#unreal engine games
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shawnthebro · 24 days ago
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More improvements to make a better character class? Let’s do it!
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doriana-gray-games · 2 months ago
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A Courting of Curses
🌟 3D Third-Person RPG 🥳
💖 Romance Options (Men & Women) 💕
👩🏽 Play as a villainess FeMC Protagonist 💃
🏰 Magical Academy Setting 🌹
🖤 Gothic Romance Vibe 🥀
💬 Character-Driven Choices 😈👼
👗 Dress Up (with Flowing Dresses!) ✨
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talulagrimm · 4 months ago
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Soo I really should’ve posted this a while ago but I was waiting to get marks back for it. I don’t know what my unis policy is with posting assignments but I wanted to be safe rather than sorry.
So this tri one of my classes was on animation in video games and the assignment was we had to make ‘a game entity.’ What they expected us to do was to use pre made assets and just add code in unreal engine to make them playable.
Me being *normal* and *sane* pitched IN FRONT OF MY ENTIRE CLASS (I swear everyone at that university just knows me as the miraculous girl) to make cat noir and do ALL THE ANIMATIONS from scratch. Yknow like a moron.
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They’re not my best work but time constraints. I picked cat noir over ladybug because I knew I could draw him faster (all those spots make me want to die) and his pre s6 design for the same reason, I know it better so I can do it faster.
The animations I made were an idle, jump, fall, run and attack. (Everything but the attack was mandatory to pass)
I drew some new buildings for the environment (but I mostly reused spring and a storm assets SUE ME I HAD TO CUT CORNERS SOMEWHERE) and made cat noir into a *mostly* functional video game character.
Now before anyone asks. No I’m not making this into a full video game. I did it for my university and that’s it. While it was fun, I do not have the time nor energy to start a project that big right now.
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heccison · 2 years ago
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samuelmorgan3d · 3 months ago
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🥶
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cansortofdraw · 8 months ago
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Full Series -- Part 1 - Part 2 - Part 3 - Part 4 - Part 5
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Special thanks to Cobra Code's "How to make a 2D Game in Unreal Engine 5 - [2024] Beginner Tutorial"
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pictureamoebae · 2 months ago
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South of Midnight
[all my south of midnight shots]
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madame-helen · 27 days ago
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crowscales · 1 month ago
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Testing some shaders in UE5 for Bug Soccer Game
ignore centipede texture glitching tf out
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hethress · 2 months ago
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Finished tape 2 and let me tell ya…packing that box had me thinking Swann honey we don’t need this anymore GET RID OF IT 👹 but everything else just made me cry so fantastic game 10/10 would totally recommend
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shawnthebro · 26 days ago
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A unified interaction system for items, weapons, and equipment? Excellent!
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jam2go · 11 months ago
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wait why are CCTV cameras kind of cute though
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amber-jinx · 1 year ago
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We finally have something close to a Rachel Amber DLC 🔥🥹
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Y'all have to check this out. The details are amazing!
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No but if i see a blue haired girl with a beenie and a blond in plaid shirt driving by in a truck like the end there I'll prolly chase after them 😂
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This is the development needed
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Chap 2 Chap 3 here!
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samuelmorgan3d · 9 months ago
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And now there are many more secrets to find 🤫
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pictureamoebae · 2 months ago
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South of Midnight - Hazel Flood
[all my south of midnight shots]
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magichats · 2 years ago
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all the news going around with unity's really got me worried for games that are already several years into development like Hollow Knight Silksong and Billie Bust up.
Just rough because I don't suppose a whole lot of games are going to be able to pivot game engines, let alone so late in development. Like it is easier said than done to pivot early in development but i've been following the development of several games that are years in at this point and the fact that they're grandfathering older titles into this is just... it's just bad.
The potential loss of games in terms of archival on such a massive scale....
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