Bruce coming home one day to find Robin Jason clinging onto a chandelier with Dick below him cheering him on.
Bruce: Jason what are you doing?
Jason: Dick said that you missed his antics after he moved out and so he’s teaching me how to be a better son
Dick: After this we’re going to drive the Batmobile into the bay :D
Jason: We’re going to what? I mean yeah! Right into the water.
Jason trying to whisper to Dick: Dick I can’t swim though
This just further fuels the chaotic dynamic of Dick and Jason during a time where Dick was still going through his teenage angst and was absolutely not a benevolent role model LMAO
I mentioned it in this post, but it's just so funny to me to imagine a Jason who grew up with an absolutely WILD Dick Grayson as an older brother, while the younger batkids grew up with a more mellowed out and mature (arguable but when measured against the other kids, he wins by a landslide) Dick Grayson.
Robin!Jason era:
Dick: You wanna go out and get high?
Jason: I can't, I have homework.
Dick, sputtering: HOMEWORK?
----
Dick, about to do an elaborate (and totally not dangerous) acrobatic move in the manor: Watch this, littlewing
Jason: You shouldn't do that, it'll make Bruce upset.
Dick, on the brink of angry tears: Why are you like this.
----
Jason, dejected: Listen, I know you don't approve of me because you think I'm not good enough as Robin, but-
Dick: Not good enough as Robin? I don't care about that, I just think you're a little bitch
----
Dick taking Jason out on a hangout for the first time: OK, looks like I got my work cut out for me. Take out a notepad and write everything down. I will NOT have my successor embarrass me like this. So what you wanna do to piss off Bruce-
---
[Years later, Jason returning to Gotham with the fury of a thousand suns and the chaos to match it]: I'm gonna make your life a living HELL, Bruce
Dick, older and relatively more chilled out: Okayyyyy, maybe let's just– calm down a lil, haha, no need for the theatrics
Jason, betrayed, observing a Dick Grayson who is teaching his new younger siblings to behave and be mature: Dick, what the FUCK
-----
Present!Dick, mentoring Tim: Make sure not to be too impulsive, don't wanna raise Bruce's blood pressure
Red Hood!Jason spying on them from afar: Who even ARE you??
-----
Jason: So you teach me ALL of that, only to turn into the ONE thing you despised so greatly all those years ago
Dick, sweating: Well-
Jason: I'm ASHAMED. How can you be worthy of being called my PREDECESSOR?
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the longer i look at this panel the more deranged i feel about it. this is environmental storytelling at its finest.
the eodio stand-in doll in particular makes me crazy. where did it come from? did thistle just pop into the village like "hey ungrateful wretches, one of you needs to make me a life-sized mannequin, For Reasons". did he make it himself? seems quite unlikely, yet the possibility haunts me. i mean, i guess there could've been one just lying around the dungeon somewhere. it's the act of replacement itself that really gets to me. (edit: it's been pointed out to me that the eodio doll also could have been left behind as part of delgal's escape plan. slightly different kind of madness but tbh, just as funny-sad to me if that happened and thistle went Ok, Guess That's Eodio Now.)
both the wives are there too. we know very little about them, which makes me tend to assume thistle wasn't all that close to them, but they're still included. when did they end up here? did he kick their souls out of their bodies at some point, or were they among those who left their bodies voluntarily to try and escape? when did yaad become an effective orphan, delgal an effective widower? women in the margins of the narrative, tell me your stories!
and the fact that they're surrounded with the living paintings, which thistle habitually wanders through to relive the past. this truly is his inner sanctum, his place of utmost comfort... and it may as well be a tomb.
that panel is so creepy when you first see it. just a sense of "ohh jeez, there's a lot to unpack there".
and actually, yeah, it remains creepy from pretty much any angle, but the more you think about it the more it's also tragic.
this is where many of thistle's happiest moments took place. everything he had in that picture is now gone. first he lost their warm regard, then one-by-one their bodies became hollow shells. before the end, none of the people here needed or enjoyed food anymore. the dinner table, as a center of both family life and nutrition, became obsolete.
a line from someone else's excellent post about thistle has stuck in my head ever since i read it: "to eat is to live, but to eat together is to be loved". to me, this is the sentiment and symbolism at the core of everything that happens in dungeon meshi.
it makes this bit all the sadder and more disturbing.
there's several things to note here:
thistle has gone from seated and eating with them as part of the family, to a lonely and ominous figure hovering over delgal's shoulder
eodio is conspicuously absent from view, and his body would have been a husk by now, but yaad says parents, which forces me to assume that they are sitting at the table with eodio's soulless body, hidden under yaad's speech bubble
they're not actually eating anything.
those plates are empty. you could assume that they've already finished eating, maybe, but yaad refers to it as sitting around the dinner table. in fact, he compares it to what he's currently doing; sitting at the dinner table watching the touden party eat, not eating anything himself.
it paints a pretty grim picture. for some time even after the fantasy had fallen apart, even after there was no need or desire to eat, they kept gathering around the dinner table. at that point, i'd guess only so as not to provoke thistle's wrath.
but even that last happened a long, long time ago.
this is a callback to what senshi said in the golden kingdom: the reason the people keep maintaining their fields and silverware and so forth is that they need to do so in order to stay sane.
paradoxically, the dinner table is the most striking evidence of thistle's insanity, and at the same time, it's the only anchor to sanity he has left.
he kept enforcing the ritual of dinner together long after it lost significance. when even that was impossible- because almost everyone's souls were gone- he kept their bodies at the table anyway. it's fine. it's fine! he's protected them, physically, just like he set out to. they're all still breathing. at a glance it looks like they could wake up and resume dinner at any moment. like this, it's easy to pretend.
isn't that what being a dungeon lord is, at the core of it? rejecting reality, staying in the prison of one's impossible desires. it's just one long game of pretend.
thistle did all this to protect his loved ones. no matter how obsessive and twisted he became in pursuit of that over the years, his core motivation never changed. this is all he has left of that dream: his loved ones' bodies gathered around the locus of their happiest memories together. like this, he can tell himself he's succeeded.
when eodio's body vanished with delgal's soul in it- when he couldn't even have that anymore... well.
i want to reach through the screen and shake him. no, they're not, thistle. THISTLE, NO, THEY'RE NOT! the doll of eodio is the closest thing to him in this panel, underlining the point. when that final illusion was shattered, he became completely unable to cope with reality.
therefore casually forgetting the creepy eodio doll isn't real.
thistle isn't stupid. eodio's body vanished at the same time as delgal's soul. shortly after, more adventurers came pouring in than ever before. deep down, he knows what happened. if he didn't, being confronted with the truth by mithrun wouldn't have made him panic so hard he summoned chimera falin to the first floor.
yet still...
he absolutely can't admit that to himself. he is clinging to the last scraps of the illusion with everything he has.
this is a dungeon lord at the end of desire. this is a lotus-eater machine left running long after its conclusion. this is mithrun lying listlessly in his bed, his replica lover having given up any pretense of being human. the illusion is all that's left. (an illusion is all it ever was.) thistle and the citizens of the golden kingdom- they're ghosts just as much as the ones who wander the dungeon floors. and if it weren't for thistle sealing the lion away, he would've been eaten by it long ago.
all of this encapsulated by that single panel of the dinner table.
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Has Ben's habit of casual flirting caused any problems for him or the team?
Probably not as much as his casual flexing with Omnitrix tbh xD Which is basically flirting for this guy!
Though admittingly HoM Ben is not as flirty as it might seem at first. As he grew up, it became, as you said, a habit - more of a part of his heroic/public persona that he developed after becoming a hero celebrity across the (alien part of) universe.
It tends to make people (especially those who know him by his reputation first) feel easier around him and/or underestimate him if he is just some silly guy who flirts. (I mean he is silly guy who casually flirts, but he is also just a dude and so much more, as we all know.)
There were a few instances when it brought trouble, but also sometimes it helped them out too. But, let's just say that HoMies tend to look out for Ben not to say something unfortunate whenever he tends to be too friendly.
Actually there is another casual flirter in their friend group that brings almost as much trouble as Ben - it's Jake! Some of his casually flirty/overly friendly behaviour can be attributed to him becoming an American Dragon in his early teens (he really enjoyed his newfound cool dragon powers and popularity amongst magical folk), and some of it is just his personality (his behaviour was incredibly cringy at times when he was younger, but as he matured, it changed into something a little bit more charming).
When those two are on a mission together, others have to work overtime to keep an eye on them.
Which is ironic, because I 100% headcanon almost all of the HoMies masters of accidental rizz: they make people like them just by being themselves lol.
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Splatoon 3: Side Order is good, but not great. I still highly recommend it, but if you care about the story, you're going to be disappointed. Quick review: spoilers ahead.
Side Order was the devs experimenting with Splatoon's gameplay loop. The campaign is a rogue-like, and it works amazingly well. Super fun, super challenging, building my deck and fighting through challenges with the stakes of resetting really scratched an itch in my brain. They did a great job with it.
Unfortunately, I feel like priority went to game design rather than story. Much of the mysterious artwork we saw in the first teaser trailer was completely unused; turns out, all of that was just concept art that never made it into the final product. Side Order failed to make me care about what was happening. I don't know why the protagonist had to be Agent 8; it could've been anyone else and the story would've worked the same.
Octo Expansion was the absolute peak of meshing story and gameplay. The campaign's hook is insanely strong; we immediately empathize with Agent 8 because we know from previous lore that octolings like her have been trapped underground for all their lives. We care about her fight to the surface because it's a fundamentally ideological fight for freedom. The plot stuff about Tartar and the Thangs is just nice set dressing; 8's fight for freedom is the real story.
There's none of that in Side Order. I don't particularly care about Marina's metaverse, even if it's tied to Octo Expansion's story. I don't know why Acht is there other than backstory stuff. It really feels like 8 is just told to do something and she does it because she's the protagonist; she has zero personal stakes or motivations in the conflict. This is a story blunder the devs did in Splatoon 3's default campaign––forgetting to give the protagonist a personal reason to fight––that I hoped would be fixed here, but alas.
What makes it worse is that the gameplay and story progression are completely out of sync. I beat the entire game on my third run in 4 hours. With each run, you get up to two keys to potentially unlock bits of story. That means you'll get about one piece of the story every two runs. There are twelve pieces of the story; I got the first and then beat the whole damn game. Now I have to go back and grind to see the remaining story when I've already beaten the final boss and resolved the conflict. I missed the entire story because I never had to reset because I blazed through the gameplay! It's just a real shame that I experienced everything without knowing... why it's happening. The final boss had me asking myself what the hell is going on because I don't know the backstory at all.
Again, I still really recommend. The devs did a great job, but Side Order remains in the shadow of Octo Expansion's incredible success. Like the default singleplayer campaign, there's just a lot of lost story potential here that, while not necessary, would have really elevated this DLC into something amazing.
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