The only way I can rationalise people accepting literal children going out and fighting crime as Robin is if they don't think Robin is a real child.
I think it would be fun to see how Bruce would use that to his advantage in protecting his kids. Like, if people think Robin isn't human, if they instead think he's a spirit or a ghost, they are less likely to shoot at him, less likely to try and physically attack Robin because they think it would be no use.
The fun part would be deciding HOW they would do this. I like to think that Robin's domino mask doesn't have a hole for his eyes but instead is glazed over so that he can see out of it, but you can't see in. Maybe they install small lights in it so it looks like his eyes glow in the dark, because can you image how fucking scary it would be to just see these two sentient light-like eyes and just know the Batman must be lurking somewhere close by?
Maybe Bruce installs super strong magnets in their gloves because on the chance that someone does pull a gun on his kid close range, it would be a lot easier for them to grab the gun away if they had the force of magnetism on their side. Also, grabbing onto poles and other metal materials would make all the scaling on tall buildings a little safer. Obviously, they'd need a way to turn it on and off, but still. Can you imagine, you're in a warehouse and there are steel frames fucking everywhere and you look up and suddenly there's a child gripping onto one effortlessly? Horrifying.
Maybe they have a voice box. Want to scare people? Play this really ominous recording of a child's laughter that echoes just a bit too loud to be normal. Play this ominous screaming that seems too silent to be real. Play this ticking that seems to never end that induces stress and increases the chance of them messing up.
What would be even funnier is keeping this act up with the Justice League and other teams.
Batman doesn't bring Robin to these meetings at the beginning because he sees no need to involve a preteen in such matters, but at some point the subject does come up and it's sort of like; So, Bats, what exactly is the kid? Like...is he yours?
And Bruce (paranoid as fuck) doesn't want to admit to these people that yes, Robin is my son because hello? That's gotta be his biggest weakness, he would do anything to keep that kid safe and fuck them if they ever tried to hurt him to get to Bruce.
So, he tells them that he's a spirit sent to haunt him and remind the city of it'd failures and the Justice League just... believe him?? Because this is Batman, and why would Batman ever lie about something so, frankly, strange? And it's not a huge deal, like they're a team comprised of metas and aliens and literal godesses, so what if the one normal human guy has a weird little ghost child? Who cares if he cares about it like it's a real boy? Maybe the baby spirit has rights, too!! They don't know!
So, when the JLA gets more popular and becomes an actual, legal part of the American government, they're required to list all of their members. And they class Batman as a human, because that's obvious but next to Robin, they don't really know what to say or how to ask Batman about it, ao they just put "Unknown Child Spirit - TBD"
And then just... never change it?
So, they don't question why a few years later Robin seems to look entirely different, or why after that he changes again, or why Robin is suddenly a girl for a while before going back to a little boy. That's obviously just some weird spirit thing they don't understand, and it's not like Batman is going to explain it!
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what i love about laios is that he's actually very good at putting puzzle pieces together BUT HERE'S THE THING 1) he needs to HAVE the information, and 2) (this is important) he needs to KNOW it is information he should care about
and i think this could be said of anyone but the thing with laios is that people tend to view his lack of awareness wrt social etiquette and memory problems as pure indifference and/or obliviousness; sometimes they misinterpret his motives based on their inaccurate expectations of him and therefore don't give his thoughts on a subject the credit he deserves
one of the most obvious examples of this happens at least twice in the manga as i remember it, but the most recent incident was when they were trying to resurrect falin. there's a moment where laios mentions reconstructing both of the warg skeletons, as their bones are mixed in with hers. both chilchuck and senshi balk at this, with chilchuck complaining aloud, questioning laios' priorities,
and laios quickly, angrily retorts. his reason for making the suggestion is perfectly logical and practical, but because his friends are used to his interest in monsters influencing his judgement, often in ways they see as frivolous or dangerous, they don't come to the same conclusion. one which i'd argue is kind of obvious considering the situation
we see it again during his fight with toshiro, where toshiro demands to know what laios plans to do to save falin. laios takes a minute to answer, but he DOES answer, following the logic that if falin is a chimera because of (and controlled by) the mad mage, then the logical next step is to confront/defeat/usurp them
then in the following episode, when chilchuck brings it up again, laios explains what he (now) knows about thistle, mentioning that he's the same elf that laios saw in the living paintings, which is why he knows thistle's connection to delgal. the party reacts like this:
i'd say this is an example of them feeling frustration over laios' habit of having 'bad timing', not knowing when or how to speak at appropriate moments. theyre judging him for not saying something earlier, as if he already knew all this but didn't think to mention it when it was relevant, when the reality is that laios only just now had all the pieces he needed to understand the full picture
and i mention this bit specifically because i think it's a great way to explain what i mean by point 2: laios needs to know when information is important and worth considering
which, again, feels fucking obvious. but as someone who ALSO has debilitating issues with remembering important shit, i find this particular element of it pretty relatable and critical to my overall point. it's not laios' fault that he didn't know who thistle was or his significance - why the hell would he assume that a person he met in a living painting, presumably long since dead in reality, should be someone who's face, name, or motives he keeps in mind?
ultimately, i guess what i'm trying to say with all this is that the way others treat laios' intelligence is not congruent to how actually smart he is. one of the things i love most about laios, what is possibly his biggest strength and the reason he is such a great protagonist, is that laios is willing to think things through and find the most logical conclusion to a problem, no matter how outlandish or dangerous or seemingly impossible that conclusion may be. sister got eaten? race back down to go get her. can't afford food? fight, defeat, and eat dangerous monsters. sister's fully digested? use black magic to bring her back. now she's a chimera? defeat the mage controlling her and use that power to fix it.
anyways. what was even my point with this post? i guess it is that laios is smart, at least as smart as anyone else in the cast, arguably smarter than some. he is intelligent and utilizes that intelligence in many ways, not JUST when it comes to monster info (though that is his best and sexiest brand of knowledge)
and also please be nice to your friends with memory problems. it's rough out here for forgetful bitches
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Archwizard Gale lore???
Okay, SO! My personal headcanons for Gale's powers, both as archwizard and Chosen of Mystra, are based upon the following:
D&D makes a distinction between "archmage" and "archwizard," with the former being a spellcaster dedicated to the arcane arts and either: the counsel of royalty, a lich tyrant, or a reclusive hermit, all with multiple apprentices, and the latter being "an arcane spellcaster of extremely high power who successfully claimed a floating enclave," that specification coming from the time of Netheril.
Gale is NOT royal counsel, NOT pursuing lichdom, NOT a hermit (willingly), does NOT have apprentices when he first makes the claim, and does NOT have a floating enclave.
Despite these, he still claims "archwizard" as a title. This is significant, especially from Waterdeep, where the most powerful wizards in the world gather, including Laeral Silverhand (another of Mystra's Chosen, immortal to a degree, and Open Lord of Waterdeep) and Vajra Safahr (current Blackstaff and Archmage of Waterdeep).
Bonus points for his significance, he is Gale of Waterdeep. His personally chosen moniker marks him as outstanding among Waterdhavians. There might be a handful of people named Gale in Waterdeep, but there is only one Gale of Waterdeep. This is further backed up by Lorroakan recognizing him, with his only reason for Gale being lesser than someone who supposedly figured out immortality being that Gale was Mystra's discarded lapdog.
Gale is skilled in all manner of magic. This is confirmed directly in his epilogue, where you can question him about his choice teaching the School of Illusion, and he says that he wanted to teach ALL the classes there, but the staff told him no. That includes schools you wouldn't normally associate with him, like Divination and Necromancy.
Based on all of that, I've decided that "archwizard," as Gale means it, is a term referring to a wizard who's multiclassed into all their subclasses.
Does this make him overpowered? Yes. But he's an archwizard, prodigy, and Chosen, he's MEANT to be within the bounds of his own lore.
In addition, I also believe him to be an untrained Storm Sorcerer, based upon the following:
Sorcerers and wizards differ in that sorcerers know magic intrinsically, while wizards study it to use it.
When talking to Halsin as Origin Gale, you can tell him that as a baby, you summoned a whole pack of rabbits. Presumably, baby Gale was NOT reading and comprehending arcane textbooks.
Gale has an intrinsic understanding of the Weave, by his own admission, saying he could compose it rather than just control it. He was also casting third level spells like Fireball at eight years old.
Gale's theme is all about storms: his name is Gale, he occasionally says "A rough tempest I will raise" in combat, almost all his official art has him controlling lightning, and his robe is thunder purple. This continues into God!Gale's design, where he has literal glowing lightning bolts framing his eyes, and his outfit is lightning blue.
K'ha'ssji'trach'ash: On his own, the mephit is pretty self-contained; it's a magma mephit capable of revealing the true form of a True Ressurection scroll. However, the key to getting him to do this is to respond to the question "what is my name" in Ignan with the correct answer. After which, K'ha'ssji'trach'ash says "T'i n'uthrantha m'ahthra Gale." We don't know what this means, but it's clear that he's talking to us, about Gale, possibly thanking us or asking us to pass a message along. This implies that he doesn't speak Common, or else he would, because we answered correctly.
Why do I bring this up?
Storm Sorcerers have an innate ability called Wind Speaker, which allows them to speak Primordial (including Aquan, Auran, Ignan, and Terran). Thus, Gale can speak to/understand K'ha'ssji'trach'ash, despite his known/studied languages being Common, Celestial, Giant, and Draconic.
Because he's untrained, and rather than Storm Sorcery being just a Lv1 flavor bit that does little, I've decided that Gale has access to the class features of Storm Sorcery without access to its spell slots or Metamagic, that way it's reflective of his power without training.
With both of these conclusions, both archwizard and sorcerer, I've decided to pick and choose which class features are from which iteration of both classes, because BG3 and official D&D have a few key differences that were mostly changed for gameplay reasons. I've then taken those and added more flavor to them, based on the already-given flavor of D&D and effects of BG3, doing away with the mechanical side of things for storytelling reasons.
On top of this, because the maximum level you can reach in BG3 is Lv12, and we know that the Orb consumes "the greatest of [his] talents," I've decided that the Orb consumes any ability beyond Lv12 until its removal.
That being said, beyond whatever spells and slots you care to give him, the powers I think Gale has pre-tadpole are:
Abjuration
Arcane Ward: When Gale casts Abjuration spells, residual magic shields him from the worst of incoming hits
Projected Ward: Gale can extend Arcane Ward to someone nearby instead of himself
Improved Abjuration: On short rest, Gale can strengthen Arcane Ward to sustain itself beyond a single hit
Evocation
Sculpt Spells: Gale can control his Evocation spells and keep them from harming allies
Potent Cantrip: Gale can force enemies that resist his cantrips to take half damage from them anyways
Empowered Evocation: Gale's Evocation spells are particularly deadly (based on +INT modifier to damage rolls)
Necromancy
Grim Harvest: Gale can harness the power released when a spell kills a creature to heal himself, UNLESS it's undead or a construct
Undead Thralls: Animate Dead: Gale can reanimate a corpse
UT: Additional Undead: Gale can efficiently harness the power it would take to reanimate one corpse to reanimate two corpses with Animate Dead
UT: Better Summons: Gale's reanimated dead can take more of a beating than others' dead
Inured to Undeath: Gale's been exposed to necromancy enough that he's resistant to necrotic damage, and his life force capacity can't be reduced (this one in particular helps with the "Netherese bile" flowing through his veins)
Conjuration
Create Water: Gale can call forth rain at will (BG3's feature over D&D's to align more with storm sorcery)
Benign Transposition: Teleport: Gale can teleport up to 30ft, and can use that to swap places with an ally
Focused Conjuration: Gale's concentration on conjuration spells can't break due to pain
Enchantment
Hypnotic Gaze: So long as Gale holds eye contact with someone, he can charm them into stopping everything they're doing and staring at him in a daze
Instinctive Charm: Reflexively, Gale can make a split-second charm attempt to redirect an attack at someone directly nearby
Split Enchantment: Gale can efficiently harness the power it would take to enchant one person and instead enchant two targets at once
Divination
Portent: Gale can focus and gain split-second glimpses into the immediate future (such as the next blow about to be thrown in a fight)
Expert Divination: Casting divination comes naturally enough to Gale that he can cast divination spells using a lower spell slot
Third Eye: Gale can increase his powers of perception and gain a very limited Darkvision/Ethereal vision at will, as well as read any language
Illusion
Improved Minor Illusion: Gale can cast illusory effects with incredible ease
See Invisibility: Gale's experience with illusions lets him detect invisibility spells at work, focus on them, and see through them
Illusory Self: Gale can create an identical double of himself reflexively to confuse opponents
Transmutation
Experimental Alchemy: Using transmutation magic, Gale can more efficiently refine potion ingredients, occasionally enough to create a second potion
Transmuter's Stone: Gale can lock some of his transmutation magic into a stone, granting whoever holds it an effect of his choice from the following: Constitution proficiency, Darkvision, extra speed, resistance to acid/cold/fire/lightning/thunder damage
Shapechanger: Gale can polymorph himself once a day without consuming a spell slot (only into beasts with a CR of 1 or less)
Storm Sorcery
Wind Speaker: Gale can speak, read, and write Primordial (Aquan, Auran, Ignan, and Terran)
Tempestuous Magic: Gale can summon gusts of wind around him immediately after casting a spell greater than a cantrip. These winds are strong enough to propel him in flight for ten feet
Heart of the Storm: Gale has resistance to lightning and thunder damage. In addition, whenever he casts a spell that deals lightning or thunder damage, the magic that erupts is stormy and more powerful than other kinds of magic at equal level
Storm Guide: Gale can subtly control the weather around him, causing rain to stop falling in a 20 foot sphere centered on him, or wind to blow in a different direction in a 100 foot sphere centered on him
Feats
These are based on what I, personally, think make the most sense for him pre-tadpole:
Ability Increase: +2 to INT score
Elemental Adept: Thunder: Spells/attacks ignore resistance to thunder, and when a spell he casts causes thunder damage, it can't critically fail
Elemental Adept: Lightning: Spells/attacks ignore resistance to lightning, and when a spell he casts causes lightning damage, it can't critically fail
Okay, so Gale's crazy powerful, right? What could he have possibly lost that's greater than all this?
Well...
Abjuration: Spell Resistance: Gale was in tune enough with the Weave that he could resist spells (as well as gaining advantage on saving throws against them)
Evocation: Overchannel: Gale could deal maximum damage on a 1-5 level spell without ill effect on first cast, but suffered unresisted necrotic damage when using it again
Necromancy: Command Undead: Gale could bring undead made by other wizards under his control
Conjuration: Durable Summons: Gale could give anything he summoned a temporary shield against damage (30 temp HP)
Enchantment: Alter Memories: Gale could make someone unaware they were charmed by him, as well as make them forget something that happened during that charmed period
Divination: Greater Portent: Gale used to be able to predict more split second decisions ahead with ease
Illusion: Illusory Reality: Gale used to be able to pull shadow magic together into illusions and make them, temporarily, real. He can still do a limited version of this, but only via concentration to keep the threads together (hence the "anatomically correct" illusory wizard in the Drow twins scene; shadow magic is NOT the same as the Shadow Weave)
Transmutation: Master Transmuter: Gale could consume magic stored in his transmuter's stone in one go, using it to transmute one object into another, remove curses, diseases, and poisons, raise the dead, or reduce a creature's apparent age by up to 30 years
Storm Sorcery: Storm's Fury: Gale could react with lightning damage when struck physically
Wind Soul: Gale was immune to lightning and thunder damage, could fly at a speed of 60 feet, and could reduce his flying speed to 30 feet for 1 hour to make four additional people fly
Yeah. Ouch. And that's not even including his former Chosen abilities.
Gale's Chosen abilities
Silver Fire: Gale could command pure energy of the Weave in the form of silver-white flame, which, at his command, could destroy anything in its path, banish dead magic areas, restore torn Weave, purge external magic and psionic effects from his own body, teleport without error to the last location he used the ability at, or cast spells without verbal, somatic, or material components
Mantle: Gale could cast the dangerous Mantle spell without suffering any ill effects, while other wizards casting the spell would suffer a drain of life force as long as it persisted
Weave Detection: Gale could detect magic's presence without the use of a spell
Weave Tapping: Gale could cast high level spells repeatedly without losing a spell slot, although this was discouraged by Mystra
On the page for Mystra's Chosen abilities, it says that sometimes her Chosen gained an immunity to magic, as well as disease and poison. I don't think Gale was so lucky, however; in the House of Healing, he mentions that he once turned himself in to a hospice in Waterdeep for a "bout of ruddy pox." Him having turned himself in implies he was an adult at the time, and should, therefore, already be Mystra's Chosen.
All that to say: behold, Gale of Waterdeep, in his original splendor. How the mighty have fallen.
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Edit: Thank you all so, so much. I am incredibly moved and incredibly grateful for everything you all have done. Donations, signal boosts, kind words. We can cover their food for at least one month. Anything sent from here out is most welcome and will go towards their needs, but the food crisis is past for now!
The extra will be held until Raleigh sees the specialist on the 11th and either put towards vet bills or used to get him more of his stinky wet food.
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Guys, we REALLY need help paying for cat food. This is not normally an issue, they come first, but a lot of bad shit happened this month and it has literally taken everything we had. I have tried my hardest to stretch their food to the end of the month but the boys, all three, are out of scrip food TOMORROW.
I'm so sorry. I don't want to be doing this.
It isn't helped by the fact that their food has shot up in price so much I can't believe it.
Please if you can help we would be so grateful. Just five bucks. My boyfriend's PayPal is
[email protected].
We need a total refill on Dried Pickle Man/Sid tummy care kibble, and hopefully a month of wet food for Raleigh, which is around $300 for it all. That sadly isn't an error. That isn't even touching the cost of their vet plans and vet debt, which are another $300, and we are behind by about $100 on the vet plans. But all we really need is most of that $300 for food.
The boys can't be off their scrip food. Sid becomes violently ill (I had to buy hospital biohazard spill absorber for when he throws up) with even a little regular food, and Dried Pickle Man eats the same food he does. For Raleigh, well, he's dying. He needs to be kept comfortable for what time he has left and without this food he develops extremely painful and very dangerous urinary crystals very fast and without wet food he can't eat without severe pain in his mouth. We are trying to fix his teeth but need clearance from a specialist which we cannot get until July. He has already been off his scrip food for a couple of days.
We have gotten along this far via Patreon every month, which pays for a lot of the cat stuff, but PayPal and Patreon are holding over $700 of our money due to some sort of technical issue and I don't know when that can be resolved. Without it, we will have nothing in either bank account by the end of the month. Like. Nothing.
We need help. Badly.
All money will go to him to get food for the cats and pay for their monthly plans and medical debt.
This is Raleigh, who will take your fingers and kiss them if you hold your hand out. Please at least help us get wet food for him so he can eat without pain while he is still here to hold my hand.
(If Raleigh does pass before his food runs out, we can easily return the remaining cans and put that money toward the cost of the euthanasia.)
(Reference, reference. These foods cost the same everywhere I can find, and have gone up in price a lot because greedflation, which is a big part of why paying is suddenly more of an issue.)
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