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#morally grey this morally grey that
thedeerus · 3 months
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you wouldn't survive the asylum she was raised in
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wolfythewitch · 5 months
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Tweaking his design a little bit maybe
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dcangel · 7 months
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!!pjo spoilers!!
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percy jackson IS morally grey, but only when it come to annabeth’s safety
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deadsetobsessions · 8 months
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Danny used to be a vigilante, firmly on the side of good. Like, illegally, but morally good.
Danny’s 100% sure that whatever he is now, it’s not good.
Is Gotham’s influence just Like That?
He was homeless when he got to this thrice damned city (literally, because Lady Gotham was so cursed) and now he’s… here? In a mid-level penthouse with a rotation of homeless kids going in and out of his kitchen and eating out his pantry??
Danny adjusted the cuffs of his dress shirt, making the conscious decision to ditch the tie. He’s a tall 6ft 4 now, taking after his Dad. His head smarted all of the time, hitting doorframes when he was being a bit clumsier than the normal ghost-like grace he had learned to channel as The Phantom.
The Phantom instead of just Phantom. Why? Because Phantom was the name of a teenage vigilante in another dimension. The Phantom, on the other hand, is an intimidatingly tall, deceptively kind, extremely dangerous kingpin.
Honestly? Danny didn’t even want this life. Like, he had no idea it would snowball like this??
He supposed that it all started when the Penguin was trying to snatch kids off of his block on Crime Alley. Not officially his block, of course, because Danny didn’t actually enter this city to be a crime-shadow thing. But he hadn’t lost enough of Phantom the Vigilante to ignore kids getting hurt. He still hasn’t, if he’s being honest. He flew into a frantic search, tracking down the missing kids to Penguin’s bar. The Iceberg Lounge. Apparently, he wanted the kids to do some menial tasks and what not. Danny, rage flickering through his core, intangibly went in and robbed Penguin of every coin and secret the man kept.
Then? Danny blackmailed the Penguin to guarantee his kids a measure of safety from the Rogue. That began the slippery slope into whatever it is he does now. Penguin was being kept in line by Danny’s threats, the grip he had on the Rogue’s weak points, and a wonderful bit of intimidation.
——
“What, you stinking phantom? I’m stickin’ to yer rules!” Penguin snarled, forced to his knees by invisible blob ghosts.
Danny, salty and pissy from the lack of sleep he’d experienced trying to keep Penguin’s men in line as a result of Penguin trying to test where Danny’s lines were, dropped the temperature to the point where Penguin started shivering. Considering the place was already cold- the Iceberg lounge lived up to its name- it meant that Danny was standing nonchalantly in a room that was negative twenty five degree Celsius in a sweatshirt, Danny was already making good on his natural intimidation factor.
“It’s The Phantom to you, Oswald.” Danny said, in the tone of someone saying “it’s the shit, to you.”
Danny narrowed his blue eyes, letting a tiny tint of ectoplasm make his eyes glow a bit in the suddenly icing over room.
“Your people have been getting on my nerves, Oswald. Roughing up kids is so… uncultured. Are you sure you’re a Cobblepot?”
Penguin snarled, the effect of which was rendered ineffective due to his increasingly violent shivers. Plus, Danny loomed over him without even trying.
Danny, annoyed and asking himself “What Would Dan Do To Intimidate This Guy?”, gripped Penguin’s shoulder and hauled him up one handed. He dragged the mob boss over to one of the booths, avoiding the bodies he’d dropped (non-lethally) when Danny first walked in to ruin Penguin’s night. He shoved Penguin in chair he iced over, because Danny’s petty and if he saw one more bruise on his kids at Penguin’s hands, Danny was gonna go full Dan the Murderer.
He at least allowed to room to warm up before laying into Penguin, though. He stayed standing. Hey, he had the height advantage to use. He could have kept Penguin kneeling, but it was probably god the best that the mob boss got some sense of pride back.
(Danny had no idea that sitting as someone loomed over you to lecture and threaten you was even worse than kneeling. At least with kneeling, you knew where you stood. But sitting? It leaves you horribly off kilter.)
“I told you to keep your people in line. Kids are off limits, Oswald.”
“I kept them in line!”
Never let it be said that Oswald Cobblepot had a normal functioning sense of self preservation.
“Really?” Danny jabbed his pointer finger lightly on top of Penguin’s trachea and allowed his fingernails to sharpen into Phantom’s sharper digits. Penguin tried to lean away. “Then why did they start a gun fight when there were kids visible on the street? Why did I see one of my kids get hit by one of your poor excuses of a bouncer?”
“I-”
“Don’t care much for your excuses, if I’m being honest. I let you mess around with the little projects you have, without even breathing a whisper of your secrets. Sionis would love to know how you double crossed him the last deal, yeah?”
“I- I’ll keep them in line!” Penguin stuttered.
“Well, I believe in second chances,” Danny bullshitted. Ancients, how was this even working? “So I suggest you make an example of the guy that smacked Hailey around before I make an example out of you, Oswald.”
“Fine! Fine!”
——
And with that, he got access to Penguin’s resources and men and more importantly, the corrupt police officers. He made Penguin “boot out” the pedophilic ones (in a very violent way) and kept the rest.
Then? Mr. Freeze froze over the god damn pipes and Danny had to intimidate and make a deal with the Rogue so he and his increasing roster of orphans had access to warm water.
In exchange for Danny’s restorative and, more importantly, unmelting ice, Mr. Freeze was now Danny’s… on-call enforcer?? When he’s not researching cures for his frozen in a pod wife, that is.
Danny was satisfied with that. He was! But then Black Mask happened, with the man trying to engage in a battle of wits with Danny over the control of Crime Alley which, at that point, was firmly Danny’s territory.
The thing is, Danny doesn’t play nice anymore. Why bother with pointless mind games when he could just…
——
“So, you’re The Phantom.”
“And you’re Sionis.”
Black Mask twitched at the name, gloved hands pulling out his guns. Danny sat on the counter, head touching mid cabinet, and sipped out of Sionis’ favorite mug.
Because Danny broke into Black Mask’s safe house and stole his quality coffee. The man’s eyes were wary.
“How did you get in here?”
Danny shrugged. “Walked.”
Danny held the coffee out of the way as Sionis unloaded a clip into his chest and lunged forward to slap a mask onto Danny’s face. After waiting a bit, as Black Mask’s smug triumph bled into shock, Danny laughed and, using a bit of his natural strength, tossed the guy off of him. He casually took the mask off of his face.
“Jeez, I’m trying to be nice, here.”
“So, you’re a Meta.”
Danny grinned. “Eh. And you’re a cult leader with a mask fetish.”
Danny tuned out the rant about the “true face of Gotham” or whatever, already bored, and sipped at Sionis’ coffee. The ass might be a psycho, but his coffee tastes were wonderful. Danny stood up, rinsed his mug, and turned back to Black Mask.
“You’re trafficking people. Kids.” He said, cutting through Sionis’ chatter. He was sly about it too, committing violence and torture in a way that would ensure obedience and fear. Danny probably would have never caught on, Black Mask’s schemes being so ingeniously created and executed, had he not kept a hawk’s eyes on the more vulnerable members of Crime Alley’s community. And the rest of Gotham’s vulnerable communities, of course.
“My, a wonderfully obvious conclusion. Now, Phantom, I have a proposition for you.”
Sionis seemed to have gotten his bearings back. Danny tilted his head at him, looking down.
“You can work for me,” Sionis said, before opening a laptop with video feed to one of his masked men or whatever holding a knife to one of Danny’s more fearless kids. Danny snarled.
“Or, refuse, and your kid will lose a finger for every instance of your defiance.”
“I told you not to touch the kids, Sionis. I don’t allow trafficking either.”
Black Mask chuckled. “Cut off a finger, Sadness.”
“Yes, bos- ARGHHHH!”
Danny watched as Mr. Freeze froze the goon’s arms before breaking them.
“I’ve got her, Phantom.”
Danny nodded at Freeze, keeping an eye on Sionis in case the fool bolts.
“So, what are your cards now, Sionis? You’ve sure pissed me off with nothing to show for it.”
And that was the last night anyone heard from the one that was supposed to be the King of Crime.
But Gotham knew the head mounted on a pike at one of Black Mask’s hastily abandoned bases was a warning, that The Phantom was watching.
——
Then he somehow got a gaggle of more orphans that were undead zombie “Talons?”
From there, he just obtained influence over the crime bosses of Gotham. Because his Talons kept bringing him heads and blackmail and his crime alley kids and Gotham orphans kept bringing him information for food and safety?
But like, Danny never wanted anything in exchange for the safety he provided. His core could give less of a shit whether he got anything in return. But he couldn’t convince his kids of that! They’re putting themselves in danger and ugh-!
Danny checked himself once more in the mirror. Ready, he stepped out into the night to wait for the Bats at his new favorite VIP spots.
On the way, he passed Ivy and Harley, who he waved to. Pamela worked under him because he controlled Gotham’s criminal underground (which also mean the official parts of the city considering the sheer amount of corruption) and influenced them into more plant friendly methods. His dominion over Undergrowth also helped immensely.
Harley? They’re friends. He beat up and crippled her abusive ex. She gave him therapy and stopped torturing people for fun.
Danny stepped into the back door of the Iceberg Lounge. No one stopped him. No one dared to.
He settled onto a velvet couch, nodding respectfully at the server that had immediately and nervously set down his mai tai. He glanced around for cameras and wire taps, before giving up and upping his ectoplasmic output to short any recording devices out.
He sipped his drink as he waited.
“Batman.”
“Phantom.”
“Oh, good. You didn’t bring Robin,” Danny said, watching Batman tense. “Kids shouldn’t be in places like these.”
Batman stayed silent.
“Come on, sit.” Danny gestured to the couch across from him.
“This isn’t a social call. I’ll stop whatever you’re scheming-” Batman growled.
“Oh my god, you’re so dramatic. Is this where Nightwing gets it from?”
Batman snarled.
“Sit, sit.” Danny rolled his eyes.
Batman stayed stubbornly looming. Danny sighed, allowing his voice to slip into velvet danger.
“I told you to sit, Bruce Wayne.”
“You-”
“I won’t repeat myself again, Bruce. You’re testing my patience.”
Bruce sat, wary and hyper vigilant. Danny sighed, settling back in his chair.
“You’ve heard of Red Hood, yes? Don’t answer that, it was hypothetical. I know you’ve heard of him.” Danny waved a hand impatiently. “I don’t really care why he’s setting up shop in my Alley, but he’s upsetting the other crime lords. They’re asking me to interfere.”
“I don’t work for you.”
“No,” Danny acknowledged with a nod. “But I could make you, if you push it. Politeness would serve you much better right now, Bruce, seeing as I am doing you a… favor. And since I’m not shouting to the world who you are under the cowl.”
Danny gave Batman a pointed, patented, mom glare.
“… Apologies.”
“Now, you might be wondering what that favor is.” Danny watched Batman’s cowled face carefully. “I thought you should know that the Red Hood is your “Jason Todd.’”
Batman was still. And then Batman leapt at him, snarling, “How dare you-!”
Danny caught the vigilante by the throat and squeezed.
Batman’s flurry of punches- which, mildly ow, those gauntlets kind of hurt- quickly changed to clawing and maneuvers to get out of the choke hold. Danny held steady, cutting off the vigilante’s air supply until he began to go limp. He’s not Superman. Danny will bruise and kill, if he had to.
“Are you going to listen to me now?” Danny asked mildly, emulating both Black Mask’s drawl and Dan’s effortless psychosis.
Batman gave a weak nod. Danny plopped him unceremoniously back onto his couch. He sipped on his drink once more as he waited for Batman to cough some sweet air back into his lungs.
“I’m telling you to get your little birds in line before I have to go hunting, yeah? Keep your kids out of danger, Bruce, and I won’t have to step in.”
“He- how do you know..?” The growl isn’t there anymore, and Danny felt a smug sense of vindication of having smothered it out of the guy. Woah, no, that thought was too Dan and too little Danny. Danny handed him a cup of water, which Batman didn’t drink.
Danny rolled his eyes and raised an eyebrow. “Drink. If I wanted to kill you, I would have done it by now. And as for how I know…”
Danny held up a beat up copy of Jane Austen’s Sense and Sensibility, filled with Jason’s writing. He tossed it to Batman, who caught it with blank eyes.
“Water,” Danny reminded him firmly, feeling like a mother hen. Batman gulped down his water, eyes flicking between the pages of Jason’s annotated book. Ancients, Danny couldn’t believe he annotated his book. A crime lord, like that? Well, it’s not like Danny could say anything.
Batman looked up at him, a silent demand- no, plea, because he’s not in a position to make demands- for an answer.
“Broke into his safe house. You should contact your fling, Talia. Seems like she dunked him into these “Lazarus pits” and told him you replaced him with the current Robin.”
Danny could see Batman’s emotional gears hard at work and honestly, he doesn’t have time for that.
“Now, we’re done here. You owe me one for the information. I’ll collect later.” Danny grabbed the Dark Knight, who stayed oddly unresisting (shock, maybe?) , and hauled him up.
“Tell Tim Drake to eat more. He looks too skinny.” With that, Danny dragged the Dark Knight to the window and punted him out. His kids were waiting on hot chocolate night and Danny had to go shopping for quality ingredients.
——
“YOU COULDN’T HAVE TOLD ME THE BIGGEST CRIME LORD OF YOUR CITY WAS THE FUCKING HIGH KING OF THE INFINITE REALMS?!”
“Hn.”
“BLOODY HELL, DON’T YOU GRUNT AT ME, YOU BROODY BASTARD!”
Constantine let out a scream. Shite, the king who held his soul contract was a crime lord. Great.
——
The reason intelligence and convoluted schemes and genius doesn’t work against Danny is because he’s got weird standards of what he’ll tolerate and the fact is that his normal dumbassery and mother hen tendencies cancels out and coherent thoughts or plans he might have had.
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doomed-era · 10 months
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not "they did nothing wrong" or "they are a horrible bastard" but a secret third thing: they did things wrong and I like that about them but everyone over-exaggerates their negative impact on the story
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paarthursass · 11 months
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"wyll's too nice i'd like him more if he were a little meaner and angrier" you guys couldn't handle vivienne de fer having a complicated relationship with the oppressive system she was raised in. you couldn't handle liam costa making a minor but well-intentioned mistake. you couldn't handle preston garvey having a recurring fetch quest.
you couldn't even handle early access wyll who was angrier and grappled with moral quandaries more. and you can't handle wyll as he is now when he playfully teases astarion.
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Kaz Brekker is such an anomaly. Is he a well-written, well-rounded character? Yes. Did he learn his lesson in the end? No. Did he become either better or worse? No. Did he grow as a person? You could say that. Do we have even a remote understanding what he will do next? Absolutely not.
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luna-azzurra · 2 months
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Writing a Morally gray character
Think about their backstory, what shaped them into who they are? What do they believe in? And, most importantly, what pushes them to get out of bed every morning and keep going? These characters aren’t simple good or bad. They’re caught in the middle, in that murky, complicated space between black and white. That’s where they get interesting because they’re constantly wrestling with themselves, trying to figure out the right choice, or if the “right” choice even exists for them.
You need to show this internal battle. Imagine your character being torn between what they believe is morally right and what they actually want. This is where the real drama comes in, it’s like watching them juggle their principles with their desires in real-time. They’ll mess up, and they’ll make decisions that are sometimes questionable, but that’s what makes them human and relatable. One way to really highlight their complexity is by putting them in situations where there’s no clear answer. You know, those moments in life where everything’s kind of a mess, and you’re stuck trying to figure out what the hell you’re supposed to do? Your character should face situations like that. These gray areas create tension because readers won’t know which direction the character will go, and honestly, your character might not know either.
And don’t forget, growth is a huge part of writing a morally gray character. People aren’t static, they change based on what happens to them, and your character should too. Maybe they start off with a strong sense of morality but, over time, that starts to shift. Or maybe they start with shaky ethics and slowly become a better person as they learn from their mistakes. Growth can also go the other way, they could spiral downward, giving in to darker impulses. Either way, they need to evolve, just like people do in real life. That’s what keeps the story fresh and unpredictable. The last thing you want is a character that stays the same the whole way through.
Also, please, no stereotypes. A morally gray character doesn’t have to be a brooding anti-hero with a tragic past (unless that’s your vibe, but even then, switch it up). Give them quirks that make them unique. Maybe they have unexpected motivations, like they’re doing something shady for a cause they genuinely believe in, or they’ve got a weird sense of humor that throws people off. Whatever it is, make sure they feel like an individual, not just a copy-paste character we’ve all seen a million times.
Even when your character makes decisions that aren’t exactly clean-cut or heroic, the reader still needs to understand why. Show their vulnerabilities, why they doubt themselves, why they hesitate, and why they ultimately make the choices they do. It’s all about making them relatable, even when they’re walking that fine line between right and wrong. People might not always agree with them, but they should at least be able to see where they’re coming from.
And remember, every choice your character makes should have consequences. They don’t exist in a bubble. Their decisions should ripple out and affect not only them but the people around them. Maybe they make a selfish decision, and it ends up hurting someone they care about, or they try to do the right thing, and it blows up in their face. One last thing, just because your character lives in that gray area doesn’t mean they don’t have any sense of right or wrong. They might have their own personal code they follow, even if it doesn’t line up with society’s morals. Maybe they justify their actions in a way that makes sense to them, even if other people wouldn’t agree. It’s all about exploring that space where they’re not totally good, but not totally bad either. That’s where things get really interesting.
Think about where your character is going. Is their journey going to push them to become a better version of themselves? Will they fall back into old patterns and never really change? Or will they stay stuck in that moral gray zone, constantly torn between doing what’s right and doing what feels right for them?
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oneweek · 10 months
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modern media literacy is so cooked like what do you mean you gave saltburn a .5 star rating because it wasn’t the class consciousness film you wanted that’s not what the fucking movie is about… ‘they made it hard to keep rooting for him and identifying with him’ idk maybe don’t project onto every character in media you come across & then get scared when they act in a way you wouldn’t
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renrenkaaa · 4 months
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OF COURSE. OF COURSE.
OF FCKING COURSE HE J U S T H A D TO BE VOICED BY TOSSHI OF ALL PEOPLE
Goodbye Aventurine I'll remember you in therapy
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frodo-a-gogo · 7 months
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Let us be brutally honest with ourselves and with eachother for a moment. If he weren't obese you motherfuckers would be capable of percieving evrart claires sexy sexy moral ambiguity and complex charms
#i am (lesbian) sipping him like a fine DESSERT WINE#my evidence by the way is very simple and very damning. joyce messier. there i said it.#if you guys can appreciate the fact that Joyce is a complex figure worthy of disgust yes but also worthy of empathy#despite being a venal coward facilitating acts of violence and slaughter of the organized working poor of martinaise in the name of capital#if you can understand that she is a dimensional figure while also being an embodiment of the moral apathy and cruelty if capital owners#but you cant look at evrart and see that he is (while deeply flawed and morally suspect) also a dimensional figure#on top of the fact that his motivations are eminently relatable and dare i say it baser#and his greatest failing imho is in failing to advocate for the interests of *all* the poor of martinaise#opting instead to marginalize the inhabitants of the fishing village in favor of a power grab in the interests of himself and his union#though this is imo a bit of a grey area morally. undeniably a wrong and bad thing to do but done in service of clairs political goals#to gather power to advocate for the working class against ultraliberal monoliths like wild pines and fascistic orgs like krenel#still super wrong but i can follow the moral arithmetic there tho i don't like it#but like my point is if u can see that joyce is evil and pathetic but still cool and sexy but you consider clair flatly distasteful#thats cus hes not conventionally attractive#cus he is *every bit* as dimensional and interesting as joyce and he is not nearly as politically shite even if hes interpersonally a jerk
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st4r-t3ars · 2 months
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Freedom Burns
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DPXDC Watch Out, He Bites
Danny did his best to be the best big brother possible, he helped his little brother learn and train to be the best, even if he knew what it meant. He protected Damian through thick and thin, and as he stared down at the corpse of his grandfather's enforcer in the sand he knew he'd just signed his own death warrant.
Danny had seen it coming for a while, even as the oldest son he'd never been what grandfather had expected of him, too soft and moral. He suspected that was why mother had Damian in the first place, to replace him as heir- and he never held it against his little brother. But stepping in the way of Grandfather's punishment for Damian would not go unnoticed, this would be the last way he would protect his little brother for a very long time.
Daniel turned to Damian, tears coming to his eyes as he wipes the blood and viscera off his hands and out from under his nails. "I can't stay." He saw his little brother's hands ball up as he started to shake. "I'm sorry, if you ever need a place to hide, then come find me."
-
Years later, Damian struggles to find purpose after the death of his father, and rather than be Robin to Dick's Batman he goes on a cross country road trip to find his big brother who would do anything to protect him.
But when Bruce comes back from being stuck in the time stream, Damian introduces him to his eldest son. They get along fine at first, but then some goon tries to kidnap Damian Wayne for the ransom money, and Danny gets there first.
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Crafting Compelling Morally Gray Characters: A Guide for Fiction Writers
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In literature, there is often a clear distinction between good and evil. Heroes are portrayed as virtuous and villains as wicked. However, in recent years, there has been a rise in the popularity of morally gray characters - those who do not fit neatly into the categories of good or evil. These characters are complex, flawed, and often make decisions that challenge the reader's moral compass. In this guide, I'll help you explore the art of crafting compelling morally gray characters and how to make them stand out in your fiction writing.
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What Are Morally Gray Characters?
Morally gray characters, also known as morally ambiguous characters, are those who do not conform to traditional notions of good or evil. They may have both positive and negative traits, and their actions may be motivated by a mix of good and bad intentions. These characters often blur the lines between right and wrong, making them more relatable and intriguing to readers.
Examples of Morally Gray Characters
Some well-known examples of morally gray characters include:
Severus Snape from the Harry Potter series: Initially portrayed as a villain, Snape's true motivations and actions are revealed to be more complex and morally ambiguous.
Jaime Lannister from A Song of Ice and Fire series: Known for his arrogance and incestuous relationship with his sister, Jaime's character evolves throughout the series, showcasing his internal struggle between his duty and his personal desires.
Walter White from Breaking Bad: A high school chemistry teacher turned methamphetamine producer, Walter's character is constantly torn between his desire for power and his moral compass.
Why Are Morally Gray Characters Compelling?
Morally gray characters are compelling because they challenge the reader's perceptions of right and wrong. They are not easily categorized as heroes or villains, making them more relatable and human. These characters also add depth and complexity to a story, making it more interesting and thought-provoking.
The Power of Relatability
One of the main reasons morally gray characters are so compelling is because they are relatable. They are not perfect, and they make mistakes, just like real people. This makes them more human and allows readers to connect with them on a deeper level. When readers can see themselves in a character, it creates a stronger emotional connection to the story.
The Element of Surprise
Morally gray characters also add an element of surprise to a story. Their actions and decisions may not always align with what the reader expects, keeping them on the edge of their seat. This unpredictability makes the story more engaging and can lead to unexpected plot twists.
The Exploration of Morality
Morally gray characters also allow for a deeper exploration of morality in a story. By challenging traditional notions of good and evil, these characters force readers to question their own moral compass and consider the gray areas of morality. This can lead to thought-provoking discussions and a deeper understanding of complex moral issues.
How to Craft Morally Gray Characters
Crafting morally gray characters requires a delicate balance of positive and negative traits, as well as a deep understanding of their motivations and internal struggles. Here are some tips for creating compelling morally gray characters in your writing.
Give Them a Strong Motivation
Every character, regardless of their moral alignment, should have a strong motivation for their actions. For morally gray characters, this motivation should be complex and not easily defined as purely good or evil. It could be a desire for power, revenge, or even a sense of duty. This motivation will drive their decisions and actions throughout the story.
Show Their Flaws and Vulnerabilities
Morally gray characters are not perfect, and they should not be portrayed as such. They should have flaws and vulnerabilities that make them more relatable and human. These flaws could be physical, emotional, or moral, and they should play a role in the character's development and decisions.
Create Internal Conflict
One of the defining characteristics of morally gray characters is their internal conflict. They are torn between their good and bad tendencies, and this struggle should be evident in their thoughts and actions. This internal conflict adds depth to the character and makes them more relatable to readers.
Avoid Stereotypes
When crafting morally gray characters, it's important to avoid falling into stereotypes. These characters should not be one-dimensional or defined solely by their moral ambiguity. They should have unique personalities, backgrounds, and motivations that make them stand out as individuals.
Show Their Growth and Development
As with any well-written character, morally gray characters should experience growth and development throughout the story. They should learn from their mistakes and make decisions that challenge their moral compass. This growth and development will make them more dynamic and interesting to readers.
How to Make Morally Gray Characters Stand Out
With the rise in popularity of morally gray characters, it's important to make yours stand out in a sea of similar characters. Here are some tips for making your morally gray characters unique and memorable.
Give Them a Distinctive Voice
A character's voice is an essential part of their identity. It should be unique and reflective of their personality and motivations. For morally gray characters, their voice should reflect their internal conflict and the complexity of their moral alignment.
Create a Strong Backstory
A character's backstory can provide valuable insight into their motivations and actions. For morally gray characters, a strong backstory can help explain their moral ambiguity and add depth to their character. It can also create empathy and understanding for their decisions.
Use Foils to Highlight Their Morality
Foils are characters who contrast with the main character, highlighting their strengths and weaknesses. For morally gray characters, foils can be used to showcase their moral ambiguity and challenge their beliefs. This can add depth to the character and create interesting dynamics between them and other characters.
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Morally gray characters add depth, complexity, and relatability to a story. By challenging traditional notions of good and evil, these characters force readers to question their own moral compass and consider the gray areas of morality.
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starcurtain · 2 months
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Fact Checking Some Myths About Aventurine and the IPC
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Especially in light of Jade's new myriad celestia trailer and the reveal of the other Stonehearts, I've seen a ton of wild claims about Aventurine--particularly how he's an unwilling member of the Stonehearts and needs to be saved from the IPC--that just aren't sitting right with me because they're based significantly more on the fanon take that Aventurine is an "innocent victim" than any actual evidence displayed in the game. So I wanted to take the time to collect some in-game evidence to see if we can sort out what Aventurine's actual relationship to the IPC is. Time to do some fact checking--this is a long one, buckle up!
Claim #1: Aventurine was sentenced to die by the IPC.
Verdict: There's no actual evidence that Aventurine was ever sentenced to anything.
This entire idea that Aventurine was actually successfully sentenced to die by the IPC comes from two pieces of "evidence" in the game. First, the scene with Dr. Ratio where those words are stated:
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Leaving aside whether the IPC legally has the right to sentence anyone to anything by themselves (they're a corporation, not an actual governing body), this is the exact line that Dr. Ratio fans have been bending over backward to prove is "just an act" and that Ratio would never actually mean this (because if he actually meant this, it would make him pretty racist). So if we've already busted our asses to prove this line isn't true and was just Ratio and Aventurine acting... why would we be using this line as evidence that Aventurine was actually sentenced to anything?
We can't say "This entire scene was an act because Sunday/the Family was listening in!" and then go "Okay, but this one part is definitely true (despite there not being any other evidence in game to corroborate the statement)." Either this scene is acting, and this line isn't true--or the line is true, and Ratio's kind of a racist. Make up your minds, people. 😂
Actually, I can help make up your mind. We can prove that this line is likely a strong part of Aventurine and Ratio's deliberate act because Ratio's comment (which took place in 2.0) doesn't actually make any sense once Aventurine's story is fully revealed (in 2.1).
Ratio relates Aventurine's slave brand to the IPC, suggesting that the brand is proof that Aventurine is "doomed" and "sentenced to die by the IPC." Ratio even goes so far to say "Or was it from the Amber Lord himself?"
But from 2.1, we know that Aventurine's brand had nothing to do with the IPC, and his former slave owner was definitely not an IPC employee (as he refers to the IPC the same as Aventurine's sister did, "the guys in black").
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Aventurine's brand came from being owned by a non-IPC-affiliated slaver--it had nothing to do with the Stonehearts or even Oswaldo Schneider.
So Ratio's entire comment linking the brand to the IPC makes no sense, and therefore his statement that the brand marks Aventurine as a "doomed Sigonian thrall sentenced to die by the IPC" also makes no sense.
Instead, I would argue that this line is a perfect example of the kind of exaggerated acting that Ratio and Aventurine were doing specifically to make the eavesdropping Family see Aventurine as an easy target. With this line, Ratio is emphasizing that Aventurine is a sitting duck without his Cornerstone, that he'll be weak and helpless--and that no one in the IPC will come help him, because they've already sentenced him to die. This is Ratio deliberately baiting Sunday into thinking that Aventurine will be easy, isolated prey without his Cornerstone--which is exactly what Aventurine wanted Sunday to think.
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This line, which comes from a scene that we've already established is a deliberate act to mislead someone, cannot be used as evidence of Aventurine's real situation within the IPC.
"But then what about the trial scene with Jade?!" I already hear people saying. "Aventurine was definitely going to be sentenced to death!"
I'm not arguing that death wasn't a possible option for Kakavasha initially; it's clear that committing severe enough crimes can earn you the death penalty in Star Rail's universe. But I think we need to take another good look at this scene and see what really happened here.
First, we need to clarify that this scene with Jade was not an actual trial. The scene begins with a broadcast which clarifies that the suspect in the "Egyhazo-Aventurine Fraud Case" was just caught, and the IPC are conducting investigations into the "motive of the suspect."
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So Jade's scene with Aventurine is not an actual trial (I mean... Jade's not even legally a judge!); it's an investigation with the goal of determining why Kakavasha would have tried to scam the Intelligentsia Guild and IPC at Egyhazo.
We can confirm that this scene with Jade is not an actual trial because she is even says "We haven't been able to find you any defense [lawyer], so you perhaps will have to defend yourself."
To which Aventurine responds that he easily could defend himself from the charges--but that it's pointless to do so. Why? Because he never intends to get to a trial in the first place.
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He's there to gamble with Diamond (who he asks to see right on the spot, indicating that he's done his research in advance and knows who the head honcho he needs to talk to is). Instead, Jade says that he'll have to gamble with her, to which he agrees, and lays down his terms.
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(He even says "I bet you won't send me to the gallows." We know that Kakavasha always wins his bets--he bet she won't send him off to a trial to be executed, and he once again won his bet!)
Jade, known for picking out "unpolished stones with great potential" and promoting them into positions of power to extract their value, agrees immediately, and literally tells Kakavasha to go change his clothes right then and there. She really said "I like your confidence; you're hired on the spot."
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So... This was not a trial, Kakavasha never went on trial, and because he never went on trial, we have zero evidence in-game that he was ever sentenced to anything.
The IPC doesn't give a shit about the murder of some no-name slaver (I mean come on, think of how many other murders they've covered up at this point--do you really think they're holding one past murder of a no-name NPC over Aventurine's head years later?).
They might give a shit about the money they lost on Kakavasha's schemes, but Jade's entire schtick is one of equivalence--having Kakavasha join the IPC as a Stoneheart means he will ultimately generate infinitely more wealth for them than his schemes ever cost them in the first place, and that's the central piece of Jade's statement in this scene:
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Is Aventurine's whole role in the Stonehearts exploitative, focused on his endless ability to win bets and generate profit? YUP. But that's ALL the Stonehearts' goal at this point--he's not unique in being "exploited" for his value. One look at Topaz confirms that.
So, ultimately, we have no evidence that Kakavasha was ever sentenced for his crimes, let alone that he was sentenced to die specifically by the IPC.
Claim #2: The Stonehearts will execute Aventurine if he tries to leave or fails his mission(s).
Verdict: There's no actual evidence for this either, beyond the obvious that most people in a powerful enough position in an evil corporation probably can't just up and quit their jobs without consequences.
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I've seen this idea that the Stonehearts are planning to execute Aventurine--either for his past crimes, for failing a mission, or for trying to leave the IPC--many, many places, and unfortunately, I really think people are reaching this conclusion strictly on "The IPC is evil" vibes alone.
The IPC is evil; they coerce nice people like Topaz to buying into lifelong contracts; they're colonizers and exploitative capitalists, so of course they would threaten to execute poor innocent Aventurine!
Look, I won't defend the IPC. They are evil. But post hoc, ergo proctor hoc--just because one thing is true, doesn't mean the other statement naturally follows.
Just because the IPC is evil and exploitative (and probably does kill people to shut them up) does not automatically mean they're out to execute Aventurine for the slightest mishap.
I've seen many people say "He was going to be executed for his past crimes, so what do you think will happen if he tries to leave the Stonehearts?" But A) We just established he never went to trial for those past crimes in the first place, so we have no idea if he would have actually been sentenced to death anyway, and B) We have no evidence in-game that any of Kakavasha's past crimes would be back on the table if he were to try to quit the IPC. This is literally just fanon, based on the vibes of the IPC being evil alone. Probably informed by Topaz's "lifelong contract" situation giving people the impression that everyone who works for the IPC has to have a lifelong contract.
What evidence do we have that Aventurine is not at-risk of being executed for screwing up a mission? I mean, Aventurine himself says it. When Jade first states that Aventurine might be punished for destroying a Cornerstone, the only two possible punishments he states are:
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If execution was on the table, wouldn't that have been the first punishment Aventurine listed?
And Jade's myriad celestia trailer also states that the only punishment on the table is whether Aventurine will be expelled from the Stonehearts:
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And the biggest proof that execution isn't on the table?
The fact that Diamond himself agrees that Aventurine should not be punished even for the serious act of willingly breaking a Cornerstone. If Aventurine can do something as serious as breaking part of Qlipoth's will and body, something he was told to treasure more than his own life, and still get away with it... You can bet the IPC really does not give a shit about his old schemes anymore. Aventurine is way too valuable alive for them to be constantly threatening to kill him.
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(But then what about Obsidian's statement that she wants a "bloodbath"? Surely that's evidence that he would have died if they voted against him?
First of all, "bloodbath" is a pretty common metaphorical term. I don't know about you, but any time people get into big drama at my work, this term comes up ["They were all talking shit; it was a total bloodbath"]. "Bloodbath" can mean any intense struggle; it's often not literal death.
However, I'm inclined in this case to say that the real reason Hoyo threw in this "bloodbath" line was just to double down on Obsidian's obvious vampire aesthetic. She's a "vampire." Duh, of course she needs to say something about blood. I think this line speaks more to establishing Obsidian's character as a violent, self-centered person than anything to do with Aventurine's actual situation.)
So, there is no actual evidence in the game that Aventurine is still being held accountable for his past crimes, or that the IPC is planning to execute him for messing up on a mission.
In fact, there are several pieces of evidence in the story suggesting the opposite, that multiple people, including the other Stonehearts, think he's kind of crazy for trying to get himself killed every mission he goes on.
When Aventurine was affected by the Harmony's power, the "future" Aventurine asks him this directly.
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"Why does every one of your schemes put your own life at risk?" And players are told the answer to that isn't because of the IPC--it's not because the Stonehearts are out here forcing Aventurine to gamble with his life. When the "Future" Aventurine suggests Aventurine might be taking these risks because of the IPC, real Aventurine flat out says "You don't know me at all." He's not taking the risks for the IPC--he's taking them for himself.
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Later, "Future" Aventurine even says that if Aventurine just used tactics like Opal's--which he claims Aventurine could easily do--then he would have been able to claim Penacony for the IPC without putting himself at risk at all. But Aventurine chose not to do that; he chose "death."
Because Aventurine is actually, at least slightly, suicidal. I don't personally think Aventurine would ever have turned a fully-loaded gun on himself and pulled the trigger, but he was actively seeking opportunities to die. Before Penacony ended, he was deliberately putting himself into situations where his life was at risk, taking unnecessary gambles with his life on the line--because then he would win either way. If he won the gamble, he would get whatever prize was promised, and if he lost the gamble, then he would have the "freedom" of death, to be reunited with his family. (It's important to note that the only time the word "freedom" is used in Aventurine's story through 2.1 is in direct reference to death--it is never used in reference to getting "free" from the IPC.)
Aventurine's plans were not self-destructive because of the IPC. They were self-destructive because he was self-destructive. And, in fact, multiple other members of the Stonehearts call out this behavior as a bad thing.
Jade describes Aventurine's ploy in Penacony as "overplaying his hand."
Topaz describes Aventurine's work habits as:
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Then there's even Sugilite, who clocks Aventurine's suicidal tendency directly by stating that Aventurine's "death" scheme in Penacony wasn't for the IPC at all--it was entirely for himself.
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If the Stonehearts were holding execution over Aventurine's head at all times, why would death be an "unnecessary [personal] extravagance"?
The takeaway from all the other Stonehearts' dialogue about Aventurine is that they actually think he goes too far and that his methods are more risky with his own life than they need to be.
Does that sound like a group of people who are planning to kill him on the drop of the hat?
Okay, okay, I can hear you saying "But that still doesn't mean he can leave the Stonehearts without consequences. They would kill him if he tried to leave."
To that I say: A) There's no actual in-game evidence for that statement; it's literally just "IPC is evil so they definitely would do this" vibes, but B) Is that statement really unique to Aventurine? Do you think Topaz could leave the Stonehearts without consequences? Do you think Jade could just fuck off and leave the IPC if she got the desire to?
It's pretty typical, I would think, that anyone who achieves a high-ranking in a stereotypical "evil capitalist mega-corporation" is not free to just abandon their high up position without consequences. The phrase "You know too much" comes to mind.
I'd argue that people are probably right--Aventurine probably could not leave the Stonehearts without something severe happening, at the very least a memory wipe--but that this is probably true of all the Stonehearts. They're too far up the chain. They know too much about the inner-workings of the literal planet-destroying world-domination company. They've had too much access to insider info to easily leave their positions.
Not being able to easily leave the position has nothing to do with Aventurine personally or his past crimes. It's just (at least likely) a basic fact of being too high up in the morally-grey-at-best super organization. (Well, then again, apparently no one even knows if Agate is dead or not, so maybe they actually don't even care lol.)
Claim #3: Aventurine didn't want to join the IPC; he's working with the IPC only because he's forced to.
Verdict: The game suggests in several places that Aventurine joined the IPC of his own free will. Whether he's still loyal to them is not 100% clear.
I think this is the biggest question mark I'm left with when reading other people's posts about Aventurine--this enduring idea that Aventurine never wanted to join the IPC and was only forced to do so because he was captured and death was his only other option.
But that is literally not what the game is telling us at all. The game tells us--in multiple places--that Aventurine orchestrated his own circumstances so that he could gain an audience with Diamond and win a position within the Stonehearts by his own gambles.
First, let's re-examine that scene with Jade. One of the first things Jade says is "What kind of person would come up with a scheme [the Egyhazo fraud] that doesn't benefit them in any way?"
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The takeaway from this is that Kakavasha did not actually stand to gain anything from scamming the Intelligentsia Guild into digging for Tayzzyronth's remains in the desert at Egyhazo. All he achieved with this fraud was putting himself at risk of being caught by the IPC.
Does that sound like Aventurine to you? The guy whose mantra is literally:
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So obviously, Aventurine stood to gain something from scamming the IPC at Egyhazo. What could he possibly have wanted to achieve by creating a scheme that seemingly didn't directly benefit him? Well, he says it himself:
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Aventurine wanted to be brought before the IPC. He got caught on purpose. He once again gambled with his own life, betting that, instead of being put on trial for all his past crimes, he could convince Diamond (though it ended up being Jade) to invest in him. The game literally tells you, in multiple places, that Aventurine was taking another one of his stereotypically crazy, potentially self-destructive gambles to try to achieve something:
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Aventurine wanted the IPC to invest in him. He wanted in on their power and wealth. No one in the IPC forced him to target their organization not once but twice with his "desert-digging schemes" when it is clear that Aventurine could easily make money elsewhere. No one forced him to suggest this gamble with Jade to convince the IPC to invest in him. No one forced him to, in the words of the game itself, "seek a Cornerstone."
Aventurine's character stories are the only indications we have (for now) about what his motivations for joining the IPC might have been:
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They suggest he joined with the intention of gaining wealth and power to help his people and others who aided him in the past--only to find out that that was no longer possible, invalidating his original reason for joining and likely leaving him without motivation or will to really even stay in the powerful position he had worked to get into. Part of his suicidality is likely linked to this--that he set himself a massive, unbelievable goal in an attempt to gain power and wealth to finally help his people--only to be entirely too late. But in any case, these character stories make it clear that he did personally seek to join the IPC of his own free will.
(And I mean, hello? The whole point of Jade as a character is being the one who sees people's desires and then grants them--ergo, Aventurine's desire was, in fact, to join the IPC himself.)
If we needed any more corroborating evidence for this, just consider everything post-Penacony, when Aventurine has decided that he does actually value his life now and wants to live. Aventurine would have had so many chances to "escape" the IPC if he so chose. First, he could easily have pretended to actually die within the Nihility. He could have entirely fucked off with Argenti's help, created a new identity, and made himself a pile of independent wealth from gambles, all without the IPC ever knowing where he went. But he didn't.
Then, he had a second chance to betray the IPC and fuck off again with Boothill's help. Boothill had already knocked out Aventurine's bodyguards at the door--there was literally no one else around. A little blood on the floor and no one would have doubted that the IPC-hating, wanted vigilante Boothill had done away with Aventurine.
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Hell, Aventurine knows the Trailblazer. One word to the Trailblazer, and Aventurine could board the Astral Express and be whisked off to the other side of the universe.
But none of those things happened. Aventurine made no effort to remove himself from the IPC--even though he knew he had broken a Cornerstone and would be facing possible punishment. He didn't even make a single mention of trying to "escape" the IPC at all.
Because he isn't trying to.
(And edit, an addendum, because I kept seeing this on Twitter too: A bunch of people were claiming that because Aventurine wasn't smiling when he got his Cornerstone back, that was evidence that he hates the IPC and doesn't want to be there:
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Like... did they forget that every single time Aventurine makes his major gambles, he has such anxiety that he can never convince himself to believe he'll actually win, to the point that the "Future" Aventurine accuses him of clenching his trembling hand beneath the table? Is it really that surprising that someone who never actually believes he's going to win would have a shocked face when he does win here, especially after witnessing the literal power of an aeon restore something he thought was broken forever? Come on now...)
Would the guy who always wins his gambles bet that he would get a promotion if he absolutely didn't want his job?
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People really, really seem to struggle with this aspect of Aventurine's character, going out of their way to ignore the game's text and suggest that he definitely absolutely would never, ever have joined the IPC of his own free will. People really hate the idea that Aventurine is a morally-grey character who makes choices that are actively harmful to himself, like willingly joining an organization that is exploiting him.
Knowing that the IPC played a part in the Avgin extinction, people literally cannot fathom that Aventurine would willingly join them.
But I think that denying this part of Aventurine's character is bad. There's no need to reduce Aventurine to an innocent, helpless victim who is being exploited against his will and who would never do a single evil thing himself. That's not who the game is telling us he is.
The game tells us, repeatedly, that Aventurine is a survivor who will do whatever it takes to succeed at whatever he sets his mind to--even up to murdering innocent people to survive himself. Up to willingly joining the IPC to seek wealth and power. He's not a 100% good person who is still being forced through an existence he has no control over.
He's a self-destructive gambler who makes terrible choices with his own life, and willingly joining the IPC to let the Stonehearts exploit his abilities is one of the most obvious indications of that in the game.
Please stop denying Aventurine his complex, three-dimensional character writing to make him your pure, innocent trauma woobie. I'm begging people.
Claim #4: Aventurine wants revenge on Oswaldo Schneider.
Verdict: There's no evidence in the game (yet) that Aventurine is even aware of Oswaldo Schneider's role in the Avgin extinction, let alone actively trying to seek revenge for it.
Personally, this one hurts me the most, because this is where I'd like to see the story going. I want it to be that Aventurine was partially motivated to join the IPC specifically to orchestrate an inside job and get the Avgins' revenge on Oswaldo Schneider.
But even I have to admit that there's currently no evidence for this at all in the story.
For one, we have no confirmation in-game that Aventurine actually knows Schneider's direct role in the Avgin extinction. Aventurine clearly knows that the IPC could have intervened (he was there; he saw they didn't do anything), but we have no actual confirmation in the game's text that Aventurine knows Schneider told his people not to get involved, leading to the massacre. The only reason we players know of this is relic text, which isn't available canonically to characters in the game.
It is very likely that Aventurine is smart enough to figure this out or do the research to learn it, but as of right now, we don't have that confirmation in game.
Similarly, we players are given no access to Aventurine's actual conversations with Boothill. We have no idea what they talked about other than this one statement:
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It seems likely, based on this, that Aventurine did say something to Boothill about being willing to go after Oswaldo Schneider, but we won't know for sure until the game reveals more.
What we do know is that even if Aventurine does give Boothill information on Oswaldo, it might not really be because Aventurine wants personal revenge.
Oswaldo's Marketing Development Department is basically the sworn enemy of the Stonehearts' Strategic Investment Department. The two groups are in an internal cold war, vying for "votes" from the seven board members who are actually leading the IPC.
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So even if we see Aventurine taking actions against Oswaldo, it might not be because of a personal grudge, but because literally Aventurine's entire department hates Oswaldo Schneider's guts on principle in the first place.
So it's very difficult to say what is going on with Aventurine and Oswaldo Schneider at this point, and in the end, we just need to wait for more information.
Phew, all right! That was definitely long enough. I've gotten it all off my chest. I hope I've managed to give people some more canon material to chew on for another look at Aventurine's character, which is rich and complex and definitely cannot be reduced to simply "pure innocent victim babygirl."
Maybe now I'll be a little less salty when I see misinformation spreading like a wildfire again on Twitter.
Maybe.
Ha ha, who am I kidding.
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bet-on-me-13 · 1 year
Text
Desperate Villain Danny AU
(this is a 17 yr old danny)
It started out slowly.
First, a few of Danny's less active Rouges stopped showing up at all. He didn't really notice, and just assumed that they had finally had their Fill of their Obsession for a while and would simmer down for a bit.
Then, some more of his Rouges stopped showing up. No big deal, but he is getting a little concerned for them. They had definitely not had their fill of their Obsessions yet, why did they stop?
Then, the worst started happen. All of his actual Ghost Friends start to disappear. Ember, Kitty, Johnny, even Amorpho, they all start to not show up at all in the Living World.
He goes looking for them in Realms, but he can't find any of them whatsoever. He tries asking around, but everybody else noticed the disappearances much earlier than him and began to hide away from whatever was taking all of the strong Ghosts. He can't find anybody, and the ones he does find won't tell him anything (or don't know themselves)
It takes weeks of searching, but eventually he gets his answer.
The GIW show up in Amity again after a period of absolutely no activity. They have stepped up their operations HARD. Advanced Ghost Hunting Equipment, Much more Competent Agents, and most worrying of all, they seem to know that Phantom is friends with Sam, Tucker, and Danny Fenton.
The GIW comes to his house for a Meeting with his parents, where he overhears them offering his parents a position in their Organization as Head Scientists. While there they also manage to plant Bugs in Danny's room somehow. Although he finds them quickly enough and destroys them.
And then, one night during dinner while his parents are ranting about the GIWs Labs, they mention something that cinches it for Danny.
"And today we even got to Dissect one of the Spooks! It was that Mind Controlly one, you know the one with the blue firey hair stuff that sang a bunch! We're going back tomorrow to continue our Study, this time we'll see how long it'll pretend to experience pain before it decides to give up on tricking us!"
That night, Danny packed up all his things, destroyed the Ghost Portal alongside everything else in his parents Lab, and left his house.
He tracked down the GIW Base, saved Ember from her Cell, and decimated the surrounding Area. No survivors, none of the research is preserved, and he left the Site Director alive to question him.
Turns out, the GIW had managed to Reverse Engineer the Ghost Portal from that brief period of time where they had taken control of Fenton Works. They had been using their own Portal to kidnap any Ghost they could get their hands on. Using the research from those subjects, they perfected their Ghost Hunting Tech and started going after the bigger fish.
"But good luck finding it, Ecto Scum! The Portals location was hidden to everybody, even me!" He said.
"Where are the others!" Danny cried. He was losing control of his appearance by this point. After seeing what they had done to Ember, he was too angry to maintain his Humanoid Form successfully. Even now, with most of his control, he could hear the Static in the air around him, and see the Glitching of his hands as they clenched this Monsters clothes.
"Scattered!" He said with a crazed laugh, "We knew we couldn't contain all of them, so we send them to all of our sites across the Country! You'll never find them!"
Without another word, Danny plowed his arm through the man's chest.
He turned around, picking up Embers weakened Body, before beginning his long flight to Wisconsin. Vlad still owed him a few Favors after all, and honestly his mentorship offers seemed VERY Tempting right now.
(Why reject him if you don't care about keeping your dad alive anymore?)
...
The JLA had recently received a distress signal from somewhere in the middle of some random Forest in Illinois, but when they got to the location, all they found was a crater filled with the ruins of some kind of Military Base, and so so many Bodies.
They had managed to figure out that this was a Government Site owned by an organization called the GIW. A Paranormal Investigation Wing of the Government focused on the study and capture of Supernatural Beings called Ecto-Entities, otherwise referred to as Ghosts.
As it turns out, an Ecto-Entity that had been terrorizing the local town for a few years now had made a drastic change in normal behavior and had attacked the GIW Base that had been posted there.
They would have destroyed it years ago, but this one was unnaturally powerful. It had eluded their capture and terrorized the Town for years, but they had too much pride to contact the JLA and admit that they needed help. And honestly until now, they didn't really need it. The Entity had been entirely confined to the singular town, and had not strayed from that behavioral Pattern in the 3 years since it's inital sighting. They had made the difficult choice to leave it there, sacrificing one town in exchange for the rest of the country.
But now they did need their help. This Entity, this Phantom, was one of the most powerful beings that had ever recorded, maybe even The Most Powerful. The fact that it had left the Secluded town it usually frequented meant that it was loose to wreak havoc across the rest of the world.
The JLA Needed to Find this thing, and Fast.
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