#animations in angular
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websoptimization · 3 months ago
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Animations in Angular: Bring Your Web Apps to Life
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There is nothing worse than a dull, boring webpage. It is the animations that make the modern web apps feel live, attractive & Interactive. They help users, give visual feedback and with overall user experience. 
Ever asked yourself how to create smooth and efficient animations in your Angular apps, you are here just in the right spot!
Angular features a built-in animation module which provides users an effortless way to create both complex and simple animations. Angular provides comprehensive features for fade-in effects and motion animations. Angular has got you covered!
So, let’s dive into how you can use animations in Angular to make your web applications more dynamic and user-friendly.
Understanding Angular Animations
Before we jump into the coding part, let’s understand how Angular animations work. Unlike traditional CSS animations, Angular’s animation system is more structured and dynamic. 
It integrates seamlessly with Angular’s component-based architecture, making it easier to manage and optimize animations.
Angular animations rely on the @angular/animations module, which provides a way to define animations using TypeScript instead of CSS keyframes. This means more control, better performance, and deeper integration with Angular’s lifecycle methods.
Why Use Angular Animations Over CSS?
More control: Angular animations can respond to state changes dynamically, unlike static CSS animations.
Optimized performance: Angular automatically removes animations from elements that are no longer in the DOM.
Easier to manage complex animations: You can control animations using Angular’s lifecycle hooks and events.
Setting Up Angular Animations
To get started, you need to install and import the animations module. Here’s how:
Step 1: Install and Import the Animations Module
Angular animations are included by default in Angular projects, but you need to explicitly import them in app.module.ts:
import { BrowserAnimationsModule } from '@angular/platform-browser/animations';
@NgModule({
  imports: [
    BrowserAnimationsModule, // Import this module
  ],
})
export class AppModule {}
Step 2: Define Basic Animation in a Component
Now, let’s create a simple fade-in effect:
import { Component } from '@angular/core';
import { trigger, state, style, animate, transition } from '@angular/animations';
@Component({
  selector: 'app-fade',
  template: `<div @fadeInAnimation>Welcome to Angular Animations!</div>`,
  animations: [
    trigger('fadeInAnimation', [
      transition(':enter', [
        style({ opacity: 0 }),
        animate('500ms ease-in', style({ opacity: 1 }))
      ]),
    ]),
  ],
})
export class FadeComponent {}
What’s happening here?
trigger(‘fadeInAnimation’) defines an animation trigger.
transition(':enter') applies the animation when the element is added to the DOM.
style({ opacity: 0 }) starts the animation with full transparency.
animate('500ms ease-in', style({ opacity: 1 })) animates the opacity to 1 over 500ms.
And just like that, you’ve created a fade-in effect! 
Key Angular Animation Concepts
To create more advanced animations, you need to understand a few core concepts:
1. Triggers and States
Triggers define an animation and can have multiple states. Example:
trigger('toggleState', [
  state('open', style({ height: '200px', opacity: 1 })),
  state('closed', style({ height: '0px', opacity: 0 })),
  transition('open <=> closed', animate('300ms ease-in-out')),
])
2. Transitions
Transitions define how elements move from one state to another.
3. Keyframes
For complex animations, you can use keyframes:
animate('1s', keyframes([
  style({ transform: 'scale(1)', offset: 0 }),
  style({ transform: 'scale(1.5)', offset: 0.5 }),
  style({ transform: 'scale(1)', offset: 1 }),
]))
4. Staggering Animations
When animating multiple elements, you can add stagger effects:
query(':enter', [
  stagger('100ms', [animate('500ms', style({ opacity: 1 }))])
])
Creating Different Types of Animations in Angular
Let’s explore some cool animations you can add to your app:
1. Slide Animation (Left, Right, Up, Down)
trigger('slideAnimation', [
  transition(':enter', [
    style({ transform: 'translateX(-100%)' }),
    animate('500ms ease-out', style({ transform: 'translateX(0)' }))
  ]),
])
2. Scaling and Zooming Effects
trigger('scaleAnimation', [
  transition(':enter', [
    style({ transform: 'scale(0)' }),
    animate('300ms ease-in', style({ transform: 'scale(1)' }))
  ]),
])
3. List Animations (Adding & Removing Items Dynamically)
trigger('listAnimation', [
  transition(':enter', [
    style({ opacity: 0 }),
    animate('300ms ease-out', style({ opacity: 1 }))
  ]),
  transition(':leave', [
    animate('300ms ease-in', style({ opacity: 0 }))
  ]),
])
Optimizing Angular Animations
Use ChangeDetectionStrategy.OnPush for better performance.
Limit heavy animations on slow devices.
Use Angular’s built-in tools to debug animations.
Conclusion
By now, you should have a solid understanding of how Angular animations work and how to implement them effectively. Whether you're adding subtle UI effects or complex motion designs, Angular’s animation module provides a powerful and flexible way to enhance user experience.
So go ahead—experiment, tweak, and bring your web applications to life with stunning animations! 
If you're still unsure how to implement animations in your project, hire AngularJS developers to seamlessly integrate them for a smooth and engaging user experience.
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hinamie · 3 months ago
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quick megumi style study
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humblegoat · 2 years ago
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every once in a while i think back to college and the time my animation professor used moses from prince of egypt as an example of “unappealing character design” and each time i remember this i’m closer to branding it an internalized racism thing
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seagull-scribbles · 2 years ago
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They’re out of time (cancelled)
<prev [5/7] next>
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bbuzz28 · 3 months ago
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Drawing the symbol of the Order of the Holy Mackerel the exact same way: impossible 😪
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dariothecat-blog · 4 months ago
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Decided to try drawing Jax with a Helluvaboss style in mind. Can't say it matches Helluvaboss perfectly. But I really love the style it adds to Jax himself. Very angular, and fun to draw. ^^
Lemme know what all of you think. Also do you love Jax? Do you want to see more Digital Circus drawings?
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weaponizedmoth · 1 year ago
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For the art requests - is it ok to ask for Dr Orpheus enjoying chill out time with his cat Simba? lol
Absolutely.
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wordswhisperinthedark · 1 month ago
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2026 LET'S GOOOOO!!!
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ach-sss-no · 1 year ago
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@scyllas-revenge recently left me a very nice fic comment including something along the lines of 'you've probably drawn gollum in sunglasses', but i don't think i had
at least, confronting the fact that i gave him not enough nose to support the bridge of the sunglasses felt like a new experience. but now i've done it. it exists
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shadow-trickster · 6 months ago
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I used a lot of references for this, especially the art website that has a ton of concept art for Atlantis: The Lost Empire
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cepheusgalaxy · 4 months ago
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It's me, my ridiculously small understanding of human anatomy + my amateour clothing folds against the world
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nyaagolor · 2 years ago
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Barok Van Zieks animal au expression studies bc his design is a nightmare for me specifically. For those wondering, he's a Doberman!
I've been trying to keep this au mostly focused around Don Bluth style animations, so naturally Charlie B. Barkin was a major point of reference, but I also took lots of cues from Roscoe and Desoto since they had more of the vibe I wanted
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inquisitor-apologist · 2 years ago
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Literally cannot take people who think Rebels’s animation is bad seriously. You hate this??
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0tenn01 · 2 months ago
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I tried a different style... | 🐱
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jonreytrevino · 1 year ago
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Angular Specs Pico
pixel_dailies : glasses : 6/5/24
BlueSky | Ko-fi | Upwork
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milkbreadtoast · 1 year ago
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im still watching kipo and the age of wonderbeasts and im almost done w s2 and it's so good... highly recommend it to anyone who wants a fun cartoon to watch!! highly recommend at least watching s1 (s2 is good so far too tho) it's a real treat to watch I enjoyed every ep... watched it in both eng and korean and it was fun both times *_* I would say the highlights are the music, animation, and fun chara designs... voice acting is good too!! (and the other language dubs are well done)
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