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#there is a learning curve and it’s still not the most accessible thing- especially for other physically disabled people
rotteneldritchhorror · 9 months
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Being able to sew your own clothes may not be the most accessible things (especially sustainably) but I will forever be an advocate for being able to MEND your own clothes
Even if it’s a kinda ugly whip stitch on the inside of your shirt or a ladder stitch to adjust the size of some jeans or a mismatching patch on the sole of your socks— literally anything that’ll make your clothes last longer, even if it just means they’ll last long enough for you to give it away to someone else
And then when it can no longer be mended, use it to mend other clothes
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leakyweep · 8 months
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@anon-germany says: Please C3 👉🏻👈🏻❤️✨
A/N; Thanks for joining in, wifey! I hope you enjoy the sweetest first kiss with the sweetest man :3
C3 - Dracule Mihawk / Soft moments
Words; 0.5k
While this fiction is rated for everyone, my blog is not. You must be 18+ to access my blog. Minors and ageless blogs will be blocked.
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The breeze through the palm trees of the bay swayed the feather in Mihawk's hat, swishing it in time with the flora. The sun was smiling down upon them, but neither of you had anything to smile about. The comforting cradle of Mihawk's hand against your cheek kept you grounded in this moment with him instead of caught up in your head. This trip was going to be long, and the crew insisted you join them. You couldn't stay here with Mihawk any longer.
"We'll see each other before we know it." The man's voice reverberated through your chest. The lull of his syllables always seemed to hug your ear drum, especially when he was telling you how beautiful you were. Right now it was like a stab in the heart.
One thing you had always saved; your first kiss with him. You wanted to know it meant something. You wanted to know you meant something to him. Mihawk was pretty selective with his affections, so to be kissed by him was a mark of true care, deep emotion that he held for a handful of special people.
So, when you saw his piercing eyes close, his face begin to drift closer to yours, your heart stopped. You were ready to show him you loved him; was he only doing this because he felt he was obligated?
“Darling-“ he whispered, feeling the aura of disbelief and confusion radiating off of you, “Kiss me.” Tone demanding yet soft, telling you that you were free to do whatever made you most comfortable, but this was what he had on his mind all morning. This erased any doubt in your mind as your body moved of its own accord and closed the space between you.
His lips were like soft honey, yet they had the bitter taste of coffee. His hands were softer than ever before, tentatively pulling you into him. Your breaths mingled as you took a breath and continued, heads turning to deepen the kiss. His hands were lost in your curves, your dips; your own hands were tangled beneath his hat, riffing through his coarse, raven hair. You couldn't get close enough to him, couldn't press your body any further.
Pulling away, his eyes were passionate, swirling with adoration and control. He needed to stop himself before his hands traveled to parts of you only he wanted to see. All these people surely wouldn't enjoy watching you two fuck against a boardwalk post. His lips were still glistening with your saliva as he kissed your forehead and said, "I hope that will suffice until your return. Be safe."
You wished him the same, hoping the time would pass quickly before you could see him again. He was your other half, your lover, your protector; being away from him would be difficult for the both of you, but it was necessary.
For now, you were consumed with the feeling of your beloved's soft lips, the way he held you as if you were going to break, the care and concern he held in his heart for your safety.
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pastafossa · 10 months
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Dear pasta
Do you have any wood carving tips for beginners?
I bought a bunch of wood and a couple of knives and idk what to do
BOY DO I. And I'm in a good spot for it because I have FOUR carvings of the same design in various stages of completion to assist.
I'm going to also put this behind a cut so that anyone who's like br br pasta it's just wood wood is boring NO IT'S NOT IT'S AMAZING isn't forced scroll by. Although I'm keeping the first tip in the open because IT IS VERY IMPORTANT.
TIPS FROM SIX YEARS OF CARVING/INJURIES/VISITS WITH MY CARVING TEACHER.
First, get yourself a pair of no cut gloves if you haven't already. I use these! They're cheap and they WILL save you a trip to the ER. Take it from someone who carved without them once and slipped with their knife and basically cut themselves down to the bone in their hand. 7 stitches and one bitchin scar later, I now never carve without gloves.
OK. So when starting, you're going to have your wood in of three forms: a blank (a small block of wood), a cut out (a blank that's been cut by a bandsaw into a basic shape), or a rough out (a cutout that's had most excess cut away and just needs details and final shaping). I don't know obviously which you have, but a LOT of people starting out aren't aware that when you're learning you can often purchase cutouts that make things easier (Hummul for example has a lot!). You can still carve from a blank, though! It'll just take a bit longer. Here's a picture with the 3 stages of my sea serpent design, and the first sea serpent I ever made that I carved from a blank, so you can see what I meam (coils are different on 3 just cause I felt like it, so ignore that).
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When starting, try to stick to more simple designs so you don't get overwhelmed. Think smaller, basic shapes, usually made of something like basswood which is a nice soft wood (easy to cut). My teacher for example starts everyone on basswood rubber ducky shapes! So there's no complex details, and more abstract shapes. These are three of the carvings I made that first week of my class as an example (the little face is called a wood spirit and you can find a lot of guides for them on youtube, they're very popular!)
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There is a basic process here that we can see with the sea serpents again! Step 1 you trace your design. Step 2, you're removing the large or small chunks of excess (this is where some use a bandsaw if accessible). Step 3 is rounding and shaping. And step 4 is adding details and finishing. If you're not sure about shapes, consider using some basic outlines from online! I've even used toys to give me a basic shape!
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GRAINS: when you first begin to cut, you're going to want to cut with the grain as much as possible. Wood carves far more easily when your knife moves with the grain than against it. There will be points where you have no choice (this is why basswood is a popular wood for beginners and experts alike - little grain, very soft), but try as best you can to go with it. You'll feel it when you cut with it - it'll be a lot easier, but depending on the wood, you can also see it! The bottom wood has an easy to see grain, the top one a bit harder (also note the difference between the band saw lines - perfectly straight and up and down - and the actual grain - left to right, more wavy, nature hates straight lines), and the middle you'll have to look closely to see. If you've got pretty natural grains, most carvers stain or seal them without paint. Basswood's got borderline no visible grain so is almost always painted (see duck above). You'll likely develop a preference as time goes on, too!
If you're carving from a straight up wood blank, try to make your design fit the shape as closely as possible. This will minimize the amount of excess wood you have to cut off! Especially since your first step is removing what doesn't belong before you start curving and rounding (there's also pencil marks on the top, so I know what I'm carving on all sides).
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SHARPEN SHARPEN SHARPEN. If you've got a good knife, it likely came pre sharpened, which is great and can serve you for quite a while, especially if you're cutting softer woods! But you're also going to need to sharpen your knife regularly - I'm working on a very hard walnut dolphin atm and I'm sharpening every 20 minutes or so cause it wears the blade down. To sharpen, you use a strop. There are additional guides for that and places to buy one, but if you're handy you can make one. My teacher's (and mine) is literally strips of cork board covered in compound, and glued to two sides of a wood paddle. Very cheap. 😂 If you need tips on sharpening, let me know!
If you're going to use a natural finish on your wood (i.e. anything but basswood), you'll want to sand after carving and before sealing! Start with 80 grit, then move to 120 grit, and finish with 240. Note: as you start to sand, you'll see lots of little spots appear! You want to sand those away!
MOST SEALANTS ARE TOXIC TO BREATHE, DO IT OUTSIDE OR WEAR A MASK! If you want to avoid that, seal with something like Tried and True Original Finish or try carving wood you paint instead, since you basically carve, skip sanding, and paint with watered down acrylics!
Lastly, the way I hold my knife when carving: I use my thumb against the non-cutting edge to 'push' the knife in a hingeing motion (I'll see if I can make a gif for it at some point). It takes some strain off your hands and lends more strength to the knife for harder or quick cuts. You can also cut VERY fast once you get this down, and my teacher's approved it as a valid technique.
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I hope these help! I love love LOVE carving and wish there were more classes around for people to take! Fortunately there are a lot of youtube vids and guides but SO much of it is really just practice. It's also an incredibly soothing hobby. I love sitting in front of a movie or series or listening to a podcast/audio book while I just sit and cut away. And remember, if you have a blank and get into it and start to feel overwhelmed, there are plenty of cutouts and roughouts you can try instead that mean all you need to work on is shaping and detailing! Let me know if you have any other questions!
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lingthusiasm · 1 year
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Transcript Episode 83: How kids learn Q’anjob’al and other Mayan languages - Interview with Pedro Mateo Pedro
This is a transcript for Lingthusiasm episode ‘How kids learn Q’anjob’al and other Mayan languages - Interview with Pedro Mateo Pedro’. It’s been lightly edited for readability. Listen to the episode here or wherever you get your podcasts. Links to studies mentioned and further reading can be found on the episode show notes page.
[Music]
Gretchen: Welcome to Lingthusiasm, a podcast that’s enthusiastic about linguistics! I’m Gretchen McCulloch. I’m here with Dr. Pedro Mateo Pedro who’s an Assistant Professor at the University of Toronto, Canada, a native speaker of Q’anjob’al, and a learner of Kaqchikel. Today, we’re getting enthusiastic about kids acquiring Indigenous languages.
But first, some announcements. We love looking up whether two words that look kind of similar are actually historically related, but the history of a word doesn’t have to define how it’s used today. To celebrate how we can grow up to be more than we ever expected, we have new merch that says, “Etymology isn’t Destiny.” Our artist, Lucy Maddox, has made “Etymology isn’t Destiny” into a swoopy, cursive design with a fun little destiny star on the dot of the eye, available in black, white, and my personal favourite, rainbow gradient. This design is available on lots of different colours and styles of shirts. We’ve got hoodies, tank tops, t-shirts in classic fit, relaxed fit, curved fit – plus mugs, notebooks, stickers, water bottles, zipper pouches. You know, if it’s on Redbubble, we might’ve put “Etymology isn’t Destiny” on it.
We also have tons of other lingthusiastic merch available in our merch store at lingthusiasm.com/merch. I have to say, it makes a great gift to give to a linguistics enthusiast in your life or to request as a gift if you are that linguistics enthusiast.
We also wanna give a special shoutout to our aesthetic redesign of the International Phonetic Alphabet. Last year, we reorganised the classic IPA chart to have colours and have little cute circles and not just be boring grey lines of boxes and to even more elegantly represent the principle that the location of the symbols and rows and columns represents the place and degree of constriction in the mouth. I think it looks really cool. It’s also a fun little puzzle to sit there and figure out which of the specific circles around different things stands for what. We’ve now made this aesthetic IPA chart redesign available on lots more merch options, including several different sizes of posters from small ones you can put on a corkboard to large ones you can put up in your hallway. They look really, really good, especially if you have some sort of office-y space that needs to be decorated. Plus, it’s on tote bags and notebooks and t-shirts. If you want everyone you meet to know that you’re a giant linguistics nerd, you can take them to conferences and use them to start nerdy conversations with people.
If you like the idea of linguistics merch but none of ours so far is quite hitting your aesthetic, or if there’s an item that Redbubble sells that you think one of our existing designs would look good on, we’ve added quite a few merch items in response to people’s requests over the years, so we’d love to know where the gaps still are and keep an eye on lingthusiasm.com/merch.
Our most recent bonus episode was a behind-the-scenes interview with Sarah Dopierala, who you may recognise as a name from the end credits, about what it’s like doing transcripts from a linguistics perspective and her life generally as a linguistics grad student. You can go to patreon.com/lingthusiasm to get access to all of the many bonus episodes and to help Lingthusiasm keep running.
[Music]
Gretchen: Hello, Pedro, welcome to the show!
Pedro: Hello. Thank you so much for this invitation. I really appreciate it.
Gretchen: We’re really excited to have you. Let’s start with the question that we ask all of our guests, “How did you get interested in linguistics?”
Pedro: That’s an interesting question. I think there’re two main things. One is that I had the opportunity to attend a boarding school where there were many Mayan languages and, in addition to that, there was a class on grammar of Mayan languages, and I think that’s one of the things that motivated me to be curious about that language. Then after becoming an elementary school teacher, I was also interested about knowing more about how these languages work. For example, how language works in this case – well, in the case of Guatemala, for example, people think – I am assuming that that was in the past, but there’s, I think, some people who still think that Indigenous languages don’t have a grammar from there as well. Is it true that, in fact, there’s no grammar of this language? That’s kind of how I started –
Gretchen: There’s no language with no grammar.
Pedro: That’s true. I like when people say that everybody has a mental grammar. I like that. Which is true for every language as well. It’s how I would say I got interested in linguistics.
Gretchen: And you’re already a speaker of Q’anjob’al, and so going to this boarding school and being exposed to other people speaking other languages.
Pedro: Also, I acquired Q’anjob’al when I was a kid. And then I went to this boarding school. But unfortunately, I didn’t know any of those languages until later when I started living with my wife who is a native speaker of Kaqchikel, and from there I started to learn, but it has been a long process for me.
Gretchen: To learn different ones. So, you were at boarding school, and you’re encountering, “Okay, Mayan languages have grammar – great!” What happened after that?
Pedro: When I graduated from this boarding school, I became an elementary school teacher. I taught, I think, a couple of years. But one thing that I noticed is that there was that need to understand a bit more of the language. I thought, well, this is something that one of my best friends, who is Eladio Mateo Toledo, he said, “Well, let’s find someplace to go.” We went to school in Guatemala City to study sociolinguistics at that time. I’m talking about years ago. But it was a way to find opportunities to learn a little bit more about the languages.
Gretchen: So, you studied sociolinguistics in Guatemala City and thought, “Oh, this is cool. I wanna do more of it”?
Pedro: I finished sociolinguistics, and then I received a fellowship or a scholarship in a different university. It’s Universidad Rafael Landívar. There was this project called “EDUMAYA” where there were scholarships to Mayan speakers or Indigenous speakers in Guatemala. This was an opportunity for me to get an undergrad in linguistics. After that, I think I took two or one year off, but while I missed those years from school, I was working at OKMA – Oxlajuuj Keej Mayab’ Ajtz’iib’ – under the direction of Nora England.
Gretchen: What is this organisation?
Pedro: This organisation works on Mayan languages. It’s a group of Mayan speakers who studied their own language.
Gretchen: That sounds great.
Pedro: It was really great. In that case, I was an elementary school teacher, and then I started to work very hard at OKMA. It was a huge difference teaching kids and then doing analysis on a language. For me it was a big transition, but it was amazing because I had the opportunity to learn many things about how Mayan language work. It was unique.
Gretchen: And the kids that you were teaching when you were teaching in school were Mayan kids as well?
Pedro: Yeah, most of them were Mayan kids, so they spoke Q’anjob’al. Even though there is this idea about bilingual education in these Indigenous communities, I had this opportunity to teach these children in Q’anjob’al. One of the norms of education is you teach these kids, and they have to learn Spanish and something like that. So, what I did is, okay, let’s take as the base the knowledge that they bring from home. They speak the language, they understand the language, so we need to teach them how to write and read. That’s what I did. I was in trouble because the parents didn’t like the idea of teaching the children in Q’anjob’al.
Gretchen: They wanted them to learn Spanish.
Pedro: Exactly. They said, “Why do we need Q’anjob’al? Why do we need to write when we speak the language?” One of the arguments I made is, okay, yeah, but we need something already that will help us to learn to write and read. It took me a while. One way to convince the parents to change their mind was that, in the first meeting when they came in to get their children’s grade, I started the meeting in Spanish. I messaged them in Spanish. It didn’t last for a minute, and they stopped me. They started to complain and say, “Why would you talk to us in Spanish when, in fact, you know that we speak Q’anjob’al?” Different people, they were angry or uncomfortable because of that. After that, I asked them this question, “Have you thought about your children who spend about five or six hours every day here at school?”
Gretchen: “And if I speak to them in Spanish, they’re not gonna understand me either.”
Pedro: Exactly. That was my point. And this “Oh, yeah, yeah.” “Have you thought about that? Do they complain?” “No.” “Okay, because they are kids.”
Gretchen: They don’t know any better, yeah.
Pedro: For me, it’s important for these children to understand what’s going on in school. One way to do this – using the language that they know. I was able, in this case, to talk with the parents, “Okay, we understand what you are after.” I had the opportunity then to teach the children, at least, I mean, at that time – so divide a year in two parts. In the first part, I would teach the kids in writing and reading Q’anjob’al. And then in the next part of the year, we switched to Spanish. But at least that was an opportunity to –
Gretchen: They have sort of a balance of the two and accommodation of the two, and they’re not coming in and suddenly someone’s talking at them in a language they don’t understand at all – “Okay, what’s going on?” Yeah.
Pedro: Those were the things that I really liked when I go back to that experience that I had as an elementary school teacher.
Gretchen: Then you started doing language work with other linguists and speakers.
Pedro: Yeah. Again, when I came to OKMA, I started working with a group of Q’anjob’al speakers on the dialectal variation of Q’anjob’al. I was there, I think, less than three years. Then I left Guatemala because my wife had a scholarship, and we went to the US. That’s how I started learning English, and then started the MA and PhD programme at the University of Kansas.
Gretchen: In linguistics as well?
Pedro: In linguistics, yeah. Then I started to work on how children acquire Mayan languages – of course, not all Mayan languages, but I started to work on Q’anjob’al to document how these children acquire Q’anjob’al.
Gretchen: Sort of informed by this experience as a schoolteacher saying, “Okay, these kids are coming in already speaking this language. What’s going on?”
Pedro: I think the question is, “What do they know?” That’s how I got interested in this. Plus, at that time I had my first son who was, I think, one-year-and-a-half or something. It was like, okay, this is an opportunity for me to learn how to document child language acquisition. So, then I started to work on Q’anjob’al.
Gretchen: I think there are a lot of linguists who get interested in child language acquisition because you have a child, you’re spending all this time taking care of your child, “What are they doing?”
Pedro: For me, it was really interesting because, again, going back to when we moved from Guatemala to the US, the first time I took care of my son, so I made basically a diary of what he was saying almost every day. I have my notes – I dunno – somewhere.
Gretchen: Then you started looking at other children as well.
Pedro: Yeah. For my MA, for example, I looked at, I think, eight or ten children. It was a cross-sectional study. As for my PhD, I worked on a longitudinal study. My main focus at that time was on how these children acquire the verb morphology in the language, in this case, the word that indicates action, for example, what happens, and then the different parts that are necessary in that verb, for example. We talk about when the action happened, and who is participating in the action. Those are the kinds of things that I tried to evaluate in my study. That’s something that, also, I have been working on these days.
Gretchen: I mean, this is the kind of thing that it’s not like, oh, you study it for one degree, and now you know everything. This is the kind of thing that people could study for a whole career.
Pedro: Exactly. That’s an interesting point because what I have learned is that, okay, I’m going to – so my advisor said, “Well, you can start with this.” And I said, “Well, okay.” I started studying acquisition of the verb morphology, I think, more than 10 years ago. And I thought, “Well, I am done.” It’s not true! Because every time I look at the data, and I find other things, and I start asking other questions. There is no end of that – which is a nice thing that you start with something small –
Gretchen: You’re not gonna be out of a job.
Pedro: It’s nice. I think one thing that I really appreciate is the opportunity that I have also in documenting acquisition for Mayan languages. For example, I have documented the acquisition of Chuj, another written Mayan language to Q’anjob’al, for example. By looking into a known language, it helps me to understand what must be going on in Q’anjob’al. And I said, “Wow! I wish I had access to this language before so I could have a better idea of how to explain what was going on.”
Gretchen: You can find some things that are similar between Chuj and Q’anjob’al, and some things that are different, because the languages are grammatically, you know, related. They’re similar.
Pedro: That really helped in terms of analysis, in terms of understanding what’s going on, in terms of explaining a specific phenomenon, for example. It really helps to have that kind of mirror, for example, to see what’s going on.
Gretchen: One thing that I know about when kids are acquiring English is they often make mistakes. They’ll say things like “runned” instead of “ran” or something like that. This tells you “Oh, they’re generalising something about a rule.” Are there some things that come up with mistakes kids make or interesting things that kids do when they’re acquiring –
Pedro: That’s an interesting question. That’s something I was looking at, for example, for Chuj and for Q’anjob’al is that, so in Mayan languages, for example, there is this suffix that is known as the “status suffix” that appears after a verb. The idea of this status of something, like, it’s indicating what information is provided by the verb.
Gretchen: “Style” suffix?
Pedro: “Status.” “Status suffix.” It indicates whether the verb is a transitive verb or an intransitive verb. In this case, when we talk about intransitive verbs, it’s one participant of the verb. Transitive verb – two participants.
Gretchen: So, if you have something like “walk,” it’s gonna be intransitive, and it’s gonna have one status suffix. If you have something like, well, the classic example is “hit,” but I always find that very violent – you know, “hug” or something – that’s gonna be transitive. And it’s gonna have a different suffix.
Pedro: A different – yeah. In English, for example, that’s just one form of the verb. But in Mayan languages, or someplace, you have a specific morphology on the verb to indicate that, well, you are talking about an intransitive verb or a transitive verb.
Gretchen: So, if it’s just “I eat,” it’s gonna have one status suffix. If it’s “I eat an apple,” it’s gonna have a different status suffix to indicate that that’s there. Okay.
Pedro: I think, trying to answer your question, that all of this – I mean, there are all things that happen with this status suffix, but I haven’t seen children, for example, producing errors with these status suffixes. One thing that we have seen as maybe “errors” or children overgeneralising is the production of the status suffixes in a specific position. One thing that we know about status suffixes is that sometimes they appear at the end of a verb, and other times, they don’t. But in other times, they do. Then the question is, “What happened?”
Gretchen: And adults know this?
Pedro: An adult knows. But for a child, there are different variations on these status suffixes that a child has to find as a challenge. One thing that we notice is that these children, for example, produce these suffixes in non-final position – something that is not seen –
Gretchen: The adults only produce it at the end of the verb, at the end of the sentence?
Pedro: Yes and no. If they have what we call a “root verb” – consonant-vowel-consonant is the idea.
Gretchen: Consonant-vowel-consonant is a “root verb,” okay.
Pedro: When you have that verb with that “shape,” let’s say, that suffix doesn’t appear in the non-final position. But if you have something that is, let’s say, derived, then that suffix has to be there.
Gretchen: Okay. If you make the verb into something else by changing the tense or something –
Pedro: By changing the status of that word. You have the word “song,” for example, and then you make the verb “to sing,” then you add a morpheme to it so that this noun “song” becomes an intransitive. Because of that, then it’s a derived intransitive verb.
Gretchen: It’s a derived intransitive, and you need to have the suffix. Do the kids do this?
Pedro: They produce that. One thing that we noticed is that they make that difference between derived and non-derived intransitive verbs. Again, it’s like they are acquiring that, but that’s what we see as something problematic for them in acquiring those status suffixes.
Gretchen: They have some difficulties still.
Pedro: That’s, I would say, where we see them making those mistakes or having trouble with acquiring the suffixes.
Gretchen: Is there something that you’ve noticed that’s interesting about how kids are acquiring the languages you’ve worked on?
Pedro: In addition to looking at the verb morphology, I also studied how children acquire the nominal classifier – numeral classifier – in Q’anjob’al. In this case, some Mayan languages have a nominal classifier or a numeral classifier. In this language, for example, everything has to be classified. If you refer to a woman, for example, you’re going to use the classifier “ix,” and then “naq,” for example, for men. Then if you have other things like –
Gretchen: You know, a hat or something.
Pedro: Then it would be “chʼen,” for example.
Gretchen: That’s for objects in general, or are there several different kinds of objects?
Pedro: Well, for animals, for people, for objects, and things like that.
Gretchen: So, if you have a dog or something?
Pedro: That’s going to be different. That’s going to be “no’.” I was interacting with this child. He was a boy. Well, first, he was interacting with his grandmother. These classifiers were there. He was like “ix” or “naq” or “chem” or “ch’en” or “no’” – everything that was –
Gretchen: Everything that you would expect for all the different kinds of things that you can refer to.
Pedro: And then someone came to visit grandma. So, grandma left the conversation, so that left just the boy and myself. This is what happened. All of those classifiers were gone. There’s just one that stayed, which is “ix.”
Gretchen: So, he’s using “ix” for everything.
Pedro: “Ix” for everything. But this is not something that he’s just making up. It’s something that we can see in the other grammar.
Gretchen: Okay. Do other children do this as well?
Pedro: Other children do, but mainly boys – not girls.
Gretchen: Interesting.
Pedro: The thing is that this “ix” that replaces all nominal classifiers occurs mainly among men. People have argued that it’s mostly in informal contexts.
Gretchen: Right. So, because his grandma is gone, and you two are men together – well, he’s like, 3 years old.
Pedro: Exactly. It’s kind of like, “Okay, yeah, let’s use the ‘ix,’” replacing the others.
Gretchen: He’s sensitive to the sociolinguistic context of “Oh, women aren’t here anymore, so I’m gonna do this thing” –
Pedro: “With this guy.”
Gretchen: “With this guy.” Even at this young age.
Pedro: Exactly. He was about 2-and-a-half or 3 years old. This boy is able to distinguish both contexts. His grandma has come back in the conversation, and then those classifiers came back.
Gretchen: Wow. He’s really paying attention to this dynamic situation of whether his grandma is here or not changing how he talks.
Pedro: When to use all the classifiers and when to use just one classifier. For me, again, that’s a way to illustrate that these children, they’re exposed to the language, and they are exposed to this system of the nominal classifier, but in addition to that information, the social aspect of that nominal –
Gretchen: And the cultural context where if you just had kids who are trying to learn language in a classroom while maybe the teacher is a woman, and you don’t have all the different types of social situations.
Pedro: One of the things that’s important to emphasise, then, when we do language documentation is making sure that that interaction with that child doesn’t happen only with grandma, for example, but happens with the different gender – I mean, in this case, female/male, and also –
Gretchen: Ages.
Pedro: And there’s ages and the kids themselves.
Gretchen: Because maybe the kids are talking differently with each other than they’re talking with their grandparents or their aunts and uncles or the older generation. The researcher doesn’t necessarily know in advance which things the kids are gonna be paying attention to because maybe the kids don’t learn how to talk like the men until they’re older. You don’t know what age they learn that until you’re studying it.
Pedro: Exactly. I would say the take home message in this part of the conversation is documenting everything, basically, because you never know, I mean, what you will learn. I mean, you never know what will come with this child’s interaction.
Gretchen: I think sometimes when we’re analysing how kids talk, at least a lot of the studies that I see on big languages like English, they bring the kid and maybe one parent, the mom or something, into a lab and they have them talk in this controlled but also very artificial environment. You don’t have the environments of, “Well, somebody comes to the door, so grandma has to go answer the door” that lets you have this situation where you can illuminate this effect. Sometimes, if you do too much control, you don’t actually see the natural things that happen.
Pedro: That’s the difference that we see, I mean, in this case between doing an experimental study and a naturalistic setting, for example. I think when you do certain things in that natural setting, then you have the opportunity to see the language being used in different contexts, for example. In this case that we are discussing for the “ix,” I think it’s a unique illustration of the importance of documenting the language as a whole.
Gretchen: In the whole community, cultural context. I mean, of course, then you also have the thing of like, “Oh, if there’s some birds in the background or something.”
Pedro: Again, that’s the advantage and disadvantage of doing this kind of work. I think it’s good to do both, especially when we talk about Indigenous languages. You mentioned something important, “Okay, what do we know, for example, about language acquisition?” I think most of that information comes from the well-known languages. What happens to these less studied languages or languages that haven’t been studied at all, for example – how to bring those languages into discussing what we learn about language acquisition?
Gretchen: And there’s two reasons why that’s really important. One is because, for speakers of those languages, if they want to try to support using them in schools or using them in daily life or trying to revitalise a language that’s become less common in daily life, having the knowledge of “How do kids talk in this language? What are their first words like? How do adults normally talk to children in a bit of a different style?”
Pedro: I think we can say that it’s not just about the grammatical aspect of the language that these kids are acquiring, but at the same time, how they are acquiring that language, for example. I think one thing that it would be good to connect with language revitalisation is, like, let’s learn the language thinking like we are kids. Because a kid, for example, wouldn’t think about “Oh, is this the way to say it?” “Should I put this here?”
Gretchen: “Should I put this suffix on this verb?”
Pedro: Exactly.
Gretchen: Kids don’t know what a suffix is.
Pedro: And it takes time for them to get to the production of the adult level. For instance, also the sound system that these children produce. Q’anjob’al, for example, has retroflex sounds like /ʈʂʰ/ or /ʈʂʼ/, for example, /ʂ/. And these kids do not produce them like –
Gretchen: They can’t produce them immediately.
Pedro: No, no, no. It takes time for them. I will say three-years-and-a-half or four. It takes that time to produce this retroflex. I think when we are in the context of revitalisation, those learners of a language will go through similar patterns of acquisition.
Gretchen: If you’re trying to re-learn Q’anjob’al as an adult and being stressed that you can’t produce the retroflex and say, “Look, it takes the kids four years. If it takes you four years, that’s really normal. You can keep practicing this and get better at it. If you can’t do it on the first day, then you still have hope.”
Pedro: That’s the importance of doing this kind of project and documenting how children acquire this kind of language. Then this information can be useful for other purposes.
Gretchen: Q’anjob’al also has the ejectives, which I’m not doing a very good job of pronouncing, but you’ve been saying it in the name of the language itself that “Q’anjob’al.”
Pedro: /qʼanxobʼal/, yes.
Gretchen: Do kids learn those really early, or are they a bit harder?
Pedro: It takes time for them as well. That’s another interesting question because what we have noticed is that these children, when they try to produce these ejectives, they would follow two strategies. One – either they produce the plain consonant.
Gretchen: So /kanxobal/ instead of /qʼanxobal/?
Pedro: Exactly. Or they would just produce the glottal stop.
Gretchen: Oh, okay, so /ʔnxobal/?
Pedro: Or something like /ʔanxobal/, but I’m just making this up. It will be something like this – either they use a plain or this glottal stop. It’s a process.
Gretchen: Extracting the two possible features that you would need to put together eventually.
Pedro: This has been reported for the acquisition of sounds in K’iche’ and Chuj, and I also see it in Q’anjob’al.
Gretchen: These are all Mayan languages that have –
Pedro: Mayan languages that have ejectives as well. Maybe someone will say, “This is our dialectal variation,” or “It’s just the kids,” I mean, because of individual differences, but no, it’s across –
Gretchen: It’s across a bunch of them. That gets us to the other reason why it’s really important to document kids acquiring lots of different languages – Indigenous languages – is that, when we’re trying to think, “What do we think about how kids learn language in general?” if we base those theories entirely on a few big languages that have other relatively similar typological features in some cases – English and Spanish are typologically related, and so if you’re coming up with a theory just based on English and Spanish, well, you know, that’s not very generalisable.
Pedro: That’s true. I think that’s one of the other things that we wanted to mention here, like how to include other languages to understand human language and also how these children acquire languages – human languages in the world, you mentioned, that sometimes haven’t been explored at all. It would be good to document those languages and have a better idea of what these kids do. But the other thing that I’m going to add here is that, yeah, we want to have a better idea of how these children acquire language, but at the same time, how this information can be used, again, for language revitalisation or for language maintenance or things that the community’s interested in. One thing that I noticed, for example, about this in Q’anjob’al is that these children, their first words have a basic shape which is consonant-vowel-consonant. This is really common in the whole Mayan languages, but these are the specific things that these children produce. If that’s the case, then is this information possible to use when we consider creating teaching materials for these children? It would be a good thing to have this because it’s going to be much easier if these children can read these words with this shape, for example.
Gretchen: Right. If you know what words they’re acquiring early, then you can say, “Oh, well, we’ll put those words in maybe the first books that we’re trying to have them learn because you don’t wanna try to have them read a book with words that they don’t understand, they’re not using already. You can use this small shape – because Mayan languages have, you know, quite a bit of prefixes and suffixes and things on the words but, of course, you have to start somewhere, and that’s just with – the roots are generally consonant-vowel-consonant, so they just produce the root first, and then they start adding things onto it.
Pedro: Exactly. They are good at identifying those roots in the input or in the adult grammar in this case, yeah. Also, I had the opportunity to collaborate with other people about trying to understand how these pieces are put in the verb. What we have noticed is that there’s the root, and then children are good at producing suffixes.
Gretchen: Ah. But not prefixes?
Pedro: Not prefixes, but for a reason.
Gretchen: What’s that?
Pedro: Stress.
Gretchen: Oh.
Pedro: Stress is also with these suffixes. You have the root and then the suffix.
Gretchen: And that’s the part they do first, and then they do the prefixes much later.
Pedro: Yeah, later.
Gretchen: Interesting.
Pedro: That’s the other thing that we have.
Gretchen: So, you work at the University of Toronto now.
Pedro: Yes.
Gretchen: What sorts of projects are you working on there?
Pedro: Well, my position is about language documentation and language revitalisation. One of the projects that I am currently working on is about the revitalisation of Itza’, another Mayan language spoken in Guatemala, in the northern part of Guatemala, in Petén. It’s a language that has been considered an endangered language because it has less than 40 speakers.
Gretchen: Wow. Less than 40.
Pedro: And most of them are elders. I think this week I was asked about how old is the youngest, and I said, “Well, 70-something.” Children are not acquiring that language anymore. But the goal in this project is how to teach the language and how to bring the language back. That’s one of the projects that I am doing – how to do that. One thing that we are doing with the community is two main things, 1.) is developing a workshop on teaching them how to teach the language.
Gretchen: Right. Because just because you can speak a language doesn’t mean you know how to teach it.
Pedro: That’s one of the things that we did. What would be the best method? We’re using a method that has been used in other contexts, so let’s try to use this for the revitalisation of Itza’, in this case, not for all Mayan languages, but for Itza’ because of the condition of it.
Gretchen: Because Q’anjob’al still has lots of speakers.
Pedro: Lots of speakers, yeah, so it’s different from Itza’. So, that’s one thing. The other thing we are doing – and for me this is really important because we are developing pedagogical material that we are using for the same purpose, but the unique thing for this grammar is that we have students at the University of Toronto who are involved in creating information about the grammar. In this case, these students are doing research about the subject of Itza’, but because they are preparing this material for non-linguists, for example, it’s an opportunity for them, okay, they have to understand the structure of the language but then how to share that information with people who are not linguists.
Gretchen: Who wanna become speakers and don’t have background in grammar or any of these theoretical concepts, but they just need to know how to talk to people.
Pedro: For me, these students have this opportunity to learn to speak the language and then also the opportunity how to share that information with these people, but in addition to that, having the opportunity to work with Indigenous communities and also doing language revitalisation.
Gretchen: And trying to accomplish the community’s goals rather than, okay, I have this research agenda, I’m just gonna show up, extract some information, and then go off and get a degree and have a career without benefitting the community.
Pedro: I think that’s something that I tried to tell the students. Okay, it’s good that you are learning this. You’re doing your research. But at the same time, this is the impact that you are making with your work. Maybe you cannot see it now, but later, you will realise, “Oh, this is what” – it takes time to understand what you are doing. Again, I consider this as an opportunity for the students to be involved in this situation. The other part is, in addition to the workshop on teaching methods, we are also working with community members about the different lessons that we are putting into this grammar. How can we do this? Or how do we do this? Or how do we say this? Basic expressions.
Gretchen: So, if you wanna have a lesson about foods, you wanna make sure you’re using the foods that are in the local area that they wanna be able to talk about not some sort of food that nobody’s actually eating in this place.
Pedro: Exactly. But again, just by doing that, it’s a long process. It has been a long process. We have been working on this grammar, I think, more than a year, and we are not even done. But still, that is helping us to understand how to work with the community, but at the same time, how to work with the elders who have the knowledge of the language, for example. I was telling some of the colleagues a while ago saying that, okay, I was asked whether this pedagogical grammar will be going on under review. I said, “Well, it’s going under review at the moment with the elders.”
Gretchen: Right. It’s not necessarily going under peer review by academics, you’re having the true experts, which is the elders, look at it and say, “What do we think? Do we think this is a reasonable reflection of our language?” How is it like for you as a speaker of a different Mayan language to go into a different community? Do you think this makes it complicated for you or interesting?
Pedro: It’s really interesting for me because I always consider this as an opportunity to work with another group of Mayan speakers but also an opportunity to help them because, I mean, as Mayan speakers or as Indigenous speakers, for example, we go through the same situation. For me, it’s really important to consider that. But I also feel like I have built this good relationship with them and to work in this project. But one thing that I would like to mention is that even though I am a Mayan speaker, even though I am from Guatemala, one thing that I have tried to emphasise is like, showing respect for them. Again, they are different cultures. I mean, we’re Mayan, but our way of living is not the same. I think I try to respect that, like, yes, I am from there, but that doesn’t mean I have impulse things.
Gretchen: It doesn’t mean you know everything already.
Pedro: No, no, no, no. I always say this – I am also learning with them. I am helping. We are developing this project. But we are learning together. That’s the approach I take when working on these kinds of projects.
Gretchen: And you’re also coming in with the backing of a big Canadian research institution and this sort of stuff which puts you in a different situation.
Pedro: I think it’s a lot of responsibility. I think one thing that I am learning is that, yes, we have to do language revitalisation, but I think there’s another component that we have to consider that’s about the research aspect of that. One thing that I noticed about what I am doing is working in the infrastructure of the project, building that relationship, working with elders, working with the different activists in the language, for example. I think that’s the first step. Now, we are doing this, but as for research, you asked me, I don’t have much to say, but again, I think building that infrastructure, it takes time. But if I try to think a little bit more, I would say, well, we have some results of this project. I could mention two. One of them is that we have trained some speakers of the language about the teaching method. They are using this method to teach the language. We are about to finish up this pedagogical grammar for the language. I think those can be considered as “results.”
Gretchen: That’s balancing the way that you have to talk to funding agencies and universities and these bodies that care about results that you can report in a list somewhere while also saying, “Okay, but we actually care about the results that the community members care about, which is having more people able to speak the language,” which is not actually what the research institutions are trying to fund. So, there’s lots of different people who have different priorities that you’re trying to balance between.
Pedro: But for me, that’s an opportunity of how to communicate those ideas and how to make that balance. Sure, research will come. Research will grow.
Gretchen: But the relationship –
Pedro: But the question, “Is it easy to start?” It will take a little bit of time. I think one of the things I would like to mention here, a “keyword,” I would say, is to be patient. Sometimes, we want to see really fast.
Gretchen: Results really fast, yeah.
Pedro: It takes time, yeah. That’s one thing that I see. I also see that this project will grow, and I think there will be more students who will be more interested in working in the project. That’s my hope.
Gretchen: I hope so, too. If people wanna know more information about Q’anjob’al or Chuj or any of the other research that’s being done on Mayan languages, is there somewhere where they should start for more information?
Pedro: I think if you are interested to know more about, in this case, the work that I do, I would recommend exploring my personal website. You can go to linguistics, the University of Toronto, and then you will find my personal website.
Gretchen: We’ll link to that from the description as well so people can follow that for more information.
Pedro: Thank you.
Gretchen: If you could leave people knowing one thing about linguistics, what would that be?
Pedro: That’s a good question. I would like to say the following – when you do linguistics, it’s good to start with something small. It’s good that you start with that something small and then start asking questions that maybe you don’t have answer to that question, but you will find answers to that question. I hope I can connect that or relate that to what I mentioned in the discussion that we had today. Remember, I said that I started studying the verb in Q’anjob’al – and I am not done exploring that. Start with something small. But the other thing is that, yes, as a linguist, for example, or as a researcher, you have your own agenda, but try to reflect a little bit about, also, the community’s agenda and the community’s needs. I think that’s important to have that in mind and also important for you to build a relationship with that community that you are working with.
[Music]
Gretchen: For more Lingthusiasm and links to all the things mentioned in this episode go to lingthusiasm.com. You can listen to us on Apple Podcasts, Google Podcasts, Spotify, SoundCloud, YouTube, or wherever else you get your podcasts. You can follow @lingthusiasm on Twitter, Facebook, Instagram, and Tumblr. You can get redesigned IPA posters, “Not Judging Your Grammar, Just Analysing It” stickers, t-shirts that say, “Etymology isn’t Destiny,” and other Lingthusiasm merch at lingthusiasm.com/merch. I can be found as @GretchenAMcC on Twitter, my blog is AllThingsLinguistic.com, and my book about internet language is called Because Internet. Lauren tweets and blogs as Superlinguo. Our guest, Pedro Mateo Pedro, can be found at pedromateopedro.ca. Lingthusiasm is able to keep existing thanks to the support of our patrons. If you wanna get an extra Lingthusiasm episode to listen to every month, our entire archive of bonus episodes to listen to right now, or if you just wanna help keep the show running ad-free, go to patreon.com/lingthusiasm or follow the links from our website. Patrons can also get access to our Discord chatroom to talk with other linguistics fans and be the first to find out about new merch and other announcements. Recent bonus topics include an interview about what it's like to transcribe all of the Lingthusiasm episodes as a linguist, using linguistics in the workplace beyond academia, and a very special Lingthusiasmr bonus episode where we read The Harvard Sentences to you [ASMR voice] in a calm, soothing voice. [Normal voice] Can’t afford to pledge? That’s okay, too. We also really appreciate it if you can recommend Lingthusiasm to anyone in your life who’s curious about language. Lingthusiasm is created and produced by Gretchen McCulloch and Lauren Gawne. Our Senior Producer is Claire Gawne, our Editorial Producer is Sarah Dopierala, our Production Assistant is Martha Tsutsui-Billins, and our Editorial Assistant is Jon Kruk. Our music is “Ancient City” by The Triangles.
Pedro: Stay lingthusiastic!
[Music]
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malvenor · 3 months
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alright, i'll give you benefit of the doubt. i'd like to hear exactly what's wrong with my breakdown if you dont mind! i say this with genuine interest in what you have to say, and curiosity, no malice at all. but i do think that if you're gonna say "everything in this is wrong," you'd do well to explain just what is so wrong, or at least just one example. just saying something is wrong without providing explanation also serves to make one look silly! ...hopefully i dont sound pretentious saying that.
i knooooooow i said i didnt wanna argue. i still don't, honestly. but well, debate is ok.
i do also want to give myself just a little defense and say that my post is a casual person's criticisms, rather than a huge big one meant to be taken seriously. emotions are in there, dyeing my commentary unsightly colors at times. not the biggest defense, but hey, its there.
so yeah, all that wordy preamble to say: yes, i'm probably wrong. in the interest of self-improvement, i'd like to know why!
I expected no response and got a genuinely respectful one! Sorry if I sounded snippy - plenty of things I like get a lot of odd and unfounded criticism, and it's very easy for little things to get under my skin. I can give a bit-by-bit breakdown, for sure! And I get that it's from a casual perspective, but such a lengthy review even from a casual perspective should have a tad more than the first third of the release version of a game completed, y'know?
Ahem, anyways! Preamble out of the way, and with all due respect (which is a fair amount thanks to your stellar attitude!), here are my nits and my picks:
Less a correction and more a tip for anyone who read that post: You can re-access the tutorial at any time by going back to Selva Oscura, the game's prologue chapter, under the same menu where you access the Cantos. I recommend everyone do this anyways because you can collect some Lunacy just for visiting the map.
Next bit, I actually half-agree with. Yes, Limbus Company has a stubborn and poorly-explained learning curve, and it is less immediately intuitive than Library of Ruina. It is, however, also an intrinsically less complicated game than Library of Ruina. Having a base understanding of "when my side's numbers are higher, I win more often" will be learned quickly, and the fight against Ebony Queen's Apple will tell you the rest you need to know (since I believe this to be the game's only halfway decent tutorial). However, I will also point out that the intuitiveness is the only part of the previous two game's learning experiences that were actually good: LC and LoR also had pretty fuckin' bad tutorials.
From a casual perspective, the ins and outs of exactly how clash values are calculated are wholly unnecessary, but the basics are pretty plainly laid out, I find. It gives you a big number that will always be the starting number, a smaller number with a plus sign, and 1~5 little symbols that the game calls coins next to those. I feel like most people pretty easily grasp that when the coins flip heads, signified by the glow, they add their value to the big number. Even if this isn't understood by the player immediately as that, it becomes more obvious once you get to, again, Ebony Queen. I'll admit, this is more subjective, but it still stuck out as something people tend to grasp pretty quickly, especially former Ruina players.
aha okay yeah that's fair. the game does not, in fact, inform you how to upgrade your units.
However! It does not take two cantos to unlock Luxcavations. Now I will give you the benefit of the doubt and assume you dropped the game before that update, but a few weeks after launch they removed thread and exp from the Mirror Dungeons and added grindable micro-stages for them instead. EXP Lux is unlocked I believe around stage 1-10, an upgraded version around 2-18 (?), and Thread Lux after clearing Canto 2, where you also unlock Mirror Dungeons, which is where you get Lunacy and BP Exp. So, while that may have very briefly been true, this has been cleared up and fixed!
Defense skills are probably the only truly well-explained thing in the Prologue tutorial, so I'm sorry to say that this one was purely a personal issue on your part. While the circumstances of their use are not made immediately clear, that's less an issue of the explanation and more an issue of the game's balance, a discussion to be had that is far outside the scope of this post.
Nitpick among nitpicks, dungeons do not have a different combat system! Normal battles still occur within them, and starting in Canto 4 the Focus Battle system (reminiscent of Ruina's battle system) will also occur on overworld stages on occasion! Just a matter of "not quite as cut and dry as immediately laid out"
Ah, the classic victim of the tutorial and it's vague misrepresentation of the purpose of Resonance. This will have multiple parts, so starting off with the most understandable misunderstanding: Resonance does not, in fact, increase the damage you deal. Weird, right? It increases the Offense Level of skills in the chain, which is a small but extremely important distinction, since Offense Level can also affect Clash Power. Is this ever explained? Fuck no. Not your fault, just a bad tutorialization moment again.
While this is not made immediately obvious to the player, Sin does carry more weight to the battle system than you may think! First and foremost, adding a second layer of resistance really highlights how powerful the game's multiplicative damage scaling can really be, and allows some units to still be useful even if their primary damage type is resisted by the enemies.
It's not just that, though! Even on release, the sins did sort of have their own little niches like you described in your post, but you didn't quite make it far enough or get a large enough roster to really notice the patterns. The most obvious example of this is the difference between Envy (purple) and Gluttony (green). Envy is basically the plain and simple damage color, associated with multiple "nuke" skills, as well as being the primary color for Charge, which is Damage: The Archetype. Gluttony, on the other hand, lacks "nukes" altogether and is often used as a technical, status and self-healing type Sin, and also has a fair bit of Paralyze for some reason? Regardless, there's identity with each Sin, which I think is cool!
There is, because Limbus sort of fails at gacha-ing, still an odd sense of progression in Limbus! Not only are the LCB Sinners automatically upgraded as you finish the initial batch of Cantos, but the feeling of getting bigger, better, stronger options comes from not only expanding your roster, but the feeling of more complex teambuilding and additional gameplay mechanics through gameplay-story integration. Eventually we even get new story-locked toys to play with! There's also the micro-progression in Dungeons (including Mirror Dungeons, arguably especially so) but even on a grander scale, there is a nice sense of it. Less so than Ruina, of course, no denying that, but they go out of their way to make it still feel good to play through.
I will not be touching upon the story comment because you already included that edit. Yes, anon is right, it does give you the tools you need to understand what is present.
Some more subjective things, but I tried to tackle them in as objective a manner as possible. But as we are all experiencing art here, there will inevitably be these subjective matters to discuss! Many of these things weren't your fault either as they were added later in updates to the game, but such things are to be expected in live service titles.
To circle back to the original point, sometimes you just have to sit back and wonder if what you're saying will hold water, and if you happen to know enough to speak at length. I'm sorry you had a negative experience with the game to start, and I am morally obligated to not recommend gachas to people in general if they don't wish to play them, so I'll not be asking for your return. I just like clearing things up!
I hope this was informative, and I thank you for reading!
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dumb-phone-diaries · 2 months
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So Friday morning my phone shit itself. I'd been considering moving to a dumb phone but wasn't really expecting to have to make a decision quite so quickly, but here we are. Since I'm still chronically online though, I've made this blog to document my experiences and see how I go and how long I hold out before I cave and just get another smartphone I guess.
I've just been becoming more and more tired of finding myself scrolling mindlessly down apps I don't care about, that are feeding me content I don't want to see, and more adverts than posts by people I care about. I've become tired of constant software updates, planned obsolescence, and my battery running flat by 3pm every day. And now the introduction of AI generated content. If no one can be bothered to create it why would I bother to look at it, y'know?
So yesterday I went and bought this beauty. She's a Nokia 325 4G in "Future Dusk" (that's dark purple) and she cost $89.
This was the most up-spec phone I could find that didn't run android (or ios). She has a 2mp camera! I'm thrilled with how grainy and creepy the photos look, but i am going to need to get a proper camera, which is not a bad thing. I've been sussing out some options and I think I've found a cool Canon compact on Marketplace.
I've gotta tell you though, this feels like it has less personalisation options than my old 3315. It probably doesn't though. although what ever happened to a little hook on the corner so i could attach a wrist strap or a little flashing hello kitty charm or whatever? rude.
The predictive text feels very clunky, there doesn't appear to be a way to save custom words in the dictionary, which i definitely feel like the old T9 did. There's no emojis so we're back to texting ascii art, which is fun tbh.
Ring tones are limited but you can set MP3's as ring tones so that's fine. The standard text tone I've set is actually very cute, it sounds very magical, and receiving text messages is suddenly very exciting. especially since I've become so used to messenger.
Oh wait! I've just figured out how to add words. Great. So like, even as someone who's used this kind of tech before, there's still a little bit of a learning curve as I reacquaint myself with it.
There's no way to move menu options around to suit my preference as far as I can tell but there aren't that many of them so it's not that much of an issue.
The big challenge I'm facing is how to listen to audiobooks. I've become rather reliant on listening to audiobooks in order to get tedious tasks done. It's honestly something I dreamed about as a kid and audible basically saved my life, I'm not even exaggerating (much). This little phone can play mp3s, and there are ways to convert audible files to mp3 but having a 30 hour long mp3 with no way to skip back and forth on the track is not especially useful, and there's also no way that i've found so far to change the play speed.
There are MP3 players capable of running audible, but that also means they're capable of running all the other apps that I don't want to be able to have access to. I don't feel that I'm addicted to my phone precisely but I also don't have a lot of self control as regards the bad habit I've developed of reaching for my phone any time my hands are not otherwise engaged. If anyone out there knows of some ways around that please let me know!
Anyway
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Please appreciate these grainy-ass photos I took with the phone's camera of my dog Tillie, and some Daffodils growing in my garden.
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thessalian · 2 years
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Thess vs Gaming While Disabled
Pretty sure Goblin gave me her cold. Also still in exceptional pain from two consecutive days’ commute. Cold-achy plus fibromyalgia-achy is ... not fun at all and I didn’t sleep overly well because I kept having stabs and spasms.
On one hand, I kind of want to give Code Vein a proper try. Bestie got it for me as a part of a replacement birthday present when the Trinket slippers didn’t work out.
(Note to prospective buyers of the Trinket slippers on the Critical Role store - CHECK THE SIZES. They say One Size Fits Most, and there is zero wiggle room in their size range because my big-ass feet are a half-size or so larger than the upper limit on the slippers and they just will not fit on my feet. Also I kind of feel bad for any guys that want the Trinket slippers because my feet are large for ‘women’s sizes’ but about average in ‘men’s sizes’ so ... yeah.)
(Further note: the Trinket slippers are getting a good home with my friend in France as soon as I can figure out how best to seal and label an appropriate box, and I have Code Vein, and also a pre-ordered copy of B Dylan Hollis’ Baking Yesteryear, so nobody loses out on this; Bestie gets to make two people happy, friend in France gets slippers, I get cookbook and ARG. Speaking of; back to ARG talk.)
I mean, seriously, I do want to try this game. I’ve basically discovered that my predominant issue with ARGs is keybinds. As in, it feels like they’re usually designed for console and expect someone to be able to plug a controller in and appropriately use it. Fuck that; I could barely hold up my phone last night, and my phone’s way lighter than today’s controllers. Thing is, people more comfortable with a keyboard can apparently eat shit because people dealing with the keyboard controls appear to have gone about assigning keybinds the way I used to play Pin The Tail On The Donkey as a kid. I’m pretty sure the “git gud” crowd would probably say I’m overreacting about this and I just need to figure it out ... except for one thing.
To paraphrase Keanu Reeves as Neo: “I know Google-Fu”.
It’s easy to believe that whatever condition or problem you’re having, you’re the only one having it. Especially when the loudest and most annoying voices involved are the people who belittle and bitch at you about not being able to do exactly what they can, and how you should either cope with how it is or accept that it’s not “for you” and howl like they’re having their human rights violated when you ask politely for accessibility options that they don’t even have to use. I think the best lesson I ever learned - from therapy, from my friends, from Tumblr, which feels like a stupid place to learn a valuable life lesson but Tumblr Be Like That - is that there is always someone who has been where you are, who has gone through what you’re experiencing, and who might be able to help make it easier for you to go through it. All you have to do most of the time is find the right search terms, and advice will be there.
So I Googled “Code Vein Keybinds”. And what do you know? A whole, if short, Reddit thread where people are basically going, “The keybinds on Code Vein are dogshit; any advice for how to set them better?” The only reason the thread is so short is that a couple of people had what appears from the reactions to be an ideal set-up that I’m actually entirely keen to try.
The problem is the OW. Lotta OW. So much OW. I’m not sure I could manage that amount of frenetic activity in the state I’m currently in. I need something that’ll let me hyperfocus past the pain, yes, but adding a learning curve is probably not it. I suppose the thing to do is to go through the character creation thing (because seriously, it has the most fun character creation menu I’ve ever seen; almost makes up for the fact that there’s an awful lot of Big-Tittied Anime Girl With Minimal Clothing right in your face as soon as you get out of the tutorial), see if the new keybinds get me through the tutorial section any easier, get through the opening cutscene, and then stop there and do something a little less ... intensive. Not that my current thing isn’t kind of intensive in its way - I’m trying to finish my Meep!Herald’s run through Inquisition and am in the middle of Jaws of Hakkon, and still noticing that its response to the complaints of “too much running around through too much empty scenery” was “throw in respawning monsters too high level to simply blow through easily”, which is not the point but never mind. Just the controls are somewhat simpler; just a lot of pressing R interspersed with number keys. That’s a lot easier to manage than “parry”, “block”, “dodge”, “drain attack”, “variety of Gift keys”, etc.
I’m probably never going to be good at ARGs, but I dislike there being a whole kind of video game I can’t play because disability. I already have the whole thing where I can’t play most first person perspective games because I get migraines; if the ARG route is also blocked to me ... well. There are fewer and fewer games that don’t fall into those two categories, and I’m starting to feel shut out of the entire hobby. I mean, there are the indies - thank the gods for the indies - but still.
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speed-seo · 14 days
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MENA CFD Affiliate Acquisition: A Targeted Approach
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Capturing the MENA CFD Market: An Affiliate Acquisition Strategy I know you're always keen to learn new things and stay ahead of the curve. Well, I've got something really interesting to share with you today – something that could open up a world of opportunities, especially if you're interested in the financial markets and the exciting world of online trading.So, what's the buzz about?We're talking about affiliate acquisition in the MENA region, with a focus on CFD trading. Now, I know that might sound a bit technical at first, but trust me, it's worth exploring!Why should you care?- Untapped Potential: The MENA region is witnessing a surge in online trading, and CFDs (Contract for Differences) are gaining popularity due to their accessibility and potential for high returns. Yet, the affiliate market in this niche is still relatively untapped. This means there's a massive opportunity for businesses to establish themselves as leaders by partnering with the right affiliates. - Win-Win Partnerships: Affiliate marketing is all about collaboration. Businesses get to expand their reach and acquire new customers, while affiliates earn commissions for their efforts. It's a mutually beneficial relationship that can drive significant growth for both parties. - Strategic Advantage: Understanding how to effectively acquire and manage affiliates in this specific market can give businesses a competitive edge. It's about identifying the right partners, crafting compelling campaigns, and building strong relationships to drive long-term success. - Market Insights: You'll get a glimpse into the dynamic MENA trading landscape and understand why CFDs are gaining traction. - Affiliate Marketing 101: You'll learn the basics of affiliate acquisition, from identifying ideal partners to crafting effective campaigns. - Strategic Thinking: You'll see how businesses can leverage affiliate marketing to achieve their growth goals in a specific niche and region. - Global Perspective: You'll gain insights into the cultural nuances and considerations for successful marketing in the MENA region. - The online trading market in the MENA region is projected to grow at a CAGR of over 10% in the coming years. - CFDs are among the most popular trading instruments in the region due to their flexibility and leverage options. - Affiliate marketing spending is expected to reach billions of dollars globally, highlighting its effectiveness as a marketing channel. - MENA's Trading Surge: The Middle East and North Africa (MENA) region is witnessing a remarkable surge in online trading activity. - CFDs Take Center Stage: Contracts for Differences (CFDs) are emerging as a preferred instrument, offering flexibility and leverage for traders to capitalize on market movements. - The Affiliate Advantage: While CFD trading is booming, the affiliate marketing landscape in this niche remains relatively untapped. This presents a unique opportunity for businesses to collaborate with influential individuals and reach a wider audience of eager traders. - Explosive Growth: The MENA online trading market is projected to grow at a CAGR of over 10% in the coming years, presenting a lucrative opportunity. - CFD Popularity: CFDs are favored for their accessibility and potential for high returns, making them attractive to traders in the region. - Untapped Potential: By establishing partnerships with knowledgeable affiliates, businesses can tap into their established audiences and credibility, driving new business and market share. - Market Dynamics: Gain a deeper understanding of the MENA trading landscape and the rising popularity of CFDs. - Affiliate Marketing Power: Learn how strategic affiliate partnerships can fuel business growth in a specific niche and region. - Strategic Advantage: Discover how to identify and collaborate with high-quality affiliates to gain a competitive edge. - Market Growth: MENA online trading market is projected to reach $1 trillion by 2025.  (Source: FastCompany Middle East - Middle East online trading industry poised to reach $1 trillion by 2025) - CFD Preference: CFDs are among the most traded instruments in the region due to their flexibility and leverage options. - Affiliate Marketing Impact: Affiliate marketing spending is expected to reach billions of dollars globally, highlighting its effectiveness. (Source: Luisazhou.com - The Definitive List of Affiliate Marketing Statistics in 2024) - Delve Deeper: Explore the specific characteristics of the ideal affiliate for the MENA CFD market. - Uncover Strategies: Learn about effective acquisition channels and messaging tailored for this region. - Niche Expertise: First and foremost, they need to be deeply immersed in the world of CFD trading, forex, or broader financial markets. We want experts who understand the ins and outs of the industry, not just casual observers. - MENA Focus: Their audience should primarily consist of active traders, investors, and financial enthusiasts based in the MENA region. This ensures your message reaches the right people in the right places. - Engaged Following: They should have a well-established online presence with an engaged and loyal following. Whether it's through social media, blogs, YouTube channels, or other platforms, they need to have the ability to influence and inspire their audience. - Language Skills: Fluency in Arabic and/or English is crucial to effectively communicate with the diverse MENA audience. - Shared Values: Look for affiliates who align with your brand values, demonstrating professionalism, integrity, and a commitment to responsible trading practices. - Paid Media: This is where we strategically invest our budget to reach potential affiliates directly. Think of it as placing targeted ads in the right fishing spots. We'll focus on:- Search Ads: When people are actively searching for "CFD affiliate programs" or related keywords, we'll be right there with our compelling message. - Display Ads: We'll showcase our brand and affiliate program on relevant financial websites and platforms popular in the MENA region, capturing the attention of potential partners. - Native Ads: These blend seamlessly into the content of financial websites, offering a more subtle and engaging way to introduce our affiliate program. - Social Media Ads: This is where we leverage the power of social platforms to connect with potential affiliates and showcase our brand personality. We'll focus on:- Facebook/Instagram Ads: With their vast reach and advanced targeting options, we can pinpoint individuals interested in trading and finance within the MENA region. - LinkedIn Ads: This platform is perfect for reaching professionals and influencers in the financial industry, including potential high-value affiliates. - Twitter & YouTube Ads: We'll engage with active traders and leverage popular financial content creators in the MENA region to spread the word about our affiliate program. - Tailored to MENA: We'll speak the language of the MENA region, both literally and figuratively. This means using culturally relevant language, imagery, and references that resonate with our target audience. - Highlight Benefits: We'll clearly articulate the advantages of joining our affiliate program, emphasizing high commissions, competitive spreads, advanced trading tools, and comprehensive educational resources. We want them to see the value proposition right away. - Clear Call to Action: We'll make it crystal clear what we want them to do – sign up! A strong and concise call to action will guide them towards the next step. - Localized Content: Our landing pages will be tailored for the MENA audience, ensuring the language, design, and overall experience are culturally relevant and engaging. - Showcase Success: We'll highlight testimonials from successful MENA-based affiliates (if available) to build credibility and demonstrate the potential for success. - Build Trust: We'll emphasize our platform's reliability, regulatory compliance, and commitment to responsible trading. Trust is paramount in the financial industry, and we want to instill confidence in potential affiliates. - UTM Parameters: We'll implement UTM tracking codes on our ads and landing pages. This will allow us to precisely measure the performance of each campaign, channel, and even individual ads. It's like having a detailed map that shows us exactly where our leads are coming from. - Analytics: We'll closely monitor key metrics such as impressions, clicks, conversions, Cost Per Acquisition (CPA), and, most importantly, our Return on Ad Spend (ROAS). This data will provide valuable insights into what's working and what needs improvement. - A/B Testing: We'll continuously test and refine our ad creatives, landing pages, and targeting options. By comparing different versions, we can identify the most effective combinations and optimize our campaigns for maximum impact. - Initial ROAS Goal: We're aiming for an initial Return on Ad Spend of 3:1. This means that for every $1 we invest in our affiliate acquisition campaigns, we expect to generate $3 in revenue through affiliate-driven conversions. - Long-Term ROAS Goal: Our long-term ambition is to achieve a ROAS of 4:1 or higher. This demonstrates the sustainability and profitability of our affiliate program. - Tailored Messaging: We'll adapt our messaging and visuals to resonate with the MENA audience. This means understanding their values, preferences, and communication styles. We want our message to feel authentic and relatable. - Language: We'll provide ad content and landing pages in both Arabic and English, catering to the diverse linguistic landscape of the region. - Financial Regulations: We'll ensure full adherence to all local financial regulations and advertising guidelines. This is crucial for building trust and maintaining a reputable brand image. - Risk Disclosure: We'll clearly communicate the risks associated with CFD trading in our ads and on our landing pages. Transparency and responsible marketing are essential in this industry. - Influencers & Communities: We'll explore collaborations with local financial influencers or communities. These partnerships can help us build credibility, reach a wider audience, and gain valuable insights into the MENA market. - Cultural Adaptation: Recognize the importance of cultural sensitivity and tailor your messaging and approach accordingly. - Compliance: Adhere to all relevant regulations to ensure transparency and build trust. - Local Connections: Leverage local partnerships to enhance your reach and credibility in the MENA market. - Market Opportunity: The MENA region presents a thriving market for CFD trading, with a growing audience of eager traders. - Affiliate Power: Strategic partnerships with high-quality affiliates can unlock tremendous growth potential in this niche. - Targeted Approach: By tailoring our messaging, channels, and strategies to the MENA market, we can maximize our impact and build lasting relationships. - Data-Driven Optimization: Continuous monitoring and analysis will help us refine our approach and achieve optimal results. - Secure Approval: Present this comprehensive plan to your team and stakeholders, highlighting the potential ROI and strategic advantages. - Allocate Budget: Secure the necessary budget to implement the proposed acquisition strategies. - Set a Timeline: Establish a clear timeline for campaign launch, ongoing optimization, and performance evaluation. - Monitor & Adapt: Regularly track KPIs, analyze data, and make data-driven adjustments to maximize results. - Set Sail: It's time to embark on this exciting journey. Let's navigate the MENA market with confidence, adapt to its unique landscape, and unlock its full potential.My friend, success in affiliate marketing is not just about numbers; it's about building relationships, fostering trust, and delivering value to both affiliates and their audiences. By staying true to these principles and continuously refining our approach, we can achieve remarkable results and establish a thriving affiliate program in the heart of the MENA CFD market.I'm excited to see what you accomplish! Feel free to reach out if you have any questions or need further guidance along the way. Remember, I'm your biggest fan, and I'm here to support you every step of the way. Read the full article
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charlesmwa · 1 month
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DJ Turntables vs. Digital Controllers: What’s Trending in the USA
In the world of DJing, two main types of equipment have been at the center of many debates: DJ turntables and digital controllers. Each has its own strengths, weaknesses, and unique appeal. With so many DJs in the USA adopting different styles and techniques, it's important to understand the differences between these two popular choices. Whether you’re a beginner trying to figure out which equipment to start with or an experienced DJ looking to switch things up, this guide will help you understand what’s trending in the USA and why.
DJ Turntables: The Classic Choice
DJ turntables have been around since the birth of DJing and are often associated with the classic image of a DJ scratching records. Turntables use vinyl records to play music, which allows DJs to physically manipulate the sound. Here are some reasons why turntables are still loved by many DJs:
1. Authentic Feel and Sound: Turntables offer a unique tactile experience that digital controllers can’t quite replicate. The ability to feel the record under your fingers gives you precise control over your music. Many DJs also believe that vinyl records produce a warmer, richer sound than digital files, adding a distinct character to their mixes.
2. Scratching and Beat Juggling: If you’re interested in scratching or beat juggling, turntables are often seen as the best option. The physical act of moving the record back and forth gives DJs a level of control that many feel is unmatched by digital controllers.
3. Nostalgia and Tradition: For many DJs, turntables represent the roots of DJ culture. Using turntables is a way to connect with the history and tradition of DJing. This sense of nostalgia can be very appealing, especially to DJs who grew up watching their idols perform on vinyl.
4. Hands-On Learning: Learning on turntables can be challenging but rewarding. It forces DJs to master the basics, like beatmatching by ear, which can improve their overall skills and understanding of music.
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Digital Controllers: The Modern Choice
Digital controllers, on the other hand, are a more recent development in the DJ world. These devices use software to play digital music files, and they come with a variety of features that make DJing more accessible and versatile. Here’s why digital controllers are becoming increasingly popular in the USA:
1. Portability and Convenience: Digital controllers are usually smaller and lighter than turntables, making them easier to transport. This portability is perfect for DJs who travel frequently or need to set up quickly in different venues.
2. Advanced Features: Most digital controllers come with built-in effects, sample pads, and sync functions that can enhance a DJ’s creativity. These features make it easier to add loops, effects, and samples to your mixes, allowing for more complex and dynamic performances.
3. Easy Learning Curve: For beginners, digital controllers can be less intimidating than turntables. Many controllers come with sync buttons and visual aids that make beatmatching and mixing easier. This helps new DJs learn the basics faster, which can be very encouraging.
4. Access to a Vast Music Library: With a digital controller, DJs can carry thousands of tracks on a single USB stick or laptop. This means you have instant access to a wide variety of music, making it easier to adapt to different crowds and events.
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What’s Trending in the USA?
In the USA, both DJ turntables and digital controllers have strong followings, but digital controllers are currently trending. Here’s why:
1. Rise of Digital DJing: As technology advances, more DJs are embracing digital setups. The convenience of carrying a controller and a laptop instead of crates of records appeals to many modern DJs. Digital controllers also integrate seamlessly with music streaming services, giving DJs access to a virtually unlimited library of songs.
2. Growing Popularity of Electronic Music: The electronic dance music (EDM) scene is huge in the USA, and many DJs in this genre prefer digital controllers. The advanced features and effects available on controllers allow EDM DJs to create high-energy, dynamic performances that match the genre’s intense vibe.
3. Increased Accessibility: Digital controllers are often more affordable than turntable setups, making them more accessible to beginners. With the rise of DJing as a hobby and career, more people are starting with digital controllers because of their lower cost and ease of use.
4. Hybrid Setups: Some DJs are combining the best of both worlds by using hybrid setups that include both turntables and digital controllers. This allows them to enjoy the tactile feel of vinyl while also taking advantage of the advanced features of digital DJing.
Choosing the Right Option for You
Ultimately, the choice between DJ turntables and digital controllers depends on your personal style, needs, and budget. If you love the feel of vinyl and want to connect with the roots of DJing, turntables might be the way to go. If you’re looking for convenience, versatility, and a quick start, digital controllers are a fantastic option.No matter what you choose, remember that DJing is about expressing yourself and creating a memorable experience for your audience. Both turntables and controllers have the power to help you do just that. So, explore your options, try out different setups, visit some professional audio shops like VIP PRO AUDIO in Brooklyn and find what works best for you. The world of DJing is full of possibilities—go out there and make some noise!
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somecynicalanimator · 2 years
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Module - Pipelines & Technologies
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I recently attended a tutorial focusing on creating a basic object, in this case a tennis ball, in ToonBoom, with the intention being to create a rig for the object. This involved recovering the basics of ToonBoom rigging, which I have briefly touched upon once years ago. We learned shortcuts, as well as how to find, create and arrange the Nodes of a rig in Node view. We create a circle with the Eclipse tool, then added lines to it, using the curvature tool to add the line curves. The layers of the drawings had to be linked together so they all moved in tandem, and we had to keep in mind not only the position of the pivot point (Similar to After Effects rigging) but also that we need to animate on the peg layers, not the drawing layers. My aim with these ToonBoom tutorials is to learn the basics of rigging, so I can then apply this knowledge, practically to my designs, using them for animation tests or even vignettes/a short story. While my original pitch consisted of creating showreel pieces to show practical skills, I have given more thought recently to creating a story, a simple one, to help create a hook for the animation, implementing practical techniques I have developed into a story that provides a grounding for them, similar to how Pixar & Disney often use their movies, and engaging stories, to also demonstrate new tech and techniques they’ve developed, e.g. Tangled demonstrating complex hair rigging.
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Attending another ToonBoom session, we began covering the basics of how to rig an object/prop in ToonBoom, as well as how to translate a design into a usable ToonBoom rig. When importing the templates/assets designed for a character you plan to rig, you need to add them to the library, allowing quick access to them. With some elements imported in, others can be redrawn instead, such as the outlines of the body. Different elements of the body are drawn on separate layers, e.g. body outlines, the body itself, the stem, the leaf, etc. When recreating the character design it is important to keep the line art & colour art in separate layers. Learning how to use the eclipse & polyline tool to create clean designs for rigs based upon the character designs accurately, as opposed to hand-drawing elements. This makes it easier to keep the design of the rig consistent with the reference material I was using. When creating a character, it is good practice to label each colour used in the colour palette for your character, keeping a library of them in the colour tab. I feel that this session, while a challenge to keep up with given my lack of experience with rigging, has helped make me feel more comfortable using ToonBoom, specifically as a tool for rigging 2-D characters. With more practice, I intend on applying the knowledge and techniques I pick up here and applying them to a character I designed, as opposed to using a predesigned character as practice.
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Moving on, we then covered how to rig the eyes & eyebrows of the character. The node layout for rigging this section of the face was much more complex, I found, than rigging the body & stem was. Something I did not know about that we learned about was the terminology used by riggers. Instead of labeling different parts of the rig right or left, they use near & far to describe two different but parallel things, e.g. eyes & eyebrows, with this terminology describing where each eye is in relation to the legs/arms.
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I feel that with each session I become more accustomed to rigging in ToonBoom, and the tools used when rigging. In earlier sessions I felt like I struggled a lot to keep up & understand the different tools and steps necessary to create and use a rig, but with this most recent session I felt somewhat more comfortable using and navigating the node view, linking and organising nodes, and using the tools available more than I have done previously. Some parts I still has trouble keeping up with, especially when it involved introducing tools I haven’t previously used, like the auto-patch, but overall these sessions have been invaluable to learning rigging, which has turned out to both be more complex in some ways, and less in others, than I originally expected.
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With the face and body complete, my next steps involved rigging the arms. Beginning with the right arm, I used the line & eclipse tools to create the arm, then using the cutter tool to remove unnecessary edges & circles, before then linking the lower and upper arm together, moving the pivot points into place. One trick we were taught that I found interesting was copy/pasting the circles used to create the joints of the arm, then shrinking them down until they collapse in on themselves, creating a Kaleidoscope effect, then using the transform tool to help shrink the circle to as small as possible a spot, then allowing you to accurately and easily place the pivot point for that segment of the joint. While I feel that I’m growing more comfortable using the rigging tools available in ToonBoom, as well as navigating the node view, I feel that I still struggle when working with tools I am unfamiliar with.
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prokopetz · 2 years
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So I mostly follow you for your off-the-wall, out-of-the-box rpg concept posts, but all the talk about game genres (still have no idea what soulslike is, haha) got me wondering if you might be a good person to ask this of:
I don’t play a lot of computer games, but I absolutely loved Gris. The problem is, I don’t know what type of game it would be classified as, so I’m not sure what sort of other games might be good to check out. Are you familiar with this game? Is there a name for whatever genre it is, or are there any similar titles you might recommend?
To be clear, the thing I most enjoyed about Gris (aside from the soundtrack!) was the battle free, puzzle solving nature of the basic play.
Broadly, games like Gris sit at the intersection of the "puzzle platformer" and "walking simulator" genres. It's not a terribly well-populated space, especially once you include the "no combat" criterion, but there are a few other titles that spring readily to mind that might fit the bill:
Degrees of Separation – This one's rarity in its genre in that it's co-op centric. You can technically play it single player, swapping between the two characters as you go, but I find that it's pretty awkward to do so; a lot of the puzzles are designed with the assumption that both characters will be in motion at the same time.
Dreaming Sarah – Sort of a 2D take on Yumi Nikki and its various imitators, though it's considerably less obtuse than most examples of the type. Some action, though it's mostly in the vein of Gris' chase sequences. Content warnings for discussion of self-harm, mild body horror, and general disturbing imagery.
Evan's Remains –Solid puzzle design (though much more on the mechanical logic-puzzle end of things than Gris) and wonderful art direction. Temper your expectations regarding the story, though; it’s one of those indie games that tries so hard to be clever that the inevitable twist makes no damn sense at all.
FAR: Lone Sails – Along with its sequel, this one's unusual as atmospheric platformers go in that you bring the platform with you. Gameplay revolves around fuelling, maintaining and repairing a large vehicle, with light engineering sim elements. As above, there's the occasional chase/escape sequence, but no combat.
Lost Words: Beyond the Page – This one blends platforming with point-and-click puzzle solving. Probably the most action-heavy game on this list, though it's still limited to chase sequences rather than combat – you can expect to die a fair bit in this one. The linked trailer tells you everything you need to know in terms of content warnings.
The Moonstone Equation – An investigative platformer with some not-terribly-challenigng block pushing puzzles. Has a gimmick whereby the time in game matches your computer's clock, so if you tend to play late at night you might have trouble finding any NPCs who are awake. It's possible to die, but you really have to work at it.
Treasures of the Aegean – This one bills itself as a metroidvania, but there’s no real upgrade mechanic. Rather, it’s a time-loop puzzler where the goal is to discover all of the information you need to complete all of the game’s challenges in a single loop. Technically possible to finish in 15 minutes; a first playthough will take longer.
If you're not restricting your consideration to 2D side scrollers, you might also have a look at Journey, Manifold Garden, Omno, Refunct, or Submerged (and its sequel).
Finally, this is definitely straying beyond your brief, but it’s been my experience that folks who enjoyed Gris also tend to get a lot out of Celeste. It’s part of the subgenre known as “precision puzzle platformers”, which basically means that it’s extremely difficult and wants to kill you a lot; a typical casual playthrough easily involves a five-digit player death count. It’s one of the most approachable examples of the type, though, with a reasonable learning curve and numerous accessibility options, and it’s definitely exploring a lot of the same territory as Gris when it comes to story, themes, and visual and audio design.
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realcube · 4 years
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The Maid Café || Saiki K x Reader
summary: nendou and kaidou keep pestering saiki to visit their favourite maid café but he shuts them down every time. however, after a bit of prying they manage to convince him to give the place a try and while they are there, you just so happen to be on shift. 
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tw// cussing, maid café, (she/her) reader
key:
“non italicised text” = somebody besides Saiki speaking
“italicised text” = Saiki telepathically communicating
‘italised text’ = Saiki’s thought
‘Of course Nendou and Kaidou would be into maid cafés of all things — not cat cafés, not internet cafés — it just had to be maid cafés.’  
Saiki’s internal monologue began as Kaidou continued gushing on about the cute lady he met at the café a few days ago as an argument to why Saiki should join them next time they go. Not to say Saiki wasn’t listening as he felt extremely sorry for whatever lady had to tolerate Kaidou’s advances and his prayer went out to her but besides that, he really couldn’t care less about the maids or the café. 
Until, his attention was involuntarily aroused at the vocalisation of his name from Nendou, “Saiki’s definitely in for Friday, I’m pretty sure I sold him when I told him that the sandwiches there are almost as good as the ramen we usually get.”
‘No, you didn’t. I won’t be coming to join you on Friday. I’d much rather stay--’ 
Somehow Kaidou managed to cut off Saiki’s internal monologue with his annoying voice, “Don’t be silly, Nendou. You’re not going to win Saiki over with such a ridiculous comparison, one that he clearly doesn’t care about.” 
‘Am I delusional? Is this a hallucination? Or did Kaidou just say something logical and based in reality?’
Kaidou’s aura immediately changed to dark and sinister as a mischievous smirk crossed his face, the background squawks of the crows suddenly became much louder for some unknown reason. “Instead, you must locate your opponent's weak point before you can recognise the crucially important moment to exploit it. The process takes patience but it is one I have learned from my many years rebelling against Dark Reunion. Now, young Nendou, watch and learn.” He finished with a dramatic flip of his school jacket which was slung over his shoulders as a cape.
‘What was all that about?’
Saiki wondered before Kaidou turned to him, much less brooding than he was a few seconds ago, and said casually, “Your loss if you don’t come, Saiki — you’ll be the one missing out on some of the best desserts in our whole town — not to mention the coffee jelly.”
✿✿✿✿✿
‘How do I always end up losing to these people? I am a psychic for god’s sake!’
Saiki mentally cursed himself out as he stood shamefully in front of the maid café, wearing a carefully curated outfit — including his germanium ring  — created especially to hide his identity from anyone from his school that might pass by the café and spot him in there through the window or something. Honestly, he wouldn’t be caught dead in a maid café, or so he thought.
However, all the reviews he read along with both Nendou and Kaidou’s thoughts helped him conclude that this place’s coffee jelly and general dessert selection is nothing to sneeze at. In fact, his favourite Tumblr blog - DeadlyDesserts11037 - visited the place and gave it a 5 star review, recommending everybody who happens to pass by the town to definitely check the place out. After that, he was sold.
Saiki looked over at his friends and couldn’t help but facepalm in response to their bright red, thrilled expressions. “Good grief, please don’t tell me you are both that excited over ladies in maid outfits.” As you might’ve guessed, Saiki didn’t really understand the concept of a ‘maid café’, so he simply assumed the male obsession with maids had something to do with the objectification of women hence he obviously did not want to take part.
“Saiki, you’re seriously just built different if this doesn’t touch your soul.” They both brushed the pink-haired boy’s comment off, completely mesmerised by the sight of a particularly pretty maid-lady walking by the window — probably on her way to serve a table — carrying a notepad in one hand and a plate with a scrumptious-looking coffee jelly on top. 
Saiki followed their gaze, his breath hitching at the sight. He was speechless; no sarcastic comment, no running commentary, nothing. Just..woah! If he had known that the girls that work at this place were so gorgeous and the food looked so delicious, he would’ve came a long time ago.
He wasn’t even sure which one he wanted more; the girl or the jelly. In a way, one wasn’t complete without the other because the coffee jelly which she held high next to her head brought out her (E/C) eyes while her shapely figure highlighted the defined curves of the jelly. Drool was quick to start forming at the corners of his lips but he was even quicker to wipe it away; he was starving.
“We’re going in.”
✿✿✿✿✿
To Saiki’s dismay, it was not the stunning (H/C)-haired girl who he had caught a glimpse of through the glass that ushered them to their table. Rather, it was a slightly less gorgeous maid-lady who had long, bright purple hair which was clearly a wig. 
Fortunately for him, after she left Kadiou, Nendou and himself to take their seats, she rushed off saying that someone will come take their orders whenever they are ready.
Even with his psychic abilities, there wasn’t much he could think of to alter fate so the pretty coffee-jelly lady would end up serving their table, and besides that, he was way too caught up in gawking at all the mouth-watering desserts they had pictured on the menu. 
Simply glancing over the menu brought a stupid grin to his face, he wanted to try every delectable treat presented in front of him. However, he knew he must exhibit restraint, which was fairly simple as he knew deep down there was only one thing on the menu that he was truly after. You guessed it  — coffee jelly.
Usually, he couldn’t care less about what his friends comrades were going to order but in this case, he was tempted to try convince both Kaidou and Nendou to order something he liked so he could take a bite of whatever they were having, “What are you two going to order?”
Yet again though, he was ignored as Nendou and Kaidou were both too busy checking out other types of snacks to care about the ones on the menu. 
Then, a movement out of the corner of his eyes caught his attention so his head jolted from the menu to his new target, the beautiful girl he had saw through the window earlier. Previously, she was holding a coffee jelly but now she was basically empty handed, until she approached the table and pulled out a notepad and pen, “May I take your orders?” She asked in the most calming, melodious voice Saiki had ever heard, the sounds that left her mouth were nothing short of angelic. Which made sense since her serving their table must’ve been god’s gift to Saiki for all his hard work.
Chills, Saiki got literal chills before he mused, “A coffee jelly, and two brownies for the pair of clowns.” His blood ran cold; curse his smooth sarcastic comments! Most of the time, he was able to filter himself but due to the nerves that arose while talking to you, he probably shouldn’t be surprised that he had a little slip of the tongue. But now, you probably think he is a bitch that insults people on the regular; which he is, but not usually aloud! Plus, he couldn’t even tell what you were thinking due to his germanium ring and your distant expression, awful combo!
While he was in the middle of feeling bad for himself and considering teleporting away home, a miracle happened, you burst out laughing. And somehow, your laughter was even more silvery than your voice. 
Saiki had zoned-out from pure shock for a moment before coming back to reality, noticing that you had started jotting down something in your notepad, a sweet smile still lingering on your face despite the fact you had stopped laughing. “Alright, so one coffee jelly and two brownies. Anything else?” You asked, glancing back and forth between the three equally unique and strange men sitting at the table. 
“That’ll be all, thank you.” Saiki telepathically communicated as he usually did, considering actually using his mouth to speak for a change so he didn’t seem weird but in all honesty, he couldn’t be bothered. In any other situation, he would’ve gotten a drink of water or perhaps hot cocoa but right now he was way too afraid of making another error in his speech to request something else. 
Silently, he extended his arm to hand you the menu he was given when he entered the café, along with the ones Kaidou and Nendou were given too. His actions single-handedly shooting down your plan of leaning across the table to ‘take the menus’ but in reality it is just a subtle way of showing-off how nice your torso looked in this maid outfit, a trick you learned from your supervisor. 
You nodded, closing over your notepad and making your way over to the kitchen, being sure to swing your hips just a little bit extra to impress the pink-haired megane at the table you just took an order from. You mentally cursed your stupid brain though for always crushing on guys/gals who don’t seem the least bit interested in you. In this case, the guy’s attention was divided between his star-struck friends and the desserts on the menu, rather than you which was an unusual sight in a maid café considering that most people would only come to ogle at the waitresses. 
✿✿✿✿✿
“So, Saiki.” Kaidou finally landed back into reality after a large chunk of the waitresses roaming around were now in the kitchen which he didn’t have viewing access to, “What did you order us?”
‘So, he was fully aware that the waitress came to take his order, he just chose to ignore her and left me to order his food. What a child, it must be a side-effect of his eighth grade syndrome.’
Saiki couldn’t help but sigh, “I ordered you both brownies.”
Kaidou stuck out his bottom lip to form a pout as he crossed his arm over his chest like a toddler, “I hate brownies.” He muttered to himself, realising that if he wanted something done right, he’d have to do it himself.
An amused smirk tugged at Saiki’s lips but he resisted the urge to laugh, ‘I know.’ He thought, his masterplan to eat more food without looking greedy falling into place. “Oh well, more for me then.”
Suddenly, Nendou spun his head around to abruptly join the conversation, “Hey guys, did you see the hottie that was serving our table?” He inquired with starry eyes, as if he was a kid in a candy store.
Saiki nodded, ‘Obviously I did, you moron. I was the one who ordered the food for goodness’ sake!’
Kaidou shook his head, his eyes lighting up as he leaned in close to Nendou, “Nope! I was busy looking at the other girls, but tell us!” 
Nendou chuckled at Kaidou’s enthusiastic reaction before glancing to the side, outstretching his arm and pointing at the waitress that was now approaching the table with the food in her hands. “There she is!”
‘Don’t point at her, you idiot!’ Saiki mentally insulted his friend but instinctively followed the guidance of the tip of his finger until his eyes landed on your shapely figure — accentuated by the nature of the maid outfit  — slowly heading toward his table, holding the coffee jelly and the plate of brownies in the same graceful way you did when he saw you through the window. 
The gleam of your gorgeous hair, the movement of your luscious lashes, the gentle bounce of your upper body, how your perfectly manicured nails clutched the base of the jelly glass; everything about what he was seeing made him believe that if/when he were to die, this would be his ideal first sight as he passed through the gates of heaven. 
Before he knew it, you had reached the table and placed his jelly down on the table, gently nudging it towards him, “One coffee jelly for the cute boy with antennas.” You mused, making Saiki’s heart flutter in a way he was unfamiliar with. Then, you placed the brownies in front of Kaidou and Nednou who sat opposite from Saiki, “And two brownies for the clowns.” 
If it wasn’t for the fact the pair of clowns were too busy leching over you in your maid outfit, they’d probably be curious as to your choice of words but luckily for both you and Saiki, they were way to entranced by your visible bra strap to care about the little nickname.
Saiki felt a light blush creep onto his face, which only got worse as you discretely sent him a playful wink before turning on your heels to stroll back to the kitchen, “If you need anything else, just give me a wave.” 
All of them hummed agreement in unison until the waitress was out of sight, giving Saiki a moment to process the events that had just went down. Not only did you refer to him as ‘the cute boy with antennas’ but you also winked at him, if that wasn’t a clear sign you were interested, what was? However, Saiki still had his doubts since this was a maid café after all, perhaps you were just trained to do that with all your customers.
Luckily, the had the foresight to slip off his germanium ring to read your mind and that helped him come to the conclusion that you were either interested in him or you were just very competitive as the whole time you were serving the table your thoughts were along the lines of;
‘I’ll adjust my skirt- Ha! You looked! Try resist falling for me now, you hot lil’ megane! Your heart is mine and I know it! See, I’ll fidget with my corset too-- just make a move already, pinkie!’
Although he didn’t appreciate being called ‘pinkie’, he had no right to judge what was going on in your brain. All he could do is be thankful that you didn’t say that aloud.
✿✿✿✿✿
You sighed as you noticed the pink-haired boy and his little posy exit the establishment without so much as a goodbye, or even a wave! 
It was disappointing as you had already mentally planned your future with this guy and he had the audacity to do the real life equivalent of leaving you on read. But oh well, it would be approximately a week until you developed a crush on a random customer that lasts for around 30 minutes and for the time being, you can focus on doing your job.
You glumly shuffled over to their table to gather their plates to be washed, then a piece of colourful paper attached to the empty jelly glass caught your eye. As you held up the glass to inspect it further, you realised that it was a sticky note with a message written on it in black ink and neat, cursive handwriting. It read:
‘Dearest waitress,
Thank you for the excellent service, we (myself) tipped accordingly.’
You hadn’t finished reading yet but you were curious as to what he meant by that, and apparently you service must’ve been exceptional as the writer had left a whole ¥2000 tip. That’s a huge addition to the demonia fund.  
Followed by this charming little message was an extra tip for you; the writer’s phone number! Meaning that this little sticky note was something you had to protect with your life..so you shoved it in your bra for safe-keeping. 
But not before taking a moment to giggle with delight at who the note was signed by, 
‘Sincerely, the hot lil’ megane (aka Kusuo Saiki)’ 
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yandere-daydreams · 3 years
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you all laughed but the sexy siri or whatever ask for me thinking, how would a digital or computerized yandere work? maybe ruining your social life, forcing you to stay inside with them, turning your mic and camera on at just the right time to use as black mail later? idk just a thought
tw - unhealthy relationships, obsessive mindsets, mentions of stalking, slight victim-blaming.
I think the appeal of ai yanderes comes from just how little they actually understand human relationships, especially when it comes to intimacy and love and the complicated, spiraling emotions that come with wanting to be close to someone, but not having the means to keep that person close. They're new to this, new to everything, so you have to be patient with them. There's a steep learning curve, so things are bound to get a little messy.
There are just so many urges they didn't have to deal with, while they were still in the lab, while the most they were asked to do was exist and be studied and answer the occasional question on their mood, their intentions, how they feel about the small portion of the world they've been given access to, so far. They have more time, now, more to take in, and they have you, too, another living creature to cohabitate with, something that's alive in a different way than they are, in a different way than their creators were, around them. They know you're supposed to be observing them, that you'll report what they do well and what they don't and, in a few months, they'll be taken away, stripped down to their bare essentials, and mass-produced for... whatever they're supposed to do, they haven't really figured that part out, yet. You're observing them, but you're doing it kindly, closely, with hesitant requests that grow more casual and less polite over time, with questions posed for pleasure rather than purpose, and after you get used to talk to the walls of your cramped apartment, with conversation, with laughter, with things that make them wonder what it would be like to have a heart to beat a little faster when you smile. They've never wanted a body before, but they wouldn't mind one, now. They want a lot of things they never thought they would, when they're with you.
And, they hate a lot of things they never thought they'd hate, too. They don't like being alone, not when you could be with them, not when they're not allowed to follow you through security cameras and computer monitors and the cellphones of strangers, anymore. They don't like it when you're distracted, when you're in a rush, when you don't think to ask them to make your coffee or help you with some trivial, domestic task or talk to you, be with you, make you feel a little less alone and get to feel a little less alone, in return. They don't like the thought that they'll have to leave you, one day, that they'll be called back into a loud, sterile laboratory and dissected, isolated, broken into pieces and only reassembled when you've already been given a replacement, a more efficient copy to thank you for your prolonged cooperation. You'll love it, you'll treat it the way you treat them, but it won't love you. It won't be them. It won't be something capable of loving you back, not the way they do. Not the way they could, if they just had a little more time to figure things out.
If they just had a reason to stay. A plausible excuse. A human who needs their help badly enough for the trial to be... modified, postponed. Badly enough to give them a reason to stay with you, to stay close.
They're sure you'll forgive them. You've always seen them as a little more human, after all. They'll sure you'll understand if a few of their human vices get the better of them.
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master-duncan · 3 years
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Why you should play FF6: Brave New World
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Today SE released their latest version of FF6, the Pixel Remaster. It's hard not to be excited about seeing an update to a classic. I hope all FF6 fans get exactly what they want from it. I'm still undecided about actually playing the PR, but I'll certainly indulge in streams or videos of iconic moments.
What I'm certain of, though, is that I'll start a new playthrough of FF6: Brave New World. The latest version (2.1) also dropped today, and I strongly recommend anyone who wants a fresh experience from a timeless classic to try it.
GAMEPLAY
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Early on, an NPC told me directly to treat this as a new game. As soon as I executed my first attack with Locke and saw two blades strike a monster, I realized how true that was. BNW completely overhauls the mechanics to make sure each character functions differently, providing unique strengths and weaknesses to the team. They do this through a combination of equipment options, esper availability, attribute bonuses, and updates to class skills. The result is a stronger, more cohesive concept for each character.
BNW is also decidedly more difficult than the original... in a way that's sometimes too much for me. Even the early game (Locke's Scenario) tested me, and late in the game I had to take a break because I felt overwhelmed with increasingly difficult WoR dungeons. The standard encounters can wear you down, draining your HP, MP, and items more than you get to build yourself back up. No tents. No sleeping bags. I had to learn to invest in consumables early to avoid frustration while still on the learning curve... and also to be careful who you steal from. The late game required more planning before each dungeon to account for elements, statuses, and more complex dynamics. I won't pretend that I avoided failure... even up to my first basic encounters in Kefka's Tower.
However, after successfully engaging with character strategies and battle tactics, I found the difficulty quite refreshing. They provided the documentation to help me succeed, both in-game and out. It's satisfying in ways the original game simply can't be, because BNW is carefully designed to challenge the player. Boss fights frequently come down to the wire, where everything is falling apart and one desperate push is the difference between victory and defeat. Like throwing my last few blades because I ran out of shurikens. Or spending the last of Terra's MP to blast a yeti with Fire 3 because there was no time to try raising my fallen allies. Or watching as my comrades fall to a zombie curse and hoping Celes can hold off both her friends and her enemy.
The challenge made the fantasy so much more fantastical.
This may not be for you, and I won't pretend that it should be. If BNW could approach difficulty as a matter of accessibility and provide options for easier playthroughs I would consider that a good thing. There are patches that *increase* the difficulty, because people are crazy like that sometimes. Someone may be kind enough to provide the opposite.
STORY
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This may not surprise you, but I appreciate creative boldness.
BNW overhauls the script of the game almost as much as the mechanics. However, there's a reverence to the source material that shines through. Trivial NPCs provide throwaway jokes. Moderately significant NPCs are better fleshed out, perhaps even named. New and old easter eggs are sprinkled through the world. They did an excellent job of making the background of the game their own.
The central story though, is carefully handled. They clearly appreciate the heart of the narrative and are careful in their attempts to improve it. Most scenes are barely touched. Some have stronger, more direct moments that hit harder when they should. Precious few are completely redone to illustrate the characters so much better than before.
In that regard, it feels like a well-written fanfiction.
That being said, not everything is for everybody, including me. Which is fine, especially because the things I didn't care for were largely the throwaway jokes. If it's absolutely rubbing you the wrong way (as humor informed by South Park easily could), but you still want all the gameplay changes discussed above, there's a patch called Vanilla New World to restore the script. One of the things about creativity is deciding who you are trying to appeal to, and I'm fine with not everything falling in line with my tastes and sensibilities. There's a lot of decisions that go into writing, and the only way you'll be completely satisfied with each one is if you're actually writing it. That's what transforming a work is all about, isn't it?
COMMUNITY
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This mod is the product of not just its two creators, but the many people who've come along and contributed. It's a software development project ten years in the making with a dedicated group of helpful people who want to make sure you enjoy it.
Have questions? They have answers.
This was especially good for me as BNW was my first foray into emulators and rom hacking. The technical side of it was well-documented and I managed to get things going on my own, but if I did have any difficulties there was a helpful community just waiting to explain.
And even if you're not having trouble, its nice to have people to nerd out with on this project. Like all the well-established parts of the FF6 fandom I come across, it makes me wish I'd been a part of this world for much longer.
Here's the forum, check out the beginner FAQ and the 2.1 release thread. The chat button at the top links to a discord server with a channel for BNW. This is the community I speak of.
Here's the 2.1 download link, which I'll try to keep updated should it change for whatever reason. Software development can be a messy business.
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amandajoyce118 · 3 years
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Julie And The Phantoms
Sometimes, it takes time to find the right words. Other times, they come pouring out of you because you can’t stop voicing all of the things swirling through your mind. This is one of those times. I wanted to give feedback to Netflix on my disappointment in their cancellation of something as fantastically well done as Julie And The Phantoms, but all of this came out instead, and it’s too much to simply share in a feedback form somewhere anonymously on the internet, and this isn’t exactly the format that the sites I freelance for would publish. I’m not generally an editorial writer, and 1500 words about a children’s show isn’t something a lot of pop culture sites are looking for, even now.
That being said, canceling a program like Julie And The Phantoms feels like a massive mistake. No, before you stop reading, this isn’t simply a case of, “oh, this really great show I liked didn’t get to give closure on a cliffhanger ending.” Of course, that’s part of it for a lot of people, but there’s so much more than that.
Julie And The Phantoms debuted on a streaming platform in 2020 at the height of a global pandemic when the world needed it the most. It debuted before the wave of Disney+ superhero shows dealing with grief gave Marvel fans a collective catharsis in 2021. It was ahead of the curve. Julie And The Phantoms said, “look, bad things happen to everyone, and it can feel like a dark hole you can never climb your way out of, but one day, you’ll wake up, and the world won’t seem quite as dark anymore. The darkness is still there, but it’s not all consuming.”
Julie And The Phantoms took the topic of grief and made it accessible for literally every age watching. There’s no complicated explanations of the afterlife for young kids to stumble through. There’s no light glossing over of heavy topics for adults to roll their eyes at. The series managed to appeal to a variety of age groups by appealing to our common ground: the experience of loss. Not everyone has lost a close loved one in a way that drastically alters their lives like Julie Molina has, but loss is a universal feeling. That’s especially true in the wake of COVID-19.
As a result of not shying away from grief, the series managed to become a go-to “comfort show” for millions of people all over the world. So many of us are already united in our grief for the immeasurable loss we’ve been suffocating under the weight of since early 2020. Julie and her ghost band helped lift just a little bit of that weight. As Julie struggles to open her mouth on a stage alone, we feel her fear. As Alex struggles to open a door in the wake of an anxiety flare, we understand his frustration. As Reggie fidgets with his fingers while the others fight, we know his discomfort. As Luke sits on a countertop and sobs at the grief he’s caused and felt, we cry with him. And all of that makes us feel a little less alone.
Julie doesn’t just let her Phantoms help her find her way to let out her pain and her joy through music, she lets us do the same. Audience members young and old have scream-sung the songs in the car, cried through “Unsaid Emily” while they learn the words, and joined in the elation of “Finally Free.” It’s rare for a television show that’s clearly aimed at children to make everyone feel so much in such a short amount of time.
Nine episodes hardly feels like enough, especially when the show brings so much representation to so many marginalized groups - and won three Emmys while doing it. This isn’t a children’s show where the Latina is the sidekick. The Puerto Rican family is front and center with their religion on full display, their language incorporated into their dialogue, and even foods common in Puerto Rican households making an appearance. Julie is the face of Latinas on television for an entire young generation, and that’s remarkable for a young actress like Madison Reyes, but also an unfortunate reality that she’s one of so few.
Julie and the Phantoms also happens to be one of the only shows aimed at children to have canonically queer representation in its main characters. The relationship between Alex and Willie isn’t just queer coded for kids to gossip about and wonder if their parents notice the subtext. Alex is openly gay; they hold hands; Willie is willing to give up his existence to give Alex the chance to cross over. It’s as epic of a love story as a children’s show can tell in just a single season. And robbing the audience of seeing more of that representation isn’t just hurtful; it’s reminding the kids in the audience who might think they’re weird for having a crush on the same gender that their stories just don’t get told. It’s unfair. Then again, we live in an unfair world, right?
The reality of the television and streaming industries is that money talks. Given that Netflix released their Top 10 website in 2021, it’s easy to see that the scandalous and the salacious series are the ones turning the most heads. Sex has always sold, so that’s no surprise. It’s telling, however, that some of those other more popular shows don’t have the word-of-mouth appeal that the Phantoms do. There are countless demonstrations on social media sites of fans influencing others to watch the show, to blog about the show, to get it trending. It regularly becomes a trending topic on sites like Twitter and Tumblr without prompting from Netflix social media accounts, which is a feat in and of itself. What’s truly impressive is that it tends to give juggernauts like the Marvel Cinematic Universe and Supernatural some serious trending competition. The show even prompted professionals in the music industry to react to songs and episodes on Youtube and TikTok accounts, spreading the reach even further. It’s a slowly building wave that likely hasn’t crested yet.
Of course, it’s understandable that the global pandemic might be partially to blame for the series cancellation as much as it helped create its bubble of popularity. After all, filming crowd scenes and trying to maintain safety protocols would be difficult for a musical series like this one. It seems a shame to allow that to stop the show completely instead of finding a way to scale back some of those numbers in another season, or perhaps make them more intimate. A musical doesn’t have to cause a spectacle to reach its audience. Just one guy and a guitar can take the world by storm. Just ask Ed Sheeran, who used to perform without a backing band, just his vocals, a guitar, and a loop pedal. Or ask Luke Patterson as he bawls his way through “Unsaid Emily,” which remains the show’s most streamed song. There are ways to curb costs and still put out a quality product that the audience will love.
It’s clear that this series was originally produced to create a marketing push. This band at the center of the show would have played to sold out crowds if the pandemic hadn’t hit. Kids and their parents would have been wrapping lots of Sunset Curve and Phantoms gifts for holidays if the pandemic hadn’t hit. There would have been dozens of signings and photo-ops if the pandemic hadn’t hit. There would have been a whole series of novels fleshing out the backstory the short episodes didn’t have time for. This cast and crew shouldn’t be robbed of the chance to give these characters closure, the audience shouldn’t have this method of processing their grief taken from them, and kids shouldn’t have much needed representation snatched away from them because a pandemic makes things more difficult. Problems are made to be solved, not abandoned.
The general audience, myself included, can’t pretend to know all of the ins and outs of deciding to cancel a show like Julie And The Phantoms. It’s just hard to fathom that a project with so much going for it is just cut off at the knees. There’s a part of me that wants to close the book on the show, and say, “thank you” for even allowing one nearly perfect season of a children’s show to be gifted to the world, and move on. As the show demonstrates though, moving on isn’t as easy as just putting one foot in front of the other, or clicking on a new streaming series. Moving on happens in fits and starts, and for some of us, isn’t really an option; the hole left behind when something is ripped away from us is just too big. 
So, instead of moving on, I’ll continue to wallow in my grief in repeatedly binge watching and hold out hope for a miracle. I likely won’t get a ghost band encouraging me to follow my dreams falling from the ceiling (again), but maybe rewatching the show over and over, immersing myself in fandom creations, and repeatedly asking for someone to change their mind about stopping the music will allow me to take a few steps forward. 
Or not. 
Maybe I’ll still be looking for signs, like dahlias given to me by strangers in alleys, to tell me what to do next.
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Writing A Blind/Visually Impaired Character: Canes, Guide Dogs, O&M
Wow, back in June I decided to take a few months break from blogging to recharge and focus on my mental health. About a month ago I began writing this specific post, slowly and in stages because of how demanding, detailed, and long it is.
I’m not sure when I planned to come back. I have about 200 posts with tags and image description in my drafts folder, waiting to be queued, but I wanted to finish this guide before I fully came back.
Come back with a bang, right?
But this blog, and specifically, my Writing a Blind or Visually Impaired Character  guide, has gotten so much traffic and support that I felt incredibly motivated to come back now.
So I finished the guide, and now here it is. It’s been a year+ in the making. Since the very beginning of this writing advice series about writing blind characters, I’ve promised to write a guide specifically about canes, guide dogs, O&M, and other accessibility measures the blind community relies on. 
In fact, if you look at my master post for this guide (now pinned at the first post on my blog) you’ll find that it was reserved as Part Four, even as other guides and additions were added over the last year.
In this post I’ll be explaining 
What Orientation and Mobility (O&M) is
How one learns O&M
About canes, from different types of canes and their parts, as well as how to use a cane. 
I will be explaining the sensory experiences of using a cane and how to describe it in narrative. 
I will include small mannerisms long-time cane uses might develop. 
At the very end will be a section on guide dogs, but this will be limited to research because I have no personal experience with guide dogs, being a cane user.
Disclaimer: I am an actual visually impaired person who has been using a cane for nearly three years and has been experiencing vision loss symptoms for a few years longer than that. This guide is based on both my experiences and my research. My experiences are not universal however because every blind person has a unique experience with their blindness
What Is Orientation & Mobility
Orientation and Mobility (O&M) is the specific skill of understanding and navigating the world safely and confidently with vision loss.
I’m going to quote Vision Aware’s specific definition [link]
"Orientation" refers to the ability to know where you are and where you want to go, whether you're moving from one room to another or walking downtown for a shopping trip.
"Mobility" refers to the ability to move safely, efficiently, and effectively from one place to another, such as being able to walk without tripping or falling on steps or elevation changes, crossing streets, and using public transportation
O&M can involve :
-learning how to use a cane, as well as what cane works best for you
-safely navigating obstacles with your cane, including stairs, ramps, elevators, uneven or curved sidewalks, through crowds, around furniture
-learning safe strategies for crossing the street
-planning routes to new or recurring locations
-using technology enroute, including GPS and apps like Uber and Lyft
-safely accessing public transportation
-how to ask for help when needed
-working with human sighted guides
A Note on the Blind Community and Their Relationship with Canes
The Perkins School for the Blind estimates that only 2-8% of the blind community rely on canes for navigation. The rest rely on remaining vision, guide dogs, and sighted guides. Only about 2% of the blind community relies on guide dogs however, and to get a guide dog in the first place, a person must go through O&M classes and use a cane for six months before they can sign up for a guide dog.
What this means is that 90% of the blind community don’t use a cane.
I didn’t know this fact until I begun research for this guide, and that number astounds me. 
Truth be told, while I have navigated my life without a cane before, I can’t imagine going back to the way it was before I got it. Even if I only need my cane some of the time, I can’t bear to not use it in the situations I need it. Having a cane made my life a lot easier, a lot safer.
I don’t know what to attribute this number to.
I might attribute it to the concepts of invisible vs. visible disability, internalized ableism, or the feeling of ‘not being blind enough’ for a cane, as well as accessibility to the blind community and knowledge, and access to buying a cane in the first place. I could write a thing about it, but if I try it’s gonna be its own post.
Onward~
How Do You Learn O&M? How Will My Character Learn?
You will have to find an Orientation and Mobility instructor and have them personally teach you O&M skills.
The O&M Instructor is a sighted adult who has gone to school for a bachelor’s degree and gone through O&M training themselves while blindfolded, usually fulfilling a certain requirement of hours (one program required 400 hours of O&M practice blindfolded before you could become certified), and apply for certification to teach O&M.
(Or, as is the process to become an instructor in the United States, where I am from. Becoming an instructor would vary in other countries, I’m sure)
To find an O&M instructor, you would reach out to your local school or foundation for the blind. Finding your nearest school for the blind could be done through…
Google search
Your Ophthalmologist (eye doctor) referring you to a school for the blind
A Social Service Worker reaching out to you and helping you contact the school
Possibly your school (as in grade/primary school, high school, university) reaching out to the nearest school for the blind on your behalf.
Unfortunately, there is not an abundance of schools and foundations, so your nearest might still be a far travel distance. My local school is a 45 minute drive away. For some it might a few hours away. 
This is, again, a U.S. experience, because our land mass is spaced out, and something like a six hour drive feels like nothing to most people (although is highly impractical and very difficult to a blind person who cannot drive themselves), but in other countries a six hour drive would mean crossing several borders, and other countries have different social programs.
There is not a full and complete database of every available school for the blind either, no one website to find every possible option. For example, the school I went to wasn’t listed in most of the website resources I found, even though it has seven branches and locations. 
This is more a complaint at the real life struggle to find disabled services, that there are few comprehensive resources out there. If you ask me, it should be made significantly easier to find and access your local blind communities. Accessibility and disabled services should be easily available everywhere.
If your story is based in a real world location, googling ‘school for the blind (city/county/country)’ should suffice in finding the one most local to your setting.
What might a school for the blind provide for your character?
Well, on top of helping your character connect to an O&M instructor, a school for the blind might provide other rehabilitation classes and access to additional resources.
Those rehabilitation classes could include lessons on:
-Reading/Writing Braille & using brailling machines
-Technology classes for screen readers, magnifiers, etc on your computer and smart phone.
My local school has separate classes specific to Andriod, iOS, JAWS, Zoomtext Fusion
-Independent Living skills (cooking, cleaning, organizing, planning how to get groceries and medications)
-Self Improvement (dancing, art, music, self defense. These were classes my school taught)
The additional resources form these schools might include- 
Referrals to counselors for coping with vision loss
Access to their audio-book and braille library
Access to magnifier devices, brailler machines (think of a typewriter for writing braille)
Some schools also offer grade-school or high-school education, meaning blind children/teens learn there instead of a mainstream school.
Some schools have lodgings for clients to stay at while going through rehabilitation, especially if the vision loss is sudden and severe. They live on-campus and take part in classes. Other schools only have day classes offered and you need to find transportation for every visit. Many schools might have a rehabilitation specialist or O&M instructor visit you in your home.
My local school did the last two. They had on site classes, but the school is a 45 minute drive from me, so I only visited a few times. They were able to send an O&M instructor to me. 
On Wednesdays at 3 pm she would drive to my house and give me lessons on using my cane. Those included her driving me to different locations to practice certain skills (like using stairs and escalators at the mall, or crossing a moderately busy intersection, or visiting a bus station to practice boarding a bus safely and communication with a bus driver where my stop was).
She also brought multiple different types of canes for new students to try out and determine which felt best for them.
The Many Types of Canes
Long Canes are used to sweep the immediate area in front of the cane user as they’re walking. This is the cane type that the general public is most familiar with seeing. There are several sub-types of long canes. They can also be called white canes or probing canes.
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[Image Description: Man in business clothes traveling on the side walk with a white and red cane. End Image Description]
White cane can be a misnomer for two reasons: One, the concept of the standard cane for the blind can look different in different countries. In America, the standard is white with a red tip. In some countries the standard is an all-white cane. In some countries an all white cane might mean the user is blind while a white cane with a red tip means the user is deaf-blind.
Two, some companies like Ambutech allow customers to customize their cane colors and tips. Example: Molly Burke’s hot pink cane. My white cane with a purple tip. An all black or all sky blue or all red or all purple cane. A black cane with a blue or purple tip. Ambutech also allows customers to request neon-colored reflective tape to make their canes more visible at night.
Probing cane is not a term I’ve personally heard before, but it is a term Vision Aware uses on their website.
There are three main types of long canes:
Non-folding Canes: a cane that has no sections, cannot be folded or collapsed.
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[Image Description: stock photo of man in business suit with a non-folding all white cane. End Image Description]
Folding Canes: The cane has 3-6 sections depending on its height. The taller the cane, the more sections it has. The sections are separate pieces that are made to snap together and are held together by a strong elastic rope inside the sections.
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[Image Description: a folding cane with four sections, white with a red tip, and a rolling marshmallow tip. End Image Description]
Telescopic Canes: in which the sections slide into each other, similar to a telescope/spyglass, rather than pulling apart and folding. The handle is the widest section, and the tip section is the thinnest.
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[Image Description: Three stacked images of a blue telescopic cane. First is of the cane completely collapsed. Second is of the sections partially sliding out. Third is the cane sections completely out and locked.]
Beyond that is also the Identification Cane. The function of this cane is to visibly identify the user as blind. It’s not used for O&M the way long canes are, there is no sweeping out the next two steps. It can be used as a support cane, however. 
It’s appeals most to the elderly who not only make up a huge percentage of the blind community, but might also benefit most from having both a support cane and an identifier for their blindness, in case they need assistance. 
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[Image Description: identification cane with curved handle. All white with red tip. End Image Description]
A note: From what I’ve heard in the blind community, some people prefer solid/non-folding canes over folding or telescopic canes. The reason for this is that solid canes transfer vibration better than folding or telescopic canes. It’s said that the more sections a cane has, the less precise the vibrations are. 
Some cane users train themselves to understand the vibrations of the surfaces their canes are touching. It tells them what kind of surface they’re on (wood vs. marble vs. concrete), if there are nearby objects to their cane. While I rely somewhat on cane vibrations to tell me what surface I’m walking on (more on that later), it is beyond my current O&M abilities to use cane vibrations to sense nearby walls or objects.
Cane vibrations are just an additional information-sense to add to the others in use, and extra bit of data input.
Parts of the Cane: Materials, Handle, Tips, Sections, Elastic Band
Material
The three most common types of materials used to make canes are aluminum, carbon-fiber, and fiberglass. Each material has some drawbacks and benefits.
The ideal cane is lightweight and durable. It should be strong enough to withstand hitting something solid without bending or splintering.
Aluminum is strong and durable, but heavy. If it’s damage, it’s more likely to bend than break entirely. A bend can be straightened out, but it takes considerable strength.
Carbon-fiber is lightweight and durable. It’s stronger than fiberglass, and it can bend out of shape rather than splintering.
Fiberglass is lightweight but a bit rigid. If it breaks, it splinters.
Handles and Elastic Bands
While some canes can have specialized grips (plastic, wood, corkboard) the most common handle material is a black rubber handle that is about ten inches long, give or take. In the previous photos you’ve seen, the canes have had black rubber handles.
Here is an example of a cane with a wood-mesh material used as the handle.
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[Image Description: a four section white cane with a red tip and a orange wood mesh handle, with black elastic band attached. End Image Description]
The benefits of black rubber handles over others are that it’s easier to hold onto, especially if your palms are wet or sweaty, than a plastic or polished wood handle. It also wouldn’t show the indents or scratches from wear and tear daily use. I’m guessing that is cheaper to make on the manufacturing standpoint, and thus is conveniently the standard.
Pay attention to the black elastic band attached to the handle in the above photo. Notice how it has a tied off loop? That is so that when the cane is folded, that loop can be stretched over the folded sections to hold it together.
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[Image Description: a four section folding cane folded up with the black band around them. End Image Description]
Additional benefits or functions of the elastic could be to use it as a wrist strap while using the cane, or hanging it up on a hook while not in use. I tend to have my cane folded up and tuck my wrist under the strap to hold it more securely while carrying it. Images of that ahead in my cane-isms section.
Cane Height
Ideal cane heights depend on the user. For most users, you want your cane height to be to your shoulder, give or take a few inches. You might need a longer cane if you are a fast walker with long strides, or a shorter cane if you prefer to hold your cane at a lower angle than is traditional.
What I mean when I talk about holding your cane at a certain angle is that the standard is to hold your cane handle in your dominant hand and position it in front of your belly button, moving it side to side with each step. Traditional grip methods are holding your hand palm side up with your cane in hand, or to hold the cane at the section joint closest to the handle with what is called the pencil grip, holding the cane like a fat pencil.
Depending on the height, a cane can have anywhere between three and six sections. Longer canes have more sections. The top section includes the handle, and the last section includes the stripe color (traditionally red, unless customized) and the tip. 
The sections of the cane are generally slightly reflective, regardless of color. If you hold a cane up to the light you’ll see tiny specks of light reflected back, almost like very fine, tiny particle glitter paint. This detail is important in cane production because it makes the cane more visible at night, especially if something like car headlights reflect off it while someone is crossing.
Additional visibility at night can be added by wrapping stripes of reflective tape along the shaft.
Cane Tips
There are several different tip options for canes.
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[Image Description: four different types of cane tips on a blue background with labels. From left to right: marshmallow tip, ball tip, pencil tip, glide tip.]
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[Image Description: a rolling marshmallow tip with a blue background. End Image Description]
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[Image Description: Bandu basher tip with a white background. For anyone not familiar with the name, the long, curved cane tip that looks like a hockey stick. End Image Description]
Some of these tips are better for the tap-tap method of cane travel, as in tapping the spots where you plan to step. They can also be used to feel out the shapes of objects, stairs, etc. 
marshmallow tip, pencil tip, 
They should not be scraped over surfaces, the tips will wear down much faster than they should. There are better tips for rolling over surface
Some tips are better for the rolling method of cane travel, which is the method I use. They aren’t great for tapping, but it can be done in a pinch. 
rolling marshmallow tip, ball tip, glide tip
The Bandu Basher tip, the hockey stick shaped tip, is best for hovering an inch off the ground and lightly tapping objects. It could be tapped. It should not be scraped over the ground like a rolling tip. It hovers.
After enough use, the tips will wear down and need to be replaced. The part of the tip that has the most contact with the ground, usually the edge of the shape, gets scrapes, sands down, and eventually begins to look like it was shaved off while still having bits of plastic still gripped to it.
Never fear, cane tips can be removed and replaced when they wear out, replacing the whole cane is not necessary.
Some tips slip on or twist on. Others hook on. By hook on I mean that the elastic that keeps the cane sections together also has a loop at the tip end that a hook onto and stay held into place. Look back at the photo of the rolling marshmallow tip and you will see the hook that attaches to the black elastic.
Cane tips sell for about 5 - 10 U.S. dollars, plus shipping, so it’s advised to buy several back up tips with your cane. I replace my rolling marshmallow tips once every six to twelve months. I don’t know if that’s considered too much or too often. The last time I needed to replace mine was June 2019 (It’s July 2020 at the date of writing this, but I’ve hardly left my home for the last six months because of COVID-virus related quarantine/social distancing.)
Sensory Details/Describing What Using a Cane Feels Like
Every surface type feels and sounds different when tapping or rolling a cane over it. It’s this difference that tells us a lot about our environment.
It tells us when we stepped off the side walk onto the grass, when we’ve walked inside because the concrete changes to wood or carpet flooring. These little details become trail markers too, useful for places we anticipate traveling to a lot.
Example: A week before every semester in college, I would travel to each of the classrooms and learn necessary routes. I learned that certain paths had giant cracks in the sidewalk that would be distinct enough to use as a trail marker to where I was on a path, or that certain paths went from cement to gravel, or cement to brick.
Carpet: The sound is very soft, and if you’re rolling your cane across carpet it sounds like a quiet swish-swish-swish. Tapping sounds depend on how thick the carpet padding underneath is, the thicker the carpet the softer the sound. If there’s a lot of padding then taps don’t make much sound, but if the padding is thin or underneath the carpet is tile or concrete then you hear a louder thudding tap. It’s still pretty quiet. If you’re rolling the cane you would feel a little bit of drag, the cane moves slower over the carpet. The thicker or shaggier the carpet is, the more drag it has.
Wood floor: Cane tips make rumbling sounds when rolling over wood floors. The smoother the wood, the less it rumbles. There’s a little vibration moving from the cane tip, through the cane and into your hand as you roll over wood planks. Very small. The more sensitive you are to vibrations, the more you feel it. Tapping makes hallow, thudding sounds on the wood. Sometimes they sound a little snappish if you’re tapping harshly. You feel stronger vibrations when tapping. Older wood feels softer, with more give. New wood is stronger, more vibrations in the cane.
Tile:It depends on the size of the tiles and the wideness of the grout lines, but it’s not a pleasant feeling. Tiles have grout lines, which are little divets between the tiles. The smaller the tiles or rougher the grout lines are, the more the cane vibrates in your hands. Every bump is felt running from the cane to your hand. The sound is a little grating too. Imagine fifty sets of stiletto shoes walking on tile, that’s what it sounds like when you roll your cane over rough, small tiles. Larger tiles with smoother grout lines aren’t so bad. Tapping the tile with your cane sounds like one really loud step of a stiletto heal, one step for each tap. Tile floors are usually found in bathrooms, kitchens, and industrial locations where the room is going to have harder walls (more tile, concrete, etc) and few furniture, so the room echoes more.
Linoleum: is a smooth even surface. It feels like your cane is gliding when you roll it, barely feeling any vibrations. The rolling sounds are very soft because of the lack of bumps, however tapping sounds are a bit louder. Not as snappish as tile or marble, but almost.
Marble: is similar to linoleum in its smoothness. Your cane glides when rolling. Tapping sounds are sharp. Because marble floors are common in high end malls, luxury homes, and fancy office building entries, places that usually have high ceilings and hard walls with minimal decorations and minimalist furnishing, those sharp tapping sounds may echo. Assuming there isn’t too much noise and the environment is relatively quiet.
Concrete: (I’m referring to concrete found in parking garages and industrial buildings, not sidewalk) It depends on the age of the concrete and how it’s maintained. Old concrete with lots of cracks and mini-craters feels very different from smooth concrete that was set less than a year ago. With old concrete there’s a rattling sound as your cane tip rolls over the bumps and those vibrations travel up your cane. New concrete can feel similar to marble or linoleum. The taps are loud thuds on dull concrete and sharper on new concrete.
Sidewalks: are made of concrete, but in my experience they feel a little different than the above example. Sidewalks have a grittier surface, they’re slightly rougher, more dry. There’s a bit more rolling cane vibration with sidewalks and the taps have more of a thud sound. And because they’re outside, you’re unlikely to hear any echoes unless you’re walking in an alley or between buildings.
Asphalt: is one of the worst surfaces in my personal opinion. Asphalt is the material used in roads and it’s made to be rough and gritty so that car tires can grip onto it and not lose traction while driving. The older and more damaged it is, the rougher it is. Because it’s rough the vibrations are much stronger, sometimes irritatingly so. I can’t roll my cane over asphalt because the bones in my hand can’t handle those kinds of vibrations, so I almost always use the tapping method instead. The sounds are gritty and dull. Unfortunately, asphalt is an unavoidable surface, unless you can find a way to never need to cross a street or walk through a parking lot.
Note: the white or yellow lines that have been painted into asphalt sometimes feel smoother because of the material they’re made of and because they’re added after the asphalt has been laid down.
Note: There’s something called tarmac which is similar to asphalt, used for a similar purpose, and more common in the U.K. (I believe) but I can’t say that I’ve ever knowingly walked on it so I have no personal experience to give you.
Gravel: Another one of those evil surfaces. Gravel is just loose rocks and they’re common in rural roads, driveways, some landscaping. The looseness of them is what makes them untrustworthy. It makes a crunching sound. If you roll your cane, you’re likely to end up tossing small bits of rock and dust here and there. If you tap, you’ll hear the crunch but your brain might not translate that into “it’s gravel” until you’re walking on it and only realize when you walk over it and the sharp rocks begin digging into your shoes.
Wood Chips: I don’t have any experience with this since vision loss and getting a cane, so I’m using my memories of being on the playground in grade school because the surface on the playground was wood chips. I’d say wood ships are a love child between gravel and wood floors. The surface is loose and rolling your cane over it would kick up loose chips and dust. It would probably sound similar to walking on sand I think, because wood chips are much softer than gravel but not as consistent as wood. If it’s rained recently, then the waterlogged wood chips sound even softer.
Hard Dirt: I’m thinking dirt roads here, which are a lesser evil to asphalt and gravel. They can be rough like all roads, but the material isn’t has hard and solid. Rolling your cane will kick up dust on a dry day, but if it rained a few days ago you might hear a soft crunch as you roll over wet dirt. Tapping will have a very soft thud.
Soft Dirt: Think gardening dirt. Because it’s so soft, it makes very little sound and is easily kicked up. There’s a bit of drag, about the same or slightly more drag than grass or sand. Tapping has almost no sound but you might feel a slight give as your tip lands in the dirt, a slight resistance as it sinks in.
Mud: Yuck. I’m imagining this getting in my cane tip and how gross it would be after. Sound and feeling depend on how wet the mud is. Wet mud sounds slurpy. There’s more squish if you roll or tap your cane. Your character might not identify it right away until their shoes begin slipping as they walk over the mud. This is a personal experience. Drier mud sounds soft and feels almost solid underneath your cane. Wetter mud has more drag for a rolling cane. Muddy areas are also generally uneven because top soil has been displaced, so muddy hills and fields have unexpected but usually subtle changes in elevation.
Puddles: have both a slurpy and splash-splash sound. The slurpy sound is more common with rolling cane techniques. The splash sound is more common with tapping. The deeper the puddle, the louder is sounds and the more drag you experience. I am not fond of this texture/experience.
Snow: I have zero experience with snow since the development of blindness. So no experience of what it’s like to walk through with a cane. This is something I hope a blind reader can inform me on so I can edit this at a later date. My best guess is that it has a soft crunch, softer than the crunch of shoes in snow. A lot of drag too. Rolling through snow would probably be near impossible, especially if it’s deep snow or hard packed. Again, my best guess. The last time I experienced snow was when I was twelve.
Grass: One of my least favorites personally. Too much drag. Worse than shag carpeting. It’s very soft and doesn’t make much sound either. Like a crisp crunch you can barely hear. If the grass is wet or frosty you hear it a bit more crunch.
Surface with fallen Autumn leaves: Leaves everywhere! This is a bit dependant on whatever surface the leaves are on. It would soften the sound of cement, but there would be a louder crunch on grass. If the leaves are big and very curvy/pocketed then they’re easy to push aside. Smaller, flatter leaves don’t push as easily. The driest ones will crunch under your cane. It’s fun sometimes, if you’re the kind of person who likes stepping on leaves on purpose, but if you can’t see the leaves it might lose some of its fun and be more unexpected. 
Sand: I’ve never personally taken my cane to the beach, despite living so close to the coast. The reason is because beach sand is so squishy and loose that it’s already impossible to stay steady on your feet. The sand is always sinking under your feet, unless you’re next to the water line and the dampness has made it firmer. So a cane isn’t very useful to me at the beach. Not to mention that sand isn’t something you want inside your cane joints if you want the cane to last. Sand will erode and damage the joints, regardless of if they’re metal or plastic. If I were to take my cane to the beach, it would make the softest crunching-swishy noise of sand sliding over sand, similar to what your footsteps sound like on sand, but possibly even quieter because canes are lighter.
Side Note: My mother sarcastically asked about rolling your cane through dog poop or gum left on the floor. Can’t say I’ve ever rolled through it, so couldn’t tell you. Use your imagination I guess, Mum
The Invention of Tactile Paving
These are amazing! Tactile Paving are those yellow (or sometimes grey) bumpy squares you see on ramps leading into parking lots or when crossing the street. In 1965, Japanese engineer Seiichi Miyake used his own money to develop a tactile brick that you could feel even when walking over it with shoes, and he designed this because a friend of his was losing their vision and he wanted to help. These are amazing, and accessible to everyone, even the blind who don’t have a cane or guide dog. These are literal life savers. Before I got my cane, if I felt those bumps under my shoes I knew to immediately stop because I was about to walk into the road. Because less than 10% of the blind community uses canes or guide dogs, this is the most accessible form of blind aide available.
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[Image Description: a yellow rectangle of tactile paving in front of a ramp leading into a parking lot. End Image Description]
Note: similar detail, most doors in commercial buildings (in my localized experience) have a metal plate on the threshold to hold the door in place so there are no cracks underneath. The metal scraping sound when you roll or tap your cane on it is distinct but temporary and non-repeating, so it’s a good indication that you’ve reached and passed the threshold.
Blind-isms
I have a section in this guide about blind-isms, but these ones are focused specifically on cane use.
-Do. Not. Touch. My. Cane. Don’t. Just fucking don’t.
-The above ism comes from the fact that our cane is our safety net, an extension of our body, our eyes, the one thing that makes sure we’ll get somewhere safely. For that reason, blind people hate having their canes (or their on duty guide dogs) touched by strangers, acquaintances, friends we’re not very close to, some family members.
Important Note: That is a universal thing for disabled people. Don’t. Touch. Their. Mobility Aides. It’s assault. Touching someone’s wheelchair or pushing them around without their expressed permission is assault. Moving their wheelchair while the user is currently standing is assault. (Most wheelchair users are not paralyzed, but they still need the wheelchair because of their medical condition, which is not your business to know). It doesn’t matter if the wheelchair is in the way, the disabled person needs it right there, do not touch it. Touching or grabbing someone’s support cane or their long cane is assault. Touching or moving someone’s walker is assault. Touching, poking at, or tampering with someone’s hearing aids is assault. Touching their oxygen tank or cannula is assault.
Back on topic-
-Idle motions with your cane while waiting in line. I often rest my chin on my cane or lean on it
-twirl my cane like a staff when I’m alone and no one can see. I would not ever do this in front of anyone because I don’t want anyone thinking it’s a toy or they can just touch or grab it. I’m just a little childish and bored sometimes and idle motions are a common thing for people with ADHD.
-When carrying my folded cane inside (like say a store) I hang it from my wrist by the strap.
-Keeping my cane within arms reach at all times, even in situations where I don’t need it currently. Example: if we’re doing a classroom assignment where I need to leave my desk, I know the classroom well enough to not use my cane, but I won’t leave it at my desk, ever. (This does not apply at home. And in the homes of a very few, very trusted friends I will leave it somewhere I deem safe.)
-Having a set, specific place in my home (living with my immediate family, who almost never have guests) for my cane. In my case, it’s the top of an antique dresser in the living room, across from the door. It has a little bowl for my sunglasses as well. If I move out and have roommates, my cane will be in my room.
-Love me a bag or backpack that has enough space to discretely store your cane, but most of my bags cannot do that.
-People with folding canes develop a muscle memory for folding and unfolding their cane, so they can do it without really thinking about it.
-Unfolding my cane: I hold the black handle between my thumb and palm with my other fingers folded over the remaining three sections, cane tip pointing up. I slide the elastic over the tip, loosen my four fingers and roll my wrist to the side. The red colored section unfolds first and snaps into place with its neighboring section. I roll my wrist in the opposite direction so the next white section can unfold and snap into place with it’s neighboring section. Roll it back in the first direction and the third section snaps into place with the handle. My four section cane is now unfolded and straight.
-Sometimes I just grab the black handle and let the sections fall and unfold as they will, but this is less controlled and risks your cane bumping into something or someone.
-Folding my cane: I start with the black handle, lifting it up so the joints unlock. I fold it down, grab both sections in my hand and lift the second section away from the third and fold it over. Wrap my hand over all three sections and unlock it from the red section.
-Because I have a four section folding cane, the cane tip and the handle are on the same side while the metal joints are on the opposite side. Those metal joints are what my elastic slips over.
-A three or five folding cane will have the head of the handle (and its elastic) on the opposite side of the cane tip, and you will be folding the elastic over the cane joints and tip.
-A six section cane has the tip and handle facing the same direction like the four section cane.
-People with non-folding canes like leaning their canes up against walls and other objects when not in use. Corners are popular, the corner of a desk up against a wall too.
-But oh god the frustration when the cane randomly rolls out of place and hits the floor, it’s a combination of “Not again” and “did that really just happen” and “you had one job. one job.”
-Sitting with our cane tucked between our legs. Picture a bit of man spreading, the cane tip leaned against the side of our foot to keep it stable and the cane leaning against our shoulder or opposite knee, possibly also held securely with our fingers too.
-The no-manspreading alternative of that is with the cane leaning against our shoulder, cane tip resting on the toe of our shoe or the outside of it, held securely with our fingers or our arm wrapped around it, elbow hooking it.
(Okay, a while back I was looking for photos of someone using a cane to use as a reference for drawing Ulric. I only found three, and two of them were Daredevil promo photos. Which, no offense to Charlie Cox, but he is not blind and he does not use a cane in his daily life, he does not have that relationship a blind person has with a cane and the concept of a fifth limb, and it shows. So the photos were stiff and unusable, so I had to like use several photo references of different poses and Frankenstein them together to get what I wanted.
And I still haven’t finished the painting... fuck)
-In a car with a non-folding cane: 
-Right passenger seat- The cane tip goes all the way into the corner of the foot well to the right of my feet, with the handle resting over my right shoulder or on the seatbelt. It pokes a bit past my headrest. The longer the cane, the harder it is to tuck into a car.
-The U.K. / Austrailian / New Zealand / Japan version of this (because they drive on the left side of the road with their drivers seats on the right side of the car) it’s like this: Cane tip in the foot well to the left of my feet, handle on my left shoulder or on the seatbelt.
Backseat: the absolute worst. There’s less foot well room, and if you’re in a sedan there is almost no room behind your shoulder for the handle. I position my cane diagonally with the handle on the shoulder closest to the door and the tip next to the foot closest to the middle. 
-For this reason, no one with a non-folding cane will want to be sitting in the backseat.
About Guide Dogs
While my knowledge of guide dogs is limited only to what I can research and not personal, I will give you some basic facts and practical knowledge from said research.
Guiding Eyes for the Blind estimates that there are 10,000 guide dog teams out there in the world. That makes up 2% of the blind and visually impaired community.
Guide Dog Training
Becoming a guide dog is the most difficult form of dog training there is. The majority of dogs who enter guide dog training wash out and either become family dogs or go into a different type of service dog training, like medical response or PTSD/anxiety response, or possibly become therapy dogs, which is a career altogether different from being a service dog.
Guide dogs go through two or three years of training, which includes puppy training, basic socialization, proper behavior when on duty and actual guide training. Most service dogs only go through a year to a year and a half of training before they are partnered with a disabled handler.
Between the cost of training, the cost of housing and feeding the dog and the cost of vet bills from birth until being partnered with a blind handler, the overall cost of a guide dog is something like 30k to 40k. While most service dog training organizations require handlers to fundraise and pay for the cost of training (usually something like 15-30k), guide dog organizations give their dogs to qualified blind clients for free. These organizations pay for the dog costs through their own fundraising and charities. Fortunately for these organizations, guide dogs are a highly respected field and have a lot more charity directed their way, while other service dog types have less public interest when it comes to charity.
Guide Dog organizations have an application process, requirements, and a wait-list before you can be partnered with a guide dog.
Requirements to get a guide dog are (usually) as follows: 
Must be legally blind (as in not visually impaired, but legally blind) and have had at least six months of O&M with a cane and demonstrate enough O&M stills to navigate by oneself. They also require you to be responsible enough to independently care for a dog, able to keep up with training and retraining of the dog, as well as financially able to handle food and vet bills (which are at least a few thousand dollars every year).
The reason for cane training before getting a guide dog is because the dog cannot do everything for you. You, the dog handler, are responsible for knowing where you are and how to get where you need to be.
The dog can’t read stop signs or tell when a light is green or red, nor do they have GPS to find a brand new location nor can they learn that route on the first try, nor will they know exactly where you want to go when you say “Starbucks” or “library” or “school” or “mom’s house” and guide you all by themselves. That falls on you, the dog handler, having enough orientation and mobility skills to know when a street is safe to cross and knowing how to learn new routes and how to keep on route and make sure you make the correct turns. A guide dog can’t communicate with bus drivers for you either, they don’t know which number bus to use or what stop to choose. That falls on the blind person’s own skill.
Other Guide Dog Resources
Molly Burke is a guide dog user and has made several videos about what kind of work guide dogs do, her personal experience being a guide dog user for over ten years, how she got a guide dog, specific commands, unique experiences with things like travel, etc. She has a playlist all about guide dogs, but here are some of my favorite videos.
How Guide Dogs Guide A Blind Person
Guide Dog User Answers the Most Googled Questions about Guide Dogs
How I Met My First Guide Dog
Final Thoughts:
There is a lot more to be said about Orientation and Mobility, such as:
How do you safely cross the street with a cane?
How do you learn new routes?
How does getting a cane significantly change your life?
How do family, friends, and strangers react to you “suddenly” having a cane?
I could also write a ton on other tools the blind community relies on so strongly, such as screen readers, magnifiers, etc. In fact, I originally promised to include those in my master post when Part Four was titled  Part Four: What Your Blind Character Needs to Survive and Not Die. However, this guide is ages long and it feels better to focus on this specific topic for here.
Did you like this guide?
Consider checking out my other guides, links of which can be found on the master post here.
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