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#I will take you out if you want to :]
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"A story doesn't need a theme in order to be good" I'm only saying this once but a theme isn't some secret coded message an author weaves into a piece so that your English teacher can talk about Death or Family. A theme is a summary of an idea in the work. If the story is "Susan went grocery shopping and saw a weird bird" then it might have themes like 'birds don't belong in grocery stores' or 'nature is interesting and worth paying attention to' or 'small things can be worth hearing about.' Those could be the themes of the work. It doesn't matter if the author intended them or not, because reading is collaborative and the text gets its meaning from the reader (this is what "death of the author" means).
Every work has themes in it, and not just the ones your teachers made you read in high school. Stories that are bad or clearly not intended to have deep messages still have themes. It is inherent in being a story. All stories have themes, even if those themes are shallow, because stories are sentences connected together for the purpose of expressing ideas, and ideas are all that themes are.
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petscoboba · 27 days
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I want Toby Fox three years after the last chapter to make a game where it's just the Fun Gang going on a road trip to the east coast to go fishing. They raid a gas station on the way to grabs snacks for the road (and the lobsters they catch). Happy April Fool's.
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uncanny-tranny · 3 months
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I think so many people are so deeply alienated from themselves that they have no clue how to exercise their free will and autonomy. For some, this alienation runs so deep that they are afraid of their own autonomy and humanity. It is completely understandable why one would have those feelings, but it can be worrisome.
I want to help others who feel this way, so here are small things I have done to exercise my free will:
Add "guilty pleasure" songs to playlists and actually listen to them (I have a ton of late 1990s-early 2000s music I listen to now proudly that I never listened to in the past out of shame)
Getting the décor item, bath set, bed spread, ect. in the patterns you like, even if it's "childish" (I got a dinosaur-themed wastebasket from the kids' décor section and I adore it)
Taking a new route to get to a place you go to often
Eat dessert first
Celebrate well, and often
Collect things that are "odd" or don't seem like an "acceptable" thing to collect (somebody on my "for you" page collects dandelion crayola crayons and it was so cool!!!!!!)
Incorporate one new piece in an outfit you wear frequently (e.g., a new chain, a necklace, ribbons, bracelets, ect.). Challenge yourself to add onto the outfits if you feel up for it.
Sing along to songs without worrying that you sound "good" or your intonation is completely accurate
Read a book from a genre you weren't allowed to read as a kid (comics, thrillers, mysteries, anything!)
Walk without having a specific destination or goal
Pick up a new craft without expecting yourself to master it or to ever be "good" enough. Get your hands messy.
I don't want to shame anybody for not feeling as though they have free will or that they are exempt from exercising it. However, I wanted to give ideas so that you might read this list and find your own ways to express your intrinsic autonomy and will. You deserve to be a person, to feel alive, not just living. That is what our lives are for.
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ruushes · 2 months
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assorted bat practice... on top of everything he has the audacity to be hard for me to draw
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ickypuppi3 · 1 year
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ink-the-artist · 1 year
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Rabbits
Some bonus art, I initially started making this in a totally different art style but changed my mind about halfway through lmao, here are the parts I finished
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transannabeth · 10 months
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btw if you borrow dvds or cds from library you can rip them onto your own blanks or onto your hard drive or whatever. librarians don’t care and they won’t know if you do it or not
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theswedishpajas · 1 year
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Just take it from me.
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poorly-drawn-mdzs · 5 months
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The musical episode.
[First] Prev <–-> Next
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lsbn · 11 months
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I'M FAT, SO WHAT? by Venus Ashu
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kizzer55555 · 24 days
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DP x DC: The Most Dangerous Card Game
Ok so Danny has essentially claimed earth as his. And he is fully aware that there are constant threats to the planet. Now he can’t stop a threat that originates on earth (that’s something he’ll leave to the Justice league) but he can do something about outside threats. Doing some research on ancient spells, rituals, and artifacts, he cast a world wide barrier on the planet to protect it from hostile threats so they cannot enter. This will prevent another Pariah Dark incident. However, barriers like this come at a price. You see, there are two ways to make a barrier. Either make one powered up by your own energy and power (which would be constantly draining) or set up a barrier with rules. The way magic works is that nothing can be absolutely indestructible. It must have a weakness. The most powerful barriers weren’t the ones reinforced with layer after layer of protective charms and buffed up with power. Those could eventually be destroyed either by being overpowered, wearing them down, or by cutting off the original power source. No, the most powerful barriers were the ones with a deliberate weakness. A barrier indestructible except for one spot. A cage that can only be opened from the outside. Or that can only be passed with a key or by solving a riddle. So Danny chooses this type of barrier and does the necessary ritual and pours in enough power to make it. And he adds his condition for anyone to enter. 
Now the Justice league? Find out about the barrier when Trigon attempts to attack, they were preparing after he threatened what he would do once he got to earth. How he would destroy them. The Justice league tried to take the fight to him first but were utterly destroyed, so they retreated home to tend to their injuries, and fortify earth for one. Last. Stand. Only when Trigon makes his big entrance…he’s stopped.
The Justice league watch in awe as this thin see-through barrier with beautiful green swirls and speckled white lights like stars apears blocking Trigon and his army’s advance. The barrier looks so thin and fragile yet no matter how hard the warlord hits, none of his attacks can get through and neither can he damage said barrier. That’s when Constantine and Zatanna recognizes what this barrier is. Something only a powerful entity could create. For a moment, the league is filled with hope that Trigon can’t get through yet Constantine also explains that it’s not impenetrable. And clearly Trigon knows this too for he calls out a challenge. 
And that’s when, in a flash of light, a tiny glowing teenager appears. He looked absolutly minuscule compared to Trigon and yet practically glowed with power (this isn’t a King Danny AU though).
And that is when the conditions for passing the barrier are revealed. And the Justice realize that the only thing stopping Trigon and his army from decimating earth. The only way he can get through….is by beating this glowing teenager in a card game. 
Not just any card game though. The most convoluted game Sam, Danny, and Tucker invented themselves. It’s like the infinite realms version of magic the gathering, combined with Pokémon, and chess. And Danny is the master. So sit down Trigon and let’s play.
(The most intense card game of the Justice league’s life).
After Danny wins, this happens a few more times with outer word beings and possibly even demons attempting to invade earth, yet none have been able to beat the mysterious teenager in a card game. Constantine might even take a crack at it and try to figure out how to play. He’s really bad though. Every time this happens, the Justice league worry that this might be the time the teenager looses. Yet every time, he wins (even if only barely). 
Meanwhile, Danny, Sam, and Tucker have gotten addicted to the game and play it almost daily. Some teachers might seem them playing the game are are like ‘awww how cute’ not realizing this game is literally saving the world. Jazz is just happy they aren’t spending as much time on their screens playing Doomed.
#DPxDC#dcxdp#Danny makes a card game to save the world.#Technically he worded the ritual so that they had to ‘beat’ him as those are the most powerful barriers and most reliable.#keys can just get lost or stolen (like the one to Pariah’s Coffin)#A riddle would be useless once someone figured out the answer. Like how no one takes the sphynx seriously anymore.#(Sorry Tuck. But it’s true).#And there is NO WAY Danny is just leaving a hole open for anyone to pass through. No thank you!#So…beating him. But it’s not like Danny wanted to fight so…he edited the ritual a TINY bit. Card games are good. Much less painful too.#Danny Tucker and Sam made the most complicated card game they could imagine.#It’s based on their strategies for fighting ghosts. Capturing them in thermoses. And MUCH based on a on field battle strategy.#It often requires spontaneous thinking on the spot. So Danny? In his ELEMNT. It doubles as practice for his actual ghost battles too.#They had SO much fun making this.#Sam added an entire series of plant cards that act as traps and healing ointments and duds that just take up the field.#Tucker added legitimate hyroglyphics combined with Latin as well as English and ghost speak.#Yes. You actually have to speak that language to play. With proper pronunciation. (Amity Parker’s think the three are talking gibberish.)#I headcanon Sam and Tucker are fluent in Ghost.#Constantine WILL figure this game out SO HELP HIM!#Some of the cards also have combinations related to constellations either in name or placement on the board.#By the way the board is based on a Hexagonal summoning circle with Rhunes along the edges#And the placement of the cards on the board and on what rhune MATTERS.#Also the cards move disintegrate and have certain abilities. Think of Harry Potter Wizard Chess.#But they are normal when Danny plays at school. This is just for ✨effect✨ Against invaders.#Danny faces multiple opponents. He also halts alien invasions.#While Danny COULD stop crime on earth he’s not sure how to fight a normal human and hold back so he sticks to ghosts.#The Justice league are going crazy trying to figure out who this entity is and after deep research are convinced this is some sort of#Ancient being who has protected earth for millenia. They have paintings on ruins and everything.#Danny is not aware they think this.#Raven starts praying to Danny as if he is a god and wrangles the other Teen Titans into doing so as well. Danny is still unaware of this.#Danny is not a King or an ancient. Just a very VERY strong ghost.
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obsob · 7 months
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the accolade ( the...the cat-olade...)
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braisedhoney · 4 months
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fighting back? against who? they're so happy—they've been waiting for you.
you are wonderful. don't you know that?
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bonus: they play sims together :)
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confessedlyfannish · 24 days
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Writing Prompt #12
Bruce is reading the paper when the pour of Tim's coffee goes abruptly quiet. It would be hard to pinpoint why this is disturbing if it wasn't for the way the soft, tinny sound the vent system in the manor makes cuts out for the first time since being updated in the 90s. The pour, Bruce realizes, has not slowed to a trickle before stopping. It has simply stopped. And there is no overeager clack of a the mug against the marble counter or the uncouth first slurp (nor muttered apology at Alfred's scolding look) immediately following the end of the pour.
Bruce fights the instinct to use all of his senses to investigate, and instead keeps his eyes on the byline of the article detailing the latest set of microearthquakes to hit the midwest in the last week. Microearthquakes aren't an unusual occurrence and aren't noticeable by human standards, which is why this article is regulated to page seven, but from several hundred a day worldwide to several hundred a day solely in the East North Central States, seismologists are baffled.
Bruce had been considering sending Superman to investigate under the guise of a Daily Planet article requested by Bruce Wayne (Wayne Industries does have an offshoot factory in the area) when everything had stopped twenty seconds ago. That is what he assumes has happened (having not moved a muscle to confirm) in the amount of time he assumes has passed. His million dollar Rolex does not quite audibly tick but in the absolute silence it should be heard, which confirms the silence to be exactly that—absolute.
While Bruce can hold his breath with the best of the Olympian swimmers, he has never accounted for a need to remain without blinking without being able to move one's eyes. Rotating the eyeballs will maintain lubrication such that one could go without blinking for up to ten minutes. But staring at the byline fixedly, he estimates another twenty seconds before tears start to form.
These are the thoughts Bruce distracts himself with, because he doesn't dare consider how Tim and Alfred haven't made a (living) sound in the past forty-five seconds. About Damian, packing his bag upstairs for school after a morning walk with Titus that was "just pushing it, Master Damian".
There is a knife to his right, if memory serves (it does). In the next five seconds—
"Your wards and guardian are fine, Mr. Wayne," the deepest voice Bruce has ever heard intones. For a dizzying moment, it is hard to pinpoint the location of the voice, for it comes from everywhere—like the chiming of a clocktower whilst inside the tower, so overpowering he is cocooned in its volume.
But it is not spoken loudly, just calmly, and when he puts the paper down, folds it, and looks to his right, a blue man sits in Dick's chair.
He wears a three piece suit made entirely of hues of violet, tie included. He has a black brooch in the shape of a cogwheel pinned to his chest pocket, a simple chain clipped to his lapel. Black leather gloves delicately thumb Bruce's watch (no longer on his wrist, somewhere between second 45 and 46 it has stopped being on his wrist), admiring it.
"You'll forgive me," the man says with surety. "Clocks are rather my thing, and this is an impressive piece." He turns it over and reveals the 'M. Brando' roughly scratched into the silver back. He frowns.
"What a shame," he says, placing it face side up on the table.
"Most would consider that the watch's most valuable characteristic." Bruce says, voice steady, hands neatly folded before him. Two inches from the knife. To his left, there is an open doorway to the kitchen. If he turns his head, he might be able to get a glance of Tim or Alfred.
He doesn't look away from the man.
"It is the arrogance of man," the man says, raising red eyes (sclera and all) to Bruce, "to think they can make their mark on time."
"...Is that supposed to be considered so literally?" Bruce asks, with a light smile he does not mean.
The man smiles lightly back, eyes crinkling at the corners. He looks to be in his mid thirties, clean-shaven. His skin is a dull blue, his hair a shock of white, and a jagged scar runs through one eye and curving down the side of his cheek, an even darker, rawer shade of blue-purple.
The man turns the watch back over and taps at the engraving. "Let me ask you this," he says. "When we deface a work of art, does it become part of the art? Does it add to its intrinsic meaning?"
Bruce forces his shoulders to shrug. "It's arbitrary," he says. "A teenager inscribes his name on the wall of an Ancient Egyptian temple and his parents are forced to publicly apologize. But runic inscriptions are found on the Hagia Sophia that equate to an errant Viking guard having inscribed 'Halfdan was here' and we consider it an artifact of a time in which the Byzantine Empire had established an alliance with the Norse and converted vikings to Christianity."
"The vikings were as errant as the teenager," the man says, "in my experience." He leans back in his chair. "I suppose you could say the difference is time. When time passes, we start to think of things as artistic, or historical. We find the beauty in even the rubble, or at least we find necessity in the destruction..."
He offers Bruce the watch. After a moment, Bruce takes it.
"The problem, Mr. Wayne, is that time does not pass for me. I see it all as it was, as it is, as it ever will be, at all times. There is no refuge from the horror or comfort in that one day..." he closes his hand, the leather squeaking. And then his face smooths out, the brief severity gone. He regards Bruce calmly.
"You can look left, Mr. Wayne."
Bruce looks left. Framed by the doorway, Tim looks like a photograph caught in time. A stream of coffee escapes the spout of the stainless steel pot he prefers over the Breville in the name of expediency, frozen as it makes its way to the thermos proclaiming BITCH I MIGHTWING. Tim regards his task with a face of mindless concentration, mouth slack, lashes in dark relief against his pale skin as he looks down at the mug. Behind him, Bruce can see Alfred's hand outstretched towards the refrigerator handle, equally and terrifyingly still.
"My name is Clockwork," the man says. "I have other names, ones you undoubtedly know, but this one will be bestowed upon me from the mouth of a child I cherish, and so I favor it above all else. I am the Keeper of Time."
"What do you want from me?" Bruce asks, shedding Wayne for Batman in the time it takes to meet Clockwork's eyes. The man acknowledges the change with a greeting nod.
"In a few days time, you will send Superman to the Midwest to investigate the unusual seismic activity. By then, it will be too late, the activity will be gone. They will have already muzzled him."
"Him."
"There is a boy with the power to rule the realm I come from. Your government has been watching him. The day he turned 18, they took him from his family and hid him away. I want you to retrieve him. I want you to do it today."
"Why me?"
"His parents do not have the resources you do, both as Batman and Bruce Wayne. You will dismantle the organization that is keen on keeping him imprisoned, and you will offer him a scholarship to the local University. You and yours will keep him safe within Gotham until he is able to take his place as my King."
This is a lot of information to take in, even for Bruce. The idea that there could be a boy powerful enough to rule over this (god, his mind whispers) entity and that somehow, he has slipped under all of their radars is as frustrating as it is overwhelming. But although Clockwork has seemed willing to converse, he doesn't know how many more questions he will get.
"You have the power to stop time," he decides on, "why don't you rescue him? Would he not be better suited with you and your people?"
"Within every monarchy, there is a court," Clockwork. "Mine will be unhappy with the choice I have made," he looks at Bruce's watch, head cocked. "In different worlds, they call you the Dark Knight. This will be your chance to serve before a True King."
Bruce bristles. "I bow to no one."
"You'll all serve him, one day," Clockwork says, patiently. "He is the ruler of realms where all souls go, new and old. When you finally take refuge, he will be your sanctuary." He frowns. "But your government rejects the idea of gods. All they know is he is other. Not human. Not meta. A weapon."
"A weapon you want me to bring to my city."
"I believe you call one of your weapons 'Clark', do you not?" Clockwork asks idly. "But you misunderstand me. They seek to weaponize him. He is not restrained for your safety, but for their gain."
"And if I don't take him?" Bruce asks, because a) Clockwork has implied he will be at the very least impeded, at worst destroyed over this, and b) he never did quite learn not to poke the bear. "You won't be around if I decide he's better off with the government."
"You will," Clockwork says, with the same certainty he's wielded this entire conversation. "Not because he is a child, though he is, nor because you are good, though you are, nor even because it is better power be close at hand than afar.
"I have told you my court will be unhappy with me. In truth, there are others who also defend the King. Together we will destroy the access to our world not long after this conversation. The court will be unable to touch him, but neither will we as we face the repercussions for our actions. I am telling you this, because in a timeline where I do not, you think I will be there to protect him. And so when he is in danger, even subconsciously, you choose to save him last, or not at all. And that is the wrong choice.
"So cement it in your head, Bruce Wayne," the man says, "You will go to him because I tell you to. And you will keep him safe until he is ready to return to us. He will find no safety net in me. So you will make the right choice, no matter the cost."
"Or, when our worlds connect again, and they will," his voice now echoes in triplicate with the voices of the many, the young, the old, Tim, Bruce's mother, Barry Allen, Bruce's own voice, "I will not be the only one who comes for you."
"Now," he says, producing a Wayne Industries branded BIC pen. "I will tell you the location the boy is being kept, and then I would like my medallion back, please. In that order."
Bruce glances down and sees a golden talisman, attached to a black ribbon that is draped haphazardly around the neck of his bathrobe, so light (too light, he still should have—) he has not felt its weight until this moment.
Bruce flips the paper over, takes the pen, and jots down the coordinates the being rattles off over the face of a senator. By his calculation, they do correspond with a location in the midwest.
"You will find him on B6. Take a left down the hallway and he will be in the third room down, the one with a reinforced steel door. Take Mr. Kent and Mr. Grayson with you, and when you leave take the staircase at the end of the hallway, not the elevator."
The man gets up, dusts off his impeccably clean pants, and offers him a hand to shake.
"We will not meet again for some time, Mr. Wayne."
Bruce looks at the creature, stands, and shakes his hand. It feels like nothing. The Keeper of Time sighs, although nothing has been said.
"Ask your question, Mr. Wayne."
"I have more than one."
"You do," Clockwork says. "But I have heard them all, and so they are one. Please ask, or I will not be inclined to answer it."
"What does this boy mean for the future, that you are willing to sacrifice yourself for him?"
There is a pause.
"So that is the one," Clockwork says, after a time. "Yes. I see. I should resolve this, I suppose."
"Resolve what?"
"It is not his future I mean to protect," the man says. "It is his present."
"You want to keep him safe now..." Bruce says, but he's not sure what the being is trying to say.
"I am not inclined," Clockwork repeats, stops. His expression turns solemn, red eyes widening. In their reflection, Bruce can see something. A rush of movement too quick to make heads or tails of, like playing fast forward on a videotape. "Superman reports no signs of unusual seismic activity. With nothing further to look into, you let it go in favor of other investigative pursuits. You do not find him, as you are not meant to. He stays there. His family, his friends, they cannot find him. His captors tell him they have moved on. He does not believe them, until he does. He stays there. He stays there until he is strong enough to save himself."
Clockwork speaks stiffly, rattling off the chain of events as if reading a Justice League debrief. "He is King. He will always be King. He is strong, and good, and compassionate, and he is great for my people because yours have betrayed his trust beyond repair. He throws himself into being the best to ever Be, because there is nothing Left for him otherwise. We love him. We love him. We love him. My King. Forevermore."
The red film in his eyes stall out, and Bruce is forced to look away from how bright the image is, barely making out a silhouette before they dull back to their regular red.
"I am not inclined," Clockwork says slowly, "To this future."
"Because of what it means in the present," Bruce finishes for him. "They're not just imprisoning him, are they."
"They will have already muzzled him."
Clockworks is right in front of him faster than he can process, fist gripping the medallion at his neck so tight he now feels the ribbon digging into his skin.
"Unlike you, Mr. Wayne," and for the first time, the god is angry, and the image of it will haunt Bruce for the rest of his life, "I do not believe in building a better future on the back of a broken child."
"Find him," the deity orders, and yanks the necklace so hard the ribbon rips—
Clack!
"sluuuuurp!"
"Master Timothy, honestly!"
"Sorry Alfred!"
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temeyes · 1 month
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studies
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wasyago · 11 months
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the brainrot won
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