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#the technology impresses and fascinates him
feverdreamjohnny · 11 months
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The Epitaph of Anything Goes
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I decided that this morning I would talk about The Museum of Anything Goes and the subject of lost media.
For the uninitiated, The Museum of Anything Goes is an obscure "game" released in 1995 by Wayzata Technologies, a company that is so far under the radar that I was unable to find any useful information about it outside of TMoAG.
All I could uncover is that they published a few multimedia projects (which are essentially lost now) alongside some asset discs (clipart, SFX, etc.). That's it.
The brains behind Wayzata are even more difficult to locate these days: there are only two main names credited inside of TMoAG - Michael Markowski and Maxwell S. Robertson.
The game alleges that Michael and Maxwell are well known in the art world, but any additional information about the duo is scarce beyond the confines of the museum. Attempting to search for either name online turns up plenty of rabbit holes - but none of them have anything to do with the Michael and Maxwell responsible for TMoAG.
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This is particularly fascinating because it essentially means that TMoAG is the only accessible record of their lives. Before we dig any deeper into that statement, let me step back and actually address what this game is.
The Museum of Anything Goes is, by definition, a virtual art museum. Functionally it's a prerendered point-and-click adventure game where you can explore a bunch of multimedia exhibits that give the surface-level impression of a children's edutainment game, but once you start exploring further it reveals a side that firmly plants the game's feet into a haze of substance abuse and surreal humor.
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Many exhibits are essentially just toying around with the astonishing new powers of CD-ROM. Everything has to make noise. Everything has to spin and flitter around. There's an air of genuine excitement for the medium, and I can't help but find it extremely charming.
The game also functions as a scrapbook, filled to the brim with photos of random trips to the zoo and snow-mobile rides with friends. At one point we even get insight into something as specific as Michael's one-year job as a tutor at a Chicago middle school, where he talks about how it opened his eyes to how poorly funded and mismanaged the school system is.
It's simultaneously quaint and chilling to see so much personal history packed into a world doomed to obscurity. As I explore the deeper parts of the museum, I contemplate if the creators are still alive today. It's a bit morbid, but imagine that - you create a single obscure game with your friend and it's all the world can see. TMoAG is currently the only surviving piece that gives any insight into who these two men were.
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While many exhibits are lighthearted or nonsensical, there are occasional moments where the game dips into the eerie.
One exhibit has the player kill a man by dropping him from the sky, and after burying him you open the coffin to a video of a rotting pig carcass being put into an incinerator.
Other exhibits just feature simple 3D renders shifting around a dark screen while haunting groans play in the background.
While I would never refer to the game as "scary," its darker moments combined with the occasional mature subject matter definitely begs the question: Who is this game for?
You have to remember that this game came out long before the concept of "alt-games" had become codified in the digital space. Sure, unconventional digital art had been around before the advent of 256 colors, but TMoAG was being sold on disk as a game! It came out 2 years after DOOM hit shelves!
The trend of using the PC for entertainment was certainly on the upswing around that time, but It's not like TMoAG had a massive audience to find a niche in. With its mature themes it certainly wasn't suited for the kids market either, so who was it for?
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At the end of the day, it's a moot question. We already know the target audience for The Museum of Anything Goes: Nobody. It doesn't have an audience because by its nature, TMoAG wasn't being made FOR someone, it was being made BY someone. It's a raw, unfiltered form of personal expression.
I think games like these are pivotal, because they question why people assume a game has to exist for the sake of being a consumable product. TMoAG certainly has the shape of a product: it features an intro cutscene, it has a tutorial, it features intuitive UX, it even has a map! These are all features that are solely integrated to provide comfort to an end-user. But once you actually wander around the museum for a bit, you realize how bizarrely its packaging fits its contents.
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I think TMoAG is criminally underrated. It's not because its core content contains some earth-shaking truth, it's because the game defied all odds and cheated death.
How many thousands of other personal projects were deemed a little "too exotic" to be archived? How much history was lost these past 40 years as the digital space evolved and ate its old skin?
God knows how many other TMoAGs we'll never learn about because they weren't lucky enough to be preserved.
The Museum of Anything Goes isn't just some nonsensical art piece, it's a grave marker for so much lost media. Its existence is a reminder that some people's lives were fossilized, then macerated into nothing because a construction company built a skyscraper over them. The only evidence we have of those other games existing is this little fossil that somehow slipped out from under the skyscraper unscathed.
Even though so much has been lost, TMoAG survives as an epitaph.
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Hello!! May I request headcanons for Blade, Dan Heng, Gepard, Jing Yuan, Kafka, March, Silver Wolf and Welt with a normally quiet and meek reader who very quickly turns no-nonsense and aggressive when fighting, and will use anything and everything they can get their hands on as (improvised) weapons?
Ebon Deer keeps reviving and healing? Get a bunch of alcoholic liquids, turn them into Molotovs and get ready to commit arson.
Trying to raid a Sanctus Medicus hideout? Get a crowbar and pry that door open. Keep it on your person as a bludgeon.
Heliobi outbreak? Get something you can smack them around with (hammer, bamboo stick, whatever causes pain) and slap one of Huohuo's paper talismans on it.
Dealing with Sampo? Pepper spray. Easy. Hot sauce and/or raw pepper juice also work.
And if the opposition turns out to be less capable and far more helpless but they're still struggling, just slapping them across the face and knocking them to the ground (almost) always works.
Things reader has also used as weapons, including but definitely not limited to:
That backscratcher nabbed from Sanctus Medicus
Broken wine bottle
Shoe
Scarf (for strangulation)
Wrench
Pipe
Foldable chair like in IWE (Interastral Wrestling Entertainment; don't question this one, I just made it up on the spot)
Electrical circuits
Coffee mug
Pencil
Firecrackers
Diting
Pray for the enemy if reader can use computers and the battle zone is somewhere with a lot of technology and automatons; reader may just find and hack into a terminal and turn the whole environment against them
Someone: "How do you know how to—"
Reader: "I grew up in a bad neighborhood."
Hi Anon! Thank you for your request! Sorry it took so long. I hope you like the headcanons!
Fandom: Honkai Star Rail
Characters: Blade, Dan Heng, Gepard, Jing Yuan, Kafka, March, Silver Wolf, and Welt Yang x gn! Reader
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Blade thinks you’re wonderful. When he first met you, he wasn’t so sure since you were so quiet but as soon as he saw you fighting, he knew you were far more complex that he had given you credit for.
His personal favourite improvised weapon of yours was the broken wine bottle. He thought it was classy. However, he was also rather fond of you simply slapping and enemy and knocking them out.
He’s definitely got the backing to make technology a permanent feature of your fighting style but then he wouldn’t be able to see the improvised weapons and that would be a true shame…
He might hold off on that for now. After all, who is he to stand between you and a box of firecrackers that just happen to be nearby? He’s just dying to know how this will end.
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Why? Why does he always get partnered up with people who go crazy in battle? And why did he have to fall for this one?
Dan Heng does have to admit he admires your creativity at times though. The coffee mug attack was particularly inspired: it just would have been better if it wasn’t his mug and if there wasn’t coffee inside.
He finds your personality switch fascinating. One minute you can be timid and too nervous to ask for a napkin from a waiter, the next, you’re leaping into battle with no inhibitions.
He thinks your computer skills are quite impressive as well. He’ll find a way of incorporating those skills into every battle you encounter, if only so you stop using anything you can get your hands on as a substitute weapon.
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Gepard is torn on this one. Sure, he’s glad you can defend yourself anytime and anywhere. But those improvised weapons are likely to injure you as well as your enemy and that just won’t do.
Oh, he was cheering you on when you used pepper spray on Sampo. Those two have an…interesting relationship in my mind so while Gepard was concerned about any permanent damage, he certainly wasn’t about to stop you.
He likes that you’re not always a chaotic as you are in battle though. He already has to deal with a lot of over-the-top people because of his work. Your quiet nature is a nice change of pace.
I can see him trying to keep you out of harms way a lot, in part to keep you safe, and in part to keep everyone else safe as well. Sure, they might be enemies, but they deserve some mercy…
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Ooh, you’re an interesting one aren’t you? Jing Yuan thinks you’re a wonderful addition to any fight. Something interesting is always bound to happen when you’re around.
He’s so used to people around him fighting with the same weapons in the same way every time they fight that your fighting style is a breath of fresh air.
His favourite improvised weapon was probably the scarf since he probably gave that particular item of clothing to you after he had to leave for a while.
Despite what anyone else might think, he saw it as a bonding experience for the two of you. You used a gift of his to take down your enemy? How romantic!
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Kafka knows you’re one to look out for. She’s glad you’re on her side at the moment but should anything happen between you, she knows she’d have to watch her back every moment of the day.
I see Kafka as someone who likes control and, while she has that when you’re calm and quiet, once you get into a fight, all semblance of control goes out the window. Nothing can hold you back now.
She was particularly fond of the shoe incident and made sure to grab the shoe after the battle was done as a memento. Now, she has it tucked away as a reminder of your strength.
Much like Blade, Kafka has the resources to supply you with technology so you can use it in every battle you fight. She likes to think this will give her some amount of control back but isn’t hopeful. She knows what you’re like when a battle’s upon you.
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If there’s anyone here who is likely to match your energy in battle, it’s March. Sure, she takes it seriously, but she’s gotta have some fun with it too!
The first time she saw your personality shift from shy to no-nonsense, she was delighted. Finally, someone she can goof around with who can also stand their ground in a fight.
For her favourite improvised weapon, it’s the folding chair through and through. She thought it was so smooth the way you calmly stood up, folded the chair and swung it at your enemy.
I think March would like to try and learn from and copy your techniques to see if they’d work for her fighting style. Sure, she has her normal weapons, but it can’t hurt to branch out once in a while.
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Silver Wolf loves going on missions with you! Not only does she get to hang out with her favourite person in the world, she also gets to finally have some fun.
Sure, Kafka lets her get away with some entertainment but she’s also pretty strict about keeping a low profile. With you around, there’s no chance of staying stealthy once things start heating up.
She’s also so glad there’s someone else on the team who has good computer skills. She’ll lend you any equipment she doesn’t have an immediate use for and make you some equipment of your own as well.
Of course, her favourite improvised weapon was the electrical wire. An enemy had broken some of your equipment but that didn’t mean you weren’t able to use it anymore.
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He’s so tired. He thought you were going to be a nice quiet addition to the otherwise chaotic team of the Star Rail, but no. You just had to have a chaotic side to you.
Of course, this doesn’t mean he cares about you any less. He just worries when a fight stars and he sees you inching towards the nearest object, whatever it may be.
He is glad you can defend yourself though. It’s important that people can fight with things other than their usual weapons and he supposes if he had to chose one, he’s glad you’re adaptable, if nothing else.
I don’t think he would have a favourite improvised weapon but the ones that surprised him most were the pencil and the backscratcher. Both of those occasions took him a moment to process.
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lets-try-some-writing · 3 months
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How would the bots react if one of the kids had braces and/or a herbst appliance? I have both growing up and hated those godforsaken dental torture devices and the herbst appliance had a creeping sound whenever I moved my mouth that made me both sound and look like the terminator lol 😂
Oh boy, I had braces, a tongue guard, AND bands for a while. I have felt the wrath of the dentist. RIP my screwed up jaw. That said, I bet the bots would react like this:
Jack came in with braces one day, and no one noticed at first. He had them put on over the weekend and so his friends had already gotten over the novelty of it all. Miko had her fun mocking him the first few days and frankly Rafael didn't care all that much. But the team? Once they figured it out, they had some thoughts on the matter.
Bumblebee was the first to notice Jack's new mouth addition when the boy started struggling to speak around his braces, the addition to his life being new and unusual still. Bumblebee pointed it out in a panic and before long, the team had gathered around to observe Jack's new augment. Each had their own thoughts upon learning what it was meant to do.
Ratchet couldn't help but find it fascinating. He personally came to the conclusion that all humans could use the metal bands if the things kept their mouth bones from FALLING OUT. Bumblebee for his part was thrilled that humans could get metal augments. It gave him hope that perhaps humanity could be technologically evolved enough to one day increase their lifespans. Bulkhead was more impressed than anything else since to his knowledge, the squishies didn't tend to take to metal all that well. Wheeljack was more interested in trying to find a way to weaponize the braces, perhaps by giving fanged metal caps to Jack or something of the sort.
Ultra Magnus was unimpressed and more worried about the metal rusting since humans have a lot of fluid in their mouths. He had exactly zero interest in having to write a report for Jack's cause of death, especially if that cause happened to be from infection. Smokescreen found the metal braces impressive and wanted to mess with them more than learning their practical use. Arcee was more concerned about how Jack even got the braces ON to care about much else. Optimus shared her thoughts and became rather intrigued and horrified upon learning about the process of braces and what they do to the human mouth bones.
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slytherizz · 5 months
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Sebastian Sallow with a Muggle Significant Other Headcanons
Co-authored by @diligentcranberry
Sheepish as he is to admit it, until he met them, Sebastian always felt rather bad for muggles and their lack of magic.
Being rather shocked initially when he realised that this captivating person who has caught his attention is, in fact, not a wizard/witch at all yet they're so bright and clever he is fascinated by them.
Scheming of ways to get around the statute of secrecy when they're first together because being limited from magic in front of them at first feels like torture.
And he wants to impress them and open them up to all these amazing things he knows.
But the more time he spends with them discussing mythology, history, art, and all manner of things challenging his mind in new ways, that need for magic lessens.
Seb, who realises it may not be the magic he craves but the intellectual stimulation from learning and debating.
Initially baffled by their muggle habits and how long everything takes.
Seb who realises how when his partner does something as simple as brewing a cup of tea for him it takes so much more effort, but he swears it makes it taste better.
Sebastian, whose love language is acts of service and wants to take care of the people he loves.
Starts doing things for them the muggle way and expressing that love in the labour of it a flick of a wand can't replicate.
Relishes how heavy their bags are when he insists on carrying them. How their skin puckers when they wash dishes together. How long the journey is when travelling by train and not by floo and all this time they get just to talk and be with eachother.
Experiencing life in a completely different rhythm, he always thought he'd find tedious, but doing it together makes even the mundane seem spectacular.
Sebastian who loves magic and continues to pour over spell books, but his partner opens his eyes to this whole vast world of topics he never knew anything about, and his mind is blown.
He's inhaling anything he can get his hands on science, technology, engineering, and muggles are achieving these incredible things without magic he's not even seen wizards accomplish.
21 year old Seb in 1896 reading a muggle newspaper his partner passes him one morning and finding out about X-rays and radium and he's nothing short of giddy.
Kissing his bemused partner spinning them around wildly because muggles are bloody brilliant and they are the most spectacular of the bunch.
Sebastian who starts using magic less and less at home because his partner makes it seem frivolous.
This has come from mine and Cran's very niche Henry Winters (the secret history) x Sebastian Sallow (Hogwarts Legacy) AU but I think a lot of the headcannons we've been gushing over work for Seb x Muggle!SO regardless.
I'd literally love to hear any other headcannons on this because we have been consumed and loving talking about these.
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lancermylove · 5 months
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Glyph Magic (HC)
Fandom: Twisted Wonderland
Pairing: Leaders x fem!Reader
Warning: None
Requested by: Anon
Prompt: Can you do headcanons about twst dorm leaders with a female s/o who is magicless and can use glyphs magic from the owl house?
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Riddle would likely show some disbelief at first, as this breaks common rules in magic. And being someone who loves rules, your ability to use magic despite being magicless makes him uncomfortable.
He also can't believe that you, his girlfriend, had not told him this before. Why is he finding this out so late?
It would take him a little while to get used to the fact that people don't need to have magic abilities to use magic. After he accepts this, he would be interested in learning the history behind glyph magic. Riddle would also be curious about glyph magic versus traditional magic.
A part of him is relieved to see you using magic. At least you can defend yourself when he is not around.
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When Leona teased you for being magicless, he didn't expect you to draw unusual shapes in the air and summon flames near him.
No matter how many times you explain to him how you can use glyph magic, Leona can't wrap his head around a magicless human being able to use magic. To him, that's the same logic as a bag of salt with the label 'salt-free.'
However, Leona is fascinated with glyphs as they are nothing like the regular spells he is accustomed to.
If you are up for it, the prince wants to have a magic fight with you. He won't hurt you in any way, but Leona wants to see how glyphs hold up against his magic.
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Malleus didn't care if you couldn't use magic, but he was not expecting you to summon two large stalks surrounded by thorns with a flower blooming on top. The sight reminded him of Briar Valley.
Like many others on the list, he is curious to learn the origin of glyphs and how you, his magicless girlfriend, can use magic. He also wants to know if this is common in your world.
Malleus is now curious to learn how many different types of magic exist. He might be the most powerful mage in that world, but he is still interested in learning more abilities. Maybe he will one day become the most powerful mage in the universe.
However, when you tell him about advanced glyphs, Malleus is a bit wary. If someone with bad intentions learns some of the advanced glyphs, it could pose a huge problem for the world.
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Impressed. He thinks you are like a female lead in an anime who is severely underestimated until an incident causes her to unleash her wrath. Then, everyone suddenly thinks highly of her and wants her attention.
Idia wants to learn the strength and history of glyph magic. His family secretly protects and watches over the world in a sense, so he needs to know about a new type of magic. Just in case it causes any trouble in the future.
If you want to learn advanced glyphs or even create new spells, Idia will be more than happy to help (after some convincing). He has the technology to put in simple glyphs and let the computer/AI create new glyphs for you. Who knows, maybe with Idia's help, you might become the strongest glyph user to ever live.
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The first time he saw you use glyph magic, he looked like a kid in a candy store. It was the most mesmerizing thing he had ever seen.
Unlike the others, Kalim doesn't need an explanation of how you can use magic without being able to use magic. All he cares about is the pretty lights, plants, and ice the glyphs can create.
If you can use advanced glyph magic, Kalim would love for you to teach him how to make it snow. He wants to make it snow for his siblings back home just so he can see their smiles and hear their squeals of delight.
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He is surprised by your ability to use glyph magic but is a bit upset that you didn't tell him earlier. Vil has the same question as many others on this list: how can a non-magic user use magic?
Since he admires beauty and grace, he loves to see you elegantly create the strokes of the glyphs. Even more, he loves seeing the spells, especially the light orbs. Vil finds the orbs to be beautiful and soothing.
Most of all, Vil would be proud of you for being able to find a way to wield magic despite not possessing the ability naturally. He admires your will, creativity, and dedication.
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Wait, didn't you say you couldn't use magic? Then, how are you able to use elemental magic? He has read countless books but has never come across this type of magic. Azul is intrigued and confused.
He will ask you countless questions. What are glyphs, and how do they work? Can anyone with a glyph use magic with it? What magic can they be used to perform? How did you learn to use them?
Azul will definitely ask you to teach him. If he can use magic without touching his internal reserve, this could give him an advantage in many situations.
Not to mention, this sounds like a good opportunity to make money. Cue, rubbing hands together with a somewhat sinister grin.
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➣ Twisted Wonderland [1][2] ➣ Main Masterlist
➣ Buy me a Ko-fi? ➣ HC/Scenario Requests: Closed || Quick Ask Requests: Closed || GIF Requests: Closed
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efplanning · 2 months
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grandparents part 3 outta 3, baby!!!!
Long text under the cut,
espeon evolved at a young age. when he had begun to develop a mysterious illness in his brain that couldve been fatal if his body didnt evolve into an espeon to combat the potentially terminal disease early on. it didnt really impact him past that point in his life and recovered very well but...
his own unconventional evolution piqued his interest in how far an eevees adaptive abilities could be pushed. But from what he could tell no one else had been able Really look into that.
but espeon had always been fascinated by evolution in general helping his parents with their work. espeon was born around the time they started the research facility in kanto after they had moved there together. he had made impressive advancements in the field of evolution studies himself. wrote books, publicly spoke on the topic and just. generally became a respected authority on it all, over the course of his life.
over the years he had also found the time to start a family. not very present in their lives since he was extremely busy with his work. his oldest and youngest did not have much interest in their family's line of research at all but his middleborn always had a respect for the work his father did.
However, as successful as he was in his field...he still wasn't satisfied with his personal knowledge of his own species's natural abilities...
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one day espeon had gotten an offer from team rocket to be a lead scientist on some project. something about cloning mew. they said that they would assist him with anything he wanted. give him any amount of money he wanted for him to be on the project. he made a big show of kicking them out of the facility, however...he secretly contacted them telepathically before they got very far away telling them he would work with them.
the project progressed and espeon became fascinated with not only the science and technology involved in what they were doing but the ethics as well. And how they could just...do it. But then again he'd never personally cared about whether an experiment could be considered cruel to its participants. Always being ruled by his own curiosity and his want of knowledge in that regard...
As he felt like the progress was going smoothly on the project...something went wrong and Mewtwo broke out. He was prepared for his offer to be rescinded but...team rocket kept up their part of the deal they agreed on and gave him as much protection and money for whatever he had in mind as they could...
he wanted to see how far an eevees natural adaptation could be pushed. Even though he knew the route he was going possibly wouldn't offer reliable research he didn't particularly care as long as he could sate his own curiosity in the topic...he only had three test subjects after all.
Espeon couldn't let his kids evolve for the sake of his pet project to work. Not only did he do experiments that physically harmed them on occasion but since eevees also evolved w emotional stimuli he messed around a lot with that aspect of it too... his eldest evolved on her own one day the first chance she got. after an argument w him she left home on her own. Soon after his youngest followed her lead. Left with only his middleborn he still did what he could...
Begrudgingly the experiments came to an end. leaving him still unsatisfied but he understood that there was little point in continuing on.
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as the years went on he actually did try to have a *decent(by his standards at least) relationship with his grandkids despite his son being "overly cautious" and not really wanting them to have to interact with him in any way if they didnt have to...
when one of his grandchildren evolved into an espeon he immediately took them on as an assistant of sorts in hopes that they would be able to take over the family business. However his expectations were not met and he was disappointed more than anything.
When he eventually passed around his late 70s(?) he kind of had no other choice but to put his son in charge of the family labs seeing as everyone else he thought of as a possible option was either no longer in contact with him or dead.
He died about 2 years before EVs egg was laid.
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NERD!MIGUEL IS SO REAL I LUV HIM <3333
NERD!MIGUEL IS THERE I KNOW IT
Like...You saw what he said to Gwen when she called it a watch (which IT IS).
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[omg she's so tiny small next to him]
He's a NERD. He thinks this stuff is COOL. He's WAITING FOR SOMEONE TO ASK.
Like I imagine he's used to it by now - people's eyes glazing over when he begins to explain something technical or program-y, like Lyla's algorithms or the Multiverse Anti-Glitch feature of the watches.
He's put SO much work into all of this, the whole facility and the tech.
He made Lyla himself, but he knows that most people aren't really interested in that. So he's learned to simplify things.
If you ask a question, like how he made Lyla - he'll answer it basic and to the point.
_-_ 'She's an AI. She's my assistant and the notification system within your watch.'
He probably won't even look up from his work, thinking it's just the routine questions everyone asks before moving on to the next thing.
BUT IF YOU ASK FURTHER - Miguel's like
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Because it's not often someone actually like...does that.
It's probably very rare that someone shows interest in his technological, engineering, or physics studies - all of which he's INCREDIBLY talented at and actively working on
You ask him how long it took him to make her, he says a year or two.
You tell him how impressive that is and BOOM NERD!Miguel.
He's telling you how her voice detection took the longest, and how her multiverse-monitoring probability algorithm was something he had to tweak twenty thousand times.
You compliment him about the design of the watch, he's like
_-_ 'I still have the protypes.' And he's ready to show you different ones, different shapes and materials he considered using, but eventually ruled out through experiments and tests
AND DON'T GET HIM STARTED ON THEORIES OH GODDDD
You mention the words 'String Theory' or 'Time Dilation' around him and you will NEVER hear the end of it.
He has so many opinions on it he's never had the chance to share.
Ideas and theories about things like fourth dimensions, worm holes, black holes, and dozens of other theoretical scientific concepts.
I mean, he MADE time travel. He is an EXPERT in that stuff.
I would KILL to have a Time Travel Movie Marathon with Miguel.
Sitting on the couch and watching things like Back to the Future, and he describes what they got right, what would be impossible, how it could work in theory.
He probably talks through the whole movie, and picks each one apart. You watch Doctor Who and he WILL NOT SHUT UP.
He's probably AMAZIINNGG at math.
Like math IS science. It's the answer for science. So he's probably a natural master.
You can be like 'Miguel, What's 34% of 12,967?' - Without blinking he'd be like
_-_'...I'm guessing 4408, or something? I don't know, am I right? Ask Lyla, don't ask me.'
But you don't need to ask Lyla cause HE'S RIGHT
HISTORY TOO!
I mean... the man time-travels. I think he'd have at least a good grasp on history, and time periods. Thinks like ancient roman historians and how their thoughts effect modern science, and how certain events effected the flow of time throughout history.
I imagine he finds it so fascinating, seeing the vast differences that can span in universes, just from one small change. Maybe he even finds comfort in it, seeing how histories and stories have a natural flow in a way fiction can only hope to imitate.
I love me some Nerd!Miguel.
I wanna get in bed with Miguel and by that I mean I want to sit next to him as he sits in bed reading a book on the Theory of Relativity with reading spectacles and a mug of sleepytime tea okay
A Miguel who runs up to his partner like 'Read this,' and he's all proud as he hands you a notepad full of numbers. But to him it's a formula he's been working WEEKS on, one that'll make Lyla run smoother, and everything much easier and he wants you to think he's cool for it
A Miguel who spends date nights watching NatGeo documentaries for fun
NERDY NERD MIGUEL DORKY MILD NERDY MIGUEL
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lovelybrooke · 9 months
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platonic yandere Viktor and Jayce and genius teen or child reader
Platonic Yandere Viktor and Jayce x student reader
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masterlist
You were a prodigy at Piltover academy, fascinated in everything technological. You worked hard, sending in letter after letter begging to enroll regardless of your age. After your letter was read by Heimerdinger himself and you peaked his eye, you were finally allowed in.
Your enrollment was faced with a lot of skepticism by Heimerdinger's assistant, Viktor. He was warry about you and how your age would affect your ability to learn, but respected Heimerdinger's opinion on you. Either way, he was too wrapped up in Hextech to even involve himself in the happenings of a random student.
Jayce, however, was super interested in you. It didn't take long for rumors about you to travel through the academy, eventually leading back to him. Jayce often personally left comments on your assignments, projects, and even your inventions. Your knowledge was very evident in each of your worlds, clear passion seeping into everything you created. Eventually, Jayce met you in person, having a long and eventful conversation about your dreams and goals. From that moment forward, Jayce was your best friend.
After a few conversations with you, Jayce wanted you to become his and Viktor's student. He knew you could greatly benefit from being able to learn from them, and a small part of him was reminded of his younger self. You were wide eyed and constantly happy, he wanted to foster an environment where that could grow, not be stomped out.
While Viktor was a little apprehensive, he agreed with Jayce. Viktor was less hands on with you when it came to teaching, wanting to know what you could do on your own. Honestly, he was impressed. You were extremely smart for your age, driven by your passion for technology and your want to help people. Viktor wasn't fully convinced of you until you shared with him your dream of unifying Piltover and Zaun, wanting to bring them together rather than further separating them. He could see the fire in your eyes, and he was hooked.
Jayce and Viktor both want to bring you to your full potential. What that sometimes means is working you to your bones. Both of them are workaholics, so they aren't that good knowing when to take a break. When they eventually to realize that you're tired and need a break, they'll basically demand you to stop working. They don't like using 'teacher' card against you, but they will if you don't listen.
When Viktor's condition gets worse, he takes comfort in you. He's views you as his legacy, the last think left of him when he eventually passes. He continues to teach you, even when he's hacking up a lung and loosing balance. Jayce will have to talk sense into him, but it never sinks in.
When Jayce joins the council, you two eventually stop spending as much time together. It's not something he enjoys, but he has bigger responsibilities now. In his head, he's doing this all for you. Jayce likes to spoil you and now that he has the ability to, he does it any chance he gets. Though, this can also be misconstrued as a flimsy attempt to make up for not seeing you in days.
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doormatty3 · 4 months
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Ocean Eyes: Chapter 7 (Orm Marius x Reader)
Masterlist Ao3
Ocean Eyes Masterlink
Summary:
[Orm Marius x Female Reader] [Orm Marius x You]
The ocean has always fascinated you - the ebb and flow of its water, the marine life in the sea and the wild and untamed beauty it exudes. Your attempts to explain this fascination have always fallen short. But when you meet Orm at the seaside one rainy day you find, that he just understands.  You offer to show him around since he is not from the city. And you are intrigued by his rather strange quirks and his regal demeanour.  After all, how could you not? When his eyes mirror the ocean itself, deep and incredibly blue. OR: You impress Orm with the surface world and he impresses you with his Atlantean cock
Wordcount: 4125
A/N: I wrote this while at rehab…the majority here is around 30 years older than me (but they all actually walk better so that's sad) ANYWAY: Yeay, Atlantis. This chapter is mostly fluff again - but don't worry … there will be more smut
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A few days later, you find yourself walking through your house, gathering your belongings in preparation for the journey ahead. The anticipation of the unknown stirs a blend of excitement and nervousness within you. As you move from room to room, folding clothes, securing personal items, and ensuring you have everything you might need, the realisation that you’re about to embark on a significant adventure settles in.
Orm, noticing your preparations, approaches with a warm smile. “Are you ready?” he asks, his eyes reflecting a shared eagerness for the journey ahead.
You meet his gaze, your own eyes alight with a mix of excitement and curiosity. “Yes, I’m ready. I can’t wait to see Atlantis,” you reply, the thrill of the unknown palpable in your voice.
Orm’s smile widens, and there’s a glint of enthusiasm in his eyes. “I’m excited for you to see it, to witness the beauty of my home. Atlantis is unlike anything on the surface, and I’m looking forward to sharing it with you.”
The prospect of exploring Atlantis, a mythical city hidden beneath the waves, adds an extra layer of anticipation to your excitement. The unknown wonders, the vibrant underwater world, and the unique culture of Orm’s homeland beckon, promising an experience beyond anything you’ve ever imagined.
“I’m really grateful for this opportunity, Orm,” you express, turning to him. “To see Atlantis and share this part of your life with me.”
Orm’s eyes hold a mixture of gratitude and affection. “It means a lot to me that you’re willing to explore this with me. Atlantis is more than just a city; it’s a part of who I am, and I want you to be a part of that, too.”
As the two of you stand in your living room, Orm reaches into a bag he had brought with him. From it, he produces a sleek and sophisticated device that looks like a piece of Atlantean technology.
“I thought you might need this,” Orm says, handing you the device. “We call it a ‘water suit’. It’ll allow you to breathe underwater and move freely.”
You take the water suit, examining the intricate design and advanced technology. It’s lightweight and streamlined, a testament to Atlantean craftsmanship. Gratitude fills your expression as you look up at Orm.
“Thank you,” you say, genuinely touched by his consideration. “This is incredible.”
Orm smiles, his eyes reflecting a genuine warmth. “It’s my pleasure. Atlantis is a place of wonders, and I want you to feel at home there. This water suit will ensure you can explore the depths with ease.”
With your belongings gathered, you and Orm make your way to the door, ready to step into the unknown together.
The two of you make your way to the beach where his Atlantean ship awaits. The sight of the vessel is nothing short of awe-inspiring, and you’re captivated by its appearance.
It resembles a magnificent fish, with two fins at the sides, each adorned with multiple blades and a sleek tail fin extending from the rear. The entire vessel is bathed in a stunning blend of bronze and gold hues, creating an otherworldly allure.
He gestures towards the Atlantean ship with a prideful smile, his eyes gleaming with a mixture of enthusiasm and fondness.
“This,” he begins, “is one of our high-speed Atlantean crafts. The design mimics the grace and speed of the ocean’s creatures.”
You marvel at the intricacies of the ship, its form unlike anything you’ve ever seen. The blades that make up the fins glint in the sunlight, creating an almost ethereal glow around the vessel. The dorsal fin, adorned with multiple blades, adds to the ship’s distinctive appearance.
You reach out to touch the smooth surface of it, marvelling at the craftsmanship. The blades that make up the fins feel cool to the touch, and the entire vessel seems to hum with a subtle energy.
“It’s beautiful,” you remark, your eyes still fixed on the Atlantean craft.
As you board the craft with Orm, he continues to share insights. “Atlantean technology combines functionality with artistry. The exterior is reinforced with materials unique to Atlantis, ensuring durability even in the depths of the ocean. And the interior is equipped with advanced systems for a comfortable and secure journey.”
Settling into the ship, you take in the surroundings. The interior seamlessly blends aesthetics with functionality. Intricate Atlantean symbols adorn the walls, casting an enchanting glow in the dim light. Orm, with a hint of amusement, points out various controls and panels, explaining their functions.
The hum of the engine fills the air as the craft comes to life.
Orm, seated beside you, his gaze lingering on your face. “It’ll take some time to reach Atlantis, but the journey is part of the experience. You’ll get to witness the beauty of the ocean depths as we travel,” he says, a genuine warmth in his voice.
The craft glides into the water with a seamless transition, and soon, you find yourself submerged beneath the waves.
The underwater world unfolds before your eyes, a mesmerising dance of marine life and vibrant coral reefs. As the ship propels forwards, you feel a sense of wonder and gratitude for the opportunity to explore this realm in a different way than before.
Orm, noticing the awe in your expression, smiles and squeezes your thigh softly. “Wait until you see Atlantis. It’s a sight like no other, and I’m thrilled to share it with you.”
_____
As the ship glides through the ocean depths, you gaze out of the transparent material that separates you from the incredible world outside. The water around the boat shimmers in a myriad of blues and greens, creating an ethereal dance of colours that captivates your marine biologist’s heart.
Orm, sitting beside you, points out various underwater wonders with evident pride. “Look there,” he says, his voice filled with admiration, “those are the illuminated gardens of the Brine Kingdom. Each glow is a different species of bioluminescent flora that thrives in the depths.”
You marvel at the ethereal beauty outside the ship’s transparent canopy. The gardens seem to dance with an otherworldly light, casting a magical glow that illuminates the surrounding waters. Schools of iridescent fish dart around, creating living tapestries of colour.
The ship continues its journey, and soon, the vast expanse of the sunken city comes into view - and it is a breathtaking spectacle of underwater grandeur.
The structures are built from living coral adorned with bioluminescent patterns that seem to pulse with the heartbeat of the ocean. The vibrant hues of coral create a mesmerising tapestry, and you can’t help but marvel at the harmonious blend of nature and Atlantean craftsmanship.
The city itself is a sprawling metropolis that seems to defy gravity, suspended in the water with otherworldly grace. Towers and spires extend into the ocean depths, their surfaces adorned with intricate carvings that tell the stories of generations past. The Atlantean architecture seamlessly integrates with the natural coral formations, creating a city that feels like an extension of the ocean itself.
As the ship glides closer to the heart of Atlantis, you catch glimpses of marine life that seem to coexist effortlessly with the Atlanteans. Schools of colourful fish swim alongside the ship, their scales glinting in the ambient light. Majestic seahorses and graceful dolphins playfully dart in and out of the city’s thoroughfares, adding to the enchanting spectacle.
The marine biologist in you is overwhelmed with awe at the diversity of aquatic life thriving in this underwater utopia. It’s a living, breathing ecosystem where Atlantean architecture seamlessly integrates with the natural environment, creating a balance that showcases the harmonious coexistence between the inhabitants and their surroundings.
Orm watches with pride as you take in the breathtaking scenery. His eyes reflect the wonder of someone who has seen this sight many times but still finds joy in sharing it with others.
When his eyes meet yours, he can see the awe and wonder in your expression, smiling at you.
“Welcome to Atlantis,” he says, his voice filled with a deep sense of belonging. “I hope you find its beauty as enchanting as I do.”
The ship descends further, and you’re surrounded by the bustling life of Atlantis. The Atlanteans, with their distinct features and iridescent attire, move with purpose through the city. The air is filled with a sense of energy and unity, and you can’t help but be moved by the sight of a society so deeply connected to the ocean.
Orm gestures towards the towering central spire, the heart of Atlantis. “That’s the Royal Palace, where the ruling council convenes. It houses the relics of our history and serves as a symbol of our unity.”
The ship passes through colossal gates adorned with Atlantean glyphs. The streets of Atlantis are bustling with activity, vibrant markets, and bustling thoroughfares filled with Atlanteans going about their daily lives.
You can’t help but be struck by the diversity of Atlantis. Different kingdoms, each with its own distinct architecture and culture, coexist harmoniously in this underwater metropolis.
The ship docks in a designated area, and you disembark with Orm into the heart of Atlantis. The city’s atmosphere is electric, a unique blend of tradition and innovation. As you walk through the bustling streets, the sights, sounds, and vibrant energy of Atlantis envelop you in a sensory symphony.
Orm, beside you, effortlessly navigates the water with a grace that captivates your attention. His every movement seems choreographed by the ocean’s currents, a dance between a skilled ruler and his boundless kingdom.
As you follow him through the underwater city, you can’t help but be mesmerised by the fluidity of his motions.
The play of light on his deep blue, tight, long-sleeved shirt with silver accents and tight blue pants accentuates the regal aura he exudes. The intricate patterns on his Atlantean attire shimmer like bioluminescent sea creatures, adding to the ethereal beauty of his presence.
Orm’s hair, once tousled by the surface winds, now flows in the water like strands of liquid silk. Each movement creates a delicate dance around him, responding to the gentle caress of the underwater currents. His eyes, a deeper shade of blue in this underwater realm, reflect the love he holds for his city and the sea.
This is who he is, where he belongs, and you find yourself in awe of him. He is already beautiful on land, but here, under the sea, he truly is a sight to behold.
Unable to resist, you reach out to touch the flowing strands of his hair. The tactile sensation is enchanting, the silkiness a testament to the purity of Atlantis’s waters. Orm turns to you, a smile playing on his lips.
His hand gently cups yours as he continues to lead the way through the underwater marvels of Atlantis. His eyes, filled with affection, convey a silent gratitude for your appreciation of his home.
As you and Orm enter the royal palace of Atlantis, the grandeur of the surroundings leaves you in awe. The intricate architecture, adorned with bioluminescent patterns, casts a mesmerising glow, creating an ambience of regality and history.
You gracefully traverse the intricacies of the ornate corridors within the royal palace, and Arthur emerges. His eyes light up with recognition upon catching sight of you, and a warm, welcoming smile graces his regal features.
“Hey there,” Arthur greets, his voice resonating with a friendly familiarity as he extends a hand in greeting, “It’s good to see you both.”
Orm responds with a nod, a tenderness evident in the way his gaze lingers on you.
“I was wondering when he’d bring you here,” Arthur teases, his tone light and playful. A subtle blush colours your cheeks as you steal a glance at Orm, who responds with an amused raise of his eyebrow.
Seizing the moment, Arthur takes the opportunity to playfully continue the banter. “Well then, let me show you around,” he suggests, gesturing for you to follow him through the resplendent corridors of the palace.
As Arthur becomes your guide, he weaves a narrative of the palace’s history, allowing the echoes of centuries past to reverberate through the grandeur of the architecture. The intricate blend of tradition and innovation in Atlantean design serves not only as a testament to their technological prowess but also as a vivid celebration of the profound connection the Atlantean people share with the ocean.
Arthur, with an air of casualness, drops a significant piece of information into the conversation.
“Our mother is also here today, brother,” he mentions, the casual tone belying the underlying significance. His eyes subtly shift toward you and Orm, leaving no doubt that her presence is connected to your arrival.
Orm has never talked much about his family, so you’re not sure what to make of this - if he even wants you to meet her.
Guided by Arthur you make your way to the throne room. The vast room is adorned with Atlantean glyphs and illuminated by the soft glow of bioluminescent crystals.
At the heart of the throne room, flanked by towering columns and shimmering tapestries, sits the imposing Atlantean throne. And there is a tall, imposing woman and you can only guess that this must be their mother.
Her gaze initially focused on the affairs of the kingdom, shifts to you and Orm. There’s a subtle warmth in her eyes as they meet yours, an unspoken acknowledgement of the significance of this meeting.
“Welcome to Atlantis,” she greets, her voice carrying a regal elegance that befits her status. “It’s a pleasure to have you here. I’m Atlanta.”
Atlanta’s graceful steps carry her towards Orm and you, the regal air surrounding her mirroring the commanding presence that Orm exudes.
The family resemblance between mother and son is undeniable, from the striking blue eyes to the light-hued hair, even if Atlanta’s is tinged with an almost ethereal shade of white.
She stops in front of Orm and wraps him in a tender embrace. Their deep connection is evident by the way they hold each other.
As they part from the embrace, there’s a brief exchange of glances, and you catch a flicker of pride in Atlanta’s eyes.
“Orm, my son,” Atlanta’s voice, regal and melodic, fills the space, “I am pleased to see you and to welcome you both to our home.”
Orm, still standing by your side, nods. “As am I, Mother. She is a significant part of my life.”
You feel a blush covering your cheeks at his words, and hearing him speak about you like that still catches you off guard.
Atlanta’s gaze shifts to you, and there’s a warmth in her eyes as she extends a welcoming nod and smiles, “I’m glad to finally meet you. I never thought my son would fall for a surface dweller.”
Part of you wants to tell her that your race doesn’t matter to either you or Orm, but you sense that she didn’t mean it in a bad way. The underlying meaning suggests that she is surprised that Orm finally made peace with the surface world.
So you offer a respectful nod and genuine smile in response, touched by the sincerity in Atlanta’s words.
Orm takes your hand, intertwining his fingers with yours, a subtle but reassuring gesture.
Atlanta smiles, the wisdom of an ageless ruler gleaming in her eyes, “Explore Atlantis, embrace its mysteries, and may the ocean guide you both on this journey.”
As you and Orm step out of the regal embrace of the throne room, the vibrant energy of Atlantis surrounds you once again. The intricacies of the palace architecture, the bustling activity of Atlanteans, and the ambient hum of underwater life create a tapestry of wonder.
Orm leads the way through a series of underwater passages, each adorned with bioluminescent patterns that seem to respond to his presence. The ambient light dances on his features, casting a mesmerising glow as you traverse the magnificent halls.
“Orm, that was incredible,” you express in awe, glancing around at the ethereal beauty that engulfs you.
He smiles, his eyes reflecting the pride of introducing you to his world. “This is just the beginning. There’s a place I want to show you, a hidden sanctuary accessible only to a few. It’s an air bubble, a haven which only the higher-borns have access. I thought it might be a unique experience for you.”
Intrigued, you follow Orm as he guides you through a series of concealed passages. The architecture becomes more intricate, and the surroundings subtly shift, indicating the exclusivity of the upcoming destination.
Finally, you arrive at an enchanting grotto adorned with shimmering corals and vibrant sea anemones. At the centre of the grotto, a translucent bubble of air encapsulates a pocket of atmosphere. It’s a surreal sight - a haven within the depths of the ocean.
Orm approaches a concealed entrance within the coral, activating an ancient Atlantean mechanism. The bubble shimmers for a moment before gently expanding to reveal a serene air-filled chamber. It’s a marvel - an oasis where the laws of the ocean seem suspended.
“This is it,” Orm explains, gesturing for you to step inside. “Here, the air is purified, and you can breathe as you would on the surface.”
You step into the bubble, and the transition from the aquatic environment to the breathable haven is seamless. The quiet ambience of the grotto soothes your senses, and the clarity of the air is refreshing as you feel your hair and clothes dripping with water.
“I come here when I seek solitude and reflection,” Orm confesses, his eyes holding a depth of emotions. “I thought you might appreciate the chance to experience a different facet of Atlantis.”
You glance around, marvelling at the surreal beauty of the hidden sanctuary, and your gaze naturally drifts towards Orm. The subdued glow of the grotto accentuates the wet sheen of his hair and clothes, droplets of water glistening like liquid diamonds against his form.
There’s a captivating allure in the way his attire clings to him, highlighting the contours of his muscular frame. The sight is both intimate and mesmerising, a testament to the fluidity of the environment you find yourselves in.
Orm, seemingly aware of your contemplation, meets your gaze with an affectionate smile. His eyes, still reflecting the depths of the ocean, hold a warmth that transcends the cool embrace of the aquatic surroundings.
“Is it strange to see me in this state?” Orm inquires playfully, running a hand through his wet hair, the strands being parted by his thick finger, clinging to them for a short moment. The droplets on his skin catch the bioluminescent glow, creating a subtle dance of light and shadow.
You chuckle, appreciating the genuine moment. “Not at all. Just appreciating the view.”
Stepping closer, Orm reaches out to gently cup your face, his thumb brushing away a stray drop of water with a tender touch.
“You’re part of this world now,” Orm murmurs, his voice carrying a resonance that resonates with a profound connection. “And I wouldn’t have it any other way.”
With the enchanting ambience of the air bubble surrounding you, Orm’s gaze deepens, and the affectionate smile transforms into a longing expression. His thumb continues to trace the contour of your face, a delicate touch that conveys a silent invitation.
In the quietude of this hidden sanctuary, Orm leans in, his lips meeting yours in a tender kiss. The taste is a mingling of saltwater and something uniquely him. The kiss is both gentle and fervent, a reflection of the depth of emotions that have blossomed between you.
When the kiss finally breaks, Orm rests his forehead against yours, his eyes reflecting a myriad of emotions. The underwater glow bathes you both in a soft, otherworldly light, creating a surreal backdrop for this moment of shared intimacy.
“Being with you here in Atlantis, it feels like a dream come true,” Orm admits, his voice a hushed murmur.
You smile, genuine and feel butterflies erupting in your stomach, “It does feel like a dream, Orm. A beautiful, surreal dream.”
With a gentle caress, Orm brushes his lips against yours once more.
As the kiss lingers, it deepens in intensity, a magnetic pull that draws you closer. Orm’s hands, now firmly cradling your face, guide the rhythm of the kiss.
Orm’s lips, once gentle, now press against yours with a hunger that mirrors the intensity of the emotions swirling between you.
His fingers weave through your hair, and the sensation is electric. His touch, both confident and tender, ignites a spark of desire that resonates deep inside you.
As the kiss deepens, it becomes a fusion of passion and vulnerability. Your hands find their way to his shoulders, fingers threading through his wet hair, pulling him closer.
The world outside the grotto fades away, leaving only the two of you locked in a tender exchange.
Orm’s kisses become a series of promises, a silent declaration of the emotions he holds for you.
You feel a surge of desire, an unspoken need to explore each other further. Your hands trace the lines of Orm’s torso, fingers dancing over the fabric of his shirt.
With a shared understanding, Orm breaks the kiss momentarily, allowing you to pull the wet fabric over his head. The underwater cave bathes him in a soft, bioluminescent glow, revealing the intricate play of light and shadow on his chiselled physique.
The gentle illumination accentuates the contours of his chest and the definition of his abdominal muscles. His bare upper body glistens in the soft glow of the surroundings.
Droplets of water cling to his skin, catching the ambient light like liquid diamonds. Before cascading down his chest, refracting the radiant hues of the grotto’s shimmering glow. The deep blue of his tight-fitting shirt is now replaced by the natural shades of his bare form, creating a mesmerising sight in the enchanted underwater sanctuary.
Orm’s eyes, dark and intense, lock onto yours as he allows you to explore, each touch tinged with the ethereal quality of the underwater world. The play of light on his damp skin heightens the intimacy, turning this moment into a dance of desire.
As you run your fingers along the expanse of his chest, you marvel at the strength and grace encapsulated in his physique. While it isn’t the first time you’ve touched him, it certainly feels different - more profound and more intimate.
Orm’s hands find their place on your waist before they move to explore the contours of your torso. The touch is delicate yet fervent, his fingers tracing a path along the curve of your spine.
With a tender gaze, Orm communicates his unspoken yearning, and in a fluid motion, he begins to lift your shirt. The fabric clings momentarily to your skin, accentuated by the water.
The grotto’s soft glow plays upon the exposed skin, illuminating the contours of your form. Orm’s eyes, filled with a potent combination of desire and admiration, linger on the canvas of your bare upper body.
Orm’s fingers explore the canvas of your bare skin with exquisite tenderness as his hands trace patterns along your torso.
His gaze, a reflection of unspoken emotions, holds yours with an unwavering intensity, and Orm’s lips find yours once again. The kiss, now more fervent, echoes with the rhythms of the underwater sanctuary.
As the kiss deepens, you lose yourself in the rhythmic dance of passion, and his fingertips leave a trail of warmth in their wake.
When Orm’s lips part from yours, the magnetic pull between you remains palpable, your breath coming out in short puffs. His eyes, now darkened with desire, hold an unspoken promise of more to come.
In the soft light of the grotto, Orm’s hands become an extension of his unspoken desires. Fingers, capable and dexterous, trace invisible patterns on your damp skin. The play of light on his skin highlights the intricate details - the veins beneath the surface, the subtle flex of tendons - that collectively paint a portrait of strength and sensuality.
As your eyes trace the lines of his bare upper body, a sense of awe washes over you. The underwater light casts an almost celestial aura around him, turning the cavern into a sacred space where the beauty of Atlantis is embodied in the form of Orm. The water, a conductor of both light and desire, magnifies the allure of the Atlantean prince.
In the embrace of the cave, the ethereal glow becomes a canvas, accentuating the allure of Orm’s bare upper body. It’s a sight to behold, a convergence of strength and vulnerability, as he stands before you - a living testament to the majesty of Atlantis and the depths of the connection you now share beneath the waves.
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deadbydangit · 4 months
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I love your works so much, i speed read your blog for like, the fifth time the past three days while I've been stuck inside, they've been a big comfort while it just rains non stop.
I also have no ideas how to make requests, but can you do some of the killers seeing their S/O speed by them on sparkly pink roller skates? Like obviously having no idea what they're doing, screaming and trying to stop, before they eventually just crash.
You're too kind. I believe I can do something like that. I'm going to switch it up a little bit to make it easier to write something. Please enjoy.
With a reader who roller skates: Ghostface, Skull Merchant, Knight
Ghostface
At first he doesn't think it's fair.
"How come you get roller skates and I don't?"
So, get him a pair.
And watch him fall in his sorry ass.
Multiple times.
He'll be really embarrassed, so don't give them too hard of a time.
After about an hour of trying he's going to give up completely.
But he doesn't want you to give up on it.
You look like you're having fun, and who is he to ruin it?
Everyone has something they enjoy.
For him, it's killing people and photography.
For you, it's roller skating.
Danny has no issue with that.
If you end up falling and crashing he'll absolutely be laughing at you.
"Ha! Nice work."
He's not being malicious though.
He will pick you up off the ground and patch you up if needed.
Make sure to tease him once in a while, skate circles around him.
He'll act super pissed. But he's actually having a blast trying to catch you.
"Oh, you think you're hot stuff? I'll get you. When you least expect it. I'll get you."
And, he will eventually catch you. Though it will take a long time.
But don't expect to be going anywhere after.
He's got you in his arms. He doesn't want to let go.
Skull Merchant
Adriana doesn't take the roller skating as some sort of threat to her power.
She sees it as a challenge.
"So you can skate. You're pretty good."
She tends to be very competitive.
So this, this whole roller skating thing, she's going to learn how to do it too.
And she is Hellbent I'm getting better than you.
Not really to tease you or anything.
It's really just her way of showing that she loves you.
Even if she can sound mean at times.
Because this girl, she is the queen of trash talk.
"Eat my dust loser."
"Who's the top dog now?"
Lots of trash talk.
But it's never anything malicious or obscenely cruel.
She sees roller skating as an activity that you both can do together.
Something you could both compete at but still have fun with.
It's your hobby, and she wouldn't want to take that from you because she wants to be better.
She knows where to draw the line.
If you end up crashing, don't worry she's got your back.
She might laugh at you first. But she's still going to help you.
"I think that is the hardest I've ever seen someone fall on their face. Nice."
Again, all fun trash talk.
No matter how much she trash talks you, just know that she does so from a place of love.
Knight
Tarhos is impressed.
He doesn't know what roller skates are. But he's impressed.
He just knows they're the things you roll around in.
And he sees you do it all the time.
Modern technology is incredibly fascinating to him.
Of course, he's thinking of how he could use such things in combat.
It's a whole knight thing.
However, he knows he will not be able to.
"It isn't compatible with armor. Perhaps one of the others would make better use of such equipment."
But, he's glad you know how to.
"Should the worst come, I know you could move out of the area quickly."
He's telling you he'd rather you run away than fight any enemy.
But it's also him placing his confidence in you. That you could take care of yourself.
And that's a very high honor to earn from a man like him.
Should you fall and become injured, he will come to your aid.
As someone who has gotten hurt whilst training, he knows how frustrating that can be.
He'll make sure you aren't too hurt, patch you up if needed, then send you to continue roller skating.
He knows sitting down and moping isn't going to make you any stronger or any better at what you want to do.
Every time he sees you try something new with your skates, he feels more and more proud at your bravery.
You never cease to amaze him.
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hollowsart · 10 months
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Maguire Beck / Jack O'Lantern / Mad Jack
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Maguire took inspiration from her cousin when she crafted her 'Jack O'Lantern' costume, but gave it her own little personal twist. Glowing ribs and a special pumpkin helmet to hide her identity really make for quite the look.
She really looked up to him, she was his biggest supporter and was the one who suggested getting Quentin the video camera to her dad. Always she wanted Quentin to have a good life and be happy, especially ever since he finally grew up and escaped his father.
Unfortunately.. Maguire didn't have the full picture of what was really going on between Mysterio and Acedia when she finally came around to see Quentin again and learned of his less than ideal and unceremonious career change.
She has good intentions and motives for doing what she has all for her cousin's sake, but.. Her methods were always a little.. extreme in how she managed to deal with those who wronged Quentin.
--
Maguire is very protective of her baby cousin, Quentin.
She is just a few years older than him, and her family lived relatively near by to his when they were little, so often they would end up playing together.
They would act out fantasy scenarios, dramatic and cinematic in their minds. She'd do this with Quentin to cheer him up, it usually worked quite well. She had the better life between the two of them.. and she always felt bad for him, having to live with her clearly awful uncle. She would beat up his bullies whenever they would meet up and play together.
She was so proud of Quentin and happy to see him going up in life and not letting what happened with his dad when he was little kill his drive for theater and movies. that was his "special interest"! his dream! so to hear he made it into the film industry was nice.. unfortunately. Maguire never heard about what came of him after that.
For Maguire to learn about the mistreatment that Quentin received and where his life has gone now? She's out for revenge. Against the film crew.. and against Acedia after she sees Acedia "attacking" her baby cousin.
--
"Aw, what? Not happy to see your favorite cousin, Quentin? I thought you'd show a little more excitement considerin' we haven't heard from each other in about 10 years and seen each other in longer. ..Is somethin' the matter? I'm just here to see my favorite baby cousin, y'know? I heard about your career and never had the time before to send my praises about making it big. I always knew you'd go places with the skills you have." -- Showing up to Quentin's apartment suddenly, meeting again after so long.
He would avoid telling her about what happened for fear she would only go out to cause trouble, seeking revenge on his behalf.. He already tried and it would do him no good if his identity had been revealed like that to those people.
"I followed Quentin's online tutorials on technology, built some things of my own.. They're nowhere near as impressive as his, but they do the jobs I want them to do just fine. However, they're a bit more.. impactful.. than his own. As much as he marveled at the fire and explosive effects in film, he never could figure a decent way of recreating it without the use of real fire. I'm not afraid, though, I LOVE IT." -- Chasing Acedia and throwing her pumpkin grenades.
personality as bold and brash and.. explosive as a time bomb, it makes sense Maguire would be fascinated with the stuff, albeit in a non-arsonist way.
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nahoney22 · 1 year
Text
His Little Armourer
Tech X F!Reader
word count: 3.4k
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When Tech sends his and his teammates helmets away to be repaired, he becomes very intrigued as to who’s markings are now engraved into his helmet. After hearing high praise, he makes it his mission to go meet this armourer.
warnings: none, safe for work. Strangers to friends to lovers. Reader is confident and a little hostile at first. Tech develops a crush, reader is female. This is mainly Tech’s POV but towards the end drifts to readers POV.
Authors note: this was a request sent in by @krisyona1994 - sorry for the wait but I hope you enjoy.
Masterlist
My Ko-Fi
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The Marauder was shrouded in a stillness that was only ever broken by the hum of Tech's clanking as he busied himself at his workbench. But his concentration was abruptly shattered by a throat-clearing noise that made him look up to see Hunter sauntering in, his helmet in hand and a satisfied smirk on his face.
"Tech, where did you send our helmets to get fixed?" Hunter queried, his eyes flickering with curiosity.
Tech swiveled around in his chair to face his sergeant, his eyes narrowing slightly as he considered the question. "I received a lead from one of Cid's associates about a workshop that specialises in gear repairs," he replied. "Why do you ask? Is everything satisfactory with your helmet?"
Hunter's face broke into a grin as he examined his helmet closely. "Yeah, they did a decent job. My filters are clearer, and my senses aren't going haywire anymore," he said, his eyes bright with appreciation. "In fact, I think they did a better job than you," he added teasingly.
Tech bristled slightly at Hunter's comment, but he quickly waved it off with a dismissive gesture. "My expertise lies in data and technology, not armor repairs," he retorted.
Hunter chuckled and clapped Tech on the shoulder, his expression friendly. "Relax, Tech, I'm just messing with you. But seriously, you should get your helmet fixed too. The others are all raving about how much better theirs are. Why not give it a shot?" he suggested.
Tech considered Hunter's words carefully, feeling a slight twinge of pride at the thought of someone else tampering with his valuable gear. But as he looked around at the other members of his team, he realised that it could be worth it if it meant getting their constant nagging off his back. "I suppose it wouldn't hurt to have a professional take a look," he conceded, his voice tinged with reluctance.
After Hunter departed, Tech turned his attention back to his workbench, his gaze falling upon his helmet, which was still in dire need of repair. He examined the rough edges and malfunctioning visor with a critical eye, knowing that as a Clone who should be a master in this field, he knew he was more than capable of fixing it himself. Yet with the overwhelming positive feedback from his brothers being hard to ignore, he reluctantly sent his helmet off to the unknown workshop.
As he waited for his helmet to be returned, Tech found himself struggling to focus on his work, his mind constantly preoccupied with thoughts of the potential outcomes. He worried that someone might ruin one of the few things he knew like the back of his hand. But after just two days, his helmet was returned to him, its functionality and craftsmanship vastly improved.
Upon his return to the team, Tech was met with eager faces all waiting for his report. He examined his helmet with care, running his fingers over the gear. "I'll have to go on a mission to give a more accurate report," he said with a hint of satisfaction. "But I have to admit, I'm thoroughly impressed so far."
The team erupted in cheers, with Wrecker slapping Tech on the back so hard it nearly sent him through the windshield. Tech couldn't help but grin quietly to himself at their enthusiasm.
Obviously Tech had always been fascinated by the intricacies of his gear, but never truly appreciated the craftsmanship behind it all. So, when an upcoming mission was put on them after his helmet repairs, he was pleasantly surprised.
At first, Tech had been skeptical. The notion that someone or anybody could rival the expertise of what was the Galactic Republic's own technicians as well as his own brain seemed almost ludicrous to him. However, his doubts were quickly quelled after seeing the results firsthand. The repairs, just as the others had said, were flawless. The attention to detail unparalleled, and the improvements made to his helmet alone were worth the effort.
As he inspected the sleek new design, Tech couldn't help but feel a sense of awe. The visor was crystal clear, the readings precise, and the jagged edges smoothed out to perfection. It was as if he was seeing the world through new eyes.
In the days that followed, Tech found himself sending other parts of his gear off for repairs. He had initially thought it might have been a fluke, a one-time success, but after seeing the improvements to Hunter's sensitivity to texture and Wrecker's comfortability in his helmet which was usually too tight, he knew it was something special.
But naturally, Tech's curiosity wasn't quenched just yet. He wanted to know who was behind the magic, who was the mastermind behind the flawless repairs. So one night when the others were sleeping to the gentle hum of the ship as it traveled through hyperspace, he inspected the others' helmets one by one when he noticed something peculiar - a small mark etched into each one. It was the same mark on each helmet, a symbol he couldn't quite place.
Without hesitation, Tech grabbed one of his many devices and began scanning the mark inside Echo's helmet, then his own and the others. He was determined to get to the bottom of this mystery, to uncover the identity of the skilled worker behind the helmets.
After just a few minutes of analysing the data, Tech had his answer. The mark led him to a small workshop on a remote planet in the outer rim, a planet that had been inhabited for ages. Clearly those who once served the Republic, if the worker had even worked for them in the first place, now had to seek refuge in the far reaches of the galaxy.
When the others said they wanted to take a break from missions, Tech knew this was his opportunity to meet the person behind all the repairs. From helmets to pauldrons, everything they received back had been perfect. He had already sent off his helmet for yet another ‘repair’ and so he took off with the ship. He had given his brothers a vague answer when they asked where he was headed, he punched in the coordinates he managed to trace and zoomed off to the outer rim.
Once landed, he sensed a mixture of intrigue and excitement as his eyes scanned the barren landscape. The workshop itself was modest and unassuming, but as Tech stepped inside he was immediately struck by the level of craftsmanship and attention to detail on display. Every tool and piece of machinery was in its proper place, and the air was thick with the smell of oil and metal. Though, it was very quiet.
As Tech approaches the man behind the counter that he didn’t even notice at first, he can't help but notice the thick boots propped up on the desk and the man's head tilted back with eyes closed, seemingly lost in his own thoughts. It's a strange sight, considering how desolate and quiet the environment is. One would expect for someone to be upright and attentive - obviously not.
Tech clears his throat and gently strums his fingers over the surface to grab the man's attention. "Excuse me?"
The man opens his eyes slowly, emitting a heavy sigh from his lips. "Yes?" he replies uninterestedly, giving off an air of nonchalance that leaves Tech feeling somewhat disconcerted.
"I'm here in regards to an order," Tech says simply, his tone clipped and business-like. The man grunts and sits up properly, casting a bored look at Tech before glancing over his shoulder to the workshop in the far back.
"HEY!"
The shout startles Tech, the suddenness of it breaking the previously subdued quietness of the place. There's a brief pause before the man bellows out again, his voice booming and echoing through the workshop.
"I SAID ‘HEY’!"
"Kriff sake! What?" a female voice calls back, her tone irritated and impatient. The sound of clattering tools and metal hitting the desk and floor follows her words, suggesting that she's in the middle of something.
"A guy is here about an order," the man replies, his voice bored once more. When the voice from the back of the workshop asks who it's for and Tech recites the order number, a scoff of laughter is returned.
"Already? I've only just started!"
Tech peeks over the man's shoulder to see a figure hunched over a workbench, their face obscured by the project they're working on. Upon closer inspection, it's his helmet - the one he sent for repairs - and it becomes clear that this must be the person responsible for all the repairs.
Against all expectations, the guard seemed indifferent to Tech's request and granted him access after he asked. As Tech entered the back of the workshop where you were, he couldn't help but notice how immaculate everything looked. Most of the tools lay either untouched or had been meticulously cleaned, leading him to wonder if the you was a perfectionist or if it was merely a symptom of the barren planet. Or maybe he was just a messy worker…
When his eyes land on you properly, he’s a little taken aback. And he’s not too sure as to why.
You were dressed in oil-stained overalls, donning goggles that looked almost identical to his, except for the dark blue panes that adorned them. Every movement you made was calculated, precise, and deliberate. You manipulated the tools with such grace and dexterity that it was clear to him you may have had years of experience. It’s rare Tech finds himself in awe but in this moment, he definitely was.
“You shouldn’t be back here, sir.” Your voice brings him out of his trance, his heart skipping a beat at the sound of your voice addressing him.
“I apologise,” he replies, trying to ignore that inexplicable feeling of his chest tightening as he approaches you cautiously, “he just let me in.”
“Of course he did,” you grunt, sparks flying in front of your face as you do some minor welding that you seem completely unfazed by. As you sit back and inspect your work, you then look up to the man who wandered into the back of your shop. You push the helmet to the side briefly, and wipe your forehead with a rag and lean back on your stool with your arms crossed. “Are you here to make a complaint? If so, you can fill one out and I’ll pretend to care as I pretend to read it before throwing it in the trash.”
Tech pauses, sensing your hostility with ease. Clearly you were not someone to be trifled with which is exactly what he didn’t want to do. “I was actually just passing through.”
You raise a brow at him and study him intently. Though, Tech could get the gist that you could see right through him. “Hm, is that so?”
“Indeed.” Tech says, almost breathlessly as he tries to hood your strong and powerful gaze.
You strum your fingers over your thigh, as if thinking whilst you chew on the inside of your cheek as you try to suppress a smile. It didn’t take a genius to recognise that this helmet obviously belonged to him which left you ever more curious as to why he decided to come and see you. After all, you were in the middle of nowhere. You’re ever intrigued to know how he found you.
You look down and across to his helmet, fingers tracing over the white markings. “Your helmet is one I’ve enjoyed working on the most.”
Tech slowly creeps forward until he is standing beside you, looking at his helmet also. “I have to say I was apprehensive about handing over my gear to someone I do not know. More so because this is not exactly a business with many patrons.”
You breathe out a short laugh but nod your head understandingly. “May not have much, but I am one of the best.”
“Then why the hostility in regards to complaints?”
“Because my work has nothing to ever be complained about. I am confident in my craft. Also,” you start with a small smirk, “you came to find me.”
Tech couldn't help but feel a flutter in his chest at the sight of your smirk. There was something about the way you carried yourself, with an air of confidence and a hint of playfulness, that kept drawing him in. He couldn't quite put his finger on it, but he was certain that he wanted to know more about you.
“Granted I did analyse the mark you left in my helmet along with my brothers too. We… are very pleased with your work.”
“And only you came to see me? Or were you just ‘passing through’, like you said?” The smirk returns, causing Tech's breath to catch in his throat.
“You may have caught me out about that,” he says sheepishly, “but I was curious to see how you work and what else you could improve my helmet with.”
"Well," you smile, clinking your tools on the workbench and pulling the helmet closer to you, "I was thinking of fixing the antennas, rewiring the circuits, and even adding a larger boost. But since you're here sir, what would you like me to do?"
He’s is gawping at you, quite adorably, enamored and enjoying the sound of you talking. “Tech will do just fine.”
“Pleasure.” You stick your hand out, slipping your glove of and attaching it to his own whilst responding with your own name.
From then on, the pair of you sat together and for a job that should have only taken an hour, nightfall soon fell on you both. Turns out the pair of you had lots in common including running from the Empire which is why you ended up where you were.
From that point on, the two of you work together. However, what should have only taken an hour extends into the nightfall as the pair of you chat about your shared past of running from the Empire. You had originally been stationed on Coruscant, but when the Empire discovered your talents, you fled to a remote planet where you could continue your work without any Imperial interference. Only your employees knew of your whereabouts and were careful with whom they shared that information.
“Would you not consider moving to a more hospitable planet at some point? I can not imagine that you have much fun in a place like this? Plus an armorer is surely more required in times like this.” Tech questions, pushing his goggles up his nose meanwhile yours are placed on the top of your head.
You thought about his question before shrugging. “Maybe. But at times I like the solace… I like doing my own thing without having someone breathe down my neck. Also, I still get nervous at the thought of the Empire finding me and forcing me to make stuff for them.” You shudder at the thought, the new Empire never sitting right with you.
Tech understands your reservations - though - was hoping you would consider the latter. After all, he and his brothers as well as Omega can’t come to a place like this. There’s no means of work or anywhere by the looks of it… however it did seem a good place to lay low for a while too if they were to ever get into trouble. Before he could say anything, his comm starts to beep followed by Hunter asking that they need him back for a mission.
As Tech turned to leave, you couldn't help but feel a twinge of disappointment at the sudden end to your time together. You masked it with a smile and reached up to pat the top of his helmet. "Good job it's all finished and good to go, Tech," you said, your voice light but your heart heavy.
Standing up, you watched as Tech did the same. As you handed him his helmet, your hands accidentally touched, sending a jolt of electricity through both of your bodies. The palpable energy that passed between you was undeniable, though you both tried to ignore it.
Your eyes met, and you knew that a silent conversation was taking place. You felt a warmth rising in your cheeks, a feeling you hadn't experienced in a long time. As you let go of his helmet, you apologised softly, trying to hide your emotions.
Tech seemed flustered as well, but he said nothing. "I am sure I will be sending some more gear to you soon. If you would like to work on our stuff again?" His voice was quiet but he was also trying to break the tension.
Your heart skipped a beat. Of course, you wanted to work on his gear again. But you found yourself wanting something more. Maybe it’s because you’ve been alone for so long and never had a real connection with anyone but him before. So, you took a daring step closer to him, feeling the energy between you intensify. "Yeah, I'll work on your stuff," you said quietly, "if you'll come back and pick them up yourself again?"
Tech's hands clenched at your proposal, and he looked down at you, studying your very pretty eyes. You held your breath, waiting for his response. Finally, he spoke. "Of course," he said, and you felt your heart flutter with excitement.
You watch him walk away, feeling a pang of something you can't quite put your finger on. But you push it aside and get back to work, grateful for the distraction.
The next few weeks pass by in a blur of work, with occasional visits from Tech to drop off more gear for you to work on. You find yourself looking forward to his visits, enjoying the company as well as the conversation. Even if he does have a lot to say.
One day, as you're in the middle of repairing a chest plate, you hear the workshop door swoosh open. Glancing up you find yourself grinning upon seeing Tech standing there, holding a datapad.
"Hey," you greet him, setting the workload down. "What brings you here today?" You question him with a playful smile which he beautifully matched.
"I was hoping you could help me with something," he says, holding out the datapad. "It's not exactly armor-related, but I know you're good with technology."
You take the datapad and scan through the information, nodding as you go. "Yeah, I can definitely help with this. Shouldn't take too long either."
"Great," Tech says with a smile. "I'll leave you to it then.”
Tech stands by somewhat awkwardly, his fingers absently strumming against the side of his legs as he looked as though he was plucking up the courage to say something. You thought it was odd anyway that Tech would ask you to look at his datapad as he was definitely better suited for that area of expertise rather than yourself but as you glance his way, seeing the nervous expression on your face you had to ask what he was thinking.
“I was wondering if you wanted to grab a drink later? I know there is not much here but when you finish I would be happy to escort you to a place not too far from here on my ship.” He holds his breath.
You feel your heart race at the invitation, surprised but pleased. Very pleased. "Yeah, I'd like that."
The rest of the night is a blur when you meet up with Tech after work. One full of laughter, drinks, and good conversation. Both of you find yourselves enjoying Tech's company more and more with each passing minute, feeling a connection that was impossible to lose.
As the night comes to an end, Tech flies you back to your designated planet and walks you back to your workshop, one you slept upstairs in.
Both of you came to a stop outside the door, a soft wind surrounding you both. "I had a really great time tonight," he says, looking at you with an intensity that sends shivers down your spine.
"Me too," you say, feeling the warm air between you charged with something you can't quite place. "Thank you for inviting me out. It’s been a long time since I’ve done anything like this.”
Tech steps closer, his hand reaching out to tuck a strand of hair behind your ear in quite a suave manner for someone like him.
"Can I kiss you?" he asks softly, his eyes searching yours for any sign of hesitation.
You don't hesitate, leaning up to meet his lips in a kiss that sets your body on fire. How lucky you were to know someone as smart as him to track you down and win your heart by your maker's mark.
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Tags: @nunanuggets @andyoufollowyourheart @littlefeatherr @kaitou2417 @eyecandyeoz @captxin-rex @jesseeka @ashotofspotchka a @oohyesplease @megafrost4 @theroguesully @equalityforcats @mustluvecho @misogirl828 @ladykatakuri @jambolska-grozdova @chxpsi @arctrooper69 @padawancat97 @rain-on-kamino @either-madness-or-brilliance @staycalmandhugaclone @ko-neko-san @echos-girlfriend @fiveshelmet @dangraccoon @plushymiku-blog @chrissywakingup @kixs-husband @tech-aficionado @grizabellasolo @therealnekomari @tech-depression-inventory @brynhildrmimi @greaser-wolf @tinyreadersmur @seriowan @agenteliix @kaminocasey @marvel-starwars-nerd @ladytano420 @imalovernotahater @swiftiexstarwarssimp @the-good-shittt @whore4rex @imperialclaw801 @temple-elder @erellenora @photogirl894
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lets-try-some-writing · 4 months
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Question. How do you think the TFP bots each find the squishies that are humans look. Like aesthetically. Which ones find them cute or gross or funny looking? Cause in the Scraplet episode, Ratchet said “Typically I find your fleshiness your least engaging qualities.” Meaning that Ratchet find the humans gross to some extent, meaning that the Autobots does have aesthetic opinions about the humans. And it seems like everyone got different opinions. So what’s your head canon for each of their opinions?
Ooooooh now this is a question I will happily answer!
Ratchet: His views on humans and squishies in general is summed up to GROSS. He sees humans as essentially a bunch of organs in a poorly made plastic bag walking around on stilts. They are worse than hairless cats in his optics. They may be nice enough, but he would prefer to poke them with sticks or handle them with a hazmat suit if given a choice. He's warmed up to them, but will never find them particularly appealing. Interesting? Yes. Appealing? Primus no.
Bumblebee: Bumblebee thinks humans are a little unsettling, but he appreciates them in the way one would a pet tarantula. He can find something to see as appealing in them, although as a general rule he is not particularly enthralled with them. He is fond of human eyes, largely because their pupils dilate a great deal like how his optics cycle. He also finds it fascinating how many colors humans can have their eyes up being.
Arcee: She sits in the same boat as Ratchet for the most part. However she has one aspect of humanity that she is surprisingly fond of. She thinks human hair is quite "cute" in a sense. It reminds her somewhat of stories of Solus and she has always found it fun how humans can style their hair in so many unique ways. She has even gone so far as to ask June to teach her how to braid hair simply because Arcee also finds the texture of hair to be facinating.
Bulkhead: His thoughts on humanity can be summed up simply with: Smol Beans. He thinks they are adorable in the way one would look at a mouse and think it cute. Sure humans can do gross things like execrate and create strange internal liquids and sounds, but they are just so small. He can't help but find that fact appealing.
Wheeljack: He is neither grossed out or really invested in humans. He could care less what they look like. He's been everywhere and seen everything, so very little bothers him anymore when meeting new races. He does think that human teeth are interesting though. Cybertronians have their own version of the mouth bones, but humans growing the mouth bones and then having a few sets of them is something he just thinks is rather inspiring.
Smokescreen: He... doesn't like humans. He's in Ratchet's boat, but he's a lot less tactful in his outward reactions. His first few weeks on Earth involved a lot of gagging at humans as a whole. Squishies are not his cup of tea, but he's learned to handle it for the most part. So long as the squishes are clothed reasonably, he can pretend they are armored and ignore the fact that they are walking bags of bits and bone.
Optimus: He doesn't mind humanity. He doesn't think they are physically appealing in any real regard, but he admires their minds. Such small creatures holding hope and intellect on par with the more technological races is something he finds impressive. He also holds an appreciation for their voices simply because they are clear and without complication. It is new, and for that reason he finds it beautiful in a sense.
Ultra Magnus: He doesn't like humans. Period. He tolerates them for the sake of the team and negotiations, and he may be appreciative of human comrades and friends. But the species as a whole? He is not fond of them. He is largely more confused than anything else. He has no idea how such a fleshy and delicate species lasted so long. But he has largely shrugged it off and moved on with life.
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Text
Futuristic Flirtations (Fluff)
FastForward!Michelangelo x reader
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You, a maid and good friend of Cody Jones, has caught the attention of a certain ninja turtle, who is now trying out new tricks to impress you.
Warings: None, unless you’re Raphael. Then second hand embarrassment.
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In the bustling metropolis of New York City, the year 2105 was a world of advanced technology and vibrant innovation. Busy highways with floating cars, high rises higher than any person from the present time would be able to imagine, and the nosy Peacekeepers, that had a tendency to be quite annoying. Yet the four mutant turtles and their rat father had adapted to the changing times, quicker than anyone thought. One turtle in particular, found himself fascinated by the latest trends and futuristic gadgets.
Mikey, the eternal optimist, found himself playing with any futuristic household object that he found a little fascinating. A high tech fridge that could make food? He already knew how to order his favorite pizza. Cody’s multidimensional TV set? Miley had already memorized the times of his favorite shows, let alone when and where they did reruns from 2006. The newest Helix game console? Mikey already knew how to play it.
But as much as Mikey found himself fascinated by the future, he had his eyes set on something special - or rather someone special - you. On the paper you were just Cody’s maid, a helping hand that had been around since you had been Cody’s age. Hired to make sure everything stayed clean, in case Cody had to do touch ups on Serling. But you had quickly found yourself to be one of young master Cody’s best friends, other than Serling and Starlee. The closest thing Cody ever would come to a big sister. And to Mikey, yet another reason to love the future.
Ever since Cody first brought the turtles to his penthouse, Mikey was smitten hard. He admired your resilience and futuristic charm, and he couldn't help but feel a spark whenever you were around. Sweet looking, but was able to punch hard during training with Cody and the turtles. And you knew about the old Justice Force comics. Mikey was sold! And to everyone except you, it was quite obvious. The amount of times Raphael had felt the second hand embarrassment, watching his brother jump around trying to impress you, had already been adding up until there was too many to count. Yet Michelangelo had no intention of giving up.
It was a sunny afternoon at Cody's penthouse when Mikey decided to take matters into his own hands. Armed with knowledge from the future, he had a plan to impress you with his understanding of 2105's trends. There was no better way than scoring a chick from the future, than to tell her how well you knew her time, right? He had studied everything from holographic fashion to hoverboard tricks, and he was ready to put his newfound knowledge to the test.
As you and Cody were engrossed in a conversation about the intricacies of time travel, Mikey seized the opportunity to make his move. Wearing his newly acquired holographic shades and futuristic sneakers, he confidently approached, striking a pose that was more cyberpunk than ninja. In the background at the couch, his brothers and father looked his way in embarrassed confusion, while Serling sighed, mumbling something about the turtles only getting worse. The fact that Mikey was wearing shoes, was already making Raph curl inwards on himself, Donnie patting his head to sooth him, all while Leo rubbed the bridge of his beak and Master Splinter chuckled.
Cody looked away, pressing his knuckles against his mouth to suppress his laughter, his shoulders shaking as he did so. You watched Mikey with your head leaning slightly to the side, looking with an amused smile.
“Hey, Mikey”, you smiled, causing the orange clad turtle to jump in fake surprise.
"Oh! Hey there, (Y/N)! I almost didn’t see you there. Check out these wild kicks!" Mikey exclaimed, executing a series of spins and jumps to showcase his footwear.
You couldn't help but chuckle at Mikey's enthusiasm. "Nice shoes, Mikey!"
"Absolutely! They're called Quantum Kicks. They’re the latest fashion in 2105. Super comfy and stylish, just like you!" Mikey winked, causing you to blush.
“No!”, Raphael squirmed from the couch before leaving for his room. “I can’t listen to it! Tell me when it’s over!”
As the day progressed, Mikey continued his hilarious attempts to impress you with his knowledge of future trends. From holographic food replicators to virtual reality games, he tried it all, creating a whirlwind of laughter and amusement. Cody, well aware of Mikey's crush on his friend, played along, adding to the fun. Even leaving the two of you alone several times, just to find Donnie and Leo in the next room, watching you through the door.
Later, the turtles, you and Cody decided to explore New York City, and Mikey suggested a visit to the Hover Arcade - a cutting-edge gaming center with gravity-defying attractions. Eager to show off, Mikey challenged you to a hoverboard race through a neon-lit obstacle course.
The race was filled with twists, turns, and unexpected loops. Despite his best efforts to impress you, Mikey's competitive spirit got the best of him, leading to a series of comical wipeouts. You couldn't stop laughing as Mikey, determined to win your heart, persisted through each mishap with a grin on his face.
As the day came to a close, Mikey and the rest of you found yourselves at the Time Square, a bustling hub of activity where holographic billboards illuminated the night sky. Sensing the moment, Cody had managed to pull Mikey’s brothers away from the two of you, pointing out a street food stall to catch their attention.
Mikey took a deep breath, summoning his courage to express his feelings. He thought of the best words to use, and how to string them together in a convincing and sincere way. But he stalled, not sure how.
You noticed the conflicted look on Mikey’s face, and placed a hand on his arm, in hopes that it would calm him down.
“Is everything okay, Mikey?”, you asked, a concerned smile on your face that made Mikey’s knees go weak.
“Yeah, yeah. I’m okay! I’m fine!”, he said, stretching the back of his neck, hoping it would calm him down. But after a second or so like this, he realized he had to say it. He had to tell you. "Hey, (Y/N), I may not know much about the future, but one thing's for sure – being around you makes it totally awesome!”
You couldn't help but smile at Mikey's sincerity, soothing his arm with your thumb, causing his heart to galop. "Mikey, you don't need to impress me with future trends. You’re funny, caring and very attentive. I like you just the way you are".
“(Y/N)”, Mikey breathed, taking the hand you hand placed on his arm in his. “I really like you. As in, I really, really like you”.
You laughed. “So do I, Mikey. Like I said, I really, really like you, just the way you are”. And with that you placed your other hand on his cheek, pulling his face down to yours, so you could place a small peck on his lips.
In that moment, surrounded by the dazzling lights of New York City, you and Mikey shared a laugh of happiness and relieve, sealing the beginning of a unique and timeless connection that transcended both past and future.
“Well, that was about time”, Donatello said, watching you and Michelangelo unite in yet another sweet kiss from afar.
“About time?! Dude, I feared I would have to watch that cringe show the rest of our time here”, Raphael wined, poking at his street food.
“Well, I’m just glad they finally figured it out”, Leo said, taking a bite of his food.
“So am I”, said Cody with a laugh. “I don’t think I would be able to keep a straight face if Mikey ever pulled that stunt again”.
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britishsquidward · 5 days
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Feelings - A Chelley Week 2024 Fanfiction
Since his creation, Wheatley had been made to be afraid of numerous functions embedded within himself: disengagement potential, automated inactivity shutdown, an alleged “remote and self-destruct”... Heck, he'd even been told turning his torch on would have disastrous consequences. But out of all the things he'd been lumbered with, the worst of the bunch was decidedly the fact he had the capability to feel emotions on a human level. However, unlike the other things on his list, he was deathly sure this one could and would kill him. Really, he was - or at least had been - a robot, and those consisted of, what, a bit of metal and a few wires bunged in (it was becoming increasingly apparent that Wheatley truly had no idea how advanced and complicated Aperture technology was)! He wasn’t some elaborate system of neurons, and- and- what did humans have, again? …Electrons? And a… nucleus. Yes, that sounded about right. Wheatley wasn’t sure what any of those had to do with feeling emotions, if they even did, but regardless, he was still pretty angry.
“Feeling” was human. And he was not. 
So whoever's bright idea it had been to implement that feature (and all the other ones that lead up to him feeling the way he did at this point) was a bloody madman.
It was true, he was now occupying what resembled a human body, but at the end of the day, it was just densified light, and Wheatley was more comfortable with this knowledge rather than the thought he might be part-
No way. He didn’t want to think about evolving into a smelly human. Dealt with enough of those back at that place, and a majority of them had been absolutely unbearable, no matter what he did to assist. A majority, yes, though not all; a minority had been an utter delight to be around and talk with - well maybe not “talk” with, as such, but it was close enough, and more specifically, a certain someone. In fact, he was now wondering if he should perhaps be working on revising that earlier statement about annoyances, because the reason for his present state of turmoil was due to the aforementioned certain someone.
Admittedly, when Wheatley had first met her, he hadn’t been stunned out of his mind like some fairytale, or struck silly with fascination, wondering how she looked so perfect- Not that he’d been thinking about how perfect she looked right now, mind you. No, nothing of the sort. Most definitely not.
If you were to put it into a timeline from “meeting her” to “now”, he’d been indifferent, hopeful, impressed, resentful, regretful, desperate, thankful, at peace, attracte- NOT ATTRACTED. No! No, no, no. Who brought up attraction? No-one said anything about attraction, especially attraction concerning himself and Chell, which it wouldn’t be by any means, on account of the fact there was no attraction there, at all, whatsoever. Which isn’t to say that everything he’d been thinking about up until this point and the “certain someone” he’d mentioned earlier was in reference to Chell, heavens no - not that she was unattractive, seeing as in his eyes she was quite the opposite, respectfully marvellous, and…
And…
Oh, who was he kidding?
He was hopelessly attracted to Chell. And it wasn’t only her wondrous looks (a complete stunner, she was) either; it was her skill, her personality, her voice, just overwhelmingly her.
Be that as it may, this realisation (acceptance?) bothered him greatly. Not because crushing on somebody was necessarily a bad thing, since this was not the case and Wheatley didn’t believe it to be, but because he believed he shouldn’t have the capacity to feel this way. These “feelings”, if he could even call them that, were simulated, and that alone. What if he handled this sort of feeling differently to the rest of the population? He didn’t know what the rules were! What if he was to confess these feelings to Chell, only to later realise he was doing it incorrectly and end up breaking her heart, betraying her yet again? Hypothetically, of course; he wouldn’t dream of telling her what he was going through, not even if she-
A gentle pressure found its way onto his forearm, and in a brilliant display of disproportionate reactions, Wheatley jolted back rather violently. “I wasn’t thinking anything!” he exclaimed, as to not raise any suspicion and failing miserably.
Chell brushed off the falsehood. “You look troubled,” she commented, sympathy woven into her expression, “What’s bothering you?”
Her hand stayed placed lightly against his arm, her thumb caressing his wrist in a slow, controlled motion. Wheatley’s attention was torn between this very-much-welcome sensation, and Chell’s face. Given the choice, he’d pick watching her hands instead, as those would be easier to face than, well, her face, as this was proving rather difficult under the circumstances. His back was to the window, so what little sunlight was able to shine through past him hit her face beautifully, bringing out the gorgeous tone of her skin, and etching a glisten into her eyes.
How could he deceive a face like that? “Um. Nothing?” Very nice try, but no.
“It’s okay if you don’t want to talk about it,” she clarified, “I wouldn’t force you. But I do think it helps sometimes, especially for someone like you.”
“Well… Okay, I-” he paused and blinked, “Hang about, what- what do you mean ‘someone like me’?”
Shrugging and offering him a teasing smile, she answered, “You talk a lot.”
“Oh!” Wheatley threw his free hand up in the air, “Charming! I’m over here- I’m standing here, minding my own business, not bothering anyone, not even that weird… mouse thing that you lot said was stirring at Christmas - not sure where he is, by the way, still haven’t seen him. Must be a nice little guy, though. Presumably. I’ve not seen a mouse in years, and the last time I did it was dead. But that doesn’t distract from th-the point that I was just stood here, worrying about my head, and you come up all boisterous and cocky and just start tearing down my habits! And I don’t even talk a lot, actually.”
She said nothing, opting to stare at him knowingly, an eyebrow raised. He tapped his fingers against the counter. “Okay, so I… I might go on a little bit. Barely noticeable, though, I’d imagine.”
“Wheatley, it wasn’t a personal attack,” she explained (though she didn’t blame him for thinking it was, after years and years of the scientists’ and Her abuse), “I was only saying that since you like to talk, maybe it’d be best to get it out.”
“Upset? Who’s upset? I’m not upset about anything. Who said I was upset?”
“...You did. Just now.”
“Oh.”
A few moments passed where no-one said anything. “Bit awkward,” Wheatley muttered to fill the silence while he decided upon his next course of action, “I was just… upset about… abouuuuut…” Think of a lie, think of a lie, “that place. And- and Her. Which. That upset me. Sorry.”
The apology was more of an “I didn’t want to lie to you”, but Chell didn’t need to know that part.
“It upset me a lot too, at first,” she related, “and I’m not going to tell you it goes away, because it doesn’t. Not entirely, but it gets more manageable than it was.”
Oh dear. She was being considerate. He’d lied to her, and she was being considerate. Words couldn’t describe the pang of guilt that clung around Wheatley’s manufactured heart. “H-how do you manage that? If you don’t mind me asking, luv.”
Part of him cursed himself for calling her that nickname, as it only worsened the feelings he already had pulsing through him, and the other stood idly by to try and keep him from letting on.
Chell didn’t seem to notice or reply right away, taking to making her way across the room instead. The comforting pressure of her hand had to leave his arm for this, and he missed it the second she departed. Being in contact with Chell always made him feel so much more… whole. Like maybe he wasn’t merely a fraud. Like he was… alive. Properly alive, this was, none of that simulated stuff. Alive.
“Occupying yourself with something else.” Clicking the small button on the side of her radio, it sprung to life, projecting a funky tune into the room, the audio of which the most crisp it’d sounded in a long time, which was an extremely pleasant surprise.
Getting a feel for the music, Chell began to experimentally move in time with it, letting her cares be washed away by the immersion it brought. Wheatley, on the other hand, had never been more perplexed in his life. He watched on, brows furrowed and mouth slightly agape. “What are you doing?”
“Dancing,” she laughed at him, sliding over and taking his hand, “Come on.”
“Well, hey now, hold o- Woah-!”
She didn’t bother to give the taller enough time to protest, having already pulled him nearly out of balance and into the centre of the room, where he was now trying to keep up with her much more experienced movements.
Wheatley almost tripped over his own feet multiple times, but tried his best to continue. Not wanting to disappoint Chell was the thing that drove him to select most of his recently-made decisions, and with her holding his hands as nicely as she was, he didn’t plan on breaking that mantra any time soon. 
There was some temporary interference with the radio, but Wheatley wasn’t listening. It was hard to pay attention to muffled static when the woman you had a crush on was letting you see her at her most carefree, and allowing you to join her, to boot. Back at that place, he’d seen her look determined, all the way through. Knowing she could get out, doing anything to make that happen. So it was nice to see her just… smile.
Just when he was beginning to get the swing of things, the song faded out and another started up. Chell grinned wider. “Oh, I love this one.”
“You do?” he gulped. Better not mess this dance up, then.
She hummed in acknowledgement, approaching him ever-so-slowly until her head was resting against his chest. Wheatley thanked the lord he didn’t have a proper heartbeat or she’d be able to hear it hammering out of his ribcage. He couldn’t get over just how close she was. Their hands still entwined, bodies touching, swaying gently in rhythm with the tranquil song…It felt right.
At ease, Chell exhaled, giving Wheatley’s hand a light squeeze to silently ask if he was alright. Despite most definitely not being okay, Wheatley gave her hand a gentle squeeze back in response. He felt like he was dying, honestly, but if he was going to die - like he knew these emotions would bring him to - then he wouldn’t rather die anywhere else than how close he currently was to Chell.
It briefly crossed his mind that maybe the settings on his cooler had slipped, due to how his cheeks were beginning the warm up, which did frankly not seem good. Still, he’d rather temporarily malfunction than ruin this moment that, for the record, he could still not fathom the reality of. This was actually happening, he was dancing with Chell. Chell!
Staring down at the shorter, he wasn’t sure what to think. Her face wasn’t in his line of vision, but even by the top of her head, he could imagine how peaceful she looked. The proximity between them was maddening, and Wheatley found himself overcome by the urge to hold her closer, just to be there. To be there, as he wasn’t able to for the last seven years. To be there, as he wasn’t when he was controlled by the chassis. Chell deserved a nice life, and he was determined to give it to her, by being there.
Suddenly, something else clicked in his head, a new emotion. Happiness. He was happy. Happy holding her, admiring her, being near her. And if these “human” feelings meant that he could finally fully appreciate their coincidental existences, by the rules, the right way, then…
Maybe they weren’t so bad after all.
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cartoonartistpng · 7 months
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(Old post)
Eldritch AU (Idea)
In this AU, humans and mobians aren’t the apex species, for there is another which hunts them—the Eldritch.
Creatures with no known origin and no known weakness. They cannot be killed and historians had discovered evidence of their longevity.
Dr. Ivo Robotnik, formerly a renowned Eldritch Scientist, one day disappears without a trace. Rumors quickly speculated that he was on the brink of a great discovery before an Eldritch got to him, however there was never any confirmation.
Years later, one Miles Prower (an aspiring robotics scientist) discovers that not only is Robotnik alive but also his location. Eager to meet his idol and get some answers, the young fox travels to the middle of a forest in nowhere. He’s shocked to find advanced robots milling about, building some sort of small facility and piloting transport trucks from elsewhere.
See, while Dr. Robotnik was famous for his accomplishments in Eldritch science, any actual fans of his would know his true passion always lied in robotics and technology. Miles had read every paper of Robotnik’s that had ever been published and had been both fascinated by the ideas he spoke of and frustrated that it all got swept under the radar by his other, less impressive (in Miles’ opinion) achievements. It was why the young fox so strongly believed that his idol wasn’t dead, but rather had faked his death.
Meeting the man was like a dream come true for the fox… but being scolded for traveling alone was definitely not what he had been expecting. Miles tried protesting as Robotnik began shoving him out the door, saying something about how his robots would drive him back to the nearest city— Only for the temperature in the lab to suddenly drop.
Miles Prower had never met an eldritch before, but the thing crouched on the desk was certainly not what he had been expecting. Blue quills, glowing slit eyes, taller than any human he’d ever seen, and grinning madly from every mouth that appeared and disappeared. It dropped to the floor and crawled closer, joints poking out in unnatural directions. Robotnik’s grip on Miles tightened but neither mortal moved or breathed. When those wide eyes were an inch from his own, Miles couldn’t help but flinch and close his eyes in sheer terror.
But no pain came and mere seconds later, Robotnik whispered that it was gone.
The man explains how he had came out here, away from annoying and idiotic people, because he wanted to work on his own projects. Those projects being to finally explore robotics to his desire. However, that was quickly halted when he realized he was being watched by three Eldritch creatures. Yet they never harm him, despite somehow making it past his security and watching him from across the room.
However, to Miles’ shock, Robotnik reveals that he believes them to be the first ever artificial Eldritch. Escaped experiments.
There’s Scitter, the blue one, who moves fast and eradiclly. It’s also the most “social” and curious, revealing itself to Robotnik far more than the other two.
The next is Golem, with glowing markings, unblinking eyes, and the most deadly-looking in appearance. It appears suddenly and without moving at all, before vanishing whenever Robotnik would blink.
The third is the most elusive and also the tallest. It never leaves the forest and Robotnik’s camera algorithm can’t tell the difference between it and the trees. With its appearance largely unknown, Robotnik simply calls it the Overwatcher for now. He theorized it doesn’t need line of sight to actually watch the Doctor.
Miles decides to stay and help Robotnik find out what they are and if there are more of them out there, becoming his assistant and, eventually, his protégé. To Robotnik’s pleasant surprise, the child’s mind easily keeps up with his own genius.
Elsewhere, Amy and Knuckles begin the search for their missing friend.
Characters:
Eggman - While not an evil villain hellbent on taking over the world, he’s still a recluse who prefers the company of his robots. He also still has his ego and is a massive jerk to anyone he considers stupid. However, he begins to grow a soft spot for the young fox who’s not only able to keep up with him but also provides good ideas of his own.
Tails - Goes by Miles Prower in this AU due to a lack of Sonic. He was bullied for many years, until the Rose siblings moved into town. Amy and her adopted brother, Knuckles, quickly came to his defense and soon enough, the three were friends. However, when Robotnik vanished, they didn’t have the same confidence as Miles in the man’s survival. Determined to discover the truth to his idol’s fate, Miles sets out to find him… and finds more than he bargained for.
Amy and Knuckles - Amy came across Knuckles when she was young and upon discovering he had no memories or family, immediately declared them siblings. Everyone thinks him to be some sort of mutated hedgehog or porcupine. Amy is also Eldritch-touched but keeps it a secret from everyone but Knux. Later, Knuckles discovers his connection to the gods aka the Master Emerald and Chaos. In this world, Angel Island is still a myth and floats around without its guardian.
Sonic - Known as ‘Scitter’, is the “friendliest” and least-cautious of the trio. Scitter grows a strange fascination with Miles and begins showing personality once he arrives, favoring the kit greatly and showing up at the lab even more frequently. He’s also the only one of the three to lack cuffs. Miles is the one to gift him clothes.
Shadow - Known as ‘Golem’, he teleports all over the place, showing little to no emotion, and doesn’t move at all. Out of the three, he’s the most feral and it takes both Robotnik and Miles a long time before they feel comfortable enough to even breath in his presence. He seems to enjoy sitting in the rafters, sometimes going unnoticed for hours then disappearing once he’s finally spotted.
Silver - Known as ‘the Overwatcher’ first then later ‘Birch’ once Robotnik and Tails manage to finally see what he looks like. For the longest time, he did not approach the lab, or at least, not that Robotnik knew. Strangely, he seems to know where the cameras are. The tallest and skinniest of the three, Birch can’t move much, encumbered by his chains. It’s Miles who first comments how it seems strangely weaker than the other two.
Ideas:
Eldritch in this world are like endangered animals, but are world-wide and extremely dangerous. Due to them hunting humans and mobians alike, advancements in technology, medicine, and the like are slowed down much. Also, the overall population is lower and less spread out internationally. Eldritch are not social creatures and tend to mostly be by themselves unless they’re a swarm-type. They don’t seem to posses emotions.
90% of Eldritch attacks result in death. Few manage to escape and even fewer are spared. On that very rare occasion, the ones spared are called “Eldritch-touched”, gain enhanced senses, and glowing eyes. No one knows what an Eldritch-touched means beyond that. They are always disappeared by the local government, likely to be studied or killed, hence why Amy keeps it a secret.
The crew later discover that Amy can actually sense and even communicate with Eldritch. Not as a direct language but rather through intentions and memories. It’s by Amy connecting to Scitter’s mind that they learn Scitter, Golem, and Birch are man-made eldritch—confirming Robotnik and Miles’ theory—meant to be weapons. Weapons against what or who, they don’t know, but whatever happened ended up as a failure. More powerful than predicted, the trio escaped and slaughtered everyone, including the other experiments. Amy later reveals that Scitter’s mind was a lot more emotional than she predicted, further emphasizing just how odd these man-made creatures are.
The idea is that this AU is partially explored through Logs (inspired by the Egg Memos from Frontiers).
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