giving it this time. The weirdness of this transfer and the focus on color in RWBY really makes it look like something’s up with how that went down.
A little off topic, but Penny saying "I won't be gone, I'll be part of you." makes me think... Winter is smart, so when she gets time to think about what Penny said, maybe she'll arrive at the same question many in the audience came to; if she's literally part of Winter, can they be separated again? If Winter starts questioning that, the possibility of Penny coming back just skyrockets.
Fria actually tells Penny "I'll be gone" before giving her powers up, which is an interesting contrast to Penny telling Winter "I won't be gone". She may have gotten that line from Winter be all philosophical in V7, saying Fria was now a part of Penny, but it hits differently coming from an actual Maiden. S5o it’s possible that Maidens usually actually will be gone, but Jaune's semblance did something to change that.
This could go well with the theory that they won't need to find an aura transfer machine, or build another one, because Jaune will have a semblance evolution allowing him to do the transfer instead. It might actually be that this evolution already happened and the golden light we saw was Jaune transferring penny's aura to Winter in some way?
An observation that I find interesting is when Penny gives winter the powers, not only is the aura yellow but penny completely glows yellow too, and she obviously starts to disappear, but she doesn’t seem to fully disappear, she just glows.
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It's possibly a fading out effect and she does fully fade but animation makes bright light easier, and so we don't actually see her disappear because she's dead and not gone. But it does once again emphasize the color yellow here!
And the color is coming from Penny, it does go up Winter's arm a bit, but Penny is clearly the source. This transfer is so weird and I’m not really sure how to interpret it. There's just actually no reason that we are aware of to make the effect yellow here is the thing. Unless it has something to do with either Jaune or Ambrosius, or potentially a combination of both...
Jaune’s Aura:
The way we see Jaune's aura break in the finale is strange. His aura shouldn't be breaking here. It had been long enough since he was boosting Penny, he's had time to recharge, and it didn't look like it was a strain on him at all. Plus, we know he has a lot of aura, so there probably wasn't too much to recharge in the first place.
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He has a massive amount of aura, it has never broken before as far as I remember. Even if it has though, that doesn’t make this occurrence any less odd. It should absolutely never be a one-hit KO. We didn't see anything that would've drained it, that should not have been enough to break his aura. Unless he did something - something that would require a huge amount of aura - that we just didn't see. That amount of aura drain is far more than just an attempt at healing would do, Jaune absolutely did something with his semblance that took up almost all of his aura.
Pinocchio Allusion:
As any Penny fan knows, her character allusion is Pinocchio, the puppet who became a real boy. Penny deviates from the allusion by having always been a real girl, as Ruby is quick to point out, but she shares many story beats with her original story including multiple deaths. In the original story, Pinocchio dies from being hung by his own strings due to his poor decision making and he dies. Sounds a little familiar, does it not? This is where his tale originally ended. Readers were unsatisfied with this ending however, so the author decided to change the story by reviving Pinocchio and teaching him to be more careful.
Unlike Pinocchio making all the wrong decisions, Penny often makes the right ones, or ones she thinks is right, when concerning others. While usually a good thing, this has meant Penny almost giving herself up multiple times during V8, her last attempt being successful. This is where Penny and Pinocchio begin to share similarities again. They are both very reckless when it concerns themselves. This carelessness comes from different places, but it ends with the same result of them endangering their lives and even sometimes losing them.
In the Disney movie, Pinocchio dies by drowning after going to rescue Geppetto and washes up on the shore (like the beach in V8’s post credit scene). His father is devastated and takes him home to grieve, but as a reward for his selflessness in rescuing his father, the Blue Fairy returns and brings him back to life, as well as granting him humanity. Penny sacrificed her life as well, and it stands to reason that she should be rewarded for it, much like her allusion was.
Penny got her maiden powers from someone with blue aura and then gave her powers to someone with blue aura. So it could be that not only Ambrosius, but Fria and Winter as well represent the Blue Fairy. It could be set up for Winter helping to bring Penny back to life once more. It’s an out there theory I admit, but it’s not outright impossible either. The Blue Fairy in Pinocchio saved him three times that I know of, so RWBY having three representations does make sense.
Geppetto wished for him to live as a real boy, but it depended on what path Pinocchio took. This is very reminiscent of Penny and Pietro. Pietro wants to see her live her life, and surely with him absent in V8C14 that didn't work, despite Penny choosing. Her father did not see her happy enough to live her life, and will only be able to learn her death through others. But Pinocchio's themes were life and being alive. So the likelihood that this is not her end yet is quite high!
A Girl That Fell Through the World:
Penny could be the girl who fell through the world. The girl in the story fled the consequences of a choice. The only person who chose her ultimate fate was Penny. The others were pushed into the void, but she chose to die. The consequence of her choice is Ruby’s grief first and foremost, which Penny won’t see. The girl who fell through the world does come back though, and the world will be changed severely with Penny’s absence. Alternatively, it could also be Penny coming back to Wonderland or wherever they currently are, as long as it’s unrecognizable to her.
What Returning Brings:
Others might say another return would have no story relevant purpose, but I wholeheartedly disagree. Penny gives a profoundly youthful, joyous, and wondrous outlook on the world and story that we hadn't seen since Ruby in Volumes 1-3(not the end), Penny returning would bring a much needed levity back in after the despair they will undoubtedly be going through. While not necessarily a huge thing in most other shows, for RWBY, a show largely about keeping up hope, an ounce of such relief is a necessity.
As much as I hate saying it, Penny’s death does actually make some narrative sense because she had to pass on the Maiden powers. (They could have done this in a number of ways, and I personally think they chose rather poorly, but I digress.) Throughout this whole volume, we can see Penny seemingly being set up to join the main cast, but would have been too strong with the powers. This also accomplishes ridding her of the burden of responsibility that comes with being a Maiden and lets her obtain the freedom that’s so important to her character.
Once she returns, seeing this grief that her actions caused, particularly to Ruby, will get her to realize more that her actions can have serious repercussions. She made a choice, but that choice hurt the people she loves. She must have known that it would but I’m not sure she ever realized just how much.
I didn’t want this post to be heavy in the shipping department, so I largely left it out, but I am going to say this one thing that could have an impact. If Nuts & Dolts is on its way to being canon, which this volume makes it feel highly likely, this could be a catalyst.
It could prompt an arc for the both of them in which Penny learns to live her life fighting for her loved ones, rather than sacrificing it for them. A relationship could potentially start from there. And Ruby seeing Penny learn these things may also help her to stop doing the occasional but very dangerous and reckless things she does. Ruby witnessing Penny coming to terms with what she did to the people that care about her would actually make her stop to think “wait, is this how everyone else would feel if I got myself killed?” That would be a very important moment of character growth for her.
I’m certain there are other significant things that Penny returning can bring to the show. And there are definitely more sections I could add to this. At this point though, assuming anyone even made it this far, I think I’ve been going long enough already. So let’s just roll into the outro!
As painful and hopeless as it seems, I'm choosing to trust them with this because there is absolutely no way they didn't see backlash coming. The way this finale went makes me think that they calculated for backlash and aren’t jumping into something they don’t have a plan to recover from. Whether this trust is unfounded or not remains to be seen, but I don’t think it is currently. I do think, however, that the cause of this backlash was a major misstep. Now that it has happened though, they have a chance to do something good with it.
I know for a lot of you, trust in CRWBY has been damaged, some even irreparably so. And for those that feel this way, I don’t blame you. My trust in them took a hit too, but isn’t broken completely yet. There are many ways that they can bring her back that would make sense with the narrative, they have the ability to make it right, and after going over all of the hints and general weirdness of things many times, I think they will.
I'm feeling pretty confident now and I really didn't expect that to happen at all to be honest. But discussing and theorizing with the discord server seriously helped get my hopes back up surprisingly fast! It’s actually thanks to all of them that this gigantic post even happened! So thanks a ton my fellow Dolts! And a special thanks to!!
@arcana-amicus
@catontheweb
@cosmokyrin
@gaydontmesswithme224
@jammatown919
@shadow-0f-x
They really helped get this thing across the finish line!
And thank YOU for reading all~ of this! I sincerely wish it gave you some of the hope and confidence that I now have!
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yurimother · 4 years ago
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LGBTQ Manga Review — Whisper Me A Love Song Vol 1-3
A Joyous Exploration of Love that Strikes a Chord
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It is by no means a stretch to call Eku Takeshima's Whisper Me a Love Song one of the most popular Yuri manga series of the moment. Last Summer, the manga won second place in Yuri Navi's Fourth Yuri Manga Sousenkyo behind only the ever-popular Bloom Into You. Indeed many draw connections and comparisons between the work and Nakatani's near-worshiped bestseller, and for good reason, as the high school romances explore similar themes of discovery and question what love is. I have been saving this series for some time, and with Kodansha's recent release of volume three, it seemed the perfect time to dive deep into a review and reading of not one, not two, but three volumes of the beloved series.
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Whisper Me a Love Song follows energetic first-year high school student Himari. On her first day at school, she sees a performance by the school's band and is instantly captivated by the music and the band's fill-in lead singer, Yori. When Himari confesses her "love" to Yori, she is surprised when the senpai returns her feelings. However, the two have different ideas of love and struggle to reconcile with their feelings of affection and admiration for each other.
A central theme for the first three volumes of Whisper Me a Love Song is exploring what love means. While Yori feels a romantic attraction towards Himari and wants to start dating her, Himari's love is not amorous. She loves Yori's music, loves spending time with her senpai, and loves the idea of seeing her perform with the band again, all of which are valid forms of affection, but she does not know how to return Yori's feelings. The first three volumes see the two characters explore the meaning of love and relationships. It feels very appropriate and fitting in terms of a theme for the school-aged characters, like something a real youth may experience. Figuring out what love means to you is something many adolescents, particularly queer ones, will undoubtedly experience.
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Takeshima tackles the subject matter of Whisper Me a Love Song's exploration of love deftly. For one, there is a complex myriad of emotions for both characters to feel and express. For example, Himari feels appropriately confused and conflicted during much of the series. She wants to spend time with Yori and enjoys her company, but also wracked with guilt over not returning Yori's affection, especially once Yori's bandmate Aki confesses that she is in love with Yori requests Himari stand aside to let Yori off the hook. The best part of Himari's journey is unquestionably when she seeks advice, whether from family or another older student, Momoka Satomiya. One particular conversation with her mother resonates well. As she explains to the child, love is something you can grow into, and you may date someone without being completely enamored by them. It may feel like an obvious lesson, but one we rarely hear or see expressed in romance narratives.
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ori's journey is a bit less complex and compelling than Himari's. While in the first volume, she struggles to give voice to her feelings and drives much of the story, in the later story, she is mainly reactionary to Himari. For example, when Himari begins spending time with Momoka, she feels jealous and worried. While her character lacks some agency in the second and third books, her stories are still compelling and her growth noticeable. Himari's love of seeing her perform with the band causes her to confront her stage fright and join them full time. Her steadfast conviction that she can write an enchanting love song to get Himari to fall for her is likewise adorable and has the perfect amount of youthful, fanciful optimism.
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However, the best part of Whisper Me a Love Song is the sheer joy Himari and Yori get from spending time together. The bubbly younger girl is constantly bouncing off the walls and eager to see Yori and get to listen to her music, and for Yori's part, her passion and excitement, whenever she sees Himari, is evident. It is a lovely change from the typical aloof and damaged star pupil we expect from the senpai in a Yuri series. Chapters featuring the girls going out shopping together or picking outfits became standouts for me, not for their Sapphic content but merely the contagious happiness and pleasure both girls show. Other notable elements of the series include its supporting cast, who are thrilled by Yori and Himari's struggle and enthusiastically encourage both girls with a furious lesbian ride-or-dieism one usually expects to find only in liberal arts colleges.
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While the series has many strengths, it does stumble on multiple occasions and has a few points against it. For one, it misses a huge opportunity to explore LGBTQ+ identity. This feature would have been the perfect accompaniment to Himari's journey to understand love and its different forms. While outright discussion of same-sex romance is unusual for Yuri, its absence here is somewhat more prominent because of its subject matter.
Furthermore, Whisper Me a Love Song has some struggles with pacing. Despite being relatively long for a Yuri manga, it moves quickly from one issue to the next while not always taking time to explore them fully. For example, the first two volumes effectively build and foreshadow the revelation that another girl loves Yori. Only for the plot to just as quickly come the next book, with Aki, the girl who once asked Himari to let her have Yori, suddenly changing her character and encouraging their relationship to develop. The one advantage of this quick pace is that it allows for the series to have turmoil and emotion without becoming too steeped in melodrama.
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Sadly, the series' faults are highlighted a bit more due to its unfortunate similarity to Bloom Into You. Comparing the two Yuri series is understandable, as they deal with the analogous subject matter, and Takeshima's series began hitting its stride shortly after Bloom Into You was winding down. However, the latter has the advantage of being much more fleshed out, with eight volumes, a (phenomenal) light novel spin-off, two anthologies, and an anime series. While both series appear to survey many familiar Yuri tropes, Bloom Into You, for the most part, manipulated these in subversive and exciting ways, especially when it came to Sayaka. Whisper Me a Love Song does not have any such achievements, although there is still time for the continuing series. I will say, though, Himari's journey of exploring love and seeking advice from different sources about what it can mean is both more exciting and realistic than Yuu's "come to lesbian Jesus" moment at the end of her series.
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Whisper Me a Love Song is a delightful school romance series. Takeshima brilliantly chose to put two characters feeling different forms of affection and admiration together, and the result is a passionate and fast-paced exploration of what love means. The main characters, Himari and Yori, are so delightfully passionate and excited by each other that it is hard not to get swept up in their emotions and pure gleefulness. The series has some issues with pacing and being a little too predictable and safe. However, the compelling central relationship will entice most readers. Hopefully, once it has a bit more time to do its own thing and delve a bit deeper, this uncut gem of a series will shine like a polished jewel. I can unequivocally say that I am now a dedicated fan and am very excited for volume 4, especially given the end of the third book. But if you want to find out more about that, you will have to pick up this series for yourself.
Special thanks to translator Kevin Steinbach, letterer Jennifer Skarupa, editors Tiff Joshua and TJ Ferentini, and the rest of the team at Kodansha Comics for their excellent work on Whisper Me a Love Song.
Ratings: Story – 8 Characters – 8 Art – 7 LGBTQ – 4 Sexual Content – 1 Final – 8
Check out Whisper Me a Love Song Volumes 1-3 in English digitally and in paperback: https://amzn.to/3idOaAy
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