Tumgik
#like the shadow cursed lands are so grim
unreadpoppy · 6 months
Text
the scene of Dame Aylin flying through the air, the bright spot in the middle of so much darkness and that one dark vine dissapearing and Jaheira and Isobel looking at it and AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
6 notes · View notes
galedekarios · 2 months
Text
gale & karlach
i think out of all the dynamics between the companions, i've come to enjoy gale and karlach the most over my time with the game. karlach especially bc she's the only one who genuinely seems to care about and for gale.
she repeatedly checks in on him after the orb reveal and doesn't turn it into a joke about slurping carrots, or sipping wine, or wanting him to be gone entirely from the group.
not only does she advocate for him to stay three times, depending on which dialogue path you pick:
gale's background story reveal & the reveal about the netherese orb
Tumblr media
Karlach: Come on. We all have our secrets - and our risks. If Gale leaves, we might as well disband completely. - Karlach: Absolutely. We're all risky in our own ways. We stick together anyway. Right? - Karlach: If having dangerous, otherworldly objects stuck in your skin is wrong, then Gale and I both have to go. We're not really splitting up, are we?
but she's also the only one who repeatedly asks him throughout the game how he is doing, to make sure how he's faring, both in general and with his debilitating condition:
act 2 - shadow-cursed lands banter
Tumblr media
Karlach: Doing all right, Gale? Gale: Oh, you know... Still alive and kicking, despite being surrounded on all sides by an endless manifestation of darkness and decay... devnote: Almost with a sigh. That's just how things are - Grim humour to it. Karlach: I feel it too. Here if you need a pick-me-up.
act 3 - after mystra stabilised the orb
Tumblr media
Karlach: How's the orb treating you, Gale? Gale: Oh, quite well as a matter of fact. Since it was stabilised, it's been humming along nicely. Gale: I have noticed one adverse side-effect. I seem to be losing hair in some, er, unexpected places. Karlach: I can only imagine.
i think it really bears repeating/stressing that no other companion does this. not one checks in on gale like karlach does, after his affliction has become known to his companions - with the exception of the protag potentially.
karlach also arguably has the strongest reaction in response to mystra's demands in act 2, showing again her care for gale, as well as her protective side:
Tumblr media
Karlach: Aw, was that Gale's granddad? Player: That was Elminster Aumar - the most famous wizard in the realms. Karlach: Huh. Doesn't ring a bell. But all right! Must've had something important to say to Gale, if he came all this way. Good news, I hope. Player: I don't think it was. It turns out Gale has an explosive bomb in his chest - and Mystra has asked him to use it to blow up the heart of the Absolute. Karlach: Whoa, now. He's got a... well, I guess that would explain a little, but... Mystra... I mean, this is a lot to take in. Karlach: What's he going to do? - Player - Option 1: I think he's going to follow through with it. Karlach: Fuck me. There's devotion, and then there's stupidity. If the god of magic can't handle this without sacrificing Gale, she's no god at all. - Player - Option 2: I don't think he'd do that to himself, even if Mystra commanded it. Karlach: Good. I'm one hundred percent sure there's another way to bring down this cult. No true god would ask such a thing from her faithful. That's for certain. Karlach: Poor Gale. He must be in bits after hearing that. I'll distract him. Tell him I haven't read a book since secondary school, watch his face melt off. - Player - Option 3: I'm not sure. I think he's of several minds. Karlach: Well, tell him to pick the right one. Better yet, I'll do it. Fucking wizards, man! They always need help picking the simple, obvious option. Karlach: If Mystra can't think of another way to stop the Absolute than sacrificing Gale, she's no god worth worshipping. I'll say that to Gale - in, you know, gentle terms. - Player - Option 4: You know that bomb in Gale's chest? Mystra has asked him to use it to explode the heart of the Absolute. Karlach: She what?! Is she mad?! - Player - Option 5: Don't worry about it. Karlach: Karlach doesn't worry, she acts. So if Gale needs me, now's the time to tell me.
i particularly like that last response bc it really echoes throughout her relationship with gale ("karlach doesn't worry, she acts. so if gale needs me, now's the time to tell me.").
their banters are often playful, but also genuine. both karlach and gale tease each other, they joke with each other, showing how comfortable they are with each other despite their many differences, but there are also moments of understanding and care between them, allowing them to emphasise with each other:
Tumblr media
Karlach: Man, it's good to be home. First round on who? Gale: She who thirsts buys drinks the first. devnote: Like it's a well-known saying Karlach: You won't pin me down with a rhyme, wizard! devnote: Jockeying with Gale (prob supposed to be Joking with Gale) Gale: She who declines gets the worst of the wines.
Tumblr media
Karlach: Just when I was getting used to the sky again... Gale: Fear not, Karlach. Sun, moon and stars will still be there waiting for us. devnote: Reassuring Karlach: Meanwhile, this place is pretty spectacular, isn't it? Gale: No book or painting could ever do its strange beauty justice. But perhaps our stories might, when we return to the surface. devnote: Agreeing with Karlach, enjoying the sense of wonder as you explore
Tumblr media
Gale: I've always felt flames to be a rather perfect expression of love, Karlach. Gale: Passionate, primal, capable of bestowing the most life-affirming comfort, or inflicting the profoundest damage. devnote: Listing the qualities of fire, Romantic, indulging in the poetry of the image Karlach: That's... pretty nice. Never thought about it like that. But now I will.
Tumblr media
Karlach: Wouldn't mind a dancing axe of my own. Gale: A simple movement charm wouldn't be too hard to apply to such an object. I could conjure one up for you if you like? Karlach: Yes! I like! Gale: Very wel then. Once the city is saved, Karlach's Kinetic Cleaver will be first on my list.
Tumblr media
Karlach: So, Gale - got any book recommendations for me?devnote: With concern Gale: You can read?! devnote: Taking the piss - knows full well Karlach can read, and that she's always claimed not to enjoy it Karlach: Very funny. Yes - I can read. School put me off big boring tomes. Sometimes I wonder what I'm missing. devnote: Friendly rather than flirtatious Gale: Say no more - I'll find the perfect book for you. I might even lend it to you from my library in Waterdeep. devnote: Jumping on the opportunity to give a book recommendation (a favourite hobby) Karlach: Ooh! Something with magic, please. And no devils.
even at his most vulnerable moments, karlach is there to support him:
before the stormshore tabernacle audience with mystra
Tumblr media
Karlach: You can do this, Gale. And I'll be right here when you're done.
she allows herself to be protective of him and get angry on his behalf not after when it comes to mystra, but also when he is potentially kidnapped by orin:
karlach's reaction to gale being kidnapped
Tumblr media
Karlach: That bloody freak won't get away with this. That's my wizard she took. And we're going to get him back.
once again, it's a good callback to her previous line: "karlach doesn't worry, she acts. so if gale needs me, now's the time to tell me."
she's willing to be needed by him - and he does need her. whether that is as a friend, or (if you chose to play so during an origin pt) as a romantic partner. it's a lovely dynamic either way.
570 notes · View notes
commander-krios · 8 months
Text
Long Rest
Fandom: Baldur's Gate 3 Pairing: f!Tav/Rolan Rating: General Summary: The final long rest before the battle with Ketheric Thorm brings a lot of fear and doubt, but there might be something worth hoping for. Or maybe someone. Words: 2000 Additional Tags: Act 2 spoilers, Flirting, Banter, Friendship, Tiefling Tav, Bard Tav, Developing relationship
Read on AO3
Tumblr media
The night was the clearest it’d been since they’d entered the Shadow-Cursed Lands, the air feeling less oppressive, the mood much less grim. The rescue of both the gnomes and tieflings was successful, happy reunions making what was to come a little easier to bear. 
Her nails plucked at the strings of her lute, the sound reverberating through her bones. A soft and sad melody was the only song she was capable of. Closing her eyes, she let the tune carry her mind far away from the Last Light Inn, from the troubles of her companions, or the threat of her tadpole. A cool breeze shifted her hair over her shoulder, the strands soft against her skin. 
Her ears picked up the sounds of the night, of the clinking of goblets, of the laughter of friends and lovers. One last night before reality brought them to heel, before the fear they all hid behind smiles and soft caresses undid them.
She needed to rest soon. The impending battle against Ketheric was going to be difficult, she was sure of that, but with the Nightsong on their side, with his invulnerability reversed, they finally had a chance. But if she was being honest at all with herself, she doubted there was much of a chance of her sleeping.
Chatter drifted to where she sat, her legs dangling over the edge of the inn’s second floor deck, a world away from the merriment of the night before a battle. It was comforting in its own way, normal. She hadn’t enjoyed normal in so long. 
“You look as bored as I feel.”
Juniper glanced up, a smile already on her lips when her eyes settled on Rolan standing awkwardly a few feet away, watching her through the dark with glowing yellow eyes. “Is that so?”
“Unless I’m interrupting something important, I was hoping to speak with you. Before you run off to save more unsuspecting people, that is.”
The sarcasm was not lost on her, but the familiar drone of his voice was comforting in a way she hadn’t expected. The feeling was not unwelcome.
Patting the empty spot beside her, she waited for Rolan to sit, adjusting his robes as he did so. When he finally looked in her direction, she grinned at him conspiratorially, enjoying how quickly his eyes slanted in suspicion. “What can I do for the magnificent Rolan?”
He huffed a laugh, hands resting flat against the wooden deck. He was silent, studying the people gathered. He struck a lovely profile, strong nose and jaw outlined in lamp light. Juniper found she couldn’t glance away. For all he complained about everyone, especially his siblings, Rolan cared for the people around him more than he was willing to admit.
After another moment, Rolan released a sigh. “I was an insufferable ass. Thank you, again, for letting Lia know how awfully I behaved. I’m sure to never hear the end of it.” His tone was chiding, but the small upturn of his lips was enough for her to know he was only teasing. 
Strange. She didn’t think he was capable of such lightheartedness. Another pleasant surprise.
“You clearly care about them, Rolan. Deeply. Grief and fear make people act irrationally. There is no need to apologize.” She bumped his shoulder with hers gently, watching as his body swayed with the movement.
“You’re the most irritating bard I’ve ever met.” He muttered before returning his gaze to her, taking in every detail of her face in seconds. She could only imagine what he saw when he looked at her: dark freckles over lavender-grey skin, a deep scar across her cheek, strange blue eyes that she didn’t even know how she’d inherited.
Even among the tieflings, she felt like a stranger.
Juniper averted her eyes, trying to distract herself with her lute, but no song would come.
“But-” He continued, suddenly softer, almost as if he sensed the direction of her thoughts. “You’re also my favorite, if that means anything. You’re much too kind to me after how I acted.”
Her cheeks warmed and she realized, perhaps a little late, that she was blushing. She hadn’t done that in years. With a breathless laugh, she reached out before thinking, resting her hand on his arm and giving it an affectionate squeeze. “Alfira won’t take offense to that?”
“To what?” His eyes were focused on where she was touching him. It took him a moment to realize what she meant and he let out a laugh, a real smile finally curling his lips. “Ah, well, let’s just say that Alfira will be glad to know that I find someone else more bothersome than her.”
“I can’t tell if I’m supposed to be flattered or offended.” Juniper released her hold on his arm and immediately missed his warmth. She ran her fingers across the strings of her lute, the sound calming her nerves. “And where do I rank in regards to Cal and Lia?”
“Getting closer to the top of the list the more you speak.”
A bark of laughter escaped her mouth before she could stop it. “Oh! Was that a joke?”
Rolan chuckled, but couldn’t stop himself from rolling his eyes. “It’s not a good place to be if you ask my siblings.”
“I don’t know, Rolan. I like the idea of being on your mind.” She paused in disbelief at the words that came from her mouth. Trying to cover the slip, she blurted out the first thing that came to her. “I… someone should remember me after all of this.”
She felt his gaze on her even as she turned to stare out over the inn’s grounds. Halsin and Jaheira were in the midst of a deep conversation, most likely about the upcoming battle. Astarion was drinking something with Shadowheart, the two of them laughing about something that had caught their eye. Karlach was standing outside the forge with Dammon and Wyll, the latter trying testing a new saber in his hand. Juniper didn’t see Gale or Lae’zel among them, but they were most likely preparing for battle in their own ways.
Rolan cleared his throat, but she refused to look at him, heat burning her cheeks again. “I’m sure many people out there will remember the woman who saved their lives.”
“None of them know me.” She muttered and for the first time since she came upstairs, Juniper felt sad for how things had happened. The tadpole in her head was only getting stronger, the fight getting more desperate, the fear that had gripped her at the start of her journey feeding upon itself. But the tiefling beside her didn’t need to hear any of that. It wasn’t his burden no matter how much she wished it was. Instead, she forced a smile, plucking the strings of her lute in a silly tune that only made her heart hurt more. “It doesn’t matter. We do what we must for those we care about, don’t we?”
Rolan shifted, tilting his head towards her, those eyes of his burning in the dark. “Yes, we do.”
The two of them sat in the following silence, Juniper watching her friends enjoy their evening, Rolan lost in his thoughts as he sat beside her. Her fingers plucked her lute again, the music and her strange new friend’s presence the only solace she had in these last moments. Maybe, this small slice of peace was all she deserved, after everything. 
If so, Juniper would treasure it until the end.
The melancholy mood must’ve pierced him too because Rolan tapped his fingers against the wood, a drumming that almost made her smile again. “Speaking of those we care about… Since you wouldn’t accept coin for rescuing my wayward siblings, I got you a gift.”
“Your presence is gift enough for me, Rolan.”
Ignoring her, which she supposed was fair, he reached into the bag at his side, digging around as if searching for something. She watched him, lute silent as she wondered what in the world he was looking for. “Of course it is. I realize that, but I will never hear the end of Lia’s incessant complaints if I didn’t give you something.” Rolan produced a small disk of tempered metal from the bag before holding it out to her. Taking the object from him, the metal was cool against her skin, parts of it raised while other sections were smooth. Tiny sapphires glinted in the torchlight and she turned it to study the shape it formed in the center. A tree of some sort, tall and strong with bunched branches.
Her heart thudded against her ribs as she realized what it was. A Juniper tree.
“I couldn’t find anything that fit you. Not in the way you deserved. So I commissioned Dammon to create something different.” He paused as she turned it in her hand, the lanterns bathing the iron in a golden glow. “It’s a brooch for your cloak. I… uh…  placed a warding spell on it. To protect you when you go with the Harpers to Moonrise.” 
No one had ever made her a gift before. With a laugh that sounded a bit breathless even to her own ears, she glanced away from the beautiful gift to only find an even more lovely sight watching her through the darkness. 
Rolan was smiling. 
“Can’t have the savior of Faerun die on us, now can we?” His fingers plucked the brooch from her hand, raising an eyebrow expectantly. He still exuded his usual arrogance, but there was something softer in those molten eyes as he waited for her to respond.
Juniper nodded her head once, tongue tied, unsure of what she was agreeing to but she doubted she’d be able to find her voice even if she wanted to. When Rolan moved closer, her heart rate increased, the heat from his body comforting, almost like a warm hearth on a cold Baldurian winter day. She resisted the urge to touch him, her fingers digging into the wood of her lute, nerves and something else stilling her.
Rolan easily removed her current pin, something that she’d picked up in the Grove a lifetime ago, before dropping it on her lap. With a flourish that was definitely him showing off, he readjusted the cloak around her shoulders, fingers deftly securing his gift there instead. She felt the cool magic of the warding spell against her skin, and her heart felt lighter at the sensation. 
When he pulled away, he was still grinning, and she felt something stir in her chest at the sight. “I hope you like it.”
“I like it when you smile.”
The words tumbled from her mouth before she realized, but she refused to take them back. Rolan wasn’t always to get along with, and maybe she did tease him more than he deserved, but she saw the man beneath the mask. He had more to lose than she did and she was proud of how much he was willing to do to protect that.
Rolan’s mouth dropped open slightly, brushing his hand against his neck nervously, eyes darting anywhere but her face. “Oh, thanks? That’s considerate of you to say.”
Juniper’s fingers brushed against the iron brooch at her throat, the magic there tingling against her skin. “I hope you find what you’re looking for, Rolan. I’d like to see you smile more.”
Rolan coughed a laugh, finally managing to meet her eyes. “Once I’m in Baldur’s Gate, I will. But… you should visit me once you arrive. If you have time, of course. It’d be nice to see you outside of a life or death situation.”
She didn’t know if he understood what his words meant to her, but Juniper returned his words with a grin, hands refusing to stop touching his gift. It would bring her comfort in these difficult times. “I will, Rolan. It’ll be nice to see you in your element.”
She found she couldn’t wait for that day.
139 notes · View notes
adrift-in-thyme · 2 months
Text
I've got so many wips rn and what do I do? Start something new. I'm hopeless. But how am I supposed to resist the chance to write more fairy Time? ;)
CW for blood and injury
----------------------------------------------------------------
He drags himself to the fountain.
The battle would have been difficult for nine heroes. For one — even one as experienced as himself — it had been nearly impossible. A fight hardly even worthy of being called a battle. 
No, Time thinks, grim and dizzy, as he digs his fingers into the dirt and attempts to sit up, it had been a pathetic struggle at best. He had barely escaped with his life. 
The Shadow, it seems, has a vendetta against him. Not that he doesn’t have one toward all of the Links, but…
Time’s efforts land him back on the ground, shuddering as wet coughs tear through him. 
…but it had felt like something beyond his usual distaste for the Heroes of Hyrule. As he had poured monster after monster through those cursed portals, as he had attacked with a sneer on his lips and a glint in his eyes, it had felt personal.
Perhaps, that is not so surprising. 
Wavering, Time grits his teeth. Blood trails down his chin. Its warmth is in stark contrast with the icy chill that has taken root in his bones. 
The Shadow’s sentiments hardly matter right now. It is not as though he could decipher them correctly if he wanted to. 
His thoughts are scattered and panicked, his body failing, his vision going gray. He is mere inches away from salvation, from safety, and his time is running out. 
Another stab of pain imprisons him in its steely grip. A muffled cry breaks through his tightly closed lips. His vision whites out for a moment, before returning fuzzy and distorted. 
Desperately, he reaches out. Trembling fingers slip, slick with blood and monster gore. He collapses with a small splash. 
The effect of the sacred water is instant. A ripple of magic runs through him, warm like a blanket and sweet like the sugar water he offers in hopes of regaining his fairy. In the next second, wings unfold from his back, his body shrinking to fit them.  
He slips fully into the embrace of the shallow waters. 
Time ends up on his side, liquid seeping in through the chinks in his armor and beading upon his wings. He blinks, slow and agonizing, trying to drag himself back to some semblance of awareness. But whatever delirious strength had born him here has fled and taken everything with it.
The water flows around him, glittering and cool. Gently, it soothes his injuries, carefully, it numbs them. But it’s not enough. He knows that now.
This fountain has been weakened. This fountain has no fairies left — save for himself — to imbue it with blessed strength.
No doubt, the monsters have driven them away. He can feel their distress, can imagine their flight, away from here and the encroaching darkness of evil and night.
Time gazes at the surrounding trees. They are mere shadows now, hazy and grayish. Twilight is long gone, bringing with it its brilliant purples and pinks and oranges. Storm clouds cloak the usual speckling of stars and block out the dismal light of the moon.
Not that Time minds that. Without its depressive glare, he feels calmer. 
If he has to fade away, he would rather do so beneath an angry sky, curled in the fountains that have always been his haven, in the form he feels most comfortable in. The form he cannot comprehend, yet treasures all the same. 
The waters turn black with his blood, feathery wisps of it floating out and away from him. He watches it with disinterest. Everything feels far away now. Even his need to survive, to return to Malon. 
He tries to grasp for it, to bring it back to the forefront of his mind. But his efforts are for naught. And what good would it do him anyway? He is too weak to move. He spent his remaining energy on the desperate gamble of stumbling here. Hoping, praying that the magic he felt calling him was still active. Was still alive.
Something rustles in the bushes. A creature, most likely, scampering about, unperturbed by his wavering presence. He is so small now he would be surprised if anyone could see him. Or hear him.  
His blood, however, is another matter altogether. Who knows what beasts have tracked the scent? 
He shifts slightly and a groan slips out before he can stop it. It doesn’t matter though. Whatever horrors seek him cannot measure up to the pain he is already enduring. The Shadow has the power to turn one’s own body against them. No wolf or bear has that ability.  
Something large and dark emerges from the shadowy foliage. Piercing blue eyes glare into his. Time tries to focus on them, tries to decipher their strange familiarity. But the world seems off-kilter, pain turns everything distant. 
I’m sorry, Malon. He thinks as the form moves toward him, looking to his fading eye almost like the clouds that hover above them. I’m sorry that I broke my promise.
And pup…I’m sorry I couldn’t do more.
“Time?” He hears the voice from very, very far away, growled more than spoken, a rumble like thunder before a downpour of rain. It cracks at the end, splintering like his bones when the Shadow had swung his sword too high, too fast for him to evade.
Time wants to drag himself up, wants to comfort this being he is certain he knows. But he lacks the strength to so much as raise a finger. 
And when he is lifted with a gentleness he cannot comprehend, when something soft and warm envelopes him, something that murmurs, “safe” in tones he knows — he doesn’t even attempt to break free.
If this is death, it is wonderful. ---------------------------------
He must lose himself soon after that. Because when he opens his eye it is an act of awakening, surfacing from the unfeeling deep. 
Time stirs, sighing as that same warmth of before embraces him. The pain that had torn him apart has dulled greatly, leaving behind only a ghost of what it once was. And though he isn’t certain why it’s gone — or even if that is a good omen or bad one — he can’t truly bring himself to care. 
He is comfortable here, drifting in this haze of dark, and he doesn’t want to disturb it. It has been so long since he felt like this (perhaps, since the start of the heroes’ journey). It has been so long since he slept, actually slept. 
“Old man?”
Something damp and cool nudges at him. His bed of plush fur (fur? His mind questions blearily) quivers at the movement. 
“Hey, old man. Can you hear me?” 
Time hums, a low sound that grates on his abused throat. 
A sigh of relief. His sanctuary shifts again. 
“Thank Hylia. I thought we’d…I thought…”
Time frowns. There it is again — that voice he knows, usually so strong and joyful, not shattered like broken panes of glass. The voice that ignites something in him, a protective instinct as strong as he feels toward Malon. The voice that reminds him of their love and the miracle that will come of it.
Reluctantly, he drags his eye open. 
At first, he can make out very little. But a few blinks and his vision clears enough that he can see the thick gray fur that surrounds him. He is nestled on Twilight’s back, he realizes, sluggishly, situated so his pup can keep an eye on him, even reach him if he cranes his neck. 
Those crystal blue orbs meet his and there is something broken in them. Time has never seen such emotion in a wolf’s eyes before.
“I thought I’d lost you.” 
He shouldn’t be able to understand that sorrowful growl, and yet, Time can hear the words as clear as day. 
That…is a mystery he will decipher later.
“‘M sorry, pup,” he croaks. His wings flutter gently. “‘M sorry.”
Twilight must have found him lying there in his own blood, hardly clinging to life. To have come upon such a sight…
Guilt wells within him. Time swallows against it.
Twilight shakes his proud head. 
“You can’t scare me like that. I can’t even scold ya like you can me.” He narrows his eyes. “Not that that’s gonna stop me from trying.”
Time huffs an attempt at a laugh. “I don’t…don’t doubt that.” He grows somber once more. He feels unconsciousness tugging at him again. But before he falls, he must at least say this. “You saved me. You shouldn’t-shouldn’t have had to. But I thank you for it.”
Twilight gazes at him for a long moment. “Of course. I love you, old man. Malon loves you. I never would’ve left you there. I never even entertained the thought. So, no thanks are necessary.” He cocks his head. “Although, gotta admit I’m a little sore about the fairy secret.”
Time resists the urge to roll his eyes. “You keep your own transformation a secret. Why…why should I not keep mine?”
“Oh, you can keep it from everyone else if you want. Just not from me.”
“What makes you s-so special?”
“I’m your descendant,” Twilight answers drily. “So, how do you do it? This isn’t an after-effect of what they…what happened to you…is it?”
Time shakes his head. “No,” he murmurs, struggling to stay alert. “I’ve always been able to do this.”
Twilight is silent for a moment. Then, “I came across a stray fairy when I was trying to get you back to camp. She was the one who healed you. She called you a child of the fairies. Not ‘brother’ like Hyrule. Their child.”
Time stares dazedly at the shrubbery surrounding them. They have always called him that. Even Tatl had. But hearing it now, from Twilight, raises new questions. Questions he supposes have always been there, hovering in the back of his mind. But that he has never bothered to ponder. 
The quiet stretches and Time can’t decide how to break it. So, he merely lets it be and snuggles deeper into Twilight’s fur, suddenly immeasurably grateful that his descendant’s secondary form is a wolf.
Powerful and gentle in equal parts. It fits his pup well. 
“But never mind that now,” Twilight says, as though sensing Time’s exhaustion. He sighs. “You need your rest. You comfortable up there, old man?”
Time nods. “Soft,” he mumbles, drowsily. 
Twilight nuzzles him again and humor is in the movement.  
“Good. Go to sleep then. I’ll watch over you.” His tone grows serious, unyielding. “Nothing will touch you while I’m here.”
A slight smile lifts the edges of Time’s mouth, even as a voice cries out within him, protesting this display of weakness, this terrible burden he has put on his descendant. But he is so, so tired. Too tired to rise and be the stalwart leader he knows he should be. 
His wings spread flat upon his back, like a shield. Darkness crowds his vision, numbing his thoughts and weighing down his still-sore limbs. 
“Thank you, pup,” he whispers, with what little strength he has left. 
He is gone before he can hear Twilight’s reply.
66 notes · View notes
pennyblossom-meta · 6 months
Text
Gale/Wyll banter
Here's a collection of Gale/Wyll banter that I found in the dialogue files. I hope this is useful as both fanfiction resources and general curiosity :)
Help: I'm fairly sure there's a line from Wyll (?) mentioning how Gale doesn't ever eat vegetables, but for the life of me I can't find it. UPDATE 30/12/2023: Found it and added it to the post, the banter happens with the MC during the tiefling party. Also added a couple more interesting tidbits of dialogue.
Warning: long post.
Act 01
Loss of powers
Tumblr media
Wyll points out that he used to kill big monsters, and now a few goblins are a challenge. What gives? Gale remarks it must be the tadpole. Wyll: Was a time I tussled with hill giants without breaking a sweat. Wyll: Now, a mere werebear could swat me halfway to Amn. devnote: Amn = city on the Sword Coast. Pronounced "AAHM" like UK Eng "arm". Gale: Strange things are happening to us. What festers in our minds may well impel our bodies.
Netherese magic
Tumblr media
Wyll recalls the hag said 'Netherese' and asks Gale what he knows. Astarion adds a thought if he is present. Wyll: Ethel mentioned Netherese magic. What in blazes does that mean? Gale: Magic from the fallen empire of Netheril. Ancient, exceedingly dangerous, and quite unrivalled. Astarion: Wonderful! I'd hate to be destroyed by any common old magic. devnote: A little sarcastic. You've been told the dangerous magic inside you is ancient and unrivalled
Goblin raids
Tumblr media
Wyll: I've known goblin raiders to slaughter entire villages and strip them for loot - but I've never seen one ravaged like this. Gale: It's hard to imagine anyone who'd willingly inflict such devastation, be they zealots, marauders, invading armies... A sign of far worse to come, I fear.
Act 02
Mountain Pass
Tumblr media
Gale: These cragged hillls make for weary soles. I see why most headed inland prefer the smooth sailing of the Chionthar. Wyll: More importantly, the land west of here suffers under a terrible curse. Gale: You've seen it for yourself? Wyll: I've glimpsed that doom during my travels, but never dared get close. Wyll: If we continue this way, we may get too close for comfort.
Scary woods
Tumblr media
Wyll: What a dismal forest. Monsters could be lurking behind any and every tree. Gale: We'd be wise to fear the trees themselves. It feels like the forest itself longs for our destruction. devnote: serious Wyll: Frustrating, that. Wyll: Monsters, I can fight. But I can no more sever these shadows than I could the wind or the sun.
Approaching Moonrise
Tumblr media
Gale: Moonrise Towers lies ahead. We're nearing the Heart of the Absolute, I'm certain of it. Wyll: Then let us push forward, heads high, weapons in hand, and turn this tower to rubble. Gale: Your confidence is encouraging but a little premature. Let's keep our eyes on the task ahead. Or eye, as the case may be.
Tollhouse
Tumblr media
Gale: A tollhouse like this would only be merited in the most prosperous of settlements. This was once a thriving trade route. Wyll: Should it be any wonder? The Chionthar's waters carry merchant vessels from as far east as Berdusk. devnote: bur-DUSK Wyll: And they wouldn't have brought just trade goods, but song, dance, and custom. Riches of the mind and the spirit. Wyll: So much was lost when the darkness fell.
At the Mason's Guild
Tumblr media
Gale: The masons here thought they were building something to last. How wrong they were. Wyll: Perhaps it's a blessing that none of them survived to see it fall to the shadows. Gale: No need for such a grim assumption. Halsin helped many to escape these shadows before the town was consumed. Wyll: Then some masons were more blessed still, if they could put their talents to use elsewhere. Wyll: Perhaps some of their work even graces Baldur's Gate.
Guildhall
Tumblr media
Wyll: It might seem a bit ramshackle, but this place has a boastworthy bar. Gale: A bar is only as good as its cellars. Which vintages can we expect to find on their racks? devnote: Anticipating a nice drink Wyll: Here, a bottle is judged more by its ability to crack heads than the quality of its contents. Gale: Ah. If that's the main criteria then I shall reset my expectations accordingly. Water it is. devnote: Good humoured
House of Healing
Tumblr media
Wyll: This was a hospital? Feels more like a prison. Gale: A common enough interpretation. Sickness has a nasty habit of making you feel trapped, if only within the confines of your own body. Gale: I once spent weeks convalescing in the Hospice of St Laupsenn (*) after a nasty bout of ruddy pox. For all their kindness, leaving that place behind felt like freedom to me. Wyll: I've always relied on the kindness of the healers and menders of the Coast. Better a cleric's healing touch than a chirurgeon's scalpel.
(Lore note*): The Hospice of St. Laupsenn is a temple of Ilmater in the North Ward of Waterdeep.
Moonrise General_AssaultState
Tumblr media
Wyll: This is it, Gale - today, we annihilate the heart of the Absolute's power. The bards will sing of our victory here. Gale: Entirely unnecessary. Though if they are so inclined, I might be convinced to share a stanza or two of my own for inspiration. devnote: Feigned modesty
Moonrise General
Tumblr media
Wyll: This is no aimless horde - the Absolute's forces are organised. What do you make of it, Gale? Gale: All enemies have some chink in their armour, no matter how much they like to believe themselves invulnerable. That's what we must find. devnote: Cheery/determined Wyll: And if we don't find any clear weakness? Gale: Then we hope our mutual strengths are enough to dominate them. Or, we die nobly in the attempt. devnote: Cheery/determined
Moonrise Prison
Tumblr media
Gale: Not a devil in sight. How disappointing. COL_MizorasRescue_State_SavedMizora = False, TWN_Wyll_State_MizorasCaptureHappened, MOO_MizorasRescue_Event_WalkedAway = False Wyll: I doubt a few iron bars are sufficient to hold one of Zariel's. Gale: True enough. But an illithid pod? That would probably do the trick. devnote: Cogs whirring Wyll: I wager you're right. Ah, Gale - what a pleasure to see a genius' mind at work.
Tumblr media
Wyll: Of course Mizora was Zariel's captured asset. How did I not see it coming? TWN_Wyll_State_MizorasCaptureHappened Gale: It's in a devil's nature to conceal the truth - you can't fault yourself for that. Wyll: I've been pacted for seven years on, Gale. I should be able to read between Mizora's lines by now, no matter how narrow the gap.
Tumblr media
Gale: How long have you been pacted to Mizora, Wyll? Wyll: Seven years. Seven years of hunting the monsters of the Sword Coast - and seven years of Mizora's tight leash. Wyll: And seven years of wondering if I'd ever rid myself of her - or if I even should.
Act 03
At the Basilisk Gate
Tumblr media
Gale: The history of the city itself is captured in the archives here - a fascinating resource. Wyll: I wonder what those archives will reveal about us a hundred years hence. Gale: Only the most excellent and complimentary things. With some encouragement from us, of course.
Morphic Pool
Tumblr media
Gale: Whatever the outcome of what's just ahead, it will be the stuff of legends. Wyll: In that case, someone needs to survive to tell the story. Gale: My money's on you, Wyll. Wyll: I'm betting on all of us.
Misc banter
Gale's ticking time bombs
Tumblr media
Wyll points out that Gale has two ticking time-bombs inside him - but he's holding together pretty well. Wyll: I admire your courage, Gale. Gale: Thank you. Any particular reason? Wyll: Between the orb and the bug, you've got more than your fair share of unwelcome passengers. Gale: What can I say? Mother always taught me to be a gracious host.
Wyll thinks Gale has potential
Tumblr media
Wyll tells Gale he's got potential, and suggests he rename himself something more... heroic. Gale finds Wyll quite the tryhard. Wyll: You're an impressive fighter, Gale. You should consider a new name. Gale: I take it you have some suggestions? Wyll: 'The Wizard Wonder!' Or how about, 'The Master of the Weave'? Gale: Tempting. But I think we might already have the maximum number of theatrical titles.
With Laz'el and Wyll
Tumblr media
Lae'zel notes that Gale knows a lot about mind flayers. He responds with information about his training. If there, Wyll chimes in as well. Lae'zel: You strike me cleverer than most istiki, Gale. Multiple tutors, I should guess. devnote: istiki - non-gith. IH-stick-ee Gale: Many a wise man and woman indeed. Waterdeep is the home of myriad scholars. Wyll: Ah, the City of Splendours. Spent a whole Fleetswake there with my father. What a delight.
Romance
The following dialogues are marked as ROM, which I assume is a flag for triggering when there's an active Romance with the MC.
Romance banter, Act 1
Tumblr media
Gale: If your natural charm isn't quite up to scratch, Wyll, there are magical means of adding a little flourish of charisma. Wyll: A kind offer, but I think I'd rather pursue things the old fashioned way.
Tumblr media
Gale: Have you noticed any attachments of the more, erm, romantic variety flourishing in our camp, Wyll? devnote: Fishing for info, a bit awkward. Wyll: I think I'm not the right person to be asking. Wyll: I can recognise a troll's silhouette on a far horizon, but I wouldn't know a flirtation if you whacked me alongside the head with it.
Romance banter, Act 2
Tumblr media
Gale: I knew you were a graceful man, Wyll, but I hear you're quite the dancer too. Gale: I've been known to trip the light fantastic myself. Mine was a popular hand at the annual Blackstaff's Ball. Wyll: I'd have love to have witnessed it, Gale. I wager you are as elegant on the dance floor as you are on the battlefield.
Tumblr media
Gale: I've heard that in Baldur's Gate, 'wizard' is also a term used for one who eschews their more, ahem, carnal desires. Is that true, Wyll? devnote: Fishing for info, a bit annoyed about what he's heard Wyll: Where are we going with this, Gale? Gale: Oh, nowhere. I just think it a rather cruel misnomer. Not at all reflective of the glamour wizarding life affords. devnote: A bit sulky/sensitive about it
Romance banter, Act 3
Tumblr media
Wyll: I'm probably going to regret this, but Gale - if I'm to be wed, would you like to make a speech? Gale: You've asked the right wizard. My oratory skills have left many a wedding guest weeping in their seat. devnote: Honoured/very excited at the prospect of speaking at length. Oblivious as to why his previous listeners might have been left weeping… Wyll: Promise it will last less than half an hour? Gale: I can promise it will feel like less than half an hour... devnote: Trying to avoid committing to a short speech
Tumblr media
Wyll: I used to believe the beauty of first love was unable to be surpassed. Wyll: But Gale - you are so much more tolerable now you've found your second. Gale: I'll take that comment with the sincerity and good will I assume it was intended. devnote: Not rising to it, cheerful
Misc quotes
Tiefling party
Tumblr media
Gale: Wyll's a good man. He may actually be a tried-and-true storybook hero. Gale: Then again he's so full of himself it's a small miracle he hasn't resorted to self-cannibalism yet.
Tumblr media
Wyll: You're running away from Gale's cooking. Wyll: It's delicious, don't get me wrong, but that man wouldn't eat a vegetable unless Mystra herself commanded it.
Other
Tumblr media
Gale: So, you didn't fancy sharpening up the old moniker? I'd have thought the 'Blade of Frontiers' might be feeling a bit dull after all you've been through.
Tumblr media
Player: Sounds heavenly. Mind if I join you? Wyll: Not at all. You hunt the deer, I'll scrounge up the ale. Prepare your belly for roast a la Ravengard! Wyll: Let's hope Gale doesn't take offence if I assume cooking duties, just the once.
147 notes · View notes
Text
Tumblr media Tumblr media
@fluffyfebruary
Day 19 - Shadow
Fandom: Baldur's Gate 3
Pairing: Karlach x Reader
CW/TW: None
Word Count: 173
Summary: The party has made it to the Shadow Cursed Lands and you're struggling with the grim atmosphere, but Karlach is there to help.
Tumblr media
The Shadow Cursed Lands were as miserable as we expected. Unfortunately, it was a necessary part of the journey and it seemed we would be here longer than anyone would have liked.
We set up camp for the night and even with the light from the fire, it still seemed so dark.
I sat on my bedroll, facing the fire, trying to ignore the surrounding shadows. It wasn't long before Karlach joined me.
"Everything alright, soldier?" She asked.
"Yeah, I'm alright. Just trying to deal with where we are," I said.
"Tell me about it," she said. "I know Halsin warned us, but I don't think anything could have prepared us for this."
"It's just so cold and dark here," I said. "I'll be glad when we can leave."
"Well, hey, look at it this way. I'm practically a walking heater and night light. I can keep you safe and warm until we move on," she said.
I looked at her and smiled.
"I don't know what I'd do without you," I said.
38 notes · View notes
whumpitisthen · 5 months
Note
hello i am here to ask about your oc grim. i am not zi
Hello not zi i am so excited to introduce you to my rat bastard!
Grim is literally the Grim Reaper. Like actually. He is also a vampire! A very dramatic, thespian, sadistic, scary individual. He likes going on murder sprees. He likes causing problems on purpose and annoying people, as he finds joy in being virtually untouchable by most others on the account of being a deity. He especially likes bothering people who are also powerful and like bullying the weak, but who are not quite powerful enough to talk back and banter with someone who can kill them in a second with the single touch of a finger. Oh yeah, he can kill by merely touching someone, he just enjoys carnage a lot more! It's more challenging and fun to go up one against a thousand, and way more traumatising for those who witness his slaughter in person (Auden. Auden is forever scarred). He does occasionally perform the Kiss of Death i guess, as he is a romantic and simply can't help being slimy and gross about it. A gentle death, all things considered, to die from a kiss
As for appearance, i have been working on a drawing of him, but the issue is that ive worked on it for so long that every time i look at it i hate it more, so its just in perpetual limbo forever. BUT, until i finally post it, i can just describe him!
He has very long silver, near white hair he keeps in a messy ponytail that starts off decent, but gets worse as the day goes on bc hes feral and rabid. He is in all long, flowy black clothing, as he has to stay on theme. Usually a long coat and tall boots, as that is his 'work' outfit (i.e. the stuff he wears to do war and murder and death and crimes) as well as a mask resembling some kind of an Animal's skull. I haven't actually chosen what kind of animal (or maybe i have? I think i landed on a canine skull) but i do actually have some sketches of actual animal skulls i made for ideas that i can show :3
I also thought about having it be like a plague doctor type deal with a bird skull instead but i already have The Doctor (another bastard character of mine), and if anyone, they should have the honor of wearing a mask like that
He also of course has a big heavy scythe, and black tendrils of smoky magic surrounding him when hes extra rabid, which cloaks him and makes him look like the cursed shadow of a dead animal, possibly a hyena if you take into account his unhinged cackling. Only when hes in the mood for killing murder and homicide, otherwise hes mostly shadow magic free
He wears a lot of silver jewellery, which does in fact burn him as he is quite the unholy creature of night; he just doesn't care. If asked about it, hell say its cause he likes how silver looks. (spoiler: the real reason is that he is Absolutely a masochist but you didn't hear that from me, that chapter is still in the works o_o) He has one hand thats just completely charcoal black, and he has black markings running across the skin of his entire body up to his chin, and there are two reasons for that:
When he became the embodiment of death the black magic possessing him cursed/burned him and now he just Looks Like That
I find tattoos incredibly hot, especially covering the neck. Very attractive
Hes also like. A tall guy. For a human hes big lanky tall, like 2 metres (thats around 6'6 apparently) however hes also usually in Hell, and demons can grow to all kinds of insane heights, be it rly tiny or hugely massive. Despite that, even demons triple his height built like a tank and weighing about as much find him to be incredibly unnerving, and instinctually become wary and careful around him. He has that effect on people he's in one room with; some kind of magical aura that causes even the wildest forest around him to become deathly silent upon his arrival. but he's also just kinda. Infamous. Like its hard to find someone who doesn't know who he is, its like trying to find someone in europe or the us whos never heard of jesus or god before. You could maybe find a few people like that, but its very unlikely. So not many walk up to him ready to obliterate him, however much they may want to. He likes looking down on people as much as he likes looking up at massive shit brick houses trying their damnedest to stare him down and assert dominance, not really succeeding. He prides himself on being the most menacing thing around, and not only regarded with fear by the weakest, but also awakening rare terror inside the hearts of the strongest, who aren't used to being on the recieving end of Anything bad. He almost finds it more fun than dunking on those that are already at the bottom of the food chain.
Hes also just a silly goofy guy :) just a silly smiley guy :) its probably why so many interpretations of the grim reaper have a human skull for a head :) its cause hes so silly and so smiley :)
Not Even God Will Be Able To Save You If You Manage To Truly Ruin His Mood :)
And as a last little fun fact, he has a tendency to just. Show Up. Just spawn next to you. Behind you. You could blink and congratulations, suddenly hes in your face and youve died from a heart attack. He just kinda appears, and then hes there. Like imagine youre a big scary demon lord, in a massive mansion, locked behind many walls and doors, guards patrolling every corner, feared by many. you walk into your very safe bedroom, ready to relax. And hes just. there. No one saw him enter. No one will notice when he leaves. Hes just laying on your couch like an asshole, reading your diary. What do you even do about this
Tumblr media
You can read about him in Auden's story! He is one of Auden's whumpers! He's gonna be in the forefront in the newest chapter im writing (as well as another surprise mystery guest that will finally be introduced 👀) so be ready for that releasing any time between tomorrow and two weeks from now :-)
22 notes · View notes
bl00dlight · 8 hours
Text
A Song of Shadow & Flame
CANON Dark! Aemond Targaryen x OC Targaryen. | SERIES
All NSFW warnings apply in future chapters.
Word Count ~ 3.5k+
Index
i ● ii ● iii ● iv ● v ● vi ● vii ● viii ● ix ● x ● xi ● xii ● xiii ● xiv ● xv
Tumblr media
vii ~ 'Lord of the Tides'
129 AC
VISENYA - DRAGONSTONE
The sky above was grey, as it always was upon Dragonstone. The air thick and cloying, the inescapable stench of salt, smoke and brimstone filled the lungs of all who dared cross upon its stormy threshold. It was always warm here, clammy - even when it rained.
I oft found solace, riding high over the plains of ashen volcanic rock. The sulphuric steam stinging my skin as I let my dragon take me high upon Dragonmount. There I let myself venture upon its edges, discarding my boots and feeling the jagged stone beneath my feet. I enjoy feeling how it cuts and presses into my skin, sometimes I leave bloodied and limping. Though it feels good, feels righteous to have my blood dried upon its rocks, ritualistic. Just as I claimed Silverwing, I shall claim this island as my own one day.
I watch as Silverwing scurries into the large cavern etched into the side of the mountain. She oft goes there, for that is why Vermithor can be found lazing. It is a strange sight, seeing two beasts which strike such fear into the hearts of men, so affectionate with each other. I too have found comfort in their embrace, often falling asleep aside the two beasts as a child, usually as they coiled. My father, Daemon would be the one to find me, to scoop me in his arms and return me to Dragonstone.
Vermithor had taken a liking to me, he was an aloof beast - distant. Yet it was my bond with Silverwing which softened his gaze upon me, allowing me to sit by them both under the torch light, reading. Silverwing had always been the most gentle of the elder dragons, tentative to my thoughts and whims. I needn't say many commands, for she already knows my desires. Many found it odd I had claimed her over Vermithor, thinking his temperament was more aligned with my own. In some ways, I wish I had. There was something terribly revealing about claiming such a docile dragon. Something vulnerable, as though it revealed my own heart to others without any need for confession.
This was my home, not King's Landing - city of piss and rotting teeth. Dragonstone was a place of magic; I can feel it simmering in the air and ground. Sense it when I place my palm on the rocks. That low humming of the hearth of Valyria, of the Targaryen's. Many find it to be a grim place, akin with Harrenhal - though mystified with blood magic instead of a curse.
But it is that which drives me to it, my heart doesn't fear it's darkness nor its danger. For I know within it, for those truly of the blood of the dragon - its darkness is merely there so that our fire may burn brightly. A cocoon of warmth. It is not like the emptied and sullen corpse of Harrenhal, no, Dragonstone is full - it is alive. So, it came as no shock to my mother that I had forfeited my claim to the throne, opting to rule Dragonstone instead and allow my brother, Jacaerys to be her heir.
The realm deserves a King of a kind and just nature; that is not me. My temper burns too hot, and I have no desire to be pulled as a puppet on a string. I have no taste for politics, nor can bear the burden of pleasing the faith. In that regard, I am much like my father, and he was not meant for the throne either.
Daemon, of course was outraged by this notion and doubled down, claiming my willingness to give up the throne proved I was fair enough to sit upon it. But I know that is not true, for if it were - my mother would have refused me. At first, of course she protested but came to see that my heart lies here, not in court. And I shall continue our line, where our House belongs and I shall raise my brothers Viserys, Aegon iii and any child I might have here - amidst the ash and warmth.
My mother has been generous in her patience of me, and my father overjoyed with the notion that I have not wed yet. They are letting me decide who is worthy, and I still have made no choice. Marriage is to be political yes, but I cannot bare marrying and laying with a man I feel little for. I wish to have what my mother and father have, but there is an unlikely chance it seems.
The most promising match's hail from House Stark and Blackwood. Though neither of which please me greatly. In truth, I had wished to marry as mother did, to a Targaryen, to have an ancestral wedding too. Though it seems the God's did not write such a thing within my fate. So, in turn, I wait. I wait to see just where this path of what has felt like endless girlhood shall end. I am but eight and ten, still no marriage or children to speak - some have suggested that I shall take after my great Aunt Saera Targaryen. In truth such a life sounds rather pleasing; fucking lovers then taking off to Lys, pretending to be a maiden to exploit patrons of pleasure houses. Only difference being I would not have to pretend at first.
As I made my way across the stones, I noted the sky dimming slowly, twas time I return home. Even for a Targaryen, nights on Dragonmount can be treacherous. It was no surprise to me that upon my return, more news of dramatics at King's Landing filled my ears. Luke's legitimacy was being called into question as heir to Driftmark by Vaemond Velaryon, on account of Lord Corlys' sudden illness. Of course, we were to be dragged to the capital for his trial. Despite the matter being settled already, it seemed those sniveling Hightower’s were to reconsider claims that had already been declared by King Viserys, though it was no surprise either to hear how my grandsire had deteriorated in years passing. A part of me longed to visit from time to time, though I knew why mother had to leave. Why it was impossible to stay amongst those dens of vipers.
I sat in Lucerys room, my hand entwined with his as he sat upon his bed. The both of us watching as Jace paced back and forth, ranting and muttering.
"Tis an outrage... how can Grandsire let this stand!" Jace paused and turned to us, his face curdled.
"I... do not know." I say softly, contemplating his words.
Jace's face hardens, he scoffs and turns to where Lucerys and I both sit. His finger pointed directly at me," We should not have spent such time away from King's Landing. Mother ought to have trusted us to face them!"
"She has been rather busy brother, rearing us. Tis not her job to entertain the Hightower’s wicked lies and let us spend our lives defending ourselves against them." I can only shake my head at my younger brother's fierce words. For I know he is brave and true, at times Jace can be too stern for his own good.
Jace purses his lips and turns to look upon the view of the bay. I can tell he has no argument against me, so I smile softly and turn my attention to my other brother, who nestles himself upon my shoulder.
"They aren’t lies though... are they?  Even the Velaryon’s think it so. " The silence is broken as Luke's soft voice fills his chamber. His head rising from my shoulder as Jace turns once more.
“Ser Vaemond does not speak for the Sea Snake, brother…” I said, gently brushing his dark hair from his eye.
“But he speaks the opinion many seem to share.” Luke mutters lowly.
 I turn my head to Jace, and both our gazes interlock as we struggle to confirm what our younger brother already knows. The silence continues, and then, Jace steps forward, his tone proud and measured.
"It matters not what they say. The only relevant truth is the fact we are Targaryen's and that Grandsire, and the Sea Snake supports yours and all our claims." Jace beckons, giving Luke a small smile. We both exchange another look before I watch as Jace turns, making his way towards the window once more.
In the corner of my eye, I can see how Luke’s face curdles with discomfort, I turn my head and give him a gentle nod, “You worry too much. All will be well in time.”
“There is much to worry about. I… I do not feel I am right to rule Driftmark, mayhap they are right to challenge me. I know nothing of commanding a fleet.” His dark eyes lower themselves to the ground, Lucerys frowns softly and I can’t help but pull his chin up so that he might look into my eyes once more.
“What do any of us know of our future duties, brother? What does Jace know about protecting the realm, or I about ruling Dragonstone? That is for us to uncover in time. Fuck the treacherous webs our enemies spin, they have their own wants… desires that tempt them. We need not listen, for once we sit upon our thrones their voices shall be too quiet to even hear.” As I let go of his chin, I found the excitement in my tone again. Lucerys face shifts to chuckle quietly and I do the same, he nods giving me a soft glare before rising to his feet to speak with Jace.
I take a moment to gaze upon my two brothers, to see them now growing into men… when it felt like only a moment ago they were mere boys before me. To see how their temperaments became more distinct by the day, gave me a sense of relief for our futures. They were good and brave, it seemed such were rare traits in times such as these. Their dark hair gleamed bronze in the sunlight for a moment, and I was filled with a warmth, a love that I couldn’t quite explain. Though yes, they were my mother’s sons – at times it felt like they were just as much my baby’s as they were hers. How I had held each one upon their birth and ran my fingers across their fat cheeks when they were babes. How, now as they grew into men it was the hard bone of their jaws my fingers would feel beneath them. Such sentiments made my stomach coil with a grief for our youth, for the innocence I felt was being chipped away at by the day. Yet now, seeing them before me, they still appear as the small boys I once held so close, and I knew it would not be very long until I had to let them go.  
Tumblr media
The trip to King’s Landing was but a short one on dragonback and the Princess Visenya indeed watched her earthly surroundings go from smoky wonders of Dragonstone to the dust filled haze of the capital. She practically felt her stomach reel from the mere thought of the familiar stench, and after leaving Silverwing in the Dragonpits it came as a surprise to all her family that upon their arrival to the Red Keep, none from their own House were there to greet them. Only Lord Caswell appeared before Princess Rhaenyra, approaching her with an understanding gaze. Of course, Alicent and her peculiar spawn would not show the decency of kin, for they weren’t. Not truly. Perhaps by blood, but it seemed that made matters worse given the context of the Blacks return. Still, Visenya thought, it had been six years since last they saw the rest of their family. Six years since the night on Driftmark which led to an even greater rift… six years since he had lost his-
“Sister!” Jacaerys snapped his finger before her face, snickering at the dazed Princess.
Visenya looked up from her entranced gaze, realising she had been staring at the ground below, she looked around to see the bustling of carriages and servants around her. The Princess shifted to her two half-brothers, Jace and Luke standing before her. The glimmer of Rhaenyra and Daemon’s silver hair disappearing into the darkness as they made their way into the keep.
“Mother and Daemon are to have an audience with Alicent, and it seems none of the Hightower’s have made time in their day to greet us. We are on our own.” Jace scoffed, folding his arms as he cocked his head.
Visenya raised her brow, nodding as she began to walk, “Tis a blessing really. I do not wish to ruin such a beautiful day with the look of their sullen faces.” Her head turned as Jace and Luke followed alongside her.
“They did all seem rather grey didn’t they?” Jace jested, chuckling to himself.
The three young Targaryen’s continued forth, making their way up the stairs from the middle bailey and into the halls of the Keep. Visenya spoke once more.
“I’d imagine all the years of conspiring and prayer has meant for little time in the sun. They likely appear as corpses now.” The Princess hollowed her cheeks as she gave a wink to Luke, winning a small giggle from him.
Once they had reached Maegor’s Holdfast, the siblings had branched off, returning to settle in to their childhood chambers. As Visenya reached hers a wave of bitter nostalgia washed over her, she let her fingers glide upon the stone walls observing how it had been kept so similar yet… different to how she had left it. Naturally, she had taken her belongings with her but the furniture and the deep crimson bedding. Yes, it had been left just as it was. Her eyes scanned the room, taking in the freshly lit candles, the small dish of water and soap which sat in a silver tray upon her vanity, a small rag draping over the chair. Visenya smiled, knowing the servants had remembered such preferences of hers. Near her bed, sat the small trunk of the few belongings she’d brought from Dragonstone. Upon the mattress itself, lay the scarlet gown and matching slippers.
She sat upon her bed, taking in the smell of damp and mildew. The air around her was quite cold, though a fire crackled. It was likely her chambers had not been used since her departure, from the smell of it – it seemed to not have been cleaned very often either. She settled in, and soon found herself sitting at her old vanity. Admiring how she had grown, how the last time she gazed into this mirror she was but a girl.
The princess had indeed grown vigorously as the years passed. Much like her parents it seemed she had inherited both the mind and body of a dragonrider. Imposing, her body had become – not only to others but to herself. Her form Junoesque, unyielding in its femininity as her hips and breasts were among the first thing to develop suddenly. It seemed almost overnight she had no longer fit into the clothing she once freely adorned, her body changing, aching even. The first time she had gotten her moonblood felt like a life sentence for Visenya, as no more did she feel the same kind of unawareness of her body. The princess had felt like she was now very much a prisoner to her newly found womanhood, she seldom understood why such changes were needed. Why every moon her belly would swell, growing heavy and coil with pain, how she would have to crawl to her mother’s quarters and lay by her side simply to reassure such things were normal. Though, as the years had gone by, she adjusted to such feeling, relished that the pain she felt at times was proof of her fortitude. That no man could endure such sufferance so frequently.
Visenya marveled at her sun-kissed skin, the way her silver hair gleamed now that it had grown even longer than her mothers. She kept it loose, unbound; for she relished in letting her body grow as it pleased, there was no use in taming herself; her hair included. Indeed, did the Princess enjoy herself – for no matter how beautiful a man thought her to be, it was herself which she wished to appease the most. The Princess was strict regarding her standards, unwavering that she would be dressed in the finest gowns, and smell of the richest scents the realm had to offer. Whether it was silk from Dorne or perfumed oil from Lys – she simply refused to lead a life without such beauty within it. Some may think it shallow or indulgent, but Visenya knew it was merely her lust for life which drove her towards such luxuries. She wished to experience everything, wished for a life of sensuality and passion. There was no grey cloud in her sky that was without a silver lining, for she would not accept much less than satisfaction. After all, there was so much suffering in the realm, so much ugliness and brutality. She owed it to every poor soul who died so terribly, to live life as it ought to be lived. Indulging and embracing pleasure and beauty in every way, for so few had the opportunity to.
Such mentality, did however, lead her at times to indulge in the filtrations of men and despite Visenya’s bravado, she was gentle at heart - oft stringing men along rather than shatter their dreams of winning her favor. Such is exactly what her father had told her worried him before their arrival to King’s Landing. He spoke of how difficult it was stopping his inclinations to assault the few men he might find leering at her at Dragonstone. King’s Landing, however, was a different beast and Prince Daemon had no doubt he would be combatting an endless sea of men who might have more lecherous ideas. He had spoken sternly about keeping to herself, not drawing attention to herself beyond what would already be given. That if any man were to approach her, she would deny him.
The Princess of course, found her father’s worry amusing, the few times she had entertained men had only ever ended up with innocent mischief being made, and at times drunken affections… which were oft less innocent in nature.  But she was no fool as to lose her virtue before marriage, for she knew how such a thing impacted her mother and she had promised herself that her virtue was a pleasure in itself. That there is beauty in saving herself for the truest, purest of loves, as there is beauty in indulging in fleshly pleasure. Visenya was positive no man would attempt to accost her in such a manner, for if they did they would face the wrath of her mother and of course the looming threat of her rumoured father, Prince Daemon.
As she prepared herself to leave, she peeled the thick, black riding leathers from her frame, cringing at the particular scent of sweat and dragon that ruminated from them.  Visenya then doused the rag in the bowl of water, using the soap to scrub at any and all places which eluded to such a scent. Soon, she had changed her undergarments, and drew the scarlet shaded gown over her frame; it’s sleeves long and elaborate, intwining string which laced across her structured shoulders. Visenya then pulled a small vile of perfumed oil, from her trunk, dabbing it upon her skin and threading it through her hair. The contents of which filled the room with the smell of heady jasmine and musk, a recent gift from a nobleman in Lys.
As she left her chamber, she was accosted by Jace and Luke. Who swiftly grabbed her wrist pulling her along the corridors as they babbled about going back to the middle bailey to re visit where they trained as children.
 Once they reached those fateful steps, they let go and waved for her to join them in a busy yard below..
“Come. You can watch.” Jace beckoned, Luke stopping upon the steps to look up towards her.
Visenya shook her head, leaning against stone banister upon the mezzanine which overlooked the commotion below. The Princess cocked her head to the side, “I’ve just changed… I have little intention of getting myself filthy once more.”
“Of course…” Jacaerys shook his head, rolling his eyes as he let out an amused scoff, “Suit yourself then.”
With that, the two boys trotted down the steps, and Visenya looked upon the bustling yard below.  She watched with a hearty smile as her brothers made their way towards the wooden weaponry stand, Jace playfully swinging one of the swords at Lucerys. However, she noted the few people who glared at her brothers and the whispering that occurred in their presence. A slight anger rose in her belly, do these fat old Lord’s and Lady’s have little else to do but gossip?
She waited until a pair had noticed Visenya’s scowling from above, and smiled smugly when swiftly they turned their heads and went about their business. A small gathering had distracted the Princess, as it seemed there to be an on going sparring session in the far corner of the yard. The whipping of long silver hair catching her attention, and she noticed how her brothers had soon caught wind of the action, joining the crowd below.
The silver haired figure was lithe with lean thew and a tall frame all tightly contained in black leathers. He swiftly jostled the sword in his hand with a fine precision, but her eyes caught a familiar sight, that it was Ser Criston whom the figure dueled against. A cunt, though he may be, but a talented fighter indeed.
Criston swung his Morningstar, shattering the figure’s shield. He’s done for. Visenya thought. However, she raised her brow in intrigue as the figure discarded his shield with fierce aggression and then began striking. Perhaps not. She thought again, impressed by his fortitude. One after the other, a flash of steel and light locks before he ducked and turned – it was then when she felt her heart practically fall into her chest. The figures face sharp and aquiline, his skin pale… too pale. That familiar grey.
It was the black eye patch which was tightly fastened over his right eye which gave it away.
Aemond.
He continued on, fighting harshly and fiercely against Cole before finally, winning the duel. Visenya looked at her brothers below, hearing Aemond’s voice mutter something to them both as he had finally acknowledged the two young Princes’. Though something had told her, Aemond was well aware of their presence. Jace looked up at Visenya pleadingly, and it came as no surprise then when she looked back, she noticed Aemond’s gaze follow her brothers upwards.
For what could have only had been a second, they clocked each other. The Princess felt her eyes widen, shock, fear, anger, intrguie, digust; any and all emotion flooding through her in those fateful seconds. He noticed her, he took her in. He knew it was her. She tussled her hair back and looked away, pretending as though she hadn't recognized him.
Aemond narrowed his eye upon the Princess, scanning her briefly. He had only gazed upon her for a second, he tilted his head as if he was contemplating something before his attention was drawn to the incoming drawing of the heavy gates.
Visenya steadied her breath and watched as the gates opened with a heavy moan. If only to make matters worse, the arriving party was another headache in itself... Vaemond Velaryon.
Tumblr media
○viii○
17 notes · View notes
vole-mon-amour · 8 months
Text
If Larian had more time to develop the game before coming out of early access, Act 3 would be unstoppable. I quite like the city and how much there is to do, even though it falls flat in the end, especially with your companions and romance interests. You can't follow Halsin to the Grove. You can't see what your OC and Astarion do after. You can't see your PC and your companion settling down—there's no actual closure. I talked about that right after I finished my first run, but I still feel that way.
Act 1 is nice, but you're not familiar with the world just yet. Your mission is to venture forth and nothing yet. I don't mind it, but I wouldn't want to linger there.
Act 2, in theory, is very cool. The Underdark, the Shadow Cursed Land. But the lack of sun there and monsters that ambush you want me to run to the city as soon as possible. It was also the reason why I completely skipped the Underdark on my current second run. Not only the area is HUGE, I get lost there very easily and such a dark and grim place makes me feel claustraphobic in a way. I want to get out of there as soon as possible cause its suffocating and contributes to my anxiety after some time in there.
So when I get to see the sunshine again, the lanterns, the city lights, the inn we're staying in, it's all 🥰.
I do wish Larian could improve Act 3 and add more to the city and its content with time. Perhaps with a DLC or something. I saw how Act 3 was the least fav for a lot of people & it makes me sad. In act 3 you can finally romance Halsin. You can finally face Cazador. Plus, we get to interact with Orin and Gortash—to me they're way more exciting than Ketheric. I truly like act 3 even though I can feel how they were lacking time and (maybe) money to make it more exciting and polish it.
28 notes · View notes
keldae · 3 months
Text
The day that Elminster intercepted the party on their way to the shadow-cursed lands with his grim message for Gale left the wizard shaken. The orb might have been stabilised, but Mystra’s orders echoed in his head. He craved forgiveness from his goddess, but he hadn’t expected to be ordered to die for that forgiveness.
He was aware of the rest of his friends giving him concerned looks that evening, as Wyll took over for dinner preparations, given that Gale couldn’t have focused on preparing a meal if his life had depended on it. He had poked at the food on his plate, unable to stomach eating anything for fear of throwing it back up; the minute it had been polite to do so, he had escaped the company of the others, retreating into his tent and lying down on his bedroll. He couldn’t bear another concerned glance from his friends, or one more too-gentle shoulder touch.
Perhaps he was feeling sorry for himself – he had brought this grim fate on himself in the first place, after all, by seeking out and opening that damned Netherese tome. But he hadn’t thought he had done so great a folly as to earn Mystra’s hatred and demand for his death! To go from being Mystra’s Chosen and lover to a reject like this, ordered to die for the hope of his goddess’s forgiveness… it was something out of a nightmare.
He heard the low murmurings from the rest of the party, as people started to make their way to their tents and bedrolls for the night. For a moment, anxiety spiked in his chest – he wasn’t sure if he wanted Devi to leave him alone for the evening, or if he wanted her company. Their routine for the last tenday had been to share his tent and his bedroll, in a platonic manner, sleeping together to ward off nightmares. But–
19 notes · View notes
kimbap-r0ll · 2 years
Note
Howdy do~! I would like to request a fluff/angst scenario in which Leona laments about his Unique Magic being a curse after hearing some people whispering harshly about it, but his fem! s/o tells him differently and starts to list off some of the positive things that "King's Roar" may be most beneficial to. How will he respond to her words? Please and thanks!😊
Hello! Yes this is a good scenario, sorry this is super late, I'm really busy now ;-;
Leona x fem!reader: Unique Magic fit for a king
Leona knew that his unique magic wasn't something that the kingdom admired. He could hear the constant chatter and whisper behind his back, talking about how scary it was that he could turn things into sand, or that he was a cursed prince for Sunset Savannah. It didn't help that he was always compared to Malleus while attending Night Raven College. The two of them were princes, but one of them was a crown prince, one of the strongest magic users in Twisted Wonderland, and an extremely talented individual overall. He wasn't surprised when everyone awed at him whenever Malleus passed by, meanwhile when Leona walked students would avoid him or glare at him. He would get used to this, besides, he was always standing in someone else's shadow since he was born.
But then you showed up. You felt out of nowhere and you were absolutely powerless in the world. that you fell into. You couldn't use magic, you only had average academics, and you were tasked with Ramshackle and Grim. He felt some pity for you, but this world was cruel so he supposed that he couldn't do much to help you. But then he had overblotted and you were the one to help him snap out of it. You still reached out your hand to him, even after all of the sneaky tricks he pulled in order to get Savanaclaw ahead in the magishift tournament. He couldn't help feel attracted to that radiant smile of yours.
Shit.
He thought you were attractive! He couldn't believe such a sweet human could exist, especially one that could look at him in the eyes without a look of disgust or fear. You treated him respectfully, even if you didn't need to. He felt his stone heart melt a bit whenever he met you. He eventually found the courage to ask you out, and you happily agreed. He was always respectful towards women, so you were treated like a princess. Though the two of you treated each other equally, often finding napping places together, he still felt as though there was a wall between the two of you. Everytime he saw Malleus, he was reminded of how you saw his unique magic, "King's Roar." You looked at him with terrified eyes when he overblotted, yet you also held a look of bravery. He wasn't sure how you felt about his unique magic.
That was until he was passing by the hallways and he overheard a few students arguing with you.
"But it's a terrifying thing! I can't believe a prince would be born with a power like that!" it was a few Diasomnia students, he would have to deal with them later. But then he heard your voice.
"Don't say that! 'King's Roar' is better than whatever you could muster!" you shot back. "It's tricky magic, really advanced at that. It's incredible and fit for a king. It can help when you need to erode lands to make water flow, it's a whole defense powerhouse! If something's choking you, or stuck in you, wouldn't you want it to disappear? He can basically do that," you added on.
Leona felt his ego boost a bit, but more than that, he couldn't believe the words he was hearing. You actually thought this way? About his unique magic? The thing that was supposedly cursed?
He went up to you after you chased the Diasomnia students away, stopping right in front of you. "I heard you liked my unique magic," he smirked, then his face turned serious. "Is...is it true?"
You blinked, then a blush creeped on your face before you smiled brightly at him. "Ah, yeah, I really think i-it's cool. Honestly it's impressive how talented you are and I feel like so many people don't see the true beauty of 'King's Roar.'"
"Heh," he shook his head, a small smile on his lips as he placed a hand on your shoulder and brought you closer to him. "Keep praising me like that, herbivore. It's cute."
He'll try to play it cool but you can tell how much that meant to him. He keeps an arm around you as the two of you go find a good place to relax. You two eventually go to the botanical garden as always, and before you can ask if you can join in the nap he just pulls you closer to him and sleeps immediately. He doesn't loosen his grip on you either haha.
268 notes · View notes
bubblybabins · 3 months
Text
@neppys-hub semi-plotted starter!
In nature silence marked the approach of a predator as smaller, wiser creatures hid away in their borrows. The silence in the Shadow-Cursed lands was far more severe, one could hear a pin drop and so the crunch of dry dirt beneath boots quickly captured Tabitha's interest.
The steady steps is all the confirmation she need that it is not one whose poor soul had been claimed by the curse. So when she speaks it is with a friendliness that is far too rare in these parts.
“I did not expect company," Tabitha's airy tone stood in stark contrast to the grim state of the world about them. Not even the sun's warm glow could penetrate the thick clouds, Lathander's light could not protect them in this place.
It was fortunate that she had long since gotten accustomed to such misery, the shadows were comforting thanks to her needing to be shielded from the prying eyes of civilization. She doesn’t quite make eye contact, her gaze remained fixed on her fire as she continued to work on brewing a fresh pot of tea.
“I wasn’t expecting to see anyone out here….” she goes on as if it wasn’t more likely that they were an enemy than a possible friend, “but I could make you some tea."
8 notes · View notes
ohthehypocrisy · 3 months
Text
Dusknoir for Pokemon Unite!
Tumblr media
Season 1
Season 2
Prev: Cradily - Hatterene - Tropius - Cacturne - Ditto - Weavile - Ogerpon - Coalossal - Gogoat - Galarian Slowbro - Luxray - Breloom - Uxie, Mesprit, & Azelf - Wobbuffet - Obstagoon - Lanturn - Castform
The envoy of the dead, the ferryman of the underworld river, what many would call the Grim Reaper himself. Dusknoir has arrived on Aeos Island, but for what purpose? Has he come to reap the souls of the living, or are his motives far more sinister?
Whatever the reason may be, we must be prepared to shake hands with Death itself. It's time to look into what this begrudged boogeyman is capable of.
-
Tumblr media
With massive stats in both defenses, Dusknoir seems like it was made for the role of a Defender. That would be true, but due to its Ghost typing, it suffers a bit from 'big boned' syndrome, where it isn't as fat as you would think. A low HP stat of 45 averages out those huge Defender numbers into what's essentially average bulk, but at least it has a decent Attack stat. In actuality, Ghost types like Dusknoir get most of their value from playing trick or treat with their enemies, using moves like Will-o-wisp, Confuse Ray, Curse, Pain Split, all of which can enfeeble opposing pokemon while empowering the user and their allies.
As such, for being well suited to the hybrid role of a Defender and a Supporter, I designate Dusknoir with the role of an...
All-Rounder
-
Basic Attack - Melee/Atttack
Becomes a boosted attack after 4 hits. Each hit marks an enemy with an eye icon. When the boosted attack is used, a shadow explosion deals damage to the enemy regardless of where they are, damaging any nearby enemies as well. The boosted attack ignores shields when damaging an enemy with a wide open eye mark.
Each hit of the basic attack marks the affected enemy with an eye shaped icon. The first hit marks them with a closed eye icon, which progressively opens as more hits land. The boosted basic attack has the pokemon attack all around itself with ghostly energy and affects all marked opposing pokemon.
When the pokemon uses its boosted basic attack, all pokemon marked by the basic attack will be attacked by a ghostly explosion that affects nearby pokemon in a small area.
The more the eye mark progressed, the more damage dealt. The first mark, the closed eye mark, deals 100% of the boosted basic attack damage. The second mark, the tired eye icon, deals 120% damage. The third mark, the open eye icon, deals 140% damage. The fourth mark, the wide open eye icon, deals 160% piercing damage.
With the big hands of Dusknoir and Dusclops, you can bet they know how to throw them. Duskull less so, but it's learning.
Those big hands also have a habit of cursing all who are touched, so when it hits something in Pokémon Unite, it marks them with a weird eye symbol. The more hits this basic attack deals, the wider the eye opens. And when the boosted basic attack comes out, all who are marked are seen by the user and attacked all at once with powerful curse energy.
Now, the basic attack will become boosted after 4 hits, but the eye mark isn't guaranteed to be opened all the way when this happens. In the heat of battle, you'll land one or two hits on an opposing pokemon, marking them with a weak eye icon. That's good enough, as the eye icon is the multiplier for the boosted basic attack. Now, it would be nice to hit an enemy all 4 times, but just once is good enough, as the boosted attack will deal damage regardless of where they are when it comes out.
It's also hard to actually land all 4 hits of the basic attack, as the basic attack doesn't ever reset. You could KO a wild pokemon while at 3 basic attacks, then throw your 4th attack at an opposing pokemon 30 seconds later, marking them one time before the boosted basic attack comes out. It'd be nice if there was a way to increase your basic attack speed outside of X Attack, that way it'd be possible to cycle through your basic attacks at least once.
As it just so happens, there is. It's Dusknoir's powerful aura called Pressure, and it's much more impressive than it seems.
-
Ability: Levitate/Pressure
Levitate (Duskull)
The pokemon’s Movement Speed increases relative to the Unite Move Meter.
Pressure (Dusclops/Dusknoir)
The pokemon’s Movement Speed and basic attack speed increase relative to the Unite Move Meter. Reduces the damage of all opposing Unite Moves.
Both Levitate and Pressure increase the user's Movement Speed relative to the user's Unite Move Charge Meter. For example, 50% Unite Move charge equates to 50% increased Movement Speed.
Both Levitate and Pressure are in effect even when the Unite Move is locked by the Level or by other effects.
In addition, the user's basic attack speed also increases relative to the Unite Move Charge Meter, following the same formula.
Pressure reduces the damage of opposing Unite Moves by 40%.
Did you know that when a round starts, your Unite Move Meter is locked? Obviously, yeah, you aren't at a high enough level to use it, but even so, it continues to charge while locked. This can come into play during certain Quick Battle modes where you level up so quickly, you can unlock your Unite Move before its finished charging. Now, this will never happen in a real match, but for the most part, Duskull's Levitate Ability gives it a slowly increasing Movement Speed boost when the game starts.
It helps that Duskull and Dusclops are bulky enough that they can defend an area, and then use that speed to retreat or rotate lanes when necessary. However, they don't quite have the attack power of a Defender to make use of their defenses just yet. This can make it difficult for Duskull in the beginning, but if you can evolve soon enough, Levitate will become Pressure, giving Dusclops some much needed firepower for the mid game.
Pressure not only increases your Movement Speed, it will also increase your basic attack speed, letting you hit fast enough to mark enemies with the watchful eyes of the underworld. Oh, and it improves your ability to defend by spreading basic attacks around much faster.
Speaking of defense, Pressure also reduces the damage received from opposing Unite Moves if you get hit by them. It may not help much if you're behind in EXP, especially when you're stuck as a Dusclops, but if you've evolved into a Dusknoir, it can give you some much needed bulk. Most opposing pokemon will pop their Unite Move to win a 1-v-1 or to make a power play, but Dusknoir's Pressure takes that option away from the enemy, especially when you're at equal Level.
It's a carnal type of fear when you're backed into a corner, and your Unite Move isn't guaranteed to work against the slowly approaching Ghost Type pokemon that's the personification of death itself. Spooky.
-
Tumblr media
At the start of the game, Dusknoir will start out as Duskull. You can choose between Astonish and Leer as your first move. By Level 3, you will have learned both.
-
Move 1: Astonish (Melee)
The pokemon disappears into the shadows, becoming invisible to enemies. When the move is used again, the pokemon reappears and Stuns and damages any enemy nearby. 9s cooldown.
Astonish makes the user invisible for 5 seconds or until the attack is used. You cannot use any other attack or move until then.
Astonish damages all nearby enemies and Stuns them for 0.75 seconds.
Invisibility effects are annoying and difficult to scale to the player's skills, so there are loads of things to consider when giving such an effect to a pokemon. Is it fair when a Duskull uses it to help it launch a sneak attack? Maybe not, but it is in character for a mischievous little skull creature like itself.
The move Astonish is balanced out by two things. Firstly, it has a lengthy cooldown of 9 seconds and only runs for 5 seconds. This makes it difficult not only to lead an attack or an ambush with, but also deprives the user of an escape plan should the frontal attack backfire. Basically, if you open with Astonish, Stun and hit an enemy, what are you to do if this move fails to KO or deal significant damage to the enemy? Probably perish.
The second thing is that Astonish has short range and doesn't augment Duskull in any way beyond granting invisibility. Wherever you go with Astonish, you have to understand that you're committing to it. Remember, your Attack stat isn't all that impressive until you evolve into a Dusknoir, so make sure that this surprise attack counts.
The easiest way to do that? Play as a Supporter with Astonish and your other move.
-
Move 2: Leer (Debuff/Hindrance)
A bright flash of light is emitted from the pokemon’s eye, briefly blinding the enemy and reducing their defense. 7.5s cooldown.
Leer obscures the vision of enemies for 2 seconds and reduces their Defense by 30% for 4 seconds.
There are more pokemon out there with multiple heads than there are pokemon with single eyes, and that's one of the weirder things about pokemon in general. Being a Ghost type, Duskull doesn't have much need for physical senses, so it can afford to lose some depth perception. Of course, there is such a thing as equivalent exchange, so by losing one eye, it gained some special powers for using the remaining eye.
Leer flashes a debilitating light from its eye, blinding affected pokemon briefly and reducing their defenses afterwards. It helps Duskull soften up opposing pokemon to make up for its low attack power, but it also really helps out allies deal even more damage, especially if they can deal ranged physical damage like Raboot or Decidueye.
The blinding effect is also interesting. It only lasts for 2 seconds, but if Astonish is ready to go, you can follow up with that attack and go invisible, completely escaping the opposing team's vision! It's up to you on what happens next, as you can escape to safety or try and go for a KO on a weakened opponent. Remember, you're a hybrid Defender and Supporter, so whatever you do is supposed to benefit you and your teammate.
Coordination is the key here. You get a lot of EXP for KO'ing opposing pokemon, which is helpful for you as Duskull needs quite a bit of EXP to evolve. If you can manage that, you'll be one step closer to unleashing your full power.
-
Tumblr media
At Level 6, Duskull will evolve into Dusclops. At the same time, Astonish will become either Shadow Punch or Night Shade.
-
Move 1a: Shadow Punch (Ranged)
The pokemon becomes cloaked in shadow, disappearing from the enemy’s sight. When the move is used again, a projectile fist is launched, dealing damage to any enemy struck. The fists can be used repeatedly until the move ends, but the fists will be visible to enemies. Each hit restores the user’s HP. 9s cooldown.
At Level 11, Shadow Punch becomes Shadow Punch+.
Increases damage dealt gradually while invisible.
Shadow Punch makes the user invisible for 7 seconds. During this time, using Shadow Punch again sends a shadowy fist out as a projectile. This move can be used repeatedly in this way with a 0.5 second delay in between punches. Shadow Punch goes on cooldown when the invisibility effect wears off.
The projectile fists are visible to opposing pokemon, revealing to enemies where you are hiding. Each hit of Shadow Punch restores your HP by 50% of the damage dealt.
The user will be forced to become visible if damaged by an opposing move. Shadow Punch+ has the projectile fists deal increasing damage the longer you manage to stay invisible, up to as much as 250%.
Similar to Astonish, Shadow Punch turns you invisible. However, Shadow Punch also turns your ghastly fists into straight slinging knuckle sandwiches made of phantom energy. I guess all you need to box like a pro is a good ol' pair of hands, and not necessarily a set of arms or elbows, or shoulders for that matter. Seriously, why does it just have hands?
Well, with a new evolution comes some improved stats, which makes it more feasible for Dusclops to go on the offensive with Shadow Punch. The invisibility effect hides you very well without any tell that you're nearby. Enemies will only know you're in the area if they see the ghost fists flying out of nowhere, but the invisibility will protect you from Sure-Hit moves like Glaceon's Icicle Spear.
But if something else hits you, Shadow Punch and the invisibility effect ends, forcing you to come out of hiding. This is different from Astonish, which kept you hidden even if you got tagged by a lucky shot. While Shadow Punch gives you range and invisibility, the move must be used carefully for the full effect.
As a reward for playing well with Shadow Punch, each hit restores some of your HP when they deal damage. This is useful for recovering from a fight or when a scuffle with the opposing team has worn you down a little too much. If you manage to safely use Shadow Punch to escape the opposing team, any potshots you take will serve to restore your HP and keep you in the fight for a little longer. The longer you manage to stay hidden, the more HP you can restore, putting you back in the fight.
Shadow Punch+ improves the damage these ranged punches can deal the longer the invisibility effect remains for, which helps you deal plenty of damage, especially as you'll have evolved into Dusknoir by now. It becomes easier to pick off weakened opposing pokemon with Shadow Punch while your own offensive presence is enough to ward off the enemy team.
Speaking of which, if you want to talk about offensive presence, consider Night Shade as an alternative.
-
Move 1b: Night Shade (Area)
The pokemon creates a shadow copy at the designated area while becoming invisible in turn. The shadow copy can be directed but cannot attack. When the move is used again, the copy explodes, dealing damage to all enemies in range and deals extra damage for each hit the copy took. 10s cooldown.
At Level 11, Night Shade becomes Night Shade+.
Resets the cooldown of this move when an opposing pokemon is KO'd.
Night Shade creates a clone of the user in the designated area while also turning you invisible. This effect lasts for 7.5 seconds, until Night Shade is activated.
The created clone shares your name and HP bar at the time of creation, but will not take damage or be affected by hindrances. It can still be targeted and attacked by opposing pokemon and moves.
The clone can be 'directed' by your own movement. You are essentially controlling two characters at the same time, but one is a decoy.
Night Shade can be used again to cause the clone to explode in a wave of ghost energy, dealing damage to all enemies nearby. Each hit of damage the clone received increases the damage dealt by this explosion by an additional 7.5%, maxing out to 150%.
Night Shade+ has its cooldown reset when an opposing pokemon is KO'd by this explosion.
Most, if not all, of the cloning moves in Pokémon Unite puts a computer in charge of the copy. The most you can do when using Double Team with either Greninja or Meowscarada is pick the best direction and hope for the best. But Dusclops has big hands and is surprisingly adept at pulling puppet strings in order to control Night Shade. As such, the ability to confuse and confound opposing pokemon depends on your own misdirection and sleight of hand.
The copy made by Night Shade shares your name and HP, which is good enough to convince nearby enemies that you're the real deal. The jig is up once the copy is attacked, as Night Shade prevents the clone from receiving damage or hindrances. It will also tell enemies that you are nearby, as Night Shade requires you, the puppet master, to be close by to control it.
If you are in danger of being revealed to the opposing team, you can trigger Night Shade to self destruct, dealing damage to all enemies near the copy. It will deal even more damage the more hits it received, returning the enemy's aggression back to them.
Of course, this only works on opponents that aren't paying attention. Smart players will back away from the copy when they see it isn't responding to damage or crowd control, as they know it will eventually explode. They'll start attacking blindly around the area itself, hoping to fish you out. You can do something sneaky and use Night Shade behind you, tricking the opposing team to overextend or waste their own Unite Move.
Keep in mind that this trickery is in service to the team. You're playing as a hybrid Defender slash Supporter, so your crafty Night Shade plays must be used to draw enemy fire safely away from teammates. You can afford to go on the offensive with Night Shade+, as not only can you reset the cooldown of the move with a successful KO, you'll also have evolved into the more powerful Dusknoir by then.
Speaking of which, Dusknoir requires quite a bit of EXP to reach its full potential, and for good reason.
-
Tumblr media
At Level 9, Dusclops evolves into Dusknoir. At the same time, Leer becomes either Shadow Ball or Destiny Bond.
-
Move 2a: Shadow Ball (Debuff/Hindrance)
The pokemon launches a ball of darkness, sticking to all enemies in range, obscuring their sight, and increasing the damage they receive for a short while. The affected pokemon have their Unite Move charge rate decreased for a few seconds afterwards. 10s cooldown.
At Level 13, Shadow Ball becomes Shadow Ball+.
Further decreases the opposing pokemon's Unite Move charge rate.
Shadow Ball launches from Dusknoir's mouth and takes 0.75 seconds to come out, giving opposing pokemon a brief moment to escape from the move's range.
If Shadow Ball hits an opposing pokemon, it will 'attach' to them by covering up their heads, obscuring their vision for 3 seconds. When this effect wears off, the Shadow Ball will clear away, though the move's other effects are still active.
Shadow Ball will also increase the damage received from all pokemon by 35% for 6 seconds.
In addition, affected pokemon have their Unite Move Meter fill at a reduced rate for 10 seconds. Unite Move charge will be reduced by 50%, whether it be passively, from KO'ing pokemon, or from scoring goals. Shadow Ball+ reduces this even further by 65%.
Because of Dusknoir's reputation of 'stealing' souls and taking them to the other world, it is a pokemon that many would approach with caution. The truth is, it's not actually taking souls. Rather, it's taking away and inhibiting one's life force in order to weaken them, which seems much worse.
Shadow Ball affects not only the pokemon it hits but also their life force as well. In addition to obscuring their vision, it enfeebles them and makes them more susceptible to damage from you and your allies.
But that's not the worst of it. Shadow Ball will also inhibit the generation of opposing pokemon’s Unite Move Meter, extending the time it takes for opposing pokemon to receive their ace in the hole, so to speak. This gravely affects pokemon with slow Unite Move Meter generation, but it can also inhibit those with fast meter gain, like Blaziken or Dragapult, making their high powered moves less reliable.
Shadow Ball does have a bit of a windup to it, though, so if an enemy sees it coming, they'll either move out of the way or retreat. Their best option is the latter, as the blinding effect and the defense reduction make them vulnerable to follow up attacks from you and your allies. The upgraded version also reduces the charge time even more, though this will be difficult to take advantage of in the late game.
Instead of inhibiting the Unite Move Meter, Dusknoir may instead opt to steal it.
-
Move 2b: Destiny Bond (Debuff)
Casts a curse on all enemies in range. While active, the affected pokemon have their Unite Move charge rate transferred to yours. If an enemy is KOd while cursed, gain more Unite Move Charge. 15s cooldown.
At Level 13, Destiny Bond becomes Destiny Bond+.
Expands the area of effect.
Destiny Bond affects all pokemon within close range to Dusknoir. Affected pokemon have their Unite Move Meter transfer any charge amount to your own Unite Move Meter. This has no effect on wild pokemon.
If an affected opposing pokemon is KO'd while cursed by Destiny Bond, you gain an additional 10% Unite Move charge.
Destiny Bond+ expands the area of effect by 25%.
A fellow traveler is a stranger you'll know for a long time. Maybe they'll tell you their life story, or teach you a really good recipe for dinner. For Dusknoir, its travelling companions are often the dearly departed, so what it hears from these strangers are tales lost forever, known only to the pokemon itself.
Now, because of that, Dusknoir doesn't have a lot of experience handling company with the living, so when it uses Destiny Bond, it ends up taking the energy of their souls forcefully. You and me both, big guy.
Destiny Bond does only one thing, but it is powerful in its effect. By taking the Aeos Energy away from opposing pokemon, it prevents their Unite Move Meter from charging for 5 seconds. Any Meter that would be charged are transferred to Dusknoir instead, which is great, because its Unite Move is also pretty powerful, but more on that later.
By preventing opposing Unite Moves from being charged, you stall their generation for 5 seconds, meaning you have 5 extra seconds before the enemy can use their trump cards. Unfortunately, this doesn't have any effect on opposing pokemon that already have their Unite Mvoe fully charged, so Dusknoir will be in a bit of trouble if it tries to use Destiny Bond on such pokemon. Well, it would be, but its Pressure Ability reduces damage received from these Unite Moves, so it'll be fine for the most part.
The hard part is actually using Destiny Bond. For such a powerful effect, Destiny Bond suffers from a whopping 15 second cooldown, which can be argued to be way too much. If the opposing team knows you are running Destiny Bond, they'll be more wary of being near you, or they'll become a bit more trigger happy with their Unite Moves.
Crazy as it sounds, this is exactly what you want. You're an All-Rounder with the rare hybrid role of a Defender and a Supporter, so it's your job not only to distract the opposing team, but also to draw their fire. That's why its Pressure Ability works the way it does, and how Shadow Punch and Night Shade are designed to confound the opposing team. By influencing their decisions in when and where to use their Unite Moves, you've already done half of your job as an All-Rounder. Every second's worth of hesitation is extremely valuable to you and your team, you just gotta know how to spend it.
Because Destiny Bond transfers the Meter gain from opposing pokemon directly to you, you can expect to get your Unite Move often, especially if you make good use of the move in spite of its high cooldown. But just so you know, Dusknoir's devilish delights do not end with Destiny Bond, dare I say. Its devious diversions devour and distract the dull witted deviants of the day with its dynamic destabilization and dramatic draining.
Dang, I depleted my deck of D words. Dusknoir's Unite Move, everybody.
-
Unite Move: Soul Steal/Soul Banish
Soul Steal (Recovery)
Absorbs the target's life force, stealing some HP and Unite Move Meter and adding it to your own. 20s cooldown.
Soul Banish (Sure Hit)
Grabs an enemy and drags them into your mouth, forcefully returning them to their base. If the target is at a low enough HP percentage, instantly KO them instead.
Dusknoir has two Unite Moves it can use, depending on the amount of Unite Move Meter it has. If the Unite Move Meter is anything less than 100%, it will be able to use Soul Steal. Both Unite Moves are available as soon as Dusknoir evolves.
Soul Steal takes 15% of the opposing pokemon's HP, dealing piercing damage, and restores its own HP equal to the amount. It will also take 15% of the opposing pokemon's Unite Move Meter, or whatever is available, and adds it to your own Meter.
Soul Steal will go on cooldown for 20 seconds after it is used, though this doesn't affect the Unite Move Charge itself or stop you from using Soul Banish when it becomes available.
At 100% Unite Move Meter, Dusknoir's Unite Move becomes Soul Banish. It will grab an opposing pokemon and forcefully returns them to their base. If the opposing pokemon is at 15% HP or less, it will instantly KO them instead. You will see opposing pokemon who are at 15% HP or less highlighted on their HP bar when Soul Banish is available to you.
Soul Steal is unaffected by the use of Soul Banish and is also unaffected by cooldown reducing items and emblems.
Neither Soul Steal nor Soul Banish have any effects on Wild Pokemon.
Because of Dusknoir's ability to influence the Unite Move Meter of itself and opposing pokemon, it has to be balanced out by having a very late evolution, similar to Tyranitar and Metagross. It also gets its Unite Move at this Level, and it can use two different kinds depending on the meter available to you.
Starting off, by the time you manage to fully evolve into Dusknoir, your Unite Move will be fully charged, becoming Soul Banish. It is a Sure-Hit move that summons a large phantom arm from Dusknoir's belly, grabs an enemy, and sends them straight to the afterlife. OK, not really, it actually forces them to return back to base. It's like a reverse Hoopa Hyperspace Hole, where you point at an enemy and send them away for a short while.
The attack CAN instantly KO an enemy if you grab them while they're at 15% HP or less. In that case, yeah, they get dragged into the void, never to be seen again...or for a couple of seconds, depending on their respawn timer. You do have to be within attacking range to grab them, though, and most competent opponents will back off when their HP gets too low. Your best bet would be to coordinate some burst damage from your team to reduce their HP and then grab the victim before they have a chance to get away.
While the Unite Move itself is on cooldown, you'll have access to a separate move called Soul Steal. Where Shadow Ball and Destiny Bond operate by inhibiting Unite Move Meter gain, Soul Steal outright takes it from the enemy, along with some HP for good measure. This not only sets the opposing pokemon back in terms of burst damage potential, it can shut out their Unite Move if it gets taken while at 100%.
This is really debilitating for the hapless victim, as most players rely on their Unite Move to win difficult 1-v-1 fights or to make a big enough splash that they can turn the tables in a team fight or to retreat from an ambush. By taking away that ace from up their sleeves, you drastically reduce an enemy's potential impact on the flow of battle.
The 20 seconds of cooldown is quite frustrating to deal with, though. You can't even affect it with cooldown reducing items and emblems, since it's neither a move nor a Unite Move, more like a 'pseudo-Unite Move'. Also, the amount of Unite Move Meter you stole will most likely be restored, with interest, by the time Soul Steal comes off of cooldown. It depends on what Unite Move the enemy has and how long it lasts for. You also won't get a lot of meter from select targets like Blaziken or Dragapult, and you have no idea how much Unite Move Meter an opposing pokemon has.
The point isn't to hinder the enemy by removing all of their Meter, though. By using Soul Steal whenever you can, you'll quickly gain enough Unite Move Meter to use Soul Banish, which you can then use strategically against troublesome opponents during Objective fights. It also combos well with either Shadow Ball or Destiny Bond, as the longer you can delay the opposing pokemon's Unite Move, the less damage they can deal to you and your team.
You don't just take their souls, you take away their hopes and dreams and spirits and will to fight.
-
Achievements
Use Soul Steal a total of 10 times in one battle.
Sometimes an achievement isn't about difficulty. Sometimes it's about teaching the player how to optimally use the pokemon in the most indirect way possible. I know that that's how I've been constructing these achievements this whole time, but it's important to remember when it's something simple like 'use this effect a couple of times in a fight'.
Of course, there's always a catch to these sorts of achievements, or some nuance that makes them harder than they seem. For Dusknoir, it has to do with the fact that Soul Steal is only available to you when you are fully evolved and have access to your Unite Move. You will eventually gain enough EXP to evolve into Dusknoir, but if it happens late enough, you may not be able to use Soul Steal 10 times before time runs out.
There's also the fact that, when you do evolve, your Unite Move Meter will be full, meaning it will become Soul Banish instead. It's a great move, don't get it twisted, but if for some reason you really need to use Soul Steal, you'll have to use Soul Banish first. You cannot decrease your own Unite Move Meter to use Soul Steal unless you are up against an opposing Dusknoir.
Using Soul Steal many times eventually means you'll take enough Unite Move Meter to fully charge up Soul Banish, so if you want to go back to Soul Steal, you'll need to target a high-priority enemy like an over-leveled opposing All-Rounder if you want Soul Banish to be worth its usage. And then you'll have to do this repeatedly throughout the match.
And that's how they get ya. In optimizing your gameplay to get this achievement, you learn not only how the move works, but also the nuances around it. If you're going to be spamming Soul Steal and Soul Banish as often as possible in a match, you might as well figure out who to target with these moves in order to improve your odds of winning the battle.
When you ask a ghost to put a little soul into it, they do what they have to do to make do.
-
Holowear
Unlike most other pokemon, Dusknoir is perfectly suited for many kinds of holowear, even with that big mouth it has for a stomach. It's human-like shape gives us plenty of creativity in coming up with a fashionable set of expensive digital clothing.
Starting things off, Phantom Thief Style Holowear gives Dusknoir a fancy top hat with stylish brooches and clips and feathers, as well as a big stylish cape that flutters in the wind as it makes a grand escape. Ninja Style Holowear gives Dusknoir a shaggy hood and cowl and a headband on its forehead, as well as a vest loaded with ninja tools like kunai and smoke bombs. Although, with Magical Style Holowear, it becomes rather flashy with an oversized witch hat, a cloak tailored to expose its belly, and a satchel of books containing mysterious spells strapped to its side. Speaking of mystical, Guardian Style Holowear decorates Dusknoir with strangely shaped pieces of armor, giving it the appearance of a warrior from the days of old. And finally, it would behoove me to include the Spooky Style Holowear to Dusknoir's holo-wardrobe, giving it a black and orange scarf wrapped around its head, a top styled after a carved pumpkin, and bat wings and skulls plastered onto its arms and body.
-
Strategy
When Dusknoir has fully evolved and chosen both of its moves, their function can be separated into two different utilities; the first option changes how you become invisible, whereas the second option sabotages the opposing team's Unite Move Meter generation. This is very strange for what's supposed to be a bulky All-Rounder, until you realize that it's meant to be a hybrid Defender and Supporter, in the sense that it defends and supports the team by hindering the enemy and messing with their Unite Moves.
Of course, half of the battle is actually reaching that pinnacle of power, so you have to optimize the first 5 minutes of the game to Level Up as much as possible. You aren't strong or fast enough to reliably clear the Central Area, so leave it for an ally to take. Instead, you should be focused on supporting an ally on their way to the middle of Top or Bottom Lane. To that end, EXP. Share is actually a very solid item choice for squeezing some extra EXP out of wild pokemon while also increasing your passive Movement Speed, especially when combined with Levitate and Pressure.
Wild Pokemon aren't going to give you enough EXP to evolve, though, even with the EXP. Share working for you. Most of the extra EXP you'll be getting in the early game will be from coordinating KO's against the opposing team, and Duskull is perfectly suited to help an ally get that head start. With Astonish turning you invisible, Stunning enemies with the sneak attack, and Leer to blind and debuff the opposing team, you can KO any enemy you manage to ambush.
That's the idea, at least. If anything goes even slightly wrong, you'll find yourself suffering from an EXP deficiency while the opposing team is running away with points. It'll be tough, but if you manage to eke out some Levels, you'll evolve into the much more capable Dusclops, and use Levitate's evolved ability, Pressure, to your advantage. By this point, your Unite Move is fully charged, even while it's locked by the Level count, so your Movement Speed and basic attack speed are very high. Use these passive boosts to your advantage to put pressure, so to speak, on the opposing team.
But just having increased Movement Speed and basic attack speed won't be enough to turn the tables for you. You do need an ally to take advantage of the opening you provide, which is difficult enough for most Defenders and Supporters to deal with when playing alone. If you're by yourself, you'll have to make do with some dirty tricks, so don't be afraid to deceive the enemy with either Shadow Punch or Night Shade.
Between these two options, Shadow Punch is slightly safer, as it offers you a ranged attack that comes with invisibility and HP drain, but one hit will cancel the move, making it a poor choice against anti-stealth opposing pokemon like Shadow Sneak Decidueye or Fire Spin Delphox. Night Shade, on the other hand, requires some clever thinking to fully abuse, as it requires not just crafty plays like deceiving the enemy with obvious ploys, but also unpredictable gambits. By that I mean, you can use Night Shade to make a clone to your left or right, but expert players may know your game and suspect you are somewhere close by. You can trick these foolproof fools by placing Night Shade right next to you, confounding them by thinking 4 steps ahead. I can't guarantee this won't work against less intelligent players, but to each their own.
As long as you are playing well with a teammate, you'll get most of your EXP from securing the KO on the opposing pokemon. Do this enough times, and you'll evolve into Dusknoir. With the extra Attack power, you can play the Defender part of your All-Rounder role much more easily, and you can continue to hinder the enemy by depleting their Unite Move Meter with either Shadow Ball or Destiny Bond.
Shadow Ball is a direct upgrade to Leer in almost every way, with the downside of being able to affect only one pokemon at a time. It also has a windup to it, allowing opposing pokemon to move out of the way if they see the move being charged in Dusknoir's mouth. But if it does manage to hit, not only will it blind the enemy and increase the damage they receive for a short while, it will also hinder Unite Move Meter generation for 10 seconds. This can be debilitating for those with fast Unite Move charge times, as well as those with slow charge times. Quite frankly, it doesn't matter who it hits, unless the Unite Move is already fully charged, no opponent will want to get caught by Shadow Ball.
Destiny Bond is a riskier move compared to Shadow Ball, but it has a much higher reward. By bonding and cursing nearby enemies, it transfers all Unite Move Meter gain to Dusknoir, effectively siphoning it from affected enemies. This works in Dusknoir's favor, as its own Unite Move Meter generation is very slow, so it has to take it from opposing pokemon using Destiny Bond or Soul Steal, but more on that in a bit. It can affect multiple enemies at once, drastically increasing the charge rate of your Unite Move. If it hits an enemy at 99% Unite Move Meter, it basically prevents the meter from increasing any further until the curse wears off after 5 seconds, or if Dusknoir is KO'd first. 5 seconds isn't a lot of time, but it doesn't need a lot of time to shut out one of the most powerful options an enemy can use. If an enemy gets KO'd while cursed by Destiny Bond, Dusknoir will get extra Unite Move Meter, whether it directly KO'd the enemy or not.
At the same time you evolve into Dusknoir and upgrade Leer into either Shadow Ball or Destiny Bond, you'll have access to your Unite Move, Soul Steal and Soul Banish. It's unheard of for a pokemon to have two different Unite Moves, one of which functions independently from the meter, but it plays into your extremely slow Unite Move Meter generation.
Soul Steal takes HP and Unite Move Meter from a targeted enemy, giving Dusknoir not just reliable recovery but also reliable Unite Move Meter gain by taking it from an enemy. If you steal meter from an enemy that had their Unite Move ready to go, you'll effectively have stalled their Unite Move from being used for a little while. Now, the game is optimized enough to the point where most players run items and emblems to shorten the cooldown for their Unite Moves, but even without these effects, Soul Steal takes 20 seconds to come off of cooldown, which is more than enough time for the stolen Unite Move Meter to be regained. It's great if you take meter from an enemy that's nearly fully charged, but they'll get it all back later eventually.
Stealing Unite Move Meter helps out the team by delaying burst damage, but it's mostly for Dusknoir's own benefit that the meter gets taken. Like I said before, Dusknoir's true Unite Move, Soul Banish, requires a lot of time to fill all by itself, so it augments this wait time by taking the meter from the opposing pokemon instead with either Soul Steal or Destiny Bond. For all of its effort, Soul Banish will simply grab an enemy and forcefully return them back to their base. It's like Sableye's Phantom Ambush, but faster and you can only grab one enemy. If you grab a problematic opponent like a Decidueye or Cinderace hoping to snipe the kill off of Rayquaza, Soul Banish sends them back to where they came from and gives you a good 7 or 8 seconds before they can return.
If Soul Banish grabs a weakened enemy instead, it will instantly KO them. You will see nearby enemies susceptible to Soul Banish and the instant KO effect if the Unite Move is ready to go and their HP is low enough by their HP bar highlighted, similar to how other instant KO effects like Lapras's Perish Song show that these enemies will be KO'd by the attack if hit. If one of these susceptible pokemon is a frail Attacker or Speedster, you could use Soul Banish to get the KO, but it's not really worth spending the Unite Move Meter on such an easy target. If it was an opposing Defender or All-Rounder that have a habit of restoring their HP back full when in a pinch, like say Goodra and Buzzwole, then Soul Banish will be worth the attempt.
Ghosts are mysterious as they are fantastical, but the dangerous ones are those that wander between the realms of the living and the dead. When Dusknoir is on the field, you better make sure your soul isn't snatched by its big burly hands.
-
And this has been Dusknoir for Pokemon Unite. I have a habit of turning less popular pokemon into potential players for Pokemon Unite, and I won't apologize for that. But of the popular pokemon that I do like, Dusknoir is one of them, and I would love to see everyone's favorite fat phantom join the fray one day.
That'll be it from me for this week. See ya!
7 notes · View notes
unreadpoppy · 4 months
Text
Wash My Dreams Away - Chapter 6
Halsin x Gwen (Tav) / Raphael x Gwen (Tav) on the side
Read on AO3
Chapter 5
A/N: This chapter took me so long to make and it's so big but here it is. I’m probably going to be taking way longer now to update my on going fics because my university classes came back and so did my internship which means I’m either tired or stressed most of the time. Also, tw for suicide since Yurgir kills himself in this one.
Tumblr media
As Gwendolyn’s insomnia persisted - though now she was able to take a few, small naps -  the group decided to give attention to other matters, halting the search for the Thorm family mausoleum temporarily. 
In that time period, Halsin saw the state in which the fist, Art Cullagh was, and thought it possible that maybe he would know how to find Thaniel. After finding his lute in the House of Healing, Art woke up, explaining what had happened to him. With that information, the druid opened up a portal, rescuing the nature spirit. Now, it was only a matter of reuniting him with his other half. 
However, while on this mission, Gwen discovered the grim fate of Locke and Komira - Arabella’s parents. Though Withers had reassured that the young tiefling would be safe, now that she had the Weave with her, Gwendolyn couldn’t help but feel for her. 
“Someone so young shouldn’t have to go through such grief.” She had said to Halsin. Since he wasn’t getting close to solving her insomnia problem, he’d offered the next best thing: company. 
“Nature can be quite cruel.” He replied. “But it always balances itself in the end.” The druid looked at Gwen. “She may have lost her parents, but she has found great power within. Besides, Arabella still has the other tieflings to look out for her.” 
“I know but…I wish there was more that we could do for her.” She sighed. “That I could do for her.”
Halsin placed a hand on her shoulder. “You saved her life, Gwendolyn. And you brought her comfort and shelter when she most needed it.” He told her. 
Gwen looked forwards, watching the girl playing with Scratch and the owlbear cub, laughing around, a bit of her magic sparking. The tiefling nodded and then shook her head. “It’s amazing how always right you are.” She gave Halsin a smirk, the closest thing to a smile she had given to anyone in the past days. 
It may not have been much, but the old elf had to admit how much he had missed seeing her smile, even if it was this. He chuckled. “No one is ever always right. I just happen to be good at observation.” 
Gwen huffed, and shook her head. Her attention shifted towards his tent, and upon seeing the sleeping Thaniel, she sighed. “Have you figured out what’s wrong with him?”
Halsin nodded. “The shadows rended him in two when they bore him away to the Shadowfell. Half of his essence remained here, amidst the curse.” The druid proceeded to explain how the other half must have been corrupted from being in the shadow cursed land, that it might not recognize Thaniel or be reasoned with. 
Gwen nodded. “You have any ideas on how to find the missing part?”
“No matter how the shadows might have twisted it, it’s still a part of Thaniel’s essence. It will resemble him somehow, and may show part of his powers.” He proposed. “Look for signs of life in the darkness. Wildflowers, where everything else is dead.”
While he spoke, Gwen began thinking if she had seen anything like that before. The wildflowers part, especially, spoke to her. 
“I think…I think I know somewhere we could look first.” She said, cautiously. “My memory may be a bit foggy now but I remember collecting a night orchid - Shadowheart’s favorites - near this old house.”
Halsin nodded. “It could be a beginning. I’ll admit that, when we first entered the shadow cursed lands, I saw something of the sort. Fool that I am, I did not grasp their significance at the time.” He shook his head and continued. “There is a ruin, some way outside of Last Light. I caught a glimpse of fresh blooms there, but did not investigate further. I shall mark it on your map.” 
Gwen put her hands on her tights and pushed herself up. “I’ll go get to it.” She yawned, turning her back to him and walking away. 
Halsin quickly stood to his feet. “Gwen, wait.” He gently grabbed her wrist, turning her back to him. “This is not a burden you have to bear alone.” He said, looking into her eyes. “Every moment counts, and I’ve asked much of you already without being at your side.” 
Gwen raised a brow but let him continue. “If you want me, I’m yours. Against the curse, the Absolute - anything. Just say the word.” At that, the tiefling could feel the blood rushing to her cheeks. She took a deep breath as he said“I’ll be ready.” 
Looking at him, she could see the sincerity in his words. She had been for a long time for him to join them, not just because he would be a valuable asset, but so that Halsin would be around more often. In truth, she had become intrigued by him. Halsin had a heart as big as his stature but he was also fierce when needed. He was a good listener, wise and when around the druid, Gwen felt safe. In the past weeks, she had gotten closer to him, considering him a friend. 
‘I wonder if he feels the same.’ She thought. ‘If there could be more…’ A stray thought passed through her head, of them becoming more than friends, but she shook her head.
“I think you should come with us. I want you to come with us.” Gwendolyn finally spoke up. 
Halsin smiled. “Now our roots can deepen - together.” 
The tiefling ran off, gathering the others, and soon, they were in search of Thaniel’s missing half. 
Once Oliver and Thaniel were reunited, the fey arose from his slumber, putting the party back on their mission: if the shadow curse was to be lifted, Ketheric Thorm must die. 
The Thorm Mausoleum. After a day of search, the entrance was finally there. There was a mixture of feelings - relief that they were one step closer to their goal, and anxiety, for only the gods knew what awaited them. 
As they approached it, Raphael made his presence known.
“Our hero but thought a treasure ahead, Did not consider the peace of the dead.” He said, turning his attention to the party. “Through the dark she went creeping, And awoke what was sleeping. A new grave they dug, which she herself fed.”
For a brief second, Gwendolyn thought that her mind was imagining him, considering how deprived of sleep she had been, but after seeing the expressions on her friend’s faces, she knew he was real. 
Gwen sighed. “How long were you practicing that little recital?”
“Until it was perfect.” He said. “I’ve grown quite fond of you, you know, in my own way.” Gwen raised a brow at that. “I thought to give you a warning for the dangers ahead.” 
The devil proceeded to talk about a creature, one as infernal as he, that lay within the Mausoleum. With a little prodding, he revealed that this creature was an old enemy of his. The ‘devil incarnate’, as Raphael put it, was a strong and dangerous foe that should be put down quickly. 
“And don’t think I’ve forgotten about you, Astarion.” He turned his attention towards the vampire. “When the beast is dead, I’ll consider payment enough to translate those scars of yours.” 
“A fairer deal then I expected” The elf replied. 
“You wound me, spawn. I always deal fairly.” Raphael eyed Gwen up and down for a moment before continuing “And we’ll close this particular deal soon enough - vanquish the beast and all will be revealed.” 
At that last phrase, the devil looked straight at the tiefling, a smirk forming on his lips. She squinted her eyes at him, trying to understand if there was some underlying meaning behind those words, however, before she could think about it, he was gone. 
‘Of course there’s a temple of Shar here and of course it is full of traps.’ Gwendolyn thought to herself as Astarion finished disarming yet another trap. After the place was cleared, the party moved forward, Shadowheart quickly noticing the skeletons of several Dark Justiciars. 
They explored more, stopping when they found a displacer beast and a voice said “What’s this? Fresh entertainment?”
The group looked up and were met with the sight of a large and strong devil, one Gwen recognized as an orthon. This must be Raphael’s enemy. 
“But you’re too fresh for this place, aren’t you? There’s a whiff of the surface to you.” He took a great sniff. “And you - tiefling. You have more infernal blood than others of your species“ He said, looking at Gwen. “...There’s something else, almost hidden by your fear-stink…cherries, musk…sulphur.” The orthon paused for a moment, getting angry. “Raphael! I can smell him all over you. Where is he?!”
At that, Gwendolyn felt Halsin tense up behind her. She thought, for a moment, about her options. Raphael had warned them about how dangerous a direct confrontation with the devil could be, and she was too tired to fight. Considering how she had been able to evade a fight with the corrupted Thorm family before, she wondered if she could get the orthon to off himself as well. 
“Wait - you know Raphael?” She asked him, pretending not to know that they were acquaintances. 
“That perfumed trickster swindled me - trapped me.”
“You know, I’ve had dealings with the devil. Maybe we can help each other.” She offered. 
“Where is he? Spit it out - now.” 
“What are you doing?” Astarion whispered. “The devil told us to kill this thing, so let’s stop chatting and kill it.” 
She turned back to look at him, sending a message via the tadpoles. ‘Trust me.’ 
‘Oh, I’m sorry for questioning the decision making of our sleep deprived leader’ He responded back, sarcastically. 
Gwen rolled her eyes and turned her attention back to the orthon. “Let’s share our experiences about Raphael. Perhaps there’s something we can do to help each other.” 
“Bargaining, are you?” He scoffed. “There’s nothing you can do. It’s not just the wall that keep me here. Not the traps, the dark or the creatures it hides. Something stronger holds me here - a contract.” The devil explained.  “Either I fulfill it, die trying or forfeit my freedom. If I leave this place now, I’ll become Raphael’s slave.” 
Putting a hand on her hip, and trying to bring her most charming smirk, Gwen said, gesturing to herself “You are in luck. I happen to be an expert in such deals - and there is always a loophole.” 
“Raphael is no foolish story-devil. His mind is different. Sneaky. Listen…” The orthon began to sing, and Gwen had to cross her arms so as to not cover her ears. 
As she listened to the contract-song, she felt a chuckle of crackling fire in the back of her mind. Her patron, Skathís, enjoyed a cleverly constructed contract, it seemed. Especially the ones with a built in loophole. 
“Pay attention to the song’s last couplet.” She could hear him whispering in her ear. “The clause is near impossible to complete.”
“That’s it.” The orthon finished. 
“He’s the one who slaughtered the Dark Justiciars.” Shadowheart said. 
“We can kill now? Because if he doesn’t die, Raphael won’t say a damn thing about my scars!” Astarion complained, and Gwendolyn turned back to shush him. He huffed, crossing his arms. 
“Parchment can burn. Oral agreements aren’t worth the tongues they’re waggled out upon. A song lingers.” The orthon explained. “I did as instructed, but the song still rattles in my head - the contract still stands, somehow. If I break it, I’ll become Raphael’s slave - forever.”
‘Always deals fairly my arse.’ Gwen thought, remembering what he had said outside the mausoleum. Then, she once again felt Skathís presence. “Allow me to help, daughter.”
She nodded, feeling his diabolic words on her tongue when she spoke. “You always hear the song, orthon. Kill yourself, be reborn in the Hells, break the contract.” 
Gwen could feel her father’s grin. A job well done. As the orhon called Raphael a bastard, impaling himself on his sword, the tiefling put her hands on her hips, pleased with herself. The others looked at her, impressed. 
“Does…that count as killing him? That had better count.” Astarion said, smiling. 
“I told you to trust me.” She told him, and walked away. 
Back at camp, Raphael appeared, keeping his word. He told Astarion of the grim tale behind his scars, of the Ritual of Profane Ascension and the pale elf’s part in it. The vampire excused himself, needing a moment to think of it, leaving Gwendolyn and the devil alone. 
He turned his full attention towards her. “Don’t think I haven’t noticed you, dear Gwen.” He said, putting a finger on his chin. “Tell me, how well have you been sleeping? Not well, I take it.“ Raphael smirked. 
Her mouth opened, surprised. How did he know? “What do you mean?”
“My, have you taken a look in the mirror recently?” He replied, gesturing to her up and down. “It doesn’t take much to figure it out.” A glint in his eyes told her there was more to it than his keen observation skills, but she couldn’t figure out what. 
Gwen sighed, not having the patience for this. “If you’ve come only to insult me then-”
“Ah, I apologize if my words struck a nerve.” He bowed. “Regardless, I come with a gift.” Raphael moved his hand, a vial with a red liquid appeared in it, a small card tied at the top of it. “For your sleeping ailment.” 
She took it from him, analyzing the drink. Although Raphael had kept his end of the deal with Astarion, she felt that something was off. Gwen looked at him suspiciously. “You’re not trying to poison me, are you?”
“Your lack of sleep is making you say the most absurd accusations. If I were to want you dead, I would have done so long ago.” Raphael scoffed.
She raised a brow. “Then why help me?” 
“Why?” He asked, incredulous. “Because my compassion is boundless, my little butterfly. I stride amongst the needy, giving comfort where I can” He repeated the same words he once said in their first encounter. 
“Compassion is not something befitting of a devil.” 
Raphael smirked. “Ah, but it seems your patron thinks otherwise.” Gwen gulped.“You may try to hide it from your companions, but I know the secret of your heritage, warlock. That your patron, the cambion Skathís, is also your father.” 
He looked down at her. “You think I wouldn’t know how dearly he sang in your ear, showing you the loophole? How eager he was to help end my contract?” His face was contorted in anger. “Did you think I would take kindly to another fiend interfering in my business? After all, I said it was you who must kill the orthon.” 
She froze, not knowing what to do. She hadn’t done anything wrong - it wasn’t as if she could deny her patron’s wishes, but she couldn’t predict his next move.
She gulped. “I, uhm, apologize, then, if my patron’s help was so upsetting to you.” 
He raised a brow. “Hm…I shall not blame the daughter for the sins of her father.” Raphael took a step forward. “Regardless, I must be on my way.” He pointed towards the vial on her hands. “The gift still stands. Take it, and you shall have the sleep of the just.” A light engulfed Raphael and he was gone. 
Gwendolyn stood there, looking at the liquid. It wasn’t a good idea to drink something a devil offered. Afterall, he put a loophole in the orthon’s contract, only the gods knew what this potion could have. 
But, another part of her, the one that was desperate to sleep, wondered how bad could it be? Raphael had kept his end of Astarion’s deal, and truly, he hadn’t done actual harm to the party. Gwen tried to call on her patron’s wisdom but he was silent. 
‘Some sleep would be nice.’ She thought. ‘I need to rest, so I can get better and help the party more. Besides, how am I to face Ketheric when I haven't been in my best state possible?’ 
And so, after all had gone to their bedrolls, Gwen opened up the vial and drank everything, not taking a moment to read the card. In an instant, she was asleep. 
As morning came, and all woke up, Halsin was the first to notice that the pink tiefling had actually slept through the night. She was still in her bedroll, while the others were getting ready. 
He crouched down next to her, smiling and nudging her shoulder. “I see you finally got some rest. I hate to cut it short, but we must get on with the day.” 
Gwen showed no signs of waking up. Halsin frowned, gently shaking her shoulder now. “Come on, Gwen, you have to wake up.” 
Still nothing. “Gwendolyn.” He said, grabbing both of her shoulders, raising her slightly from the bedroll. Her head lolled back, eyes still closed. He put his head on her chest, listening to her heart beat. Still trying to be gentle, he shook her once. “Gwen, wake up!” 
“Halsin, what’s wrong?” Shadowheart said, frowning while getting close to him. The others soon turned their attention towards them. 
“It’s Gwen…she won’t wake up.” He said, worry in his voice. She kneeled next to the tiefling, placing a hand on her forehead. 
“Maybe we should throw a bucket of water on her - that’ll wake her up.” Astarion said, and Wyll smacked him on the back of his head. “What? I was just trying to help.” 
As the two healers continued to try and figure out what was wrong, Minthara pointed at something. “What’s that on her hand?”
Halsin took one of Gwen’s wrists and saw that her fist was enclosed on an empty, glass vial. He took it, and read the small card tied to it. 
‘Sweet dreams
- R.’ 
7 notes · View notes
dynjas · 7 months
Text
Ao3 Version above, Tumblr version keep reading ❤️
(I wrote that in an hour at 1am. It's pretty short 🙈)
Bear hugs
Halsin X female OC, fluff, hurt/comfort, act 2
-----------
“He needs you.”
Serafinas eyes snapped open at these words while she shook from her trance. She knew that voice. She heard the boy mumble in his restless sleep.
Her green eyes wandered to Thaniel, who was still sleeping. Just a few hours ago Halsin went into this goddamn portal to rescue the nature spirit, but something was off. Halsin said that a part of him was missing and they urgently needed to be reunited. The plan was to settle in early because everyone was exhausted from protecting the portal so Halsin and Thaniel weren't lost forever.
But as Serafina let her eyes roam the shared space with Halsin, the other druid was missing. Was Thaniel speaking to her in her trance, because Halsin wasn't there? Was he in trouble?
Worry gnawed at her and she rose to her feet. Her long white and green hair - now wavy from her usual braids - fell loose over her shoulder until nearly her knees. She tied one of the threads around her hair, so she created a ponytail, careful with the wooden duck attached to it.
Once she left the tent Serafina searched the camp for her former Master - but couldn't find him.
“Where did he go?” She mumbled under her breath, trying not to wake anyone.
While she thought about all the possible locations Halsin could be, her feet already carried her into a certain direction. As if nature itself was leading her.
After a short while she found herself at the small dock where she fought just hours ago.
And there he was - sitting silently on the wet wood of the dock and staring into the water.
His expression was tense, brows furrowed and lips in a thin line.
Carefully she walked forward onto the dock but came to a stand a few feet away. She didn't want to invade his personal space while he was in such an obviously bad mood.
“Halsin…” She tried softly, but the druid didn't respond. So she took a deep breath and went further to him, until she could lay a hand on his shoulder. The large elf startled at the touch and he whirled around in his sitting position, looking like he just saw a ghost. “Serafina…” he breathed out.
“I'm sorry, I didn't want to startle you.” Serafina apologized. “But you were gone when I woke from my trance and I was worried. We need to search for Thaniels other half. You need to rest…”
She went down to sit on her knees while resting her long strands on her lap, so they didn't get dirty.
Halsin's eyes followed her every move, seeming to not be completely with her at this moment. But then he found his words again.
He's turned again, so he could continue to stare at the water. His expression returned from surprise to a grim one again.
“I can't concentrate.” He began. “It's just…we have Thaniel, but his other half is missing. We need to find him at all costs. And then Ketheric Thorm - how are we supposed to find a way to make him mortal? What even makes him immortal?!”
His hands balled into fists and he took a deep breath. It was all just so overwhelming.
But if it would be so easy to break the shadow curse he would have done so already. And here they were - they had saved Thaniel from the shadowfell! But with one problem solved it seemed that two more were showing! Halsin felt like he was not one step closer at rescuing these lands.
A warm hand laid itself reassuringly on his fist and Serafina smiled sadly up to him.
“Halsin…” her other hand joined the first one on his left hand and she leaned into him.
“You know, it's okay to feel overwhelmed. When it all just becomes too much. It's okay not to be okay. That's what you always tell others - tell me.”
At that the druid let out a dry laugh.
“Yeah, telling others to let go is always easy. But this here “ his free hand gestured in the air in general. “This is my fault. Because I failed.” He let his hand fall and pinched the bridge of his nose.
“I'm sorry Serafina, but I don't want to talk right know. I really appreciate your concern for me, but I just need…a moment.”
He squeezed her hands in his left one but didn't get himself to pull away. He liked her company. He didn't want to be alone, but he didn't want to speak either.
When Serafina rose to her feet and took her warm hands with her, he already mourned the loss of her touch and warmth.
He was about to tell her that he didn't want to hurt her feelings and that he was sorry, but the woman took her wild shape form and before him stood a big white bear.
“Serafina, what are you doing?” Halsin looked at her confused but the bear just settled behind him so he could rest his back on her middle. Her nose nuzzled his hand before she laid her head on her paws.
She would be there for him, even if he didn't want to speak. Sometimes the touch of another was enough and she knew that.
And Halsin was usually the one who took his bear form to console others, now it was his turn to cuddle with a bear for comfort.
Realization dawned at Halsin and he smiled thankfully down at her before he settled his head on her shoulder.
After some time she could feel the man shaking into her and she could smell his salty tears.
So she decided to shift her body so that Halsin was encased in her white fur.
His strong arms wound themselves around her thick neck and his face followed suit. It didn't take long for him to get his bearings together and he himself shifted into his cage bear form.
He poked her nose with his and cuddled up beside her, so their bodys were touching everywhere. She knew this was his form of thanking her and accepting her comfort wholly, so she laid one paw over him to make the bigger bear the little spoon.
Tomorrow would bring a new day and they would step closer to defeating Katheric Thorm. But that could wait for a few more hours.
11 notes · View notes
birindale · 1 year
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Increased number of pictures per post means i can now fit a whole minicomic in one go. very sexy
When Bow is kidnapped while exploring the ominous Dark Forest, Kowl rushes to get She-Ra's help. But a mysterious message is their only clue to his whereabouts, and no one can decipher it! Join our heroes as they face cat phantoms, continuity errors, and way too much verse on a quest to rescue Bow's heart from Catra's evil clutches.
Transcript/Image ID below the cut
[Image Description: A cover and 14 comic pages from the She-Ra mini-comic, “The Hidden Symbols Mystery”.
Cover: She-Ra holds her sword over her head. It is almost entirely obscured by the 'Princess of Power' logo. In the background, the toy version of the Crystal Castle is set into a cliff. Swift Wind and Kowl fly around, and on the ground we see Bow, Catra, a treasure chest, and a mysterious device resembling a magnifying glass on a piece of cloth.
Page 1: A yellow text box reads, "Legend has it the hearts of those who enter Etheria's DARK FOREST are gripped with evil gloom FOREVER!"
We see Bow journeying deeper into a dark, thorny forest, heedless of the narrative boxes.
A second box reads, "A grim warning indeed--but dire tales of danger cannot dampen Bow's CURIOSITY."
A third reads, "As Etheria's great archer steps ever closer to the forbidden forest, a pair of evil EYES follow his every move!" and we see a pair of bright yellow eyes with orange sclera, glowing against the silhouetted trees.
An ornate purple banner spells out the title, "THE HIDDEN SYMBOLS MYSTERY!" and we see that the eyes belong to Catra, who emerges from the shadows behind Bow's back. She's not wearing her mask, but her hair is stylized almost like cat ears.
"SO... the Dark Forest's strange powers lure brave Bow within my evil grasp! PURRRFECT! A little sleight of hand..." she says, as Bow gazes off in the other direction, completely oblivious.
End Page 1.
Page 2: Catra raises her arms over her head, trailing her hands through her ponytail in a weirdly seductive way, saying "Some MAGIC... and the master of bow and arrow..."
She's enveloped in a cloud of magical smoke. "...shall be..."
She emerges from the smoke like a rocket, now a dark-furred house cat. "... MINE!"
"MEEOOWWW! MEEOOWWW!" yowls the cat we know to be Catra, from the branches of a tree. Bow startles. "WHAT? HO! What evil MISCHIEF is this?" he asks.
"WHO GOES THERE?" he demands, evidently unable to recognize cat sounds.
"WHY, it's just a kitten! Guess I've listened to one too many tall tales about the Dark Forest!" he exclaims, when he sees Catra 'stuck' in the tree.
"FEAR NOT, little furball..." he tells her.
He shoots a rope arrow into the trunk of the tree, higher than where Catra's sitting, with a huge THWUNK!
"I'll get you down!" he assures her, scaling the tree.
End Page 2.
Page 3: Catra explodes into her true form, her cape fluttering dramatically. "Kind-hearted FOOL!" she shouts.
"The dangers of this Dark Forest is no tall tale--Your very bravery BETRAYS you! Now, you are MINE to do with what I wish!" she tells him, with a close up on her eyes. Her irises are slitted like a cat's pupils/
"Your SKILL with bow and arrow shall prove most USEFUL to my EVIL PLANS!" says Bow, because someone seems to have drawn the tail to this dialog bubble wrong. "NEVER! I will take no part in your dark designs!" he declares, leaping from the tree. A few vines begin to coil around him. That can't be good.
End Page 3.
Page 4: "Do not dare defy me! You are my PRISONER..." says Catra, jumping down from the tree as the vines wrap more securely around Bow.
"You have no choices here!" she tells him, leaning in close.
A yellow text box reads, "The cursed feline revels in TRIUMPH, unaware her wicked scheme has been DETECTED!" and we see that Kowl has been watching the whole thing.
"Oh me! Oh my! GREAT LAND O' GLOOM! Catra has Bow... he's destined for doom! Oh me! Oh my! What a horrible day! Good PRINCESS ADORA must know right away!" says Kowl, in verse for some reason, as he speeds away to get help.
He reaches Spirit and Adora, who says, "GOODNESS, Kowl! What is the MATTER?" and Kowl says, "Dribble... I mean drubble! Oh heavens... Bow's in TROUBLE!
"It's CATRA--that feline foe! She's trapped him! Our dear friend, Bow, he's in the Dark Forest! Yes! He is in need of your help, Adora, quickly TAKE HEED!"
End Page 4.
Page 5: "BY THE HONOR OF GRAYSKULL..." shouts Adora, raising both arms over her head. Spirit is silhouetted behind her. They were still ironing out details like 'catchphrase' at this point in production.
"I AM SHE-RA!" she finishes, as rainbow magic swirls and bursts around her and Swift Wind, both of them now transformed.
"No time to lose! Lead me to this dark trouble spot AT ONCE!" She-Ra tells Kowl.
End Page 5.
Page 6: "May the POWER of the sword protect us! Good Kowl, are you SURE this is the place? Bow is NOWHERE to be found!" says Adora (she's apparently de-transformed) from Swift Wind's back. Kowl flies in the opposite direction at their feet and speaks in verse again, "Bow is gone, that much is true... But I've found something here to give us a clue!"
"What strange fabric, what strange symbols!" says Adora, peering at a piece of green fabric speared on a tree branch. There are four symbols on it--boxes, lines, and triangles interlocking. "I'm sure they hold a clue to Bow's whereabouts, but I CANNOT read them!"
"Woe is me! Woe is me! LOOK! These symbols hold the key!" says Kowl, as Adora pulls the fabric down.
"QUICKLY! Kowl, we must pay a visit to the Wise Old Wizardess and ask her for help!" says Adora.
End Page 6.
Page 7: "She-Ra, my dear, your visit comes as a most pleasant surprise," says a woman with hair that appears to be made of rays of light, even though Adora is still de-transformed.
"But I sense you are in NEED! How is it I may HELP YOU?" says the woman, presumably the Wise Old Wizardess.
"Somewhere in Etheria's Dark Forest, the evil Catra holds Bow PRISONER! The cloth Kowl carries is our only clue to finding him, but I CANNOT decipher it!" says Adora, holding out the cloth, which Kowl is not carrying.
"Perhaps THIS will find your answer... and your friend!" says the Wise Old Wizardess.
She passes Adora an object that looks like a cross between a hand mirror and a magnifying glass. "Place your many colored cloth beneath the powerful gemstone and the symbols you shall read without delay!" she says.
End Page 7.
Page 8: "Why... it makes SENSE! It's a MAP... a map into the DEPTHS of the DARK FOREST!" says Adora, holding the object over the cloth, which is still only one color, showing a grid, compass, and river.
"Go quickly now! Your noble friend's plight is GRAVE indeed!" says the Wise Old Wizardess, pointing dramatically.
"FASTER, Swift Wind, FASTER! We must find Bow and foil Catra's evil plan for him before it's TOO LATE!" says Adora, as Swift Wind and Kowl fly as fast as they can.
"HOOTY HOOT HOOT! There's the Dark Forest door! QUICKLY! Go through it! Let us soar!" says Kowl, pointing at, like... some kind of tunnel through spacetime? It looks like a diagram of a gravity well.
"We're going to CRASH right through it! I want to take that conniving feline by SURPRISE!" says Adora.
End Page 8.
Page 9: A yellow text box says, "Meanwhile..." and we cut to Catra and Bow in a clearing. Catra is standing a few feet from Bow, holding up a finger as though delivering a lecture, while he's on his knees with his hands tied behind his back. "You've served Princess Adora these many years... a PUPPET to her beck and call! And yet it's gained you NOTHING!" she scolds.
"To serve Adora has been my GREATEST HONOR, her FRIENDSHIP my ample REWARD!" says Bow. Catra crosses her arms and scowls down at him.
"Don't be a fool! Join forces with me and the POWER and WEALTH of all Etheria will be OURS forever! LOOK..." says Catra, showing him a vision of the two of them standing on a dais of some kind, Bow waving and beaming down at a crowd of people. Each of them holds a basket of something gold up to Bow and Catra. Catra is gesturing at Bow as though presenting him to the audience, smiling under her mask. She's wearing a long pink skirt. The background is cool and abstract, but it evokes a castle of some kind.
"Doomed to spend a lifetime with you, Catra? No gold or glory is worth so high a price! In your plans I will take no part!" says Bow, waving her off, so I guess his hands are untied now.
End Page 9.
Page 10: "Perhaps my FRIENDS will change your mind!" says Catra, pointing at him and summoning what have historically been called 'cat phantoms' but she never does this again so it's anyone's guess. They're scary little ghouls with cat ears. Ahh!
Bow breaks the ropes around his wrists with a loud 'SNAP' so I guess he was still tied up after all.
He draws his bow despite not having had it a second ago, nocks an arrow, and says, "BACK OFF, foul phantoms... my MAGIC ARROWS will change your tune!"
An arrow, apparently magic, flies.
It goes through two phantoms, who wince in apparent pain.
"OAF! Your worthless weapons are but POWDER..." says Catra, catching the arrow, "... in my HANDS!"
She clenches her fist around the shaft of the arrow.
It warps and withers like a dehydrated plant that somebody like, gnawed on.
End Page 10.
Page 11: "You've had your chance! Prepare to meet your DOOM!" says Catra.
"Toil and trouble, gloom and sadness, feel the POWER of my madness. As the legends have foretold, your beating heart shall now grow COLD! Your happiness shall turn to HATE--I seal FOREVER your DESPERATE FATE!" say Catra, hands covered in magic. "NOOOOO!" says Bow. The heart on his chestplate glows a sickly gray, and the cat phantoms grin smug little cat grins.
"HISSSS..." says Catra, turning from Bow, who's slumped to his knees again. She-Ra has showed up, sword drawn and ready for action. "SHE-RA! My most UNWELCOME guest! The power of my evil spell CANNOT be broken! You are TOO LATE!" says Catra.
"I am outmatched by Catra in this Dark Forest! I must OUTWIT her if Bow is to survive!" She-Ra, who I will remind you is The Most Powerful Woman in the Universe, thinks to herself. "Let me see..."
"You shall NOT have my fine friend's heart! I take it for MY OWN!" says She-Ra, holding up a small green chest. Both it and the Sword of Protection are glowing. "Has the Dark Forest DRIVEN She-Ra from her SENSES? What in Etheria..." thinks Bow.
End Page 11.
Page 12: We see that the box contains a cartoonish heart.
"Oh no you don't! His heart belongs to ME!" says Catra, snatching the chest from She-Ra.
Swift Wind flies off, with Bow and She-Ra on his back somehow, as Catra gloats over her prize.
"SWIFT WIND, be gone! Bow... you are quite safe now, but hold on TIGHT!" says Adora, who has once more de-transformed off-panel.
"MY HEART!" says Bow, with an uncomfortably close close-up.
"My heart! I feel it beating once again! Oh, She-Ra... I don't know how you did it, but you SAVED me!" says Bow, flexing both arms over his head even though she literally just told him to hold on. He looks so happy though... it's probably fine.
End Page 12.
Page 13: Swift Wind and his passengers glow bright as they fly away.
"You miserable MEDDLER! You TRICKED me! The HEART OF DARKNESS is in RUIN and I must FLEE for my life! Oh, you will pay for this someday--Belive me, you WILL PAY!" says Catra, shaking her fist after them. We see that the chest she holds is now empty.
A yellow caption box reads, "Etheria's great archer, weary from his misadventure, finds himself safe within the castle grounds once more!" We see Swift Wind, Kowl, and two human figures silhouetted against the base of the Crystal Castle.
Another yellow caption box reads, "And he tells his true friend, Princess Adora his tale!" We see Spirit, Adora, Kowl, and Bow, safe and sound. "Oh Princess Adora, my CURIOSITY got the better of my good judgement! Catra tried to steal my heart!" Bow tells Adora.
End page 13.
Page 14: "But Adora, she would NEVER succeed because my heart belongs to YOU!" says Bow. They've switched places, Spirit and Kowl have disappeared, and they're now silhouetted by a brilliant green full moon.
"And I'm SURE you have learned a moral as well..." says Adora, smiling at him and apparently just not addressing that at all.
"Yes... be ever so CAREFUL not to let your CURIOSITY take you to DANGEROUS PLACES!" says Bow, in red text. "Oh yes! Curiosity ALWAYS gets the CAT! Tee hee!" says Adora. A white caption box reads, "The End."
End Page 14.
End ID]
12 notes · View notes