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#essay*
lottiestudying · 3 days
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21.09.2024—productive Saturday. slowly making headway with this essay
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merwgue · 1 day
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"Rhysand hasn't done anything wrong"
Here’s a breakdown of the actual legal crimes Rhysand could be charged with, based on real-world laws:
A Court of Thorns and Roses (Book 1)
1. Sexual Assault – Rhysand forces Feyre into non-consensual situations, including touching her and kissing her while under the influence of drugs.
2. Drugging/Administration of a Controlled Substance – He forces Feyre to drink faerie wine (a mind-altering substance), which removes her ability to consent and control her actions.
3. Kidnapping/False Imprisonment – Under the Mountain, Rhysand traps Feyre into a bargain that forces her to spend time with him, effectively limiting her freedom.
A Court of Mist and Fury (Book 2)
1. Sexual Harassment – Rhysand frequently engages in unwanted physical contact with Feyre, coercing her in various ways under the pretext of their bargain.
2. Psychological Abuse/Coercion – The manipulation and psychological control Rhysand exerts over Feyre could be classified as emotional abuse, which can carry legal ramifications depending on the jurisdiction.
A Court of Wings and Ruin (Book 3)
1. Trespassing – Rhysand repeatedly enters Tamlin’s lands without permission, which would be considered trespassing by legal standards.
2. Incitement to Violence/Sabotage – Rhysand knowingly encourages Feyre to sabotage the Spring Court while she’s undercover, which could lead to charges of inciting criminal behavior.
3. Attempted Murder (by Suggestion) – While not directly responsible, suggesting that someone (Tamlin) should kill themselves could be viewed as reckless endangerment or incitement to self-harm, which is illegal in many places.
A Court of Frost and Starlight (Novella)
1. Harassment – Rhysand's continued psychological harassment of Tamlin could potentially be charged as harassment, particularly given its persistent nature.
General Crimes Throughout the Series you can face up to a life sentence with :
1. Assault – Rhysand has a history of using his powers to physically and mentally harm others, especially when he forces Feyre into certain situations or physically manipulates her.
2. Torture – His treatment of the people in the Court of Nightmares, particularly through physical and psychological intimidation, could be considered torture or cruel and inhumane treatment under international human rights law.
3. Abuse of Power/Authority – Rhysand frequently abuses his position as High Lord, using his powers to manipulate, control, and coerce others, which could be considered an abuse of authority. (Hm hm, remember what happend to saddam Hussain?)
4. Kidnapping/False Imprisonment – By forcibly keeping Nesta in the House of Wind without her consent, Rhysand is restricting her freedom and movement. This can be legally classified as kidnapping or false imprisonment.
5. Endangerment of a Mentally Ill Person – Nesta is clearly dealing with severe trauma, depression, and possibly PTSD. Locking her up without proper care or therapy can be considered neglect and endangerment of someone with a mental illness, especially since she was using alcohol to cope. (Those teen-help programs.)
6. Illegal Detainment Without Licensing – The Night Court is not a rehabilitation facility, and Rhysand has no legal authority or medical qualifications to keep Nesta there against her will. This would violate laws that protect individuals with mental health issues from being detained in non-medical facilities by non-professionals.
4. Emotional and Psychological Abuse – Forcing Nesta into isolation and removing her autonomy could be seen as a form of emotional and psychological abuse, which has legal ramifications in many jurisdictions.
In a real-world legal system, these actions could be prosecuted as criminal offenses, including sexual assault, kidnapping, drugging, trespassing, harassment, and psychological abuse.
So yea, you're dear old boy would be in JAIL by now.
Now let's calculate The charges against Rhysand, if brought to a real-world court system, could lead to significant legal consequences. Let’s break down the potential sentences for each crime, based on common legal standards in many countries:
Possible Sentence: 5 to 20 years in prison, depending on the severity and jurisdiction.
1. Sexual Assault
Sexual assault is a serious crime, and the penalties are harsh, especially if the victim is incapacitated (e.g., under the influence of drugs, as Feyre was).
2. Drugging/Administration of a Controlled Substance
Possible Sentence: 2 to 10 years in prison.
Administering drugs to someone without their knowledge or consent is considered a felony in many places and carries a substantial sentence, especially when done to facilitate control or assault.
3. Kidnapping/False Imprisonment (Feyre and Nesta)
Possible Sentence: 10 to 30 years in prison.
Kidnapping, especially when it involves controlling someone’s freedom against their will (like forcing Feyre and Nesta into his control), carries one of the longest prison terms.
4. Endangerment of a Mentally Ill Person (Nesta)
Possible Sentence: 5 to 15 years in prison.
This charge involves negligence and the failure to provide proper care for someone in a vulnerable state. In this case, Rhysand locking Nesta up without professional help can result in significant legal consequences.
5. Harassment/Emotional and Psychological Abuse (Tamlin and Nesta)
Possible Sentence: 1 to 5 years in prison (for each offense).
Emotional abuse and psychological harassment can carry prison sentences if they lead to significant harm, especially if Rhysand’s actions contributed to worsening their mental states.
6. Trespassing (Spring Court)
Possible Sentence: 1 year or fines.
Trespassing, while a less severe crime, can result in fines or a brief prison sentence, depending on how frequently and aggressively it’s done.
7. Torture/Abuse of Power (Hewn City)
Possible Sentence: 10 to 25 years in prison.
Torturing or inflicting severe harm, even in a ruling capacity, could result in lengthy imprisonment under human rights laws.
8. Failure to Prevent Mutilation (Wing Clipping in Illyria):
Crime: Complicity in Mutilation/Assault – In many countries, allowing or failing to prevent acts of bodily harm, especially when in a position of power, can lead to charges of complicity or negligence. Clipping wings is comparable to physical mutilation.
Potential Sentence: 10 to 20 years per incident, depending on the severity of harm. Rhysand, as High Lord, could be held accountable for allowing this to continue in the military camps he oversees.
9. Endangerment of Women’s Rights:
Crime: Neglect and Discrimination – The continued allowance of these practices in Illyria could be viewed as a form of systemic discrimination and neglect. Failure to protect women from harm, despite having the power to intervene, would likely result in charges related to discrimination and endangerment.
Potential Sentence: Civil penalties and lawsuits from the affected women, alongside possible criminal charges leading to fines and 5 to 10 years imprisonment per case of systemic abuse.
10. Complicity in Abuse and Torture (Hewn City):
Crime: Torture/Degrading Treatment – As the ruler of the Night Court, Rhysand maintains direct control over the Hewn City but allows its brutal social system to continue, particularly against women. Even though he doesn't directly participate in the abuse, turning a blind eye to it could result in complicity in human rights abuses or crimes akin to torture, especially since Hewn City is described as being "hell for women."
Potential Sentence: 10 to 25 years in prison for each case of torture or degrading treatment, with possible civil lawsuits and heavy fines.
11. Denial of Safe Haven and Equal Rights:
Crime: Violation of Human Rights – Women from Hewn City are barred from escaping their abusive environments, and Rhysand’s refusal to allow them into Velaris essentially traps them in dangerous situations. In the real world, denying refuge or asylum to those in danger can be classified as a violation of human rights.
Potential Sentence: 5 to 10 years for human rights violations, with additional civil penalties from lawsuits if women can prove they were harmed as a result of being denied safety.
Crimes Against Humanity – While not on the same scale as mass genocide or war crimes, the endangerment of entire groups of women through neglect, allowing mutilation, or complicity in torture can still fall under human rights violations. Such crimes are serious, and while they may not lead to a death sentence, they would likely result in long-term imprisonment, potential international condemnation, and severe civil penalties.
Maximum Sentence: If these charges were to be tried separately and consecutively, Rhysand could face up to 80 to 100+ years in prison
Likely Sentence: In a real-world legal system, some of these sentences may be served concurrently (at the same time), leading to a likely total sentence of 25 to 40 years in prison, depending on how the crimes are classified and judged.
Additionally, he would likely face civil penalties, lawsuits from the victims (e.g., Feyre and Nesta), and substantial fines.
Thank you for reading, if you want me to do any other character just say in the comments!❤️ (this took me over 2 days to research but I had my amazing dad helping me!♥️)
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phantobats · 2 days
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Every time Batman faces off against a villain, the age-old debate surfaces: Should Batman finally kill? To many, the answer seems obvious. Gotham's rogues gallery—Joker, Scarecrow, Two-Face—have caused untold death and destruction. Some argue that Batman, with his no-kill rule, is doing more harm than good by allowing them to repeatedly escape and wreak havoc. But this line of thinking completely misses the point, not just of Batman’s moral code but also of why Gotham needs him in the first place.
Gotham City is infamous for its corruption. From the police department to the courts, virtually every institution that should protect the innocent is compromised. Judges are bought, politicians are on crime syndicate payrolls, and even the police force—before Commissioner Gordon’s reforms—was rife with bribery and backdoor deals. In a city where criminals are recycled back onto the streets through corrupt systems, Batman's role as a vigilante isn’t about acting as judge, jury, and executioner. It’s about being a symbol of justice that Gotham has lost.
If we’re focusing on who should be stopping these villains for good, we should be looking at Gotham’s broken justice system, not the moral line Batman refuses to cross. It’s the system’s responsibility to lock these criminals away for good, or better yet, reform them if possible. Batman doesn’t kill because he’s operating in a world where the institutions of law and justice have failed. His presence highlights how far Gotham has fallen, but asking him to break his code and start killing misses the mark.
Let’s imagine, for a moment, that Batman does kill. He ends the Joker once and for all. Does Gotham suddenly become a safer place? Does this action stop the next criminal mastermind from rising up? No. The truth is, Gotham’s problems run much deeper than a few individual villains. If Batman starts killing, he becomes a symptom of Gotham’s sickness rather than its cure. The cycle of violence continues, because the real problem—the corrupt systems that allow these criminals to rise—remains unchanged.
A vigilante who kills is just another arm of Gotham's decay. What Batman represents is the fight against that very decay. He’s someone who can operate outside the law without becoming a monster himself. If Batman starts executing villains, he isn’t fixing Gotham—he’s giving up on the idea that Gotham can be fixed.
Those who call for Batman to kill fail to see the larger picture. When people like Joker escape Arkham Asylum, that’s not on Batman. It’s on the corrupt or incompetent systems that continually fail to contain these threats. Arkham is a revolving door because the people who run it either don’t care or are incapable of doing their jobs properly. The courts release criminals because they’re either paid off or pressured by Gotham’s criminal underground. Batman's real enemies aren’t just the costumed villains, but the failing institutions that enable them.
If we want true justice in Gotham, we need to demand better from its police force, mental health institutions, and political figures. We shouldn’t be asking Batman to kill; we should be asking why Gotham’s mayor is in the pockets of crime lords, or why the city’s D.A. can’t secure a conviction against someone as clearly guilty as Joker. Fixing Gotham’s institutions would do far more good than turning Batman into an executioner.
At the heart of this argument is Batman’s moral code, which has often been a subject of debate. Batman refuses to kill, not just out of personal conviction, but because he understands what it would mean if he crossed that line. He would become no different from the villains he fights.
Gotham needs Batman precisely because he holds to a higher standard. His refusal to kill is a reminder that, even in a city as broken as Gotham, there are still people willing to fight for justice in a way that doesn’t compromise their humanity. In a world of corruption and lawlessness, Batman’s no-kill rule is a beacon of hope. It’s proof that Gotham’s soul isn’t entirely lost.
Rather than debating whether Batman should start killing, we should shift our focus to where it belongs—on Gotham’s institutions. Batman is a vigilante because the law fails. He wears the cape and cowl because the system is so broken that it can’t be trusted to protect its citizens. He fills a gap, but he doesn’t replace the law; he challenges it to be better.
If we want a safer Gotham, it’s time to stop asking Batman to do the dirty work and start holding the city's leaders accountable. The real question isn’t why Batman won’t kill, but why the justice system in Gotham is so corrupt that a vigilante is needed at all.
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jennelikejennay · 20 hours
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It's odd to me how negative most humans in Star Trek are about the Vulcan way of emotional control. You mean you've never wished you could control yours a little better? You think getting angry a few times a day is actually important for your mental health?
I put it to you that your childhood, and every human's childhood, was a grueling process of learning to control your emotions. Once, it was natural to melt down in the grocery store if you didn't get a cookie. Gradually you learned to keep that upset feeling inside and not scream and cry, because it's socially unacceptable. And finally, as an adult, you probably learned enough internal control over your feelings that you genuinely don't feel that upset about the cookie; you instinctively practice self soothing behaviors like "remembering you have cookies at home" or whatever.
That level of emotional control makes civilized society possible. It's not unnatural or harmful. All Vulcans do is take it a little further than we do.
Sure, all sapient beings have feelings and those feelings are the main way we decide to do the things we do. Vulcans don't deny that. They just think it's important to master those feelings, and they're able to do so to a very high degree.
Would smiling from time to time get in the way of controlling negative emotions like anger or jealousy? Probably not. But, like human etiquette rules, remaining impassive is a visible sign that you're doing the work and won't fly off the handle.
I don't think the Vulcan way would necessarily work for humans. But is it wrong that I kinda wish it did? I would love never to lose my temper with my kids, never cry over confrontation, always keep my wits about me in an argument and be able to focus on the issues at hand.
The main cost would be not being able to use emotions to connect with other people. But, being telepaths, I doubt Vulcans have that issue. And since I am already bad at connecting to other people, I can't help feeling like being the only unsmiling Vulcan on a ship full of humans wouldn't be the worst thing in the world!
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dootznbootz · 2 days
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I don't think Ody is a cheater, but I've seen some posts calming he had sex slaves in the Iliad?? Keep in mind I haven't read the Odyssey haha, I'm only a general fan but still we need to fact check this with the expert
For the short answer: With Odysseus, it's literally so so fucking vague, to the point where one with evidence could say "No, he had no concubines" and others could also say "I assume he did."
So people can interpret it how they want technically. Basically, it's whether the reader WANTS him to have concubines or not imo.
For the Long answer:
I've answered in another ask with Text evidence :)
Either way, personally, I just really cannot see him with a concubine lol. Love and Lust only exist in Penelope for him in my opinion lol. (He's Penromantic/Pensexual lol (AKA Demisexual))
As wild as it is, I think it's more interesting/funnier that Odysseus has basically done every single warcrime EXCEPT the sexual types lol.
But people can interpret it how they'd like technically. He has no listed canonical concubines/slaves in the Iliad in general but...eh. People can do what they want.
I see people try to bring up Hecuba as to a reason WHY he has concubines but...No. She is an elderly af old woman who literally needs help walking. Odysseus is NOT having sex with her. (I'm sorry but she could not possibly be a concubine lol)
I think what's most important is: Regardless of what people interpret, it should always be known that Odysseus adores Penelope. That is what is most important
(And thank you! <3 I think it's super sweet that you see me as an expert BUT I'm technically just a very passionate goober :P I technically have no credentials other than really really loving these stories/myths (ノ��ヮ◕)ノ*.✧ )
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manicpixiedckgirl · 1 month
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one thing you have to get ready for as a trans woman who's about to come out is certain cis people are going want nothing to do with you afterwards. we all know this, we all talk about this. transphobes going transphobe
but what i dont think we talk about enough is you need to be prepared for a second wave of this. it will come later. it's not tied to anything body change or surgery or whatever.
trans women are treated so poorly by society that we inevitably shrink. we learn how to exist in the spaces that will have us, even if that means cramming ourselves into boxes that don't really fit, being treated in ways we often don't like, doing things we often don't like doing, often even fucking people we don't want to fuck.
at some point, you're going to learn to stand up for yourself. i don't say this to scare you into thinking you'll become a 'mean trans girl' or whatever. but just like transitioning in the first place, it's change or die. you found the first safe harbor and fashioned your anchor to it but you can't go on living with people who don't respect you, working a job you're too smart for, living a life you don't really love.
and when you do, there will be cis people in your life who only liked that meek, quiet girl who would do as she's told. some of these people were malicious, doing it on purpose because they've known enough trans women to know who's vulnerable. some are doing it unintentionally, believing themselves to be a good ally, you've just gotten angry and bitter (this one hurts the most). and some just plain won't like the person you really are, having only known the people pleaser they got to know.
but it's change or die. if you're not you, you're not living. there are so many better people just waiting to love you, but you won't find them chasing after cis approval. and girl, i promise you, you deserve so much more than what you're getting right now. be strong. you've been strong before. i love you.
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horsefigureoftheday · 3 months
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Can you explain the "breyer horses are stylised" thing you said a while back? Not because I don't believe you but because I don't know enough about horses to see it (besides the mane and tail)
All artistic representations of a horse will be somewhat stylized. Humans can't help it, they imagine details, even when referencing photos or live animals. A swayed back gets exaggerated, sickle hocks are overlooked, the face becomes more expressive, because to a human who loves a horse, and who expresses their own emotions with their face, the horse's face just feels more expressive.
Take a look at this horse from Peter Paul Rubens' "Wolf and Fox Hunt" (1616) and how it compares to a photo of a horse
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The artist was clearly familiar with horses, and most likely referenced off a live horse. And yet its face is much more expressive than a real horse's face - it's neotenous and borderline anthropomorphic, with its huge sorrowful eyes, and the short muzzle that puts the mouth in closer proximity to its eyes (making its expression more readable).
I think a lot of people see what they want to see when they look at a horse, and they reflect that in their art. Is the horse an independent agent or a tool of its rider? Is the horse an unthinking animal or a soulful creature like yourself? Does the artist admire animals, in spite of painting them in terrible war-like scenarios? Does the artist paint animals in these scenarios because he admires them? Is the horse meant to elevate the status of its rider, by being depicted as a soulful creature that nonetheless submits to its rider? (You can probably guess my own opinion from these questions)
Earlier art saw horses almost an afterthought, depicted from memory while their rider was drawn reverently. All those art pieces of emperors and kings on horseback, where the horse looks like a cartoonish oaf, use the horse as a symbol of power, with no regard for the animal itself. Even when the horse is beautifully rendered, it's nothing more than a vehicle to carry its rider. The artist has depicted the horse as expressionless, beastly, and soulless.
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Even when you get into portraits of horses in the 17-/1800s, they are still stylized, though now you're just as likely to see a lithe and graceful companion, as you are a muscled working horse or a faithful old friend. Horse breeding really took off around this time, as did theories of animal minds, so adoration of horses-as-individuals became more widespread. Examples are "Lustre" (1762) by George Stubbs, "Mare and Foal in a Stable" (1854) by John Frederick Herring Senior, and "A Grey Horse in a Field" (1873) by Rosa Bonheur.
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All this is to say that horses will always be stylized in art. Humans can't not twist the horse the suit their own tastes, and that's fine. I actually think it's kinda beautiful. The way horses are stylized can give you insight into the artist's opinion of horses. An artist with a neotenic, expressive stylization probably has more respect for horses-as-individuals than an artist who depicts them as inexpressive, powerful, willing beasts of burden.
Breyer horses have an airy painterly quality to them. Even the draft horses seem almost weightless. Compare Breyer's "George" with the self-released resin horse "Gustav," both sculpted by Brigitte Eberl.
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George has much longer hooves and smoother curves in his legs - you could draw a near perfect curve from his hind knee to his toe -, giving him a flowing appearance with very little weight behind it. Gustav, on the other hand, has sharp edges and corners. He feels heavy. I'm a big fan of wrinkles and muscle on model horses, but the muscles on George seem like he's been through a rock tumbler. They're smooth and soft-looking, except for the extremely deep crevices between them, which are probably there to better catch paint and enhance the shading (an effect that's especially noticeable on George's thigh). Gustav, on the other hand, has very subtle muscling and virtually no wrinkles (he deserves neck wrinkles, give my boy neck wrinkles!!). He looks like a working horse with a solid layer of fat over his muscles. George's stylization is, for lack of a better word, smooth. Flawless. A bit too perfect for my liking. George is like the platonic ideal of a visually appealing draft horse. A horse like him can't exist.
I think resin horses by master craftsmen are the closest we'll get to depicting horses exactly as they are in life. The stylistic choices are extremely subtle, and seem more like a consequence of the medium than a deliberate goal on the artist's part (e.g., you can't make a realistic mane out of resin, so you have to compromise).
I love both the stylistic trappings that humans fall into when depicting horses and the endless quest for the perfect artistic representation of the horse. Both are beautiful. All horse art is beautiful.
(Obligatory disclaimer that I'm not an art historian or anthropologist, I literally studied bugs at university, so if you think I'm talking out of my ass you are MORE than welcome to add to this post!)
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mcmansionhell · 3 months
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the motel room, or: on datedness
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I.
Often I find myself nostalgic for things that haven't disappeared yet. This feeling is enhanced by the strange conviction that once I stop looking at these things, I will never see them again, that I am living in the last moment of looking. This is sense is strongest for me in the interiors of buildings perhaps because, like items of clothing, they are of a fashionable nature, in other words, more impermanent than they probably should be.
As I get older, to stumble on something truly dated, once a drag, is now a gift. After over a decade of real estate aggregation and the havoc it's wreaked on how we as a society perceive and decorate houses, if you're going to Zillow to search for the dated (which used to be like shooting fish in a barrel), you'll be searching aimlessly, for hours, to increasingly no avail, even with all the filters engaged. (The only way to get around this is locational knowledge of datedness gleaned from the real world.) If you try to find images of the dated elsewhere on the internet, you will find that the search is not intuitive. In this day and age, you cannot simply Google "80s hotel room" anymore, what with the disintegration of the search engine ecosystem and the AI generated nonsense and the algorithmic preference for something popular (the same specific images collected over and over again on social media), recent, and usually a derivative of the original search query (in this case, finding material along the lines of r/nostalgia or the Backrooms.)
To find what one is looking for online, one must game the search engine with filters that only show content predating 2021, or, even better, use existing resources (or those previously discovered) both online and in print. In the physical world of interiors, to find what one is looking for one must also now lurk around obscure places, and often outside the realm of the domestic which is so beholden to and cursed by the churn of fashion and the logic of speculation. Our open world is rapidly closing, while, paradoxically, remaining ostensibly open. It's true, I can open Zillow. I can still search. In the curated, aggregated realm, it is becoming harder and harder to find, and ultimately, to look.
But what if, despite all these changes, datedness was never really searchable? This is a strange symmetry, one could say an obscurity, between interiors and online. It is perhaps unintentional, and it lurks in the places where searching doesn't work, one because no one is searching there, or two, because an aesthetic, for all our cataloguing, curation, aggregation, hoarding, is not inherently indexable and even if it was, there are vasts swaths of the internet and the world that are not categorized via certain - or any - parameters. The internet curator's job is to find them and aggregate them, but it becomes harder and harder to do. They can only be stumbled upon or known in an outside, offline, historical or situational way. If to index, to aggregate, is, or at least was for the last 30 years, to profit (whether monetarily or in likes), then to be dated, in many respects, is the aesthetic manifestation of barely breaking even. Of not starting, preserving, or reinventing but just doing a job.
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We see this online as well. While the old-web Geocities look and later Blingee MySpace-era swag have become aestheticized and fetishized, a kind of naive art for a naive time, a great many old websites have not received the same treatment. These are no less naive but they are harder to repackage or commodify because they are simple and boring. They are not "core" enough.
As with interiors, web datedness can be found in part or as a whole. For example, sites like Imgur or Reddit are not in and of themselves dated but they are full of remnants, of 15-year old posts and their "you, sir, have won the internet" vernacular that certainly are. Other websites are dated because they were made a long time ago by and for a clientele that doesn't have a need or the skill to update (we see this often with Web 2.0 e-commerce sites that figured out how to do a basic mobile page and reckoned it was enough). The next language of datedness, like the all-white landlord-special interior, is the default, clean Squarespace restaurant page, a landing space that's the digital equivalent of a flyer, rarely gleaned unless someone needs a menu, has a food allergy or if information about the place is not available immediately from Google Maps. I say this only to maintain that there is a continuity in practices between the on- and off-line world beyond what we would immediately assume, and that we cannot blame everything on algorithms.
But now you may ask, what is, exactly, datedness? Having spent two days in a distinctly dated hotel room, I've decided to sit in utter boredom with the numinous past and try and pin it down.
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II.
I am in an obscure place. I am in Saint-Georges, Quebec, Canada, on assignment. I am staying at a specific motel, the Voyageur. By my estimation the hotel was originally built in the late seventies and I'd be shocked if it was older than 1989. The hotel exterior was remodeled sometime in the 2000s with EIFS cladding and beige paint. Above is a picture of my room, which, forgive me, is in the process of being inhabited. American (and to a lesser extent Canadian) hotel rooms are some of the most churned through, renovated spaces in the world, and it's pretty rare, unless you're staying in either very small towns or are forced by economic necessity to stay at real holes in the wall, to find ones from this era. The last real hitter for me was a 90s Day's Inn in the meme-famous Breezewood, PA during the pandemic.
At first my reaction to seeing the room was cautionary. It was the last room in town, and certainly compared to other options, probably not the world's first choice. However, after staying in real, genuine European shitholes covering professional cycling I've become a class-A connoisseur of bad rooms. This one was definitively three stars. A mutter of "okay time to do a quick look through." But upon further inspection (post-bedbug paranoia) I came to the realization that maybe the always-new brainrot I'd been so critical of had seeped a teeny bit into my own subconscious and here I was snubbing my nose at a blessing in disguise. The room is not a bad room, nor is it unclean. It's just old. It's dated. We are sentimental about interiors like this now because they are disappearing, but they are for my parents what 2005 beige-core is for me and what 2010s greige will become for the generation after. When I'm writing about datedness, I'm writing in general using a previous era's examples because datedness, by its very nature, is a transitional status. Its end state is the mixed emotion of seeing things for what they are yet still appreciating them, expressed here.
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Datedness is the period between vintage and contemporary. It is the sentiment between quotidian and subpar. It is uncurated and preserved only by way of inertia, not initiative. It gives us a specific feeling we don't necessarily like, one that is deliberately evoked in the media subcultures surrounding so-called "liminal" spaces: the fuguelike feeling of being spatially trapped in a time while our real time is passing. Datedness in the real world is not a curated experience, it is only what was. It is different from nostalgia because it is not deliberately remembered, yearned for or attached to sweetness. Instead, it is somehow annoying. It is like stumbling into the world of adults as a child, but now you're the adult and the child in you is disappointed. (The real child-you forgot a dull hotel room the moment something more interesting came along.) An image of my father puts his car keys on the table, looks around and says, "It'll do." We have an intolerance for datedness because it is the realization of what sufficed. Sufficiency in many ways implies lack.
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However, for all its datedness, many, if not all, of the things in this room will never be seen again if the room is renovated. They will become unpurchaseable and extinct. Things like the bizarrely-patterned linoleum tile in the shower, the hose connecting to the specific faucet of the once-luxurious (or at least middling) jacuzzi tub whose jets haven't been exercised since the fall of the Berlin Wall. The wide berth of the tank on the toilet. There is nothing, really, worth saving about these things. Even the most sentimental among us wouldn't dare argue that the items and finishes in this room are particularly important from a design or historical standpoint. Not everything old has a patina. They're too cheaply made to salvage. Plastic tile. Bowed plywood. The image-artifacts of these rooms, gussied up for Booking dot com, will also, inevitably disappear, relegated to the dustheap of web caches and comments that say "it was ok kinda expensive but close to twon (sic)." You wouldn't be able to find them anyway unless you were looking for a room.
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One does, of course, recognize a little bit of design in what's here. Signifiers of an era. The wood-veneer of the late 70s giving way to the pastel overtones of the 80s. Perhaps even a slow 90s. The all-in-one vanity floating above the floor, a modernist basement bathroom hallmark. White walls as a sign of cleanliness. Gestures, in the curved lines of the nightstands, towards postmodernity. Metallic lamp bases with wide-brimmed shades, a whisper of glamor. A kind of scalloped aura to the club chairs. The color teal mediated through hundreds if not thousands of shoes. Yellowing plastic, including the strips of "molding" that visually tie floor to wall. These are remnants (or are they intuitions?) of so many movements and micromovements, none of them definite enough to point to the influence of a single designer, hell, even of a single decade, just strands of past-ness accumulated into one thread, which is cheapness. Continuity exists in the materials only because everything was purchased as a set from a wholesale catalog.
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In some way a hotel is supposed to be placeless. Anonymous. Everything tries to be that way now, even houses. Perhaps because we don't like the way we spy on ourselves and lease our images out to the world so we crave the specificity of hotel anonymity, of someplace we move through on our way to bigger, better or at least different things. The hotel was designed to be frictionless but because it is in a little town, it sees little use and because it sees little use, there are elements that can last far longer than they were intended and which inadvertently cause friction. (The janky door unlocks with a key. The shower hose keeps coming out of the faucet. It's deeply annoying.)
Lack of wear and lack of funds only keep them that way. Not even the paper goods of the eighties have been exhausted yet. Datedness is not a choice but an inevitability. Because it is not a choice, it is not advertised except in a utilitarian sense. It is kept subtle on the hotel websites, out of shame. Because it does not subscribe to an advertiser's economy of the now, of the curated type rather than the "here is my service" type, it disappears into the folds of the earth and cannot be searched for in the way "design" can. It can only be discovered by accident.
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When I look at all of these objects and things, I do so knowing I will never see them again, at least not all here together like this, as a cohesive whole assembled for a specific purpose. I don't think I'll ever have reason to come back to this town or this place, which has given me an unexpected experience of being peevish in my father's time. Whenever I end up in a place like this, where all is as it was, I get the sense that it will take a very long time for others to experience this sensation again with the things my generation has made. The machinations of fashion work rapaciously to make sure that nothing is ever old, not people, not rooms, not items, not furniture, not fabrics, not even design, that old matron who loves to wax poetic about futurity and timelessness. The plastic-veneered particleboard used here is now the bedrock of countless landfills. Eventually it will become the chemical-laced soil upon which we build our condos. It is possible that we are standing now at the very last frontier of our prior datedness. The next one has not yet elided. It's a special place. Spend a night. Take pictures.
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flowerytale · 1 year
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Virginia Woolf, from A Room of One’s Own
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writer-logbook · 30 days
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How to introduce your character in 3 steps
A friend of mine was the source of this very pertinent question. So I decided to write a blog entry about it. Because how do you introduce your character without sounding fake ?
Remember that, in real life situation, no one calls you by your name. Have you noticed that none of your friends is adressing you by your name, unless they're trying to get your attention or that something serious is happening ? That should be the same in your story : find a situation where it is relevant to use names. Or stick to nicknames, which is a more common way to address your friends.
Use another character. If you can’t come up with a situation, you can always rely on a side character to introduce your MC. It’s also the perfect way to describe your character rather than simply using mirror, which is convenient yet very cliché. But the fun thing to do is to make several characters talk about your MC : their opinion might go in different directions due to their relationships, their own sensibility and attention to details. It’s also a good way to breath life into your side characters so please consider that option seriously.
The reader doesn’t need to know everything, especially on the very first page. Unless the info is relevant to the plot, there is no need for the reader to know MC’s favourite food or eye’s color. If you’re on character-sheet-side (which I’m not btw), you should be careful about wether the reader the story will progress or not. Try to be balanced !
What I really want to stress in this article is the importance of action when introducing your character. You want the reader to know your character is courageous ? Put them directly into a situation where they can show courage. You want to describe their hair color ? What about that moment when the light is flickering in a way that gives their hair a peculiar effect that catches the eye of another character ?
Don’t worry, your creativity will always find a way ~
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k9effect · 2 months
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Tiktok's censorship of words like rape, kill, murder, abortion etc. etc. as well as censoring hard to hear topics, over the past few years has deeply contributed to the sanitisation of the internet and therefore directly resulted in the birth of "fandom purists" and the destruction of old fandom culture (the death of "don't like, don't read", "ship and let ship" mindsets as well as safe spaces for dark and "immoral"/unethical storytelling i.e "dead dove: do not eat") in a way that has fundamentally changed the mindsets of people who are new to fandom spaces and now view these such topics as wildly inappropriate for any social space as well as deeming anyone who is intrigued by them narratively or creatively as "immoral" and a bad person. In this essay I will
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lifeinpoetry · 10 months
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History is full of people who just didn’t. They said no thank you, turned away, ran away to the desert, stood on the streets in rags, lived in barrels, burned down their own houses, walked barefoot through town, killed their rapists, pushed away dinner, meditated into the light.
— Anne Boyer, from "No," published on the Poetry Foundation blog
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auramgold · 10 months
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The Abuser's Guide to Transmisogyny
aka "How to Cancel a Trans Girl", an essay about the tactics transmisogynists use to ruin their victims' lives framed as a satirical how-to guide.
i wrote this last year, but i've been reminded of it recently, and it remains relevant. you can read it on my website:
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longreads · 7 months
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In a new Longreads essay, Arkansas writer Jordan P. Hickey writes about a Palestinian American chef who honors her family's roots and culinary traditions through her pop-up bakery and cooking classes
And while these aren’t the most complex dishes to grace the text thread, they are the most remarkable, the most joyful, because they are the most improbable. They’re celebrated not because they’re beautiful, but because it means the family ate well that day—because they made something out of nothing.
Read Jordan’s essay, “The Expanding Table: Honoring Palestinian Culinary Tradition in Arkansas,” on Longreads.
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dootznbootz · 4 hours
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I noticed the tunic on his body glistening like a dried-out onion skin— it was so soft and shone out like the sun. In fact, many women kept watching him in wonder. 
(Book 19, Johnston)
Odysseus really said "He was in the coolest tunic ever. Everybody was jealous. All the women were in awe in how cool it looked." while in disguise just to tell Penelope how amazing her weaving was
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damienkarras73 · 4 months
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An essay on Furiosa, the politics of the Wasteland, Arthurian literature and realistic vs. formalistic CGI
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Mad Max: Fury Road absolutely enraptured me when it came out nearly a decade ago, and I will cop to seeing it four times at the theatre. For me (and many others who saw the light of George Miller) it set new standards for action filmmaking, storytelling and worldbuilding, and I could pop in its Blu Ray at any time and never get tired of it. Perhaps not surprisingly, I was deeply apprehensive about the announced prequel for Fury Road's actual main character, Furiosa, even if Miller was still writing and directing. We didn't need backstory for Furiosa—hell, Fury Road is told in such a way that NOTHING in it requires explicit backstory. And since it focuses on the Yung Furiosa, it meant Charlize Theron couldn't return with another career-defining performance. Plus, look at all that CGI in the trailer, it can't be as good as Fury Road.
Turns out I was silly to doubt George Miller, M.D., A.O., writer and director of Babe: Pig in the City and Happy Feet One & Two.
Furiosa: A Mad Max Saga is excellent, and I needn't have worried about it not being as good as Fury Road because it is not remotely trying to be Fury Road. Fury Road is a lean, mean machine with no fat on it, nothing extraneous, operating with constant forward momentum and only occasionally letting up to let you breathe a little; Furiosa is a classical epic, sprawling in scope, scale and structure, and more than happy to let the audience simmer in a quiet, almost painfully still moment. If its opening spoken word sequence by that Gandalf of the Wastes himself, the First History Man, didn't already clue you in, it unfolds like something out of myth, a tale told over and over again and whose possible embellishments are called attention to in the dialogue itself. Where Fury Road scratched the action nerd itch in my head like you wouldn't believe, Furiosa was the equivalent of Miller giving the undulating folds of my English major brain a deep tissue massage. That's great! I, for one, love when sequels/prequels endeavour to be fundamentally different movies from what they're succeeding/preceding, operating in different modes, formats and even genres, and more filmmakers should aim for it when building on an existing series.
This movie has been on my mind so much in the past week that I've ended up dedicating several cognitive processes to keeping track of all of the different ponderings it's spawned. Thankfully, Furiosa is divided into chapters (fun fact: putting chapter cards in your movie is a quick way to my heart), so it only seems fitting that I break up all of these cascading thoughts accordingly.
1. The Pole of Inaccessibility
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Furiosa herself actually isn't the protagonist for the first chapter of her own movie, instead occupying the role of a (very crafty and resourceful) damsel in distress for those initial 30-40 minutes. The real hero of the opening act, which plays out like a game of cat and mouse, is Furiosa's mother Mary Jabassa, who rides out into the wasteland first on horseback and then astride a motorcycle to track down the band of raiders that has stolen away her daughter. Mary's brought to life by Miller and Nico Lathouris' economical writing and a magnetic performance by newcomer Charlee Fraser, who radiates so much screen presence in such relatively little time and with one of those instant "who is SHE??" faces. She doesn't have many lines, but who needs them when Fraser can convey volumes about Mary with just a flash of her eyes or the effortless way she swaps out one of her motorcycle's wheels for another. To be quite candid, I'm not sure of the last time I fell in love with a character so quickly.
You notice a neat aesthetic contrast between mother and daughter in retrospect: Mary Jabassa darts into the desert barefoot, clad in a simple yet elegant dress, her wolf cut immaculate, only briefly disguising herself with the ugly armour of a raider she just sniped, and when she attacks it's almost with grace, like some Greek goddess set loose in the post-apocalyptic Aussie outback with just her wits and a bolt-action rifle; we track Furiosa's growth over the years by how much of her initially conventional beauty she has shed, quite literally in one case (hair buzzed, severed arm augmented with a chunky mechanical prosthesis, smeared in grease and dirt from head to toe, growling her lines at a lower octave), and by how she loses her mother's graceful approach to movement and violence, eventually carrying herself like a blunt instrument. Yet I have zero doubt the former raised the latter, both angels of different feathers but with the same steel and resolve. Of fucking course this woman is Furiosa's mother, and in the short time we know her we quickly understand exactly why Furiosa has the drive and morals she does without needing to resort to didactic exposition.
Anyway, I was tearing up by the end of the first chapter. Great start!
2. Lessons from the Wasteland
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Most movies—most stories, really—don't actually tell the entire narrative from A to Z. Perhaps the real meat of the thing is found from H to T, and A-G or U-Z are unnecessary for conveying the key narrative and themes. So many prequels fail by insisting on telling the A-G part of the story, explaining how the hero earned a certain nickname or met their memorable sidekick—but if that stuff was actually interesting, they likely would have included it in the original work. The greatest thing a prequel can actually do is recontextualize, putting iconic characters or moments in a new light, allowing you to appreciate them from a different angle. All of season 2 of Fargo serves to explain why Molly Solverson's dad is appropriately wary when Lorne Malvo enters his diner for a SINGLE SCENE in the show's first season. David's arc from the Alien prequels Prometheus and Covenant—polarizing as those entries are—adds another layer to why Ash is so protective of the creature in the first movie. Andor gives you a sense of what it's like for a normal, non-Jedi person to live under the boot of the Empire and why so many of them would join up with the Rebel Alliance—or why they would desire to wear that boot, or even just crave the chance to lick it.
Furiosa is one of those rare great prequels because it makes us take a step back and consider the established world with a little more nuance, even if it's still all so absurd. In Fury Road, Immortan Joe is an awesome, endlessly quotable villain, completely irredeemable, and basically a cartoon. He works perfectly as the antagonist of that breakneck, Road Runner and Wile E. Coyote-ass movie, but if you step outside of its adrenaline-pumping narrative for even a moment you risk questioning why nobody in the Citadel or its surrounding settlements has risen up against him before. Hell, why would Furiosa even work for him to begin with? But then you see Dementus and company tear-assing around the wasteland, seizing settlements and running them into the ground, and you realize Joe and his consortium offer something that Dementus reasonably can't: stability—granted, an unwavering, unchangeable stability weighted in favour of Joe's own brutal caste system, but stability nonetheless. It really makes you wonder, how badly does a guy have to suck to make IMMORTAN JOE of all people look like a sane, competent and reasonable ruler by comparison?!?
…and then they open the door to the vault where he keeps his wives, and in a flash you're reminded just how awful Joe is and why Furiosa will risk her life to help some of these women flee from him years later. This new context enriches Joe and makes it more believable that he could maintain power for so long, but it doesn't make him any less of a monster, and it says a lot about Furiosa's hate for Dementus that she could grit her teeth and work for this sick old tyrant.
3. The Stowaway
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Here's another wild bit of trivia about this movie: you don't actually see top-billed actress Anya Taylor-Joy pop up on screen until roughly halfway through, once Furiosa is in her late teens/early twenties. Up until this point she's been played by Alyla Browne, who through the use of some seamless and honestly really impressive CGI has been given Anya's distinctive bug eyes [complimentary]. It's one of those bold choices that really works because Miller commits to it so hard, though it does make me wish Browne's name was up on the poster next to Taylor-Joy's.
Speaking of CGI, I should talk about what seems to be a sticking point for quite a few people: if there's been one consistent criticism of Furiosa so far, it's that it doesn't look nearly as practical or grounded as Fury Road, with more obvious greenscreen and compositing, and what previously would've been physical stunt performers and pyrotechnics have been replaced with their digital equivalents for many shots. Simply put, it doesn't look as real! For a lot of people, that practicality was one of Fury Road's primary draws, so I won't try to quibble if they're let down by Furiosa's overt artificiality, but to be honest I'm actually quite fine with it. It helps that this visual discrepancy doesn't sneak up on you but is incredibly apparent right from the aerial zoom-down into Australia in the very first scene, so I didn't feel misled or duped.
Fury Road never asks you to suspend your disbelief because it all looks so believable; Furiosa jovially prods you to suspend that disbelief from the get-go and tune into it on a different wavelength. It's a classical epic, and like the classical epics of the 1950s and 60s it has a lot of actors standing in front of what clearly are matte paintings. It feels right! We're not watching fact, we're watching myth. I'm willing to concede there might be a little bit of post-hoc rationalization on my part because I simply love this movie so much, but I'm not holding the effects in Furiosa to the same standard as those in Fury Road because I simply don't believe Miller and his crew are attempting to replicate that approach. Without the extensive CGI, we don't get that impressive long, panning take where a stranded Furiosa scans the empty, dust-and-sun-scoured wasteland (75% Sergio Leone, 25% Andrei Tarkovsky), or the Octoboss and his parasailing goons. For the sake of intellectual exercise I did try imagining them filming the Octoboss/war rig sequence with the same immersive practical approach they used for Fury Road's stunts, however I just kept picturing dead stunt performers, so perhaps the tradeoff was worth it!
4. Homeward
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Around the same time we meet the Taylor-Joy-pilled Furiosa in Chapter 3, we're introduced to Praetorian Jack, the chief driver for the convoys running between the Citadel and its allied settlements. Jack's played by Tom Burke, who pulled off a very good Orson Welles in Mank! and who I should really check out in The Souvenir one of these days. He's also a cool dude! Here are some facts about Praetorian Jack:
He's decked out in road leathers with a pauldron stitched to one shoulder
He's stoic and wary, but still more or less personable and can carry on a conversation
Professes to a certain cynicism, to quote Special Agent Albert Rosenfield, but ultimately has a capacity for kindness and will do the right thing
Shoots a gun real good
Can drive like nobody's business
So in other words, Jack is Mad Max. But also, no, he clearly isn't! He looks and dresses like Mad Max (particularly Mel Gibson's) and does a lot of the same things "Mad" Max Rockatansky does, but he's also very explicitly a distinct character. It's a choice that seems inexplicable and perhaps even lazy on its face, except this is a George Miller movie, so of course this parallel is extremely purposeful. Miller has gone on record saying he avoids any kind of strict chronology or continuity for his Mad Max movies, compared to the rigid canons for Star Trek and Star Wars, and bless him for doing so. It's more fun viewing each Mad Max entry as a new revision or elaboration on a story being told again and again generations after the fall, mutating in style, structure and focus with every iteration, becoming less grounded as its core narrative is passed from elder to youth, community to community, genre to genre, until it becomes myth. (At least, my English major brain thinks it's more fun.) In fact there's actually something Arthurian to it, where at first King Arthur was mentioned in several Welsh legends before Geoffrey of Monmouth crafted an actual narrative around him, then Chrétien de Troyes added elements like Lancelot and infused the stories with more romance, and then with Le Morte d'Arthur Thomas Malory whipped the whole cycle together into one volume, which T.H. White would chop and screw and deconstruct with The Once and Future King centuries later.
All this to say: maybe Praetorian Jack looks and sounds and acts like Max because he sorta kinda basically is, being just one of many men driving back and forth across the wasteland, lending a hand on occasion, who'll be conflated into a single, legendary "Mad Max" at some point down the line in a different History Man's retelling of Furiosa's odyssey. Sometimes that Max rips across the desert in his V8 Interceptor, other times driving a big rig. Perhaps there's a dog tagging along and/or a scraggly and at first aggravating ally played by Bruce Spence or Nicholas Hoult. Usually he has a shotgun. But so long as you aren't trying to kill him, he'll help you out.
5. Beyond Vengeance
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The Mad Max movies have incredibly iconic villains—Immortan Joe! Toecutter! the Lord Humongous!—but they are exactly that, capital V Villains devoid of humanizing qualities who you can't wait to watch bad things happen to. Furiosa appears to continue this trend by giving us a villain who in fact has a mustache long enough that he could reasonably twirl it if he so wanted, but ironically Dementus ends up being the most layered antagonist in the entire series, even moreso than the late Tina Turner's comparatively benevolent Aunty Entity from Beyond Thunderdome. And because he's played by Chris Hemsworth, whose comedic delivery rivals his stupidly handsome looks, you lock in every time he's on screen.
Something so fascinating about Dementus is that, for a main antagonist, he's NOT all-powerful, and in fact quite the opposite: he's more conman than warlord, looking for the next hustle, the next gullible crowd he can preach to and dupe—though never for long. For all his bluster, at every turn he finds himself in way over his head and writing cheques he can't cash, and this self-induced Sisyphean torment makes him riveting to watch. You're tempted to pity Dementus but it's also quite difficult to spare sympathy for someone who's so quick to channel their rage and hurt and ego into thoughtless, burn-it-all-down destruction. When you're not laughing at him, you're hating his guts, and it's indisputably the best work of Chris Hemsworth's career.
It's in this final chapter that everything naturally comes to a head: Furiosa's final evolution into the character we meet at the start of Fury Road, the predictable toppling of Dementus' precariously built house of cards, and the mythmaking that has been teased since the very first scene becoming diagetic text, the last of which allows the movie to thoroughly explore the themes of vengeance it's been building to. A brief war begins, is summarized and is over in the span of roughly a minute, and on its face it's a baffling narrative choice that most other filmmakers would have botched. But our man Miller's smart enough to recognize that the result of this war is the most foregone of conclusions if you've been paying even the slightest bit of attention, so he effectively brushes past it to get to the emotional heart of the climax and an incredible "Oh shit!" payoff that cements Miller as one of mainstream cinema's greatest sickos.
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Fury Road remains the greatest Mad Max film, but Furiosa might be the best thing George Miller has ever made. If not his magnum opus, it does at least feel like his dissertation, and it makes me wish Warner Bros. puts enough trust in him despite Furiosa's poor box office performance that he's able to make The Wasteland. Absolutely ridiculous that a man just short of his 80th birthday was able to pull this off, and with it I feel confident calling him one of my favourite directors.
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