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#Emotional analysis
cakegatedisaster · 2 years
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JUST TO BE CLEAR.
Jason Todd is NOT emotionally stumped. This boy feels ALL OF HIS FEELINGS and is PERFECTLY HAPPY to let everyone know precisely how he feels.
He is not in denial. He does not reject emotions.
He is, without a doubt, the most emotionally adept Bat.
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jobsbuster · 5 months
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bixels · 4 months
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It's crazy how Dungeon Meshi's manga can feel more cinematic and emotional than the anime to me, even when they're practically the same. Compared to the anime, this moment is such a heartbreaking gut-drop. The way Kui uses negative space and flat compositions to create a sense of horrific stillness is so key.
The way the text (Senshi's monologue) is sequestered to an empty corner of a panel or huddled away from the edge of its text box is not only a great way of showing Senshi's headspace (fearful, isolated, dissociating), but creates a visual representation of pause, as if you hold your breathe after each line. The first panel puts us directly in Senshi's perspective too (compared to in the anime, which puts us as an outside observer over Senshi's shoulder). The detail of the door and bricks so effectively implies that he stared at it for so long, waiting and hoping, that its image is burned in his memory. The wood grain, the brick arch, the number of rivets. The lack of dialogue in the second panel shows a moment of realization too –– "he's dead" (also a great example of the Kuleshov effect). And it's that pause that creates a beat and sets a great rhythm to his headspace, like a music rest: "He never came back." (oh god.) "I'm all alone." Finally, the third panel's negative space, cropping Senshi, shows how truly alone he feels. Without his family, the world ceases to exists. Under shock, he traps himself in a 1-foot radius, too scared to even perceive a world outside its boundaries; a world that can hurt him, kill him, make him disappear with it. There is only his body, the stone beneath his feet and against his back, his thoughts, and that awful bowl of soup.
Even though they're a series of flat images, there's an implicit reading of silence in Senshi's realization and horror. Kui influences your experience to slow down and take your time.
Compare this to the anime, which fills every shot with dialogue. The pacing is fast; we never get to sit in silence like we do with the manga. The horizontal frame allowed the boarders to add Senshi, turning the composition into an over-the-shoulder shot, which takes us out of Senshi's POV. They also added a zoom-out in shot one, which adds unnecessary energy to a very somber scene. The tightening on Senshi as a close-up reaction shot also dulls the moment. In the original panel, Senshi stares ahead at the empty space to his left as a shadow surrounds his mind. It not only shows how Senshi's senses are dulling and his world is shrinking (setting up panel three), but shows how terrified Senshi is of what's in front of him, how the air itself becomes pitch black and opaque, how Senshi is surrendering himself to fear. The pacing is understandable and necessary; this episode packed a lot of story content together. It's just a shame because it really (imo) deflated one of the most nauseating moments in Dungeon Meshi.
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gabichanwrites · 3 months
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I think that way too many people gloss over the reason why exactly those 6 men were such a big deal and a last straw for the crew and Eurylychous. Up to this point Odysseus made mistakes, yes, and people died because of them but never before has Odysseus made such a deliberate sacrifice.
Before this, he was still their Capitan - a bit arrogant, too prone to playing into Gods' Games and with a damnation right on his heels - but still on their side. Not to mention that this saga happens SO soon after Circe Saga, where he CAME BACK for them, put himself in grave danger and risked his return home to save THEM. Since the wind bag fuck up, this crew must have regained so much trust in him, Eurylychous must have felt so indebted and plagued by his own guilt because of his actions in Ocean Saga and Circe Saga. Because despite their doubts and question of How Much Longer Till His Luck Runs Out, their Capitan still came and saved them.
And then the Different Beast happens and it's ruthless and cruel but it's against their enemies, it feels like protection, no doubt. It's their Capitan making sure that they can make it home, that no other monster will follow them and make it impossible.
But then the Scylla happens and it never has been more clearer than there. Eurylychous would not be that furious if he didn't realize and he IS a second-in-command, he is not stupid. Six men who held the torches died and it was by Odysseus' order. This is no longer slaying every foe on the way home, this is Odysseus willing to sacrifice even them. Is it the same capitan who came back for them on Circe's island, is the same who always did everything he could to make sure they all made it back? How Are They Supposed To Trust Him Now?
This situation is so fucked and both sides have their point, I'm so sick of seeing posts putting the full blame on either side. They are all human and stressed and they don't know what to trust, what to do to come back home - and the worst part of it all, they probably never stood a chance.
After all, Zeus has already said they The Blood On Your Hands Is Something You Can't Lose, All You Can Choose Is Whose.
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starcurtain · 5 days
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A Look at Ratio and Aventurine... and Ratio/Aventurine
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I was morally obligated to use this picture.
Anyway, I got an ask about my understanding of Ratio and Aventurine's relationship both in canon and as a ship that I have been holding on to for a while now because... phew, there's like... a lot to talk about there... But I felt I should at least give it a try, so here is my attempt to comment on the intersection of two of Star Rail's most complicated personalities. Long post is longgggg; you have been warned.
First, Aventurine's canon relationship to Ratio:
In the interest of not hitting tumblr's image limit, let's just throw out some of the information we have in one go:
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It's pretty complimentary. (Yet somehow...)
The implication of the infamous "Keeping Up with Star Rail" video is that Ratio understands Aventurine better than anyone else, and Aventurine knows this. At the very least, putting all shipping aside, Ratio is the person who can explain Aventurine's behaviors best. He's the person Aventurine chooses do so. This suggests significantly more knowledge of each other's lives than the game first led us to believe.
Other people (read as: my GOAT Owlbert) perceive respect from Aventurine to Ratio, and although I read them as a bit sarcastic, the 2.1 mission logs not only repeatedly confirm that Aventurine views Ratio as smart and reliable, but that Ratio is reliable "as always," again indicating a longer and closer history of collaboration than we get to actively see in game. The devs were working hard to tell us "Penacony isn't Ratiorine's first rodeo," which is interesting--given Topaz's voiceline recommending the Trailblazer avoid working with Aventurine whenever possible, we're led to believe through 2.0 and 2.1 that not many people will willingly work with Aventurine more than once, let alone many times.
While going through psychological scrutiny from the Ghost of Christmas Yet to Come his Harmony-infused self, the "Future" Aventurine suggests that Ratio and Aventurine are quite similar, and that Aventurine puts a surprising amount of trust in Ratio, to be willing to hinge such a dangerous plan on something as untested as Ratio's ability to act. At the very least, Aventurine's own psyche is pondering on Ratio and whether or not their connection has any emotional meaning.
But despite all this evidence suggesting Ratio and Aventurine spend significantly more time with each other than we get to see in game, Aventurine's own thoughts cast strong doubt on whether he and Ratio are actually close.
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Aventurine's "About Dr. Ratio" voice line suggests that Aventurine believes Ratio does not particularly like him. He seems to think that Ratio would prefer to stay away from IPC operations where possible, and it's "unfortunate" for Ratio to be stuck with Aventurine as a conversation partner. He's tolerated, rather than enjoyed. His overall impression seems to be that Ratio mostly views them as distant coworkers.
When the "Future" Aventurine suggests Ratio did not betray Aventurine willingly, actual Aventurine immediately pushes back:
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(Personally I'm on the fence about whether this was real doubt or just a ploy to continue sussing out Sunday; see my other post about this scene for some more thoughts.)
But if we take this statement to be played straight, it implies that Aventurine doesn't fully believe Ratio will side with him, even (maybe especially) in dire circumstances. If this statement is real doubt, then despite considering Ratio the person who best understands him, despite building an entire life or death gamble around Ratio's loyalty... Aventurine still doesn't think Ratio even likes him.
Aventurine's not stupid or blind, so theoretically he should be able to read the situation better than that. But actually, there's plenty of evidence both in the game and outside it to suggest that Aventurine is not the most accurate judge of his own relationships to others and is a down-right terrible judge of his own worth as a person.
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"Future" Aventurine suggests that one of Aventurine's deep inner flaws--the truths that he rejects about himself--is a massive inferiority complex. This is backed up well by the mission text, where Aventurine's thoughts about himself spiral into self-harm, and the scene in the maze, where "Future" Aventurine taunts our Aventurine with the unforgettable fact that his entire life was only worth pennies:
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There's also pretty consistent self-deprecation, with both "Future" and real Aventurine noting several times that he's a pathetic mess of a person that other people don't trust or like.
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The overall impression 2.0-2.1 left me with is that Aventurine is perfectly capable of respecting and caring for others, but virtually incapable of accepting other people genuinely respecting and caring for him.
Part of this seems to stem from the directly-stated sense that he's a failure whose only worth is in transactional exchanges, using and being used by others (there's so many layers to this--internalized racism even), but I also suspect that much of his inability to accept genuine connection from others is defensive behavior.
Aventurine's true self, Kakavasha, is deeply hidden away, like the ghost of the child that manifests from his Harmony delusion in the Dreamscape. Although Aventurine clings to that person, claiming that he has "never changed," he actively coats over his beliefs, his kindness, and his authenticity with the mask of a "cavalier gambler," with glitz and glamor and showy distractions. No one gets to see Kakavasha. No one gets to know him, because being buried deep in the dirt is the only way to remain untouchable, and fiercely keeping one's distance is the only safe bet. (For both Kakavasha and any fools who would doom themselves by daring to care for him.)
So: Canon is telling us that Ratio is one of, if not the, closest people in the world to Aventurine. But canon is also telling us that that still means absolutely nothing at all, because Aventurine won't let himself be close to anyone living.
Aventurine's senses of self-worth, trust, attachment, and safety have been warped so badly by ongoing and untreated trauma and mental health issues that, at least until the end of 2.1, I just don't think he was capable of even accepting genuine friendship from Ratio, let alone anything more.
(Interesting side note here: Ratio is actually one of the people Aventurine calls "my friend" the least. He only says it directly to Ratio a single time in all of their lines of dialogue across 2.0 and 2.1, and even then, does so only when right outside Sunday's door, while almost certainly being spied upon by the Family. Anyone who knows how often "my friend" is peppered into Aventurine's dialogue otherwise should know that the absence of the phrase is actually pretty telling. It almost feels like canon Aventurine's not even sure he can call Ratio his friend, at least to Ratio's face.)
Which makes Ratio's canon relationship to Aventurine quite sad and ironic:
From start to finish, Ratio canonically esteems Aventurine more highly than almost any other character in the game. I'm not even talking about shipping when I say that there is no character Ratio is closer to in the entire game.
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At present, Ratio has only four voice lines about other characters, and of those four, Aventurine's is the only one that isn't someone from the Genius Society. The only one. Ratio's voice lines are also notably, uh, not very complimentary. Herta is "talented but not helpful to others" and "sees no one as her equal" (read as: she's self-absorbed). Screwllum is a "monarch, rather than a genius" (with the vague implications of being a tyrant), and Ruan Mei is overly ambitious and "fooling everyone."
Meanwhile, Aventurine is "our man" (who is "our" Ratio? who?) whose success "can't all be chalked up to luck," implying that part of Aventurine's success must come from skill. Ratio notes that Aventurine questions his own ability... but as far as Ratio's evaluation goes, he seems to doubt that Aventurine will ever experience a downfall. For someone who thinks 99% of the people he meets are mediocre failures scrambling around in the filth of existence, to be recognized as skilled and unlikely to fail is quite obviously glowing praise.
Then, of course, there are numerous moments that echo Aventurine's hints, implying that Ratio spends significantly more time with Aventurine than we see on-screen, that he knows Aventurine extremely well, and, although he tries (vainly) to pretend he isn't, he's clearly quite concerned with what Aventurine thinks of him.
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Especially this last one. "No wonder that gambler likes you so much" is pretty intentional on the devs' part, confirming that Ratio and Aventurine are having off-screen conversations we players are not privy to, which obviously would indicate a closer relationship than the in-game cutscenes could cover.
Then, Trailblazer has the option to flat out ask Ratio to "rate" Aventurine. (Star Rail ship bait is not even subtle.)
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At first, this line might read as all over the place:
"The bosses say we're partners but I wouldn't say that" -> Read as: Ratio wants people to know how their relationship is classified but doesn't want to admit to being actually invested.
"I see myself as the teacher to everyone I meet" -> Read as: Ratio at least pretends that he doesn't view anyone as his equal; everyone is either above him--geniuses--or below him--students.
"Aventurine is not that bad of a student" -> High praise; even Ratio can't pretend Aventurine's untalented.
"Actually, Aventurine's probably in metaphysical danger" -> Read as: Ratio is aware of the "void" Aventurine is experiencing and his mental struggles.
The ultimate takeaway of Ratio's "rating" actually says more about Ratio than Aventurine. When it comes down to it, Ratio's choice to answer this question for the Trailblazer instead of dismiss it tells us that Ratio has spent time quantifying and trying to define his relationship with Aventurine, is willing to at least discuss that relationship with other people (when we have no evidence he ever discusses any other personal/non-academic matters with anyone), and that Ratio pays attention to Aventurine's mental states.
Canon Ratio is not beating the allegations, I'm afraid.
But actually, I think the biggest tell about Ratio's canon relationship to Aventurine is that Ratio's behavior completely changes the moment Aventurine appears in the game.
In every single one of Ratio's other appearances, two facts are hammered home again and again:
First, Ratio hates interacting with fools and "noisy" people. He wears his plaster bust so that he doesn't even have to see them. Canonically, we're informed by both March 7th and Argenti that Ratio brought and was wearing his headpiece in Penacony. Curiously though...
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The players never see it throughout 2.X--probably because 90% of Ratio's scenes are with Aventurine, and Ratio is never shown wearing his bust on screen with Aventurine--even in their very first meeting in the Final Victor lightcone. Aventurine clearly knows of the bust, but despite Ratio verbally going on and on about how Aventurine is the most "flashy" and "devoid of logic" person Ratio knows... the devs deliberately send their message: Ratio has chosen not to cut himself off from Aventurine.
Aventurine can be more "clamorous" than a screaming peacock, but Ratio will still not put up walls against him. This isn't accidental. The devs had every opportunity in the world to go the opposite route and make jokes about Ratio refusing to take the bust off in Aventurine's obnoxious presence; instead they decided that Ratio apparently has a glaring, Aventurine-shaped exception to his "I don't want to perceive you fools or be perceived by you" life rule.
This "willing to tolerate shenanigans only if Aventurine is involved" behavior continues basically throughout all of Penacony's plot. In 2.3 for example, if you turn around and talk to Ratio again on the Radiant Feldspar, he flat out says:
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But there's no actual explanation for why he's there in the first place. He mentions he was assigned to watch over "the IPC's ambassadors," which theoretically should apply to Jade and Topaz, yet we never see him interacting with them in any capacity. He's never even shown in the same room as Jade or Topaz, and he's not shown doing any other form of business for the IPC on the Feldspar either. Theoretically, he could have been on the Feldspar to meet regarding the Divergent Universe... except Screwllum wasn't there yet, and Ratio doesn't mention a single word about the Divergent Universe to the Trailblazer.
The only person Ratio talks about in his dialogue on the Feldspar is Aventurine, and the only non-Trailblazer he talks to in 2.3 at all is also Aventurine, replying to him and only him in the group chat.
He looked like he might give it a shot to try to befriend Boothill and Argenti at the end of 2.3... but immediately changes his mind and leaves without saying a word to them.
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It's not really a stretch to suggest that the only reasonable excuse for Ratio to attend the party on the Feldspar was if he was there for Aventurine, a behavior that he himself notes is out of character. ("A waste of time" he says, as he stands there anyway.)
But, second and even more importantly: Ratio's single most defining character trait is that he believes people need to pick themselves up. The entire point of his debut appearance in the game was to present his philosophy that if the powerful or privileged intervene to continually "save" the mediocre, ordinary people will never learn for themselves or get the chance to grow. It is in times of desperation, he says, that fools exceed their limits and reach greatness.
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This is why, in 1.6, he insisted on Asta and the Trailblazer being the ones to solve the attacks happening on the space station, without relying on Screwllum or the other geniuses. Although Ratio did actively intervene a little (using the phase flame to save the researchers from death), he did so only from behind the scenes, where his actual help would not be noticed by those affected and where it had no impact on their decision-making or their struggles to solve the mystery.
He let Asta and the Trailblazer panic. He let them flounder. He even deliberately misled them at points, claiming that Duke Inferno must have kidnapped the researchers (when it was actually Ratio himself who re-routed them).
Ultimately, Ratio let Asta and the Trailblazer grow from their experiences.
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This is also why he lets the Trailblazer go blazing in to fight Ruan Mei's faux emanator of the propagation, despite knowing that Trailblazer was not actually strong enough to win. Ratio watched and was ready to intervene... but in the end he did not, because it was the Trailblazer's fight to lose.
Ratio's most defining character trait is that he believes standing back and observing is the true kindness, rather than inserting oneself and denying people their autonomy or opportunities to grow.
Buttttt... then there's Aventurine, and suddenly the story is completely different.
Suddenly, Ratio isn't an observer but becomes essential to the plan. He's even walking around making big claims about being the manager of the task, flexing all of his C+ acting ability to actively carry out their mutual ploy.
In 2.3, he claims he was just there to watch, and his Penacony sticker asserts he's only "a supporting character"--yet we have never seen Ratio take a more active role in the entire game. Unlike with the Trailblazer in 1.6, he's not primarily watching events unfold from shadowy corners. He's in Penacony as Aventurine's active partner in crime.
And, even more telling--he later jeopardizes their entire mission just to ask if Aventurine needs help.
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What? Huh? The character who is famous for the voice line "You look distressed. Is something troubling you? If so, you can figure it out for yourself" is suddenly offering his assistance entirely unprompted?
The guy whose motto might as well be:
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Is suddenly out here throwing his own core philosophy out the window to solve Penacony's mystery for Aventurine and save him from himself in Aventurine's hour of greatest need?
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A lot of people get hung up on the second half of Ratio's letter, the part about staying alive, which of course is very sweet. But I think the second half causes people to forget that the first part of Ratio's letter is, quite literally, the answer to Penacony's mystery.
Ratio gave Aventurine the answer.
This is like if your professor just gave you and you alone the score key to the final exam and then turned around to insist he "doesn't play favorites."
Of course, Aventurine is brilliant and didn't need Ratio's answer about dormancy, which makes the fact that Ratio went out of the way to give it to him even more odd. Ratio despises unnecessary repetition. If he wasn't dead worried, he would never have given Aventurine an answer that Aventurine had the power to find on his own.
And, as far as canon tells us, Ratio has never done this for anyone else.
The difference is night and day. It's literally the Gordon Ramsay meme, with everyone else in the entire game being the "fucking donkeys" to Aventurine's "Oh dear. Gorgeous."
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So: Even if we entirely put aside shipping, if we look strictly at what we're given in canon:
Ratio treats Aventurine with more respect than he treats most other characters in the game.
He involves himself in Aventurine's struggles in a way that he flat out refuses to do for anyone else.
He compromises his own beliefs purely out of concern for Aventurine.
So, at least as far as we've been shown in canon, it is accurate to state that Aventurine is the closest character to Ratio--and unlike Aventurine (king of self-gaslighting), Ratio isn't even good at acting like he doesn't care.
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Frankly, the whole thing is a little sad. Ratio's behavior is so blatantly out of character that a smart person like Aventurine should easily be able to determine it is genuine, but Aventurine's personal hang-ups and ongoing trauma make it difficult for him to even see that authenticity, let alone put faith in it. Even in canon, Ratio is mostly unable to help himself when it comes to Aventurine, which is especially unfortunate given how badly skewed Aventurine's perception of himself and others is by the start of Penacony's story.
PHEW! I finally made it through canon content!
Now there's just... everything else... 🫠
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Well, to be honest, I don't think I could ever manage to put all my thoughts about this ship into one post. Probably not even fifty posts.
So rather than trying to say everything there is to say about Ratiorine, what I want to focus on is how fantastically these two characters just fit together. Like puzzle pieces that need to be mirror opposites in order to link, these two characters parallel each other while also perfectly filling in each other's voids. It's some of the best character pair writing I've seen in a long time (though I'm still sort of convinced it was at least 50% sheer luck on Hoyo's part), and my perspective on their ship can really be tied to my underlying perception of Ratio and Aventurine's characters as remarkably similar individuals:
It's obvious that Aventurine is not a healthy or well-adjusted adult man, but like... neither is Ratio.
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Both of these characters are "not quite right" marginalized people who, at least in my interpretation, have essentially given up on even faking normality and are now just vaguely play acting their way through being functioning members of a universe that is entirely unequipped to accept them for who they are. In a world full of cyborg cowboys and people with wings growing from their heads, the game still manages to somehow convince us that Aventurine and Ratio are odd ones out.
Kakavasha can't even exist in the dystopian capitalist hellscape of the IPC's machinations. "Aventurine" isn't even a real person, just a never-ending performance, a slick, devil-may-care persona without a single ounce of substance.
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Ratio, meanwhile, is a world of one, rejected from the only place he thought he could find validation and acceptance but unable to lower himself to fit in anywhere else.
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Aventurine is so bad at making genuine connections that he turns everyday conversations into gambles because he doesn't believe people will care enough to keep talking to him without tangible incentive.
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Ratio's insistence on treating everyone as students, not as equals, also means he has an excuse to never emotionally engage with anyone he meets. (This is not at all a textbook method of intentional avoidance to prevent any chance of social rejection. Not at all.)
At the end of the day, Aventurine and Ratio both come across as desperately lonely, and so caught up in their own situations that they really don't have the ability to climb out of that hole on their own.
Preventing them from even being able to maintain any form of relationship is also the fact that neither one of them can even find justification. Neither one of them has a reasonable answer to the question "Why am I alive?" anymore, because Aventurine's reason died on Sigonia and Ratio's reason died with an IPC invitation instead of a Genius Society letter. Though their differing perspectives have led them on opposite paths pursuing their own answers to that ultimate question of "Why should I keep living?" (Aventurine was headed toward giving up before the end of Penacony, while Ratio has invented an immeasurable, impossible goal to distract himself from feeling purposeless), both of them are pretty much miserably unfulfilled in their current lives.
They're also both violently allergic to emotional vulnerability and to having any of their flaws or true desires actually be perceived. Both of them put up insanely high walls. Aventurine pushes boundaries with everyone he meets to provoke their hatred in advance, before they can come to disdain him for his "real" flaws. He acts out harmful racist stereotypes to use others' preconceptions for advantage, manipulating every situation he's in--incidentally affirming the stereotypes against his people by doing so.
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Ratio puts a physical wall of plaster between himself and others, but the plaster bust actually doesn't have anything on the mental and emotional gymnastics he's engaged in to justify his isolation from the world, doing everything in his power to convince himself that he's isolated by choice, that it's perfectly logical for Veritas Ratio to have nowhere to truly belong, no one to truly belong with. He's so mundane after all. Of course the geniuses don't want him, that's just commonsense. But everyone else is so... different, so foolish, so illogical... It just wouldn't be reasonable of him to try to become one of them either, to be their friend instead of their distant educator. (You know, if you never try to integrate with others, then they can't reject you. Ratio has learned his lesson.)
Somehow, Aventurine and Ratio are two of the most competent and successful people in Star Rail's entire universe and simultaneously also two of the most misfit, reject, dysfunctional messes in the game. Like... Blade has a better support network than Aventurine and Ratio combined. The 7000-pound murderous mech with a disabled, genetically-modified war veteran who never got to live a normal human life hiding inside it is more capable of making friends than Aventurine and Dr. Ratio.
Which is why I love that the devs decided to make their canon backstory: "Some absolute treasures in the IPC and the Intelligentsia Guild had the galaxy-brained idea of pairing Ratio and Aventurine as strategic partners." The game's writing really said: "These two characters are so socially stunted, they have to be assigned a relationship like it's homework."
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They may not have it all figured out yet, but the fans see the design: Now that Ratio and Aventurine have each other, they're not alone anymore. I have never seen two characters better fit the "Is anyone going to match my freak?" meme only for the actual answer to be "Yes."
Ratio is "plays chess with himself" levels of loner weird? No problem--Aventurine is "Wanna take bets on who's going to die today?" weirder. Ratio wears a plaster bust to ward off idiots? Aventurine transforms into a monster on command, which is pretty much guaranteed to achieve the same effect.
Ratio wasn't chosen by Nous? That's fine, Aventurine's one job as a "chosen one" was to save his people and now they're all dead. Nobody can keep up with Ratio in conversation? Watch a single comment from Aventurine turn him into a fumbling mess on live television.
Ratio's inability to relate to the experiences and development of any peers his own age have left him extremely isolated and with a permanently scarred sense of self-worth? Wow, I wonder if Aventurine knows exactly what that feels like.
They just... fit.
And, changing focus a little here at the end: While I personally think that recovery from trauma requires internal motivation and self-kindness foremost, I also think that Ratio and Aventurine's relationship should be considered from the perspective of how they help to fill each other's gaps.
Unlike any connection at the Genius Society who will always evoke unpleasant memories of Nous's rejection, Aventurine isn't going to make Ratio feel intellectually inferior. Aventurine has nothing but good things to say about Ratio's intelligence, and it's even apparent that Ratio felt comfortable enough to at least mention his Genius Society woes to Aventurine, something he explicitly does not do with anyone else.
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Even when it comes to social interactions, Aventurine isn't going to make Ratio feel inadequate, because honestly? Aventurine's almost as bad at them as Ratio. Aventurine is much better at faking it socially, but when it actually counts? When he's trying to be real with others? A solid 70% of the people who meet Aventurine still end up wanting to strangle him. The guy tried to apologize for threatening to detonate the Trailblazer like a bomb by buying them a model train...
Then there's this:
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Aventurine is the only character explicitly called Ratio's equal in game, and more than just treating him respectfully as an equal, Aventurine also exhibits one extreme appeal that no one else in game has ever shown to Ratio: Aventurine makes Ratio feel needed. For Aventurine, Ratio is not a forgettable after-thought as he is to Herta and most of the other geniuses. He's not just "some weird guy who scolds me about school" like he is to the Trailblazer. Ratio's intellect and skill were integral to Aventurine's plan from step one to the very end. Ratio has a place in Aventurine's plots. For a character who directly assesses worth by how beneficial a person can be to others, the fact that Aventurine can make Ratio feel wanted and valued probably produced some of the strongest personal fulfillment Ratio has had in years.
On the opposite side, Ratio's in a unique position. Out of every relevant character in Aventurine's story, Ratio is the only one who has nothing to lose by choosing Kakavasha over "Aventurine." Ratio doesn't profit off Aventurine or take any expensive gifts from him, like the Trailblazer does. He doesn't need Aventurine's luck for anything at all. He'd be able to work for the IPC even if Aventurine wasn't in it. Ratio certainly doesn't want the glitz and glamour of a shallow gambling hustler persona. His work doesn't require Aventurine's continued involvement like Topaz's and Jade's does. He'd probably prefer not to know any Stonehearts at all, thank you for asking.
Outside of deliberate-acting insults about Sigonians for Sunday's sake, we're not told that Ratio has any connections to--and therefore has no preconceived biases against--Sigonians. Being a person who values self-determination and a refusal to live in mediocrity above all else, he would have nothing but esteem for how far Aventurine has managed to come despite the harsh circumstances of his life. Ratio probably wouldn't even think Aventurine's belief in Gaiathra is that strange; one of Ratio's doctorates is actually in theology.
Unlike literally everyone else in the universe who needs "Aventurine," we have every indication that Ratio's respect and admiration will only grow when he finally gets to meet "Kakavasha."
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Loneliness, rejection, betrayal, a lack of understanding from others--all of these can leave wounds that only genuine, deep bonds with others can heal.
On death's doorway, in the darkest shadow, when Aventurine had to make the choice between passing on to be with the family that loved him and choosing to return to a reality without them... Ratio's letter was there, telling Aventurine the exact thing he needed to hear to choose life: Someone is waiting for you to come home.
If the resounding rejection of Star Rail's Nihility is belief in humanity's power to make meaning in our own lives through our connections to others, then the ultimate message of Ratio and Aventurine's arc in Penacony is that no one needs to be alone. The world is not as empty as you fear.
And that is a message that Ratio and Aventurine can learn best through each other.
(I just... love them so much...)
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shaylogic · 3 months
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Okay, so we know that Charles' polo goes red>burgundy>black and back by the end of the season.
Because there's so much going on, I always missed the exact transitions. This time I specifically tracked them down. (Apologies if this has already been done.)
Charles shirt is bright red through the majority of the Devlin House, even in Hope's Diary scene, when he opens up to Crystal.
Even when he first swings at Mr. Devlin and gets knocked back, his shirt is red.
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The very subtle shift to burgundy is after he disappears and first reappears in the loop.
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It remains burgundy throughout the entire lighthouse leapers episode and beginning of the two dead dragons.
I finally realized the very last moment we see of Charles in the burgundy is with Crystal. She tells him after the confusing makeout night, "But I think we should be friends," and kind-hearted Charles, of course, respects that and puts on a friendly smile.
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It's difficult to see in the next scene with him because of his jacket, the angle he sits at on the ladder, and the lighting, but it's immediately after that when we first see him in the black polo.
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My brother in death, you are NOT doing well.
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here's another song from Jayden Revri's official Charles playlist, that I think is about this conflict with Crystal:
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His shirt is still black during the "I don't wanna be a bad guy" scene.
After Edwin's affirmation of Charles' inherent goodness, it is directly after this scene that the shirt goes back to burgundy!!!
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He's still wearing the burgundy during the confession:
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BUT IT GOES BACK TO BRIGHT RED LITERALLY RIGHT AFTER EDWIN'S CONFESSION AND THEY ESCAPE HELL TOGETHER!
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Yo I equally love Cryland and Payneland but the show canonly said "Crystal hit him in the loneliness and Edwin hit him in the loved"
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dreamsy990 · 1 year
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you know i used to think it was weird how sora and roxas have such different personalities for supposedly being 'the same person' but after playing a few games i sort of realized that they do have similar personalities, because roxas acts how sora does when he's under extreme stress.
compare roxas to sora in, say, kh1. that's where a lot of peoples idea of sora's personality comes from. sora is generally very upbeat and optimistic in that game. not very similar to roxas, right?
but let's switch the game and talk about a game where sora is ABSOLUTELY GOING THROUGH IT. chain of memories.
sora's resting state is melancholy in com. he only ever cheers up in short bursts, usually when he's joking around with friends. just like roxas.
he's quick to anger, and tends to lash out at the organization members. best example of this is when larxene makes him 'remember' namine, and he swings at her repeatedly, even after she's gone. he only stops when jiminy is able to snap him out of it.
you know what scene that resembles?
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sora, while a bit more on the angry side and less sad, continues to act like this in kh2 when he's in stressful situations. (he also has a tendancy to insult people which, while it's not very related to the point, is very funny and sora saying 'gonna cry?' to xigbar is great.) i cant comment any further than that about kh2 off the top of my head.
so, roxas acts like sora does when he's stressed, right? but why is roxas always acting like that? to which i say, he isnt!
he only ever acts like that when he's also in fucked up and stressful situations, which happens to be a CONSTANT in his life. but when he's hanging out with axel and xion, a decidedly NOT stressful situation, he's a lot more like sora. he's teasing his friends and insulting his coworkers and joking around and acting like a normal kid. not really important, but unless i misremembered some sora lines which is VERY possible, both roxas and sora respond to friendly insults with "oh thanks!" a lot. just a funny little detail that felt relevant.
the biggest differences between roxas and sora boil down to environment and... i dont know how to put it besides volume? roxas is very quiet and tends to keep most of his thoughts to himself, while sora is very loud and expressive in comparison.
there is one other huge difference i noticed, which is less character based and more story. sora wanted to get off destiny islands and explore with his friends, but roxas just wanted routine. sora wants adventure, and roxas wants things to stay the same, for days where he gets off work and eats ice cream with his friends to last forever, to keep having conversations about nothing and watching the sunset. roxas wants normalcy, sora wants excitement. it's just interesting seeing their contrast.
not sure if this is very well said or anything i just wanted to talk about my boys
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something i like about nona's family is that they're so like, almost a perfect little nuclear family, and then just. not.
like. pyrrha is "the person who works for her" but also the one who makes breakfast and does the dishes. she's a woman quite literally posessing the body of a cis man and really leaning into the look, honorarily trans in both directions, working construction and shaving in the mornings and braiding nona's hair before school.
and then there's camilla, her...nagging wife? troublemaking older child? roomate who she barely gets along with? the fact that palamedes shares this role is doubly weird. he's a man literally posessing the body of a cis woman, and they're both pyrrha's nagging wife/problem child/roomate. i don't personally believe that anything explicitly or overtly sexual was happening between her and either of them, but i completely understand where people who think that are coming from. and it's fucking weird (affetionate?).
even nona occupies a weird place in this dynamic. like. pyrrha is definitely a parent to her but camilla, who takes a much more active role in her daily life, is...idk. nona has a crush on her and wants to marry her and adopt dogs. camilla's feelings for nona are more parental or older-sisterly, in that she cares for her and wants to protect her, and if her feelings are more complicated than that, it's because of the obvious aspects of the situation which make her extremely sad and apprehensive of the future. her affection for nona seems relatively simple.
and then there's palamedes, who is in theory another parental figure (see: camilla's "i'll talk to your mother later" face, or pyrrha's "you're going to make someone a really irritating wife one day, sextus"), but in nona's view of things he seems like something more along the lines of an older sibling, or perhaps a cool uncle, which is funny because pyrrha arguably treats him more like a spouse than she does camilla.
it's all just so fucking weird and jumbled up on itself. pyrrha will kiss camilla on the head and say "i'll be home for dinner, dear," and then turn around and call both her and nona "daddy's own treasures" (don't get me started). she'll kiss palamedes and camilla both on the mouth and tell them she loves them. she'll tell them she didn't love them well, or even wholesomely, and she won't explain what she means by wholesome.
alecto calls her "mother and father." alecto tells her she should've given into her urges and eaten them.
palamedes and camilla are second cousins and queerplatonic and married and the same person and by the start of the book the lines between them are already dissolving.
nona is so so young and she's so so old and she's not so much younger than camilla and she's older than pyrrha can even comprehend and some days she needs help getting her shirt over her head.
and most importantly they all love each other. it's a weird and confused and unhealthy love. it's a love full of tension and annoyance and fear. it's a love that wants very badly to fit a category and can't. but it's love it's love it's love and even when it's over even when it has nowhere left to go it's not gone it can't be gone. it's over it's done you can't take loved away.
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reitziluz · 2 years
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i've always enjoyed the way tsubomi is portrayed. she's not really part of the story and we don't know much about her outside of her being the target of mob's feelings and in a way a symbol or symbolic goal for his character arc - but that's the point! the point is that that's a shitty thing in a story and also in real life to do to another person!
she has a very strong feeling of having her own thing going on. she's not the love interest in a shounen series, she's a middle schooler with her own life and troubles. there's kind of a meta level to it too, how we as the audience are not entitled to find out every detail of her life, right? i like how understated her portrayal is while also being consistent with the things that we actually see of her true self are. truly, she's a strong person who knows what she's about.
specifically the conveyor belt of confessions and her justified annoyance at having to deal with the emotions of all these people that have cast her into the role of their love interest is just *chefs kiss* perfect and a mood
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icarusredwings · 23 days
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What things smell like according to Logan Howlett/ The Wolverine. A series of smell based headcanons. Do with these whatever you want :)
People:
Ororo: burnt marshmellows, rain, chunky chocolate chip cookies, protien shakes, spansih rice, chillies, and cocoa butter. She always smells great.
Scott: cucumber shampoo, the remaints of a bonfire the next day, fresh dry cleaning, axe shower gel, lavender sheets
Jean: caramel latte, lavender sheets, vanilla spiced chai, books, mint ice cream, fruit smoothies, stinky hair product, lemon poppy seed muffins, sassafras
Hank: Books, sanatizer, various chemicals, a very specifc fur dander, kinda musky but in a 'im covered in fur and sweaty' kind of way.
Rouge: "Dolly Parton", brick and concrete dust, cherry blossoms body spray, freshly engraved wood, strawberries and milk conditioner, spicy gaucamole and freshly sizzled sausages.
Gambit: tv static, a fresh deck of cards at the casino, spicy jumbo, gin, lime jello, hair gel, "suprisingly good actually"
Kurt: brimstone, smoke from franckinsense, myrrh, a less smelling dander then hank, Holy chrism oil (olive oil and Balsam made by catholic priests), metal, and blue raspberry. Fur/ beard pomade sometimes for special ocassions.
Morph: even when changed he can smell is sandlewood shampoo, he smells like how "Jack Outta smell", latex, pine and cedar, clear nail polish, "that ugly quilt that your grandma kept on the back of her couch that was the warmest, softest thing you've ever slept with."
Charles: Old man fart, metal, chalk, shoe polish, nutmeg, wool, "a trusting hug", books, mahogany, expensive champagne.
Laura: "teen spirit", a shitty cheap "girl power" deodorant that doesn't do well hiding the sweat, apples and peaches, kinda woodsy.
Wade: Cancer, gun smoke, citrus dish soap, blood, oranges, taco sauce, infected skin once in awhile, red dye 40, slight over cooked and crispy apple pie, sugary cereal
Puppins: wet dog, dog dander, oatmeal senstive skin puppy shampoo, chicken, "the dirtest trash she can find to roll in on her walk"
Althea: Old lady, way too strong perfumes, butter biscuits, tea, peppermint candies, more cocaine, "baby powder", lanvender linens, cotton and daisy's Landry detergent.
Feelings/emotions:
Big/serious lies: smell like Gasoline and salty sand near the sea.
Small fibs/playful/ teasing lies: smell like Anise
Lies with decent intentions/are bent truths: smell like honey
Those two are easily mixed up.
Innocent (the person truly believes it. Ex. A child saying dinos are real) truth: smells like thick vanilla creamer.
Filling, whole truths (the person knows for a fact its a truth) smells: like fresh baked rolls/buns
Cancer smells vary like: urine, nail polish remover, some people have a pungent semi sweet smell like rotting fruit, and tar is another smell, depending on which part of the body. If already in late stages, one can smell like cadavers. Even spicy almost.
Pregnant people vary in scent but he can smell the rise of different hormones: Some hormones sweeter then other. If you asked him he would say cinnamon or dying roses. If you're later in your term the scents are more soft like lotion or custard. Lemon ussually.
Serotonin; cheese, lemon cakes, fruity, a bit light, and flakey like a pastry. Marshmellow fluff.
Dopamine; sweet fresh coffee, doritos(?), cocaine. Don't ask why he knows what cocaine smells like. He was alive during coke cocaine.
Endorphins; Sweaty Sex, mint, dark chocolate, violets, chemicals, varies by persons pheromones
Oxytocin; "playful cherries", freshly washed cotton pillows, the warmth of a bath, skin on skin hugs, strawberries
Joy/relaxation/relief: Jasmine, vanilla sugar cookies, fresh soup.
Anger/disapproval/hurt: smoke, the back end of a cigarette, spicy curry, iron, blood, "spoiled raw chicken left out too long"
Fear/excitment/anxiousness: Adrenaline smells like oil, paint, salty pretzels almost.
Tears: Oceans, lillies, fresh water lakes
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alltimefail · 2 months
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Okay gang, I noticed something super intriguing in my recent weekend rewatch of Dead Boy Detectives!
In Episode 4 when the night nurse goes into Charles' mind there's a consistent detail in his memories that I haven't seen anyone point out: not all of Charles' five schoolmates throw stones at him when he's in the lake.
Two boys are positioned slightly off to the left side of the screen, watching and making no move to stop the others, but they do not directly harm Charles at any point.
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I know this doesn't seem particularly interesting in and of itself, but it quickly becomes more interesting when the Night Nurse asks Charles "What could possibly have made [his] friends turn on [him] like this," and we flash forward to the next memory, a visual response to her question. In this memory, we see Charles standing up to all of his so-called "friends" who are senselessly beating up on a boy from Pakistan and...
Wait - actually, no - not all of his friends...
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Yet again, two boys have been intentionally set apart from the group and yes, it is the same two boys who stood off to the side and watched Charles be harmed (ultimately killed) in the previous scene. The juxtaposition of these scenes begins to feel even more intentional when the perspective flips and we see the scene how Charles was seeing it, with the passive boys on the left and the boys engaging in violence on the right.
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This scene is much brighter so we get a really good look at their faces here, but both of them go through a myriad of facial expressions/reactions in quick succession that are challenging to discern with 100% certainty. But with the blocking for the group being the same in both shots and the roles the boys play being the same in both shots, I feel like this had to be an intentional choice made to convey something implicitly to the audience.
That leaves me to wonder - did these boys know, deep down, that what was happening was wrong? Did they want to resist, walk away, or try to stop the violence like Charles did earlier but felt powerless to do so? It would be remiss of me not to acknowledge how one of the two "passive" boys was black: did that otherness, the same otherness that Charles felt and that boy from Pakistan surely felt, keep him from speaking up out of fear for his own safety (a valid fear, considering what we know).
Whatever the purpose, it's a really sad detail to me. Heartbreaking, actually. Edwin is 100% right when he says that the living are messy, and Crystal is right when she says that she and the boys lost their lives to boys who went too far (hers temporarily in the form of her memories, the boys completely in the form of their literal lives) because that's just it, isn't it? This show is full of moral and ethical conversations surrounding the limitations of labels like "good" and "bad" people; about capability and willingness to change; and about how our actions, whether rooted in good or bad intentions, can lead to unintended or undesired outcomes. Perhaps none of Charles' "friends" believed they would kill Charles that night; perhaps they just wanted to "rough him up" or "teach him a lesson." Perhaps none of Edwin's bullies could have anticipated that the ritual sacrifice "prank" would do anything more than scare a boy they perceived as different, effeminate ("Mary Ann"), and they certainly couldn't have known it would lead to years of torture and suffering in hell for not just Edwin, but for themselves as well. But it doesn't matter, and it doesn't excuse what they did. The boys who stood to the side and watched Charles die, and who watched their fellow "mates" beat on another boy prior to that, may not have thrown a single punch, but it didn't matter - the damage was done. They still were complicit in that violence, and therefore played just as much a role in Charles' death as the boys who were throwing stones and punches. To be alive is to deal with mess, complications, baggage...to insinuate otherwise is to diminish the nuance and intention put into every choice not only in this show, but in some ways, the world at large as well. It may be a small moment, but it struck me as something that said so much without having to explicitly say anything at all. Art is a good mirror on society in this way; it makes us face the reflections of messy, complex characters and situations that we could just as likely find ourselves a part of (maybe as the "good" guy, the vicim; maybe as the "bad" guy, the bully; or maybe as the guys who just... did nothing at all. The ones who watched, who were complicit in the suffering of others for what could be a multitude of selfish or self-preserving reasons).
All that being said, the TLDR here is: considering it's the same two boys who behave the same way in both instances it feels like an intentional detail. I wonder if there's potential for one (or both) of these boys to reappear in Charles' (after)life in the future? They are likely both still alive today, in their 50s, just as Charles would be had he not been murdered. Perhaps one of these boys could die and come to the agency with regrets or unfinished business (directly involving Charles or regarding something unrelated). Maybe Charles will run into them, alive, through a different case or just on the streets of London and be overwhelmed with a sense of "That should be me, too. I should have gotten to live." I imagine he would recognize them, even in older bodies, and it would understandably affect him to have to face anyone who played a role in his death, whether they threw stones or just watched.
Orrrrrrer it could be a totally pointless detail! 😂 I'm always open-minded to the fact that after 30+ rewatches I could be overanalyzing at this point. Either way, it confounds me nonetheless and I so desperately hope we will get to explore Charles' trauma more in season 2 (🤞)... so I thought I would share my thoughts! 🖤
(Last note: please excuse the bad photo quality!! I searched meticulously for the exact screencaps I needed but couldn't find anything, so I just took pictures of my tv screen with my phone lol.)
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potatopassenger · 1 month
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Hmmmm Zoro has a secret secondary goal directly related to Luffy fueling him???
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poorly-drawn-mdzs · 4 months
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you are so whimsical i qant to check out this mdzs (..??) because of your whimsical nature thank you sorry im very high and your art moved me emotionally
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This is simultaneously the sweetest and funniest thing someone has sent me, thank you.
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pesky--dust · 8 months
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I feel like I cannot fully explain it, but there is something so different in the way how in Mizumono Hannibal wants to kill Jack and threats Alana in comparison to how he hurts Will and kills Abigail. Besides his oblivious feelings for Will, in the way he “chases” Jack and Alana I can clearly see that terrifying the Chesapeake Ripper, the ruthless predator. But when he hurts Will? That scary murderer is gone, he is so heartbroken, that in my opinion he looks at least a few years older than he in fact is. He is so soft and vulnerable. His attitude changes again after:
Hannibal: Do you believe you could change me, the way I've changed you? Will: I already did.
Hannibal knows that Will is right and he didn't see the change within himself coming, he didn't want anyone allow to change him, but it happened, so he threw a tantrum and killed Abigail in front of Will to make a point.
So many different emotions showed only like in fifteen minutes. Something wonderful and terrifying.
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bandtrees · 2 months
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this has always been one of my favorite lines in this scene it’s so striking to me. i think debating over callum’s level of lucidity and what can or cannot “fix” him is deeply antithecal to what the story is trying to express with him - but the idea that callum is still there and still a person who does have the capacity to love mingus, just not in a way she can ever comprehend or accept, because she can't comprehend or accept anything outside her narrow worldview, is sooooo good.
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there is no way of actually knowing if callum is proud of mingus, much less recognizes her at all - but it's added to by the fact there's only so much of that she would accept even if he could. ultimately, she wants validation and power, his prestige, from him, she wants a supportive parental figure she never had - there's only so much of that callum is able to provide even in a world where her stint to fix his memory actually worked. he's like a hundred. he never even MET her. to say nothing of all he's missed in the past fifty-odd years. to say nothing of how his age may have messed with his mind deteriorating even without the pre-existing brain damage.
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and mingus' phrasing here implies he doesn't even look at her when she visits - which brings me to the visit that radicalized her: the one after her surgery, where he was watching gingi out the window.
obviously, callum watching gingi is mostly for the thematics of it all, how similar the two of them are in ways mingus refuses to recognize, but theres also the thought of... callum's been sitting alone in that room for over half his life, barely lucid if at all. of course he's going to be drawn to a brightly-colored thing making noises and knocking stuff over outside. if he can't respond to stimuli of the people around him he's at the very least going to latch onto something more visually interesting than Brown Wall and Brown Figure.
but it's not like mingus can think of it like that, because she's internalized so much about her grandfather and built up such a specific, personalized vision of him - she doesn't see him as an elderly man with (a fictional equivalent to) dementia, she sees him as President Callum Crown™, the man she personally has to please and live up to the legacy of and make proud, disregarding the fact that's not something he has the mental capacity to even do - because she's so obsessed with validation and complete control that the only way she can get it is by either subjugating others and forcing it out of them (what she does with her townsfolk), or just completely projecting on someone who, for her purposes, is basically a blank slate.
which is maddening to her in its own way, see how crazy she drives herself trying to restore callum's memory in the first place - but also, would she be happy even if callum could see her for who she is? post-game, when she's working on herself, that's an irrelevant question as she's pushed past that need, but as we know her? absolutely not.
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i love the ch3 standoff between norm and mingus as a show of "Okay guys let’s see who can dehumanize this disabled guy harder (via pedestal-putting) and justify themselves for it better" and why i think it is so important that it’s gingi who reads the postcard and ultimately speaks for callum instead of either of them, or even the narrator. they can’t read, and they struggle to, but they manage to get it right even when people are telling them to stop. and the fact they’re able to do it at all, are given the chance to do so, and are ultimately the one to wind down this conflict shows that the world of dialtown, while not perfect, really is how callum would have wanted it.
both gingi and callum are some of the most altruistic and human characters ever, and the crux of their parallels is that they are denied this by close-minded people because they happen to Behave Strangely. it's why seeing mingus act the way she does hits so hard - she loves her paw-paw, yes, but if she were to see him in a vacuum, a one-limbed man who can hardly think, much less speak for himself: or even his younger self, who was struggling to make ends meet with his odd inventions...
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...well, the feeling norm's imagining here would probably be mutual. mingus' relationship with bigotry is a very fascinating one, she's very close-minded but views certain oddities (ie her flesh-head) as having earned their place and thus being fine - she's a freak too, by her own admission, but she's doing it for a just and wider purpose, so it's fine. which is, ironically, the ideology callum forced upon himself.
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callum was obsessed with helping people, pushing himself to do more and more, because it was the only way he ever found respect. if he didn't help people and have grand visions for the world and make himself "useful" to society at large, then what would he be, if not a freak?
mingus and her paw-paw are very similar people, from their well-intentioned extremism, to their stubbornness and paranoia, to their inability to view themselves as anything more than a vessel for that grand cause they believe in (callum in the dialup, mingus in restoring her paw-paw's memory) - which is funny, because if mingus was able to view callum, and herself, as a flawed human person, she would come to understand how similar they really are.
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:(
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starcurtain · 29 days
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I wish everyone collectively understood aventurine’s character like you…things would be so much easier! I genuinely don’t understand how people keep getting his motivations wrong??? Could it be because some of the most popular Aven fanfics were written prior to his release? That could have contributed to some of the takes we tend to see about him…thoughts?
I struggled all day to come up with a concise way to answer this and couldn't think of one, so here, have a long-winded ramble:
I don't think early fic writers have much impact in the situation with Aventurine's character now, since most people can look at when a story was posted and go "Oh, this was before we had ____ information."
I think that Aventurine's problem is being a male character in a gacha game. Gacha game characters are designed to sell. Hoyo can sell female characters very, very easily. Give her huge tits and a visible underwear strap and you're good to go. I love all my guy friends, but I'm not gonna sugarcoat it: straight men are not the hardest audience to please. Hit a particular fetish (feet, spandex, dommy mommy), and you're gucci.
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Nah, we all know why Jade's trailer is Like That.™
Male characters in gacha are harder to sell because women as consumers are a little harder to predict. Does every woman want a tall, ripped hunk? Shit, no, small cute boyish models like Aventurine are selling better now? Why?! Would a bad boy be more popular than a nice guy??? It's harder to account for women's tastes, especially because they are often (a little) less visually-oriented.
Hoyo is good at what they do though, and they've figured out that male characters sell very well when they possess at least one of two specific traits:
Endearing vulnerability/helplessness
Gay ship tease
Give a character both, like Aventurine? They might as well be printing money.
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That sound you hear is Hoyo's stock prices rising.
So, from the very beginning, Hoyo is incentivized to create a character that appeals to people, a character people will want to crack their wallets open for. And they achieved this, first and foremost, by giving Aventurine traits that female players (in particular, but men too), find especially appealing: emotional and physical vulnerability.
We see Aventurine's pain. We sympathize with his grief. We identify with his struggle to make meaning of his difficult life. He's our woobie, blorbo, babygirl, whatever the hell they're calling it now.
He can't hide his suffering anymore. He's on the very edge. He's a dude in distress. He's surrounded by enemies! He misses his mama! He's been betrayed! No one understands him like you do, dear player!
The ultimate feeling evoked is: He needs to be saved.
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When people talk about male power fantasies, I think they forget that women can experience them too, and "Emotionally vulnerable man that only I (or my favorite character) can fix" is actually a female power fantasy.
And from there it's really easy, right: the people who shell out cash to buy warps for their harmed-husbando feel like they've saved him; the people who are into mlm ships look for the nearest hot dude to be the savior Ratio was waiting for his time lol.
Morally and intellectually, this type of deep-down-golden-hearted, emotionally-wounded male character is very easy to digest. There is nothing to dislike about this type of character or role in the story: this character is a good guy who has just gone through so many terrible situations, whose victim status makes him endearing, and whose lack of agency means that any of the questionable or downright bad things he does are always the result of someone else forcing his hand, and never something he would have chosen himself.
His motivations are always clear and consistent: get free, heal, and live happily ever after.
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Insert the Wreck-It Ralph meme: "Do people assume all your problems got solved when a big strong man showed up?" But to be fair, a big strong man did kind of solve Aventurine's problem, so--
Anyway, it's simple. It's straightforward. Morally, it's pretty cut and dry, black and white: Aventurine is our hero, which means everyone dictating the course of his miserable life is evil.
Hoyo is not remotely discouraging people from literally buying into this emotional appeal.
And trust me, I get it. I'll be the first to admit that hurt-comfort is its own entire genre in fandom because it is so appealing. People eat up Aventurine's tragic backstory like candy! The idea of watching a character go through hell at the hands of bad guys just to finally find a happy end is like the definition of everyone's favorite story.
In fact... people love Aventurine's suffering so much, they have invented whole new ways for him to suffer that aren't even in the game.
This is where we get all the headcanons that Aventurine was a sex slave, every single person he meets hates him because of his race, the Stonehearts are executioners holding knives to his throat, Jade enslaved him to the IPC with a lifelong contract, his material possessions belong to the company, the IPC is forcing him to take only the most dangerous missions where he is being required by his evil jailers to continually put his life on the line... You name it and I promise you, I can find a fanfic where Aventurine suffers from it. 😂
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Bro can't even sleep in on his day off; life is so hard for this man.
Being serious: if the game is telling us that Aventurine is a victim... Why not make him the perfect victim?
Why not envision an Aventurine with no freedom, who bears no responsibility for any of the horrible situations he is in or any of the dubious things he does?
It's so natural to like that version of Aventurine, so appealing to see a totally powerless underdog use his own wits and charms to claw his way up to freedom. Or, if you're the kind who really relishes angst: It's even appealing to see Aventurine lose more. To delight in fics where he loses his wealth, where the IPC punishes him for past crimes while he's powerless to stop them... (I assure you, this is many people's cup of tea and the fanfics prove it!)
Ultimately, there's nothing wrong with liking characters who are exactly this straightforward! It's completely fine to embrace characters that are intentionally written to be morally above-board, whose primary role in the story is to generate angst by being a good person who suffers, or those characters who never show unlikable traits, bad decisions, or contradictory actions.
The problem is that that's just not who the game is telling us Aventurine is.
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Hoyo may be capitalizing off people who love to envision poor Aventurine still living his life as a slave... But the game also needs to tell a complicated enough story overall to appeal to people who don't care about this specific husbando--Aventurine's role in the actual game's plot has to be interesting enough for almost everyone to appreciate it, not just Aventurine's simp squad. (Don't get mad, I'm in the simp squad with you.)
So his character doesn't stop at just being a pure-hearted victim who is still waiting to be saved.
Aventurine is not that easy to label, and I think the biggest struggle in this character's fandom right now is between people who prefer the even-more-angsty, still-a-slave Aventurine versus people who want a morally grey, self-destructive character instead.
To me personally, while I greatly understand the appeal of fanon!Aventurine and the joy of a really juicy angst fic where characters lose it all, I think that missing out on the depth that canon is suggesting would be a real loss on the fandom's part.
The character motivations that Aventurine shows in the game are complicated. They cancel each other out. They're basically self-harm! He makes almost every situation he's in worse for himself--on purpose.
He is a good person, but also a person who has done unspeakable things. He does have morals, but he's not above allowing those who don't have them to use him to their advantage.
He's both the victim and the victor. He's his own worst enemy. He's a lost little boy who's been making terrible decisions for himself since he was like eight years old, and a grown ass man who is barely managing to fake his way through an existence that destiny is not letting him quit.
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This kind of character is a lot harder to embrace. He's done things that most people would find appalling--like willingly joining up with the organization that let his entire race be massacred. He's invented a whole new peacock persona to frivolously flaunt riches he doesn't even care about (Poison Dart Frog Self-Defense 101). He actively plays into racist stereotypes about his people to manipulate others through their preconceived expectations. He's made a mockery of his mother's and sister's hopes and dreams by endlessly trying to throw his own life away.
He has flaws! He bet everything he had on a ploy without doing his homework to find out if the people he was risking his life for were even still around. (Maybe he already knew, and couldn't bear to admit it, even to himself.) He's intentionally off-putting and obnoxious to everyone he meets (Poison Dart Frog Self-Defense 102). He terrifies everyone who gets close to him by (seemingly) carelessly throwing himself into the jaws of death without the slightest provocation.
He knowingly allows the IPC to exploit his power and talents for profit. Did everyone forget that his role in the Strategic Investment Department is asset liquidation?! Like, his actual day-to-day job is ruining people's lives. Canonically, Aventurine kills people when his deals go bad.
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His motivations change off-screen in two lines of story text. We're told in one line that his biggest reason for joining the IPC was to make money to save the Avgin, then in the next line we find out that's impossible. And... then what? What motivations does he even have now? The whole point of his character arc from 2.0-2.1 is that he was on the edge of giving in to utter despair and nihilism because he couldn't even perceive a single reason to stay alive. He has no purpose in life before Penacony, and that didn't start with the Stonehearts at all??
People keep saying Aventurine was held in the IPC by golden handcuffs, but how do you tie down someone for whom profit is meaningless? What can you offer to a man whose only desire is to bring back something already lost forever? How do you imprison someone whose only definition of freedom is, canonically, death?
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Working for the Stonehearts is obviously not healthy. But that's why Aventurine was doing it--because taking dangerous missions allowed him to put himself at risk. The job that he originally pursued hoping to save his people became a direct means to self-harm, and the IPC's only real role in that was just happily profiting off the results.
The journal entries for Aventurine's quests are there deliberately to tell the player what is on his mind, and none of it has to do with escaping from his job:
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Like... Work is the least of this man's problems.
At really the risk of rambling on too long now, he's also just a massive walking contradiction:
Aventurine is among the most explicitly religious characters in the game, yet he's one of the only people in the entire game that we have ever seen actively question his people's aeon.
You might be tempted to think Aventurine's risky gambles with his life as an adult are a result of giving up after finding out about the Avgin massacre... Butttt no, Hoyo makes sure to tell us that even at knee-high in the Sigonian desert, Kakavasha was already willing to risk himself in a fight to the death against monsters because even back then he found his own life to have less value than a single memento.
He's the "chosen one" who will lead his people to prosperity... except they're all dead.
He's explicitly suicidal... andddd also a pathstrider of Preservation.
He wants to die... He doesn't want to die. He wants to make it end, yet goes to staggering lengths to continually survive. (Every plan risks his life on purpose--but every plan's win condition is also to live.) He life is the chip tossed down, but his hand is trembling beneath the table. When faced with an otherwise unsurvivable situation, Aventurine literally became a winner of the Hunger Games. He beat other innocent people to death with his own chain-bound hands just to come out alive.
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He knows the IPC failed the Avgin and left them to die... and he still willingly sought out a position of power in their organization. Maybe he really is after revenge... but maybe not.
He starts his journey in the IPC with a truly noble goal in mind: to help his people using his newfound wealth and power. He's a good guy who did genuinely want to save the Avgin and repay all those who helped him. But once it became clear he was too late, once it was obvious he would have no use at all for that monetary wealth and power he risked his life to get... What did he do with it? Unlike Jade, we don't see him over here donating to orphanages. (I'm not that heartless; I'm sure he does actually do a lot of good things with his money on the side, but the point is that the game does not show us that--it shows us, over and over again, Aventurine putting on a wasteful, over-indulgent persona toward wealth. We've supposed to feel how meaningless money is to him, how meaningless everything is becoming to him.)
He outright refuses to use underhanded tactics or to cheat at gambles, which is meant to show us that's he's more morally upright than his coworkers. There's an entire exchange where he says that he'll never stoop to using manipulation the way Opal does. But... he doesn't have any issue fulfilling Opal's exact agenda. He was never remotely morally conflicted about denying the Penaconians their freedom by dragging Penacony back under IPC control.
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He's willing to risk his own life, which is one thing--but he's also willing to risk other people's well-being. Topaz accuses him of constantly egging their clients on into dangerous situations; we've actively seen him shove a gun into Ratio's hands and pull the trigger with no care for how Ratio would feel about that on their very first meeting... Dragging the Astral Express crew into the entire Penacony plan in the first place was exceedingly dangerous...
To me, I just think it's vital to understand his character through the lens of these contradictions because they demonstrate the extreme polarity of Aventurine's life: from rags to riches, from powerless to empowered by multiple aeons, from willing to kill to survive to killing himself... He has quite literally lived a life of "all or nothing," and while he is the victim of many terrible situations out of his control, his arc as a character involves facing the truth of himself and the future his own actions are hurtling him toward.
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Frankly, the Aventurine that canon is suggesting is a little annoying. You want to grab him by the shoulders, shake him, and say "Why are you like this?!" And he won't even have an answer for you, because he doesn't even know why he's still alive.
In the end, to me, this is so, so much more interesting. I can read an endless supply of hurt-comfort fics where Aventurine escapes the evil IPC and Ratio is there to fill the void in his life with the power of love and catcakes and be a perfectly happy clam online, but I want canon to continue to serve us this incredible mess of a man who constantly takes one step forward and two steps back.
Who is fully aware of his role as a cog in the grotesque profit-wheel of cosmic capitalism and still manages to say he never changed from the rags-wearing desert rat of the Sigonian wastes.
Who over and over again flirts with nihility but, ultimately, even if he has to wrest it from the grip of the gods themselves with bloody, chain-bound hands, chooses life.
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