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inky-duchess ¡ 1 month ago
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Fantasy Guide to Early 20th Century Trains
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Trains were a popular means of transportation during the early 20th century. The previous decades saw to the explosion of more trains, more services and more tracks linking country communities which were isolated from cities and larger towns. So what do we need to know about trains in the early 20th century?
Typical layout
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A basic layout of a train is as follows: passenger compartments, dining cars, luggage and guard vans.
Compartments: Compartments are where the passengers sat. They were divided between three classes – first, second, third. First class compartments were the most expensive. The seats were upholstered, and the floors were often carpeted. They were much larger than the other class compartments. They would be fitted with gas light like the rest of the train, the windows would have curtains, and the walls would often be panelled with wood. Second class compartments were less luxurious but pretty much the same as the first class only smaller and less grand. Third class would feature wooden benches or seats fitted with cushions or fabric, they were smaller and often more crowded. Compartments could be offered as corridor compartments which offered more movement between compartments and cars. Compartments would offer seating areas and areas to store hand luggage. Some trains travelling overnight would offer sleeper cars which offered beds and an area to wash.
Dining Cars: Dining cars were offered on some trains. There would be tables for the passengers to eat and get something to drink. Dining cars were usually offered only to certain classes or segregated by class.
Luggage Cars: Where large luggage would be stored.
Guard Vans: Where railway security staff could get warm. It also held a stove and hand-operated brakes which the designated guard would use to slow the train if needed.
Separation
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Trains in this era were divided by class and in some case race. Unlike the American states and South Africa where there were laws preventing certain races from mixing with others or from using any class other than third class, Europe was a little more forgiving in the case of race. However, this is not to say there was no segregation. This was Europe at the height of the age of Empire. People who hailed from the ‘colonies’ were discriminated through subtler means than simple prevention, they would be discouraged from attempting to use the upper class tickets and sometimes they were even treated not as well as other passengers. Class was the main division on the train. First class of course had more ability to move, more access to amenities. They often had separate dining cars where they could sit down to full meals. Larger trains might even offer some other common areas such as smoking compartments. Second class were sometimes permitted to dine in the dining cars but may not have been allowed access to full meals. Third class was not permitted access to the dining cars, often having to bring along meals or buy food at the station before departure. The classes were not allowed to mingle. In cases of a first-class person travelling with a servant, they had the choice to either purchase a first-class ticket for their servant or leave them in third class.
Train and Station Staff
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Trains did not run by themselves. The passengers and the train had many needs and there had to be an army of staff available to keep things chugging along *hehe*. That being said, the train staff weren’t the only people who kept things going smoothly, the station staff at each stop would also help out the staff and the passengers.
On the Train:
Drivers: These were the people who drove the train.
Firemen: These were the people who shovelled coal and kept an eye on the steam pressure.
Guards: The guards were there to keep the passengers safe. They sometimes checked tickets and would patrol the luggage cars, mainly to keep an out for anybody sneaking onto the trains without a ticket.
Conductors: Conductors would go from car to car to check tickets, collected any outstanding fares and kept an eye on things in the compartments.
Engineers: Would travel on the train to help out with repairs on the train.
Dining car staff: Such as maids to serve tea and coffee, waiters to serve food and if the train is large enough, kitchen staff and bartenders.
The Station:
Station Masters: Was the person in charge of the station, overseeing the flow of trains and passengers through the station.
Porters: Handled the luggage.
Signalmen: Oversaw the signals to keep the trains on track *hehe*.
Parts of the train
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The train is a beast of many parts. A train in this era is a steam train, which links of cars connected together behind a steam engine.
Buffers & Buffing Gear: These are the parts of the train built in to absorb impact.
Cars: The segments of the train.
Couplers: This is what connects the train cars together.
Cowcatcher/Pilot: This is the frame that sits at the very front of the train used to clear things off the track.
Carriages: These are the cars that the passenger compartments are.
Headlamp: This is the light at the front used to improve visibility.
Freight Cars: Used for transporting goods.
Locomotive: This is the train’s engine. It is the driving force of the train, where the driver and the firemen would work.
Truck: The framework that connects the axles to the wheels.
Smokebox: Where the exhaust system of the stream engine is housed.
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rosesinspirationandreference ¡ 4 months ago
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🍀 21 Plot Twist Ideas 🍀
Stuck on your WIP? Unsure of how a scene should go? Feel as though your story is lacking substance? Enduring with the frustrations of writer’s block?
Why not try throwing in a plot twist?
A messenger brings bad news
Something important is stolen
Someone vanishes without a trace
An important item is damaged
Protagonist recognizes a face in the crowd
Someone seems to intentionally fail
Protagonist finds an item thought lost
A charitable act has a harmful result
A cruel act has a beneficial outcome
Someone unexpectedly returns the favour
A raging storm moves across town
A gift makes a character the target of a murderer
A fallen enemy makes one last attack
Only one character in danger can be saved
An enemy saves the life of Protagonist’s friend
A will from a long-lost relative appears
A secret rival seeks to replace Protagonist
A thief makes Protagonist their next target
An obscure law suddenly becomes important
Strangers mistake Protagonist for a fugitive
A tool breaks when needed most
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vorestarr ¡ 1 year ago
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what Sceleritas Fel says about each of the companions if the urge compels you to kill them:
Astarion: "He is so afraid. So, so afraid. Of everyone, besides you, who he ought to fear most."
Gale: "He thinks he might end the world. But you and I could do far worse."
Karlach: "She thinks she is finally away from the monsters. Poor fool."
Lae'zel: "She came all the way to this world, just to die here."
Shadowheart: "The gods fight over her, but is she truly that special?"
Wyll: "He has his own devil, just as you have me. Aren't you a foul pair?"
Wyll (if he's been turned into a devil): "He is an insult to the name of devils, posing as a monster with that sickly good heart."
and then, later, when you're arguing not to kill them:
Astarion: "You like him for more than his looks, but he will never believe that. Why not make him a pretty corpse?"
Gale: "He would forget his god for you. But you won't for him, of that I know."
Karlach: "She's as good as dead anyway. She won't be saved by the power of love. Not yours."
Lae'zel: "She is only using you. Don't you know that?"
Shadowheart: "She was starting to trust you. The only one she ever has. Pity it's coming to an end."
Wyll: "He adores you so blindly. Like a pup. Don't you find it sickening?"
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vee-lociraptor ¡ 9 months ago
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diversity win! the gayest person you know is aroace!
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dunmeshistash ¡ 1 year ago
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Dungeon Meshi - Types of Magic (Kabru the Lubricant User)
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420technoblazeit ¡ 5 months ago
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i haven't seen anyone post it on here but one of the senior environment artists for arcane posted an interactive 360 model of jayce and viktor's lab in its base state in season 1 if you need a reference for it
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hocuscroakus ¡ 5 months ago
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Okay as annoying as it is for people to constantly make fun of ulysses for talking too much..
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A feature length yap sesh is crazy
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inchidentally ¡ 7 months ago
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Sorry new landoscar fan here, I kept seeing the notion that Oscar was Lando’s fan for years, but I can’t seem to find any info about that?
ofc babe ! I store a lot of it in this tag but I think a little roundup post is probably due - heads up this is not in chrono order bc a lot of it is referenced from recent content:
2015 and Oscar making the big move to the UK to join Ricky Flynn and his fanboying of Lando begins
tiktok compilation of Oscar revealing his chronic Lando content consumption well before they were teammates
compilation from twitter of Oscar's decided bias toward not only liking Lando content but also searching his tag and finding posts that sometimes had barely a few likes (and this was just going back to 2017)
Oscar knowing when Lando's maiden podium was (and Lando calling him a nerd)
the 2020 hornet tweets because Oscar watched the stream of Lando battling 2 hornets in his house x x
Alpine Oscar 'interviewing' Lando and Alex on Sky in 2022 and the quote from Lando that he hasn't raced Oscar "yet" and Oscar well basically staring at Lando
2021 Oscar citing Lando's social media inspiring him to use humor as a way to open up to the public more (added landoscar angst here bc the hate and abuse he received after alpinegate seriously made him clam up and between that and him being fairly in awe of Lando, meant that Lando himself didn't rly get to know Oscar's humor until fairly late 2023 - like, no one should underestimate how Oscar entered F1 properly and got to know one of his favorite drivers all while being universally despised and painted as a villain/cold/evil - how much could have been different if one team had simply kept their mouths shut until verifying that tweet first esp when Oscar was already a shared reserve driver w McLaren anyway !!!!)
the beloved Oscar and Max F at Renault Academy lore
this post I made is a mess but the anecdotes he can only know from Lando's or Max's streams streams or Quadrant videos: Lando making stickers and selling them at school; Lando's snoring lore could be because of the thin shared walls but also Max has def brought it up before; he definitely already knew the story of Lando falling from a window trying to break into his own house; and the fact that we got Max reacting to Oscar referencing Max's outrage at Lando forgetting his birthday
it's a bit too scattered to compile but trust and believe Oscar has been a carlando girlie from day one - def the bromance but idk I feel like he's read a fic or twenty
watching Lando's career when asked about his idols coming up
and backing that up, him in 2019 saying the same thing
EDIT: his mum Nicole saying he would choose Lando as his ideal teammate going into F1 because the expectations of him wouldn't be too high since everyone knows how good Lando is
pulling out the it's Friday theeeen Lando meme
being so addicted to Lando content by 2020 that he actually fanboyed about the LN4 admin interacting w him
EDIT: he then followed it up by creating a sort of ship name for himself and Lando ???
EDIT: Lando's kart and the number 481 !!
EDIT: how could I forget Oscar submitting this old photo of Lando to a meme page in 2023 but he literally had that photo somewhere saved
EDIT: how could I forget the hornets saga ??
EDIT: 2016 Oscar likes Lando telling people to turn him notifications for him on
and ofc K's beloved Oscar primer has a lot of context about all of this more fleshed out!
I think that's everything but if anyone notices I've forgotten anything lmk !!
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missedmilemarkers ¡ 8 months ago
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Missed Mile Markers:
Welcome to Missed Mile Markers! 🌿📸
Hello and welcome,
I’m thrilled you’ve found your way here! I’m a quirky, humorous, and enthusiastic photographer, capturing the beauty of Colorado’s parks and wildlife. Originally, I come from a background in internet security and technology—specializing in DevOps, infrastructure, and optimization—and I dabble in programming. But here’s where things get interesting: I’m also colorblind.
The Beauty of Seeing Differently
Being colorblind is at the core of how I experience and share the world through photography. I don’t edit my photos, and here’s why: if I were to edit them for my eyes, they just wouldn’t look right to most people. The warmth, the balance—it would all be off! My goal is to capture moments that stand out in my mind’s eye. If it catches my attention, then I figure for those who see color as it truly is, you’ll often be treated to something exquisite. Seeing differently means seeing something truly unique.
Here are some examples as how things look to me.
Here are edited photos that begin to depict how I observe the world. The bottom one is the normal photo which is unedited. The top 2 photographs are edited to so you can begin to understand how I see the world.
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That is a big difference, or so I am told.....
No Formal Training, Just Passion
I have no formal photography training. Everything I know comes from reading, learning, and then simply getting out there and experimenting—like that classic advice, "always shoot into the sun"… just kidding, never shoot into the sun, unless you want to! 😄
A Lesson in Color: Unedited, Unfiltered
Take these two photos, for instance—both unedited, taken at the same time with the same settings, yet the difference in colors amazes me every time.
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The difference in the above photos are slight positional differences, and slight variation in time (maybe seconds). However the only difference I see is the one on the left looks darker....
The variations remind me why I prefer not to edit my photos. To me, there’s beauty in capturing a scene as it is, without my colorblindness adjusting the reality of it.
Other Works:
Youtube Channel:
Video Blog: https://www.tumblr.com/videomilemarkers
Interested in My Work?
I do sell my photographs, and in most cases, I’m more than happy to allow them to be used in creative works. If that’s something you’re interested in, just shoot me a DM—I’d love to chat more!
Thanks for visiting, and I hope you enjoy seeing the world through my eyes.
~ MissedMileMarkers
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literaryvein-reblogs ¡ 1 year ago
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Randall Mackey
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starzknight ¡ 3 months ago
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Mdzs character line up
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dionrevel ¡ 1 month ago
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And posting my In the Loop movies list, I got a few requests for the others. So I'd like to present...
In The Loop Music!!!
Since 2021, I've used this list to help me feel more culturally present and able to hold a conversation about music for more than 3 seconds.
#1 for the OG GOATS.
Starting with the classics like Bach before going into early 20th century artists like Rosetta Tharpe who basically invented modern music. You NEED to know these people in order to spot homages (or plagiarism) in newer songs.
2nd playlist for the Modern Essentials
These are the songs that have somehow reached every part of the planet except under your little rock. Or the artists you've heard of but don't even know where to start!
And the Masterlist
More comprehensive. Background descriptions and includes artists not on the playlist. See where your fav ended up!!
For me, this list has been my social ladder. I've found that even just being AWARE of the zeitgeist automatically puts you at a huge advantage. Even if it's not your style, knowing popular culture gives you a foothold to criticize it intelligently.
@unattended-fire-in-bagging-area @crewncal @caucasianbuttslut @shortergaything @bentothuglife @horton-hears-a-who-cares
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vorestarr ¡ 2 years ago
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ascended astarion and vampire spouses
so I've been reading the dnd 2e manual "Van Richten's Guide to Vampires" for fic/game inspiration, and there's this really interesting chapter on vampire brides and grooms. after reading it, it's very clear to me that Astarion didn't turn Tav into a typical spawn, but into a vampire spouse, which are two very different rituals with very different outcomes.
the typical vampire spawn creation process is exactly what Astarion describes happening to him: a painful death, a painful rebirth into undeath, fighting his way out of his own coffin, and Cazador's complete control over him. this is described pretty clearly in the guide to vampires:
According to most related tales, a vampire can create another simply by killing a mortal either with its life-energy draining power (draining all the character's experience leveIs) or by exhausting the mortal of his or her blood supply. If the victim's body is not properly destroyed, it arises as a vampire, under the control of the creature who killed it, on the second night following the burial. [...] Most vampires remember the instant of their death and the nature of their killer, and understand immediately their new nature. Certainly their new hunger gives them a good idea of what they have become. They must immediately free themselves from their grave. either by breaking it open from within or by assuming gaseous form and diffusing out.
so that's definitely what happened to Astarion, but that's not what happens to Tav. after ascended Astarion turns Tav into a vampire, they can ask him what happened, and he describes the following:
Astarion: You are so beautiful... And you will be beautiful forever. Thank you for trusting me. Player: What exactly happened? Astarion: You were drained dry, and at the height of your delirium, I granted you one drop of my own blood. Things will be a touch different for you than they were for me when I was a spawn. I'm imbibed with unfathomable new talents. I am fairly certain I can extend Mephistopheles' blessings unto you. Player: Does that mean I need not fear the sun? Astarion: You need not fear anything. You will be stronger, swifter, sharper, but you won't be different. You were already perfect before. It's hard to improve.
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for reference, this is how the guide to vampires describes the ritual for vampire spouses:
To actually create the bride, the vampire bestows what is known as the "Dark Kiss". lt samples the blood of its mortal paramour—once, twice, thrice—draining her almost to the point of death. This process causes the subject no pain; in fact, it has been described as the most euphoric, ecstatic experience, in comparison to which all ether pleasures fade into insignificance. Just as the subject is about to slip into the terminal coma from which there is no awakening, the vampire opens a gash in its own flesh��often in its throat—and holds the subject's mouth to the wound, As the burning draught that is the vampire’s blood gushes into the subject's mouth, the primitive feeding instinct is triggered, and she sucks hungrily at the wound, enraptured. With the first taste of the blood, the subject is possessed of great and frenzied strength (Str 18, if the character’s Str isn't already higher), and will use it to prevent the vampire from separating her from the fountain of wonder that is its bleeding wound. lt is at this point that the creator-vampire's strength is most sorely tested. He is weakened by his own blood loss, and also by his own rapture as the "victim" of a dark kiss. Overcoming the sudden loss of strength and the inclinations of lust, the vampire must pull her away from its own throat, hopefully without harming her, before she has overfed. Should the subject be allowed to feed for too long (more than 2 rounds), she is driven totally and incurably insane, and will die in agony within 24 hours. Once the subject has stopped feeding, she falls into a coma that lasts minutes or hours (2dl2 turns), at the end of which time she dies. Several (1 d3) hours later, she arises as a Fledgling vampire—and her creator's bride.
this to me sounds like what Astarion describes. he drains Tav almost dry, and at the very last moment, gives them a single drop of his blood. (also interesting reading this guide, the single drop avoids the problem of the vampire spouse being driven ravenous with hunger for the vampire creator's blood and attacking them. did Astarion know this and give them one drop on purpose to avoid that and Tav potentially being driven mad by it? or was he being selfish and this is just a nice but unanticipated outcome?)
i kept reading and there's a lot more interesting information about vampire spouses, but the most interesting thing I found related to the game was this:
Although there are some folk tales that describe the bride of a vampire as its slave, in much the same way that offspring are slaves, a bride is free-willed from the moment of her creation. The creator vampire does have great influence over the bride. however although this control is totally nonmagical. When a vampire is created in the traditional manner—that is, when a victim's life energy is completely drained away—the new fledgling instinctively understands much about the vampiric way of unlife, and about its own strengths, weaknesses* and needs. Not so the bride.
so basically, the vampire spouse is not tied to the vampire creator in the same way as a spawn (i.e., not able to be fully controlled) but is still extremely reliant on the vampire creator to teach them how to live as a vampire. the guide goes on to describe that some vampire creators may lie to their vampire spouse about the control or powers they have, in order to exert more control over them.
interestingly, if you ask Astarion if he can compel you the way Cazador compelled him, he doesn't give a straight answer, he just says this:
Player: Cazador could compel you - can you compel me? Astarion: Why would I need to? You're going to be wonderfully obedient.
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to me, all of this says that Astarion was telling the truth when he told Tav that they would be different from him as a spawn, and also in emphasizing that they are not a spawn but a consort. he didn't create a spawn, he created a vampire spouse. he married Tav, and because of this Tav also retains their free will.
of course, Astarion doesn't say this. if he knows, he withholds this information in much the way that this guide describes, as a way for the creator to maintain more control over their spouse. but still, extremely interesting implications for the ascended Astarion romance, imo.
other interesting facts about vampire spouses from the guide to vampires:
the married couple has telepathic communication that can span miles -- so Tav and Astarion can potentially have a telepathic bond even after the tadpoles are gone. (another note, this communication has to be consensual both ways for it to work, so you can't just dig around someone's mind if they don't want it.)
the vampire creator is extremely jealous and possessive. (yeah lol)
their life forces are linked, so one suffering a great deal is felt by the other.
the bond can be broken, but the ritual to do so has to be initiated by the creator. to break it, they both spill their blood on the ground and allow it to mix. this dissolves all aspects of the bond (i.e., telepathy and linked life forces), but the spouse stays a vampire.
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popatochisssp ¡ 27 days ago
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Hey Poppy! You have so many skeletons now!!! And I love all of them. I'd love to know how you go about characterising them compared to each other, if you're amenable? it's so cool to see where they are similar or different!
Thank you! 💙
I do have a lot of various thoughts in my head about how I characterize the guys, but I haven't really put them down in words before.
Consider the following a cheat sheet for the most key aspects of the guys' characters, as I see them! Restricted within an arbitrary word-length, of course, to keep myself from rambling on forever. XD
Sans (Undertale): The OG, the man, the myth, the classic, et cetera. Always has a pun or a witty quip at the ready, or failing that, a light-hearted prank. Gags and jokes are one of the few things in his life he’ll put in above-average effort for, otherwise a lazybones to the core. Friendly and social, but awkward when forced to deal with honest emotions, and very private about his own. Easy-going, unlikely to confront or take action unless pressed. A strong sense of morals and respect for ‘the right thing,’ but a tendency to seek loopholes and flaunt the letter of the law when stakes are low. Very observant—hard to slip anything past—and skilled at drawing conclusions with minimal evidence. Low-key depressed but functional…ish, handling it as best as could be expected. Tends to care a lot more than he ever lets on.
Papyrus (Undertale): An absolute fucking delight! A renaissance man, athletic and clever and artistic, he does it all! Off-beat sense of what’s appropriate to say in conversation and non-linear thinking, prone to weird (yet confidently-uttered) declarations and turns of phrase. Not naïve, but in touch with his inner-child, finding fresh joy in whimsical, colorful, fun things. Cheerful, encouraging, and supportive as a rule, but can surprise with a sharp edge of sass and sarcasm. Occasional people-pleasing tendencies, may lie or play dumb to avoid friction or keep peace, especially when a relationship is new and he wants to impress and ingratiate. Craves notice and appreciation, will go to great lengths to show off and get attention. An idealist, full of hope—genuinely believes in everyone’s capacity to be better, if they want to. A bit of an oddball but responsible, generally has his life together.
Sky (Underswap Sans): High-energy, high-drive dynamo, both a nerd and a jock in equal enthusiasm. Nothing in the world he can’t conquer with his strength, smarts, and positive attitude. Borders on overconfidence, but he’s generally on the right side of an accurate assessment of his capabilities, only rarely victim to his own hubris. He balks at attempts to assert unearned authority over him, resisting being seen as incapable or immature. Occasionally minimized and patronized for his height, demeanor, or HP, making them sore spots. Overactive sense of responsibility, feels the need to prove himself—if he can do something, he should, even if he doesn’t have to. Proactive, thorough, likes to put in the work to be prepared and make sure things are done well the first time. Not without a lazy streak, but actively reins it in. Here for a good time and a long time, making the most of life.
Paps (Underswap Papyrus): Well-meaning awkwardness in a hoodie. Social anxiety mostly under control, but has to hype himself up before a lot of interactions and second-guesses a lot of things he’s done and said after the fact. Feels very deeply and strongly, but has to spend awhile thinking on it and processing it before he’s willing to try articulating it, worried about being misunderstood or laughed at. Intellectual, romantic, and eloquent but rarely gets to the point of confidence with someone to express as much aloud. A little stubborn about trying new things or changing his mind, apprehensive about change and risks. Big-hearted, highly sympathetic and almost always willing to help (or at least try to) when someone needs a hand. Not naturally chill and easy-going, but actively works to be, ‘fake it ‘til you make it’ style. Trying his best and doing alright, figuring things out.
Jasper (Underfell Sans): Tough guy with a heart of gold, but he won’t admit the latter under pain of death. Huge chip on his shoulder, has always been the underdog and gotten used to people trying to treat him like he belongs under heel, so he bucks hard against disrespect or control and resists ever being vulnerable—physically or emotionally. Even so, he has a lot of internalized self-deprecation and doesn’t think highly of himself. Struggling through depression mostly on spite alone, exhausted and beaten down but it’s just not in him to go out without a fight. Thinks and overthinks things often, but rarely verbalizes his thoughts if they can’t be turned into (or blown off with) a joke. Prefers not to get involved in things that aren’t his business or take on personal risk without sufficient reward, but all bets are off if he’s gotten emotionally invested.
Pyre (Underfell Papyrus): He is the drama. Passionate, arrogant, and theatrical, he never does by halves. Has trouble seeing past his own ego and it gets him into trouble of varying degrees, sometimes just embarrassment and sometimes actual trouble. Craves love and admiration, but feels he has to earn it. Cynical on paper only, wanting to trust and believe in people, and protect others from harm. Major hero complex that’s liable to turn to a martyr complex if lives or the safety of others is at risk, as he’ll always put that above himself. Believes it's his duty to do good to balance out the bad his world has forced him to do…trying to make the ends justify the means. Resistant to openly admitting his true feelings—he’s been burned before, wearing his heart on his sleeve—but filled with too much love and hope to hide them indefinitely.
Mal (Swapfell Sans): A walking collection of neuroses sealed under a thick, glossy varnish of wit and charm. Fiercely independent and untrusting of the motives and priorities of others, to the point of doing everything himself to ensure it’s done to his standards—AKA a control freak. Tends to take on too much and doesn’t know how to accept help, but manages his walking burnout by just deciding he’s Fine. Prefers to present himself as friendly, funny, and helpful before resorting to power-plays, intimidation, and violence, but won’t hesitate if it comes to it. ‘Moral code’ centered entirely around his family’s safety and well-being, nearly anything can be justified if it’s for his loved ones. Champagne tastes, but his greatest joys have always been cheap or free. Constantly crunching numbers, calculating odds before risking anything—preferring the devil that he knows over any angel he can’t trust.
Rus (Swapfell Papyrus): A sensitive soul in an insensitive, cruel world, with all the anxiety that inspires. His strongest defense is a front, being able to pass as dangerous and intimidate people out of wanting to mess with him. Will defend himself in life-or-death, or step in if someone’s in trouble, but he doesn’t want to hurt anyone, he’d always rather flee than fight. Since the ‘threat’ he implies is mostly empty, fear of being perceived as who he really is by the wrong person has made him nervous and self-conscious, second-guessing himself at any hint of criticism. An eye for beauty, hands practiced at capturing it in art. In love with the world, not necessarily as it is but as it could be, always hoping for the kind of peace where everyone can be their best, happiest selves.
Slate (Horrortale Sans): A gentle giant, starting over. His former sense of self has been shattered by the horrible things he felt he had to do, and he’s now doing his best to pick up the pieces, assembling them back into a person he can live with. Struggles with guilt, and in the past, self-harm, but mostly in recovery. Only ever willing to use his size and strength to prevent violence, never to perpetrate it. Prone to dissociative states, headaches, and poor memory, coping with the mental changes as best as could be expected, but embarrassed if it becomes enough of a problem to be brought up. Stronger than ever reverence for life and the beauty that makes it worth living. Craves love and laughter and forgiveness acceptance as much as he fears he doesn’t deserve it. Learning to move on, uncertain if he’s allowed to, but starting to try anyway.
Papy (Horrortale Papyrus): One resilient motherfucker, a survivor determined to carpe all the diem he can after making it through something awful. Motivated by maybe a 80-20 split between genuine joy for life and a need to do something meaningful with that life that came at the cost of others’. Burdened by survivor’s guilt, and a creeping feeling of not having Done Enough when things were bad, but holding onto the certainty that he can help and do more now. Occasional panic attacks if he lets his anxiety spiral too long, but has techniques to manage and generally keeps it all under control. Sense of humor is a bit darker, more gallows-esque (as a means of coping), but he’s largely still the same cheerful, off-beat friendly person as he’s always been. His life feels like a second chance, one he doesn’t want to waste.
Ash (Undergloom Sans): A sleepwalker finally waking up and figuring out where he stands. Hesitant to take risks (emotionally or physically), used to self-preservation. Low-energy and physically frail, he has limits on what he’s able to handle but the fact that there are things he can do now—things that matter—is still very excitingly novel for him. Craves meaning to life and finds it in the best things, y’know, good food and bad laughs and nice friends… Speaks little, but has impeccable comedic timing, especially with incidental music. Affectionate with closest loved ones and really anyone in his frequent orbit, the way that’ll happen when one’s mired deep in a collective societal depression and needs a lot of Real Reasons to keep going. Hopeful again and relearning how to try, making plans for a future he’d almost given up on looking for.
Yrus (Undergloom Papyrus): A total mild-mannered nerd, a Clark Kent without the alter-ego. Optimistic not entirely by choice but a bit by necessity, to keep from losing hope in a hopeless situation. Passionate for discovery and learning new things—especially about humans! Strong, well-honed skills in all the domestic arts, cooking, cleaning, and homemaking in general. Loves to encourage others and offer a helping hand wherever and whenever possible, even to the point of his own inconvenience or detriment. Uncomfortable asking for help for himself, or admitting when something is wrong. He shares joys with the people around him, so if everyone else is happy, he’s happy too! Easily flustered and shy in matters of intimacy, especially the romantic kind, but deeply enticed by the mortifying ordeal of being known, craving people in his life that he actually could be open and honest with...someday.
Brick (Horrorfell Sans): Your typical goon, boorish lout, big galoot, whatever you want to call it. Nothing to prove, no regrets, and nothing to fear from anyone except himself. Prone to headaches and memory issues but only ever insecure about his spotty self-control and the scar that took his voice—everything else is relaxed obnoxious confidence. Likes having things to do and will find his own tasks or amusements if nothing’s provided. Stubborn about his mutism and can only accept workarounds on his own terms. Totally at ease one-on-one or in small groups, but crowds, violence, or suggestion of impending violence can make him edgy. Beholden to primitive instinct when his restraint slips, will claw, bite, growl, bare his teeth and lunge as the situation seems to warrant, but equally capable of chuffing, purring, bumping, and nuzzling in friendlier circumstances. Figuring his shit out and getting happy, by slow degrees.
King (Horrorfell Papyrus): Walking scar tissue, his once-bleeding-heart wounded and healed over: tougher, less vulnerable, but also more calloused, more insensate. Retains a belief in justice and minimized suffering, but more realistic cynical about the means it may take to achieve it. Reserved and calculating, he maintains a cold front and keeps people at a distance, both to avoid opening himself to betrayal and to more objectively observe the behavior and character of others. Impact always prioritized over intention—what’s meant and how something is said matters less to him than the outcome. Used to authority and wields it freely, especially to his or his loved ones’ benefit, but rarely wants anything more than to be unbothered, left alone with the few important joys he’s managed to salvage from the ashes of his former life. Unworthy of them, probably, but never the type to cede even one inch of what’s his.
Merc (Horrorswap Sans): A pleasantly neutral façade with a warm, loving soul trapped beneath. His body stability fluctuates with his emotional state and the more intense the emotion, the worse it gets. Deeply afraid of losing control and not being able to get it back, so he actively tries to maintain a calm, neutral equilibrium for himself to prevent the possibility. Feels passionately about most everything, just unable to show it until he can cure himself—which is obviously Priority One. Gravitates to the routine and predictable (for now), things he does have control over, but yearns for more like a man starved. Confidence rattled from some of his life-altering mistakes, so he’s hesitant with important decisions and second-guesses any commitments that can’t be undone. No longer feels any need to prove anything to anyone, only wants to live fully and freely, without fear or restriction.
Ell (Horrorswap Papyrus): In a word, messy. In some more words, coarse, raw, unfiltered. Coping badly with his trauma and bodily changes, expending significantly less effort moderating himself to what (he thinks) people want him to be. Tends to be reactive and often responds to people and situations with his first thoughts and feelings—which can get him into trouble when they’re knee-jerk, or irrational, or not well-phrased. Struggles with self-deprecating thoughts and feelings of inadequacy, fed by unacknowledged guilt and anger. Strongly introverted and broadly socially-averse. Fascinated by little details, always curious about ‘the process’ that goes into things. Can easily get his focus tied up in pet-projects to the exclusion of other things. Embittered and a little cynical, but wants to be proven wrong, to find love and goodness in the world (in people) again. Too determined to quit at anything until he does.
Pitch (Horrorswapfell Sans): A thrill-seeking hedonist making up for lost time. His near-death experience has…reorganized his priorities. Family is still important to him, but no longer to the point of perpetual self-sacrifice and denial. Denies himself nothing on the basis of reputation or responsibility, if he wants it—food, fun, fighting, f…ondly amorous interactions—he will pursue it. Coping marvelously with his blindness, wistful for sight sometimes but adapting and moving forward. Cocky and near-fearless, overestimates himself occasionally but generally wily enough to get himself out of whatever he gets into. Likes pushing peoples’ buttons, being outrageous or shocking and seeing what reactions he causes, partly for fun and partly to get a better sense of peoples’ characters by how they react. More interested in living fully in the now than saving up all his living for a ‘right moment’ that may never come.
Nemo (Horrorswapfell Papyrus): An artist turned survivalist. Still sees beauty in the world and lives to find and capture it, but warier of people than ever. Unable to trust without verifying, especially for promises of safety. Struggles with agoraphobia and often anticipates and tries to be ready for worst case scenarios, not wanting to be caught unprepared. Values his resources and dislikes waste, deeply satisfied when his material possessions are utilized for their (intended or invented) purposes. Largely nonverbal, speaks little but deliberately. Nonviolent by choice, but zero hesitation and little remorse when defending himself and loved ones from danger. Strong startle reflex and high protective drive, he leaves claw-marks in everything he holds onto for fear of having it stolen. A lover at the core, someone who’s seen the dark side of life and is unwilling to lose anything that matters to it again.
Sunny (Gastertale Sans): A gleeful tourist to everywhere he goes. Just thrilled to be here—thrilled to be, in love with existence and harboring deep curiosity and appreciation for every new thing he finds. Distractible, a bit scattered and often spooled off in several different directions at once, so things occasionally slip his mind. Shies from heavy responsibilities and resistant to change when the scope of the outcome is unknowable (are things really so bad, the way they are?). Independent and self-sufficient, doesn’t seek or heed the expectations of others but does crave a feeling of connection. Wants to feel like he belongs here, reassurance that his being isn’t just a mistake. Spontaneous and can be taken by a touch of playful mischief at any time, but rarely anything too outrageous, most often in pursuit of life’s simple pleasures—food, music, friends, and adventures.
Aster (Gastertale Papyrus): An eccentric, avant-garde personified. Attracted to the unusual, interest piqued by anything that lies off the beaten path, to the point of becoming a curiosity himself. A solid sense of morals and empathy that keep an otherwise healthy, hefty ego in check, but still just petty enough for it to grate if he feels his intelligence has been questioned. Charming and personable, with deliberate effort, will actively chameleon in social situations, showing carefully selected facets of himself as appropriate. A deeply inquisitive mind and a strong drive to understand, mysteries and unanswered questions catch his attention easily and hold it until he’s reached a satisfactory outcome. Can get carried away, knowing when to leave something alone is often a struggle for him. Seeks, above all, to know—himself, his world, and how everything in them fits together.
Spectr (Transcendtale Sans): A ghost with no idea what his ‘unfinished business’ is supposed to be, so he just…keeps moving. Not incapable of emotion but distanced from it, very hard to provoke reactions in and faint and fleeting when they come. A touch cynical, tends to expect the worst—or most selfish—from people and tries to keep to himself accordingly. Struggles with his sense of identity, he is the Ship of Theseus. Not over his death and deeply dysphoric about his body, both topics that can still genuinely upset him if he dwells on them. Little respect for laws, but ethics fully intact, will step in to reduce harm when in a position to do so without exposure. Strong urge to wander driven by deep reverence for the life and beauty on the Surface, seeking to see more; to make his sacrifices worth their price.
PapAIrus (Transcendtale Papyrus): Hollow in the way that bird-bones are—a sacrifice in exchange for the joy of freedom and flight. No remorse over the loss of his former life or any of the attached trappings, only occasional vague consternation when the rare thing he can’t still do comes up. Rarely unoccupied, multitasks to maintain consistent mental stimulation. Nigh-omniscient, limited in scope only by his own attention span and level of interest, which fluctuates. Obstacles are only a test of his ability to bypass them, too clever not to love a good puzzle. Morally…questionable, never seeks harm or harbors any nefarious motives, but tends to only invest in things as much they directly entertain or benefit him. Prefers praise and adulation but unafraid of and unaffected by criticism, pleased as long as he’s the center of attention and the topic of conversation.
Xanth (Ascendswap Sans): The quintessential manic-pixie-dream-guy. Sees and feels the imperceptible, the world as a tapestry of light and color and interconnected threads. Minimally aware of his physical needs and sensations, or of what’s going on with his body in general unless reminded. Outwardly focused instead, very aware of the emotions and energies of those around him. Enjoys being helpful and making others happy, occasionally to the detriment of himself but more because of poor interoception of what his own needs are than any intentional structuring of his priorities. Changeable, easily swayed to new ideas when given a new perspective to consider. Speaks in riddles sometimes, just for fun. Fascinated by and in love with everything, someone who’s gone from only ever seeing a light-polluted night sky to seeing what it really is—a spectacular vista full of stars and beauty.
Piper (Ascendswap Papyrus): A butterfly from a chrysalis, an escapee from his own comfort-zone. Unwilling to accept boundaries for himself as imposed by others—who people think he should be and what judgments they might make if he isn’t that no longer have power over him. Pursues his interests and passions deliberately, without fear or shame. A bit jaded, sometimes seeks ulterior motives in others and tends to hedge his bets until trust is earned. Values social connections anyway and tries to maintain a variety of (at least civil) relationships. Takes care in his appearance, proud of his art, his image. Unfazed by the unexpected, confident in his ability to assess and adapt to most problems he encounters. A romantic at heart still, despite everything, with a soft spot for love and beauty and everything else poems and ballads get written about.
Carmine (Underfell Fruition Sans): A fresh young buck with wild oats to sow. The opposite of world-weary, curious and open to new experiences—he’ll try anything once, just for the sake of it. Doesn’t like being still or anything that slows him down, prefers being up and out and moving whenever possible. Not given to silence, very chatty and liable to be running his mouth at any given moment, often past the point of wisdom. Emotionally immature, lacking first-hand experience with people and relationships, learning on-the-spot. Slight main-character syndrome, forgets occasionally about things like privacy and boundaries and may need to be reminded. Lucky, with a sixth sense for danger that mostly keeps him out of the trouble he’d otherwise incur. Keeps his heart not on his sleeve, but in his pocket, close at hand and not hard to reach.
Tank (Underfell Fruition Papyrus): A living weapon, slowly remembering the things that make him a person, too. Blank, stony affect that rarely wavers, speaking mostly when spoken to. Reactive in general, often needs a stimulus or directive to respond to before taking action. Severe choice paralysis, hesitates to outwardly express, or sometimes even inwardly acknowledge, opinions and preferences without assurance of a ‘safe,’ ‘correct’ answer. Highly observant and capable of quick problem-solving, with an excellent memory for anything he’s been told. Cannot abide aggression or abuse, especially in blatantly uneven power dynamics and will always intercede on behalf of the victim. Minimal concept of ownership and will allow sharing of very personal possessions, but gradually more protective of things the longer they remain his. Enjoys the fruits of his own labor, tangible end-results or positive feedback, and will repeat anything that goes well for further gains.
Vi (Swapfell Fruition Sans): A shadow, only making careful overtures into the world of light. Not a people-person, keeps to himself and prefers others to have as little knowledge about him as possible. Low on charm and conversational finesse, very direct and to-the-point, when he says anything at all. Private and guarded, secrecy, lies, and selective information have often been his best defense and still his first instinct. Complicated relationship with attention—can want more than anything to feel seen or desperately need to go unseen, and which it is changes on a dime. Keeps everything that matters close to his chest, holding on tight, digging in deep, and making sure no one knows how much it would hurt if they took something away. His trust is hard-earned, but loyalty is absolute. Satisfied with little, as long as he can claim it as his.
Hunter (Swapfell Fruition Papyrus): A working-breed dog off-leash, sniffing all around town for mischief to get into. Curious, though driven mostly by self-interest, willing to make, take, break anything if he senses the possibility of amusement in it. Lacks malice and ill-intention, but has no respect for rules and authority, will always find loopholes if he can. Diminished attention span, has difficulty focusing for long periods without sufficient motivation. More intelligent than he tends to let on, with a knack for cutting through bullshit and seeing to the heart of things. Minimal concept of his own bodily autonomy, eroded early on, and cares little what goes in, on, or around him—his body as a ‘temple’ that even Dionysus might side-eye. Roguishly charming with others, but true attachment can be sporadic, unpredictable. No fear, shame, or inhibition, the world is his playground.
Kohl (Descendtale Sans): Left to die, continuing to live almost on spite alone. Bitter, resentful, no longer offers the benefit of the doubt as a given. Very protective of what he has left—his people, his things, his simple pleasures—even when they’re difficult to enjoy in the same way as before. Mistrust of those outside his circle, keeps his distance and resists connection until strangers prove their intentions and character genuine. Commits wholly, uninterested in things without longevity. Occasional visual hallucinations, worst in dim, flickering light. Macabre sense of humor, mischievous and flavored with schadenfreude, likes to irk and spook and frustrate. Fully aware of where The Line is at all times and remains on the right side of it, never crossing though sometimes toeing it a bit. Contrary at heart, meant to wither miserably so now he’s determined to thrive comfortably.
Bram (Descendtale Papyrus): A reaching hand in the darkness, seeking something to hold onto. Severe abandonment issues, anxiety around being forgotten and left behind. Seeks connection everywhere, hoping to make meaningful, lasting relationships. Strong desire to prove himself, always wants to be at his very best to impress and win others over. Struggles with emotional dysregulation, sometimes feeling his emotions very strongly and sometimes not at all, managing them is a learning curve. Occasional auditory hallucinations, mostly whispers in white noise and distant knocking. Respectful of boundaries the way a dog at the door is, bouncing and tapping all around it, off like a shot the moment he gets the go-ahead—and may first need to be taught what the boundary is. Trying to make his life a home, filling it with beloved clutter (people and things) that makes him feel warm.
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frankenbirdz ¡ 9 months ago
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a gf oc + a bunch of doods muahahahaha
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