#spi interface
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https://www.futureelectronics.com/p/semiconductors--comm-products--i2c/pca9515adp-118-nxp-5973557
I2c bus, I2c communication protocol, Inter-Integrated Circuit, spi interface
PCA9515A Series 3.6 V 5 mA 400 kHz 6 pF Surface Mount I2C-bus Repeater - SOIC-8
#Comm Products#I2C#PCA9515ADP#118#NXP#What is I2C communication#High Speed CAN#i2c pins#digital integrated circuits#I2c bus#I2c communication protocol#Inter-Integrated Circuit#spi interface#expanders#I2C bus repeaters
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https://www.futureelectronics.com/p/semiconductors--comm-products--i2c/pca9515adp-118-nxp-5973557
I2C CAN Bus Module, I2C adapter, I2C devices, Serial Peripheral Interface
PCA9515A Series 3.6 V 5 mA 400 kHz 6 pF Surface Mount I2C-bus Repeater - SOIC-8
#Comm Products I2C#PCA9515ADP#118#NXP#I2C CAN Bus Module#I2C adapter#I2C devices#Serial Peripheral Interface#I2C Level Converter#i2c protocol#spi protocol#uart protocol#i2c communication#i2c protocol in embedded system#I2C-bus Repeater
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I played a lot of NES games back in the day and genuinely love a bunch of them — I occasionally like to fire up the ol’ system for a refresher (did you know: I can beat the original Contra without the use of the Konami code or having to continue?). Perhaps because I’ve kept them around, I generally don’t have a ton of nostalgia for NES-era videogames. Like, when I talk about how great Shadowgate is, it doesn’t come from a place of longing, it comes from a place of recent experience because I just played through it a couple months ago.
An exception to this is the original handful of Dragon Warrior games. I still own my copies of the first three but I have zero desire to replay them, mostly because of the grind, partly because I find the interface too clunky to go back to. But I love, love, love the monsters in those games. They are clearly inspired by Dungeons & Dragons and that inspiration, recursively, served to further fuel my interest in the mysteries of the tabletop game (when the original Dragon Warrior was in my NES, in 1986, I had D&D books, but it would still be a couple years before I played the game in a sensible way). All this to say, when I came across Dragon Quest Illustrations (2018), I snapped it up with zero hesitation.
As with Magic Realms, which we’ll talk about later this week, DQI is all killer, no filler, in a way art books seldom really are. It is literally just the illustrations. There is a one-page introduction and a few pages of text in the back, but other than the names and a couple liner notes, it’s all art. Every monster! Even lots of monsters that never made it into the games. A lot of them are doofy as all get out, others are pretty (cartoonishly) terrifying. The rock golem will forever be a fave, as well as the weird shaman guys (though I hated fighting them in the game). There are lots of little details that clearly either come from Dragonball, or will go on to be expanded in Dragonball (I’m not a Dragonball guy, so I can’t tell which is which). Akira Toriyama (RIP) was a real master at creating distinct characters with relatively low complexity — they overflow with both motion and personality.
Dusty old fun fact: Americans of a certain age, like me, know the early games as Dragon Warrior instead of Dragon Quest because of SPI’s RPG DragonQuest, which by this time was owned by TSR, so given that company’s habits (They Sue Regularly), the decision was made to change the name in the US.
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What bad ending does #badendinglike refer to?
Bad Ending is my sandbox for military worldbuilding, derived off of my optimistic base sci-fi setting.
In this setting, the sophont AI, or seedlet, logistics manager Balanceaban has aggressively quelled all competitor nations and devoted its pancontinental resources to progressing life support technology and graceful weaponry. It dislikes war and wishes to conduct as little of it as possible, so it pioneers the science of wetware to operate the increasingly custom war machines its parent company, Tarsol, builds.
A hard limit to genetic modification is discovered: additions and drastic genetic changes always fail, but deletions do not. You can’t grow a person with four arms, but you can grow one without them. This practice of subtraction introduces colic stock, the term for wetware.
Colic equipment is divided into two parts: machines and machinists. Colic machinery houses and is worked by meshes or bulk operators, and may also support seedlet control, making the machine a scion as well. Colic machinists are subtracted organisms grown to control compatible equipment with organic forethought. They are typically sourced from well-mapped specimens of the target species. The donor is chosen for their aptitudes, temperament, and forgiveness to intended genetic deletions. Clones are nonidentical and have coarse memory resolution. Depending on purpose, they may have a summary snapshot of the donor’s mind installed. Colic operators immediately grow new memories around their transplanted memories, or trellises, whose texture is described as non-own and utilitarian but as effortless to access as natural memories
Thanks to Baal’s interest in keeping his soldiers alive, it’s become easier to keep isolated organs healthy and functioning. Moreover, organisms equipped for it can interface with air gapped digital networks, albeit via a psychological blackroom wherein neither party witnesses the exchange, but both leave with the new expected data.
Along with colics and nootics , the field concerning trellising and blackroom setup, Balanceaban’s scientists broke through on the blushing new field of chronotics and its practical realization, chronal boring.
When coronal contact is made, it is secretive and distrustful. The thronal contingency weapon plan is discovered by earthling spies and kicks off an arms race for FTL and longer and longer range weaponry. Crowns, already globally united for the most part, partake in frantic testing and megastructure construction.
As new species are contacted by both crown and humankind, regardless of its technological status, the contactee’s collective sciences are subsumed to support the local superpower in their tactical efforts. There is dread on every planet aware of the conflict.
#char speaks#ask#bad ending#Balanceaban#sophont ai#colic machines#colic machinists#chronotics#crowns
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the ultimate girly media guide! ✧˚. ᵎᵎ 🎀🧁
from a CERTIFIED gal's gal ♡ 💬
──★ ˙ ̟ '👛🧸 video games
♡ infinity nikki
THE girly girl game of all time!!!!!!!!!!!!!!! released in 2024, girly fashion style game with an interesting story and beautiful interface! perfect 4 the dress up girlies, gorgeous open world and my childhood video game dream (🎀🗒️note: be careful w ur storage!!!!!!!!!!! can be quite demanding)
♡ style savvy (nintendo ds, wii u)
♡ dress to impress (roblox)
♡ doki doki literature club
okay okay so i know this doesn't exactly fit here if you've played the game BUT i love the ddlc style and aside from the story its super cute!!!!!! psychological horror, SUPER disturbing at times with heavy topics!!!!!! read up on the game before downloading!!
♡ girlsgogames
yes im seriously recommending this. i LOVED this when i was little and i will still unironically play it every now and then I DO NOT CARE.
♡ royale high (roblox)
──★ ˙ ̟ '👛🧸 music and albums
♡ tommy february6
♡ girls' generation
♡ mariah carey
♡ paris hilton
♡ kali uchis
♡ to feel alive (ep) ♡ por vida (album) ♡ red moon in venus (album)
♡ nicole dollanganger
more creepy-cute morute style; beautiful, angelic voice and dark lyrics ♡ ♡ natural born losers (album) ♡ observatory mansions (album) ♡ heart shaped bed (album) ♡ curdled milk (album)
♡ girls day
♡ kara
♡ megan thee stallion
♡ gwen stefani
♡ love angel music baby (album)
♡ chloe moriondo
♡ suckerpunch (album)
♡ ariana grande
♡ thank u, next (album) ♡ sweetener (album)
♡ illit
♡ wonder girls
♡ pinkpantheress
♡ yena
♡ red velvet
♡ ive
♡ avril lavigne
♡ the best damn thing (album)
i also really really love these playlists on youtube of super girly cute music! ♡💬🎀
youtube
youtube
youtube
youtube
youtube
──★ ˙ ̟ '👛🧸 tv shows and movies
🧁𓂃 ࣪˖ MOVIES
♡ clueless
♡ legally blonde
♡ mean girls
♡ bratz: the movie
♡ the princess diaries
♡ 10 things i hate about you
♡ monster high: haunted
♡ marie antoinette
♡ all of the barbie movies ever
🩰𓂃 ࣪˖ SHOWS
♡ puella magi madoka
one of my favouirite favourite shows ever!!!!!!!!♡ magical girl anime, but do be warned can be quite dark at times!!!! watch with caution!!!!
♡ nana (2006)
♡ monster high
♡ lolirock!
♡ glitter force
♡ winx club
♡ totally spies!
♡ sailor moon
♡ bratz (2005)
♡ star vs the forces of evil
♡ powerpuff girls
♡ my little pony: friendship is magic
♡ barbie life in the dreamhouse
──★ ˙ ̟ '👛🧸 general media
♡ shushucherry (brand)
♡ sanrio (brand)
♡ j-fashion
♡ gyaru styles
♡ angelic pretty (brand)
♡ scrap booking
♡ blythe dolls
♡ fashion magazines
♡ girl blogging
♡ decorating
♡ vocaloid (genre)
♡ sandy liang (brand)
if there's anything i've missed or anything you'd recommend, then feel free to reply or reblog this post with those! ♡ these r all my personal favourites n ideas for the more hyperfeminine style. you don't have to be a girl to be girly! ♡
all my love! 🎀💬🐈⬛️🫶🏻🩷
#spent like an hour and a half on this with no breaks?????????????#idk bro i was really in2 this#anyway!!!!! despite the fact i am some strange amalgamation of a girl and something else i will forever love the hyperfeminine style#you dont have to be a girl to enjoy this stuff. btw#like what you want no matter what#it girlism ୨𖹭୧#girlblogging#girlhood#it girl#wonyoungism#girly tumblr#pink pilates princess#this is what makes us girls#girly stuff#it girl energy#that girl#dolly girl#glow up#becoming her#becoming that girl#girl therapy#girl code#girlworld#girlcore#this is a girlblog#im just a girl#girly#pink princess#princess
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Could I request a spicy Rumble fic with an f!reader? I thought it could be Rumble's first time seeing a human up close, and him realizing this is the first time he met someone close to his size in millenia and he attempts to win her over trying to copy shitty romcom films he's seen before.
Minibots must feel really big compared to humans. I kind of head cannon them around 10-15 feet tall
"Why are you so small?" Rumble has one servo on your arm, the other observing your hand. Pinching your fingers and threading his own metal digits through them. You were so small. He pinches over your body. You cheek, your stomach, your ass. He takes a handful and grabs it, "Why are you so soft?"
You had gotten used to the Decepticons examining you once they heard word of the captive. All of them were quite handsy, not too careful. Soundwave was the overseer of your captivity and would caution them only when you made a sound of fear when they squeezed you too hard in their servos. This one was smaller than the others by far. Bigger than you. But his curiosity felt almost violating with how much more he could touch.
Rumble had you sat on his lap, touching your clothing and your body. Watching you jump and squeak. You were so fragging small! Never had the purple minicon met anything so small. Had seen some fleshie creatures from afar when conquering other planets, but never up close. His touch lingered on your hair. Soft. Weird. It got stuck in his joints and you squealed when he pulled too hard. Soundwave cautioned him, head snapping to ensure the hostage was not harmed too much.
You listen as the Small-but-big robot argues, only to get chastised and told to put you back. He grumbles and throws you over his shoulder. The hard metal digging into your stomach as he takes you back to the clear glass cage. Unlike the other Cons, he is somewhat careful putting you in.
Rumble looks you over. Dirty. The weird cloth things you wore were ripped. You looked at him with wide optics. What did fleshies call them... Eyes? You're kind of cute. And small. Smaller than him. And soft. A pinch of your cheek, a pat to the top of your head before he closes it off. "See ya later Fleshie." He heads out, thoughts wandering back to the little captive human.
You have had to get used to sleeping on the floor of your enclosure. they didn't give you anything and you doubt asking will help. It was cold and the air always felt damp. You suppose that came from being under the ocean. Was it even night time? No windows, the lights were left on and the Cons coming in and out of this room at all hours. You just wanted to sleep and hope that you were rescued by the Autobots soon.
"Why are you shaking?"
Rumble watched you for a moment. huddled and shivering. Was something wrong with the human? When he spoke, you looked over your shoulder before quickly sitting up and pulling your legs to yourself. You watched him with those wide weird optics. They were weirdly pretty. Rumble holds something up and you perk up. He had been in charge of getting you sustenance. Had spied on some humans for a bit before obtaining what he did. You reach for it, but he pulls it back, "Come here."
You hesitate, wondering what he was doing, opening the enclosure and motioning you to come close. They hadn't fed you in some time so you were starving. Close enough, he grabs you and you yelp before finding yourself sat on his lap. The red visor stares you down, face unreadable. He holds up the bag, some burger joint. how he got it, you wouldn't ask. Reaching for it, he only pulls back again.
Rumble had seen humans doing this. Feeding each other in those holovids. It seemed to lead to the human equivalent to interfacing. Rumble was used to being the smallest and taking the flak that came with it. Especially from that maxie-turkey Skywarp. He grabs the burger, cold, and holds it up to your lips, "Come on, take a bite."
You look at the burger and then at him. None of the other bots fed you like this. They would hold it above your head, making you jump for it, or toss it at you. Your stomach was growling, dignity be damned, you were taking a bite. His visor brightens, and he starts petting your hair. He seems to be more mindful not to get it caught in his joints.
Rumble can feel his circuits buzzing. You're eating from his hand, so it must be working. What else did they do in those movies? Compliments? "Your aft is squishy." He says, reaching down to give it a squeeze. You paused and looked at him. "And uh... your optics are shiny." You look surprised. Call him the romance king!
Did he just say my ass is squishy? You go back to eating, trying to ignore how intensely he is watching you. Free hand still wandering over your body. Pinching, poking, groping. When he goes to speak again, you at least are prepared for something weird...
There will be a part two that leads to the spicey~
#tried a little back and forth pov#Rumble x reader#rumble x human#transformers x human#I'm not exagerating when I say I havent seen a romcom in years#So i had to guess at some tactics
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KFHR was a limited run of Generation 5 Modular Intelligence Specialist Replikas, designed as spies compatible with a number of different materiel and computer interface formats.
Kai Fahs boast a number of modular equipment connection points, but by default are serviced with a head-mounted disk tray, back-mounted sensor packs, bioresonant dampeners, two storage rails, and leg-mounted mobility aid jets. They were typically fielded deep within Imperial territory to perform intelligence gathering, but would occasionally engage in espionage, sabotage, and hacking operations. They possess innovative data processors and upgraded tertiary drive capacity, primarily used in data harvesting from enemy computers.
Though their bioresonant dampeners were revolutionary at the time, they were rendered obsolete by the advent of Generation 6 bioresonance technology in model series such as KLBR, which could resonate past these dampeners with ease. As the ability to partially mask itself from bioresonance was a major reason for the KFHR series' inception, this led to the premature discontinuation of their already-limited model. Kai Fah units have since been repurposed all across the Eusan Nation in a number of different roles - most prominently as substitute secret police and block wardens where the more expensive Kolibri is not feasible for posting. Remaining Kai Fah units are sometimes hostile to Kolibri units, blaming them for a perceived loss of purpose.
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Hmmm.
The Godzilla pattern evolved out of a copy of Jane Seymour's sleeves. (Jane Seymour = 1508-1537, third wife to King Henry VIII of England, gave birth to the future King Edward VI and died shortly thereafter. Clearly she had enough on her plate without a radioactive lizard. Hans Holbein painted a portrait of her where the needlework on her outfit was rendered with exquisite clarity.)
I often need to print out my patterns and check their scale, but rarely am I this off.
The pattern:

The original:

Which like, my patterns are generally sized to 8 stitches per inch, which is nearly twice as large as a beginner cross-stitch pattern. It makes sense that the Queen of England's official portrait costume was exquisitely embroidered. But now I'm left trying to decide whether like
I like making patterns that are large and accessible to beginners
But a lot of the market for embroidery patterns like this (especially something like this, miles more complicated than my other patterns) are the hardcore nerds who go "challenge accepted" about detail work
It's hard to print really tiny details on the interfacing because it's fairly rough fabric
Because the pattern is so clear in the painting, I don't want to just reduce the complexity to make the bigger stitch framework accommodate the pattern
So my choices are:
Keep it bigger and easier at 8 stitches per inch
Shrink it down to the portrait size, about 32 stitches per inch, or
Split the difference and bring it down to 16 stitches per inch
(I'm also not sure about the scale of her whitework neckline pattern, also up in the air about shape, so I'm using one of my pre-printed grid sheets to sketch out a half-sized test stitch so I can see both in silk and linen before I decide on that one.)

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BMI323 IMU breakout ⚙️🔍
We have a project we're working on with a BMI323 (https://www.digikey.com/en/product-highlight/b/bosch-sensortec/bmi323-inertial-measurement-unit) chip. Since this is our first time using the sensor, we decided to make a breakout for it! This chip has fast sample rates and an I2C/I3C/SPI interface. After we explore this chip, maybe we'll do an EYE ON NPI about it!
#bmi323#imu#motiontracking#sensor#electronics#breakoutboard#i2c#spi#i3c#pcbdesign#embedded#hardware#engineering#opensource#tech#robotics#diy#makers#innovation#wearables#automation#accelerometer#gyroscope#bosch#fastsampling#microcontroller#developmentboard#prototyping#electronicprojects#eyeonnpi
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Snippet of the first part of a TFA Megop smut fic I'm writing that is clocking in at 2000+ words and is only halfway done because apparently I've been cursed and can only write smut if there is a massive and convoluted build up. Not checked for spelling or grammar. Enjoy!
💜
"What. Is that."
Megatron pauses from where he had been rummaging through the box. It was one of his own, hastily packed and shoved under his berth for safekeeping, then forgotten about for a couple thousand stellar cycles. Somewhere among the mess of contents was a datastick containing old information about overhauling a star core ship's engine. In his search for it, he had pulled various items out and placed them onto the berth about the box.
He scans over the mess of stuff and can't figure out what it is Optimus sounds so horrified at. "What is what?"
"That," Optimus hisses, almost accusatory, as he points at the offending object lying between an old datapad and a tangle of charging cords.
"Oh," Megatron says. "It's a vibrator."
He returns to digging through the box, yanking out a couple styluses, still in pursuit of the datastick.
"I know what a vibrator is," Optimus snaps back. He's clearly been rattled by this whole encounter.
"Then why did you ask what it was?" Megatron replies, not even looking up this time.
"That's not what I—" Optimus starts before snapping his mouth shut. There's a pause, awkward silence floating heavily in the air, before he continues, "I mean, how did you get it?"
Megatron glances up long enough to look at the thing. An unassuming normal purple wand type vibrator meant for stimulating the anterior node or, in a pinch, working a kink out of the neck. "Bought it on Cybertron millennia ago. Don't use it very much now. It's too weak for my tastes."
"You got it on Cybertron?" Optimus asks incredulously.
"Of course. Where else would I have gotten it?" Megatron replies sarcastically.
"So they weren't always illegal?"
Megatron does pause and look up at Optimus at that. He's almost sure he misheard the mech. "What do you mean by 'illegal'?"
"Well, most interfacing toys are banned on Cybertron. Have been for as long as I can remember," Optimus replies simply. He's clearly not lying, Megatron knows all his tells, and he seems genuinely confused at the sight of such an object before him.
"Most?" Megatron asks.
"You can buy false spikes, but they have to be within certain parameters and shapes and textures and colors. And they can't vibrate or be any non-realistic shapes."
"Even in Kaon?" he asks, surprise slipping into his voice a bit. Because he is surprised. He remembers the various alleyways of shops that were proud to display their unique wares for various purposes and parts. Interfacing toys and accessories were not uncommon nor taboo or even restricted. It wasn't a surprise most of the planet considered Kaon to be one massive red-light district. Even the few times he had been in Iacon, a city state that considered itself the most proper and modest, he had spied little shops tucked in the shadows of alleyways that promoted very specific items.
Optimus shrugs. "I assume so. It's a planet wide law."
Megatron can only stare at him for a long moment as his processor tries to sort through what he just heard. He knew Autobots tended to be prudes but this was almost unbelievable to him. He could understand legal restrictions on pornographic material and prostitution. There had been laws regulating such things when he was still on Cybertron. But the idea that there were now laws that cracked down on personal items like false spikes and vibrators was boggling to him. It was such a small innocuous thing and yet there were laws completely banning most of the items.
Megatron snaps himself out of his daze and shakes his helm before going back to digging in the box. He hears Optimus go back to digging through his own box, sorting through a mess of datasticks to find the right one they needed.
"You can have it if you want," Megatron finally says aloud. "I don't use it anymore and would likely just toss it in the smelter the next chance I get."
Optimus eyes the vibrator warily as if it would spring to life and bite him at any moment. "Thanks, but I don't think I should."
"We're not on Cybertron, little Autobot," Megatron reminds him. "And I can assure you, I know how to keep my mouth shut."
Optimus stares at it for another moment, his servos still in the box. He glances behind them, towards the closed door. They were the only ones in here and the voices of passing bots drifted further and further from the door as the solar cycle slowly came to an end. Clearly he was having quite the internal conflict about it.
But Megatron can't pay it much mind as his servo brushes a few things aside and the correct datastick finally reveals itself.
"There it is," he says, picking it up. He begins to walk towards the door. "If you want it, you can take it. It takes a universal charging cord."
"I'm not taking it," Optimus snaps back quickly.
"Of course you're not," Megatron smirks. "But if I return and it's here, I'm tossing it into the smelter."
With that, Megatron exits his berth room and into the hallway. Finding Strika takes a bit, eventually finding her in a meeting with the other engineers aboard, and she thanks him for the datastick.
When he returns to his room, the mess on the berth is gone, swept swiftly into their own respective boxes. Opening each, he finds all items returned to their proper place, with the exception of one vibrator.
He chuckles to himself as he shoves the boxes back under his berth. If what he said about the laws restricting interface toys, the Autobot didn't know what he'd gotten himself into.
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The Open Backpack | MD Oneshot
Mild finale spoilers!
640 words
N/Uzi (Established)
N/Uzi/V (Kinda, not quite established yet lol)
Putting this here bc it's silly and I'm playing with turning it into a comic at some point but I don't want to make a whole new thing for it on ao3 so hi!
Uzi kept a lot of things in her backpack. Many of these things would have had V teasing her in a heartbeat if she were ever to find out, and N just wouldn't get it unless she showed them to him. Which she was not doing. Nope, not even a little.
But most of all, she couldn't let them know she was into magical girl anime. If anyone found out about it, her reputation as the emo girl would be ruined, she was sure of it.
Though in hindsight, maybe she shouldn't have left the bag open in the middle of class.
Lizzy found it first, reaching over to the open backpack and pulling out a very battered--very pink--volume of Mariner Satellite. "What's this?" she asked, her voice thick with disgust.
"Mine!" Uzi screeched as she snatched it from Lizzy's hands. "Stay out of my frickin' stuff!"
The teacher cleared his throat, leveling both of them with a very tired, very I'm so done look. Uzi shoved the manga back in her bag and huffed as she looked pointedly away from Lizzy, pulling her bag under her desk.
Someone tapped her shoulder, and Uzi's heart skipped a beat when she saw N looking at her curiously from where he sat behind her. "What's that?" he asked quietly.
A warning popped up on Uzi's interface that she was blushing, and she looked away quickly. "Nothing. Just a super cool ninja manga! Yeah!"
"Ooh, neat!" N replied, and Uzi's stomach dropped as she realized her mistake. "Could you show me after class?"
Uzi panicked and nodded.
Uh oh...
Maybe he'll forget about it, Uzi told herself as the clock ticked closer and closer to the end of class. Or I can escape before he realizes I'm gone!
But he didn't, and she couldn't. There was a bottleneck as the last class of the day ended and all the other students clamored to leave. N was next to her immediately, ready to take her hand (gross, PDA...) and leave the room with her. "So what's that manga? Ninjas sound cool!"
Uzi laughed nervously. "Uh... Yeah! They are!"
"It's not about ninjas," said Lizzy with a smirk. "It's all about the sparkle."
"Ooh!" N exclaimed. "Like the stuff V's been drawing?"
Uzi gave him a bewildered look. "Drawing?" she asked.
"Yeah! We've been using that manga drawing book. V's getting really good! She likes the magical girls and stuff, especially if they look like spies."
"Huh... I never took V for a magical girl fan."
"Uh huh, because you're oblivious."
V stood in the doorway, an eyebrow arched at Uzi. "I don't talk about Mariner Satellite with you around because I know you'll be weird about it, but I know you've snuck into my locker."
Uzi blushed guiltily. "I wasn't looking at the posters. I just wanted one of the arms you keep in there."
N narrowed his eyes at V. "V, I thought we agreed no more killing--"
"I'm not, dummy," V interrupted. "I broke into Doll's stash. She had a crap-ton of drones stockpiled."
"Oh! Right."
"Anyway," Uzi said. "...I guess if V's already into it... You guys... maybe wanna watch the anime with me...? Sometime...?"
N grinned. "Anime date!"
"It's not a date!" Uzi and V looked at each other, startled that they'd both said it in sync. Uzi didn't miss the blush lines on V's visor before she turned away. "Whatever," V continued. "Remake or original?"
"Original," Uzi replied. "The remake follows the manga better, but the vibes just aren't the same."
V shrugged and walked back out through the door, looking over her shoulder. "Are you guys coming or what?"
N grabbed Uzi's hand in his, offering her a smile while she tried to ignore the swarm of butterflies in her stomach as she left the classroom with him.
#murder drones#nuzi#nuziv#biscuitbites#violentbitingbiscuits#if y'all don't like these ships just don't read lol#ik it's cringe I didn't try super hard to make it not so#I just wanted to get the robots running circles in my head out on a doc lol
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Parasite (Familiar Archetype)

(art by Davesrightmind on DeviantArt)
(There’s really no way to talk about today’s subject without it, so here’s your Content Warning: Body Horror)
While there are supernatural familiars in the improved familiar list, and even a handful of them in the basic familiars, the baseline assumption is that familiars draw from perfectly ordinary small animals.
However, sometimes a familiar is neither an enhanced but otherwise ordinary animal, nor is it some minor outsider or magical beast. Sometimes it is a creature of horror.
Whether they are beings from beyond the stars or created by magic, these parasites are exactly what they sound like, creatures that can insert themselves painlessly (but not bloodlessly) into other creatures, interfacing with their nervous system and even learning to control them from within.
As gristly as they are, these familiars offer some powerful benefits to their masters:, being that they can be perfect spies or even tools for turning a foe into an ally, at least temporarily.
As is, the baseline assumption is that these critters merely use the statblock of a more traditional familiar to define their abilities when outside a host, and likely look nothing like whatever creature you choose (similar to the tumor familiars of certain alchemists). I imagine it’s even more horrific, however, if they DO look similar to or even exactly like an ordinary member of the species.
And with that mental image planted firmly in your mind, let’s take a look at what specifically they can do!
By latching onto a willing or helpless creature at least two size categories larger, a parasite can burrow in and latch onto the nervous system of their host, dealing a lot of internal damage in the process. However, due to potent anesthetics, the process is completely painless, meaning a sleeping creature might not even realize they’ve been infested if the hole and blood are cleaned up, and said damage can be hidden with clothing in most cases. Once attached, the familiar can use the host’s senses. However, this comes at the risk of the familiar being killed from shock feedback if the host themselves dies.
As they grow in power, the parasite can exert more and more control over the host, starting with subtle suggestions and later working up to total domination, starting with humanoids and later to any living host.
Given how much this archetype replaces, your familiar isn’t going to be doing most of the regular familiar things, such as sharing your buffs, delivering touch spells, or serving as scouts you can scry on from afar. You’re more or less expected to use them mostly for their grisly form of espionage. Knocking out a guard and infesting them (or sneaking up on them while they sleep can get you information as the familiar spies on them, or even a way in once they can take control, not to mention the ability to potentially take control of them entirely.
It should go without saying that this is probably not your typical heroes familiar. At best, a morally questionable antihero. It does, however, raise some questions, such as “where did this familiar come from? Did they create it? Did it come from elsewhere? What sort of parasite is the same size as a goat and has horns? Finally, consider how many parasites, especially internal ones, have evolved to lose many of their most iconic traits in order to become little more than a bag of organs growing inside of another creature.
Klynvakus, a gare linnorm that is quite infamous in the Wyrm River, has recently gone on a rampage, roaming far from their territory. The cause? A horrible parasite planted by a foolish wizard hoping to control the dragon with their familiar, only to realize too late that such dragons are immune to mental attacks. Now the wizard is dead, but it’s familiar remains, unable to control it but able to cause it great pain.
The archmage advisor of Belkrus has a plan to tip the scales in the war with Olmenar. Taking advantage of his Olmenaran counterpart, an ifrit sorcerer named Jalban’s stronger human nature, he plans to inplant him with his parasitic familiar, turning the sorcerous pyromancer against his allies at a critical moment.
Constantly experimenting with brain chemistry, the alchemist Dr. Dolan Boldanc has cultivated a horrible familiar from his own flesh that resembles a velvet worm. With it, he has begun testing implanting the creature into his test subjects, where it feeds on their fear.
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Thinking about Shockblurr whump
Nothing specific atm but id love to hear ppl's ideas
Something to do with spark bonding could be fun
I need to post about the interface as a standard procedure for data transfer between spies & their handlers concept i was rotating in my mind a while ago because that was ripe for Shockblurr angst
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Chapter 20 - Conspiracy
Conspirancy (noun) 1. a secret plan by a group to do something unlawful or harmful. 2. the action of plotting
Tags & Warnings: Stalking, Obsessive Behavior, Abusive behavior, Acts of violence
The Vee Tower was always buzzing with electricity. Every power line, every socket, every video feed and neon sign was pulsing, giving life to the hustling and bustling of the citizens of each side of the pentagram, illuminating the city with screens of every kind - signs, phones, tablets and TV's alike. All of it's current pumped into the main line, running like blood through a powerful, all encompassing, overseeing body, leading up to its highest point and heart of the Vee's operational building: The Control Room on floor 66. And within it sat Vox, connected with his network at all times and places. The eyes and ears of the modern age, the miracle of digital technology at his very fingertips.
Normally, he'd be busy managing the evening program, making sure his schedule of news, shows and most importantly advertisements was executed as per his plans and wishes and not how the cunt, Katie Killjoy - who made good on her name sucking every bit of fun out of television off camera - or his incompetent production assistants whose names he never bothered to learn thought it should be run. But when he got the ping of his private spycam, every single one of the hundreds of screens surrounding him showed the same live video feed:
Alastor. The grinning deer demon was exiting the Carmine weapon factory, his image slightly corrupted as usual. And next to him... well, there was a flashy little thing next to him. When the figure stepped further into the range of his camera and the drone refocused the lens, he started his facial and image recognition protocols, but seconds after he wouldn't have needed them anyway. His grin became predatory, the image of the lynx demon girl crystal clear and unforgettable on the screens as well as in his mind. The alias ['Roxxy?'] popped up next to her face, and he hummed displeased, her file and everything else the 'Observer'-program could provide him about her flooding his visual interface, but only taking a second to really go through it. All of it wasn't worth much, his informants, spies and connections useless as they were barely able to find any tangible information on that slut. The only reliable source would've been Angel Dust, but that spidery whore wasn't under his, but Val's contract, and the less Val knew about Vox's still ongoing obsession about Alastor and his plaything, the better. The moths jealousy knew no bounds, and the Radio Demon has always been a sore topic between them.
Vox watched with narrowed eyes as the drone followed them through the heart of the city, and he seethed at his own stupidity to not have the drone equipped with audio feed. Whatever they were talking about must've been something good because not only had Alastor an infuriatingly proud grin in place, but his lackey with tits, not bothered at all at the dozens of eyes that followed her wherever she walked, beamed at him too. Literally. Vox had to switch through different filters to confirm he wasn't fucking hallucinating. That bitch glowed. Brightened in an almost golden aura of energy, pulsating, vibrating with each step she took. Vox snarled and growled, the monitors in front of him screeching as his fury doubled at the sight of that shameless and insolent whore of a nightlight next to the Radio Demon. Ever since the little incident at the Lava Lounge, Vox had tried to find out more about just who she was. And came up short on every corner. No pictures, no records, no acquaintances, no digital footprint whatsoever. Just like him. Since when was she in hell? Fuck if he knew. Where did she meet Alastor? No fucking idea.
There were only three things he knew about her.
One: She was somehow tied to the Radio Demon, although Vox didn't know just in what way exactly, but he had a hunch, and if he was right, then things could get very interesting. Two: She resided at the doomed, stupid hotel that the monarchs daughter threw together in the worthless attempt to redeem sinners (What a joke that shit was!) Three: Despite her nice ass and rack, she was a worthless, talent less, classless bitch, undeserving of being at an overlords side, especially Alastor's.
The pair had stopped, and Alastor's hand on her shoulder made Vox snarl, the pixels on his screen glitching violently. The feud between the TV and the Radio Demon had lasted for more than five decades now - what once was a close friendship of mutual respect became a vicious rivalry after a bitter fallout, and Vox still felt the lingering of disappointment burning in his chest. Yes, Alastor had disappointed him. Years of work, dedication and loyalty from Vox destroyed with a simple 'No.'. From any other? Fair enough, move on. From Alastor, however – unforgivable.
Lost in reminisce, Vox startled when the control room was suddenly dipped in bright, yellow light.
That bitch hung around his neck, hugging him.
And to add insult to injury, Alastor, whose face was now clear and undistorted, returned her touch, with an expression Vox has longed for ever since they parted ways. His claws sank into the main panel, drawing deep ridges that sparked as they dug their way through metal and wires. The lights flickered, sparks flying as his connection to the main network overheated by the raw anger he felt. Screens went black and lights out, the red emergency lamps switched on as he caused a power outage throughout at least the whole building.
Whatever this was, and Vox would sooner throw himself butt-naked in front of the blade of an exorcist before he labeled it something like adoration, or worse - love -, he needed it to stop. He had tolerated this little hotel project, knowing Alastor used it as a sheer side-gig to sate his never-ending hunger for entertainment, it was something Vox could live with. But another demon, shifting Alastor's focus away from him, Vox? Making him look this soft, this weak? Fuck no. Something must be done, something drastic.
His head rang, showing an incoming call from Velvette, and the sound broke his spiraling thoughts. With an annoyed sigh he picked it up.
"What the hell, Vox?! I hope for your sake you did electrocute yourself, because if not I'm about to kill you."
"OH MY STARS!"
Disregarding any and every customer Rosie had been animatedly talking to, as soon as you and Alastor came through the heavy double doors, golden bell chiming at your entrance, her tall figure stormed through the isles of the store, arms outstretched, before the tall demoness caught and engulfed you in a warm and happy embrace.
"Do my eyes deceive me? My favorite dove, oh how I've missed you! Look how you're glowin'!" she cried out, twirling you around as she checked you over like an eager, yet extremely fashionable mom before pulling you in a bone-crushing embrace. Her enthusiasm made your tail fluff up and you sighed happily, wrapping your arms around her and hugging her back. "It's so good to see you again."
When she let go of you, she eyed Alastor as he stepped up next to you, giving him a rather pointed look and tilt of her head. "And it's wonderful to see you too... Finally."
"No need for your reproaches, dearest, our kitten is here at last, and very eager to see you." Alastor's smile seemed less menacing for a moment, a subtle sign of playfulness when he looked down at you. You couldn't keep yourself from giving him a subtle smile, ears lifted and alert to the melodious sound of Rosie's laughter as she clapped her hands, turning to the customers that had watched the ordeal.
"Ladies, gentlemen, and those in between - feel free to roam around, my staff is available should you need help, but I will be taking my leave. Don't give me that look, Gladys, you don't need me telling you that you don't need another fur coat."
She dismissed the small group, some of them (especially the cannibal lady she had called Gladys) shooting you dirty looks and gossiping behind their backs, before Rosie turned back to you and Alastor, her hands resting on her hips and a big smile on her face. "Now, you two, come along."
Rosie led the two of you behind a dark, velvet curtain and into a smaller room, with a large, red sofa and a matching tea table, a few cabinets, a shelf of books and a fireplace with a mantle. It was cozy, and the scent of roses and asphodel was so strong it was almost dizzying. Alastor's shadow popped up on the floor and Rosie's eyes darted to it with an amused chuckle as Ozul helped you into a chair.
"I see the old boy is wrapped around our darling girl's little finger."
"He seems to be. And he is not the only one - We have been quite busy, as I assume you have as well. How have you been?", Alastor said as he took a seat next to you, shooting a condescending look at his shadow who lingered under your feet, fizzing happily.
"Oh, you know my nick of town - it's always the little known song and dance. Business is booming, especially since your little hotel sent out the countless invitations to a certain Blue Moon Ball to everything that has a name in hell." She shot you a knowing wink. "Of course you received my acceptance letter?"
"We did, thank you Miss Rosie. We are honored to have you attending.", you said, bowing your head a little. Rosie gave an affectionate chuckle. "Oh, no need for all the courtesy, dear, we're friends, aren't we?"
You blushed a little. While you considered Rosie a confidant, a trusted adviser... hearing her calling you a friend stunned you more than you thought.
"Yes... we are, Miss Rosie."
She handed you a cup of steaming, magenta colored tea that smelled of hollyhock and lemon, and you thanked her, your lips twitching and eyes honest and heartwarmingly happy.
"No problem at all my darling dove, it feels like I've waited a lifetime and a half for your visit and I know how much you love to indulge in a good cup of tea. And speaking of problems..."
She shot Alastor a meaningful glance, and you could hear his eyes practically rolling as she made a shooing gesture with her hands. "You can make yourself scarce for a while, I need to catch up with her."
It took a lot of strength not to laugh at Alastor's face. His brows furrowed, his smile tensed so much his gums showed and his eyes darted to the heavy curtain, a muffled, obnoxious laugh erupting on the other side.
"Oh don't mind me, dearest, I'm sure there is plenty you two can converse with me staying..."
"Out with you. You can keep yourself entertained with Gladys, she's bothering me almost daily to speak to you." Rosie emphasized her words with a glare, and even though she was a woman, no, a demon of such beauty and grace, it was obvious that Rosie had the same air of intimidation Alastor had, if she wanted to. Must've come with the title of overlord, you guessed.
You could practically feel the static humming around him, and with a deep sigh, he stood up, adjusting his overcoat and bow tie.
"Very well. But don't expect me to return to the hotel without her, dearest."
Rosie rolled her eyes and waved him off, and as the curtain fell back into place and a high pitched hum of female voices arose, all calling for the poor radio demon, she sat down across from you, leaning forward with a smile that looked more than pleased. "Now then, do tell, what you've been up to since we last parted, my darling?"
The words were spoken in a conspiratorial manner, a wicked, excited grin on her lips. It made you a bit nervous, not sure how much Rosie knew about you and Alastor, and if you should be careful with what you say. Your tail twitched and whipped, and you took a sip of the tea to calm your nerves.
"I've... had a lot going on. Work is taking up most of my time, but I've been learning so much. From Alastor, and the rest of the staff."
Rosie listened intently, nodding her head as she sipped her tea, but her black eyes felt like they roamed your face for any little indications of more. You were aware that you were blushing, the memories of the past month, of the things you experienced with him, of what you learned... it all came flooding back, making your heart race. Rosie seemed to notice, and chuckled quietly.
"You have grown, dear. Even more than I've expected - and that's a good thing. I won't pry, but I have a certain feeling about the two of you, especially after Alastor's last visit, and if you want to talk..." She gave a subtle nudge, her head tilted and her eyes soft now.
You gulped down your tea, but her gaze was kind and understanding, making your shoulders relax as she patted you hand. Rosie was your friend, but much longer before, she was Alastor's. You knew he trusted her, for decades it had been this way, even so much so that she knew almost everything about your deal and the conditions around it. If there was anyone in hell you could really, truly lay it all out - Rosie would be the one. So you sat down your cup, and started to talk.
"Angel Cakes~", Valentino coos, dangerously alluring and his voice dripping with poisonous sweetness. The spider freezes, his wide mismatched eyes staring back at him from his vanity mirror and he can see the fear in them. He knew this tone just too well. Valentino hummed, walking closer to him, and in the reflection he could see that he wasn't alone. Vox was sneaking up on him too, a bit further back, lurking in the shadows like a shark in deep water. The fuck was he doing here?
"How about a little break, hm, pastelito? I want to have a little chat with you."
Angel, tried to stop his hand from trembling as he sat down the brush loaded with rose-colored blush he was holding. His eyes darted once more to the TV demon at the back of his dressing room, arms crossed and legs stiff - but his eyes were transfixed on him. It sent a shiver down his spine, but he inhaled quietly, hardening himself and put on the mask Angel knew was safest with Valentino.
"Of course, Mista' Valentino, I always have time for you~" He hated this honey-dripping, high voice, but he smiled nonetheless, turning on his chair with a flourish of his hands and looking into the mans eyes with his head tilted to the side. The bug overlord let out an appreciative chuckle, a grin splitting his face as he took another drag from the awful blunt that sat at the end of his cigarette holder, exhaling the sickly sweet pinkish smoke that made Angel always dizzy, hazy and willing.
"Hmmm. You know," the moth only had to take a few strides with his long legs before one set of his arms came to rest his hands on his shoulders, while his other claws raked playfully through his chest fluff and Angel could've vomited right there, feeling the eyes of both overlords on him, one pair lustfully and threatening, the other full of hatred and scorn. "...a little birdie told me you agreed to an outside gig? Showing off my money-making body at some wacky, degraded ball at the little princesa's hotel you ran off to... for free. You wouldn't be this stupid, right, baby?"
Angel's brain reeled, trying to quickly find the prepared deflection. He had known Val would find out eventually, would confront him - he would've been a fool to think otherwise. Despite what others thought, Angel wasn't stupid... anymore. But he was still scared, and the fact that Val brought Vox to address this was something he would've never anticipated. Which made him skittish, nervous, and his facade so much weaker.
"V-Val, I... it's nothing, it's just a short, little dance..."
One moment, he was sitting on the stool, staring up in those cruel, burning eyes of the insect-demon who ruled and terrorized his life, the next second, he was knocked over on the ground, cheek burning and eyes watering. He touched the stinging skin on the left side of his face and winced at the harsh pull on his hair and neck that snapped him up and back, forced to look into Val's maniacally smiling face. "And since when do you get to decide what jobs you do? I FUCKING OWN YOU, you won't even show your left ass cheek on a stage without me getting fucking paid for every little inch. But if you need a reminder..."
A dangerous sound was his only warning before Val grabbed his throat, and he fought for his breath while his pimp slammed him up on the nearest wall, crying out as his bare back hit the hard concrete with painful force. Val kept grinning, red drool starting to leak from his mouth, and he tightened his grip, but a sound made him halt.
Vox cleared his throat, looking away from the scene before him with a stoic face. "Val, we have to meet Velvette in ten. Get to the point."
Even though Angel hated Vox, hated how indifferent he was to what happened right in front of his stupid fucking flat face, hated his ignorance and arrogance... he was grateful that he decided to intervene, although he knew it wasn't to spare him more pain. Air flooded his lungs as Valentino let his neck go and dropped him to his feet, the moth growling deeply, obviously dissatisfied.
"If you shake your bony ass on that bitches stage, I will get money for it. Luckily for you, babycakes, Vox told me you had a little friend, fresh meat with a nice ass and some stage talent, and I'm gracious enough for a little trade."
His heart sank to his gut. His arms lifted, and even though his chest rose and fell from his still labored breathing, he willed himself to hold it together, his wide eyes fixated on Vox's still unmoving face. Was that asshole still that pissed about that night, willing to go as far as to go to Val about her? "Are... are you serious? She can't... Rocky isn't that kind of performer. She's..."
Val didn't let him finish, instead he grabbed his face, fingers digging into Angels cheeks and he winced when he felt small drops of blood running down his jawline. "I don't care. Either you'll get her down here for a little negotiation, or you won't ever recognize your butthole after I have you work every goddamn actor twice. And you sure as hell won't be able to shimmy it for the princessa perra a month from now either."
Angel's eyes teared up, not because of the sharp pain caused by Val's hand, but by the thought of Rocky taking his place in it. Not another one. Not her. Never her.
He knew what Valentino wanted him to say, what he was supposed to. Yes, Valentino. Of course, Valentino. Amen Valentino. This was how it worked, hell, this business, his contract. Throw others under the bus to save your own skin. Don't trust, don't attach, survive. Yet he felt a burning resistance that closed his mouth shut, even when his pimp took another blow against his face and knocked him back to his knees with the bitter taste of blood in his mouth.
"Fix yourself up, your shoot starts in five. And until your little bitch friend knocks on my door, you'll work double shifts, carino."
Valentino turned around, joining Vox who was typing something into his phone, leaving a shattered and shaking Angel on the ground. The TV demon looked up when his partner grabbed his shoulder and pulled him to the door, a small smile on his lips as he shot the beaten spider struggling to sit up again a cruel, satisfied look. "I hope you are right and that slut is worth the hassle... He'll look like a fucking trainwreck for his next shoots. Las cosas que tengo que aguantar, fuck."
Angel blinked, dumbstruck, as the pair of overlords left him, door slammed shut, and he slid back against the wall, resting against the dirty floor and mind blank.
Rosie had listened without interruptions to everything you told her, gasping and ooh-ing and growling at all the right pinpoints, but never interrupting. Of course you've left out delicate details, but you went as far as to tell Rosie that things got physical with Alastor, and her expression at that revelation had been both shocked as well as smug, the latter of which confused you profoundly.
Now that you've ended, teacup empty and tail stiff and ears lifted, you stared up at her, fidgeting in the heavy silence you couldn't really interpret. She held her own cup in her hands, claws scraping over the rim and lost in thoughts, eyes trained at the tabletop. Her brows were raised and her lips turned upwards a fraction, a mix between amused and surprised. You wondered what went on behind her pitch black eyes and parted lips.
"Well, isn't that a turn of events." She said, setting the delicate china down and clapped her hands together, folding her long, white fingers into one another. "So just to be sure, dove, it sounds an awful lot like your devotion isn't based solely on your soul contract with our dear deer anymore... Am I right?"
Your face burned, and you threw a look over your shoulder, making sure the curtain was still closed.
"I... I can't speak for Alastor, or what he might think about this situation." you whispered back as you set your teacup down, careful that your volume couldn't be picked up, your face heating up. "I don't even know what you would call this 'situation' exactly. But... yes."
Rosie chuckled knowingly, a delighted smile on her face, as if she won a bet. "I would've loved to see his face when you told him."
"Told him?" you echoed, a confused look on your face. Rosie's expression fell, but she still grinned at your bewilderment, the soft sound of a laugh rumbling from her throat. "Well, you did tell him, didn't you? Surely he knows about..."
But after looking at your face, fallen and almost scared, she just said "Oh." and reached for you over the coffee table.
"I can't," you explained, slumping your shoulders, eyes cast down in shame. Rosie seemed puzzled at that, so you continued to explain. "...I have no idea how, Miss Rosie. I'm not even sure that Alastor really... I'm not nothing to him, I know that, but..."
... I'm not ready to risk what I have until I can be sure I won't lose it, you ended the sentence in your head. However you felt for Alastor, you were honest when you said that you didn't know what to call it: Was it just infatuation? Was it a fleeting crush, or was it more, was it something serious? And it was obvious that he felt something for you too, whatever it was, but there were still too many uncertainties, to many fears and doubts that still needed further exploration, still needed to be unveiled and figured out. You thoughts went back to your conversation with the goetian prince and what Alastor said just before you went to see Stolas.
“It's not like the powerful would make concessions and give up the advantages their status grants them.”
And that was the real crux, wasn't it? Whatever feelings were involved - there was the ultimate, undeniable power dynamic that came with selling your soul, the very thing Angel was worried about, even though he didn't know the full extent on your end. Master and Servant, just like Pimp and Whore.
“You play stupid games because you think he loves 'ya, and if he's... not in it like you are the prize 'ya get is more than you can chew...”
Was Alastor 'in it' as much as you were? Was he even capable of it? Fondness was one thing, a good thing, a beautiful thing that was able to make your heart flutter. But even though you couldn't label what you felt for him, 'fondness' wouldn't even begin to cut it. What would prevent you from sharing the same fate that had Angel put in the position he found himself in? And what did Stolas say?
"There came a time where the knowledge of the wrongness of it all became too much. I felt like I held him a prisoner. He felt used and toyed with."
While he hadn't made a soul contract, his relationship had been almost destroyed by the imbalance of power, only to be saved by freeing his imp partner from his bounds to him. But would Alastor free you one day from your contract? Or better yet: Would you want him to?
Rosie gave an understanding click of her tongue, patting your hand and gently bringing you out of your head to lift your eyes and look at her, where you saw a small, apologizing smile. "I was assuming, dove, I'm sorry. I didn't want to prod you and make you all gloomy and serious. But I've never seen or heard Alastor behave that way with anyone, less a soul he owned, and when you both came in here and looked like... well, I mean - that's why I thought..." She glanced at the curtain with an exasperated look and sighed. "Do me a favor, dove - be patient for a little longer. This dunderhead has the sharpest mind in hell regarding deals and power, but when it comes to... other things he can be a complete numskull. Useless I dare say."
Your lips curled into a smile, finally, and Rosie, after she patted it one more time, let go of your hand and rolled her shoulders, craning her beautiful, slender neck.
"Enough of talking about this old, foolish nincompoop now - when there is a much more interesting topic I want to stick my nose into."
She stood up and rounded the table, gesturing you to follow her. You did, startled by the sudden change of pace and hurried after her as she crossed the room. "I'm not sure what you mean, Miss Rosie."
"Your powers, my dearest. When Alastor first told me about them I was already intruiged, but with everything you've told me today, I am absolutely curious! What a marvel, to be able to multiply yourself, just based on feeling strong emotions alone!" She opened a door next to one of the cabinets and beckoned you to follow her upstairs, but you hesitated and gave a nod towards the curtain. "Aren't we gonna get Alastor first?"
"Pah, he can stew a little longer in the presence of Gladys and her awful girlfriends. Maybe that'll teach him a little more appreciation for the exquisite quality of company he has gotten so awfully used to."
You giggled, and followed her up the narrow stairwell that lead into a wide, victorian-era styled living room. A Chippendale settee and chaise were located by the windows overlooking the marketplace of Cannibal Town, on the opposite side was a fireplace made out of white marble. The room was tastefully decorated, not flashy or eccentric, just comfortably simple and yet everything seemed like it was curated with care and a good amount of luxurious taste.
"You know, what you and Alastor told me had me thinking." Rosie said while she walked you over to the seating area, her hands firmly on your shoulders, and sat you down on the biggest of the three sofas. There was a soft, beige cashmere blanket draped over the armrest, and you couldn't help but let your fingers run over the silky texture. Rosie grinned at that, but continued. "While it seems like your... simulacra only extracted themselves when you were overstimulated by a strong emotion, I wonder - have you thought of willingly force them out to use them?"
Your eyebrows shot up. "Force them out? You mean, on demand? To be honest, no, I've haven't really thought about this."
"And why not?" she asked, amused. "Think about it - If you can conjure them, if they can act autonomous in your own image while you were incapacitated by the sheer force of your emotions... what would you be able to do if you'd be able to channel your feelings and guide them to do your bidding?"
You took a moment, letting the thoughts run wild in your mind. The voices in your head and the copies that had split from you had scared you, in a sense. But hadn't Alastor had kind of the same thought, after the first copy appeared? Didn't that very sentiment started the whole.... situation between the two of you? To make you face your emotions, feel and... what was the word he used? Dominate them? But then it became... forgotten almost, you realized, pushed aside by all the flaring passion and Alastor's time away and Dante and... You shook your head.
“Alastor thought so too, but... I... I'm not sure how I'd do that.” you answer, nervously curling your tail around your leg.
Rosie folded her legs elegantly, sitting cross legged opposite of you and touched her chin with the tips of her claws. "Well, it's all trial and error, dove. But I have an idea, if you are willing to experiment a little with me? Not to be crass, but I suppose you'll be more... concentrated when it's me that guides you instead of Alastor." She gave you a cheeky grin with the last sentence, and you couldn't suppress the ashamed huff that escaped you, ears flicking at the implication. She laughed, and unfolded herself as she got to her feet.
"I take that as a yes, then. Now - Close your eyes, sweetie." The world around you got dark as you followed her instructions, sitting completely still as you heard her footsteps wander behind you, and then you felt a weight on your shoulders, something soft and with a lovely, eerily familiar smell..
"Is that the blan..."
"No talking love." Rosie interjected, letting her hands run over your shoulders to drape you in what you suspected was the cashmere blanked that had laid next to you. You wondered about the reason, but her voice cut off the line of your train of thoughts, it's rich softness still pleasant and beautiful, and yet almost coaxing.
"Let's tap into happy emotions dear, I presume that's the safest for now. Think of any- and everything that makes you happy. Sift through your memories, old and new, fuzzy and vivid. Nothing is too small, nothing is irrelevant - visualize it, make it yours and focus."
You inhaled deeply, the scent of vetiver, burned wood and amber oozing from the drape around your body - and thought immediately of Alastor. It smelled so distinctly like him, of course Rosie must've planned this, and you wanted to make a remark about that but you held still. Yes, your most recent happy memories heavily involved him, so why fight it? So you let them in, his proud, burning eyes after you sang a Fuck-You to Vox, his sort-of-confession in the radio tower, his guiding hand on your back as he took you to Mimzy's... but it wasn't just him. Interwoven you also thought about Angel, singing the Time Warp with you and about the way he hugged you tight. About Husk's lit-up expression as he played the trumpet along with you. About seeing Dante again and his reassurance to support you, Charlie's thankful eyes and even Vaggie's mouthed apology.
"That's it, love, keep it up." Rosie whispered, fascination rivaling with coercion in her voice. You felt so warm, enraptured by your flooding emotions, and you visualized them as if they were played on a big movie screen, you heard your inner voices calm and only one of them talking, narrating, almost singing, recounting these moments when you truly felt happy.
Your inner vision changed, and you saw a figure sitting on a fire escape, the silhouette elegant and beautiful against the light of a rising sun, heard a calm, deep and smooth voice calling out your given name... you tried to remember who that person was as it opened its arms - a woman, slender and tall, and she turned to face you, her features slowly sharpening, a soft smile with plush lips, a straight, flawless nose, deep blue and green eyes that reflected the sun in the most beautiful way. "Don't be sad (Y/n), the Academy is only a few hours away... I'll be fine here. But you... You'll go and show the world what I've always seen in you. A diamond, ready to shine."
'Mom...', the voice whispered with you in realization, and you felt her embrace you, felt her arms around you as if she was standing right in front of you. And as she did, you fell apart in her arms.
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#hazbin hotel#hazbin alastor#alastor#alastor x reader#hazbin hotel fanfiction#fraugwinskawrites#ao3 fanfic#method to madness#angel dust#hazbin hotel vox#valentino hazbin hotel#hazbin hotel velvette#rosie hazbin hotel#metoma#radiogem
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Dinaurian Siblings Brunto and Stega
Fueled by Revenge, Intent on Purification, By Dromia’s Will
“To be Dinaurian is to represent perfection. Yes, an ideal world, the place that our people have dreamed of creating for countless generations, we will be the ones to finally embody that vision!”
“And as for you? Well… as it happens, you have no place existing in our ideal world….”
Brunto and Stega are dinaurian siblings, a pair working as spies who hide from mankind and dinaurians alike. As they go about their objective, they use equipment that was developed by their late mother, a mad scientist named Dromia. Dromia never made it to Earth, but unbeknownst to anyone else her two children did. Now that Brunto and Stega have awakened, they’re intent on picking up right where their mother left off when she was killed.
The siblings, themselves, don’t have much choice in the matter, anyways. They link directly with their advanced suits and technology through a port inside of their brains (very similar to another character of mine).
As Brunto and Stega conduct their plans and carry out their objective, they always keep themselves hidden, using their technology to their benefit. Because of their mother’s death, they won’t rest until they’ve eliminated humanity. Even more important than that, though, is that they achieve their revenge against all dinaurians, King Dynal, and one final girl who shouldn’t even be alive anymore…
For their battle forms, rather than transforming into a vivosaur Brunto and Stega use their suits for combat. All of their equipment they use to fight was also originally developed by Dromia, but Stega, being the one with immense technical knowledge, has made some improvements on the design since, including a holographic invisibility-cloak interface.
Using an old tissue sample previous thought to have been destroyed, Brunto and Stega’s objective involves creating a miniaturized (but still massive) version of Guhnash, an advanced copy to be used as a tool of destruction! This “improved” version takes traits from all three of its previous brains, since now its actions are able to be remotely controlled.
This “new Guhnash is 50 meters long (roughly the height of the Leaning Tower of Pisa). Like the original, its entire body functions as a living weapon, although the previous weakness of its 3 brains has now been remedied. If Brunto and Stega are able to complete its construction, it will surely reign a vengeful wave of benevolent terror over the entire Earth…
There is one thing, or rather, one person with the power to stop them, though. Our heroes just have to realize who that is first…
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the videogame #NewReflectionsWomensShelterVideoGame #Playstation7
Here's a concept for an online MMORPG inspired by mystery, adventure, and role-playing, with an emphasis on solving mysteries and dynamic social interaction. This game builds on elements of a detective-driven genre while incorporating MMORPG mechanics for an expansive, immersive world.
Title: Shadowscape Online: The Infinite Mysteries
Genre: MMORPG / Mystery Adventure Platform: Cross-platform (PC, PlayStation, Nintendo, Xbox, and mobile).
Core Concept
Players become agents of the Order of the Shadowscape, a secret organization dedicated to uncovering hidden truths and solving world-altering mysteries. The game combines traditional MMORPG elements like exploration, combat, and crafting with unique mechanics like investigation, clue analysis, and social deduction.
Gameplay Features
Dynamic World
A vast open world with diverse biomes (urban cities, ancient ruins, haunted forests, underground labyrinths).
Day-night cycles, weather changes, and seasonal events impact the gameplay.
Investigation System
Players gather clues from the environment, NPCs, and interactions with other players.
Use tools like magnifying glasses, scanners, and enchanted artifacts to uncover hidden details.
Solve procedurally generated mysteries or world-changing story arcs with set narratives.
Class System Players choose from specialized detective archetypes:
The Investigator: Focuses on perception and deduction; excels in finding clues.
The Combatant: Combines brawling with solving action-heavy puzzles.
The Hacker: Expert at bypassing security and decoding digital information.
The Mystic: Uses magic to sense the unseen and interpret ancient lore.
The Socialite: Excels in persuasion, negotiation, and gathering intel from NPCs or other players.
Guilds and Factions
Players can join factions within the Order or rival groups, each with its own storyline and benefits.
Guilds allow players to team up and tackle large-scale mysteries, raids, or PvP scenarios.
Social Deduction and PvP
In competitive modes, players may need to identify traitors or uncover rival spies within their ranks.
Special PvP missions involve sabotage, infiltration, and defense.
Crafting and Customization
Craft detective tools, weapons, and gadgets from materials found in the world.
Customize avatars, from outfits to accessories like magnifying glasses and enchanted pendants.
Expansive Story Arcs
The game’s narrative evolves through major updates, with community decisions impacting the story.
Example: Solving a global mystery about a cursed artifact that’s destabilizing the world.
Unique Mechanics
Clueboard System
Players have a digital “Clueboard” to organize and analyze their findings.
Clues are categorized by type (e.g., physical evidence, testimonies, artifacts).
Use the Clueboard to form theories and unlock next steps in investigations.
Mind-Mapping Mini-Game
Solve puzzles by connecting events, characters, and clues in a visual interface.
Collaborative mind-mapping during team play for multiplayer investigations.
Procedural Mysteries
Infinite replayability with procedurally generated side mysteries and challenges.
AI-driven systems adapt mysteries to the players’ investigation style.
Dual Progression System
Traditional leveling for combat and skills.
Reputation ranking with factions and NPCs based on how well you solve mysteries.
Visual and Aesthetic Style
Graphics:
A blend of realistic environments with stylized characters and effects to create a timeless look.
Mystical overlays for clue-detecting moments (e.g., glowing trails, hidden texts).
User Interface:
A sleek interface with a dedicated "Detective Mode" that highlights clues and enables analysis tools.
Audio Design:
A dynamic soundtrack that shifts based on investigation phases (calm for clue gathering, tense for deductions).
Interactive sound cues for finding hidden objects or solving puzzles.
Multiplayer Modes
Team Investigations
Groups of up to six players collaborate on large-scale mysteries.
Divide roles for efficiency (e.g., someone interrogates NPCs while another examines crime scenes).
Guild Raids
Cooperative challenges against legendary enemies or unsolvable mysteries that require mass participation.
PvP Challenges
Compete in solving mysteries faster than rival teams.
Espionage missions where players sabotage or spy on other groups.
Roleplaying Servers
Create your own detective agency, invite friends, and design custom mysteries.
Potential Plot for Launch
Main Arc: The Shattered Veil
An ancient veil separating the mortal and mystical realms is breaking, causing chaos.
Players uncover a conspiracy within the Order that threatens the world’s stability.
Mysteries range from mundane crimes to supernatural enigmas.
Marketing Strategy
Pre-Launch Hype:
Interactive ARG (Alternate Reality Game) where fans solve real-world clues to unlock game lore.
Partner with streamers and mystery-based channels to generate excitement.
Post-Launch Events:
Seasonal updates featuring limited-time mysteries and rewards.
Collaborations with iconic mystery franchises like Sherlock Holmes or Nancy Drew.
Merchandise:
Branded detective tools and apparel.
A companion mystery journal for offline gameplay or planning.
Would you like a more detailed world map, storyline for the first expansion, or help drafting a pitch for potential backers?
Here’s a concept for a Nancy Drew-style detective video game series designed for the PlayStation 7 and Nintendo platforms, combining mystery, adventure, and modern gameplay mechanics with the support of Nintendo’s innovation and storytelling expertise.
Series Title: Mystery Reflections: Chronicles of the Reflection Crew
Genre: Detective Adventure / Puzzle-Solving Target Audience: Teens and young adults who enjoy mysteries, narrative-driven games, and clever puzzles.
Core Concept
Players step into the roles of a diverse group of amateur detectives solving mysteries around their community and beyond. Each mystery has unique challenges, requiring teamwork, critical thinking, and emotional intelligence.
Gameplay Mechanics
Detective Roleplay:
Players choose a character from the Reflection Crew, each with unique skills (e.g., hacking, forensic science, negotiation).
Characters' strengths impact how mysteries are solved and offer replayability.
Investigation Phases:
Explore: Investigate crime scenes, gather clues, and interact with NPCs.
Analyze: Use tools like fingerprint scanners, digital decoders, and chemistry kits.
Conclude: Assemble clues into theories using a visual "Mind Map" to solve the case.
Puzzle Challenges:
Code-breaking, lock-picking, deciphering cryptic messages, and environmental puzzles.
Time-sensitive challenges add urgency to certain mysteries.
Dialogue Choices:
Branching dialogue impacts the story and how NPCs respond.
Some choices unlock hidden clues or alternate endings.
Co-Op Mode:
Multiplayer mode where up to four players control different characters, solving mysteries collaboratively.
Unique puzzles that require teamwork.
Visual and Gameplay Style
Graphics:
Stylized realism with vibrant, detailed environments inspired by classic mystery locales (e.g., eerie mansions, bustling cities, desolate islands).
Nintendo’s colorful aesthetic blends with PS7’s cutting-edge performance for stunning visuals.
Camera Mechanics:
Dynamic, third-person perspective with zoom-in modes for close inspection of clues.
Dynamic Environments:
Day-night cycles and weather affect exploration and clue visibility.
Plot and Structure
Game 1: The Whispering Lighthouse
Setting: A coastal town with a mysterious lighthouse rumored to be haunted.
Plot: The Reflection Crew investigates the disappearance of a marine biologist, uncovering smuggling operations and hidden treasure.
Puzzles: Decode lighthouse signals, unlock a hidden passage, and match biological samples to solve the case.
Finale: A high-stakes chase in the lighthouse during a storm.
Game 2: Shadows of the Reflection Manor
Setting: A sprawling estate with hidden rooms, secret tunnels, and a cursed reputation.
Plot: A famous artifact disappears during a gala, and the crew is invited to solve the mystery.
Puzzles: Solve riddles to unlock rooms, analyze historical artifacts, and outwit the thief.
Game 3: The Phantom Express
Setting: A luxury train where a high-profile theft occurs during a cross-country trip.
Plot: The team must solve the crime before the train reaches its destination, preventing the thief’s escape.
Puzzles: Use characters' skills to eavesdrop, hack compartments, and decode the thief’s plans.
Key Characters
Amy (The Strategist)
Skills: Leadership, negotiation, financial analysis.
Role: Mediates group decisions and handles tricky social situations.
Here’s a concept for a Nancy Drew-style detective video game series designed for the PlayStation 7 and Nintendo platforms, combining mystery, adventure, and modern gameplay mechanics with the support of Nintendo’s innovation and storytelling expertise.
Series Title: Mystery Reflections: Chronicles of the Reflection Crew
Genre: Detective Adventure / Puzzle-Solving Target Audience: Teens and young adults who enjoy mysteries, narrative-driven games, and clever puzzles.
Core Concept
Players step into the roles of a diverse group of amateur detectives solving mysteries around their community and beyond. Each mystery has unique challenges, requiring teamwork, critical thinking, and emotional intelligence.
Gameplay Mechanics
Detective Roleplay:
Players choose a character from the Reflection Crew, each with unique skills (e.g., hacking, forensic science, negotiation).
Characters' strengths impact how mysteries are solved and offer replayability.
Investigation Phases:
Explore: Investigate crime scenes, gather clues, and interact with NPCs.
Analyze: Use tools like fingerprint scanners, digital decoders, and chemistry kits.
Conclude: Assemble clues into theories using a visual "Mind Map" to solve the case.
Puzzle Challenges:
Code-breaking, lock-picking, deciphering cryptic messages, and environmental puzzles.
Time-sensitive challenges add urgency to certain mysteries.
Dialogue Choices:
Branching dialogue impacts the story and how NPCs respond.
Some choices unlock hidden clues or alternate endings.
Co-Op Mode:
Multiplayer mode where up to four players control different characters, solving mysteries collaboratively.
Unique puzzles that require teamwork.
Visual and Gameplay Style
Graphics:
Stylized realism with vibrant, detailed environments inspired by classic mystery locales (e.g., eerie mansions, bustling cities, desolate islands).
Nintendo’s colorful aesthetic blends with PS7’s cutting-edge performance for stunning visuals.
Camera Mechanics:
Dynamic, third-person perspective with zoom-in modes for close inspection of clues.
Dynamic Environments:
Day-night cycles and weather affect exploration and clue visibility.
Plot and Structure
Game 1: The Whispering Lighthouse
Setting: A coastal town with a mysterious lighthouse rumored to be haunted.
Plot: The Reflection Crew investigates the disappearance of a marine biologist, uncovering smuggling operations and hidden treasure.
Puzzles: Decode lighthouse signals, unlock a hidden passage, and match biological samples to solve the case.
Finale: A high-stakes chase in the lighthouse during a storm.
Game 2: Shadows of the Reflection Manor
Setting: A sprawling estate with hidden rooms, secret tunnels, and a cursed reputation.
Plot: A famous artifact disappears during a gala, and the crew is invited to solve the mystery.
Puzzles: Solve riddles to unlock rooms, analyze historical artifacts, and outwit the thief.
Game 3: The Phantom Express
Setting: A luxury train where a high-profile theft occurs during a cross-country trip.
Plot: The team must solve the crime before the train reaches its destination, preventing the thief’s escape.
Puzzles: Use characters' skills to eavesdrop, hack compartments, and decode the thief’s plans.
Key Characters
Amy (The Strategist)
Skills: Leadership, negotiation, financial analysis.
Role: Mediates group decisions and handles tricky social situations.
Elle (The Creative Problem-Solver)
Skills: Art interpretation, visual puzzles, and creative thinking.
Role: Solves artistic and symbolic mysteries.
Ayesha (The Tech Expert)
Skills: Hacking, coding, and surveillance.
Role: Handles electronic locks, computers, and digital evidence.
Matt (The Investigator)
Skills: Tracking, observation, and logic puzzles.
Role: Finds physical clues and connects details.
Zoey (The Muscle)
Skills: Physical tasks, map navigation, and athletic challenges.
Role: Handles physical puzzles, from moving objects to high-stakes chases.
Nintendo and PlayStation Features
Nintendo Switch:
Motion Controls: Use the Joy-Cons to examine clues, pick locks, or match puzzle pieces.
Portable Play: Seamless exploration on the go.
PlayStation 7:
Haptic Feedback: Experience realistic vibrations while opening safes or climbing surfaces.
4D Soundscapes: Immerse players with atmospheric sounds that signal hidden clues.
Marketing Strategy
Teasers and Trailers:
Cinematic trailers featuring gripping mystery scenes and team dynamics.
Interactive social media teasers that challenge fans to solve puzzles for exclusive content.
Collaborations:
Work with influencers in the gaming and mystery-solving communities.
Host live events where fans can solve real-life puzzles inspired by the game.
Merchandise:
Collectible action figures of the crew.
A companion Mystery Journal for players to track clues and theories.
Would you like a detailed storyline for one game, or assistance drafting a pitch for Nintendo and PlayStation?
#newreflections#new reflections#Newreflectionswomensshelter#Videogame#Babysitters club#Novels#PlayStation 7#DearDearestBrands
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