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#It feels interesting to be «immortalized» in a video game
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One of my favourite Black characters of all time is Odie from the Canadian childrens' cartoon Class of the Titans.
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Like all of the main characters, Odie is a direct descendant of an ancient Greek mythological hero - in this case, Odysseus. Odie is the brains of his team, doing all the heavy lifting with research, building gadgets, and helping the Greek Gods catch up to modern times.
He's also incredibly cunning, pulling off schemes and lies that no one else could, including duping his entire team into thinking he'd betrayed them, all so he could get a shot at taking out the antagonist, Cronus.
Odie's often taken for granted by his team, and his feelings of inadequacy, coupled by his low athletic ability compared to his teammates, often lead him to creating big, dangerous schemes to prove his worth and take on the monsters they fight. This nearly gets him killed on a few occasions, and often causes fights with his teammates.
He's also very charismatic, and despite his in-universe "nerdiness", ends up the love interest of several immortal women. He ends up extremely sad to leave Calypso behind (a Black woman in this world) and vows to come back to her when he's older.
His best friend is Herry, a descendant of Hercules, and they're often seen hanging out, playing video games together, or just talking. And while he is sometimes taken for granted, his team does include him in everything and he's clearly just as much a friend as the rest.
He's also canonically the heart of the team. In one episode, an alternate universe explores what would happen if Odie dies, and the answer is the whole team falls apart and the world literally ends.
He's charming, he's funny, he's cunning, he's smart as hell, and he's always eager for praise and a challenge, and he's one of the most adorable characters in the whole show, with six close friendships, a fantastic mentorship with Hermes, his chosen Greek God, and a vaguely defined character arc of learning to be more assertive before he gets to the point of frustration.
I remember this vaguely! Like i swear I've seen this before! You would not believe the number of people on here that would keel over in horror if they saw their fave Odysseus as a *gasp* Black person 👀👀! So I'm already Team Odie! 💕🤌🏾🔥 You didn't have to say much else!
Imma let Calypso being Black go in this one, just because I'd like to think it was done in good faith. It sounds like they did their research, just based on how you're describing him. He does his namesake proud! They better appreciate him 😤 I may have to go find some episodes online somewhere.
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milkpumpkin96 · 7 months
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So, my dad helped kickstart Sea of Stars—I miraculously (without the code) found the monument dedicated to him, my siblings, and I! It’s a BIG one!!!
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omarwolaeth · 5 months
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It's such a tiny innocuous thing that really doesn't matter, but I feel like calling duel monsters a children's card game (when it's fundamentally baked into everyday life, and your social existence is judged by what you play and how you play it so very intensely, for everyone in-universe) is an absolute injustice to what it is for that universe of people.
#marwospeaking#The following tags are a rant. please skip if you are not interested in reading a whole rant#to be clear. actual real life ygo sure. you can call that a children's card game (even if card game is just easier anyway)#but. in universe you Would Not call it a children's card game. not even sure you'd call it a game at that point#ygo worldbuilding fascinates on different levels. and to be honest this thought came to be via the abridged Shun compilation video#because he does mention children's card game (paraphrased) often earlier on in reference to in-universe duel monsters#but. for some people it literally defines if you die or not (Shun Was/Is In A War). for others it's your ticket to not go to jail because#you're too powerful to not be let off the hook (survival of the fittest kinda stuff really)#if you even dare not show up to a match. with crowds Equal To A Football/Soccer Championship. your family is in social ruins (Yusho)#these cards house spirits. and can be used for so many varied things between ending the world. starting the world. and coldblooded murder#and treating all of that as though its below a character. not because they're untouchable. but because of an age demographic#I feel misses a point about Arc V that I'm not sure I can quite articulate without sounding fully manic#in other series too! Synchro causes the world to end because it attracts some giant anti-synchro bois (meklords)#Numbers can either possess or take the form of someone's personal desires and feelings (Titanic Moth and Hope Harbinger are the same card)#(just different monsters because two different people used the exact card)#The God cards. the sacred beasts. the whole of GX's dimensional shenanigans and most definitely Yubel and Winged Kuriboh#Even in Vrains. which is very mild compared to the previous 3 installments. its still baked in their society. Its just aggregated#into cyberspace. That's not mentioning the Tortures that revolved around duelling to train AIs on children's brains so you could have..#.. cyber immortality. and then you choose to kill the AIs that you see as like children to you - mentioned directly to your biological son#ANYWAY. tldr. Having an in-universe character calling Duel Monsters a children's card game outside of DM specifically is a fundamental..#.. misunderstanding of how important it socially is in-universe. and it'd be much more understandable for someone whose life isn't dictated#by how well he can play it to say anything along the lines of 'its beneath me!!' than fuckign Kurosaki Shun are you kidding me.#We won't make an actual point at how the social lives of people don't seem to be solved by talking as much as duelling. no. we'll say..#.. its for children so we can point and laugh at how weird it is!! Buddy I Have Fallen Asleep.#in other news exploring the navigation of a world where talking out problems would be weird without a duel to communicate should be..#.. done way more often. This world is as anti-talk no jutsu as much as it is very pro-punch no jutsu.#arc v#< because part of this was inspired off of some of Shun's abridged lines early on
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jymwahuwu · 1 year
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I have an idea. A self-aware au. What if Jing yuan/Blade is aware of darling's affection for him since they would log in the game and just see him and just admire them that is until Genshin drops 4.1 trailer and saw Arlecchino and Neuvillette and now they're envious of these two taking away their darling's attention.
It's just an interesting idea tho. But in actuality I'd think neuvillette and him would be friends or somewhat
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Hello, this anon has similar thoughts!! Put them together to answer >_< I think they will be really jealous of the genshin impact characters who are stealing your attention lol. Jing Yuan's jealousy is more harmless (seemingly), while Blade's is more aggressive (?)
This is my first time writing a self-aware AU, hope you like it!!
CW: yandere, self-aware au
Jing Yuan and Blade have their own lives.
When you're not with them, when you're not in front of the screen or looking at them with a smile or wonder. They are handling the work/tasks of the Seat of Divine Foresight/Stellaron Hunters. Blade, Silver Wolf and Kafka were practicing the new "destiny" script and took away another Stellaron. Jing Yuan is managing Luofu and attending meetings. How strange. Once you click on the space screen to enter the game, they can see your face. You organize your team and do daily tasks with them.
At first, they thought it was some kind of prank or a conspiracy, but over time they got used to it. In Elio's words, "The world is like a video game. No one can prove whether the world is real or false. Feeling the current destiny is the most important thing."
For Jing Yuan, he just got familiar with your personality. He confirmed that your presence would not put Luofu in danger, and that you acted like a cute kitten playing with a ball of yarn. You can control Luofu's General and Stellaron Hunter, and all you do is wander around Xianzhou and buy snacks to feed them, break every poor object on the way, fight to get some rewards, take the books on the table, etc.
You didn't forget to "build" them either. They watch you search for "Jing Yuan", "Blade", "build", "guide" and other keywords on the Internet, and take them to fight again and again to get materials to upgrade. Although they have actually participated in some wars and have terrible strength, what you see here is "lv 1-80".
You really like them, otherwise you wouldn’t pull, right? You even take photos of them while wandering around the map. Jing Yuan snickered when you took Blade to take a selfie in front of his wanted poster. The general is not shy about giving you a smile either. They know your admiration because you always take more than one photo.
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Until… recently, they noticed that you weren't online as often. At one point, you log in again, and then, as if you thought of something important, you search "genshin impact" on Youtube (they know the name of the site) and start watching trailers and special programs.
What's this?
You stared intently at those…those people. White curly bangs, long hair like a waterfall, and his gorgeous and decent attire. The other man has short black hair. He punches enemies in live. A woman with short gray and white hair smiles confidently.
Jing Yuan opened his eyes wide, not expecting you to be so "frivolous" - did you plan to be unfaithful to him? You found Jing Yuan pouting at you in the game, but you thought you were hallucinating, so you gave him immortal's delight and puffergoat milk to comfort him. Blade clicked his tongue, crossed his arms in boredom, and stopped observing what you were doing on the other side of the screen. Silver Wolf and Kafka teased him about whether he was separated from the little player? Jealous? You're surprised to notice that his damage has been doubled. While on a mission, Blade almost lost control and killed a person on the script. His eyes as red as candlelight flashed, and he almost swung down the sword in his hand.
They are all looking for opportunities to get close to you. That part of Xianzhou's large computer installation called "loom" is running, investigating and analyzing you.
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popironrye · 5 months
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The Lost Boys
Leisure Headcanons
💋 David 💋
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Is a skilled fire arm shooter. (Loves the cowboy aesthetic)
Has his own gun hidden in the cave.
Doesn't get the chance too often, but will ride a horse when the chance arises.
Likes wood carving. Mostly non specific whittling into basic shapes or animals. It helps him relax.
Movie nut! When the boys go the Max's store to fool around, David makes sure to tuck a movie or two that catches his eye in his coat. Tends to watch them alone, all the questions from Paul would just grate on his nerves too much.
I imagine David would be like REALLY good at origami for no particular reason. He doesn't even try, just once the boys do it just because and he's just the best at it.
I don't know if vampires can emerge in water in the lost boys lore, but if they can David loves to swim. Chilling in water clears his mind.
💀 Dwayne 💀
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Skater boi! Does a lot of sick tricks, but when you can levitate it's less impressive. XD
Doesn't care for guns, but likes archery. Hammers his own arrow heads. Dwayne and David like to pick a spot in the woods to shoot make shift targets.
A real book worm. Will spend a lot of time just silently reading for hours.
Takes up knitting from time to time. He prefers hand knitted blankets and throws rather then the store ones.
Likes to make jewelry. Made his own necklace.
Enjoys all types of puzzles. Cross word, jigsaw, and brain teasers.
Can sew and offers to sew up holes made in all the clothes the boys decide not to get new ones.
🌿 Paul 🌿
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Can play the guitar.
Also likes to sing, and is pretty good at it. Wanted to start a band, but the other boys weren't up for it.
Has the biggest music collection and is always hogging the tabletop/cassette/cd player.
Amateur photography. Just likes to take photos randomly. Some are really artsy.
Got really into tie dye for a while. Although he might have just been high.
When he wants to relax, Paul really likes to stargaze. Laying outside the cave looking at the sky and hearing the waves of the ocean just makes him feel at peace.
When David isn't using the tv monitor, Paul enjoys quite a few video games. He also likes to take on the arcade and carnival games at the boardwalk.
🪶 Marko 🪶
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Aside from pigeons, Marko will try to domesticate a number of animals to the cave, including stray dogs, cats, deer, badgers, squirrel, foxes, bats, and even a black bear once.
He in fact did NOT domesticate a black bear, but he did wrestle one.
He does his own patchwork on his jacket.
Like David, he likes to sculpt into wood, but he usually carves patterns and landscapes into more grand pieces.
He's also a skilled painter. Mostly he'll paint murals on sections of the cave David says is ok for him to paint on.
He collects sea shells on the beach.
He'll style the others hair. Especially David who he'll cut and dye in the way he likes best.
🔥Pack Activities🔥
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Dart throwing. The bigger the target the better. David and Dwyane are very competitive at this one specifically.
Rollerblading. Put wheels on shoes, what more can you want?
Listening to music. The boys have very wide music tastes and sometimes they cross over and they all like the same stuff. They take turns around the player of their choice to just smoke, drink, and listen to the sounds of the music plays.
Card games. Specifically poker when they're all together. They make things more interesting when they make bets.
And of course motocycle cruising and board walk loitering.
Something that always strikes me with vampires in fiction and indeed with any immortal creature with the high and emotional intelligence of humans. IMMORTALITY IS FUCKING BORING!
I mean, think about it. Imagine you're given all the free time in the world with very little responsibility with no fear of getting sick or tired allowed to do pretty much whatever you want. What would you do? Cause I would go stir crazy. So I came up with these dumb little head canons on how I image the boys specifically would pass the time in their little vampire lives that doesn't revolve around murdering and feeding off of people.
Of course cruising on their bikes come to mind. And there's a couple in the movie we get to see like Dwayne's skateboarding and Marko's fondness for pigeons but I wanted to throw more possibilities out there. :3
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anarchy-and-piglins · 3 months
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We know CC techno is basically an SCP at this point. Like I can vaguely recall his face, kinda. That got me thinking of actual SCP techno. Maybe he’s the host to a parasitic SCP (blood god) or maybe there are two of them combined (him + blood god) or maybe just him. Something that makes him only vaguely memorable. There was a young man covered in blood at the bus stop.
What did he look like? Hmm, couldn’t tell you. I think he said something at some point. What was he wearing? I don’t know, but he was wearing something.
The SCP foundation is looking for this creature that causes security cameras to fizz and leaves trails of blood that match no known dna. They don’t even know if it’s human. No one can catch this anomaly. Dr. Phil of the Foundation is put on the case. Meanwhile, he takes the new intern, whose name he can’t quite seem to remember (it was tech something right? It was an odd name certainly. Dr. Phil’s degree in ancient history told him it was in old one.) is helping him track the Scp down. The new intern is weird, admittedly, but Dr. Phil’s other inter, Ranboo is also very odd, so he’s a veteran that this kind of thing.
Also, he keeps finding odd bloop stains on the new interns clothes. Concerning, but best not to ask too many questions at the Foundation.
I like the idea of the Blood God being an SCP with parasitic tendencies and Techno being the guy who it attaches itself to. Since it's in line with my dsmp headcanons (ie. Techno himself not being the Blood God but merely a conduit).
The Blood God would be SCP-(insert random number) and Techno is designated by the foundation as SCP-(insert same random number)-A. Though, aside from the parasitic god, he's literally just some guy. He gets taken into custody by the foundation both for his own safety and that of others.
When containment procedures are met, interacting with Techno is not dangerous and actually pretty chill. On the contrary, the Blood God gets agitated when its host is agitated, so keeping Techno safe and sound is actually paramount. He has a bed, gets fed well, and the head scientist (a Dr. Philza Craft) is free to interact with him to offer companionship, sometimes letting his interns interact with Techno also.
Containment procedures are pretty simple:
No blood should ever be within 15 feet of Techno, unless he spilled it himself. This includes blood samples or dried blood.
A bell must be provided for Techno to ring every few hours.
Once a month, Techno must spill blood as a sacrifice to the Blood God. Animals suffice, but humans are better. The amount of blood needed to sate the Blood God can be variable and depends on how agitated it is.
Strategy games such as risk, chess, competitive video games, etc should be provided. Games that Techno can 'win' in seem to keep the Blood God calm for longer and lower the amount of blood needed for a sacrifice.
Techno is functionally immortal (doesn't age and seems incapable of bleeding out, despite feeling the pain of any inflicted wound). Attacking him or trying to harm him usually ends terribly for the attacker. They did a lot of tests at first - also to figure out the containment procedures. But Dr. Philza currently doesn't allow tests anymore, they were both too distressing for Techno and too costly in Class-D subjects.
Killing Techno would be possible, but since the Blood God would just attach itself to another mortal, it's more interesting for the foundation to keep Techno locked up.
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kirain · 8 months
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what do you think of this post about Gale? I saw it today and idk how to feel about it. h t t p s : // www. tumblr. com / galahadwilder / 741497332636467200
I couldn't disagree with it more, to be honest.
First of all, and I can't stress this enough, Mystra doesn't care about her followers. She cares about the state of the Weave and nothing more. If her followers don't worship her, if they're not useful to her, if they don't serve her purpose, they mean nothing to her. After she abandoned Gale, she had no interest in him until she realised she could use him to stop the Absolute—and she only wanted to stop the Absolute because it threatened the Weave. In general, Mystra doesn't care what people use magic for either, be it the most admirable heroics or the most depraved insanity you can imagine.
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Case and point: Lorroakan. He is an arrogant wizard, far worse than Gale could ever hope to be, who uses magic for pure evil. When he beat Rolan, he undoubtedly used magic to do it. Do you think Mystra cared? Nope. You can help that nutjob achieve his goals, kill a demigod, turn him immortal, and give him free reign to abuse magic any way he wishes, but do you think Mystra cares? Nope. She doesn't. She doesn't care about people unless they benefit her. In fact, all three iterations of Mystra have a vast history of grooming, flat out 🍇, and the forced impregnation of unsuspecting mortal women. Despite being neutral good, Mystra is and has always been extremely vain, selfish, jealous, and problematic.
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With that in mind, I'd like to break this post down piece by piece. Also, please be aware that when I use the word "you", I don't mean you specifically, anon. I'm more so addressing anyone who might be reading.
PS: Please no one harass this person's post. Their opinion is their own, and it's very respectful. At the end of the day, we're just talking about a video game.
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Mystra didn't tell Gale not to juggle the torches. She didn't even tell him it was a torch. She let him go on believing it was a part of her missing Weave. Had she told him the truth, he would've stayed away. That's why he's so shocked in Act 3, when she finally reveals it's the Karsite Weave. He had no idea, and she likely never intended to tell him. She didn't before he went off in search of it, and she didn't the entire time he was locked away in his tower, scared and suffering. I can't for the life of me figure out why she wouldn't warn him, but I can only assume it's because she expected absolute obedience, or because she was getting bored of him and wanted him to mess up.
Whatever her reasons, she didn't tell Gale to leave the orb alone because he was "worthy" already. He clearly wasn't in her eyes, because he wanted her to see him as an equal. He wanted her to share her knowledge with him, which is perfectly fair in a healthy relationship. If you're dating a god and they treat you like a worshipper—that's all you are to them. A worshipper. A plaything. You're beneath them. You're unworthy. She told Gale to leave the orb alone because she wanted him to be complacent. She wanted to keep him in servitude. That's what she wants from all of her followers, though it's even worse when it's her lover.
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In almost every story where a mortal loves a god, the mortal is either ascended into the heavens or the god gives up their divinity. And this isn't even specific to gods, but also vampires, werewolves, elves, and so on. Arwen, for example, gives up her immortality to be with Aragorn. Bella becomes a vampire to be with Edward. Hercules gives up his divinity to be with Meg. Elisa Esposito becomes aquatic to be with the creature. These are common tropes because it makes the couples equal.
Mystra contradicts herself by saying Gale was "always worthy", because her actions don't reflect it. He was a worthy distraction from her job, sure, but not worthy enough for her to treat him like an equal. So in order to prove it to her, to prove his love and devotion, he went after the one thing he knew she wanted—her missing Weave. Yes, she told him not to, and I agree he should've respected that, but this is on par with a woman telling her husband not to buy a bracelet she really, really wants because it's too expensive. If your husband worked extra hours and saved up enough to buy you that bracelet, would you divorce him?
Gale was completely unaware of the danger. He basically thought he was getting Mystra a bracelet. Had she taken the time to explain it to him, the whole catastrophe could have been avoided. He was just a hopeless romantic who wanted to surprise his girlfriend and prove he belonged at her side. The same girlfriend who very well could have made him her equal and shared her knowledge, but chose not to. Why? Because she's selfish. She didn't want an equal, she wanted a servant. We know this because, if you romance and ascend Gale, he will ascend you alongside him and give you your own domain! Mystra had the power to do this, or at least the ability to slowly ease him into it, but she refused. No matter how much he pleaded and proved his devotion to her, she refused.
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Mystra did not save Gale when the orb embedded itself in his chest. He survived only because it fed on his gifts. He says as much, and so does she when you go to see her at the Temple. That's why, when we first meet him, he admits he used to be better at magic. He was once exceedingly powerful, but the orb basically knocked him down to level one. Mystra was perfectly happy to let him scramble to find items to absorb, knowing that he would inevitably run out and erupt. When we give him his third item in Act 1, the orb is becoming quenchless, and he knows his time is nigh. Mystra has nothing to do with satiating the orb until Act 2 and 3, and only because he becomes her wild card.
Gale: Mystra will consider forgiveness?
Elminster: She will consider ... what she considers to be forgiveness.
Even Elminster, her most faithful Chosen, knows her "forgiveness" isn't really forgiveness. It's an ultimatum. Do this for me and be welcomed into my hall, or die and literally go to hell. Why would Mystra make this offer? Well, because why else would Gale agree to kill himself only to end up in the Wall of the Faithless? How would that motivate him? Mystra didn't make this offer out of the kindness of her heart, she made it because she was desperate. Had the opportunity never presented itself, she would've let him die and suffer for all eternity, and possibly take hundreds of innocent people with him in the blast. She. Doesn't. Care. 🤷‍♀️
Now, one could argue Gale was asking for too much, but I'm going to have to call bullshit on that. First of all, Mystra showed him things no mortal has ever seen. It's only fair he'd want to share her world and learn as much as possible. Imagine if the Doctor from Doctor Who picked up some random people and took them on breathtaking adventures, but the audience got mad at them for wanting to see as much as they could. Amy, Clara, Rose, etc.—none of them could live a normal life after meeting him, and they wanted to learn as much about the universe as possible. But everyone loves those characters. They don't get mad. There's even several episodes where the companions call the Doctor out for not treating them as equals, and he admits he's wrong for doing that and adjusts his way of thinking.
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I would argue that the only real divide between Mystra and Shar/Vlaakith is that Mystra doesn't inflict physical pain ... most of the time. That's it. Vlaakith and Shar only care about themselves and the effectiveness of their followers, but the exact same applies to Mystra. She is the Weave, and she only cares about the Weave; therefore, she only cares about herself. She had ample opportunity to help Gale or tell him the truth, but she didn't until it was convenient for her. The gods of D&D are basically the Greek Pantheon gods—a bunch of assholes toying with mortals, regardless of their alignment. The odd one is decent, but most are only out for themselves and their rule. Now, I will concur that Mystra is hardly the worst deity (in fact, she's unfortunately one of the better ones), but she's still not great and Gale is her victim.
To get a little controversial, I think the writers made a mistake. I know what they were going for, but I think they lost it along the way. At first, I was ready to stand with everyone and admit he belonged in the quintessential "overreaching wizard full of hubris" category, but upon researching the lore, getting to know Gale better, and doing several different playthroughs, I've come to vehemently disagree. First of all, before 5E (the current D&D edition), becoming a god was the ultimate goal for a lot of players, and that was perfectly acceptable, with many DMs providing celestial paths to make it possible. Moreover, many of the current gods were once human themselves, including Mystra!
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Second, it's only hubris if you fail. Gale can ascend. He can succeed. Although it's not the canon outcome I would choose for him, he is right about the crown. He does his research and figures out how to reforge it. And he doesn't seek godhood to be worshipped, he seeks it to either free himself (and all mortals) from Mystra's chains, or for her to acknowledge and love him as an equal. His arrogance stems from insecurity; an insecurity Mystra herself planted and cultivated, and in the end he's not really arrogant atfter all. Does him wanting to be Mystra's equal make him selfish? Well, I suppose that depends on how you answer these questions:
Is your partner equal to you? If you don't think so, why are you leading them on? Why wouldn't you take steps to help them become your equal? Why are you holding them back instead of propping them up? If they show interest in your life, in your world, in the things you can do, why would you keep it to yourself, especially when you have the time and resources to share it?
Just some ambrosia for thought. 😉
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shadowxamyweek · 5 months
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Is Shadow being immortal canon? I thought it was just a generally accepted headcanon by the fandom
...Yes?
The pause and questionmark are not directed at you, they are directed at Sega.
I confess, I'm a bit of a stickler for what lore I consider canon. If it's in the games, it's canon to me. If it's anything outside of the games, including the game manuals themselves... then it's not.
I have such a narrow-bracket view of the story and these characters due to two things:
1: There seems to be a disconnect between the different 'branches' of the Sonic Franchise. There's the Shadow we see in games, there's the Shadow we see in marketing and social media (like Twitter Takeover), There's the Shadow we see in IDW, and then there is the Shadow we see Sega write about in character profiles like on Sonic Chanel and the official Sonic the Hedgehog website. This exists with all the characters to a degree, but I feel Shadow presents an egregious case of it. 2: Sega has a tendency to retcon things or change their language or act like stuff didn't happen and... I don't like it XD But they can't change games that have already been published and played. As such, to me, in-game dialog/play/story/etc is the crowning jewel of truth within the Sonic story.
But that these are *my* paramaters. They do not have to be *your* parameters.
So while there hasn't been any mention of immortality *in game*, there has been plenty *outside* of it. Lots of different official Sega sources say Shadow is 'immortal', but no examples or specifications have been provided in game. There's also plenty of times the whole 'immortality' portion is omitted. Most noticeably, it's not mentioned in the Sonic Channel character profile, nor the character profile provided on the official Sonic the Hedgehog website. At best, it is mentioned intermittently in game manuals and external sources.
(And I know we see Shadow in stasis in 06- I'm aware- but I'll also point out we don't know *when* he went into stasis. Furthermore, I cannot help but wonder if, much like Black Doom in SHtH, Mephiles took a portion of truth and twisted it to scare Shadow. (Also, like.... Shadow was under such heavy security when GUN put him down for an ice nap the first time. Why would they just leave him out and about like was shown in 06? I doubt the truth of what Mephiles shows Shadow.))
I actually reached out to @squid-in-a-party-hat, @fyeahsonicthehedgehog (x), and @forgottensonicfacts (x), as well as some friends of mine like @shadamyheadcanons for help collecting information to provide you with as well-rounded answer/opinion as I can. In fact, Squid has a video on this very subject XD They do a great job of weaving together all the different types of canon (comic, anime, social media, etc) so if that's how you prefer to operate, I really, really recommend them.
Anyway, Here are some game manual examples in chronological order.
SA2 (2001):
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Sonic Heros (2003):
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And...I want to take a moment to show something interesting between the original Japanese and the English translation. The japanese translation says 'unaging and undying' which gives us narrower guidelines, but the Heros profile is the only time I've seen that.
Shadow the Hedgehog (2005):
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Which OUT OF ALL OF THEM you'd think it would be mentioned in his title game but like... *gestures*
Sonic 06 (2006):
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Sonic and Mario at the Olympic Games (2020):
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Then there are these online examples, stemming from both Sonic Chanel and the Sonic the Hedgehog Website. They are both officially owned and operated by Sega/Sonic Team. Note they don't mention his age or the immortality at all.
Sonic Chanel, 2007:
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Sonic Chanel, 2010:
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Sonic Chanel, 2022:
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This is the character profile put up on the Sonic the Hedgehog website 2024, separate from Sonic Channel but still official.
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(In talking to @forgottensonicfacts- I had asked about times Shadow had been called 'ageless' or '50.' Turns out the 'ageless' bit was written in a Scholastic's book and, so far as anyone has found.. there is no official mention of Shadow being listed as '50 years old.' I had been so sure it had been officially listed at one point in time. Really glad to be wrong on that one, frankly, because that would have been daft XD)
So this is what we have about Shadow's 'immortality' that has been put out by Sega themselves. Not the comics, not the media team, just Sega/Sonic Team.
Now... this is where I pick apart that word 'Immortal' and broaden the scope a bit.
Not to be 'that bastard,' but I popped on to the Oxford Dictionary just to get a concrete definition for you and they define the adjective use of the word as being, "living forever; never dying or decaying."
1- Shadow's already almost died. He *would* have died were it not for Eggman saving his sorry ass. We know this. It's a whole-ass plot point in his story because it's due to this he ends up with amnesia.
2- Even though Gerald was tinkering with immortality, that doesn't mean he succeeded. We also don't know how that immortality would look/work/act like.
3- In Sonic Battle (for Gameboy), several of the characters have a healing ability. Shadow is one of them. However, Shadow's healing ability is one of if not *the worst in the game.* Also, in the story itself, he get shot and is down for the count *for a while*.
4- We have not seen any of the characters physically change in game save for the big age up/design shift that happened when Sonic went 3d in Adventure. As such, we cannot personally test/see whether or not Shadow goes through any changes at all, be them aging or just changes to their body.
So... all in all... I feel this leaves a huge amount of room for interpretation.
Maybe Shadow isn't immortal after all. Nothing spectacular, it's just that portion of the Ultimate Life Form project didn't succeed.
Maybe the 'immortality' is his healing factor, and it needs to willfully be employed. As such, if Shadow WANTS to age, they need to intentionally and willfully allow themselves to do so by NOT employing the healing factor.
Maybe the 'immortality', being the healing factor, can wear down/slow down over time, especially due to overuse.
Maybe Shadow can live forever barring any really traumatic physical harm, but their body will physically change over time.
Maybe Shadow is immortal like how Oxford puts it, but there is a way to stop that perminantly if they so choose (like genetic therapy).
Maybe Shadow is immortal in the sense that they will never physically age, grow, or change. Ever.
Truthfully, that's pretty cool! Like, this gives people a lot of stuff to work with and play around with, compare notes, talk- that's the fun part of fandom! And no singular person is right! @shadamyheadcanons has this one that's fun. I personally like the idea that Shadow's 'immortality' wears down over time and gets weird, causing their Black Arms genetics to kick off (like a third eye ooooough gimmie gimmie gimmie.)
I don't know if this was the answer you were looking for. Perhaps I've just confused things further- I've been known to do that XD
Ultimately, what I'm trying to say is- it's whatever you want it to be, and nobody can stop you <3 So go have fun!
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oathkeeper-of-tarth · 4 months
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@buckysleftarm replied to your post:
After reading this, I happened across this video: https://youtube.com/shorts/-X5l5GFeg1k?si=H2lrsmx0pv60wn1h They're not in our camp anymore and I wouldn't know how to view the non companions anyway on PS5, but it feels like she definitely is taking some time off from Selune without breaking her oath full?
I sure did use this reply as an excuse to mash out a giant post! Hope you don't mind.
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I do actually love that you've brought this up, because I keep seeing variants of it around and have been wanting to comment on it, if for nothing else than to make me feel better. The gist of it goes something like this: after killing Lorroakan, Aylin's "Child of the Moonmaiden" ability no longer shows up when you examine her character sheet, meaning her immortality has been taken away, she is being punished by her mother, has broken her paladin oath, or is feuding with her in some other way. Now... people in the comments of that video sure have takes on Selûne and on Aylin and on paladin oaths and aasimar abilities in general that make giant question marks spawn above my head. 
Personally? I dislike it immensely and think it makes zero sense for a variety of reasons, both in-universe and out! To be fair, as with most headcanons and theories, I'd genuinely love to see someone get creative and do something interesting with it. But I have this knee-jerk reaction to it because so far I've only seen it in the context of people parroting it completely uncritically, just regurgitating it on endless reddit or forum or discord threads and what have you, and actually shutting down or completely derailing Aylin-related discussion. Which frustrates me, obviously, because I want cool, detailed, thought-out takes on my fave, always, and - to be really petty for a moment - since my fave isn't the fandom darling, I only get crumbs to start with! It grinds my gears because so very often I'll want to read this potentially interesting thread about a character I love, but nope, instead here's a dozen comments how "nah man she broke her oath and there's special oathbreaker paladin dialogue with her about it" - no there isn't. That's a very easily verifiable fact, my guy. You made that up, my dude. How dare you just go and make things up on the internet. 
A ton of BG3 discussion has been flooded with a weird wave of statements that are just put there as well-known fact but in reality read like "I heard from a friend whose uncle works at the Nintendo Larian department and he told him Halsin went on a special mission and killed Isobel a century ago because he wanted to emotionally compromise Ketheric but then playtesters reacted badly to it and Wizards made them take it out but it's still hinted in the game, and also if you use an Elixir of Hill Giant Strength and do an unarmed attack on the cart at the entrance of the Emerald Grove you can get Mew" and I find it so grating. And then people waste time debunking this and arguing in the same circles and nobody ever moves on to more interesting stuff. I say this, as if I haven't been an active participant of internet fandom for decades and have literally anyone but myself to blame here, hah.
For instance, the way you phrased it here, as Aylin herself taking a break or trying to step away instead of the "being abandoned and punished by her mother" angle from the video and the comments? That's something I think has potential and something I want to rotate in my mind - would she do it? Could she do it? What would this entail and what would it mean for her? What would actually be enough to prompt her to even try? And it's cool that a little gameplay mechanic thingy prompted that! However - and I'm keeping it kinda vague because I don't want to spoil you on things that happen after the point you seem to be at - if we're talking purely established canon things and not brainstorming an AU or a post-game trajectory for this character, there is nothing actually in the game to indicate Aylin is taking a break from Selûne or her duties, especially not to the extent of having any of her abilities suspended. Quite the contrary, in fact. Everything we get from her and Isobel after the Lorroakan situation is handled shows she is, for better or worse, very much resolved to be her old self and very righteously angry and smiting evil in her mother's name as the Sword of Selûne and actively engaged in protecting Selûnites Realms-wide, and she has her full set of powers and blessings while doing so.
In this essay I will In the rest of this post I will try to be less cranky and I'm going to get a bit technical to try to actually explain what is going on with the "Child of the Moonmaiden" ability.
TL;DR: the buff is disabled as soon as Aylin enters the wizard tower, before any fight or backbreaking or feelings of loss and sadness, likely for the purpose of you being able to win or lose the fight no matter if you side with Aylin or betray her. It is a purely mechanical contrivance and has no narrative meaning, nor is its presence or absence mentioned or reflected in the narrative at all.
Here's Aylin in camp just before being told about the wizard:
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Here she is at the start of the fight, when she is sided with:
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And here she is, when you side against her:
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The above is an oversimplification, however, because the actual implementation of Aylin's immortality is a bit of a mess.
There are two implementations of her resurrection active in the game, and both are implemented as a Status: "GLO_NIGHTSONGRESURRECTION" and "GLO_NIGHTSONG_RESURRECTION". Now, I don't know what was going on there and I'm certainly not a Larian dev, but that underscore situation there is... weird. I also don't know enough about BG3-specific scripting yet to come up with an explanation on why there would be two variants of it at all - if anyone does, please let me know! I'm very curious. However, these two implementations of her resurrection ability work very differently, and you can see the effects of both of them in-game. 
The first one, GLO_NIGHTSONGRESURRECTION, is named "Moonmaiden's Reconstitution" and is tied to the "Child of the Moonmaiden" Passive (itself called SHA_NightsongResurrection, side note: GLO is the "global" prefix and SHA is a prefix that signifies the Gauntlet of Shar area in Act 2). This ability makes Aylin auto-stabilise when downed instead of rolling death saves, go into the kneeling stabilised animation where she can be helped up or healed just like your party members - you know the one, with the little asterisk hovering above them. Then on the start of her next turn she heals for exactly 1HP (unless she's under a healing-disabling effect, such as Bone Chill, which is why people have trouble with her in the Myrkul fight) and she has only her Bonus Action, the same as any other previously downed character.
Mechanically, it applies the "GLO_NIGHTSONGRESURRECTION_DOWNED" Status to her which modifies what happens when she is Downed to implement the above non-standard behaviour, and also does stuff like turn off her Moonbeam if she had it active.
The "Moonmaiden's Reconstitution" Status itself is completely invisible in-game: it has properties such as "DisableOverhead;DisableCombatlog;DisablePortraitIndicator" aka doesn't show up as that little text popup above the character, doesn't show up in the combat log, and doesn't have a visible indicator icon anywhere.
The description for "Child of the Moonmaiden" is:
"Blessed with the favour of a goddess, Nightsong cannot be permanently killed. When unconscious, [at] the start of her turn she recovers 1 hit point."
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The second one, GLO_NIGHTSONG_RESURRECTION with the extra underscore, is a Status called "Nightsong Soars Eternal", and that one doesn't have any other Statuses or Passives tied to it, it simply resurrects her immediately when she dies, and at full health. When it triggers, you can actually see her portrait drop out of the initiative tracker at the top of the screen as if she completely died, and then she gets put in again. This one is active even when the first one isn't, so you can see it in places like camp after she comes back from Lorroakan, and after she comes back for the finale all the way until the end of the game - and by "see it" I mean since it doesn't have any Passive ability connected to it, you have to actually get Aylin killed to see it trigger (I'm so sorry Aylin, it was important for the post, I swear).
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The description for "Nightsong Soars Eternal" is:
"Nightsong will be resurrected by the powers of Selûne whenever she dies."
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In Lorroakan's tower, BOTH of these are disabled, and if downed, Aylin will just lie there as if she died for real with the little red skull and the "Dead" status until she gets rezzed for a cutscene after the fight or, if betrayed, you go to long rest and then come back to see Lorroakan's progress, at which point she will be up and in the cage with a total of 1HP and that "Soul Caged" status instead. 
Note again that she visibly has "Child of the Moonmaiden" disabled as soon as she enters the wizard tower area, betrayed or not, before she does anything to anyone. It's a way of making sure the Lorroakan fight is actually winnable/loseable/concludable without her getting stuck in that revive with 1HP at the start of her turn loop. "Nightsong Soars Eternal" also obviously doesn't trigger. Instead she says her "I will rise again!" line and stays down. She has every other ability and buff active normally, even ones that explicitly mention coming from Selûne, like her iconic following Moonbeam, for example, or her fancy unique Smite.
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Again, significantly: she does not have her immortality buffs if you fight against her, either, betraying her and causing Selûne's wrath and desire to protect her daughter to manifest physically in the room, including empowering Aylin herself with buffs that are called things like "Moonmother's Embrace". See what I'm getting at?
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Interestingly, she also doesn't have it when you first meet her:
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What does this all mean? Well, I'd say that if we took every gameplay/implementation thing about this game as in-universe gospel, Aylin herself would look a lot different and be far more scaly, for one.
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(Makes me chuckle every time.)
In all seriousness, though, if something as big as this happened to a side but still fairly prominent character, the game would tell us about it. Or at least make a bigger deal of it than the deactivation of a passive ability visible on the Examine screen that many people sadly don't really tend to look at and read.
And here's the best thing: nobody has to take my word for any of this, you can see for yourself, without actually knowing how to unpack game files or having my frankly ridiculous amount of hard saves! I think this is super helpful in general, especially for people playing on console:
Here's a link to a truly amazing and consistently updated resource - every bit of dialogue in the game, nicely parsed and laid out and super readable (as well as some additional tools to play around with). 
Here's a website where you can search inside BG3 scripts and other files and take a look at a lot of the nitty-gritty implementation stuff in a convenient way.
I recognise that I go way too deep into things and overstuff my brain with minutiae, but that's just how I work. I take forever to post anything anywhere on the internet because I just physically cannot click a post button without triple-checking everything and quoting and screenshotting things, even if it's the same thing for the twentieth time, and that's certainly a me problem. I very much don't expect people to do things my way, but I also find the games of telephone these things so rapidly become really frustrating, you know?
But my biggest problem with this particular Aylin thing - beyond the annoying preponderance of it, as I've already whined - is that in-universe it just makes no sense and I, an aasimar paladin enjoyer, personally dislike it.
Oath of Vengeance paladins abide by the following tenets: Fight the Greater Evil. Exerting your wisdom, identify the higher morality in any given instance, and fight for it. No Mercy for the Wicked. Chasten those who dole out their villainy by wiping their blight from the world forever.
Putting the rest of this post under a cut because it's long and ranty and you didn't actually ask for it.
My first problem: the common argument that Aylin is in the wrong for killing Lorroakan like she did because he has "done nothing to her yet", and that she breaks her Oath of Vengeance because she attacked him preemptively.
The man put a price on her head and sent violent mercs to beat her up and kidnap her. He tries to (temporarily) kill her and imprison her as soon as she refuses to cooperate by… demurely waltzing into the prison and putting the chains on herself? He knows exactly who she is, what has been done to her, and he wants to do it again - no, doesn't want to, he is actively doing it again. The fact that (if you side with Aylin) he fails mid-attempt doesn't make him innocent of it. He refuses to stop and, if denied, gets violent and murderous. 
Player: Have it your way. I'll bring her here. Lorroakan: Good. I was growing scared for you. The last person who disappointed me is suffering for it still. Do not return without my prize. Do you hear me? Good day.
Player: I'll think about it. Lorroakan: You aren't the only one who knows what's on offer for the Nightsong's retrieval. Consider carefully whether you'd like to see your fortune in someone else's hands. Someone who might slip into your camp at any moment, or harry you through street and inn until you're run ragged and surrender. The choice is yours: fortune or imminent death. I know you'll choose wisely.
Mark my words: the Nightsong is mine. With or without your help, she will ascend to her grand fate here, in this tower.
Player: You heard me. The answer is no. Lorroakan: Pity. Then again, perhaps word of your agonising death will draw your little friend to me. Myrmidons - imperatum!
He is fully equipped for it and has set up a whole magical trap and is just waiting for her to show up to trigger it, or for someone to drag her there against her will. He says she will go into the cage "kicking and screaming" and really, this is who she is wrong for "picking a fight with" and "attacking preemptively"? Surely nobody actually thinks that Aylin is at fault here or that she actually overreacted by killing him? I don't really want to go into some people's really, really shitty attitudes towards Aylin for sadly entirely predictable reasons but… man. She went over there and threatened him with violence, demanding an explanation after he sent cronies to attack her in her sleep? Wow, what a weird thing to do. Also, he literally is the one to attack first! She is there threatening and goading him, doing her little "face me charlatan" bit, but he is the one who sics the myrmidons on her (or the player) and actually starts the fight, every time. To be clear, I don't think this is very relevant at all, but people do seem to love bringing it up.
Is Aylin brash and reckless and clearly struggling after her captivity, dealing with rapidly flaring up anger and outbursts of violence - only ever, may I emphasise, towards actually horrid people, and she is really rather shockingly forgiving and tolerant of the player character messing with her? Yes! Does she seem to have that classical aspect of "she might go too far one day" or "she might lose herself in the anger and vengeance if she focuses on it exclusively"? Absolutely! Do I think she could have been, say, a Devotion paladin before her imprisonment and it might have been the betrayal and century in the Shadowfell that made her change to Vengeance instead? I love that idea! I also think it's likely she has just always been a very zealous, very smitey and offence-oriented Vengeance paladin, called Selûne's sword for a very good reason, fulfilling a very important role in the ongoing struggle against Shar.
And the whole problem is… Lorroakan will, as we've seen, not stop trying, and people like him will always be around and never stop coming after her especially now that the cat's apparently out of the bag after Balthazar, and Aylin needs to live with this, forever. That is why she is so messed up about this one rando wizard she's never met before. That is why this specific incident is so triggering for her. She has just escaped torment on a timescale that's not something the normal human mind can really grasp. "In this moment, I want for nothing." ended up lasting, indeed, barely a moment! Her mum is a powerful god and right now it seems that what Aylin actually gets from it is having a target painted on her back and, to quote Isobel, she can be hurt just like anyone else, she just gets to suffer longer! She keeps being dealt these shit hands and, yeah, it'd make anyone go… why? Seems unfair, right? What exactly is the point of this? 
The various dialogue options you have while warning her about Lorroakan's intentions and which include trying to convince her to just leave him be include her being so, so frustrated, and so understandably, it makes me feel horrible for her. 
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She always ultimately goes to confront him, because she has no other real choice. He will keep coming after her, he will keep sending people after her, and she will never, ever get a bit of rest, and she's, what, supposed to go live in hiding somewhere if you convince him she's dead? Until the jig is inevitably up or this guy dies by someone else's hand? And there's also the element Aylin herself will point out if you keep her in the dark about the plot and Aradin and his cronies come to attack your camp: how long until someone hurts Isobel during one of these attempts or actively goes after her as a bargaining chip?
I guess I just genuinely do not understand the arguments about this guy who has been deliberately constructed to be a horrible, hateful piece of shit with exactly zero redeeming qualities, to an almost comical extent. He beats his apprentice and uses his assistant for target practice! He's a sick, sick asshole! His life's dream rests on kidnapping and enslavement! The guy is conspiring and trying to ally with Ketheric and Balthazar of all people: 
Lorroakan,
I have responded out of respect to my counsellor, Balthazar, who advises me that you may prove a loyal ally in the coming fight. I understand you wish to know about the soul cage which binds the Nightsong to me. Details, I cannot and will not provide. But the magic itself is necromantic in nature, designed by my aforementioned counsellor. I hope your curiosity is satisfied.
General Ketheric Thorm
This is who people think a vengeance pally will break her oath over? Over what, a technicality of who struck first? "Desecrating a corpse"? No, it was Ketheric she did that to, and nothing happened. She just finished this guy off in a violent and dramatic fashion. 
While you can play a paladin yourself and kill so many people in so many ways without anything happening, this is more of a consideration if you play Oath of Devotion or Ancients. It's also one that makes parts of the game harder - comically evil cultists torturing and executing prisoners cannot simply be attacked out of nowhere, and instead you need to announce your challenge first. You need to walk up to them and start talking, establish their villainy, and then fight "fairly". This is also partially an issue arising from the implementation of hostility flags and game logic, by the way. However, Oath of Vengeance gives precious few fucks about this and is a really hard oath to break. In fact, in a very similar situation to the wizard tower, in the House of Grief, you break the Oath of Vengeance if you spare Viconia - at that point lying on the floor soundly defeated and bleeding out much the same way Lorroakan was. Viconia who, may I note, never "did anything to you" but did harm a friend of yours.
Also, and this is a whole separate discussion, but... it's a FR DnD game. You kill bad guys in it. You kill vaguely morally grey, or even good guys in it. You and your friends kill so many people before this point. Multi-act quest arcs conclude with "go to place and kill someone". You mete out "justice" personally, repeatedly, and can harp on that fact, especially if you're playing a paladin. You don't exactly call the guards on people instead, even in the middle of the city. Ludo-narrative dissonance or no, why would this one wizard suddenly be different, and why would this one woman be singled out for a thus far completely typical approach and set of actions? 
My second problem: a great big "Selûne wouldn't do that". I understand Forgotten Realms "lore" is a giant unwieldy self-contradicting mess of a beast and I'm not saying people should be scholars of it to participate in the discussion, far from it, but I would like them to engage with what is presented in the game itself at least.
For the most succinct possible example, look at what Selûne does when Aylin is betrayed. She buffs her in order to enable her to violently and zealously win that fight. Literally empowers Aylin to smack her enemies around more and with greater strength and also burn them alive in holy fire. Not after she's imprisoned and well and truly "wronged", but during this fabulously absolving "mere attempt" on Lorroakan's part.
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Also, may I point out the sweet little shielding- and healing-focused cleric of the same goddess is actively disappointed that you and Aylin won't let her come with to hit the guy a few times herself! This goes for the entire party of assorted weirdos, goody-good or otherwise, who firmly believe Aylin should just obliterate that guy. Like, c'mon, my man Wyll! (Super sad and touching exception: Karlach, if you've killed Gortash already. When she begs you not to tell Aylin about any of it at all and go deal with the wizard yourselves, just so Aylin can have a bit more peace and keep her sword sheathed for just a little while longer. Ow, my heart.)
In summary, basically, my twofold beef:
"Selûne punishing and abandoning her daughter for over-zealously defending herself" - nonsensical and uninteresting. Stops people from actually delving into and discussing the complexities of that relationship.
"OoV paladin broke her oath by killing an evil wizard who is actively trying to do horrible things to her and attacks her" - nonsensical and uninteresting. Let's instead actually engage with the material and discuss Aylin's trauma and how she might deal or not deal with it in good or bad ways. What would recovery even look like, for her. How does the way she intrinsically ties her entire being into being a smite-happy moon-magic knight play into it. Let's actually consider the weight and role of duty in her life and the wombo-combo of being an aasimar paladin, an existence with a very "purpose-made" aspect to it. You know, the good ol' Being A Sword thing, including being born into it. Combined with being rather suddenly rather intensely humanised by a loving relationship with a mortal woman, with all sorts of ticking clocks, unique challenges, and both past and pending tragedy there.
Or let's talk about the dissonance present in Aylin's cool and badass scenes of smiting deserving evil. Scenes that go into very violent and very over the top territory, that make you both cheer and cringe, that make a point of showing the other characters reacting in shock. Because I genuinely feel so bad for her and deeply worried for her, all while my silly little brain goes fuck yeah smite him shiny lady! Ooooh look, a flashy Aylin scene, ripping a deserving villain to pieces! But at what cost to herself? Feels so good to have someone deliver some justice! But if I think about it for 5 seconds I don't actually want her to - no, no, I do. I don't want her to have to, is the thing. (It's kind of like that one Gundam meme.)
I will conclude this mess by doing a salty little yeah. It's fine, this is fine, this is sadly pretty much part of the standard experience of liking a female character in fandom. God forbid women do anything indeed. Outside of a few select, narrow and highly dedicated circles, half the (scarce) posts about her are something that's either flat-out wrong, or just assumes the absolute worst of her and reduces her to two and a half shitty stereotypes, and half the fics tagged with her are actually about fandom's favourite two dudes and barely feature her at all.
And on that note, I'm off to actually be a positive force and poke at my own fic some more.
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slavonicrhapsody · 4 months
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did the Volcano Manor existed before Rykard?
I think it’s quite possible! The existence of the Serpent-Hunter essentially tells us that there has already been a concentrated effort to hunt down the Great Serpent:
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“Weapon that serves as both greatsword and spear. Thought to have been used to hunt an immortal great serpent in the distant past, it manifests a long blade of light when facing such a creature. When their master's heroic aspirations degenerated into mere greed, his men searched for a weapon with which they might halt their lord.”
We also know that Mt. Gelmir’s ancient serpent-worshipping civilization died out a long time ago…
“Curved sword fashioned in the image of an ancient serpent deity and tool of a forgotten religion practiced on Mt. Gelmir.”
…so we have to ask ourselves, what happened to them? They may very well have been purged by the Golden Order, who created a weapon specifically to destroy their serpent god. The Golden Order considers the serpent to be a traitor to the Erdtree, so it makes total sense that they would have carried out a purge against serpent-worshippers in such close proximity to the capital… and maybe erected a fortress around the volcano to ensure the serpent god never returned. The question is, was this hypothetical conflict the reason why serpents are considered traitors (and the Golden Order was simply doing what it does best — eradicating any civilization that might pose a threat to their own), or did the Golden Order already despise the serpent because of a different reason? (we might find out in the DLC… looking at you, Messmer)
Anyway, I can see this fortress over time becoming less focused on hunting the Great Serpent, as it doesn’t seem like it resurfaced for an extremely long time, and more focused on being used as a dungeon where criminals and heretics were sent to be imprisoned and interrogated. What better place to send prisoners than a long-abandoned castle on top of a volcano? Unfortunately for the Golden Order, the guy they made Praetor, though being very good at his job, also happened to really enjoy committing heresy himself.
Volcano Manor also has some architectural details I find interesting; they might not actually be intended to imply a timeline, but I feel like mentioning them nevertheless: Volcano Manor is a Gothic-style castle (at least the outside is; the inside is actually pretty Neo-Classical), but it’s always struck me as inspired by 19th-century Gothic-revival palaces more so than genuine Gothic fortresses from the Middle Ages... the scale of the Manor, with its many intricate spires and chimneys and massive walls covered in windows, reminds me more of the likes of Neuschwanstein Castle and Hohenzollern Castle, which were built by 19th century nobility as luxurious showpieces… you know what, maybe that’s why it’s called Volcano Manor rather than something like “Volcano Castle”!
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This idea seems to go against the idea that Volcano Manor is extremely old, but at the same time, this is a video game, so historical architectural styles can’t technically be used to prove or disprove a theory. Also, castles can be rebuilt! The current Hohenzollern Castle was built right on top of the old castle after it fell into disrepair. Who’s to say Rykard didn’t take on an entire remodeling of an old castle to meet his own architectural tastes… it’s certainly in character. I’d also bet that he added that giant mechanical bridge that we raise up out of the lava:
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Anyway, tl;dr I think it makes a ton of sense for the fortress to have already been there, but if it was, Rykard probably did some remodeling.
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sgt-tombstone · 2 months
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"i love playing in this space we've created anon" that's the nicest thing anyone has ever said to me @.@
do you think simon dreams of johnny between the resurrections? how would he react if the person from his dreams drags him out of the coffin
This is such a fun space for me, I love getting to let my imagination run free and bounce off of other people's ideas!
I absolutely think that Simon dreams of Johnny between resurrections. Depending on how many other people are already immortal (I kind of love the idea that he's the youngest of them), I think he'd dream of all of them.
He'd dream of a slicked-back mohawk, a blue ballcap pulled low, a bright Union Jack flag, the glow of a cigar, the slope of a man's lips pulled into a pout, spinning helicopter rotors, the sound of laughter, gunshots, the brim of a wide hat, gruff voices overlapping, and the shine of sun on metal blades. He gets a peek of all of their faces, little more than flashes, and he doesn't get any names, but by the time he actually makes it out of the ground, he feels like he knows them all like old friends. He has seen them, over and over, different details every time, building a bigger and more nuanced view into who these people are.
The 141 dreams of dirt, of wood, of pain and panic and suffocation, of mind-numbing madness that sets in. They dream of blond hair coated in dust and blood, of a hand gripping a human jawbone, of desperation. They see an endless desert, a military uniform, half of a name, skulls upon skulls upon skulls (so many fucking skulls). They see a landscape that Price recognizes as Mexico, somewhere just over the border, and Johnny packs his bag while Price contacts Nik (whether Nik is immortal or not is dealer's choice, I think it would be funnier if he was just a guy they kept around because he was damn good at keeping a secret).
It takes a while to find Roba's compound, and Johnny desperately hopes that he makes it in time to be there when the new guy crawls out, because nothing is more disorienting than being newly immortal with no one to offer even a basic explanation. He's in luck, though; he finds the freshly dug grave hours before Simon emerges, and he has a cold water bottle, an entire box of granola bars, and as many answers as possible waiting for him.
If anyone is interested in reading Old Guard AUs that people have written, here are some of the ones that I've found!
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itsnotmourn · 2 months
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SONG RAMBLES | the curse of milhaven (skidad)
───── YOU DO NOT KNOW THE DAY NOR THE HOUR ...
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if there's a song that captures the overall lore of spooky month and skidad as a manipulator and possible god complex, i think it's the curse of milhaven.
you might be familiar it by the band Nick Cave and the Bad Seeds BUT i'm using the polish cover by Bartek Kulas & Katarzyna Groniec specifically (explained below)
───── ONLY GOD KNOWS THAT !
youtube
i want to note that the lyrics in the video are apparently a little inaccurate so i'm using this translation instead!
Millhaven is a small, colorless town Neighbours treat the cold-hearted with respect Though there are unnerving days When the golden evening sun Burns hearts with a caring kiss I warn against danger Reciting the Bible with devotion
An introduction to the town in Spooky Month and Skidad's feelings towards religion. He's dedicated.
I don't know if he grew up in the cult or joined in his adulthood (I think it's only implied that he met The Eyes as an adult) but regardless, he is dedicated.
You do not know the day nor the hour - only God knows that!
This repeats throughout the song and it's very important. Keep note of it for later!
I'm fifteen years old, though they assume I'm older
I don't actually have any specific opinions on this but I thought it's a fun line for people who think about the cult's motif of immortality; I kinda think Skidad will gain his immorality in the series, or has already gained it pre-series.
You've had to have heard that there's a curse on Millhaven ... Blake's son - Billy, disappeared somewhere ... Priest O'Rye has went crazy ... When someone found the Handyman's cut off head It was splashing around in the town's fountain ... Next, old lady Colgate's soul had left her And before she became one with God She wheezed out, with her last breath Loretta* killed me with her own hands
*Loretta is the MC/singer in the song btw; that's Skidad
All is not as it seems in the small town. There are a number disappearances and murders happening in the area, regardless of age or status. No one is safe.
It is finally revealed that Skidad has been involved or did the crimes above.
I was named the spawn of devil and the town's curse! But it was Millhaven that brought me bad luck ... All fall down to your knees! I know the easiest road to the Lord ... This inquiry is depressing and unfair How do you dare to punish me in the name of the law The earthly passions aren't for me I was the one that crossed the step to eternity I know very well that death is not a game Over the world rings the bell of despair So may God's hand protect you ... It was me that drowned Billy, and while stabbing lady Colgate I unfortunately hesitated for a moment But while I took care of the Handyman I was happy, because I saw The sunrays reflecting on the chainsaw I didn't crucify the dog, though* I always had an A+ for religion class!
Now, he is facing the consequences of his actions... but why are they consequences if he is doing God's work? He is angry; he knows what is right! These people in the court and town do NOT.
In the bold text, it emphases his path to immorality.
I don't exactly believe Skidad is directly involved in the disappearances or child sacrifices for the cult but he's somewhere there.
*Not necessarily related to the Spooky Month lore but this is an interesting thing to think about as, apparently, there's a number of religious believes of animals not having souls; or at least not the same souls as humans (I'm only familiar with Buddhism lol). If the dog was killed, was it not seen as a true murder...?
I'm quite content on the daily the doctor helps me When I fall into depressive states sometimes Electric shots or hypnosis the golden medicine for everything - Prozac And I can imagine my euphoric plans again I dream about fast recovery
A dramatic change from the violent words from before, these ones are soft and soothing, as if to manipulate or gaslight someone... (looks at Lila).
When I get out, I'll show you all
This foreshadows Skidad's eventual arrival in the series; "out" of death's grip.
You do not know the day nor the hour - only I know that
Finally, I can finally talk about the importance of this specific phrase. Throughout this song, Skidad has always been saying it piously; only God knows this and that.
However, with this one, it's finally confirmed that he has had a God complex all this time. He is the God.
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love-triangles-au · 3 months
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wow! What a big son! Can I find out more about him?
Lol, yeah, absolutely! We could probably use a dedicated Cuz post.
Cuz is Venuz's younger cousin and is actually a hybrid between Venuz's race (we've been calling them "Alabasters") and another venusian species called Fireballers, which is why he grows up to be so much bigger than Venuz (his anatomy is also a bit different; he has narrower teeth all around his mouth and some limited fire-breathing abilities). He was never given a name, so Venuz just took to calling him cuz, and, by the time he had become Gun God, they were kinda stuck with it. :P
If being immortal was hard enough to grapple with for an average joe, it's especially hard when you're just a kid. Immortals who haven't reached their race's physical prime continue to age until then, and so Cuz has only grown around eight years older over the past seventy years (when the story begins, he's about 13).
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Consequentially, Cuz has always been ahead of his peers, and arguably ahead of Venuz, as well. He's rather smart and internalized very early on in life from their travels that mistakes can be deadly, so he tries to eliminate them whenever he can. Most assume all he's doing online is playing video games, but he actually spends a good chunk of his time making use of the archived Earth internet and researching whatever might be useful to know.
The downside to all this is that he's rather lonely. School came and went and, even when he got time to interact with his classmates, they just couldn't relate to one another anymore. Those with mental faculties closer to his aren't often able to get past the fact that he looks and sounds like a preteen, and it's not like he doesn't still have some kid tendencies, either, so he doesn't fit in with much of anybody and has grown discouraged from trying.
And, so, it's Wikipedia and Fortnite all day until he's old enough to be seen as an adult. On the bright side, he's gotten insanely good at his games of choice :P
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From the moment he met Bill, he saw right through him. It hadn't been the first time someone had feigned interest in order to manipulate Venuz, and he got an especially bad vibe from this silver-tongued, emotionally volatile alien who both didn't seem to understand how his own body worked and held so much arrogance you'd think he thought himself a gift to the universe. Cuz knows that Venuz has been feeling lonely, too, so he's in a particularly susceptible mindframe for that.
And, likewise, Bill recognized that Cuz didn't trust him, meaning he had to go. He would attempt to steal away as much of Venuz's time as possible, but he underestimated how close they were, and his attitude towards Cuz would eventually become a big problem for his relationship with Venuz.
Will probably save most of the nuances and details on the aforementioned problem for the fic, but I can for sure say that he and Bill very much do not like each other, and Cuz likes even less that he has to constantly bear witness to this asshole slobbering all over his well-meaning cousin who deserves so much better :P
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~ Mod Emily 🦇
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dazais-guardian-angel · 5 months
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Flying Too Close To the Moon (a Baizhu character analysis)
Over a year ago now, in February of 2023, Genshin Impact's twitter account posted about a certain green-haired doctor from Liyue with a snake, announcing that he was at long last going to become playable. *narrator voice* Little did I know at that point just how much my life was going to be ruined changed by this man, something I never could have fathomed in all my time of playing before.
Today, by the time of Baizhu's birthday, almost a year since his release, he has never left my team and is one of my ultimate comfort characters... and at the same time, paradoxically, fills me with such intense feelings of dread, if I ever think just a little too hard about him for a little too long.
This is my experience with him.
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From the beginning, I wasn't one of the people who had been anxiously awaiting for Baizhu's release. I'd always been curious about him, and thought he was beautiful (but lol who in this game isn't?), but there was practically nothing to know, and he appeared so little, so not being an existing fan, I didn't think much about him compared to other more prominent characters. With that first drip marketing, however, I was suddenly instantly intrigued:
"Regrettably, Baizhu cannot save all his patients — himself, for example. Herbalist Gui has mentioned that Baizhu's physical condition is extremely poor, and he often has to go back to his residence to rest after seeing patients. Even so, his smile never falters while in front of people. When Gui asked him about this, he replied, "If the doctor looks sick himself, how can his patients face their illnesses with confidence?" Day after day, Baizhu heals his patients. His ever-present smile hides the numerous bitter medicines he takes and the pain he suffers alone."
What's this, Baizhu is a doctor who is also sick himself? He has a chronic illness?? Finally I have a disabled character in a video game I can play as and relate to??? Not to mention the DELICIOUS angst potential the (absolutely devastating) last sentence held. Unfortunately, because my lazy ass rarely ever talks to npcs outside of quests, I was completely unaware of this very important little fact about Baizhu, learned via Herbalist Gui that had been in the game since literally 1.0, but to say that I was excited upon finally learning it now was an understatement. This changed everything, turning a character I had previously only had a passing interest in into someone I felt like I might be able to connect with, and a character I could truly call my own. Previously, my favorite Genshin character was Zhongli — he was my very first limited 5* and I started the game pretty much because I was interested in him lol — but just from this short summary alone, I had a strong feeling that Baizhu had the potential to surpass him, and become my new favorite.
My initial impressions from everything we knew about Baizhu pre-release (for how little that was) were that he was a kind, selfless doctor who didn't want others to see his weakness, but in secret was striving for immortality in order to save his own life from his severe illness. Qiqi seemed to be someone he observes to further his research in gaining said immortality, but his love and care for her still feels sincere, although he can never properly convey this in words because, to me at least, he's keeping himself at a distance from her and others so as to not hurt them too much if he passed away. Baizhu tearing out Qiqi's journal entry about him being a good person so that she doesn't dwell on and remember such things about him seemed to support this, as well.
Upon release, we also had Dainsleif's lines about Baizhu in his collected miscellany video, which made me emotional as well: Dain, someone who is cursed with and suffers daily from immortality that he never asked for, respects Baizhu's desire for immortality himself, because for him it would be freedom from the pain and suffering he already experiences, seemingly. Most people want immortality for selfish reasons, but for Baizhu, I thought, it's out of a desire to save his very life, and in turn save more people as a doctor in the future. It's human, understandable, and the mark of an incredibly caring and altruistic person, and Baizhu wanting to heal himself is something to be sympathized with, especially if you can relate to his pain.
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This part in particular from his demo was so powerful to me: the defiance of his fate, of his death, and the display of his continued strength of will and resolve, and even skill in battle, no matter how physically weak he may be. Though he still has his doubts and his guilt, here he says "I will not die, I will beat the odds, and no one can decide my fate for me, nor can they shake my resolve."
All of this only made me love him more and more. I was hoping we would get to see his insecurities and fears about his condition and his possible fate, and that he would learn to allow himself to be cared for by those who loved him — to realize at least a little bit more that he will never be a burden on others, because the guilt over such things is all too real for someone with a disability or chronic illness. His non-spoiler voice lines were so comforting and hopeful, and I wanted his story to be hopeful as well, without going as far as to magically cure him like what unfortunately happened with Collei.
That was what I wanted. More or less, that was what I expected, especially with the copious other examples of the "overworked character learns they need to take a break and feel supported by the traveler" storyline in Genshin insert the waifu baizhu (waifzhu?) jokes here.
And then, I played Baizhu's story quest.
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.....No image in the world can fully sum up exactly how I felt after that, but, well, I think Paimon here is the closest I can get.
I still remember it like it was yesterday. I remember standing there, at the bottom of the steps leading up to the pharmacy where the end of the quest left me, not knowing how to feel. Feeling completely numb. Feeling like I'd just gotten punched in the gut a million times over. Feeling sick. Call me overdramatic, too overly attached to fiction, whatever, but no words can possibly convey just how much the revelations about Baizhu in his quest fucked me up. I did not feel good for quite a few days after playing it, as it haunted me, as I turned it over and over again in my mind. Not just the information given itself, but how it was given; the entire tone of it all. At some point I was finally able to make myself cry, and it was only then that I felt at least marginally better. But I'd be lying if I said that I've ever truly and fully processed and let sunk in everything to do with Baizhu, even a year later.... and I doubt that I ever will.
Don't get me wrong: Baizhu's story quest is without a doubt one of the best story quests in the game so far, and that's not at all bias speaking. It's short, to the point, uses npcs effectively and in a way that helps develop the main character instead of taking all the spotlight over them, and it leaves setup for more story in the future. For a Baizhu fan, it's the best quality one could ask for. It's the most we've ever learned about him, the most screentime he's ever had, and it emotionally and tenderly shows exactly what kind of person he is, and why he is the way he is, and does the things he does.
It's also absolutely horrific, and to this day I'm still not entirely certain exactly what message the writers wanted the player to take away from it by the end.
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The quest introduces us to a boy and his father, Ayu and Jialiang, the latter of whom Baizhu wishes to treat, partly as a personal favor to his late master and to said master's other past disciple, the mother of the family, Jiangli. Through Baizhu's handling of their case, and talking to Hu Tao, we learn that Baizhu is not only obsessed with attaining immortality, but that he supposedly uses less-than-reputable methods to heal patients, methods that he keeps tightly under wraps. This, along with all the strange research he does that seemingly has nothing to do with the medical field, has given him a suspicious reputation — the game subtly lampshading the fandom seeing him as nothing more than a sketchy snake doctor ever since the beginning — but no one has ever been able to dig deep enough to find any proof that he has any ulterior motives, not even Yelan; thus, the ultimate consensus is that he truly must be nothing more than a kind and benevolent doctor who has his patients' best interests at heart, no matter what else he's doing in the background. Upon Baizhu treating Jialiang for the first time, however, we’re directly confronted with this secret, dubious healing method he uses, and what exactly it means for Baizhu, as with all the masters that came before him.
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To say my stomach dropped here would be an understatement, because I knew exactly what this meant. And sure enough, not a few minutes later in the quest, we get the dreaded truth:
Baizhu’s poor physical condition is not from natural causes; rather, he is as weak as he is because he’s made himself that way. Changsheng is a former adeptus he made a contract with, that allows the host to transfer some of their own life force from themselves to someone else, using Changsheng as the conduit. The contract is meant to strengthen the body of the host and extend their lifespan, however these advantages effects are outweighed by Baizhu, and all his predecessors before him, repeatedly giving away their life force to heal others, causing them to become frail and inevitably die young. The contract has always been used in this way, and all of its prior users all met the same untimely end; Baizhu is at no less risk of that.... which is why he wants to become immortal, so he can continue to heal people with the forbidden arte without fear of death.
This would already be a Lot as it is. Trading away one's life force to save another isn't exactly a brand new trope, but the idea of a doctor doing it over and over again to save lives when all else fails, even to the detriment of their own body.... It's the ultimate act of selflessness, of kindness, of sacrifice. It's touching. It's laudable. It's devastating, to a degree one can't even imagine.
Because Baizhu doesn't just stop there, as we find out at the end of the quest.
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How do you expect me to read this—
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and additionally this—
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and also this...
...and not have it occupy my mind 24/7, sending me in a downward never-ending spiral of existential horror, for all of eternity?? just like Baizhu himself—
While it's heavily implied that all the contract users prior to Baizhu only ("only") used it one-way, to give their own life force to others, Baizhu has taken it a step further, and also been using Changsheng to transfer his patients' diseases and illnesses onto himself. This likely is a more effective way of "curing" some of them entirely, instead of simply delaying their symptoms' worsening with more life force, although he cannot take on the worst of them/terminal illnesses of course. But he has taken on so, so many, so many diseases and so many symptoms, all compounding and blending together to the point that Jiangli, another doctor just as skilled as Baizhu, cannot even distinguish them all or recognize some of them, that he might as well be terminal. Not only does Baizhu do this for the sake of his patients, but he's also using his body as a human petri dish, testing different diseases and poisons on himself to see how they interact with each other, both to create more effective medicines and understand the mechanisms of the human body better, and to perhaps find the secret to immortality.
This reveal at the end of the quest is presented as an awe-inspiring, poignant twist, that's meant to make you see Baizhu in a brand-new light. The animated cutscene is tear-jerking, bittersweet, yet beautiful, as we finally come to understand the full scope of just who Doctor Baizhu is, just how truly pure and selfless he is, and just how much he has sacrificed, and plans to sacrifice forevermore. Many people who weren't fans of Baizhu or were neutral on him had their minds completely changed upon this bombshell being dropped, it rightfully clearing away any and all misunderstandings about him somehow being a bad person, and fostering newfound respect for him. That's the best word to use for how the game portrays all this: respectable. Baizhu's situation is tragic, but his actions are nevertheless shown and seen as beautiful, and admirable. His self-sacrifice is to be praised, and honored, because he is doing it for the good of so many others, because his heart is just that big, and that caring. It's bittersweet, but Baizhu is determined, and we should respect his resolve.
But should we really?
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Yelan would disagree, I believe. Which is ironic, considering that in her own story quest, Baizhu transfers poison into himself from Uncle Tian with her there, and she is none the wiser.
Just... really stop and think about the implications of what Baizhu is doing to himself, and the life he lives. Try to imagine it, how it would feel, to be inundated with that many diseases and toxins, to the point that all of your internal organs are diseased; to the point that you have every symptom imaginable, sometimes all at once. Now, take that, and imagine living that kind of hell with it progressively worsening, for all of eternity, as Baizhu wants to do.
You can't fathom it. To say that it's beyond human comprehension is an understatement. And yet, that is Baizhu's reality, every single day, and if he has his way, for the rest of time.
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This is not okay.
What truly frightens me about Baizhu, is how.... empty he feels. He is kind, gentle, nurturing, and a bit flamboyant and mischievous at times, but he has essentially no personality traits or life outside of "being a doctor". All of his voicelines involve him giving health advice, or looking after us or others, or discussing the troubles he encounters in the medical field, or his hobbies, which involve... making medicine. While there's nothing wrong per se with a doctor truly enjoying their job — it's what makes Baizhu such a good caretaker, after all — their life and personality never revolves entirely around that. People have their own lives outside of their professions, that don't involve said professions, even the most enthusiastic and genuine of workers. But Baizhu..... doesn't have anything else. For Baizhu, being a doctor is all that he is.
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Nothing is more subtly chilling than this joke Changsheng makes (that gets reinforced by Paimon later), where she calls Baizhu her "mannequin" — and especially the way that Baizhu doesn't comment on it at all, merely continuing to look like a guilty child getting scolded for being reckless. Because a mannequin is an eerily accurate description of Baizhu: he is not a person of his own, but merely a vessel for her power. "Baizhu" does not exist outside of his role as a healer; he has no other life, no other aspirations, no other joys and things to care about, nothing. Even though he's a pillar in Liyue Harbor that is beloved by the community, especially by the children, he's also in a sense practically a ghost: he is never seen outside of taking care of people in some way, because he never lets anyone see him at his sickest, and he has no sense of self outside of that role as a doctor. He is distanced from everyone, almost as though he was already immortal.... he could die at any time, frighteningly easily, and to him, no one would notice or care. As depressing as it is, even Qiqi, a literal zombie, is more alive and has a much more fulfilling life at this point than Baizhu does.
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Many of Baizhu's voicelines are dripping with casual self-deprecation, and others with extreme hypocrisy, where he will express frustration and disappointment at others not being diligent in taking care of themselves, completely oblivious to his own extreme levels of self-harm and self-sacrifice. Of course, as mentioned earlier, feelings of inadequacy and being a burden are tragically not unusual for someone with significant health problems, but it goes far, far beyond this for Baizhu, before he was ever ill — all the way back to his childhood. Baizhu's hometown was struck by a plague when he was young, from which he was seemingly one of the only survivors, and his obsession with wanting to save each and every life he comes across that needs saving, no matter the cost to himself, is likely born from the trauma and extreme survivor's guilt that the event instilled in him. It was during this plague that he encountered his former master, and in training under and being influenced by him, he adopted these harmful mentalities (through no fault of his or his master, to be clear), without ever being given any other way to cope with his pain, other than to do everything in his power to never let anyone else die ever again.
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Again, Yanfei sums it up best.
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The true tragedy of Baizhu is that, although he wholeheartedly agrees with his late master's sentiment, and truly believes that he himself is headed down a different path from his predecessors, at the end of the day, he is no different from them, nor is his chosen path any different from theirs. As he states, those with the most altruistic and purest of hearts are the ones seduced by the contract, and he, too, has fallen victim to Changsheng's siren song: the allure of reaching beyond human means to prevent death. He believes he has found the solution to the conundrum of saving both the world at large and the one doing the saving, but he's merely fallen into the trap just like all the others: even if he doesn't die, he is still sacrificing himself, cursing himself to a fate unimaginably worse than death itself. After all, as he says, the contract can't erase pain from the world entirely, but merely transfer it from one place to another, and Baizhu is living proof of that. If his master could see what he's doing, he most definitely would be heartbroken at the "answer" Baizhu has found, because a life isn't saved if it's merely surviving, and not living.
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All of this began from Baizhu, selfless and benevolent as he is, wishing to save a snake. Changsheng is a dear friend, a being so closely intertwined with his very soul, and his closest connection to his late master, and yet she is also the very thing that's killing him, and will inevitably be his doom, in whichever way that comes. Baizhu being who he is means he will never abandon her, and Changsheng will never leave him as well, her worry over the fate of her host overwhelmed by her fear of death and her desire to live on, which is how the contract has persisted for six generations. It is a toxic bond, and yet their care for each other is too great, both parties accepting the misery that awaits them. Changsheng knows that any of the cycles could be her last, but cannot help but seek out new ones in order to continue living — and Baizhu intends to make that "last" be a reality, by living forever, to make sure that Changsheng will also never die, but also that no one else can take on the contract after him. He wants his cake and to eat it too, wishing to save anyone and everyone — and he fully believes that he can. He believes that he is headed towards the light of the moon, escaping the flames of the sun.
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But the moon is still ever-so-far away regardless. Perhaps even impossible to reach, if Teyvat's sky truly is fake. No matter where he aims, even if he isn't burned, Baizhu is destined to fall eventually, if he keeps going the way he is. Many people have tried to warn him, to convince him that immortality isn't what he deserves, to convince him of how much he's loved... but Baizhu is too stubborn; too, ironically, selfish in his selflessness. He insists he has everything under control, that he won't let himself die... but how can anyone believe that, when all the signs suggest that he's already on death's door? And even if he does get his wish, and be granted immortality, will he truly be content like he thinks he will, endlessly suffering with only Changsheng by his side?
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I don't think the writers ever intended to glorify Baizhu's actions, or at least, I don't think it occurred to them that it could be read in that way. I do still mean it when I say he is one of the best-written characters in the game, because there is so much care given to him in his story quest and to his lore, even if, frustratingly and tragically, Hoyoverse as a whole doesn't seem to care about him at all. He's so fun to play as, and in isolation, it makes me very happy to have a canonically disabled playable character. But I'm also so, so haunted by him, and I think more people would be as well, if the game didn't gloss over the incredibly bleak reality of Baizhu and his symptoms due to the overall lighthearted tone of Genshin. I desperately need to see where they're going to take his arc, if they intend to at all, because there is so much potential for it, and right now it's very much up in the air. I don't want him to die, as I fear he's close to, but I need him to heal, and finally learn that he's done enough, and that he can finally, finally, stop. Stop torturing himself, and finally accept for himself all the love he's given others for so long now, and live. I want Baizhu to live more than anything, and not the way he is now, nor as a cursed immortal. I want him to live, and thrive, and truly, unapologetically, be himself (whoever that "Baizhu" is), and be happy.
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He already has someone worth living for, right here, aside from Changsheng. He has a daughter, a family, who love him, not to mention an entire city, and and I dearly wish he could realize that. I wish he could know how comforting he is to me and so many others, and how important he is to us, not because of what he can do, but because of his beautiful heart. 💔
Happy Birthday, Baizhu. Thank you for being such an incredible healer on my team, and I hope we'll see you in Chenyu Vale one day :')💚
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batcastlesociety · 2 months
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poorly constructed netflixvania rant under the cut,,, and yes i will be using capital letters for once! don't question it.
small warning because my rant is all over the place and by no means professional. i'm still relatively new to castlevania and may or may not get a few things wrong,,, sorry, if i do! 🙇🏻‍♂️ i plan on adding more to this later to make it seem less like alphabet soup, if you will.
Obviously, I'm aware that I'm a tad late to the whole "netflixvania ranting" thing, but honestly, I really don't care if I'm late or if this gains traction somehow or not. I just want to put this out there and get this OUT.
Now, I'd say that I'm awfully new to the Castlevania community itself. I'm a minor, so it's not like I grew up playing the games when they came out. 💀 Hell, I actually found out about Castlevania through watching its Netflix adaptation. But honestly, when I got Smash Bros Ultimate and found out about Richter and Simon, then doing further research and finding out about the games themselves, I'd say I abandoned the show immediately after that. Like, immediately. The games just interested me MUCH more!
Netflixvania is just... boring. It feels uncanny. Not canon, of course, just.. uncanny. Weird. Honestly, I feel horrible considering the large amount of people that actually LIKE Netflixvania compared to the games and say it's better, or even not have heard of the games in the first place! It's so stupid, when you compare the games and show.
Honestly, comparing the show to the games is... wild. I've seen people say that "oh, yeah netflixvania SUCKS, buuuut the first season is still badass!!!" Like... no, buddy... no... Netflixvania refuses to adapt Castlevania from the very start. The get-go, if you will. The very first season of this wretched show starts off completely off the rails. Not even the first season is above "sub-par".
The games have an immersive, charming, compelling storyline with a bunch of really well-constructed lore, at least in my opinion. I absolutely LOVE the whole plot of a massive feud going on between mortals who have to start a bloodline to fight this immortal Big Bad, and their reactions, their bad reputation with the Transylvanian townspeople despite the fact that the Belmont clan is pretty much the only thing keeping the former alive, and much more.
Anyway, back to this godawful adaptation.
First off, the goddamn showrunner of Netflixvania, Warren Ellis, literally CUT OUT A CHARACTER from the VERY VIDEO GAME THAT HE WAS ADAPTING INTO A SHOW, just because he thought that the character's name "sounded stupid", and that having a "pirate" character apparently wouldn't make sense, because ooh romania is a landlocked country!!! YOU IMBECILE. GRANT DANASTY IS NOT EVEN A PIRATE.💀💀💀 That was a mistranslation, for crying out loud! Isn't Grant a thief??? Not a pirate??? Also, who gives a shit if he even was a pirate?! This is the same adaptation that turned Trevor 'FUCKING' Belmont into a stumbling drunkard and Alucard into a horse-faced sex object. Everyone else is out-of-character enough by themselves! Who CARES if there's one single """pirate""" character??? This is the same show that has mages and Devil Forgemasters and, oh, let's not forget; FUCKING VAMPIRES??? This is a fantasy setting!! Why would you deny a canon character his chance in the spotlight for the sake of historical accuracy in a fictional world like this??
Besides, as aforementioned, Grant wasn't even a pirate in the first place! Ergo, it wouldn't matter if the story took place in a landlocked country or not!
Anyway, next point. Still about the characters, though. Mostly how they talk. Almost very single word these characters say is emphasized with a few "fuck"s and/or "shit"s, "bloody hell"s, etc., ESPECIALLY with Trevor. It's as if they're using curse words to sound more witty or mature, which is literally one of the first (and frankly, most obvious) of Red Flags for Horrendous Adult Media. In my opinion, at least. I just don't understand the reason why. I don't recall any of the Castlevania games having a single curse word in them (correct me if I'm wrong on that bit), but the games were still marketed for more mature audiences, too! You don't need profane language and a few splashes of vomit to make a compelling story for adults. Really, truly.
Back on that bit, it feels as if the writers REALLY wanted to make Trevor really witty. A bit of a whimsical jokester. Which, by the by, also if I recall correctly, isn't what his personality is really like at all. At least, not for the most part. In Curse of Darkness, Trevor was definitely a bit witty and cunning, but he also had a pretty damn big ego. He was confident, blunt and hotheaded. He's an arrogant bastard. CoD Trevor is intimidating as well. However, he's also honorable and likeable. Just a neat little guy.
Netflixvania Trevor, on the other end, is... odd. He's aloof, cynical, still having a bit of arrogance, but I don't know. It didn't feel like Trevor. I don't know how to explain it. Maybe I'll come up with something better someday else.
Well, now that I'm mostly rambling about Trevor now, I think I should talk about his actual outward design as well. Truly, none of the members of the Netflixvania cast have retained any of their ingame designs, at least for the most part. Except for Alucard, of course, but I'll mention that a bit more later. I'll only talk about the main trio (RIP Grant Danasty, you were never nasty and will be here in spirit...) and their designs right now.
Starting off with Treffy himself. His design is... a bit odd. Now, I feel as if it's his eye that irks me the most. Let me just pull up some visual aids for this one:
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THIS is Netflixvania Trevor. I apologize in advance for the low-quality PNG I've just slapped here.
Anyway, look at his eye. It has a scar on it. Keep that in mind.
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THIS is Trevor's actual, ingame design for the game that was supposed to be adapted correctly, and there's no sign of any eye injury here.
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And in Trevor's CoD design, he ALSO has a scar... but this isn't all that similar to his DC design, either.
Personally, I feel as if Netflixvania Trevor looks more like Judgement Trevor, than anything...
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You can see the scar on his eye (IGNORING the outfit...), but even then, JuD Trevor still has an eyepatch. Netflixvania Treffy does NOT have an eyepatch. These are just differences in design, mind you, i know absolutely nothing about Judgement itself.
Anyway, Treffy (i'll just be calling him that from now on) looks like a weird mix between JuD Trevor, because of the hair and body structure, and CoD Trevor, due to the visible scar, I guess.
...Which is even worse, because it just goes to show how much the creators of Netflixvania really deviated from the source material. Maybe I'm just fucking blind over here, but really I see no similarities between Treffy and actual DC Trevor. Except, maybe, like, the boots, but really?
Now, on to the rest of the party: (except for my boy Grant, who got fucking excluded...)
Sypha actually looks like this in DC:
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She looks pretty different! Luckily, not the most different compared to what happened to my rotten soldier, my good time boy Trevor, but still quite different. Firstly, Sypha's face is covered, and her robes are quite big on her, and this was actually intentional!
For the record, if you haven't played DC, the whole reason why Sypha looks more boyish is because she was hiding her gender for the whole game in order to travel safely. Her true gender is only revealed at the end of the game. (Truly an iconic Samus Metroid moment you conjured up there, Konami.)
Anyway, this is Sypha's Netflix version.
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Again, sorry for the weird pixel outline on the image. I didn't even edit these.
Anyway, luckily, this one isn't all that different, except the obvious fact that Sypha isn't hiding her gender in this one. Although, I still do definitely believe she was done dirty. I mean, look at that hair! Christ. I'm not sure why they didn't make Sypha hide her gender until the end like in the original game, but then again, a pretty concerning amount of canon events from DC and Castlevania as a whole I guess didn't make the cut, so I doubt it'd be wise to set the bar any higher than the floor.
Next up, oh no. Alucart. I'll be referring to his horse-faced counterpart as this, because although his design is still game-accurate... It was for the wrong game.
This is his Netflix design:
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See, it's okay. It's a biiiit inaccurate to his SoTN version... (for SoTN swag, see here) but! This isn't a SoTN adaptation!!! THIS, chaps, chapesses, and chapsticks is supposed to be for Dracula's Curse! and this is Alucard's DC design:
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See? Now, this is just completely different! In this version, Alucard definitely gives off traditional, pop culture vampire vibes, definitely taking after his father in this one. But Alucart... Poor Alucart... he's just an odd mix of SoTN and.. not SoTN. It's literally just his SoTN self, but in a more revealing outfit with random ass belts. It's as if they simply went on a quick Google adventure and looked no further for Alucart's to-be design. But seriously, why exactly are they showing his bare chest here? Why is he muscular? Huh?????
... These redesigns are... something else, that's for sure! Of course, I know that with every adaptation, there's bound to be some changes, but with Netflixvania, there are a LOT of changes, and absolutely none of them are necessary.
For one, characters like Godbrand and Lenore were never in the games! The writers just slapped in some random OCs and scrapped an actual, canon character for petty reasons. They also nerfed Hector because of a behind-the-scenes argument between writers. They let their own pettiness ruin a show. Hell, Warren Ellis himself didn't even know anything about Castlevania. He just took everything from secondhand sources! It's not professional or sane.
I honestly didn't even watch the full show myself. I probably should, so maybe I can edit this rant a bit. Anyway, I only watched S1 and a bit of S2. Honestly, I have no idea why they didn't just stop the show when Dracula got pounded into the ground for the umpteenth time. There wasn't any real need to continue the show for even more seasons. Just... I don't know. It's really weird??? The show just seems... boring. Like, seriously. What's even the point, at that point? Our favorite three stooges Johnny Test'ed Drac into oblivion, just as they needed to do, so why continue? It just seems as if they're milking it.
...Yeah i don't know how to continue this. In summary, play the games instead. Watch let's-plays, if you can. As I mentioned earlier, this rant may not be too professional or well-written, and I apologize if I mixed anything up. I plan on adding more to this later, but right now, my hands are getting numb q(╥﹏╥)p
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best-underrated-anime · 3 months
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Best Underrated Anime Group D Round 4: God Troubles Me (Hanhua Riji) vs Happy Sugar Life
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#D2: God Troubles Me (Hanhua Riji)
Prophecy girlie, hyper cellphone, and gamer cat get silly
#D3: Happy Sugar Life
Lots of traumatized minors messing each other up bad
Details and poll under the cut!
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#D2: God Troubles Me (Hanhua Riji)
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Summary:
Su Moting, the daughter of a god and a monster, is the supposed Chosen One set to fix the balance of the universe, but unfortunately, she’s just barely living as it is. Only just told of her great fate, Su Moting couldn’t care less as she juggles her social life, work, and her new duties (which she doesn’t take seriously). Alongside Moting are Star Tianji and Star Dikui, a god and a monster out to help our protagonist with her grand mission. They, too, are also struggling to figure out life on Earth, as Tianji is an immortal who doubles as the god of Su Moting’s personal cellphone and Dikui is a cat monster immortal more concerned with lazing about. Somehow, they make things work as the best worst roommates of all time.
Propaganda:
Four-season donghua (Chinese anime) that’s so recent and seeped in American pop-culture that I needed to do a double take when a literal cockroach said “Run, Forrest, run,” in English with a heavy Chinese accent. There’s a cat who plays video games (he’s very good at it), a phone who’s the worst kind of hype man, a sentient air conditioner, a guy who can shapeshift into any vehicle, off-brand Super-Man but jerky, a high-ranking god that collects anime figures, and the mega ultra cool protagonist who is a normal human girl fresh out of college and always low on money. It’s great
Trigger Warnings: Animal Cruelty or Death, Child Abuse, Emotional Abuse, Flashing Lights, Racism, Self-Harm, Suicide.
All the TW’s above are done for comedic effect, but they come in fast and hard with the humor. Better safe than sorry! The biggest things I remember are one or two “blink and you’ll miss it” racist jokes, characters joking about killing themselves out of embarrassment (no one goes through with it), and there’s a LOT of self-harm via stupid decisions. Stupid things like tying a loose tooth to the back end of a sports car sort of stupid. The protagonists have 3 brain cells collectively.
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#D3: Happy Sugar Life
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Summary:
Satou Matsuzaka is a beautiful high schooler who has a reputation for being permissive with men. However, a chance encounter with a young girl named Shio Koube makes Satou realize that this is her first and only true feeling of love.
Telling others that she lives with her aunt, Satou secretly shares an apartment with Shio. Despite her innocent appearance, Satou is willing to do anything to protect her beloved, resorting to desperate measures to ensure that their “happy sugar life” remains intact.
Propaganda:
It is questionable, but in the way that the anime is meant to make you uncomfortable. It’s an uneasy psychological horror. You’re meant to dislike almost the entire cast, so you don’t know who to root for. Yes, the characters are fucked up, but it isn’t glorified as far as I can see.
It made my stomach churn, and I was sobbing at the end because that’s what it was trying to do.
I said it’s not good, meaning it’s not comfortable, and none of the characters are good. But it’s well-written and it’s interesting.
Trigger Warnings:
Child Abuse, Pedophilia (not graphic)
Murder/Violence (one brief scene is semi-violent, but most isn’t shown)
Kidnapping
Rape/Non-Con (not shown, but it’s obvious that it happened/explicitly stated)
Suicide
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When reblogging and adding your own propaganda, please tag me @best-underrated-anime so that I’ll be sure to see it.
If you want to criticize one of the shows above to give the one you’re rooting for an advantage, then do so constructively. I do not tolerate groundless hate or slander on this blog. If I catch you doing such a thing in the notes, be it in the tags or reblogs, I will block you.
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Know one of the shows above and not satisfied with how it’s presented in this tournament? Just fill up this form with your revisions, and I’ll consider adapting those changes.
New: Starting round 5, screenshots will be included in the poll post. You can submit screenshots through the form linked above, or through here, via ask or dm.
Guidelines in submitting screenshots:
No NSFW or spoilery images.
Pick some good images please. Don’t send any blurry or pixelated ones.
You may send up to 9 screenshots, but not all may be used.
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