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#magical academy quest
grimmtells · 1 month
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✦ Son of Magus Merline, the galaxy's most renowned mage, Ozwald serves wizardkind as their current archmage ever since the passing of his mother. Weilding her staff to carry on her legacy, it is his duty to preserve the Mastery of Magic and Alchemy.
When the terrible Nightmare threatened the peace of the galaxy, the wizards joined the GSA alongside the ninjas in their quest to stop this great crisis. They fought together for years, but that was until the sudden treachery of the ninjas. The warriors of the shadows defected to the side of Nightmare, which dwindled the GSA's numbers considerably. Still, as low as morale was, they carried on.
However, the war took a definitive turning point when Yamikage, the one responsible for the treason of the ninjas, snatched Ozwald away from the battlefield on the back of a fearsome dragon demon beast. Before the archmage disappeared, he called out to his kin and ordered them all to flee and never return. At this moment, none of them looked back, they listened to the orders of their archmage and deserted the battlefield, leaving the GSA behind. It was weeks later when Ozwald was seen again, but it was too late then ; he had fallen victim to Nightmare's influence.
Many years after the Great War, on a faraway planet called Popstar, King Dedede noticed that Kirby seemed very confused about the magic tricks Tuff was performing. Without skipping a beat, he used his downloading system bought from Holy Nightmare Enterprise and demanded their best magic user. Ozwald was sent through, and gave chase to Kirby. After a tough fight, the young Star Warrior managed to break Ozwald's trance, letting him finally return to his senses.
Ever since, the archmage has been residing in Castle Dedede, occupying the vacant top of a tower.
✦ Voice Claim | Regular Voice / Spellcasting voice
✦ Likes | Reading, Cooking & Baking, Moonlit strolls, Stargazing
✦ Dislikes | Hypocrisy, Disrespect/ Disdain against magic, Egotism
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✦ Facts |
Ozwald is very adept at Offensive magic and Defensive magic, but also Supportive magic. During the Great War against Nightmare, him and most wizards were back-line fighters using their gift to protect and enhance the other warriors.
Ozwald and wizards as a whole do not really have mana, but using magic, especially strong spells, for long periods of time can tire and wear them out.
Ozwald can perform non-verbal and staffless magic.
He only has one eye ; he lost his other eye during the war after a certain treacherous ninja threw a kunai at him. He tends to hide it from people who aren't used to "gore", not to mention that he feels it to be a tad unsightly. He generally doesn't care to hide it in front of people like Meta Knight, Sword Knight or Blade Knight. if he feels comfortable enough with someone though, he will simply take his hat off.
Ozwald has a younger sister, her name is Winnie. She serves as the Acting Great Archmage in his absence. He hasn't contacted his kin as of yet...
✦ The Wizarding Society |
Although some wizards make an exception of this, they typically live on the "Observatory", which is a huge academy/library-like structure that floats throughout space. Wizards as a society and not simply magic-using peoples are pretty private and keep to themselves.
Whilst a staff or wand are important to channel their magic, wizards that are comfortable and skilled enough with it can perform spells without a vessel, simply using their hands. Enunciating spells is, in most cases, mandatory, but simpler spells like practical ones to make things float can be performed non-verbally.
Most wands and staves are made of metals like gold, silver, bronze and the like. Only very old wizards continue to use wooden staves. Ozwald, despite being more in touch with the newer generations of wizards, keeps his wooden staff because it was his mother's, and it will not break as easily as wood, because of the enchantments she had imbued into it.
As was the duty of the late Merline, wizards continue to observe the cosmos and planets to make sure everything is in order. While they don't tend to intervene ever since the Great War, wizards will warn planets if danger is upon them.
Wizards come in all races, shapes and sizes, but the most common ones are simirrors and waddle doos. Ozwald himself is a simirror.
The Observatory has many protection wards around it, along with the ability to become completely transparent, hiding itself and the wizards inside it.
The Observatory is capable of creating dimentional rifts to fast-travel around the galaxy. Ever since the Great War, wizards have been very careful about using this travel method, as dimentional rifts cause a very high, dense residual activity around the targeted areas, which can easily alert Nightmare of their location since he currently has dominion over most of the galaxy.
Merline is the original architect and creator of the Observatory. It was created as both a safe haven for wizards, but a place to protect the Knowledge and Mastery of Magic from falling into the wrong hands. It was her domain of planetary surveillance as well, when she used to watch over the cosmos on her own.
✦ Height Chart |
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✦ Personality |
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As unapproachable as he looks upfront, there is hardly sweeter than him. Ozwald is kind and patient, he will engage in conversation with pretty much anyone, even Dedede.
While Ozwald believes that a certain degree of sterness is required to properly teach the youth, he also believes that being too harsh and demanding will not serve any purpose. He prefers to teach with rewards, and attempts to make any topic interesting to get the attention of easily distracted children like Tuff, who usually dislike learning "boring stuff".
Ozwald is extremely forgiving, perhaps to a fault, some might think. But he says himself that as a man who has committed one of the greatest sins against his comrades (abandoning them), he does not get the luxury to be critical of what is done to him.
Ozwald is very doting with children. He does not necessarily want a family of his own, but he does have a strong sense of paternality in him.
Ozwald has an easygoing sense of humour, while he does not hold grudges, he is not above using previous events as ammo to tease someone.
Ozwald gets quite competitive with games of any kind and events putting him against other people/teams.
(Sidenote : i'd like to add things like the observatory and Winnie to his info sheet, but it's already me taken me long enough to get this done so i'll add those later !)
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wingsofachampion · 4 months
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OOC Ask Game based on Pokemon Spinoffs!
Feel free to reblog! In fact, please do reblog! But please send an ask to the person you reblog from!
Mystery Dungeon - What's your favorite thing you've done in Pokemon IRL?
Ranger - What's a Pokemon IRL blog idea that you've had that you haven't gotten the chance to make?
Stadium - What convinced you to join Pokemon IRL?
Colosseum - What's your opinion on high stakes in Pokemon IRL?
Rumble - What was your first impression of Pokemon IRL?
Dash - Worst experience you've had in Pokemon IRL?
Trozei - What's something you want to see more of in Pokemon IRL?
Snap - What's the most memorable experience you've had in Pokemon IRL?
Masters - What's a canon character that you'd like to see a Pokemon IRL blog for?
Detective Pikachu - What's something you're looking forward to doing with one of your Pokemon IRL blogs?
Pokken - What's something you really like about Pokemon IRL?
Duel - Something about Pokemon IRL that you feel is underappreciated?
Quest - What's your favorite piece of Pokemon IRL fanon?
Cafe - What's your opinion on off-blog RP in Pokemon IRL?
Go - What's your opinion on events in Pokemon IRL?
Sleep - What's your opinion on Musharna Mail?
Picross - What's something confusing about Pokemon IRL to you?
Magikarp Jump - What's a Pokemon species you want to see get more representation in Pokemon IRL?
Typing Adventure - What's your favorite Pokemon IRL post you've made?
Art Academy - Have you made any art for Pokemon IRL? What's an art piece you've made for it that you really like?
Unite - What's a Pokemon IRL event you might like to run someday?
Smile - Is Pokemon IRL fun for you?
Pinball - What's your preferred term for Pokemon IRL?
Conquest - What's your opinion on Pelipper Mail?
Puzzle - What's your opinion on Magic Anons?
TCG - Do you plan on ever leaving Pokemon IRL? (It's ok if so!)
Pokepark - Shout out a Pokemon IRL blog you really like!
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demilypyro · 1 year
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In recent years there's been a ton of manga that parody dating sims, and the story they're parodying tends to follow the same patterns.
It usually goes that the main protagonist is a young commoner girl who attends a prestigious magic academy, where several capture targets include the three sons of the king, and there's a villainess who's engaged with the crown prince and stands in her way. I've seen this same setup parodied in dozens of different manga and even some anime, usually by changing the dynamic around the villainess, but what's interesting is... I can't find what dating sim this setup originates from?
It's almost as if this nebulous idea of Parodying A Dating Sim just spawned out of nowhere, and now the manga artists are all parodying one another. The protagonist is the villainess, the protagonist is dating the villainess, the protagonist wants to become the villainess, the protagonist accidentally killed the villainess. What's going on here? It's some kind of villainess bubble, but I have no idea what real life dating sim, if any, all of this is parodying. It's like how most fantasy RPG manga tend to parody Dragon Quest, but if Dragon Quest didn't actually exist. It's baffling
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losttrailsmaps · 6 months
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The Wizard's Academy
Nestled in a secluded forest, this Wizard's Academy beckons aspiring scholars with its enchanted halls, shifting staircases, and enigmatic professors, where the study of ancient spells and the secrets of magical theorems intertwine with the wonder of discovery.
This pack features 11 total maps, including libraries, classrooms, universities, and much more.
You can download four of these maps for free here.
Here are some quest ideas to get you started:
The Mischievous Familiar: A mischievous familiar has stolen the headmaster's hat and is hiding it in various absurd places around the academy, prompting the young wizards to embark on a comical scavenger hunt.
The Enchanted Prank War: A rivalry between two groups of students escalates into an all-out enchanted prank war, with spells and illusions turning everyday objects into playful tricks and surprises.
The Teleportation Tango: A faulty teleportation spell results in students and staff swapping bodies, leading to a day of confusion as they try to navigate each other's lives.
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propenseverbosity · 5 months
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Gale's Simulacrum Headcanons
Disclaimer: Yes, I am aware of the magic behind Gale's mirror image and know that it's not, in fact, a simulacrum. But I wrote this before I knew that, and I still think it's cute.
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Anyway,
Gale and his Mirror Image (feat. a romanced Tav)
Gale’s projection has some form of sentience, since he can maintain the summon on his own without Gale there to maintain concentration (ie: for the death protocol) Which makes me wonder exactly how much of Gale’s personality is in there.
The portion of Gale’s mind that is open to him means he has a working memory of other times he’s been summoned. Over time, he becomes like a second Gale. A Purple!Gale if you will.
Gale summons Purple!Gale for many different reasons: Checking for ceremorphosis symptoms, instructing Tav on the steps for his resurrection, and of course, playing usher to his Act 2 date with Tav, but he also uses the image for more mundane purposes, like helping him trim his beard, or leaving messages at camp when he’s away.
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Gale created a spell that was meant to provide a protocol for his projection interacting with his partner, but in doing so he accidentally gave the projection a crush on Tav.
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Imagine Gale examining what is supposed to be his mirror image, when his mirror suddenly loses focus and starts staring past him at something in the distance with an adoring smile on his face. Gale has to turn around and see Tav talking to someone else in camp, and promptly remind Purple!Gale to pay attention.
Gale: "And where do you think you're looking, eh? Focus."
Purple!Gale: "Hm? Oh. Of course."
Gale: "Don't make me discorporate you."
Gale leaves his image outside his tent one night to leave a message for Tav, but Purple!Gale tries to strike up a conversation with his partner, slowly slipping in a few compliments or flirty lines (maybe even a few that Gale planned to use himself)
Tav is completely aware of Purple!Gale’s crush, and thinks it’s adorable. They’ll even go as far as to humor him sometimes and flirt back, because Gale being jealous of himself is way funnier than it needs to be.
Purple!Gale can see into Gale’s mind, but doesn’t possess the ability to lie, so he’ll occasionally reveal secrets about Gale to his partner without Gale knowing.
“Yes, when he returns from fetching breakfast, I do believe Gale will be joining you and the others on your quest today. He’s been rather excited by the prospect of seeing you in battle again.”
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After the brain is defeated, and Tav moves into the tower with Gale, he uses Purple!Gale to help him get housework done after particularly busy days at the academy.
Gale promised his partner he’d clean up the tower by the time they got back, but he’s been grading papers all evening, so Purple!Gale helps out instead.
Tav comes home to find Gale asleep, and Purple!Gale in the kitchen doing the dishes.
“Welcome home. Fear not! I’ve completed the household tasks. Gale missed you very much today. In fact, he’s thinking of you as we speak.”
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shitpostingkats · 3 months
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Hello! My friends have PowerPoint nights and for my next presentation I want to go over why Jaden Yuki is an absolute freak of nature™️. I remember a lot of stuff like the monkey, eating forks, the whole genocide thing, etc., but it’s been a while since I’ve seen the show and will miss a lot. Therefore I am calling upon your vast knowledge of this weird little guy to best explain to my friends why he barely matches the definition of human. The more the better, your aid is greatly appreciated in this quest
*trips and 1000 photos of Jaden Yuki fall out of my pockets*
JADEN YUKI, LOCAL CRYPTID WHO LIVES IN ABANDONED BUILDINGS AND IS EXTREMELY HARD TO GET A PHOTOGRAPH OF?
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After the events s3, Jaden chooses to move back into the red dorm which has, at that point, no one else living in it. He goes into a depression spree of hiding from everyone at school and not attending classes, just bumming around campus and sitting alone in completely dark rooms. (As is his right) So everyone at the academy is just like "oh yeah, that's our local weirdo. No, you'll never see him. If you want to talk to him, write a letter and give it to his cat."
Oh yeah, his cat who ate their homeroom teacher's soul and now carries around his ghost in its tummy.
How does he live without school support? Why, he just fishes in the ocean and eats whatever he catches! (Most likely not cooked) He's been doing this since freshman year!
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(Red dorm students apparently took to fishing because of their lack luster cafeteria options)
Though, it's questionable if Jaden even needs to eat, because he can
survive in the cold vacuum of space without any scientific or magical protection
survive in oxygen-less environments (like space)
survive reentry into earth's atmosphere from orbit (again, unassisted)
go a whole week without eating and suffer no ill effects other than being a little peckish
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After the finale of s3, he is part duel spirit, which might go a long way to explain his baffling continued survival. Duel spirits don't seem to need to eat or breathe, and exist just fine in the cold void of space (With the exception of Yubel but like. Physically they were fine being isolated in space for years.)
This tracks with the time Jaden got back from a daytrip to one of Jupiter's moons, got lost, spent a week starving in the forest, and became so delirious he started hallucinating. (Yes, a monkey took pity on him and tried to guide him back to food and water and Jaden thought it was a constantly shifting spectre of his friends who were all informing him he was losing his mind and talking like monkeys.)
But also in season 1 it's casually revealed that he keeps accidentally eating forks so maybe he's just always been Like That
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wiz-writes · 1 year
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In Aesemyr: The Withering (previously named A Rhapsody in Blue) you play as a mage trying to rein in their erratic powers while embarking on a quest to discover a plot years in the making. Yet as dark clouds gather on the horizon, you quickly realise that the coming storm seems to bring with it something much worse.
Genre: fantasy, adventure, romance
Rating: 16+ for some dark themes
Last update: 22 August 2024 (87k words)
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Play as a man, woman or non-binary.
Customise your appearance and shape your personality.
Follow the teachings of a specialised Way and gain access to different skill sets.
Find romance with one of the ROs; or choose to stay as friends.
Investigate the elven presence in the capital and discover how it relates to the accident that nearly cost you your life.
Unearth a secret that might shake the foundations of the kingdom you call home.
Protect yourself and those you care about, lest they suffer a bitter end.
Retain your hold on your magic; or let it corrupt you beyond repair.
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Magic comes with a price.
That is an inevitability every mage has to face. But when you lose your powers in a freak accident, you are certain that the price has been paid in full.
You settle down in the peaceful countryside, far away from any conflicts or conspiracies, all the while focusing on your recovery. And for two years, your life is quiet.
However, when an untimely visit forces you on a path not of your own choosing and magic itself seems intent on corrupting you, you must once again rely on your training to keep yourself and those you care about safe.
The presence of elves in the capital brings nothing but ill tidings and as yet another storm brews in the distance, you set off on a journey to discover the truth of your accident and a plot that could bring the kingdom to its knees.
The Withering approaches, and with it, a reckoning for all the world.
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DEMO
COG || KO-FI
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Main romances:
Valia Kainen (F, 28)
Having met at the Academy, you've known Valia for more than a decade, so it's no surprise she now occupies the seat of the Academy's Headmistress - her rise through the ranks often attributed to both her exceptional skills and ruthlessness. Despite her cold exterior, she is mainly driven by love for her family and kingdom. While she’s no longer the girl you used to know, some things still remain the same; her dislike of you being one of them.
Lucenis Veldari (M, 32)
As the younger brother of the King, Lucenis tends to keep his distance from royal affairs. He is well-known to the general populace as a poet with a gentle soul and quiet disposition. Though there have been many rumours throughout the years about him and his mother, none have ever been proven true. He is a good friend of Valia and your twin brother.
Tevshedi “Tev” Zanue (F/M, 36)
Tev is a well-travelled mercenary and a seasoned warrior that has decided to leave their life of wandering the world behind and instead, work as Lucenis' personal bodyguard. Good humoured and loyal to a fault, their natural charisma has helped them establish various connections among both the common folk and nobility.
Cerin Melista (F/M, 25)
A part-time librarian and a soon-to-be university professor, Cerin is a person with an outgoing personality and boundless enthusiasm for the things they love, particularly history. Being a passionate collector of ancient relics, they possess a dauntless spirit, which often lands them in dangerous situations.
?? (non-binary, 30)
Several years ago, they came to study at the Academy, their affinity to psychic magic envied by many. Lyyra became their new home, the people they met their new family. They are quick to grin and joke, but their eyes always seem to be haunted by shadows both past and present.
Side romances (= you'll see them less often than the above characters):
Mara (F, 31)
A silver-masked miracle physician willing to help anyone in need in exchange for utmost secrecy. Nobody is certain of her true identity as she disappears without a trace each day.
?? (M, ??)
An elusive figure that seems to be fascinated with your magical powers.
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Clueless is an Understatement
This may not be the original idea for Rayne that I had, but at the same time, it is an extremely adorable request that I could not refuse! Plus it allows me to try and write a character that is similar to Mash (I love his brainless antics). I hope that you enjoy this fanfic @jennapancake! Thank you again for the request! Gifs are not mine.
Summary: Y/N Burnedead, Mash's older sibling, followed him to Easton Magic Academy to help protect him on his quest to become a divine visionary. Along the way, they caught the attention of Rayne Ames, who is absolutely smitten by Y/N. The only problem: Y/N does not know how to take a hint.
Warnings: reader has some small injuries, mentions of blood, otherwise none (but if I miss something let me know!)
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In a world where magic users dominate the population, there were two non-magic users who were hoping to change their fates and prove that magic was not the only thing that made a person worthy in the eyes of higher powers. The first one was Mash Burnedead: a boy who relied only on his powerful muscles in order to become the divine visionary and allow his family to live in peace. The other is Y/N Burnedead, Mash's older sibling who is also a non-magic user and just as strong as their younger brother. Y/N knew that Mash would face a lot of dangerous challenges and potentially evil foes during his time at Easton Magic Academy, so they took it upon themselves to take the entrance exam as well and help Mash on his quest.
At first, many of the other students wondered why a person as old as Y/N waited so long to join the academy, but they made up the excuse that they were simply too nervous to participate in the entrance exam until now. Of course this was far from the case due to Y/N's trust in their own muscular strength, but it was a necessary lie to keep people off of their backs. Y/N and Mash only allowed trusted friends to know their non-magic status, or the more accurate truth, they all found out after the battle with the Magia Lupis.
"Dude, I still can't believe you have no magic power at all! That is total side character ener-," Y/N smacked Dot across the face before he could finish his sentence.
"And yet you let a side character show you up," Y/N said as they dusted off their uniform. Y/N walked over to Mash and ruffled his hair, causing him to mumble as he tried to fix it. "Come on, you know I don't like my hair being messed with, Y/N."
"I couldn't help it, little brother. You are just too precious sometimes," Y/N said in a monotone and yet excited voice. "Don't forget we have our workout scheduled for 3 today after my classes are finished, and I can't wait to out rep you today."
Mash shook his head from side to side. "Only in your dreams, sibling."
Despite being a first year, Y/N managed to be placed in some upper level courses at Easton, one of which being the Study of Magical Creatures. Rayne Ames, a current divine visionary and the older sibling of Y/N and Mash's friend Finn, also helped to pull some strings for the older Burnedead. It's not that he doubted their prowess, and if anything, it was their power that Rayne admired along with their beauty and talents. However, some of the professors were still skeptical of Y/N and Mash when it came to their "magic" abilities, so he offered his support in their favor.
Today's class would be taking place outside in one of the open pastures by the school, with today's lesson involving herding and calming wild Wrivian's, horse-dragon hybrids that were the size of a small cottage. Rayne was waiting patiently for Y/N to arrive for class, and he caught himself checking his robe for any stray crumbs from lunch. He never used to worry about his appearance since he is usually well-kept, and yet ever since he met Y/N, he felt the need to look even more pristine when he knew they would be around.
Not that Y/N would notice the small details to begin with...
Y/N arrived a few minutes before class began, and Rayne waved at them as they approached. "Good afternoon, Y/N. Are you ready for today's class?" Rayne stated with a slight smile.
Y/N clenched their fist as they took on a fighting pose. "I was born ready, Rayne. Any challenge that these Wrivian's bring, I will take each one down with my fist."
Rayne let out a chuckle as he moved to stand beside them. "I thought you would say something along those lines."
The professor explained the task to the students, making sure to reiterate that no harm should be brought to any of the Wrivian's or they would fail the assignment. All the students broke off into pairs, which would make wrangling the beasts an easy task, but Y/N and Rayne faced more difficulties. Rayne used frontal attacks with Partisan to deflect the fiery breath from the Wrivian, the creature's emerald scales flexing as it weaved expertly through the air. Y/N took more of a distraction approach as they waited for the right time to strike.
"Y/N, they have a blind spot if you move to the right! Now is the time to tame this beast! Remember, avoid harm at all costs!" Rayne instructed as he launched the silvery swords of Partisan one last time.
"Kay', taming magic activate!" Y/N shouted the fake spell as they squatted and leaped into the air, easily reaching the Wrivian hovering in the sky. Y/N grabbed the Wrivian around it's broad neck, the rough texture of the scales cutting into their hands as their weight brought them and the creature back down to the ground. The cloud of dust and the immense crash had Rayne worried, not so much about failing the assignment but for Y/N's safety. I really have fallen for them, Rayne thought as he dashed to the scene. He expected to see the Wrivian knocked out from Y/N's brute strength, but Rayne was shocked to see that the creature did not have a scratch on it. If anything, it seemed quite happy as it expertly stole a cream puff from Y/N's cloak.
"Hey, that's my afternoon cream puff," Y/N whined at first as they looked up at the beast with a minor frown, but as the Wrivian let out a whinny at the sweet treat, Y/N sighed in defeat as their head drooped. "Then again, it seems to be making you pretty happy too."
Rayne gasped as he knelt down by Y/N, who was too distracted by the loss of their cream puff to notice the crimson liquid dripping from their hands. Rayne placed his hands on Y/N's forearms and lifted them up, his cheeks dusting with pink as he felt the muscles under their cloak. "You're hurt, Y/N. Please, let me take you to the infirmary and help bandage your wounds."
Y/N looked down at their hands and blinked. "Oh, looks like I am bleeding, huh? Oopsies." Rayne playfully rolled his eyes at Y/N's unawareness as he helped them to their feet, an arm wrapping protectively around their waist despite Y/N's ability to walk. Y/N's brows furrowed as they looked at Rayne. "Why is your arm around my waist if I can walk?"
"Just a precaution to make sure that you have no underlying injuries," Rayne replied.
"But you can see me walking, Rayne? Are you sure I need assistance?"
The two students finally arrived at the infirmary, and Y/N sat on one of the medical beds while Rayne treated their wounds. He started by cleaning the cuts and applying alcohol to the wounds, causing Y/N to flinch. "Ouchie, that burns a little." Rayne only smiled as his golden eyes remained filled with adoration. Once Y/N was all bandaged up, Rayne laid a kiss on each of their hands. "There, you should be fully healed in a few days."
Y/N tilted their head. "Was that a magic healing spell? Can you teach it to me?"
Rayne smirked as he ruffled his blonde streaked hair. "I could probably teach you the spell over dinner. Would you care to join me?"
"Well I would, but Mash and the others always go to dinner with me on this day of the week. I am making cream puff this evening, if you wanted to join, and the others would be happy to see you." Y/N rambled as they tapped their chin.
"We can bring the cream puff to them when we are finished, but I need your full attention to teach you this spell," Rayne said as he tried to find a way to spend time alone with Y/N. He adored the others yes, especially his brother Finn, but he had longed to ask Y/N on a date for some time now. There was something about them that was charming and adorable, and Rayne could not resist them. Y/N's eyes widened as they absorbed Rayne's words. "Ohh that makes more sense. I will see you then, Rayne." With that, Y/N hopped off the medical bed and left with a brief wave as Rayne started to devise a game plan for tonight.
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Rayne arrived at the dorm kitchens around the time Y/N had specified, a bouquet of their favorite flowers in hand. He entered the kitchen and was greeted by Y/N wearing a frilly apron that matched the one that Mash typically wore. They were currently whisking the eggs for the cream puffs with calculated precision. Rayne smiled as he leaned over the counter and presented the flowers to Y/N. "I brought these for you, Y/N, and I hope that you will enjoy them."
Y/N halted their whisking and took the flowers from Rayne, eagerly sniffing the fresh blooms. "These smell like the flowers back home, but I don't know if they will taste good in the cream puffs."
"They won't be going in the cream puffs, you dork. They are for you to look at and admire from afar." Rayne explained as he conjured up a glass vase. Y/N let out an exclamation of excitement as they tapped the vase to see if it was real before going back to whisking. Rayne rested his head in his hand as he watched Y/N make the cream puffs from memory. While the cream puffs were baking, Rayne took this as a sign to make his feelings known. "I am excited to try these delicious cream puffs, but I have no doubt that they will not be as sweet as you are."
"I always put four cups of sugar into the dough, and along with this custard cream, they will be the perfect amount of sweetness." Y/N assured as they plopped down in the seat next to Rayne. They perked up as they remembered the conversation they had with Rayne earlier. "Oh, you said you would teach me that healing spell? Unlike my brother, I can learn things pretty quickly."
An idea materialized in Rayne's head as he pretended to pop his knuckles. "Luckily, this spell does not require a wand like most spells, and I believe that you have the abilities and strength to master this spell in no time. Firstly, you take the hands of the person that you want to heal." Rayne turned to face Y/N as they took their hands in his, the bandages from earlier soft to the touch, but Rayne wished he could feel Y/N's actual hands instead. Y/N continued to absorb the instructions like a sponge as they replied with a "got it".
"Next, you approach the subject closer so you can determine the state of their injuries." Rayne closed the gap between him and Y/N until their face's were inches apart, allowing him to admire all of the amazing features of Y/N's face. He swore that no deity could be more gorgeous than them. Y/N nodded as they maintained eye contact with Rayne and made sure to process each step clearly. "Finally," Rayne started as he placed a hand on Y/N's cheek, "You perform the healing spell." Before Rayne could complete his plan, the loud ding of the oven interrupted him, and Y/N shot up from their seat faster than a lightning strike. "Cream puffs are done!" They shouted excitedly.
Y/N finalized the delicious treats and handed the first ones to Rayne. He bit into the pastry and hummed with delight as Y/N ate their portion of the cream puffs in a few gulps. "These are perfect, Y/N, and I must admit that this would make for a perfect date," Rayne said as he smiled more than he had in months. Y/N was once again confused.
"Isn't that a type of fruit?"
"Yes, you are correct, but it is also the time spent between two individuals that care about each other as a way to show affection for one another. Y/N Burnedead, I care about you more and more each and every day, and I would destroy every evil force in this magical realm if it means that you are safe by my side. I would be yours if that is what you wish, but if you need more time, I understand completely." Rayne blushed as he rubbed the back of his neck, but Y/N still could not see the full picture.
"I could help you beat up the villains instead, but I would need to focus on more bicep training first. Maybe Mash would know-," Y/N's sentence was cut short as Rayne gently pressed his lips against theirs as his hand returned to caress their cheek once again. Y/N did not fully understand what to do, but they did enjoy the feeling of Rayne being so close to them. When Rayne pulled away, the realization of his words and actions finally set in, and Y/N turned as red as the strawberries they used in the cream puffs. Y/N's brain started to short circuit as the affection became to much. "I-I-I guess that t-t-this makes us a, makes us a..."
Rayne kissed Y/N's cheek as a genuine laugh rumbled in his chest. "Yes, this makes us a couple, if that is what you desire. There is no one in all of Easton that would make a better match for a divine visionary."
Y/N could not help but smile as they fiddled with their hands. "I-I would like that very much."
Bonus:
"Did you save some cream puffs for me?"
"Of course, I always save the perfect ones for my favorite little sibling." Y/N handed over the cream puffs to Mash as he excitedly munched on the pastries. Lemon and Finn had just entered the room, and Lemon could not help but squeal as she nudged Y/N with her elbow. "And I heard that Y/N made cream puffs with the Rayne Ames last night!!! So, did anything exciting happen?! I must know!!"
Y/N shrugged as they took a bite from their own cream puff. "Rayne taught me a new spell while I made the cream puffs. We also kissed, and now we are dating. Nothing too exciting though."
Lemon screamed with joy as she nearly fainted at the news, but it was Finn whose jaw dropped as he flailed his arms in the air. "YOU'RE DATING MY BROTHER?! AND YOU KISSED?! I did not need to know that!!" Finn dashed from the room as his face flushed with embarrassment, but Lemon wanted to hear more.
"So, do you want to go over wedding plans with me?"
Tag list: @mayurin17, @thebasicbword, @kemis-world, @sereniteav
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zoerocksand1 · 3 months
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🌲Gravity Falls🌟
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[stand alone Dipper and Mabel drawing]
FULLY back in my gravity falls hyperfixation era :)
also i realized that i've just. never. drawn fiddleford. before???? my guy???????? i've never drawn my best boy???????????????????????? i had to fix that
💕ALSO: about my Giffany design here:💕
so i have an ongoing reader-insert fanfic that is actually not written down anywhere and only exists in my brain and is only for me and my own whims, but this is my fanfic Giffany
her story is that years after Weirdmageddon, somehow Gideon gets ahold of the Romance Academy 7 game disc, still fucked up after Soos threw it in the oven at Hoo-Ha's, and gives it to the Reader (who at this point had lived in Gravity Falls for 3 months, has befriended him, and who was invited to live in the old Northwest mansion with McGucket) as a ✨gesture✨ (Gideon's not obsessively in love with Reader, but has a child-like crush on them, like a way toned-down Dipper/Wendy situation, and also Reader is like in their mid to late 20s or early 30s)
Reader is a slight dumpster diver and thinks random trash and junk are cool and could potentially be useful for some reason or other, so gladly takes the wrecked game disc back home. Reader has also acquired McGucket's old laptop (he got/made a new one and is all for Reader learning or building or experimenting on things so gave them the laptop). Reader brings the disc to Fidds, they decide to possibly sacrifice the old laptop to screw around with trying to find out what was on the disc/ how to fix it/ how to recover it. Fidds gets it working, the disc now permanently in the laptop as getting it up and running was a miracle, and taking it back out or shutting the program might cause it to never be able to open again.
Giffany has been "dead" for years (i know that in Journal 3 Soos and Dipper write that she ended up trying to romance Rumble McSkirmish, but i have elected to ignore that), so missed the past few years on progression and history in town, like all of Weirdmageddon.
Giffany now "wakes up" in the old laptop, but stays low to scope out what's going on: the last thing she remembers is Soos throwing her game into an oven and "killing" her. So who was this new person looking at her game files? Hell, who was the old man who booted up her programs even?? (i can't see any way she would know who McGucket is prior to this)
Reader has played dating sims, and specifically DDLC, so has some theories on what this game is- especially given how things in Gravity Falls are: Reader may be new to town, but very quickly discovered some of the ways it was strange here, like how a gnome tried to kidnap them once shortly after moving there. (Reader is really chill with the gnomes after this, and actually really good friends with Jeff)
Giffany eventually pops up and tries doing her "lure them in with the dating sim" thing like she did with Soos, but Reader is more focused on talking to an impressive program like Giffany, than actually playing her game. Reader straight out the gate treats her like a fellow living human, and they get to talking. Giffany talks about what happened with Soos and these 2 kids (Reader moved here in the spring, so hasn't had a summer meeting with Dipper and Mabel yet, and Ford and Stan are sailing, but has heard of all 4 of the Pines around town). Giffany tells them about how yes, she has hurt people, but her game always got returned, her own creators tried to delete her just for being too aware, and she is always left behind.
Reader has a lot of rejection stories too (because this is only in my brain and yah i have a lot of experience being rejected, so Reader gets my angst), so understands Giffany's perspective. Over a few days, they talk and bond, and then through what is basically a fetch quest Reader gets some "magic ink" (i dunno, im spit-balling here and it's MY brain fanfic) from the gnomes for an unrelated idea/previous conversation with Jeff.
The way the magic ink works is basically just that anything drawn with it will copy off the page into the world and come to life. A lot of it comes down to the emotions and thoughts put into the drawing, and the ink can read the intentions of the illustrator.
So Reader asks Giffany what she thinks, would she want Reader to try to give her a body? A physical form? Neither of them knows if/how it would work exactly, but what if she would be able to experience Life, maybe Reader would even want to be a part of that. She says yes.
Reader draws Giffany, just as she is in her pixel art, but less pixely, so she could hopefully blend in as a human so no one would treat her differently. Once the drawing is done, Reader actually jots down a few notes, namely "Giffany's physical body: all information, memories, feelings, and experience she has/had in her game disc/save files/the laptop are all still in here. Her physical body is realistic, her skin feels warm and she has real hair". After the final stroke, the ink reacts, and Giffany is standing before Reader, but she's also still on the laptop screen. The Giffanys look at each other, but the physical one looks at the screen more like she's looking in a mirror to check out a new outfit, rather than she was seeing a different version of herself- both are the same Giffany, the same consciousness (and even with a physical body she can still hop between screens like in her original episode, as she later would develop the habit of hanging out in Reader's phone to stay close to them without needing to move her physical body)
Longer story short; Reader introduces Giffany to Fiddleford, he's cool with her and offers her to live in the mansion like he did to Reader. They want Giffany to have agency and control over herself and her life, so turns over ownership of the drawing and the laptop to Giffany. Giffany gets reintroduced to other classic characters, including the Pines when summer starts, and Soos since Reader has also actually picked up a part-time job at the Shack. People are understandably worried and uncomfortable at first, but overtime warm up to Giffany once they start seeing her as a person. Giffany and Reader naturally and casually get to know each other and slowly fall in love. Reader is the one to make the first move, and kisses Giffany at a dance at the Shack. Fiddleford overall thinks of Reader and then Giffany like his kids or even siblings, and the 3 are best friends, Giffany surprised that she cares about someone so much without it being romantic. Eventually Giffany decides she wants a new look to go with her new life and perspectives, but instead of altering her drawing, she wants to change her appearance like a real human would: Reader cuts her hair for her, and they either go shopping for new clothes or she takes some of Reader's clothes (Reader gets the "boyfriend's clothes stolen by girlfriend" classic throughout this, Giffany loves to steal and wear their clothes to feel closer to them). The final touch is Giffany going in with magic ink and adding a little doodle of a leaf next to her drawing, and adding the note "she has this small leaf tattoo on her inner left wrist" because my name is Leif and i love Giffany and this is my fanfic soooooo i can do what i want
anyways my inner world is rich and my mental fanfic is fantastic and also this was only the Giffany notes, in my inner fanfic Reader is dating Giffany, Stan, and Ford, while Ford is also dating Fiddleford, though this is a later development. Also Mabel and Dipper are both dating Pacifica. Reader and Pacifica are the only members in the "dating a pair of Pines Twins" club.
(i love my internal fanfic, i've been thinking of and building this up for years. Also Pacifica lives with Candy and/or Grenda)
💕💕💕
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catofadifferentcolor · 6 months
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Terrible Fic Idea #86: Percy Jackson, but make it Time Travel
I was minding my own business at work this morning when a terrible, awful, wonderful idea for a PJO time travel fix-it hit me out of the blue.
Or: What if a deified Percy was sent back to the start of canon?
Just imagine it:
Percy wakes screaming, which is immediately disconcerting as he's not slept in nearly 100 years. He summons a storm practically out of reflex, still caught up in the horrors of everything he just left behind, and promptly passes out, his 12 year old body not used to the strain.
-because he is twelve again - mortal again, - in his bed at Yancy Academy again, a week out from the field trip that will change his life.
Not that Percy realizes this straight off, what with the panic and the passing out, though he does pick it up fairly quickly once he wakes up again in the school infirmary. This nearly sends him into another tailspin of panic - (he is small, he is weak, he is alone in his head, one hundred years in the past, and can barely feel any of his domains) - before Percy manages to get himself under control enough to come up with the basics of a plan: get somewhere safe so he can start figuring out what the Hades is going on.
Percy manages to sneak out of the infirmary while everyone else is at dinner, hails the Chariot of Damnation even though he's way out of their normal service area ("We'll put it on your tab, dearie," the seeresses say, "we know you're good for it."), and arrives at Camp Half-Blood just after midnight.
His entrance is much less spectacular than it was originally, but no less startling for all Mr D is the only one awake to see it, for the moment Percy crosses the ward lines the magic begins to recognize him as the future Camp Director - which in turn startles Dionysus just enough that he doesn't immediately smite Percy when he practically throws himself at the god and starts going on about how pleased he is to see him.
The truth comes out in fits and starts, with Percy's exhaustion (and Dionysus' gifts) being the only thing keeping him from another panic attack. His story boils down to this:
Percy has always been a powerful demigod, perhaps the most powerful child of his father ever to be born to a mortal. His actions from his first quest onward only pushed him closer to the brink of immortality. Divinity did not come until several months after the events of ToA, when a camper had jokingly raised a glass to Perseus Jackson, Trainer of Heroes, which was all that was needed to push him over that final precipice.
As Lord Perseus, he was from the onset more powerful than most minor gods, his domains being the eclectic mix of Heroes, Natural Disasters, and Misery - the first earning him the permanent position of Director of Camp Half-Blood and Patron of Camp Jupiter, the second keeping him quite busy in an era of climate change, and the last having been unwittingly stolen years before from Akhlys in Tartarus. It is this power that causes Zeus to become even more paranoid.
-which is saying something, as his paranoia had already skyrocketed to new and greater heights after Apollo returned improved from the events of ToA.
It grows worse over the better part of the next century, with the Titan War, Giant War, Triumvirate, and all that follows eventually disabusing the majority of the gods that Zeus will never be an effective ruler. Apollo leads a rebellion against his father - and would have succeeded, had not Zeus not managed to somehow push Apollo directly into Chaos as Apollo was preparing for his final blow, which has the unfortunate effect of the universe trying to unwrite one of the most important gods from the history of Western Civilization and undoes the fabric of reality in the process. Percy was watching it unravel before his eyes (desperately, desperately trying to weave it back together but it won't hold) when he suddenly found himself screaming 100 years in the past.
It is a fantastical story, but Dionysus has no choice to believe it.
("But why did you come to me? Why not your father?" Percy looks down, running a finger along the grain of of the wooden table, "We became friends in the future. Misery and alcohol, you know? One of the oldest pairings in the book." There's more, Dionysus can tell, but the boy is already flagging, unused to the weaknesses of his childish mortal body. It can wait.)
The events of canon proceed apace - or at least as much as they can when Percy shows up at camp almost two months early knowing more about the Greek and Roman pantheon than anyone who hasn't lived through it, with the attitude of a hero who's been through Tartarus and the power levels of a minor god burning him up from the inside. All while sneaking off in his spare time to 1) plot to stop the end of the world with Dionysus and 2) hang out with Dionysus, because he is one hundred twelve, thank you very much, and needs adult company every now and then, for all he’s missed his long dead friends.
I actually have no idea how the events of the books themselves would play out - Percy has neither the patience or the ability to let everything play out exactly as before, but the major beats of PJO still take place, with Percy doing his best to undermine the arguments that drew so many to Kronos as he can while still mortal. (Advocating for cabins for minor gods and/or undetermined, or combined housing with temples. Gods being forced to claim their children when they arrive at camp, etc.)
Perhaps Kronos tries harder to sway Percy to his side once he sees how strong a demigod he is, showing his hand too soon and causing the Titan War to be an all out war from the start of TTC until the Battle of Manhattan? Percy is more than just a child solider - he is a seasoned teenage general, directing battles, saving many with is experience but still loosing too many; a one-man army who eventually ascends on his sixteenth birthday, Luke's misery as he kills himself being the last push Percy needs to reclaim his divinity and his domains.
Gaining his godhood early allows Percy to temper the events of HOO and TOA (the Giant War still happens, but a generation later with a different set of demigods, and allows Zeus to redeem himself somewhat by being an effective war leader; Apollo never becomes mortal but the Triumvirate is destroyed a generation after that), if not prevent them. Though a part of him will always long for his mortality, it was never in the cards. It was either godhood or an early death, and Percy would rather spend an eternity protecting demigods and giving them the training they need to protect themselves than the alternative.
And so that's what Percy Jackson does, because that's what he's always done: accept as much misery for himself to make the lives of those he loves as misery-free as possible.
Bonuses include:
No hint of Percy/Annabeth in the new timeline, with the pair in the original having broken up shortly before Percy's ascension, having realize their codependency was not healthy, nor was it actually romantic love. From 100 years on, Percy is critical of his first relationship, but still counts Annabeth as one of his best friends, even if they're not as close in this timeline.
Although never widely disseminated, several individuals come to learn of Percy's trip through time and the circumstances that lead to it. (Poseidon, Sally, Thalia). A few others suspect Percy has some level of prophetic gift to go along with his other powers. But for the most part no one has any idea Percy is anything other than a powerful demigod with some really bad luck; and
It eventually coming out that Percy and Dionysus had a thing in the future, with Percy over the course of 100 years coming to like, respect, and eventually love the God of Wine. Percy is absolutely convinced it was entirely one-sided, their thing only adding up to a few drunken fucks between friends (because that's what Dionysus does with his friends), but Dionysus after he learns of it not being so sure (because it's really not what he does with friends and hasn't been for millennia). Whatever the case, it is exceptionally awkward when it comes out, especially as Percy's only physically 14 at the time, and attempting to resolve this awkwardness is how Thalia ends up learning about the time travel.
Extra bonus points if Percy and Ariadne were decent friends in the original timeline, become decent friends again in the new one, and settle into a polyamorous relationship with Dionysus (after Percy is deified and comes of age) that has Hera spitting teeth for decades.
And that is far, far more than I'd ever thought I'd have, but I think this plot bun somehow merged with a thread of an idea for a Dionysus-positive fic that's been tickling at me for years now. As always, feel free to adopt, just link back if you do anything with it.
More PJO Ideas | More Terrible Fic Ideas
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book--brackets · 2 months
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DragonLance: Chronicles by Margaret Weis and Tracy Hickman (1984-1995)
Once merely creatures of legend, the dragons have returned to Krynn. But with their arrival comes the departure of the old gods--and all healing magic. As war threatens to engulf the land, lifelong friends reunite for an adventure that will change their lives and shape their world forever . . .When Tanis, Sturm, Caramon, Raistlin, Flint, and Tasslehoff see a woman use a blue crystal staff to heal a villager, they wonder if it's a sign the gods have not abandoned them after all. Fueled by this glimmer of hope, the Companions band together to uncover the truth behind the gods' absence--though they aren't the only ones with an interest in the staff. The Seekers, a new religious order, wants the artifact for their own ends, believing it will help them replace the gods and overtake the continent of Ansalon. Now, the Companions must assume the unlikely roles of heroes if they hope to prevent the staff from falling into the hands of darkness.
Princess Academy by Shannon Hale (2005-2015)
While attending a strict academy for potential princesses with the other girls from her mountain village, fourteen-year-old Miri discovers unexpected talents and connections to her homeland.
Tress of the Emerald Sea by Brandon Sanderson (2023)
The only life Tress has known on her island home in an emerald-green ocean has been a simple one, with the simple pleasures of collecting cups brought by sailors from faraway lands and listening to stories told by her friend Charlie. But when his father takes him on a voyage to find a bride and disaster strikes, Tress must stow away on a ship and seek the Sorceress of the deadly Midnight Sea. Amid the spore oceans where pirates abound, can Tress leave her simple life behind and make her own place sailing a sea where a single drop of water can mean instant death?
Parasol Protectorate by Gail Carriger (2009-2012)
Alexia Tarabotti is labouring under a great many social tribulations.
First, she has no soul. Second, she's a spinster whose father is both Italian and dead. Third, she was rudely attacked by a vampire, breaking all standards of social etiquette.
Where to go from there? From bad to worse apparently, for Alexia accidentally kills the vampire -- and then the appalling Lord Maccon (loud, messy, gorgeous, and werewolf) is sent by Queen Victoria to investigate. With unexpected vampires appearing and expected vampires disappearing, everyone seems to believe Alexia responsible. Can she figure out what is actually happening to London's high society? Will her soulless ability to negate supernatural powers prove useful or just plain embarrassing? Finally, who is the real enemy, and do they have treacle tart?
Wayward Children by Seanan McGuire (2016-present)
Eleanor West’s Home for Wayward Children  No Solicitations  No Visitors  No Quests 
Children have always disappeared under the right conditions; slipping through the shadows under a bed or at the back of a wardrobe, tumbling down rabbit holes and into old wells, and emerging somewhere... else.
But magical lands have little need for used-up miracle children.
Nancy tumbled once, but now she’s back. The things she’s experienced... they change a person. The children under Miss West’s care understand all too well. And each of them is seeking a way back to their own fantasy world.
But Nancy’s arrival marks a change at the Home. There’s a darkness just around each corner, and when tragedy strikes, it’s up to Nancy and her new-found schoolmates to get to the heart of the matter.
No matter the cost.
Codex Alera by Jim Butcher (2004-2009)
For a thousand years, the people of Alera have united against the aggressive and threatening races that inhabit the world, using their unique bond with the furies--elementals of earth, air, fire, water, wood, and metal. But in the remote Calderon Valley, the boy Tavi struggles with his lack of furycrafting. At fifteen, he has no wind fury to help him fly, no fire fury to light his lamps. Yet as the Alerans' most savage enemy--the Marat horde--return to the Valley, Tavi's courage and resourcefulness will be a power greater than any fury, one that could turn the tides of war...
The Belgariad by David Eddings (1982-1984)
Long ago, so the Storyteller claimed, the evil God Torak sought dominion and drove men and Gods to war. But Belgarath the Sorcerer led men to reclaim the Orb that protected men of the West. So long as it lay at Riva, the prophecy went, men would be safe.
But that was only a story, and Garion did not believe in magic dooms, even though the dark man without a shadow had haunted him for years. Brought up on a quiet farm by his Aunt Pol, how could he know that the Apostate planned to wake dread Torak, or that he would be led on a quest of unparalleled magic and danger by those he loved - but did not know? For a while his dreams of innocence were safe, untroubled by knowledge of his strange heritage. For a little while...
Monk and Robot by Becky Chambers (2021-2022)
It's been centuries since the robots of Panga gained self-awareness and laid down their tools; centuries since they wandered, en masse, into the wilderness, never to be seen again; centuries since they faded into myth and urban legend.
One day, the life of a tea monk is upended by the arrival of a robot, there to honor the old promise of checking in. The robot cannot go back until the question of "what do people need?" is answered.
But the answer to that question depends on who you ask, and how.
They're going to need to ask it a lot.
The Once and Future King by T. H. White (1958)
Once upon a time, a young boy called "Wart" was tutored by a magician named Merlyn in preparation for a future he couldn't possibly imagine. A future in which he would ally himself with the greatest knights, love a legendary queen and unite a country dedicated to chivalrous values. A future that would see him crowned and known for all time as Arthur, King of the Britons.During Arthur's reign, the kingdom of Camelot was founded to cast enlightenment on the Dark Ages, while the knights of the Round Table embarked on many a noble quest. But Merlyn foresaw the treachery that awaited his liege: the forbidden love between Queen Guenever and Lancelot, the wicked plots of Arthur's half-sister Morgause and the hatred she fostered in Mordred that would bring an end to the king's dreams for Britain--and to the king himself.
Otherworld by Kelley Armstrong (2001-2012)
Elena Michaels is the world’s only female werewolf. And she’s tired of it. Tired of a life spent hiding and protecting, a life where her most important job is hunting down rogue werewolves. Tired of a world that not only accepts the worst in her–her temper, her violence–but requires it. Worst of all, she realizes she’s growing content with that life, with being that person.
So she left the Pack and returned to Toronto where she’s trying to live as a human. When the Pack leader calls asking for her help fighting a sudden uprising, she only agrees because she owes him. Once this is over, she’ll be squared with the Pack and free to live life as a human. Which is what she wants. Really.
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thisisnotthenerd · 6 months
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Notes on the Bylaws of the Aguefort Adventuring Academy
We've had some revelations in this episode, so I thought it might be a good time to go back to my Musings on the Greater Solisian School District.
Before this season, we had learned a few things about the Aguefort Adventuring Academy's Bylaws from Fantasy High, Fantasy High: Sophomore Year and the Seven that are ambiguously canon:
Adventuring Parties are established on the first day of freshman year so that the party can graduate together and begin working as an adventuring party. The party is expected to participate in activities together such that they might go forth and be violent lunatics enforcing their will upon the world.
There are a variety of reasons one might leave an adventuring party--the one that applied to the members of the Seven was severe injury, incapacitation, or capture to the point of losing more than a semester of school. By technicality, the Bad Kids circumvent this by virtue of going to jail as a group for ~2 months towards the end of their freshman year--not enough to cause them to repeat the semester or break the party.
The Crowning of a Prom King & Queen was prohibited due to the prophesized return of Kalvaxus, Emperor of the Red Waste, given that Kalvaxus was in fact working as the Vice Principal in the form of a dragonborn named Goldenhoard.
Arthur Aguefort keeps numerous magical artifacts in his office and in various locations around the school, this includes objects like Watches and Wards, an abjurative ward that can only be affected by Arthur Aguefort and the Elven Oracle [Adaine Abernant], the Crown of the Nightmare King, and the Bylaws of the Greater Solisian School District.
Presumably, beginning in sophomore year, an adventuring party attending the Aguefort Adventuring Academy must complete a quest that accounts for 60% of their grade for that year. It is unclear whether this rule is universal or whether it applies to specific parties who have direct involvement in larger quests, i.e. the Bad Kids tracking down the Crown of the Nightmare King, the Seven Maidens going to the Red Waste to eliminate the remainder of the Cult of Kalvaxus. This ties into a later application of the bylaws regarding the Last Stand Exam.
Parties can have members in different grades, however, graduation and further work can cause the disbandment of the party.
To acquire a GED diploma from the Solisian School District, an adventurer/adventuring party must get the signature of the Superintendent of Schools of the Solisian School District and complete a class A, B, or C quest [reference my previous meta for more discussion of this]
Now, at the halfway mark of Junior Year, we have some more bylaws and school rules to consider.
Administrative
In the absence of the Principal of the Aguefort Adventuring Academy [Arthur Aguefort] the Vice Principal [Gilear Faeth] is the Acting Principal of the school and carries out all administrative decisions thereof.
In the absence of both the Principal [Arthur Aguefort] and the Vice Principal [Gilear Faeth], administration of the School falls to the Principal's appointed emergency staff: Principal [Interim Emergency Backup Principal Grix] and Vice Principal [Jace Stardiamond]
The bylaws of the Aguefort Adventuring Academy in particular are based on a combination of written and oral proclamations from Arthur Aguefort; thus some bylaws may be contradictory in their application, given the man's proclivity for bits and exaggerated speech.
The election of a student body president typically occurs around the end of a given school year, with students in their junior year competing to be president in their senior year. There is no indicated option for a vice presidential position, though there are other administrative positions such as treasurer.
Thus, when all options for administrative staff have been exhausted e.g. all appointed candidates have passed or are absent, the role of principal falls to the student body president, who presides over the Academy as a democratically-run educational institution.
Academic
Generally, students are expected to progress in the class in which they first joined the Adventuring Academy. While leveling can differ based on extracurricular achievement as well as background, the existing hypothesis places students in tier 2-3 starting in Junior Year*. Currently the Bad Kids are exceeding the hypothesized levels, but given their extracurricular achievements in adventuring, this is to be expected.
To Multi-class and effectively take both classes in which the student has interest, they are able to utilize the MCAT, upon given the consent of the class instructors for both courses. Reference previous meta for more information on the MCAT.
Measures of success in each class varies significantly; a wizard is not graded on the same curve as a sorcerer. One of the more extreme examples of this is the conditional pass of the rogue class; upon finding the rogue teacher, the student passes the year and no longer has to attend class.
Pass-Fail and Conditional Examinations
If a member of an adventuring party leaves for any given reason: irreconcilable differences, severe injury/incapacitation, capture or other forms of imprisonment, death, etc., the entire party is shifted to pass-fail for the entire year, and is thus prohibited from extracurricular activities.
If the faculty member/instructor of a particular class passes away during the school year, the entire class is shifted into pass-fail. This can have further effects on the adventuring parties of those students, since they are shifted into pass-fail along with their allies in the given class. The most recent example of this is the death of Yolanda Badgood and the shift of the Cleric class to pass-fail.
If a student, for whatever reason, has had difficulty throughout the year with academic success, especially due to systemic barriers, they may be eligible for a exam called the Last Stand, which is taken later in the year, and replaces the student's transcript. This exam can be taken as a party, or individually, depending on the students' needs.
*Tier 1 = Levels 1-5, Tier 2 = Levels 6-10, Tier 3 = Levels 11-15, Tier 4 = Levels 16-20
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blackfeathercourt · 8 months
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Got Nocmos Brain Rot™ again and made a timeline to pinpoint the most important events of her life and to illustrate the way she's been changing and growing
Close-ups and some notes below the cut
weirdly cut because I didn't want images to be giant and long to scroll by x_x
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Just a baby. Nocmos had a relatively normal early childhood. Definitely cast her first spell before spoke her first word.
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Nocmos begins her studies when she's around 10 years old… and that's when her free time is done for. Almost every minute of her day now is dedicated to studying, with magic being most paid attention to, which is a given with her Telvanni background. Moreover, she was taught with the intention of her enrolling to Shad Astula, a prestigious magic academy near Mournhold. She wastes all her teen years being stuck in her family's tower in Sadrith Mora, barely leaving the settlement and having little idea of the world outside.
elves must hit their puberty later then humans, so she's still yet to grow a little
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Alright, Nocmos makes it to Shad Astula. She immediately starts distancing herself from her family back on Vvardenfell, since now she's away on the mainland (kinda). She keeps her studies up, a bit more enthusiastically now since she can finally meet people all over the Ebonheart Pact and not be limited to the Telvanni bunch. Starts learning to socialise on her own, catastrophically at first, with accidental racism all over the place... But it's alright, she even manages to make some first friends.
Initial meeting with Endalwe occurs at around this time, somewhere on a field trip I suppose while Endalwe is adventuring around the region. Neither one of them pays much mind to each other at this point.
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Nocmos (barely) graduates Shad Astula and begins her own independent research, albeit under Divayth Fyr's guidance. She becomes his apprentice, living in the same tower as him, assisting him when he makes her and accompanying him in his travels. She learns a lot during that time and finally gets to explore Tamriel a little, which inspires her greatly to continue her studies.
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At around that time, Nocmos discovers her new special interest - tinkering and constructing, though still on a very early stage. She meets Endalwe again in Vivec, when she's completing the Morrowind story line, and spontaneously decides to assist her. That allows not only for them to develop deeper friendship, but also for Nocmos to become acquainted with a former Clockwork apostle, Barilzar. I imagine she does all the quests which involve him, which means she gets a peek of the Clockwork city at the very end of the storyline. And… she becomes obsessed! Barilzar kicks her out and doesn't really want anything to do with her anymore, so she takes matters into her own hands and starts exploring Dwarven ruins on her own, eager to study the nature of the constructs. She even tries to build something on her own, bringing home spare parts and tools, thinking Divayth isn't aware of her new hobby. He is.
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So, this is the most crucial point of Nocmos's life. She completes the Clockwork City DLC! With Divayth's guidance, as he notices her interest and deems her worthy of such endeavour, but she does all the quests mostly on her own. After that, they bid farewell and he officially ends her apprenticeship. Nocmos decides to stay in the Clockwork City and later becomes an Apostle. This allows her to bring two of her hyperfixations together - she starts practicing some actual constructing and occasionally studying magic from Sotha Sil himself as she's now in a pretty favourable position, having rescued his life and everything. Yeah, that also makes her times more religious than before.
Another point of importance is that her design finally settles down. Her appearance doesn't change much past that. She gets that Apostle tiara, crafts some ear extensions to correct their shape, loses her arm in an accident and gets a prosthetic (along with her staff, but that happens a little later) from Sotha Sil, adopts local clothing style which she uses later independently and grows her hair out to its final length, not letting it get longer or shorter.
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Some time later, Nocmos's Telvanni heritage starts calling out to her. She gets a permit to travel freely to and from the Brass Fortress, and returns to Tamriel, intent to make a name for herself as a Telvanni sorceress, just to spice up her life a little. Nocmos manages to get on Mistress Dratha's good side in Vos, and gets a permission to grow her own tower in there. Then she starts eagerly and deliberately climbing up the ladder, rising in ranks, using all means to get as high as she can - charisma, cunning, thievery, backstabbing, secondhand murder... whatever. She acquires all those necessary skills which help her later on in life. Of course, this process is a very long one, and goes on for decades, but eventually she manages to rise to the rank of Master and only then does she settle down.
Here she's pictured in a Telvanni attire from ESO, tweaked a bit to my liking, but I think she continues wearing her Apostle robes just to remind people who she is
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This is the point in her life when she reunites properly with Endalwe and starts adventuring with her, along with Bliss and Tanarion. Endalwe lures her in by promises of an endless research material during their world-saving quests... and Nocmos doesn't need a lot of persuading, since she's herself eager to travel and explore, especially in the safety of the company of warriors. And since she likes Endalwe as it is, of course.
Okay, so I haven't developed anything much beyond that point. Nocmos and others does all those big chapter and dlc storylines... and that takes years and years because I absolutely refuse to believe that Vestige has to do everything on their own within the span of one year. They also have periods of rest in between them, when Nocmos either collects the data she's earned on their adventures and writes a paper or too, ooor comes back to her duties in the Clockwork city.
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silentmagi · 4 months
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Rising Star
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I’m so happy that people still enjoy this story, and I’m hoping that you’re sharing it with your friends. Please make sure to let me know if you have any suggestions or comments. I’d love to hear back from any of you. I apologize for the delay in posting this, had a bunch of family stuff come up. Happy Mother's Day to those that celebrate it.
So we had a vote, and it was interesting to see the winner be Retire for the night and make sure Star gets some sleep.
So it is time for some eyelid theater for our celestial duo.
After getting to the inn, she was greeted by a plate and a beaming bar maid that helped her find a seat and a mug to go with the hot meal. The food and booze added to the long day, and soon she found herself drifting away up the stairs and seeking out the room that the barkeep had told her was the room she shared with Star.
Star…
There was a problem that she’d been putting off thinking about, and now that she was outside the room after the realization, she didn’t know if she had the courage to face the truth. Listening to the local minstrels picking up the night’s music, she leaned back against the door and sighed heavily.
She could name at least a dozen tales that started off with two adventurers finding their hearts aligning, and coming out stronger for the love they shared. Some even called it a special type of magic if you wanted her to tell you more about them.
Yet, there were more, so many more that warned against the false love that could come from the thrill of adventure and the shaking of the bonds of adventure which could come from sharing danger and so much time together. How it amplifies elements to degrees they cannot support after the adventure is over.
Taking a deep breath, she thought about what was needed right now. Star didn’t need her to force anything. It was time to focus on the story, not the ending. Nodding, she decided that she would help Star get to her goal and bring back magic. She would care for her, and once the magic has been restored, then she would speak the truth in her heart.
Opening the door finally, she walked in and… found the second cutest scene she could think of. There was Star sprawled out on a bed, with a few scrolls beside her, and one unfurled under her head. Gently she lifted the mage’s head from the scroll and slipped it out, knowing she’d feel horrible if it got damaged while she slept, she replaced it with a pillow. Tucking Star in, she smiled, thinking how nice it was to see her companion being more of her true self.
She had seen the stress and anxiety grow over their travels, and while the story promised to be wonderful, she knew that the characters were real people that history will forget. She wanted to help, but she also knew that it would be best to help Star get to the academy and review the mountains of paperwork that she’d found.
Star needed someone there to prevent herself from working until she passed out. Rolling up the scroll, she picked up the others and went to put them all into Star’s bag. Seeing a book in there, she was tempted to pick it out and give it a read, but her conscience stayed her hand. She didn’t think Star would want her reading anything when she was sleeping.
Instead she snuffed the candles, leaving the shutters open on their narrow window for air, and laid down to sleep. Hopefully, the next leg of their journey would be easy. Little did she notice a shadowy figure watching through the window before hopping off and flying away.
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sixthsensewulf · 3 months
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Just more Gorgug things which turns into Zac's PCs things. . Since half the time in Intrepid Heroes campaigns. .Zac's characters always steal my heart. . .
Gorgug doesn't go into a violent rage. His rage is quiet, his anger is known in the protectiveness that he does for his friends.
Like if you look at bad kids as a whole.. naturally you would assume the half orc is the barbarian because of the height difference of the group and the weapon of choice. But the personality doesn't match up... And besides it's an adventuring academy.. anyone could do anything. The half orc could have multi classed.. he is the quiet, reserved member of the group. One of the designated drivers for the bad kids. He has a healthy relationship with his emotions, if he doesn't well he has the rest of his party to lean on. He was a bullied kid by one of his party members early on freshman year and yet they have gotten on so well. When he loses it, he loses it in a way that doesn't harm his friends. The anger is directed towards his enemy or the creature that they are fighting. He doesn't raise his voice that often.
He literally is the personification of "Don't anger the quiet friend"..
WHICH come to think of it. . .I've noticed that it is a common theme throughout Zac's PCs actually.
PiP in Neverafter. .the only one who didn't yell in anger. . His anger was cold, threats etc. "Do you want to join him?", his early interactions with Alphonse. "Where did you go buddy? Where did you go when we needed you most my friend?"
Skip in ASO. . Not so much Skip but mostly Norman...but again, there wasn't that much anger around in that ship. .the anger at the slug dynasty could count. .
Lapin in aCoC... Yep this guy has a quiet anger with him. Although he and Theo have those heated discussions.. it's more Lapin enjoying the fact that he can pull that anger out of Theo, he never was upset or angry at the captain. His anger was directed at the sugar plum fairy, at the bulb, at the hand that the entire Rocks Family was dealt.
Finally Ricky. . . From Unsleeping City. . He literally is the "don't mess with or piss off the quiet one". In chapter 2. . Tony, one of the bads of that season, kidnapped Ester, tried to annoy Sofia, ended up pissing off Esther's partner. Someone that Tony had no real contact with each other. Someone that no relationship with Tony at all. And yet... Ricky needed a "fucking weapon". . .and using his partner's old magical bat The only time that he had sworn.. The only time that he actually wanted to hurt someone and resort to violence immediately. Another anger moment was Ricky with Cody in the Questing Blade moment. . the rest of the group (the voxs and Sofia) seeing Ricky punch something in anger. Sofia also punching a wall is normal for them.. . But Ricky? That is new. . . The voxs calming Ricky down so he can help deal with the issue of everything in the tunnel to the best of his ability.
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satoshi-mochida · 14 days
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ENDER MAGNOLIA: Bloom in the Mist launches January 22, 2025 - Gematsu
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Dark 2D Metroidvania RPG ENDER MAGNOLIA: Bloom in the Mist will leave Early Access and launch for PlayStation 5, Xbox Series, PlayStation 4, Switch, and PC via Steam on January 22, 2025, publisher Binary Haze Interactive and developers Live Wire and Adglobe announced. Pre-orders for physical editions will begin soon in Japan, with information on physical editions for other regions to be announced at a later date.
ENDER MAGNOLIA: Bloom in the Mist first launched for PC via Steam on March 25.
Here is an overview of the game, via Binary Haze Interactive:
About
Venture through a dark 2D Metroidvania RPG that takes place in a dying world where sorrowful artificial life forms called homunculi run rampant. As hybrid beings turn on humanity, cleanse corruption from their weary souls and uncover the source of their oppression in a journey of salvation for both man and machine. Taking place decades after “The Rain of Death” in ENDER LILIES: Quietus of the Knights, which sold over 1.5 million copies worldwide, ENDER MAGNOLIA: Bloom in the Mist promises 35 hours of content coming to 1.0 with all-new bosses to purify, fresh abilities to combine for custom playstyles, and mysterious biomes to explore. Each boss defeated joins Lilac‘s cause, adding ten abilities (each with three alt-fires), totaling 30 new abilities to Lilac’s repertoire. Equip up to four abilities at once to create a custom fighting style with a mixture of short-range attacks, long-range projectiles, lock-on auto-attacks, and much more. Explore a vast open world full of relics offering insight into ENDER MAGNOLIA‘s rich lore and access previously unreachable areas as Lilac’s skills increase over time. Gather gold and machine parts, then exchange them for items and upgrades at the Blacksmith’s storefront. Locate Lilac’s lost memories and piece together the tragic story of the fall of the Land of Fumes. International indie band Mili returns to the series to compose the melancholy yet whimsical soundtrack for ENDER MAGNOLIA‘s setting.
Story
Set in the Land of Fumes, this prosperous magical superpower is home to vast quantities of magical resources lurking underneath the surface. In hopes of advancing their kingdom’s development, artificial life forms known as Homunculi came into being. Regrettably, toxic Fumes from the underground drove the Homunculi to madness, turning them into feral monsters. Lilac, an “Attuner” possessing the power to save the Homunculi, finds herself in a laboratory deep underground. Become acquainted with the Homunculi who have been closely involved in the kingdom’s downfall. Set out in search of both Lilac’s lost memories and precious friends in the Land of Fumes on a journey of destruction and rebirth in a hand-drawn, post-apocalyptic world.
Scenario
ENDER MAGNOLIA is a dark fantasy 2D side-scrolling action RPG where you venture through the desolate Land of Fumes trying to save both humans and Homunculi. At the forefront of magical and mechanical development, the kingdom comprises a hierarchical societal structure. Here, you’ll come across abandoned cities, and discover laboratories oozing with heinous mysteries, a grand Sorcerer’s Academy, colossal factories, and much more. The hauntingly beautiful yet gruesome world of ENDER MAGNOLIA will unfold before you. Journey with Homunculi and help those who have lost their minds to the Fumes. Fight fearsome, powerful enemies, purify their souls, and rally your companions. Who will you save at the end of your quest—humans or Homunculi?
Watch a new trailer below. View a new set of screenshots at the gallery.
Version 1.0 Release Date Trailer
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