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#it may work with varying degrees of success
cyanide-e-pistachio · 6 months
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Chapter 4 of Partly Truth // Partly Fiction is out now!
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zibah-ho · 8 months
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chronic pain hack: use your overheated phone as a hot water bottle to get the pain to ease off a bit without getting up to actually get/reheat a hot water bottle
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obsessedwithceleste · 6 months
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Theodore Nott Headcanons
Dedicated to this lil request here 🫶🏽
©️ obsessedwithceleste. all works posted here belong to me and should not be reposted or copied in any way or form.
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It’s no secret that Theodore Nott had a rough childhood
Between witnessing his mother’s death at a young age and having a particularly ruthless father, Theo learned to be quietly reserved early on
1000% Theo is an introvert
Despite being seemingly closed off, he’s extremely observant and good at reading others and picking up on things quickly
While he may not be the best at deciphering his own emotions, he’s able to sort through others’ easily
This makes it easy for him to be rather manipulative because he knows what makes other’s tick and how to go straight for the jugular
He may be distant and off putting in the beginning, but once you get close, he’s a clingy bastard because he doesn’t let many people get close, so once you make it there he’ll basically hold you captive forever
He’s also stupid smart
(Canonically he’s able to re-create an illegal time turner after they were all destroyed in the department of mysteries so//)
And this makes him a bit of an arrogant asshole
Looks down on people he thinks aren’t as smart as him
He definitely thinks that he knows best and can have a “my way or the highway” type mindset
Probably has some type of gifted kid™️ trauma and a crippling fear of failure
Anyway, he’s super intelligent and witty and has the potential to do really well in classes
But he has a nasty habit off skiving off with Mattheo Riddle
Who happens to be his best friend along with Lorenzo Berkshire
A lot of people think Theo is the “mother” of the group, or at least the one with the most impulse control
They’re wrong
Theo is the one that Mattheo goes to with his dumbass ideas and Theo’s response is generally something along the lines of-
“Absolutely not you tosser. If we’re going to do it, we’re going to do it right”
Queue Mattheo’s initial plan- only methodically planned out to cause maximal amounts of emotional trauma for the Hogwarts population
Theo and Mattheo are also a chaotic duo on the quidditch pitch
Theo is a chaser
Making the quidditch team in his third year is one of the only times his father showed a hint of satisfaction with the boy
Being on the Slytherin quidditch team, he’s often labeled a preppy jock
And Mattheo does help him break out of his shell more
But he’s a nerdy lil book worm at heart and likes to be holed up in the library most days
Theo also has quite the reputation of being a ladies man with rumors about his escapades swarming the student body
But really they’re just that- rumors
Lorenzo is more of the openly flirtatious pretty boy, and Mattheo certainly knows how to make his way around which is perhaps why people think Theo would be the same way
But he isn’t one to really form physical attachments- emotional or not
He prefers to fly under the radar
He may have had a fling or two, but isn’t one to kiss and tell
He has a hard time entering a real relationship
Mostly because when he first realizes he’s caught feelings, he’s convinced he’s actually just ill and stays in bed pretending to be sick
But once he comes to terms with things, he’s one determined wizard
Makes sure everyone knows that you’re off limits (possibly before you know yourself)
Definitely goes to Enzo for advice on how to woo you
With varying degrees of success
King of subtle PDA (just enough to mark his territory)
Confident and secure in his relationship, but also still jealous as hell
Will hex the living shit out of someone for breathing at you the wrong way
Finds it amusing when you get jealous though
But will shut it the fuck down as soon as he picks up on you being actually upset (probably embarrassing whoever it is in the process)
Not always the best at communicating his feeling cause he’s emotionally constipated af
But tries because he knows he doesn’t want a relationship like his parent’s
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Okayyy I think that’s all for now, but I have a feeling these will grow and evolve with time sooo- ongoing (?) idk
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weenwrites · 2 months
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What if some of the TFP Decepticons (let’s say Soundwave, Starscream, Dreadwing) were keeping a secret romance with a human behind Megatron’s back? What will happen when Megatron inevitably finds out about it? (HCs please)
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Secret Relationships
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Summary - Secret relationships with giant robots stuck in a war can remain secret for only oh so long... Characters - Soundwave, Starscream, Dreadwing Content - Fluff, Angst Category - Headcanons Trigger Warnings - Character Death
✎ A/N: Thank you for the request! I had a lot of fun writing these!
[ Please do not repost, plagiarize, or use my writing for AI! Translating my work with proper credit is acceptable, but please ask first! ]
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Soundwave
No one knows how exactly Soundwave ever fell in love with a human, let alone the reason why he kept it a secret, but if he was willing to go this far for you, then it means that you are—without a doubt—special to him (but what he sees in you is what makes everyone else aboard the Nemesis curious, once the secret's out of course).
The moment before the two of you began officially dating, they made it clear that you must keep the relationship a secret, and as such, this may not be the best or happiest relationship. Meetings must be secret and planned in advance, and he's more often than not kept aboard the Nemesis for work, meaning that it's a rare treat to even see him.
But they try their best to be a good partner. He frequently sends you gifts, and most of the time spent together is over texts, so it's kind of like a long-distance relationship. But whenever the two of you have a moment you can spend together in person, he enjoys going sightseeing. But he has to be careful about how frequently he uses groundbridges, because every destination is most likely recorded and kept on a datalog that he can't easily erase without arousing some suspicion.
The two of you have most likely spoken about the war before, and whether you decided to pop a question about leaving the decepticons is up to you. But he comes to learn that being around you makes them realize just how exhausting the war is. It never used to feel this draining. It never used to take such a massive toll on him. It never used to feel so... Hopeless. It's depressing, honestly, which makes him look forward to the little moments of peace he experiences whenever he sees you.
But those moments didn't last as long as he would've liked. They didn't know who may have done it, or how it happened, but when Megatron requested to meet with them, they never expected to learn that he would find out about you. Megatron forced them to explain themselves and to tell him all about you. But luckily he had prepared for this eventuality in advance, despite how depressing it is.
The two of you had talked about what would happen in the event that your relationship was discovered, and you both came up with 2 plans.
1. Fake your death. Say that Megatron found out about you, but he doesn't know your real name, where you lived, or any important information about you in general. Soundwave would risk giving him false information and leading him to kill someone else instead. Unfortunately in this eventuality, it will mean that the two of you can never see one another again, unless you both want to risk your lives again.
2. Bring you to the Autobots and entrust them to protect you. Let's say that in this eventuality, Megatron knows who you are, where you live, etc.. And depending on whether he's taken the initiative and taken you aboard the Nemesis, or still plans on taking you aboard, this plan has varying degrees of success. Ideally, Soundwave would contact the Autobots, requesting to meet, and he would bring you to the rendezvous coordinates and pass you off to them. It would be hard to make this appear as if the Autobots randomly showed up and stole you away, so once again, the chances are that you'll most likely never see eachother again, but in this case he's at a significantly bigger risk of dying.
But after some deep, deep thinking, he came up with a third. Leave the Decepticons. He loves you more than he can ever express, he loves you enough to even consider this option, but that doesn't make it any easier. He's dedicated a good portion of his life to the Decepticon cause, he's witnessed the rise of the cause, the loss that it brought, and the fall of Cybertron, but he still remained loyal to Megatron. But it all changed when he met you. He doesn't understand how or why he ever let you get as close as you did, but he wouldn't even dare to change a thing. It's just a shame that he can't chose this option now.
After he knows that lazerbeak has brought you to the autobots safely—after he finds a clawed hand digging into his plating and pinning him down, the pressure increasing ever so slightly and threatening to crush his throat—after shards of his visor fall to the floor, and there, he comes face to face with Megatron who glares down at him with nothing but disgust and malice—even now, he could look back on all that he's gone through with you to where he's found himself now, and his only regret is that he didn't have enough time for you. No matter the outcome, they're prepared to face whatever comes for them.
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Starscream
How the two of you met and let alone even became a couple is a story that not a single soul will ever know, but honestly given the situation the two of you are in, you'd both most likely think it's for the best.
Out of everyone else on the Nemesis, he knows well what will happen in the event that Megatron finds out about you, and he knows that the fallout of it all won't bode well for either of you. He's had nightmares about what would happen, and the worst one was where he was forced to kill you or else Megatron was going to do worse. He's rarely had that dream, but every time it's never failed to leave him worse than a shaking mess.
He understands that this isn't the easiest relationship to be in, and he feels guilty that all he can offer you are sparse gifts and comforting words through text rather than in person. So he tries his hardest to make what little time he does spend with you, the best days of your life.
It's hard to get resources to set up little picnics, or to even get you a wrapped gift, and it's even harder to hide it from the other decepticons, but he tries anyway for your sake despite the high risk it poses to you both. And some cons begin to notice that he seems rather eager to go outside for a flight, much more than he used to, so some begin to suspect that he may be up to something.
At times you even go weeks without hearing anything from him because it's too risky to send you even a single text. But every time this happens, he tries his best to make it up to you when he gets back to you. Yet no matter how many times you assure him that you forgive him with the most sincere look you can muster, that does nothing to silence the part of him that thinks: it won't be long until he'll hear you say those words for the last time.
He's grateful for your forgiveness each and every time, yet all good things will come to pass no matter how much he'd try to stop it. He just hopes that this ends with no blood or energon spilt, and that you'd walk away without so much as a measly scratch, but since when was Starscream ever that lucky?
One day, someone found out about you. He doesn't know who or how, but he'd personally hunt them down and damn them to the pits of Kaon if he was given even so much as just their name, but much to his misfortune, he's denied that possibility as he's forced to flee from the Nemesis and reach you before the other decepticons do.
Knowing you better than anyone, he's able to accurately guess where you might be that day, and with little time to spare he scoops you up and blasts off as he tries to communicate the gist of the situation in as little words as possible as he tries to avoid fleets of vehicons that have been sent after the two of you.
He can't keep running away forever, primarily because of your sake. You have a life of your own to live, and he'd rather throw himself into an active war zone than ruin your life. He hates having to do this, but if has to contract the autobots in order to keep you safe, then so be it. He sends a message under the guise that he's taken you hostage and demands for them to meet him at a set of specific coordinates, and if everything goes according to his half-baked plan, then you'll be safe.
But what about him, you ask? Starscream is visibly hesitant to answer, and even when he responds he doesn't truly answer your question. He simply assures you that the autobots will keep you safe because his first and foremost priority here is your own safety and welbeing. You may not see or hear from him for a while, but he'll be fine! He'll figure something out, you can count on his word for it.
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Dreadwing
He hardly leaves the Nemesis unless he's dispatched for a mission, so it's very difficult for him to find any time to spend around you in person. Sure, he has free range of the Nemesis and he can leave and fly as he pleases, but the more he does this, the more suspicious it will look, so unfortunately for your sake and his, he has to keep your meetings in person few and far between.
But he makes it up to you in an abundance of text messages. Each message he sends you is long, eloquent, and teeming with his admiration for you, it's like a love letter of sorts, and each is more charming and sweet than the last. And despite how he may seem, he can be quite the conversationalist given the right topic, and he keeps rather entertaining conversations going between the two of you, and they more often than not last very late into the night.
He can be quite the romantic gentleman, and at times his words are so poetic (and maybe a little cheesy) that it might lead you to think that he seeks his inspiration from a beautiful blend of old, romantic cybertronian works and human love stories (or maybe it's from those cheesy romance movies that play in the drive-in theaters).
His favorite memory of the two of you together was when he took you out to stargaze. You were both talking about your ideal futures, and you had started, making sure to emphasize that you wanted him to be part of it for sure one day, no matter what happens. The moment was sweet, and despite however unlikely it was that the two of you would ever be able to spend your days together without any fear, he promised that one day he would be able to devote himself to you in the way he wishes he could, that he would be with you for eternity.
But eternity is never truly eternal. In an ever changing and evolving world where even the deepest secrets eventually come to light, that dream shriveled up and died the moment he had been summoned before Megatron to speak about his little "human pet" he's kept on the sidelines for so long now.
Though his lord's disdain and immeasurable disappointment was meant to shame him into correcting his ways and "disposing" of distractions like you as Megatron suggested if he were to regain his honor, he found himself far more concerned with your own safety. You're far more vulnerable than he is, and though the price he must pay for your safety is tantamount to sacrificing his own life, then so be it. He chose you, and now he is willing to pay any price and bear any burden that comes with it.
Though he has to break the sound barrier in order to do it, he manages to reach you in time and deliver you to safety. He quickly explains that he's informed the autobots of your situation and that you will be safe under their careful watch while he goes to face Megatron alone. But unfortunately no matter how many times you persuade him to come with you, even if Optimus was there to agree with you and help advocate your point, Dreadwing can't bring himself to do it.
Betraying the decepticon cause may be one thing, but to forget it all and run away with you is something he doesn't believe he can act upon--he promises that it's not that he doesn't love you, it's that he has a very complicated relationship with the cause now, and this is his way of properly dealing with it. Honor is a very important thing to him, you know this as well as he does, and this is something he must confront head-on, even if the chances of his survival are slim. No conniving plans, no tricks, no deceit, it is just him and Megatron.
And eventually, as he finds himself fading in and out of consciousness, overwhelming shame floods him. Not only has he betrayed the Decepticons, but he's betrayed his promise of an eternity with you. Even as he sees a blade slowly rise above his head, poised to strike at any second, all he can really think of is how he wishes he could plead for your forgiveness and do whatever he could to earn your love and trust again.
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queruloustea · 4 months
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HI HI HI I LOVE YOUR ORIGINAL BUG GUYSSSS
Do u perhaps have anything to share about them or their world or something?? 👀
Totally cool if not!! I just think they're very cool :)
I'M GLAD YOU ENJOY THEM!! they mean very much to me and it's lovely to see other people liking them too :DDD here's another dust and bapy!
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they've got something of a worldbuilding project currently being made around them, which might be difficult to summarise!
however (dust information below cut) ↓
more or less, though, dust is something of a self-taught biologist/collector. priorly a scavenger-type creature dwelling at the near-bottom of the world, that was so plagued by curiosity that it decided to venture upwards instead of staying put. it enjoys dissecting the things it comes across, and will also stow items of particular interest away (hence the packs).
one of those Items Of Particular Interest may or may not be bapy. bapy is of a similar species, if not the same, that was Acquired by dust somewhere along its journey upwards. or perhaps the bapy acquired dust. it certainly has decided dust is To Be Followed, and dust has wholly accepted this (not without vague confusion, however. why is wriggly sample looking at me like this. why do i feel as though i must protect it).
in short: tiny disaster animal that enjoys Holding Things In Mouth and Scuttling with its very proud mama who enjoys Dissection and Unnerving Staring (these interests of theirs do overlap. teach bapy how to slice tissues. scuttle with bapy. and so on).
additional point: there is something of a disjointed System between other beasts of the world, but dust hasn't the foggiest how that works. it does its best by sneaking and skittering, or by babbling pleasantries when it cannot do the former. bapy attempts this also, by peeping expressively, to varying degrees of success
thankyou for the ask!
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ausetkmt · 1 year
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Pharmacist Lunsford Richardson made Vicks a household name throughout the nation, but his popular product did not do the same for him.
Even in his native North Carolina, where his most celebrated of chemical concoctions has been right under our stuffy noses and on our congested chests for generations, the mention of Richardson’s name elicits blank stares from all but those who study and cherish history.
Richardson’s salve, Vicks VapoRub, helped the world breathe easier during the devastating influenza pandemic of 1918 and during the countless colds and flus of our childhoods, yet most of us couldn’t pick Lunsford Richardson out of a one-man police lineup, much less a who’s who of medical pioneers.
Why didn’t Richardson — by all accounts a creative inventor and smart businessman — ever become as famous as those vapors packed into the familiar squat blue jar?
Because his name wouldn’t fit on the jar.
That’s one version of the story. According to company and family lore, Richardson initially dubbed his promising new product Richardson’s Croup and Pneumonia Cure Salve. Realizing that this name didn’t exactly roll off the tongue nor fit when printed on a small medicine jar, Richardson changed the name to honor his brother-in-law, Dr. Joshua Vick. Another account suggests the inventive druggist plucked the name from a seed catalog he’d been perusing that listed the Vick Seed Co.
The truth may never be known. What is known, though, is that Lunsford Richardson created a medicinal marvel for the ages, the likes of which may never be equaled.
Croupy beginnings
A Johnston County native born in 1854, Richardson loved chemistry and hoped to study it at Davidson College. The college’s chemistry program at the time wasn’t as strong as he’d hoped it would be, so he studied Latin instead, graduating with honors in three years. He returned to Johnston County and taught school, but it wasn’t long before the young man’s love of chemistry got the best of him. In 1880, he moved to Selma to work with his physician brother-in-law, Dr. Vick. It was not uncommon in those days for doctors to dispense drugs themselves, but Vick was so busy seeing patients that he teamed up with Richardson, allowing him to handle the pharmacy duties for him. Richardson relied on his knowledge of Latin to help him learn the chemical compounds required to become a pharmacist, and that’s when he began to experiment with recipes for the product that would become Vicks VapoRub.
It wasn’t until Richardson moved to his wife’s hometown of Greensboro in 1890 that his magical salve and other products he created began to take off.
“He was a man of great intellect and talent,” says Linda Evans, community historian for the Greensboro Historical Museum, which has an exhibit devoted to Richardson and Vicks.
“Druggists at the time fashioned their own remedies a lot, and he created a number of remedies, in addition to his magic salve, that he sold under the name of Vick’s Family Remedies. He was obviously a man of such creativity.”
In Greensboro, working out of a downtown drugstore he purchased (where he once employed a teenaged William Sydney Porter, the future short story writer O. Henry), Richardson patented some 21 medicines. The wide variety of pills, liquids, ointments, and assorted other medicinal concoctions included the likes of Vick’s Chill Tonic, Vick’s Turtle Oil Liniment, Vick’s Little Liver Pills and Little Laxative Pills, Vick’s Tar Heel Sarsaparilla, Vick’s Yellow Pine Tar Cough Syrup, and Vick’s Grippe Knockers (aimed at knocking out la grippe, an old-timey phrase for the flu).
These products sold with varying degrees of success, but the best seller in the lineup of Richardson’s remedies was Vick’s Magic Croup Salve, which he introduced in 1894. And by all accounts, necessity was the key to its success.
“He had what they referred to as a croupy baby — a baby with a lot of coughing and congestion,” explains Richardson’s great-grandson, Britt Preyer of Greensboro. “So as a pharmacist, he began experimenting with menthols from Japan and some other ingredients, and he came up with this salve that really worked. That’s how it all started.”
Another version of the story suggests that all three of the Richardson children caught bad colds at the same time, and Richardson, dissatisfied with the traditional treatment of the day, which included poultices and a vapor lamp, spent hours at his pharmacy developing his own treatment.
Richardson’s salve — a strong-smelling ointment combining menthol, camphor, oil of eucalyptus, and several other oils, blended in a base of petroleum jelly — was a chest-soothing, cough-suppressing, head-clearing sensation. When the salve was rubbed on the patient’s chest, his or her body heat vaporized the menthol, releasing a wave of soothing, medicated vapors that the patient breathed directly into the lungs.
Vicks in the mailbox
In 1911, Richardson’s son Smith, by now a successful salesman for his father’s company, recommended discontinuing all of the company’s products except for Vick’s Magic Croup Salve. He believed the salve could sell even better if the company stopped investing time and money in the other, less successful remedies. He also suggested renaming the salve Vicks VapoRub, according to the company’s history timeline, to “help dramatize the product’s performance.” Richardson agreed, and a century later, the name’s still the same.
Meanwhile, Richardson intensified his marketing efforts by providing free goods to druggists who placed large orders and publishing coupons for free samples in newspapers. He also advertised on billboards and sent promotional mailings to post office boxes, addressed to Boxholder rather than the individual’s name, thus earning him the distinction of being the father of junk mail.
In 1925, Vicks even published a children’s book to help promote the product. The book told the story of two elves, Blix and Blee, who rescued a frazzled mother whose sick child refused to take nasty-tasting medicines. Their solution, of course, was the salve known as Vicks VapoRub.
Expanding and experimenting
As successful as the marketing campaign was, nothing sold Vicks VapoRub like the deadly Spanish flu outbreak that ravaged the nation in 1918 and 1919, killing hundreds of thousands of Americans. Loyal Vicks customers and new customers stocked up on the medicine to stave off or fight the disease.
According to the company’s history timeline, VapoRub sales skyrocketed from $900,000 to $2.9 million in a single year because of the pandemic. The Vicks plant in Greensboro operated around the clock, and salesmen were pulled off the road to help at the manufacturing facility in an effort to keep up with demand.
As the flu spread across the nation, Richardson grew ill with pneumonia in 1919 and died. Smith took over the company. Vicks continued to grow, buying other companies until Procter & Gamble bought it in the 1980s. Through the years, Vicks continued adding new products to its arsenal of cold remedies: cough drops, nose drops, inhalers, cough syrup, nasal spray, Formula 44, NyQuil. And whatever success those products attained, they got there standing on the broad shoulders of Richardson.
Richardson will never be a household name, but his salve has held that status for more than a century — and may do so for the next hundred years. And for Richardson, were he still around, that ought to be enough to clear his head.
A cure-all salve
Vicks users have claimed the salve can cure and heal many maladies. Even though Vicks doesn’t say the salve works for these problems, people still believe.
Toenail fungus: Rub the salve on your toenails, cover with socks, and sleep your fungus problems away. Cough: For a similar fix to a nagging cough, some believe rubbing Vicks on the soles of your feet can fix the problem. Dandruff: Rub Vicks directly on the scalp, and your flakes may just disappear. Chapped lips: Petroleum jelly is one of the ingredients in Vicks, and some say the ointment can help heal cracked lips. Mosquito bites: If you smooth Vicks on the red bumps on your legs and arms, it can supposedly take the itch right out. Warts: Dab Vicks on the wart, cover with duct tape, and it may fall off in a few days.
Greensboro Historical Museum 130 Summit Avenue Greensboro, N.C. 27401 (336) 373-2043 greensborohistory.org
See historical Vicks VapoRub bottles and learn about Lunsford Richardson.
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cartograffiti · 2 years
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If you want to run a Court of Fey & Flowers Game, dnd isn't what you need
...because it's not what the Dimension 20 cast played, either.
I talked about this a little bit once before, very early in the season, but now that it's done, it's really clear to me that they played Good Society by Storybrewers with a few Dungeons & Dragons elements hacked in, not the other way around. Aabria Iyengar loves Good Society, and it really shows. She merged the systems really beautifully to suit the expectations of D20, and that's why I think players at home will get a better experience by starting with GS materials than by trying to reverse engineer the mechanics Iyengar showed in action.
Things they got from DnD:
-Skill levels/stats.
-Rolling dice to determine success.
-The game master/facilitator (Aabria) playing most characters.
-Some creatures and spells (the dog that has an old man's face, the telepathy spell I can never remember the name of).
-Aabria giving out Inspiration.
Things they got from Good Society:
-The principle of having a character goal that may be kept secret. (In fact, some of D20's specific goals were probably even chosen from Good Society materials. The player character with a secret spouse? There's a card for that.)
-Social reputation tracked by degrees, conferring descriptions and perks. (They did not use GS's exact system. Whether it was a hack or a mix with a game system I haven't played, I don't know.)
-Trading tokens that can be burned to make strong moves. (Again, not GS's exact mechanic--GS uses tokens throughout instead of dice. That game lets you decide what your character is capable of. Tokens make sure everyone has fair chances to act, especially when players have conflicting goals.)
-Additional guidelines and mechanics for agreeing on how the table wants social events to work, as well as how to navigate the varying dynamics of relatives, friends, and rivals.
-Rumors and epistolary phases. (There's a fun post going around about Brennan asking about these because "he wanted to get a good grade in dnd," but I think he was sincerely curious how they worked, because they aren't dnd!)
-The overall cycle of play, dictating the order of phases and pace.
-Some mechanics for the reputations and interactions of fae courts as entities were taken from Good Society's Fae Courts mini-expansion.
-Monologue tokens. (D20 has Aabria as the only one who can use these, GS allows anyone in the game to ask someone to monologue.)
-Additional guidelines for determining world state, character creation, and keeping the story within a consistent style and tone that feels like a recognizably Regency story...even when giant owlbears can get gay married.
-Other flavoring and approach details.
Things Good Society has that Dimension 20 didn't get to show off:
-The ability for players to also choose a secondary character to control, allowing them to participate in more roleplay and experience multiple personalities or social roles in the same game.
-A really rich and thoughtful collaboration phase, before the story begins.
-The ability to share facilitator duties among the table, and to allow the facilitator to play a main character as well as supporting cast.
-Advice and expansions for adjusting the game to various tones, genres, and other historical periods.
So you're looking at buying Good Society:
What you need is pdfs. Definitely grab the base game for $21.00, that has most of what I just described. If you're excited to see their Fae Court specific materials, it's included in the Expanded Acquaintance bundle with many other pieces of content, or there's a bundle of the base game and every expansion they've produced. You do not need to buy the more expensive bundles that include physical books and cards unless professional physical versions delight you, the pdfs are designed to be printable. Storybrewers also made and provide spreadsheet templates for sessions meeting online, so you can all see your worksheet choices.
Good Society is a really fun and flexible system, and it's most of what we loved about how A Court of Fey and Flowers was structured. It's your best route to a recreation, and well worth playing in its original form. I love that it doesn't have stats and dice--if you've never played a ttrpg that doesn't make you do math, this is a great introduction. I'm so glad Aabria featured it on the show!
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planterfulpieces · 1 year
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So I love plants. And I love different kinds of houseplants. But I got hella annoyed not finding anything that fit what I thought would work for aroids and other tropical houseplants and went, "Oh, God, we've got that 3D printer, don't we?"
So I learned to 3D model.
It is very hard.
Anyway, I have another tumblr, and I love navigating tumblr, and was like, hmm, maybe people who grow plants may find them interesting? So I started one for my store. I launched yesterday!
If you don't like planters or don't need them, I plan on releasing nature-themed art pieces and other things too. To keep up with that, you can follow me here on Tumblr or on Instagram (or Facebook, but I'll be on Insta more. And here).
BUT why buy my planters?
Well, you can use them with your nursery pots (see above photo). You can use them with clear pots (see below).
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You can use them with grow mediums with varying degrees of success. They're on sale for 25 USD, and there are discounted bundles as well as, I cannot stress it enough, we have FREE US SHIPPING unless you need it, like, in two days, in which case we HAVE to charge. I'm sorry, but them's the rules.
I don't have international shipping right now. My apologies, but duties and international shipping is EXPENSIVE and I am a new baby business, ok, I gotta work my way up to it!
Anyway, I bet people are like, why have a BRAND Tumblr and my question to you is, why NOT? The overlap between planty people and tumblr people is surprisingly big and I want to reach as many people with my ideas/products as I can.
So go ahead and send asks if you like about 3D printing, houseplants, et cetera. I can't wait to talk with you all and plan on posting here lots!
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I have about 3 years left until I have a masters degree, but I want to work in CRM/my country’s equivalent to we-wanna-build-a-road-here-you-better-save-the-graves for a few years maybe before i possibly go for a phd. As a neurodivergent person who struggles with routines and energy levels I think a lot about how i would manage such a massive full time job. Currently I work part time at a museum that hosts small archaeological digs for kids and adults, and i have been on excavation courses before, so I know how it partially feels like.
My question is; how do archaeologists who work in the field make time and energy for going to the gym, hanging out with friends and cooking etc outside of work? It can be so intense when you work with stuff you love. Any thoughts?
- @academiaautumn
I think the best advice I can give you is that you need to get in contact with someone working this job in your country who can give you a sense of how things work, because every country is going to be a little bit different. If you're in college/university, your professors probably have connections with colleagues or former students that they can put you in contact with.
I haven't done CRM, but I've been in similar situations and heard from friends who have, and I'll be real with you: a lot of the things you're asking about? You just do not do them. But keep in mind this is for US CRM and your mileage (or kilometerage) may vary.
These jobs are location specific, so you have to travel to wherever the excavation is. Usually for a set duration, with the longest being maybe a couple of months. This time frame and travel limits a lot of what you can do. The company employing you will put you up in a motel, but it probably won't have a kitchen. Because of the travel, most of the people you know are probably on the dig with you.
Time and energy... it depends. Check out the notes on this post for different archaeologists talking about what they do in a day. CRM is hard work, which can also translate to less energy for socialization/extracurricular activities than less physical jobs.
I'm a big believer that archaeology is for everyone, but unfortunately that does not mean that all areas of archaeology are accessible across the board. Before committing to this plan, you need to get a very clear understanding of what this work entails and how that interacts with your own needs. If you don't think those are compatible, 3 years out is plenty of time to start coming up with alternatives for after your master's (which I'm sure exist).
I did not go into CRM because of my own brain and body issues. I'm not saying that you can't or shouldn't, I'm saying that CRM is a difficult environment and you should do everything you can to set yourself up for success.
If anyone who does have actual CRM experience wants to add their perspective, that would be great.
-Reid
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Oh? Crewel-sensei! Are you actually joining us in class today? - Kalim, beaming
Zzzzz- h-huh? Did I miss... Trein-sensei's class...? - Silver, sleepy
If he doesn’t scare you, no evil thing will.
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Crewel warily surveyed the classroom. Each group of students had been presented with a cage full of mice. The assignment for the day: to command the mice to execute a trick of one's choosing. They scampered around on their tiny feet, clawing at their confinement and chorusing in soft squeaks.
A few brave students had already taken to freeing the mice, to varying degrees of success. Some rodents had escaped and now skittered across the floors while being chased down. Others, aggravated, had clawed or bitten their students, sending them to the nurse’s office.
Class 2-A may as well be an unkept dog kennel, Crewel grumbled to himself.
“I’m participating today to brush up on Animal Languages,” he explained bluntly. “Pardon the intrusion. Please do not let my presence distract you from your learning.”
“Hahah, of course not! Make yourself home, cuz my classroom is your classroom!” Kalim chirped. “Since we’re in the same group, let’s do our best to help each other out.”
“Agreed.” Silver nodded. “We’re honored to be working with you, Crewel-sensei.”
They’re good boys—but let’s see whether their technical abilities are on par with their kind-heartedness.
"Lead the charge. I will stand by and support your vision.”
“Let’s have the mice dress up and have a parade!” Kalim immediately suggested. His entire face lit up with determination. “Maybe some of them could be horses pulling a little toy carriage, and other mice could ride the carriage.”
“That’s far too complex for your level of skill!” Crewel pointed out. “Start simpler. Instructing them to do a single thing is enough to fulfill the requirements. For dogs… ‘sit’ and ‘stay’ are common first commands. Extrapolate that thinking to mice. The vocabulary should also be within your reach.”
There was a long pause. Then Silver spoke up.
“So… we could ask them to sit or to stay?”
“Do not so blatantly superimpose the orders for dogs onto a different animal!” Crewel snapped. “Are you still half asleep?!”
“He might be! Hey, Silver.” Kalim nudged his classmate (whose head was beginning to loll) on the arm. The knight startled—but his eyelids still fluttered, threatening to shut. “Stick with us! We need you awake for this, buddy.”
“Ngh… I’m sorry, I’m trying… I’m trying so hard, but… I don’t think I can… hold… it off…………….. Zzzzz…”
Silver drifted off, slouching forward in his seat. Kalim grasped onto his shoulders, keeping him upright.
“Wh-Whoa…! Don’t worry, Silver! I’ve gotcha!!”
Crewel facepalmed. “… This is quickly devolving into a disaster.”
"I'll say!" Kalim agreed. "How's Silver going to nap well without a pillow and a blanket? A desk and chair are really uncomfortable to sleep on."
"That's what you're concerned about?"
"Hmm? Yeah. Did you mean something else, sensei?"
"You'll be receiving a zero on this assignment from old Trein if you don't come up with something," Crewel lectured him as he removed the lid from their box of mice. "Find a way to wake Silver up this instant!"
"Aaah, what should I do...? I feel bad waking him up when he's having a good dream... Are you sure we can't just make Silver as comfortable as we can?"
"YES, I AM SURE."
As Crewel and Kalim clashed, the mice were frenzied. They had collected in one corner of the box in one massive wriggling heap, spilling out onto the counter like liquid when Crewel tipped the container over. They darted in front of Silver in frantic rows, then compressed their small, furry bodies together, forming something resembling a pillow.
"What the..."
"Oh!" Kalim brightened with realization. "Did you guys want to help out? That's so nice of you!"
He was met with a sea of excitable squeaking.
"Gahahah! I don't get it, but thanks a ton! Silver appreciates it too. I'll lay him down now, okay?"
Crewel watched, jaw hanging open, as Kalim gently placed Silver upon the bed of lab rodents. It was like a scene right out of a fairy tale. Kalim, the prince. Silver, the princess. And the mice? Their animal companions that saved the day.
Footsteps approached from behind.
"Asim, how does your group fare?" Trein inquired. "I hope you were not too heavily relying on Crewel-sensei's expertise to get by."
"No, sir! We're just making sure Silver gets proper rest in." Kalim gestured to his snoozing peer. "See?"
Trein took note of the pillow of mice, his brows creasing in confusion. "... Well, it's certainly an unconventional 'trick' you've shown me, but I suppose I will allow it. It's a creative solution for the task."
"Wait, really? Cool, thanks!!'
Crewel blinked.
Just what am I looking at here? Did these two just pass by failing to use any of the course's teachings in the assignment?!
"... Unbelievable." He shook his head in disbelief.
These pups are truly something else.
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sparkyskid · 4 months
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BLeeM, renowned improv storyteller and lore builder, used improv storytelling skills to create a joke-based rival group in a season about rage and justice (XP leveling bad and unfair). He did not go to public school. All the fans, who largely did go to public school and tend to be queer/neurodivergent, resonated strongly with the unintended theme of the ways schools cannot possibly reach every student in the way they need to be successful.
BLeeM, who did not go to public school, likely didn’t realize this theme, only that something was compelling. As an improv storyteller, it works because it is compelling. Rage and Justice in high school goes hand in hand with feeling like the system is rigged against you. He integrated this in a way he was familiar (privileged cis straight white person with perfect home life has nothing to write on college essays and vilifies an already struggling minority about it, and XP leveling can be very unfair because it can be cheated). These are the ways that TRG and KLCK are intended to be antagonists in the story.
As fans, we have FAR more time between episodes to consider themes and implications and metatext. BLeeM, who is doing it largely improvised in a short period of time, and who never went to public high school, likely simply missed that this was a possible theme that was emerging. And that unintended theme resonated SO STRONGLY with an audience of public schoolers who (in some way) were all let down by the school system due to queerness/neurodivergence.
The unintentional themes that emerge from a body of work is where you see glimpses of the author’s identities and biases. In this case, that being BLeeM having not been in the public school system.
It is still a theme in the work- and I agree that it is what makes FHJY so compelling. But an improvised storyteller who didn’t go to public school and is recording this entire show in a very tight time window is simply not going to have the time and space to pick up on a theme so deeply personal to the public school experience. Frustration is logical, but at some point you gotta put on your “basic literary analysis” hat and realize that pobody’s nerfect and a creator can’t be aware of all the unintended themes that show up in their work.
D20 is a show with a format, and the constraints of how it is recorded means there is a lot that has to be planned from the start, and there is only so far that one can deviate within the realm of things happening. The themes that get wrapped up with a bow are intentional (Rage, Justice, XP leveling). The themes that don’t are unintentional (everyone slipping through the cracks of the school system to varying degrees). The group rightfully saw it as compelling and kept returning to it. But the tight time frame of recording a season means they may not have had time to sit down and specifically realize the theme and it’s most satisfying conclusion. We the fans had that time and space to realize it. Herein is the disconnect between our experience and the experience of those who participated in FHJY. And why the pre-recorded interviews are unsatisfying to so many- the unintended theme is still not brought up.
Tbh if D20 was more like CR or TAZ or D&Daddies in the sense of recording and releasing in real time, there likely would have been enough time and space for the participants to see how the fan base resonated with the theme of being left behind by the school system, and they would have been able to continue the improvised storytelling to incorporate more of that explicitly, and wrap up the theme at the end. But it isnt- it’s all prerecorded in a short time window, and nothing will get changed or added once they wrap. This is a limitation of the format. We get incredible production value, music, elaborate battle maps and countless minis, at the cost of everything being done by the time anyone sees even a moment of it.
The ending and the epilogues are meant to wrap up the themes that are present, but if the theme was unintentional or unnoticed, it won’t get wrapped up because no one realizes it’s there. This is a loss, for sure. But it is one I can forgive, because of the context of recording the improvised show in a narrow time frame where they have some planned story beats they have to make sure to get in regardless of where the improvised part takes them. The cast was focused on other things. They didn’t have time and space to realize the elaborate meta narrative about how the school system is so “we have to try to reach everyone, one size must fit all” that a lot of children get left behind because everyone’s needs are so different.
We, as students and teachers and support staff around the school, are quick to identify this unintended theme because we are surrounded by it already. The improv storytellers we are watching are not, and they are on a tight tight time crunch to get it all recorded and hit all the beats they need to hit to make the intended story work.
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zepskies · 10 months
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✍🏽 Writing Update
Don't mind me, just working on a new story for the Break Me Down-verse...
May or may not be some more of Ben, the reader, and their daughter Lila. (It will be set after "Until Morning.") 💚
👀 Sneak Peek:
"Green" - (Soldier Boy/Ben x F. Reader)
Summary: Ben spends the day alone with his daughter, to varying degrees of success. When you get home, it prompts a serious conversation.
Snippet:
Father and daughter were glaring at one another, gazes locked.
Green against green.
“Young lady, I’m telling you right now. I’m not gonna to tolerate any more of your little attitude,” said Ben. “If you want to try me, be my guest.”
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Stay tuned! 😂
[Edit]: "Green" is out now!
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nortism · 11 months
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Nor's Ultimate BBC Ghosts Fic Recommendations
I decided to put my obsessive AO3 bookmarking to good use and recommend you all some of my favourite ghosts fics (not all, there will likely be a part two). I tried my best to include a variety of fics centring different characters and ships as well as lesser known fics. Please feel free to reblog this post and add your own recs (self promo very much allowed). I've tried to add tumblrs were applicable but if you wrote one of these fics or know who did, please let me know and I'll edit the post. Happy reading!
It by Scriblit
Rating: M
Ships: Mary/Robin, Julian/Robin
Summary:
You lose three mates, ten babies, both parents, all your siblings and then every friend for scores of millennia and still entertain the concept of being 'sweet' on a dead woman still consumed by her own pain. Doing It never had much meaning to Robin, even when he was alive. Now that he's dead, it's really just something to while away all the years. At some point, he's asked most of the ghosts if they want to do it. Some said no, some said yes. His only rule is, they have to genuinely want to do it, too. And, they mustn't be too sad. One of the ghosts was too sad, for so long, so he waited. And waited.
Notes: The first two chapters of this fic are an amusing exploration of caveman sex and the boredom that comes with eternal purgatory but the last chapter is where it gets really, really good. Genuinely one of the most poignant and devastating explorations of grief I've ever read, I cannot recommend it enough.
The Curse by Scriblit
Rating: T
Ships: Robin/OFC, Humphrey/Sophie
Summary:
Over the years, the centuries, the millennia, the residents of, and visitors to Button House and the land it's built on have experienced strange things, and heard strange tales. Multiple mysterious, macabre deaths. Unruly electrics. Blurry shapes in photos. St Elmo's Fire. Burning smells, a mysterious, singing voice in the cellar. Rumours of witchcraft, an ancient amulet and visions of Satan himself. Is the land truly cursed? Or is this just a place of 250,000 years worth of human sadness?
Notes: I only wanted to include one work from each author but I couldn't take this off my list. The only way I can describe this fic is clever. It's one of those things you just have to experience for yourself. Criminally underrated. Just read all of Scriblit's work, I'm their biggest fan.
Family, Family, Family by MadameReveuse
Rating: T
Ships: Primarily gen with side Julian/Robin
Summary:
Green Party Fundraiser Time! Rachel Fawcett comes to Button House, despite struggling with her feelings regarding a certain extremely unfortunate death there. Ghosts and the living alike are thrown into turmoil, especially when it begins to look like someone at the event may be attempting to harm the up-and-coming young politician. Can Julian stand idly by? Well, he's a ghost, so yeah, he has to.
Notes: This fic has it all; father/daughter bonding, a murder mystery and plenty of tory bashing. My entire perception of who Rachel Fawcett is comes from this fic, I was almost glad we never met her in canon as the author does such a fantastic job characterising her.
Ten friends total by notupforpolo (@notupforpolo)
Rating: G
Ships: Mary/Annie
Summary:
After the initial shock of dying wore off, Kitty was so excited to have Mary and Annie as friends. Kitty would notice how they spoke and gossiped just like Eleanor and her friends would do. They were potential friends until they just became friends. Then, when Annie was sucked off, Kitty was there to comfort Mary. Until Mary followed.
Notes: There is a severe lack of both Kitty-centric and Mary/Annie fic in this fandom and this fic covers both bases. Just a really excellent Kitty character study and a great exploration of grief
House Share by Sheepyblue (@ginevralinton)
Rating: G
Ships: Alison/Mike
Summary:
In which Mike makes a New Year's Resolution, with varying degrees of success (Or, a story of Mike spending time with the ghosts)
Notes: I've read a few variants of Mike spending time with the ghosts but I really like this one. My favourite chapter was definitely the Humphrey one, I won't spoil it but it's very funny. This author has far too many Ghosts fics for me to include in this post so I'd recommend you look through their other works
...And A Rainbow! by Spineless_Lobster (@spineless-lobster )
Rating: G
Ships: None
Summary:
Alison buys the Captain some pride merchandise, Kitty gets very excited that an entire room in the house is covered in rainbows. The two ghosts decide to have a sleepover to celebrate the (gay) occasion.
Notes: For all my Cap & Kitty lovers, this is pure fluff. Made me giggle.
Nothing Like a Round on 'The Krypton Factor' by neverfaraway
Rating: T
Ships: The Captain/Pat
Summary:
Wedding season approaches at Button House and, for once, everything is going off without a hitch. Of course, there’s the slight issue of Pat’s recent epiphany about his sexuality, Kitty’s determination to get her hands on as much badly-written erotica as possible, and the peasants becoming decidedly revolting. Still, if only the ghosts can refrain from murdering any of the builders, Alison is fairly sure they can pull this off. Or, Pat and the Captain negotiate coming out, even if it's only to each other.
Notes: Even if you, like myself, aren't a Patcap shipper, this fic is worth the read solely for the the subplot about the Plague Ghosts staging a leftist uprising. The perfect blend of comedy and heartfelt moments, this fic feels like it could have been an actual episode of Ghosts.
Don't Let The Good Life Pass You By by Impossibly_Izzy (@impossiblyizzy)
Rating: M
Ships: The Captain/Pat, Alison/Mike, minor Robin/Julian
Summary:
When the ghosts are mysteriously resurrected, life at Button House only gets more chaotic. Asking, how do you live in a world that wasn't built for you? How do you find meaning in a cold uncaring universe? And what does the Captain eat for breakfast?
Notes: Crack treated seriously is one of my fav AO3 genres and this fic is the cream of the crop. Despite being a Patcap fic, all the characters reactions to living in the modern world were explored in a detailed and hysterical way. I think about the scene where the whole gang goes to the pub constantly.
Queer Eye (The Captain Edition) by swimmingfox
Rating: Not Rated but I'd give it T
Ships: Past The Captain/Havers
Summary:
In a miraculous world where they have the ability to see ghosts, the Fab 5 descend upon Button House to transform the Captain (and, well, everyone).
Notes: Exactly what it says on the tin. Just pure hijinks, I can't fault it. Don't let the script format put you off, the author has done an excellent job of characterising everyone's voice
Fabrications by SwaggerStick
Rating: T
Ships: The Captain/Julian
Summary:
"It's true," said Julian. "You lot couldn't lie to save your lives." The Captain took personal offence at that statement. So, apparently, did Pat. "Oh give over," he said. "Like you can do better." ---------- The ghosts decide to figure out which one of them is the best liar. Competitively.
Notes: Another fic that really feels like it could be an actual episode. Very funny and also provides an explanation to the ghosts' pee turning to dust thing that has been bothering me since last Christmas so honestly you should just read it for that. Ship content is minor if Julicap isn't your thing (it's not really mine either)
Good Boy by Ailendolin (@ailendolin)
Rating: T
Ships: Mike/Alison
Summary:
"I’ve been thinking – Robin saved my life, didn’t he? Last week when I was out in the storm.” “Because of the stupid bear,” Alison couldn’t help but remind him. “Yeah, whatever,” Mike said with a roll of his eyes. “So when he redirected the lightning I saw him for a brief moment and I haven’t been able to stop thinking about that.” Alison felt her eyes soften. “Oh Mike, why didn’t you say anything?” “No, it’s not like that,” Mike waved her worry away. “I know we’ve thanked him for what he did but with the gatehouse burning down and the whole insurance mess it feels like we haven’t really appreciated it enough, you know?” Mike and Alison plan a surprise for Robin.
Notes: Very sweet addition to the season 4 finale. Would have loved to see something like this in season 5 but this is almost as good.
fieri sentio et excrucior by oui_oui_mon_ami (@sunshine-soprano)
Rating: T
Ships: The Captain/OMC
Summary:
It all begins when the Captain meets the Roman centurion ghost next door.
Notes: An absolute fandom classic, I couldn't not include it. Not normally a huge fan of ocs but this one is vey well done. You can tell the author is very passionate about Latin and roman history which I always enjoy seeing (the passion not necessarily roman history).
The Moneypot by someplsloverobbierotten (@caps-clever-girl)
Rating: T
Ships: Julian/Robin
Summary:
Julian bet Robin a tenner over Heather getting sucked off. He of course tries squirrel his way out, but Robin’s not letting him off that easily. OR: Robin and Julian like their bets, but what's a ghost to spend imaginary money on?
Notes: Another fic that is basically canon to me. The author absolutely nailed Julian's voice. Overall just a fun read with some genuinely sweet moments.
Thanks, Skipper by NaughtyBees
Rating: G
Ships: None
Summary: Button House gets a visitor, someone specifically looking for Pat.
Notes: No 1 trans ally Pat Butcher, what more could you ask for? The definition of short and sweet
smoke gets in your eyes by sidelined
Rating: T
Ships: Alison/Mike, The Captain/Havers, minor Julian/Robin
Summary:
Alison and Mike move into Button House and, completely unintentionally, teach the ghosts valuable lessons about love. (In which Alison worries about a first date, Robin and Julian discuss marriage, Thomas accidentally humbles himself, Kitty discovers that romance can live everywhere, and the Captain ponders his loneliness
Notes: A really sweet set of vignettes about the ghosts and love. The Mike and Alison first date scene is canon to me, the author nailed Mike.
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sunderwight · 2 months
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Thinking about the absolute shitshow that is the Iron Throne and succession on this sunny ash-cloud filled morning.
So as I understand it, there are a lot of different potential inheritance structures for the Iron Throne to be passed down via, because the Targaryens can draw precedents from any of their subjects (Andal, First Men, Ironborn, etc) with varying degrees of viability, plus also Old Valyrian practices, and however they were actually conducting themselves on Dragonstone for the hundred or so years between the Doom and the Conquest. Right? But I think the relevant ones for HOTD are:
Primogeniture, Male Preference vs Absolute Male Preference vs Absolute Primogeniture, Heir Designation, Elective Succession, and Right of Conquest.
Primogeniture is the inheritance model where the eldest child inherits everything. Inheritance isn't divided between potential heirs upon the death of their parent, it's winner takes all. Or rather, eldest son does. This looks to be how most of Westeros operates by default, and how inheritance works according to Andal law. The eldest son (or daughter if there are no sons) gets the title and all the other properties held by his predecessor unless he's been disinherited, and then other successors are determined in a similar order along the family tree (i.e. your next eldest brother would be your heir if you didn't have any kids, then sisters, then first cousins, and so on). But this also applies to heirs themselves, meaning, if you are Jaehaerys I and your son Aemon is your heir, and Aemon's only child and daughter Rhaenys is his heir, then if Aemon dies, Rhaenys gets everything that belonged to Aemon, including Aemon's position as your heir. Which is why Rhaenys would have been the first ruling queen of Westeros, had Andal custom in fact been followed.
Then, male preference and absolute male preference are systems that determine how much sexism is in play when it comes to selecting viable heirs. Absolute male preference means that only men may inherit, and only through their male relatives. Male preference means that sons get preferential treatment, but in absence of them, daughters can inherit (and also that sons can inherit through their female relatives, if applicable). Most of Andal tradition falls under male preference, where an eldest daughter will not inherit before her younger brothers, but it's not absolute because a daughter with no brothers will inherit before her uncles or male cousins. Absolute primogeniture is, on the other hand, when the eldest child is heir regardless of gender. I think this is what Viserys was gunning for, since his negotiations with Corlys and Rhaenys for Laenor and Rhaenyra's children indicated that he expected Rhaenyra's eldest child to inherit the Iron Throne one day, with no stipulation on gender. This would also seem to be the system that Dorne uses.
Heir designation, on the other hand, is when the ruler has the right to personally select their heir from all viable candidates (typically, their children or perhaps grandchildren, or sometimes siblings or even more distant relations). Heir designation doesn't seem to be standard for Andal culture or even what we see of the First Men (hence things like Samwell Tarly being disinherited via the Wall rather than his father just naming his younger brother Dickon as heir over him), but could have been practiced by the Valyrians, and it is this possible precedent of Valyrian tradition which Jaehaerys uses (I think?) to declare his younger son Baelon (Viserys and Daemon's dad) as his heir over his granddaughter Rhaenys, before Baelon's death inspired Jaehaerys to call for the Council of 101 to decide the succession instead.
Which is where elective succession unexpectedly comes into things. I think the only Iron Throne vassal we see practicing such a thing are the Iron Islands, with their kingsmoot? But the Iron Islands are not generally popular or often emulated elsewhere in Westeros, of course, so in this case Old Jae's probably still taking his cues more from Essos or potentially also Old Valyria? The Council of 101 may or may not have been rigged, but at least by appearances, it allowed the lords of Westeros to elect their next leader from a limited pool of candidates (Rhaenys or Viserys).
The final succession structure relevant to HOTD, of course, is the Right of Conquest. Right of Conquest is when the realm will legally grant you the ownership of something if you have seized it via some kind of military might (usually with some stipulation that you have not only taken it, but held onto it for at least X length of time). In Westeros, the Right of Conquest was how Aegon I and his wives used their dragons to establish the Iron Throne, and as a rule it can pretty much overthrow all the other precedents (as it did for the conquerors). But I'm pretty sure this is also why the succession feud after Viserys' death is pretty much guaranteed to become a fight, and it's a major contributing factor to there being so many goddamn civil wars in Westeros. Can't beat your brother's claim? Well, try beating his ass instead!
So... basically, we have a giant, inconsistent mess that has been muddying the waters of the Iron Throne's succession pretty much from the beginning. The Iron Throne follows mostly Andal law and customs, except when the king doesn't want to, and then maybe it follows Valyrian customs or Essosi customs that might be Valyrian or some custom from some other group of subjects or the king just goes "I do what I want" and reminds everyone else (inadvertently, in the case of Viserys) that there is a legal Whoever Punches Hardest Wins clause baked into the system.
Which makes it nigh-on impossible to claim that such-and-such a candidate in HOTD (or even ASOIAF) is being robbed of their rightful inheritance, doesn't it? Whether it's Rhaenyra being the designated heir or Aegon being the eldest son, not just because it's all claptrap anyway, but because there is no stable precedent for who actually has the rightful inheritance even when you're trying to play ball with the existing systems. After Aegon I's death the throne passed to his eldest son, Aenys, but the throne then went to Aenys' brother Maegor instead of his kids. But ultimately Maegor was wildly unpopular and died childless, and so everyone decided that was an outlier and the throne reverted back to Aenys' line, and went to Aenys' son Jaehaerys. Which means there's no firm or stable ground to fall back on before Jaehaerys' own sexist farce of a succession, or the absolute hash Viserys subsequently made of the matter either. Andal law and custom would normally favor Aegon over Rhaenyra, that's true, but those same laws and customs would have also favored Rhaenys over Viserys, and the throne's predominantly Andal vassals voted against that. Which might seem to endorse heir designation, since that was how Jaehaerys selected Baelon and through Baelon, Viserys, as his own successors, but then again the Council was called on the premise that heir designation was insufficient, so perhaps an elective system should actually be in play? But Viserys doubled-down on heir designation and/or absolute primogeniture instead, without even really clarifying which he meant the throne to go by. If he actually filed paperwork beyond the sworn oaths (which he didn't even renew after Aegon's birth or in the decades after), it didn't survive to make into the historical record.
And of course, everything can be upended at any time by a sufficient show of force. Which is not only viable in terms of forcing the issue, but also legally valid, and thus less liable to prompt rebellions and strong rejections from the general populace.
Ultimately we know that the Iron Throne settles on absolute male preference and primogeniture, but all the characters trying to apply this standard to the Dance era are doing so in retroactive judgment.
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utilitycaster · 11 months
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In the course of a couple of conversations I think I have hit on some of the fandom weirdness this campaign, and it's notable because I realized it when it was my answer to both a question about why the fandom response to "Party of NPCs" was pretty negative at the time but I don't think it would be now; and someone pointing out to me how there was a sudden massive spike of enthusiasm for Ashton and Fearne as a ship without a particularly large corresponding boost in any sort of fan works.
I suspect that many of the people who came to C3 as their first CR campaign came through the avenue of shipping; either because Shadowgast and Beauyasha both broke containment to some extent; because of TLOVM (which as a scripted TV show where they know the relationships and how they shake out, there can be foreshadowing), or because of the influxes of people shipping Imogen and Laudna circa May and September 2022. This is in contrast to Campaigns 1 and 2, where a lot of the fanbase came via D&D fandom, fantasy fandom, voice acting fandom, and more general word of mouth. This time, people showed up to ship; of that segment of the fandom, shipping is a major if not the primary way in which they interact with fiction.
Here's the truth: this is a terrible campaign for shipping, and indeed, one of the worst shows for shipping I've seen in a while. This, to be clear, is not a critique of quality. It's merely an observation that this is a terrible campaign for shipping specifically, but a great one for many of the myriad other reasons why one might watch long-form actual play. It's plot-heavy, with a pretty intricate network of laid groundwork over eight years of storytelling, two past campaigns, and two miniseries finally paying off. It's been heavy on showing the unexplored corners of the world in Marquet, rural Issylra and the Shattered Teeth. It's taken risks with the typical D&D campaign structure and with party composition and splits, to varying degrees of success. It's allowed a revisiting of beloved NPCs and locations from the past. It's the lore campaign! It's extremely not the shipping campaign.
I think most people have picked up on that by now, even if it's only subconsciously, and so those who watch with the express intent of shipping, are grasping at the most tenuous of straws because that's pretty much what they have. Two canon ships and one noncanon but hinted-towards ship are with guest characters who are not present and so are necessarily very quiet. Chetney and Fearne is a lot of fun but it does not fit the usual shipping-above-all preferences of monogamous love to marriage/partnership to babies, plus Chetney is weird and old. (This has always been an issue with this mentality, incidentally; for all I think the popularity of Shadowgast is why some of these people are here, the fact of the matter is that many of the people who like Shadowgast like a completely foreign to canon concept operating under that name that erases the frequent long-distant nature and the almost certain lack of children and the deliberate choice to end the relationship amicably due to different needs.) However you may feel about Imogen and Laudna it is incontrovertible that there's been little to no movement in what is now a calendar quarter. And so: two people doing something that is not explicitly romantic while two other characters say "emperor and empress" is a paltry, miniscule - and I hate to use the word but no other will do - crumb; but it is a crumb to a starving populace.
In case my feelings aren't abundantly clear...I say let them eat cake. I enjoy ships and shipping! I enjoy seeing characters recognize themselves through the other and develop over time as they fall in love with another character; I enjoy seeing a deep romance unfold slowly so that I can savor it. But this campaign just doesn't really have that, and that's never been the most significant reason I watch, let alone the main one. I'd rather have no romantic relationships in a work than rushed ones that strain credibility or lack chemistry, and those who do want romance can either find other shows, or focus on transformative work. For those who came to Campaign 3 on the basis of rumors of the great romances in Campaigns 1 or 2, those are still there for you! And while I think we're too far in for a campaign-length romance, there are plenty of ways for the existing ships to become something more interesting. But I think this explains a lot of the weirder patterns in the fandom conversation as of late.
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togglesbloggle · 1 year
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Okie, here’s a slightly dangerous essay I’ve had rattling around for a while.  Dangerous because Discourse, which I usually avoid in this space, so I hope you’ll try not to reward it too much and provide weird incentives for me.  But it’s a pretty interesting little model, too handy to fully pass over in silence.
Expect mild gender-binary essentialism and heteronormativity for modeling purposes- invoking these things in an explanatory but not normative or ethical sense.
Aside from being aggressively horrible, the state of female beauty standards as a cultural force is also fiddly and interesting in a way that I can’t resist chewing on.  Naively, beauty ought to be a pretty idiosyncratic thing.  We understand differences in taste between Picasso and Rembrant, or a trip to the mountains and a trip to the beach.  But when it comes to human beauty, especially female beauty, we keep needing to reach for phrases like ‘traditionally attractive,’ and things in that vicinity.  It’s understood that this ‘traditionally attractive’ stuff has tremendous influence over how our society is ordered, but its origin seems… vague, at best?  And it clearly varies between cultures and times; it’s monotonic, not static.  And the further away you get from socially mainstream forms of sex, the more it breaks down.  Gay and kink communities seem to resist it somewhat, in the form of ‘types’ like bears and butches and whatnot, though it’s still lurking in the shadows a fair bit.  So, why?
I’ve arrived at a model that seems to have decent predictive utility, which is: (female) beauty standards are set principally by the ability to convince others that you can leverage male agency.
This is, notably, not exactly the same thing as actually leveraging male agency, or even actually being able to.  Male agency itself, though notably responsive to beautiful women in the general case, is of course a lot more complex when you start talking about individual men.  These may be asexual or gay, obviously, but even the ones attracted to women are going to have individual preferences, navigate those preferences in different ways, and be more or less responsive to leverage.  So to ‘be beautiful’ you’re attempting to land on a consensus, common-knowledge understanding of what everyone else thinks men are attracted to, one that’s anchored by the experiences and preferences of men, but because it’s women who try to achieve beauty in most cases, female-led social spaces are often where ‘beauty’ is processed and filtered from the complicated individual preferences of men and forged in to a coherent set of standards for women to work towards.  (Economic forces also play an important role, of course, and are gendered in different ways.)
That consensus, in turn, need not correspond to the preferences of any individual man, even though it’s still (in a removed sense) ‘about’ male preference.  An individual woman can even sometimes find more success in the dating market by deliberately stepping away from traditional beauty standards and finding something closer to the actual preferences of (a subset of) the men around her, though that means sacrificing real and important status in other circles.  Because as power, the concept of beauty depends on the state of common knowledge among people on both sides of the gender dynamic as much as it does on the behaviors and preferences of men.  This is part of what allows beauty standards to vary so widely in time and place (that is, they’re arbitrary to some degree), but be so strong wherever they appear- it’s a Schelling point that women can use to communicate both to men and to other women that they have some degree of influence over others.  Thus, one of the many tragedies that heterosexual romance has to navigate.  To achieve beauty as power, women have to get closer to that Schelling point, even though being ‘beautiful’ in that sense may actually make it harder to find a good partner that you like.  Beauty means the competition is tougher, you’re locked out of considering the preferences of individual men you care about, you’re locked in to fairly oppressive standards that sand off many of your own best qualities because they’re too rare to be included in the consensus, and you’re now filtering for men who date women generically for social prestige rather than having intrinsic interest in you as an individual.  But no human can opt out of the power game entirely; the consequences of ostracism in a social species are lethal.
Also, the old joke about ‘Woman Upset that Men are Staring at her Breast Implants’ is, in this model, a perfectly rational set of behaviors on the face of it- you don’t need to invoke either dysphoria or hypocrisy.  The woman in question is not interested in actually provoking male behavior, she’s interested in communicating to others, often and especially other women, that she could if she wanted to.  She wants enough social power to feel safe, which is a basic and sensible primate drive.  It also demonstrates how this particular form of power both promotes and benefits from restrictive male gender roles, particularly as regards when and how to respond to women.  The more restrictive the roles, the safer it is to accumulate power without being exposed to undue risk of unwanted (or unsanctioned?) male agency, and in turn the more power will be leveraged by beauty as a force.  Feedback loops.  Depending on the specifics of culture and local social networks, it’s quite possible for an individual woman to experience the benefits of beauty primarily as higher prestige in her interactions with heterosexual women, and for the dynamic between herself and men as a group to skew more and more negative as she achieves beauty, without beauty itself being net-negative.
(Aside: notice how increasingly restrictive standards of sexual decorum in men in the 21st century correspond to a leveling-off of female workforce participation rates.  Libertine attitudes from the 60’s through the 90’s correlate with an expansion of economic power among women as an alternative to gendered beauty.)
One of the reasons that I like this model is that it’s written in the same alphabet as displays of traditional (i.e. political, military) power within formal hierarchies, displays of wealth, or even physical prowess- using this framework, beauty, wealth, and hierarchical power are all measured roughly by the number of people that will do what you ask them to.  It makes sense that there would be commonalities between them, such as elements of a seemingly counterproductive red queen race, or brinksmanship in which neither side wants to actually deploy their power.  
The differences are also real, and significant- because of the intrinsic dynamics of heterosexuality, beauty-as-a-face-of-power is ‘flat’, without tesselating hierarchies, and it doesn’t scale up indefinitely.  This gives it a more limited scope than being a CEO or a president with control over employees, and a much more limited scope than you get through wealth in a tangled economic system.  It also means that beauty is much less winner-take-all, meaning that almost all women benefit at the margins from pursuing beauty.  It also peaks early and then degenerates over time.  All these together in a dynamic mix I think help explain a lot of the complicated relationships that many women have with their physical appearance.
For example, this model makes it pretty easy to talk about why both women and men would be averse to a woman asking a guy out, even in This, The 21th Century- a woman who takes the initiative is in a sense forfeiting a game in which women demonstrate how powerful they are, and making herself less interesting at the margins during a stage of courtship where nobody has much information about the other party.
It also, I think, makes a lot of the old Incel discourse more legible, though it’s probably wiser to leave that particular one as an exercise for the reader.  And it’s worth noting also that physical strength shares a surprising symmetry with female attractiveness in this sense, even if explicitly leveraging the social power of physical intimidation is taboo in a lot of modern urban cultures.
Anyway, it’s a good little model.  Like all models, it’s wrong, but I think the epicycles here are modest and it's a useful way to interrogate a wide variety of phenomena.
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