Exiled/Run Away/Leave
Driven Out
Self-Exile
Heel/Face Turn
Broken Pedestal
Migration/Refugees
The Outside World
Escaped from Lab
Send into Hidding
Cowardly Run Away/Abandon
Disowed from Clan or Family.
Send Away (for their Own Safety?)
Land taken by Tyrant/Evil Ruler
Defector (from Decadence? Love?)
Search for Independence or Adventure (Aredhel).
A Unwanted Person (Cursed? Pariah? Scapegoat? Disabled? Outcast?).
Punishment (or to escape one, maybe run away from execution?)
Screw This, I'm Outta Here
To go on a Forbidden Quest or to a conflict or fight without permission.
With an Mission to gain the Pardon and be welcomed again.
To solve things alone (Maybe related to a Dark and Mysterious Past, Sneaky Departure Trope) or reach their goal (Revenge? Find a person or a object?)
Sneaking Out at Night: A brief escape to do something (a ball? a festival? a competition?explore? meet someone?)
Fugitive: a character is declared a traitor by a authority and is on a run, can have earned it or not (Vizards, Seven Deadly Sins, Arya Stark).
Guilded Cage (Marriage? Heirship? Servitude?) or any kind of bad situation (abusive relationship or household? A Evil Faction?). You are part of the Neutral Faction and wants to do something? Family Business? A Flawed Society?
You left after disagreeing with the Leader? After a argument? Is angry about an certain Decision or Action?
Its after what? A reveal? A attempt assassination? A betrayal? A fight?
An estranged heir/person being send/going to live in another place to avoid conflict between rival/hostil parties.
Punished with House Arrest or Temporal Exile in an specific place (an castle, land, another person's house, like Feanor in Formenos)
Not all Rebellions are battles/revolutions, they can just...leave. Like, idk, part of the population rebels and decides to start their own Kingdom.
After making a mistake or reveal, maybe got someone hurt. (Elsa, Turin)
Afraid of Themselves. For their Own Safety (Bruno Madrigal, Elsa)
Usurped/Fallen Dynasty (Yona of Dawn, Daenerys, Giotto)
Tricked to Run Away (Lion King)
After the War (Tsunade?). A hero leaves after begin done with all the fighting, wanting peace.
Banished Deity
The Elites Jump Ship
Moved to Another Country/City
You are just Exiled from your Land or forced to go to a specific place? You could be forbidden to go to an 'magical place', like an Paradise? Persona Non-Grata?
People that could exist in those cases.
Helped them leave (went with them or got captured/killed).
Tried to stop them and got killed or hurt (or even taken with them as a hostage).
Are you allowed to leave in peace? Or they will hunt you? Do you informed someone? Where did you go?
Found/Retrival/Bring Back/Return/Reunion/Hunting/Follow
Send or Went After
Attempt Escape
Deported/Exodus/Visit/Flight/Escaped
In the Middle of a Run
You Can't Go Home Again/I Choose to Stay Tropes
Sealed/Imprisioned/Isolated
Asylum
Political Hostage
Chained to a Rock
Mistaken for Imprisonment
Powered by a Forsaken Child
Kind Restrains
Captured Super-Entity
Genie in a Bottle
Madwoman in the Attic
Reassigned to Antarctica
Kindnapper
Monster in the Basement
Locked into an Monastery
Locked in a Freezer (this is more of a temporary thing plot)
Maiden in the Tower
Sleeping King Under the Mountain
Pieces of God
Taken for Granite
Monster in the Ice
Sealed Army in a Can
Sealed Cast in a Multipack
Sealed Evil in a Duel
Caged Inside a Monster
Go Mad from the Isolation
Locked Inside your Own Mind
Sealed Evil in a Six Pack (sealed in more than one object)
Awakening the Sleeping Giant
Dangerous Prisioner
To stop they from going on a Quest/Helping someone/going to a place.
Energy or Material Source/Living Weapon (Noroo, Yukina, Kurama).
To be keep safe (they know something, are being hunted down, are accused of an crime)
Anti-Interference Lock Up (You are threat in someone plan, to stop you for doing a thing in general, can be a messenger too)
Defeated Villain or Hero. Or a Defeated Enemy and/or people associated to them (personal friends, loyal servants and followers, familiars, children, even if they never meet or love the Enemy in question...)
You really did something/are dangerous, but had a good reason (or at least an grey one, like a roaring rampage of revenge).
The character in question is deformed/considered a abomination or pariah in some way, maybe hidden because of a special condition? Or locked for being unwanted/shameful? (Can be willing isolation like the Phantom of Opera)
Too dangerous/wanted/hated power or curse (its since childhood? After an incident? You hurt someone) thats better keep away from normal people.
A creator/builder is locked up after finishing their job. (Daedalus).
Or being used for another thing, like for service or work, because you have talent or a power? (maybe the prisioner is the real artists/inventor? Captured by a fake one that takes credit?)
Disagree/Is a Threat to Someone (Nimue from Trollhunters, King Henry VIII's daughters, a secret keeper?)
False Accused or Misunderstanding (Sirius Black, Inuyasha)
Living in isolation after an tragedy/failure. Or went missing/hidding after wanting neutrality in a conflict.
Being under the custody of a dangerous person, like an Evil Mentor, they can be or not aware of your identity, but you're without a way of escaping or you need their help.
Or a unwilling member/servant of a Faction. Maybe you were kidnapped or maybe you were born here.
A situation similar to the Man in the Iron Mask. A character whose existence or survival is a secret?
A Rebel (Xanxus, Alexiel)
Wake Up in the Future (Aether/Lumine, Aang, Samurai Jack, Allura, Steve Rogers). Survived a event? Defeated? Accidental? With a Mission?
Can be a more temporary thing, like a Foreign being arrested trespassing the Realm while doing something (a first meeting then?).
In some type of slumber? You're healing maybe?
You could find (accidentaly of not) an sealed being who can help you. Maybe save them from the people who were using them.
Having a person keep prisioner in secret from everyone.
You can still have contact outside even being sealed. (Leaking Can of Evil Tropes, but you can be good too). The villain can have a alliance/partnership/mentoship with them (or using them).
It can be a mysterious imprisioned individual with that you decided to free and drag to your found family.
An Legendary Sealed Being that you released to fight against the enemy, a lesser than two evils situation? Maybe a local village/city legend nobody sure its real?
You random found a McGuffin with a sealed person (kinda like Lapiz Lazuli). A experiment of the villain, maybe?
An specific action/event is needed to free them
A character frees a prisioner/sealed/beast by accident.
A entire house begin banished to an prision island.
Capture can also be cutting off their escape by burning a bridge, shutting down an portal or stealing (maybe burning) their ship, just begin stuck in a place without means of travel?
Someone could Free the Prisioner/Being sealed or they could escape.
Escape by Yourself or with Help (Internal? An unknow? A friend? You take them with you?)
Its normal to go mad from isolation.
Released? Escaped? Freed?
The Prision in question: Ice? A Island? A Cage? A Object?
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So….I did actually go ahead and start releasing the Season I started talking about this weekend: People Are Stories-in-Progress, the first Season of the JourneyPen Project.
Each Season is a deep dive into a certain topic the writing craft, and this one explores the intersection of story structure and character development, both in fiction and in individuals.
Here's a quick excerpt that explains what inspired the topic:
When I started the first iteration of the Journeypen Project, I put out a call for topics—what did my readers want to know?
Here are some of the questions they asked:
How do you come up with subplots?
How do you come up with a plot that all fits together – like subplots and everything?
If you wrote one book at a time, with editing and collaborating, how did you have plot points from book 1/2/3 to fit perfectly in book 4? I mean, take Lena’s ending for example… which idea came first? Lena’s Tale, or Lena becoming a sorcerer?
People Are Stories-in-Progress will answer each of these questions, including the ways I crafted Lena’s subplot.
But when I read these questions for the first time, I knew what it would take to answer these questions.
It wasn’t simple.
It wasn’t fast.
In fact, it's called People Are Stories-in-Progress--and it'll take the rest of the summer, and some of September too, to finish answering.
To answer these readers’ questions and to fully explain how I create plot, subplot, and character arcs, I had to explain how I worked with all of these elements together. It’s a lot of territory to cover, more than most writers would tackle, but I can’t pick and choose.
Either these skills come as a set, or they arrive incomplete.
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Use character to appearance to do more:
They say don’t judge a book by it’s cover, but appearance sure can say a lot. Unfortunately when writing (or even drawing) it is more than easy to forget that factor. Using character appearance to describe the world, add personality to the character, and give the reader more information does wonders.
It makes sneaking in character appearance much easier, and gives the writer plenty of chances to expand on the world on their page.
Things you can use character appearance to do (but not limited to)
Hint at a character’s economic status
Add personality to a character
Add to a character's backstory
Make notes about a character’s health
Worldbuild the fashion
Describe a character’s occupation
Make references to a character’s passion or hobby
Hint at a character’s relationship status
How a character feels about their own appearance
Family relations
Hint at a character’s education
Subvert expectations
Explore character’s potential gender identity
Align the character alongside dynamics or trope
Explain the time frame the story takes place in
Hint at the level of technology in a world
Describe a character’s culture, race, ethnicity, etc.
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Hi! First I wanna say thanks for all your advice! I feel like all my male characters sound the same and and all my female characters sound the same, how do I differentiate my characters and give them personality?
Hi anon!
This is A Question
One of the answers is just to practice creating characters. Even if you don't use them in anything, use some of your daydreaming or writing time just coming up with new people. This will add to your toolbox of side characters you can put to use when you need a throwaway line delivered AND give you practice.
Ok but what to practice?
almost all characters start with a cardboard cutout. You pick an archetype and you build off of that. So high school jock, cheerleader, nerd, crone, love interest, Generic Woman, etc. This is only the starting point because if you move on from this point your Character, we'll call her Cynthia will have no distinguishable personality.
Cynthia needs context. So we start thinking about what Cynthia is currently doing in her life. Let's say she works in retail, she's a shift lead. Now, is she also in school? Is this her career? How much money is she making? Is she married? Roommates? Is she happy in this job? You don't have to have the right answer the first time, in fact explore each question to a conclusion. See if you like the Cynthia that emerges.
For argument's sake lets say she's not in school, this is her job but she wouldn't call it a career even if she has no prospects of moving on. She's making better than minimum wage but nowhere near manager salary. She's not married but she's just started dating Kevin. She has a roommate that's not necessarily a friend but they are friendly with one another. She's not THRILLED at the job but she's in line to be a manager and that means money she can live off, so things could be worse.
Cynthia needs Traits. So we start throwing things at her. Physically attractive, plain or ugly? Flirty? Serious? Foul-mouthed? Religious? Loyal? Fun or serious? Bar or library? Jealous? Content? Sure of herself or self-doubting?
The answers to these questions will absolutely shape the story that you're writing. A confident Cynthia who is fun, loyal, pretty and religious is going to be worlds different from a Jealous, flirty, beautiful, foul-mouthed Cynthia. It also changes the kind of things they would say. A fun, loyal, religious Cynthia would still rely on Her Religious Figures and bring them up to comfort herself. Foul-mouthed Cynthia would absolutely sit in traffic and call people names.
Cynthia needs Backstory. Does she have a family? Siblings? Does she have a good relationship with both of her parents? Was she raised by someone not a mother/father? Does she have a best friend? how long? What was her experience in school like? What was her childhood like? Does she have a secret trauma in her background? Any memorable past boyfriends? (or girlfriends?)
All of these things are the building blocks of who Cynthia is at this moment. If she was raised by a single mother and butts heads with her there's a good chance Cynthia is very much used to doing things on her own and nothing relying on anyone and probably doesn't trust people as fully as others might. This will change the way she talks to people because she will be more guarded about what she shares and she'll also expect others to have the same sense of self-reliance that she does. So maybe she's even impatient because of it and that's one of the things keeping her from advancing to manager position?
Now, that's a lot and I advise you to brainstorm it but if you don't have it all down before you start that is OK, as you write you can discover more and it'll change how your character sounds. You can go back and fix previous things she did or said to make them make more sense to who she becomes. That's OK.
How a character sounds is absolutely as much about the narrative you put around their dialogue as the actual dialogue you write. Those 'who said this' quizzes always pick well-known or recognizable dialogue and that's why it's possible to pick out who said what. If you took most lines of dialogue that didn't have identifying names or places in them and laid them out on a table they would be indistinguishable. It's the context of what's being said that matters.
I hope that helps anon!
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