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bloodblanks · 18 days ago
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PEAR
A horror roleplaying game that drags you out of the comfort of your home.
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You can’t even be bothered getting out of bed. 
But, somehow, your parents find a way to drag you to a mental health retreat. It’s cute, small, remote... and the perfect place for a cult to operate. 
Without any cellular signal, you’re forced to socialize, touch grass, manage your dwindling supply of medication, and interact with the otherworldly creature the cult worships. All while not going insane.
And no, seeing an inhuman creature does not mean you’re insane.
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Have you ever wished that the classic indie horror RPGs—such as Ib, Mad Father, and The Witch’s House—had a bit more lore? Some character development? Maybe a tiny bit more spice? 
No? My bad, maybe it’s just me then... 
But! On the off chance that I am not alone in this, I would like to introduce you to PEAR—a psychological horror RPG with a heavy emphasis on storytelling. It’s inspired by the aforementioned games and the real life Jonestown; the events unfold in the haunting setting of a deceivingly cozy, (mostly) modernized retreat.
Through interactions with various characters—a cult leader, a doctor, a fallen angel, and Cloverwood’s residents—you discover not only the dark secrets festering in this settlement, but also the hidden truths that reside in your own head.
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PEAR is a game where you, Y/N, are the main character. It’s essentially a self insert fanfiction, but playable and interactive! 
I am hereby promising hot men, hot women, and plenty of juicy interactions with them. (Yes, they’re all insane and murderous. Don’t worry.) 
The gameplay can be thought of as an experience akin to a visual novel with puzzles. There are other features I would like to implement, but they will depend on how much interest and fundraising I can garner for the game. 
I do want to note, however, that I intend to market this as a normal horror RPG. Which means that the romance and spice will be a bit more subtle and less overt. (Unfortunately, there are more non-monsterfucking non-yandere lovers than monsterfucking yandere lovers in this cruel world.) I hope that is understandable...
But don’t worry, the romance and sexual tension is there if you just squint a little. I promise!
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All future updates and announcements will be primarily made on @nepenthesremedy on Tumblr. (For those who prefer Twitter, you can click here!) If you’re interested in this game, please follow my team and I there! Additionally, any questions or comments about the game can be submitted in the blog‘s asks. 
If you’ve made it this far, thank you for taking your time to read this post. I appreciate your support for my work very much! (。・ω・。)ノ♡
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nepenthesremedy · 18 days ago
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PEAR
A horror roleplaying game that drags you out of the comfort of your home.
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You can’t even be bothered getting out of bed. 
But, somehow, your parents find a way to drag you to a mental health retreat. It’s cute, small, remote... and the perfect place for a cult to operate. 
Without any cellular signal, you’re forced to socialize, touch grass, manage your dwindling supply of medication, and interact with the otherworldly creature the cult worships. All while not going insane.
And no, seeing an inhuman creature does not mean you’re insane.
Tumblr media
Have you ever wished that the classic indie horror RPGs—such as Ib, Mad Father, and The Witch’s House—had a bit more lore? Some character development? Maybe a tiny bit more spice? 
No? My bad, maybe it’s just me then... 
But! On the off chance that I am not alone in this, I would like to introduce you to PEAR—a psychological horror RPG with a heavy emphasis on storytelling. It’s inspired by the aforementioned games and the real life Jonestown; the events unfold in the haunting setting of a deceivingly cozy, (mostly) modernized retreat.
Through interactions with various characters—a cult leader, a doctor, a fallen angel, and Cloverwood’s residents—you discover not only the dark secrets festering in this settlement, but also the hidden truths that reside in your own head.
This game can be considered as an interactive visual novel with puzzles, promising horror, angst, and a sprinkle of unconventional romance.
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kira is the creator, writer, and general project manager of PEAR. She loves fictional characters who have more red flags than she can count. (Granted, she can only count with her fingers, so that is not saying much.) She is also trying to be mysterious and nonchalant right now but failing miserably as she enjoys yapping too much. 
noodsies is the co-creator and assistant manager. He enjoys watchmaking, fighting games, noodles, and boats. He is shy so he will be rather mysterious and only slightly chalant. 
nemugyo is the lead artist for this game and also a silly fish enjoyer. She is extremely passionate about bear traps. (No further context will be provided.)
StarPaintAnimus is the assistant artist. Liking blue is one of her personality traits. 
bibi is the editor for the game’s script. She’s obsessed with gambling in gacha games and most things pink. 
Sammy is the marketing consultant for this game. He’s spent years gaining unexplainable traction through unfunny social media posts and to top it off, he is also Bri’ish.
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All future updates and announcements will continue being posted on this Tumblr account, @nepenthesremedy. (For those who prefer Twitter, you can click here!) If you’re interested in the game, please follow us here! Additionally, any questions or comments about the game can be submitted in the blog‘s asks. 
If you’ve made it this far, thank you for taking your time to read this post. We appreciate your support for our work very much! ♡
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sadagios · 5 months ago
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Icarus, and the Sunflower
A Desert Duo/Scarian AU about an avid player meeting his favorite, comfort character in a death loop video game.
I can’t write a fic, nor have time to draw comics like i used to, so we are doing bullet points on a tumblr post
PART ONE: BEFORE THE ALPHA TEST
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PILOT: PART TWO
2.1k words below the cut
SOME BEGINNING NOTES: - This AU is only character shipping, and references a lot outside the life series events (evo, hermitcraft, empires, etc). This is not meant to ship the CC’s themselves and if anything alludes to it, it is purely unintentional. - This is not canon-compliant ermmmm i do what i want and i will put every idea i have into this - Tags for this part? Game dev AU, Grian is whipped for Scar, some characters are real and some are fictional, this is only the pilot, absolutely not beta'd i only have one impulsive braincell
A. Gria
Gria is a single man in his late 20s; he works at a game company called E.V.O. Games (Entertainment Virtual for Everyone). He was an architecture graduate who dabbled in game dev in his spare time during his undergraduate studies. Although he didn’t pursue that path, he utilized his skills in level design. He used to work in several indie game companies, one of which was a company founded with friends, before he was hired by E.V.O. Games. He was excellent at his job, and his ideas and inputs always improved whatever project he worked on. Because of this, after a few years, he was promoted to creative director.
His latest project was “The Evolutionists’ Portal,” a 3D pixel-style puzzle game in which the player has to navigate the world to find portals hidden in each level, and these portals progress the game. With each portal traveled into, the world becomes bigger and more complicated, making each portal harder to find. However, with multiplayer, this task is easier through working together (and doing fun shenanigans together).
It had a buggy release, especially for multiplayer, but it built a decent player fanbase; the story itself was short and simple, but it was replayable thanks to its multiplayer mode.
For visualization, it’s 3D with a top-down perspective like “Pokemon Diamond/Pear/Platinum” but has gameplay similar to “Stardew Valley”
Gria and his team get along well, and he is quite close to some of them:
Martyn: an audio engineer. This is the first game he’s worked on since he was first hired in the company.
“Big B”: a VFX artist. He and Gria joined the company around the same time and bonded over stressful deadlines and annoying seniors when they started out.
Jimmy: the project manager. Although Gria takes a lot of joy in teasing him, he is hardworking and great at keeping everyone in check with the calendar. Out of everyone, he is the one Gria is closest with. He also works on another game by the company called “Empires.” 
Pearl: an environment artist. She joined the company a bit later in the development. It is her first time dealing with pixel graphics but she did it incredibly well. She also works on “Empires” with Jimmy.
“Empires” is a free-to-play fantasy open-world action gacha RPG. It is the biggest game of the company and their title game. 
For visualization, it’s just “Genshin Impact” and “Honkai: Star Rail”.
Recently, there was a buzz around that their game, “Empires”, will have a collaboration event with another big name. Gria was too busy and overworked to take notice of this, though. 
The fruits of his labor later came as game nominations for “Best Multiplayer” and “Best Audio Design.” Gria was happy their work was acknowledged by players worldwide, even if they didn’t win.
B. Hermitopia
After so long, Gria finally took a week off. It was foreign to have no obligations for even a day. He doesn’t use this time to travel; instead, he sits at home and lurks on the internet to keep up with gaming news and updates. He uses the username “Xelqua” with a red macaw as his profile picture.
He stumbled upon a “Redstone tutorial” post by the user ”Potatonutshell”. Curious and intrigued by how such a complicated contraption is possible in a game (and bored out of his mind), he asked this user what game it was for. Potatonutshell briefly, and over-excitedly, DM’d Gria with a huge wall of text about this game called “Hermitopia 6.”
In the beginning days of his break, Gria spent time messaging this Potatonutshell fella, named “Mumbo.” Mumbo named himself after a character named “Mumbo Jumbo”, who is one of the most skilled “redstoners” in the game. He related heavily with the character and took a lot of interest in the redstone circuitry game feature as he is a programmer in real life. Gria thought the game was interesting, but not enough to install a 36 GB game for $39.99. He changed his mind when Mumbo told him more about the game, especially its base-building mechanic.
“Hermitopia 6: Hermit Civil War” is an open-world fantasy action RPG known for its base-building core mechanic. It is the sixth game in the franchise, and each game starts in a brand-new world. The player and the lovable NPCs are called hermits, a band of humans, fae, hybrids, and other species who live together on an island and work together to live a sustainable life amidst the hostile creatures that roam the world. 
For visualization, it’s like “Skyrim” with “Baldur’s Gate 3” graphics and dialogue UI.
Gria planned to try it for a few hours, only humoring his new internet friend, until he met this beautiful NPC named “Scar Goodtimes” — a human-vex hybrid with scars all over his “handsome face and carved body”, as Gria would personally describe him. He was also a builder who lived near Gria’s very odd underwater base. Throughout the remaining days of his break, and his weekends after that, Gria played Hermitopia 6 religiously.
Scar calls him “GRIAN”, which was a typo error — Gria pressed enter early in the name selection screen and he didn’t realize it until Scar first mentioned his name 3 hours into the game. He can’t be bothered to fix it, though (and he's grown fond of it.)
Gria continued to play the game in his free time, slowly falling in love with the game as he kept on playing. He also kept talking to Mumbo, who he fanboyed about the game with. He found out that Mumbo lived close by too, so they hung out frequently and bonded over the game.
Gria: I genuinely thought you had a big mustache, y’know, like Mumbo Jumbo. Mumbo: I do too! It’s... it's there! [he shows his very faint mustache] It's there! Gria: sure.
Xelqua started off as a lurker, to an active Hermitopia fan account. He was interested in the base-building aspect of the game and shared his designs online.
Hermitopia is not a dating simulator. There is no romance mechanic in the game. Anyway, Gria installed (and tweaked) a romance mod because no one can stop him from flirting with his fictional vex boyfriend.
Mumbo: Grian, if I hadn't met you personally, I would've pictured you as a crazy Scar fanatic. Gria: Wha— How— I’m not crazy. Mumbo: You downloaded a romance mod just to flirt with Scar and commissioned an artist to draw a scene from it, and now you have it framed on your bedroom wall. So, Grian, I think that’s crazy behavior. Gria: … I do what I want, Mumbo!
Gria's love for the game and Scar grew more as another hermitopia game was released (Hermitopia 7). Then, he, as Xelqua, became a notorious name because of a supposedly harmless poll about the sexiest character in the game. He was known as the insane Scar fan.
He's got every Scar merch, though there isn't much Hermitopia merch released in general. However, if someone posts about a new Scar fan merch, a certain username might appear in their notifications, like a hound trailing a scent. Haters and trolls are also dragged to hell and back because, if they aren't regretful after being berated by this insane man, they will not be able to surf through the web in peace as long as Xelqua holds a grudge. 
As insane as this Xelqua person is, Scar had become a popular character within the fandom, compared to his old status as an underrated sweetheart without much attention or fanfare thanks to Xelqua constantly (for years without missing a day) talking about him. Xelqua also organized or helped some Scar fan events and constantly supported merch creators with hermitopia merch (especially if it involved Scar.)
User Xelqua, about Scar: He is my little sunshine, my precious sunflower. He might’ve killed some men, but he was hot while doing it.
C. The Collaboration Event
Back to Game dev stuff, Gria isn’t open about his current obsession with his coworkers. When the collaboration event with the “Empires” games was finally announced, two representatives from the other company came to visit. “Skizzleman” has been a writer for Hermitopia since the 3rd game. A character from Empires, Gemini, will become a new character in the next Hermitopia game, and there will be a DLC that will add a new small map with many biomes and new materials. In Empires, Hermitopia characters will be featured in a limited-run gacha banner and a limited-time story event. 
Now a Hermitopia fan, Gria tried to interview Skizzleman about the game (while making it not obvious how obsessed he is with it). Skizzleman was the one who wrote the lore for “Impulse” as well as most of his dialogue throughout the games.
Another representative for Hermitopia, the lead designer Joel, came to visit for the collab event. He is a fanatic of Empires and a diehard “Shadow Lady” fan, which is why he is so excited to work with E.V.O. Games for the collab.
Accompaniment art for this here: link
Gria was never into gacha games, but with a mix of Pearl and Jimmy convincing him to try the game they worked on (not to mention the fact that it is free-to-play), and showing him an initial sketch of what some hermitopia characters will look like in the game (this isn’t allowed, but Jimmy and Pearl found the thought of their serious coworker playing a gacha game amusing), he finally caved. Little did they know, showing a topless concept art of Scar is more than enough to reel him in.
When the collab update was finally released, Gria grinded Empires just to get Scar. He practically paid his own salary back to his company just to get Scar to max level and his additional skins. (He loved his new “HotGuy” skin the most)
With the release of “Hermitopia 8: Moon Collision” and the introduction of co-op multiplayer mode, Gria invited Pearl to play with him with the excuse that they're only going to see how Gemini looks in the game. Gria successfully got Pearl hooked on the game.
D. The Watchers Studio
Before Gria properly applied to a game company, he developed small-scale games with his high school friends. They called themselves “The Watchers.” He met them in a small art club and they bonded over their favorite games. Gria’s favorite game growing up was an old zombie game with a title he can no longer remember.
One of their unfinished games was “The Life Game.” It was a battle-royal death game where the players had to gather resources and have limited lives.
Two of their old friend group recently reached out to Gria to catch up. They said they wanted to work on “The Life Game” again and wanted to ask Gria if he wanted to join again. Of course, Gria already had a job himself, so he declined. However, he hung out with the two and checked in with their progress, nostalgia hitting him as they relived their old game ideas.
The two invited Gria to do an alpha test and asked him to invite any friends who might find it fun. Gria invited Jimmy, Pearl, Martyn, and Big B, as well as Skizzleman and Joel who he’s been acquainted with. He also sent an invite to Mumbo, who was unfortunately busy with his job at the moment. 
To Gria’s surprise, the two had turned their game into a VR game. All seven of them played in a medium-sized studio, and although the game was fun, it was nausea-inducing, especially for Joel. They all lost to the Computer-AI characters, which concluded their Alpha Test.
After the meetup, the two lent them their CD copy of the game with the VR Headset they used (which was suspiciously generous of them).
Skizzleman liked the game a lot and asked if they could do it again sometime, which Gria relayed to his two old friends. Pearl shared the same sentiment but is too caught up with work which makes her unable to join their next session.
The gang kept discussing the game they played and its potential to become a hit with a little more polish. This made Gria feel proud of his old team and his past self, reminding him of the time he was passionate about making games despite his lack of experience. 
With limited coding knowledge and a little help from Mumbo, he made a server to host “The Life Game” online instead of LAN. He sent copies to Mumbo and Pearl in case they’d join later. According to the two, the game had more improvements to it since the last time they played it, which was months ago.
Gria had a small voice in his head telling him this was a bad idea— well, he did get a bit sick in the last session, but everyone had fun. So, he ignored the warning bells and hit “Join World.”
This marks the End of Pilot Part One Next Chapter > PART TWO: UNFIXABLE ERROR
ENDING NOTES: I've been brainrotting and hyperfixating on the idea for a while now, and I don't know how to let it all out so I'm going to try out this format. Hopefully I could add more to this! Thank you if you've read this far into the post. :) Made a spotify playlist too in case anyone is interested (I'm still working on this though)
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kingofthewilderwest · 5 months ago
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While I'm willing to give the live-action HTTYD a chance, I wish executives didn't play it safe and instead did spinoffs that do something new and exciting with it's world that helps expand it in the same vein as say Andor, Puss in Boots: The Last Wish, Better Call Saul, etc. How come they can't do that when it's a franchise with such potential for its world-building?
A non-comprehensive list of better ways to expand the HTTYD franchise without redoing a movie that's not old:
HTTYD faithful book series retelling in a 2D television show with one (on occasion two) episodes per book
HTTYD prequel with Valka and Stoick
HTTYD midquel with Valka's dragon lady adventures
HTTYD midquel with Drago's backstory
HTTYD movie short about Gobber's missing socks
HTTYD movie long about Gobber's missing socks
HTTYD movie spinoff about the Dragon Viking games
HTTYD spinoff in Ancient Rome
HTTYD spinoff in Ancient Persia
HTTYD spinoff in East Asia
HTTYD spinoff in Southeast Asia
HTTYD spinoff in South America
HTTYD spinoff in North Africa
HTTYD spinoff but in space (space dragons)
HTTYD musical stage play
HTTYD performative art exhibit
HTTYD M-rated Action RPG with story-altering choices and multiple endings
HTTYD puppet show with sock puppets made, written, and performed by 9-year-olds. Plot deviations encouraged
HTTYD as interpreted by a game of American football
HTTYD but it's a cooking show and no one knows how to make soufflé
HTTYD pornhub special
HTTYD worldwide scavenger hunt for Hiccup's prosthetic leg
HTTYD but presented as a true crime podcast
HTTYD but it's just Monty Python
HTTYD retold but it's steampunk, Toothless is an automaton that gains sentience, and Stoick wears a top hat and both Stoick and Gobber have long, elegant, up-curled mustaches
HTTYD retold but it's rated R and different characters live or die and the screen is so dark in the battle scenes that you're not sure what happened
HTTYD retold and it's live action but every actor is an actual kitten and they just mew and chase each other
HTTYD retold with actual lizards. The lizards barely move. They're sitting on their rock. Now they're sitting on each other. Now the gecko is licking its eyeball. Oh look there's a toad.
HTTYD crossover with Rise of the Guardians (never heard this idea before)
HTTYD crossover with Rise of the Guardians and Frozen and Brave (definitely never heard this idea before)
HTTYD crossover with Rise of the Guardians and Frozen and Brave and Big Hero 6 (never ever seen or heard of this)
HTTYD crossover with Shark Tale
HTTYD crossover with The Bee Movie
HTTYD crossover with Shark Tale and The Bee Movie
HTTYD but it's just an edit of every time a character says "the" "and" or "no" and the soundtrack has been replaced by the skibidi toilet song
HTTYD but it's the trilogy's script carved into the skin of a pear and written backwards
HTTYD but it's a workplace movie mockumentary as acted out by Beethoven, Chopin, Rachmaninoff, and the other composers. Toothless is played by Stravinsky.
HTTYD but it's a bimonthly curated box of snacks
Now. On a somewhat more serious note. It's not to say that a live action retelling in and of itself is good or bad. There are good live action retellings and they can be inspired and there are some worth receiving a chance.
But personally, I'm all about the carved pear option.
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krscblw · 3 days ago
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ghoul candle scents!!
so i’ve done a bunch of ghoul perfume association lists (and i want to do more in the future), but i thought i would change it up a little and do a ghoul candle scent list! all candles are from Cantrip Candles bc i love them (they’re a queer, Black owned small business, if i remember correctly! their candles are designed for rpgs and they’re great quality. they do sample packs of most of their candles if you’re interested in trying any!!)
Aeon
Element: Quintessence
Notes: chocolate, linen, lavender, yeast
Candle(s):
Coffee Shoppe Roasted Coffee, Chocolate, Cream (my favorite candle of all time!!)
Goldwheat Bakery Yeast, Bread, Flour 
Aether
Element: Quintessence
Notes: bourbon, amber, vanilla, wood  
Candle(s):
Black Hound Tavern Whiskey & Firewood
Alpha
Element: Fire
Notes: leather, smoke, gunpowder, oil
Candle(s):
Den of Thieves Smoke, Red Wine & Aged Leather
Ozul, the Sentient Forge Charged Steel, Machine Oil, Leather, Camphor & Musk
Aurora/Nimbus
Element: Earth/air
Notes: peach, rose, earth, crushed greenery
Candle(s):
Figwood Orchard Fig, Pear and Mushroom 
Forest of Fae Jasmine & Neroli, Tomato Leaf, Amber 
Cirrus
Element: Air
Notes: dark fruits, musk, heavy florals, honey
Candle(s):
Florence, Prince of Death Violet, Saffron & Cardamom
Realm of Shadows Pomegranate, Star Anise, Wet Slate
Honeyswell Meadery Fermented Honey & Cranberries 
Cumulus
Element: Air
Notes: lilac, magnolia, jasmine, sugar, cold air
Candle(s):
Abella, Goddess of Rebirth Lemongrass, Tuberose & Cinnamon
Flowering Wisteria Sweet, with a light powder note 
Maevenon, Patron of Faces Elderflower, Lilac, & Amber
Dewdrop
Element: Fire
Notes: berries, smoke, spices, metal
Candle(s):
Hellscape Chili Pepper & Charred Persimmon 
Norse Foundry Hammered Copper, Black Pepper & Smoke
Ifrit
Element: Fire
Notes: black tea, incense 
Candle(s):
Javid, Steward of Knowledge Warm Sands, Copper & Incense
Bergamot Citron Bright & lemony, with black tea notes 
Mist
Element: Water
Notes: water, herbs, aquatic greenery, ice
Candle(s):
Stonemoss Chapel Moss, Stone & Soil
Mountain
Element: Earth
Notes: vetiver, greenery, earth, mushrooms, petrichor
Candle(s):
Mountaintop Frosted Spruce, Copal Resin & Coal
Jungles of Makal Undergrowth & Petrichor
Fiddlehead Fern Mossy, earthy with a crisp green note 
Omega
Element: Quintessence
Notes: wood, amber, tobacco, leather
Candle(s):
Adventurer's Emporium Polished Leather, Tobacco & Clove, Crushed Amber
A Viking's Welcome Leather, Thatch & Cedar
Rain
Element: Water
Notes: seawater, ozone, vanilla, salt
Candle(s):
Brinewater Tides Kelp, Ozone, Salt Water & Cedarwood
Newfound Shores Birch, Sea Salt & Soil 
Sunshine/Stratus
Element: Fire/air
Notes: strawberries, citrus, vanilla, spices
Candle(s):
Potion of Healing Sweet Citrus & Rosemary
Sweet Fig Farmhouse Fig, Rhubarb & Grapefruit
Magicka Potion Lavender, Dragon's Blood & Lemon Verbena
Swiss
Element: Fire/water
Notes: smoke, musk, patchouli, clove, incense
Candle(s):
D'Jall, Lord of Bargains Clove, Tobacco Leaf, Cedar & Scorched Suede
House of the Witch Blood Orange, Patchouli, Tonka 
Umbra(?)
Element: Quintessence/earth (i’m still figuring her out, but i love the idea of a quint/earth multi, so that’s what i’m going with rn)
Notes: amber, earthy spices, ginger, woods, moss
Candle(s):
Sanctuary Ginger, Incense, Saffron 
Stamina Potion Thyme, Ginger & Peppercorn
Zephyr
Element: Air
Notes: dust, ozone, faint sweet musk, mint, cool air, old paper
Candle(s): 
The Library Scriptorium Parchment, Aged Wood, Leather
Domain of the Draugr Frozen Soil, Peppermint & Eucalyptus 
thank you for reading!! lmk your thoughts on ghoul scents and/or candles--i'm always looking for recommendations!
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nactris · 24 days ago
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This is probably my first time posting on social platform like this, but i wanted to see where it goes so here we go.
Some time ago i got into rpg's and got me some dice, fast-forward a bit and my collection of dice and small trinkets grew to a point where it didn't fit into my old bag.
So, Ladies, Gentlemen and whatever else yall identity as, I am humbled to present you
The Bag:
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It's heavily inspired by Charmcaster's Bag of Tricks, lil ol thingie that stuck with me for the longest time and sparked my love for everything demiplane and extradimensional-pocket related.
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I had some spare fuzzy black material leftover from some other project, so it's black and gold instead of brown. I like those colors better I think.
I used modified schematics for 4-piece pear plushie, added zipper mouth and the flap on top. I might share those later, but I kinda went with the flow and adjusted stuff on the go when making this so i wouldn't count on them being too accurate :/
The lid on top is purely decorative, though i thought of adding some kind of secret compartment there...
After it was finished I was so happy with that i walked everywhere with it for like 3 days ^^
Sadly, I'm yet to master art of enchantment and space manipulation, so for now it doesn't respond to my calls and the inside fits only as much as the outside would allow -.-
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goblincow · 2 years ago
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CATS or What Is This RPG or Setting The Table
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So I just heard about CATS courtesy of the good folks in the PlusOneExp discord server. CATS was written by Patrick O'Leary for the 2016 200 Word RPG Challenge.
It's nice and short (200 words even) and it's a compelling formula for the classic What Is This TTRPG segment that warrants a page at the front of every good RPG book.
I find it particularly interesting that this is imagined as a micro-RPG in its own right, a table activity for the start of game night that sets out to address what I have always found to be the most painful aspect of playing any TTRPG (besides tedious and arcane character creation rituals – I'm looking at you 5e PHB 👀): the friction that arises from players having discordant, conflicting, contradictory or incompatible expectations during play.
We can formulate the basic strucure of CATS in a variety of ways: Concept/Aim/Tone/Subject Matter, What/Where/When/Who/Why/How, Premise/Overview/Goals/What You Need, etc. all of which can be applied in two immediate directions:
In a What Is This RPG section, these are just codified methods for teaching the player/reader (more of my thoughts on the player/reader here) how to read and communicate everything that comes next in a way that's both more focused than a blurb (which might basically constitute the Concept/Premise/Hook) and more comprehensive than an elevator pitch.
As a launchpad for table play, these structures guide the conversation to establish the pillars of the shared fiction, and I especially appreciate CATS for the fact that it ends on Subject Matter. It could be the consequence of a tortured acronym, but having set the stage in every other way it seems appropriate to hop into safety tools as the final as the final negotiation before play, once all context is provided but nothing is yet set in stone.
That's all he wrote on CATS.
In THE PERILOUS PEAR & PLUM PIES OF PUDWICK I wrote a conversation guide to the meat of the adventure on pg. 11, following an introductory segment of the game that functions as a session 1 prologue of sorts before delving into the hexflower "dungeon" microsetting, inciting incident et al. It's interesting for me to look back at the way I structured this from the perspective of CATS.
If you're curious about TPPAPPOP and want a sneak peak of what you can expect, here's that segment from pg. 11, Inside The Tree:
Resources: the insects of the tree live in darkness and have varying weird diets – you might decide that tracking resources like light and food is important, or maybe at this scale adventurers can survive on the honeydew, leaves and strange meats that the insects eat. Sights and Sounds: footsteps might sound like earthquakes, voices like distant thunder. What are the twitches and mannerisms of the chittering language of insects? How does artificial light disturb the denizens of the tree? Setting and Tone: to adjust the game to your group's preference, you might lean into the existential conflict of intruding on and potentially dooming these fledgling societies, or downplay the crawling horror of an insect world to allow its cuter side to shine through.
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cocoa-rococo · 1 year ago
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Koopaling Headcanons: Larry
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Larry | Morton | Wendy | Iggy | Roy | Lemmy | Ludwig
Everyone's favorite little brother and general pest for plumbers! He's just a lil' rascal.
Right handed.
His love of tennis originally started as a way to stand out from his siblings, but eventually, he really enjoyed the sensation of playing.
He became a big fan of a Horse Girl animated show after the Olympics, but is super embarrassed about it and won't tell anyone because he thinks it wrecks his ‘cool guy’ image.
Red-green colorblind.
He likes painting with Bowser Jr, and he's a decent comic artist, but he's pretty shy about showing people his work, partially stemming from feeling inferior to Ludwig.
Hypoglycemic. Combine that with his age and his tennis hobby, this boy burns through glucose like a powder trail. It's also partially why he eats so much.
Very much a visual learner, as he tunes out if people tell him things without example, and gets frustrated if asked to try and do something on his own / with his hands and zero instruction.
A frighteningly good pickpocket. He once had a conversation with Bowser and managed to take off all five of his spiked cuffs in three minutes. It's only when he returned them did Bowser even realize they were gone.
He's a big fan of milkshakes, especially chocolate ones. Also a big fan of blowing his straw wrapper at his siblings before he drinks, and blowing bubbles in his drink if he's thinking.
Favorite breakfast food is waffles, with butter, syrup, chocolate chips, and fruit.
Can beatbox almost anything, and he's learning how to breakdance, too. He likes looking up tutorials and practicing in his room for both the space and privacy.
He does gaming streams in his free time, mostly online team-based games or RPGs that let you sink hours of play into useless but fulfilling sidequests. Gaming companies love him because they’ll get guaranteed sales if they offer a trial.
Has a pretty good head for directions, but only for cities. If you tell him you need to find a building from a particular place, he'll give you precise instructions on where to go. Highways and roadmaps are a completely different story.
That said, he got lost so often as a kid that Ludwig gifted him a compass, and he carries it with him constantly.
Not really a flower person, but ever since he got an anonymous bouquet of them, he's got a small appreciation for forget-me-nots.
He's a big fan of punk rock bands, and would love to attend a concert (and be a professional rockstar).
Favorite fruit is either strawberries or pears, but one of his favorite treats is caramel apples.
He’s got a leather jacket that's got a big star bedazzled on the back. It’s his prized possession because he thinks it makes him look cool (and it does, marginally).
Saw a flyer for a new DJ at the Electrodrome and applied on a whim. He got hired (much to his surprise), and greatly enjoys his work. In fact, his time learning the electronics is what inspired his light company.
Likes watching baking and cooking shows with Morton, but while Morton watches to improve and get ideas for recipes, Larry watches to yell at the contestants, because what the FUCK, Michael!!!!! Don’t put your custard on a high temperature, it!!! Is going!!!!!! To curdle!!!!!!!!!!!!
Legitimately has a very good palate for food, and can point out individual flavors where others can't. He will also visit a five-star restaurant and order chicken tenders off the kids menu.
One of his favorite things to do when he was a kid was hiding around the castle and pretending he was a spy; listening in on conversations and writing them down, coming up with codes, always carrying a walkie-talkie, the works. It started his earlier pictographic babble, and what lead him to being such a sneakster later on.
Can and will cheat outrageously at any card, board, dice, or wheel game. Not at video games, though. Those are sacred. That and laser tag.
Looooves chocolate, especially fudge. Do not let him get anywhere near fudge.
He was a shark kid growing up. He dreamed of visiting the aquarium for his birthday, and when he finally got to do so, came home with an armload of various shark plushies and memorabilia.
A big fan of giving and receiving nicknames. Bowser once called him ‘blueberry’ and he cried about it for like seven minutes.
He’s got an admiration for Princess Daisy, for both her fearless attitude and tennis skills.
Favorite candy is gummy worms, but is really fond of sour stuff, too, along with super sugary energy drinks.
Loves sci-fi books / comics and mecha anime with Iggy, but personally loves the adventure genre with pirates and treasure hunters and wild westerns.
Has a private stash of snacks he keeps hidden in rotation for both late night munchies and keeping away from his siblings.
Genuinely likes cooking, but baking feels too precise for him. That said, he's more then happy to taste the end results of both.
Likes going skating with Wendy and Lemmy. He keeps trying complicated moves and keeps running into the walls.
Runs a recipe blog that doubles as a restaurant critique and rating site. It's gotten surprisingly popular.
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sunscall · 2 years ago
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The Mcdonalds' Love Language of Gift Giving
Luther and Mrs Mac hate Mac– this is undeniable. But it wasn't always that way.
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Did they have to do this? Not necessarily. Breaking into a house and stealing other people's christmas gifts were extra risky with Mac being there. Mac gets excited and screams when he sees his gift, and they were probably aware of this, which is why he was the last to open his gift.
And yet they chose to bring Mac each time, even though they could've instead stolen the gifts to bring home, pretending like it came from them. I can think of a few reasons why they don't, but the one I'd like to believe is that while they couldn't afford decorating their home, they still wanted little Mac to experience unboxing his gifts the way most kids would– surrounded by a christmas tree and bright lights.
When Luther got out of prison, he showed indifference and even hostility to Mac the entire time, which was why Mac believed that Luther was going to kill him (and Charlie). But it turned out that Luther had listened to Mac when he said he always wanted to go to Cooperstown with his dad, and so Luther bought a ticket for them. When asked why he kept it a secret, Luther said that he just wanted it to be a surprise. For someone who didn't show much emotions, Luther wanted to express his apology by giving Mac what he wanted.
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Mac does the same– he listens.
One of Mac's biggest romantic gesture in the show is buying the RPG for Dennis. He was even busying himself the whole day trying to figure out how to surprise Dennis with this. When he finally gave the RPG to Dennis, Dennis asked him, and how did you know I wanted a RPG? And Mac told him that it was because he knew Dennis... and that Dennis had mentioned it a lot of times. Giving a gift was Mac's way of showing Dennis that he cared, and Mac was all smiles after realising that his gift had an effect on Dennis.
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Mac was also the one who immediately suggested buying a rat stick for Charlie's 'birthday'. And sure, this could be seen as manipulative, since Charlie wanted to quit rat bashing but I honestly think he knew that if Charlie didn't bash rats, he would still find some other animal to bash. That's because they've known each other since forever, and Charlie had a bashing stick when he was a kid too. And Charlie appreciated the gift, getting super emotional out of happiness.
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(In the same episode, Mac bought Dennis a shirt too, but Dennis returned the actual shirt Mac bought for a nicer one. I think this was when Mac realised that he only enjoys giving gifts if the person receiving it actually likes the gift, which led him to listen to Dennis' wishes more and buy the RPG)
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Okayyyy, the last. This is minor but Mac's insistence on buying a pear for Charlie when he found out Charlie had never eaten one. And now in the cook book, he has "Pear tart for Charlie" in his section, with a note of thanks because he thinks Charlie is going to like it. Super cute stuff
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mysteriawrites · 6 months ago
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[ hsr matchup exchange w/ @frostfall-matches ]
[ afab, any pronouns ok | preference for a male match pls! ]
- personality: distant, introverted but not shy, generally respectful of others but not necessarily kind, somewhat apathetic (but a majority of the time mood baseline is content/relaxed), logical, calm under pressure, extremely independent, confident and self-secure (sometimes arrogant! i try to keep my god complex in check lol), can take criticism well, straightforward (blunt, sometimes tactless/insensitive both on purpose and on accident), pretty sassy/snarky, tends to laugh off the severity of a situation, not very ambitious, mildly competitive, a moderate risk-taker (gets a thrill from risky situations, but tries to avoid lethal ones).
broad sense of humor (often more on the playful/absurd side), really likes laughing but only opens up around friends, playful w/ friends, very teasing, mischievous, realist that leans optimistic, nosy and loves gossip/drama, a natural troublemaker/rulebreaker but also often unintentionally gets into trouble (wrong place/time), comfortable with confrontation, a bit combative with authority and those who irritate me but is generally easygoing, quick-witted, unsentimental, surprisingly low impulse control.
- personality types: INTJ ; 7w8 ; chaotic neutral.
- love languages: physical touch and gifts. touch reserved for close friends/partners only, but i can get pretty cuddly with them and will just drape myself over my partner if they let me. willing to make the first move/initiate affection in general.
- hobbies: video games (tactics, RPGs, visual novels), anime, drawing (paper and digital), painting (mostly watercolor), baking, cosplay, writing, reading (fantasy, suspense/thriller, psychological), caring for houseplants, home/decor DIY projects, hiking, jogging, thrill-seeking activities (adrenaline junkie).
- likes: cats, frogs, snakes, sweets, most fruits, cheese, lattes (a favorite of mine is chai), scented candles, piercings, tattoos, puns and lame dad jokes, cool weather, forests, traveling, new experiences, learning languages (currently knows/studied: english, french, korean, latin), medieval history, the occasional lazy day, bantering with others, encouraging my friends' bad/risky decisions (i will even do it with them), lovingly teasing/bullying friends, when people cook for me.
- dislikes: dogs, horses, bitter foods, grapefruit, potatoes, alcohol, strong scents, hot weather, spiders (other bugs are ok), long car rides, feeling restricted, conformity and blind obedience, having to be responsible for others or lead them, being vulnerable, when others are condescending towards me (makes my pride flare up), people-pleasing behavior, when others step in to help without me asking.
- misc.: quite clumsy, accident prone ; terrible sense of direction ; easily motion sick (very sad bc i love park rides but i can only handle 1-2 at a time) ; enjoys skin/hair care, loves changing up hair often ; used to do gymnastics ; a weird mix between a night owl and a morning person (but afternoons are rough) ; my hands and feet are always ice cold so i like subjecting my friends to them (sticking my hands under their shirt, holding their hands, or tucking my feet beneath their legs if we're sitting on a couch together) ; majors in international studies and french in uni w/ minors in psychology and medieval history ; currently working as a medical scribe ; studied abroad in korea for 5 months, LOVED it and honestly never got homesick ; prone to bad luck but tries to find the humor in most situations.
- appearance/style: 155 cm / 5’1” ; hourglass to pear shaped ; very pale (burns easily) ; baby-faced, button nose, single dimple on right cheek when smiling ; big green eyes, long eyelashes ; hair is naturally wavy and light ash brown almost always styled with bangs, currently has an undercut ; 5 piercings in one ear, 4 + an industrial in the other, and a navel piercing ; clothing style is more on the masculine side, color scheme is black/gray/muted green ; loves fishnets, flannels, graphic tees, leather jackets, combat boots ; socks are either black or very colorful/patterned ; enjoys sweatpants and hoodies when lounging at home.
Hello thx for exchanging with me! Hope you enjoy your story.
Your Honkai Star Rail Life:
Your Path…The Hunt
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You have the passion and confidence typically found in followers the hunt. You know what you want and you go for it and don’t let anyone stand in your way. Another path that you may tread is the erudition which is fond of those who are calm and logical.
Your Element…Fire
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Your mischievous, rebellious, and competitive personality makes the fire element feel like second nature. You coat your weapon in flames and overwhelm your enemies with your blazing power. Remember to use it wisely or you might get burned…
Your Weapon…Chain Whip Sword
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No particular reason for this other than you just look badass wielding a flaming chain whip sword. Despite being a short range weapon no enemy will escape your reach when you catch them off guard when the sword elongates into flaming whip.
Your Faction…The Stelleron Hunters
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Welcome to your misunderstood tight nit group of misfits. The universe may view you as enemies, but as long as you all have each other who cares what they think. You originally joined due to aligned goals, but overtime you all have become a little family. Kafka like a cool aunt to you with blade, silver wolf, and firefly(sam) as your older and young siblings. And then there was Elio. The man who took you in when you had nowhere else to go…he was like your father. You wouldn’t trade your found family for anything and would go to any lengths to protect them at all costs. Even if it ment challenging the script yourself despite knowing it’s impossible…
Your Story…
Smoke and ash is all you remember of that fateful day. One minute you were out having dinner with your family to celebrate coming of age and the next there’s ringing in your ears and metallic taste in your mouth. Vision blurry, but you can still make out the sight of your loved ones dead around you. Screams and cries of terror and despair echo all around you as other survivors realize similar fates. It took days maybe weeks for you to get rescued. You couldn’t tell how long it had been, but you knew for certain that it had been too long. Those who didn’t die from the initial explosion would later succumb to their injuries and perish. Authorities eventually came but the damage had been done. Homes lost, families and friends gone, a planet destroyed. All thanks to a shiny ball of light called…a stelleron. How could something that looked so ethereal be the cause of so much pain and suffering. You didn’t know, but you knew one thing for certain: it couldn’t happen to anyone else ever again. You swore you wouldn’t let it happen ever again. You would destroy every cancerous seed of disaster there was. And that was when you were approached by a strange man who claimed to be able to see the future…
Your Match:
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Aventurine!!!
How you met:
You guys would have the sexiest forbidden love enemies to lovers trope romance oh my god.
You were on another mission for Elio, chasing after another stelleron. You were trying to stealth your way towards it having gotten past all the security, only for a blonde man with the most beautiful eyes you’ve ever seen to be standing there waiting for you.
"Well, well, well little hunter. I've been expecting you"
Aventurine had gotten intel that there was going to be an attempted break in at the capital, and he had bet his life that it would be a hit on the stelleron. However, he hadn't expected it to be an actual stelleron hunter.
He didn't think they would try something so risky. They were usually so calm, calculated, and elusive.
He tried to strike a deal with you but you weren’t one for collaborating with the enemy so you guys ended up fighting.
There was no clear winner as both sides took considerable damage, but you both decided to make a strategic retreat and the stelleron was left where it was only for the astral express to come and seal it later.
Several more incidents like this occurred where you would be sent on mission only for IPC to stick their nose in your building and you would encounter aventurine again and again and again.
You were now proper rivals, but while you were getting progressively more frustrated with your missions get repeatedly disrupted Aventurine seemed to be having fun.
The audacity of this man to flirt with you during a fight with those golden locks and mesmerizing multicolored eyes. You may have started to have a bit of a crush on him too but you’d rather die then admit it
On one mission you and Aventurine end up trapped together in a cave with no way out but to wait and hope for rescue (and hopefully not get arrested in the process)
During that time you guys get to know each other better and you come realize he actually isn’t that bad. In fact you actually start to feel sorry for him.
You couldn’t stand the way how he viewed himself as just someone else’s pawn, how he just used his life as another bargaining chip. Couldn’t he see that he was so much more than that.
After expressing with vigor how his value was more than just another tool to be used, one thing led to another and…well lets just say it’s a good thing that cave allowed yall to have some privacy ;)
From then on whenever you guys would cross paths, although to the public still saw you two as mortal enemies, you guys would turn each encounter into a romantic date.
You were deeply in love.
Although you had to continue to hide this fact from your respective factions. (Although let’s be real topaz, jade, dr ratio, and your fellow stellorn hunters figured it out forever ago because they are way too perceptive, smart, and nosy. But they wont tell anyone)
Maybe one day you two will have the freedom to pursue your love.
Your relationship:
It’s no surprise Aventurine would use his luck to spoil you. He’s mainly used his luck for survival this whole time so now he wants to use it for someone he loves.
He constantly buys you new jewelry for your piercings, some nice scented candles, your favorite foods, snacks and sweets.
Especially cause he doesn’t quite know how to cook. He’s always just eaten whatever to survive. But if you’re willing to learn with him he’d love to make so many home made dishes for you.
If you so much as look at something while you two are together boom it’s now yours.
He will also do luxury baths treatments and self care routines with you. He knows he has a pretty face and will damn well take care of it.
He would love to take you traveling all across the galaxy and show you places you’ve only read about while being your personal tour guide to places he’s been before.
You get the V.I.P treatment wherever you go even if you insist he not spend so much on you. In his eyes who/what better to spend his money on than you.
He can also be a busy man so whenever he’s not busy he will take every opportunity to spend a lazy day with you.
You have to teach him how to be cuddly though. It’s not that he doesn’t like it, he just hasn’t experienced that since he lost his only family. You have to remind him what that kind of affection feels like.
Since you both love to work out your brains with psychology and strategy, you guys are always having deep intellectual conversations.
You guys are also able to riff and bounce off of each other well with amazing banter and roasts but you know you still love each other at the end of the day.
Although you consider yourself bad luck Aventurine thinks the opposite and considers you his most precious lucky charm.
You are the one thing in his life he wouldn’t bet on for anything.
He could never risk losing you.
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toadtowngazette · 7 months ago
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Every Country in the Mario Universe (so far)
I wanted to make a "little" compilation of all the different Kingdoms, Lands, and other countries within the Super Mario franchise that have been shown or mentioned, so here is is! This is mainly meant to be an informational post for anyone researching Mario stuff. Only the video game locations will be mentioned, as well as only things canonically within the Mario universe, meaning I will not include crossover material or real life locations, although some of the names of locations may originate from external material, and is only added for clarity. Anyways, here we go!
Countries
In order of introduction:
Metro Kingdom (Donkey Kong) - Mushroom Kingdom (Super Mario Bros.) - Subcon (Super Mario Bros. 2), Grass Land, Desert Land, Water Land, Giant Land, Sky Land, Ice Land, Pipe Land, Dark Land (Super Mario Bros. 3) - Sarasaland which contains: Birabuto Kingdom, Muda Kingdom, Easton Kingdom, Chai Kingdom (Super Mario Land) - Mario Land (Super Mario Land 2) - Jewelry Land (Yoshi's Safari) - Dinosaur Land (Super Mario World) - Jungle Kingdom (Donkey Kong Country) - Koopa Kingdom (Super Mario World 2: Yoshi's Island) - Lethal Lava Land, Shifting Sand Land, Water Land (painting world), Snowman's Land, Tiny People Country/Giant People Country (Super Mario 64) - Nimbus Land (Super Mario RPG) - Sherbet Land (Mario Kart 64) - Banana Fairy Kingdom (Donkey Kong 64) Pirate Land, Western Land, Space Land, Mystery Land, Horror Land, Bowser Land (Mario Party 2) - Dry Dry Kingdom (Paper Mario) - Cheese Land, Snow Land (Mario Kart: Super Circuit) - Cookie Land (Mario Kart: Double Dash!!) - Beanbean Kingdom (Mario & Luigi: Superstar Saga) - Waffle Kingdom (Paper Mario: The Thousand Year Door) -
Banana Kingdom, Orange Kingdom, Watermelon Kingdom, Apple Kingdom, Strawberry Kingdom, Pineapple Kingdom, Lemon Kingdom, Grape Kingdom, Cherry Kingdom, Peach Kingdom, Melon Kingdom, Durian Kingdom, Pear Kingdom, Lychee Kingdom, Chili Pepper Kingdom, Star Fruit Kingdom (Donkey Kong Jungle Beat) - Squirpia, Flora Kingdom, Sammer's Kingdom (Super Paper Mario) Honeyhive Kingdom (Super Mario Galaxy) - Baseball Kingdom (Mario Super Sluggers) - Pi'illo Kingdom (Mario & Luigi: Dream Team) - Sprixie Kingdom (Super Mario 3D World) - Item Castle Land (Mario Party: Island Tour) - Sweet Sweet Kingdom (Mario Kart 8) - Cap Kingdom, Cascade Kingdom, Sand Kingdom, Lake Kingdom, Wooded Kingdom, Cloud Kingdom, Lost Kingdom, Snow Kingdom, Seaside Kingdom, Luncheon Kingdom, Ruined Kingdom, Bowser's Kingdom, Moon Kingdom, Dark Side, Darker Side (Super Mario Odyssey) - Kingdom of Bask (Mario Tennis Aces) - Remote Kingdom, Boost Kingdom (Mario Kart Live: Home Circuit) - Cat Kingdom (Super Mario 3D World + Bowser's Fury) - Flower Kingdom (Super Mario Bros. Wonder) - Concordia (Mario & Luigi: Brothership)
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I'm pretty sure that's all of them, but if you think I missed any, drop a message in the submissions box!
Notes
Bowser seems to have at least 4 distinct kingdoms in the games: Dark Land, Koopa Kingdom, Bowser Land and Bowser's Kingdom. I will still count these as separate countries since nothing in-game states they are part of the same domain, despite being ruled by the same individual.
Although there are many "king" characters in the Mario series, many are not shown to have their own kingdoms in-game, so none of those were included, as it is merely speculative.
Some locations listed are depicted as small areas within spin-off games (Mario Kart courses and Mario Party boards), and may not be actual countries in-universe. I listed them anyways because it is still technically possible, and the names of these locations in other languages use the terms "country" and "kingdom" as well.
The "Cat Kingdom" is the Korean name of Lake Lapcat in Bowser's Fury, so that was included as well as "Tiny People Country, Giant People Country" as they are the Chinese name for Tiny Huge Island from Super Mario 64. Additionally, "Water Land" is used as the name of World 3 in Super Mario Bros. 3 as well as the Japanese name of Dire, Dire Docks, and the painting worlds are stated to be separate from the regular world in the Mario series, so I listed both as distinct countries.
The "Jungle Kingdom" was the name given to Donkey Kong's domain in the Super Mario Bros. Movie. While the film is not canon, I included the name as the term for his region, as Donkey Kong is known as "King of the Jungle" in multiple games.
Credit goes to Nintendo and all affiliated parties, and to the Super Mario Wiki for most of this information.
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vai3r13 · 10 months ago
Note
[ JJK matchup exchange w/ -> @frostfall-matches ]
[ raven | afab, any pronouns | 20s | preference for male match, any character is fine as long as they look mostly human ]
- personality: distant, introverted but not shy (disinterested), generally respectful of others but not necessarily kind/sweet, can be a bit fickle and can easily cut people out of my life if they're no longer someone i want to be around, somewhat apathetic (flat affect, rarely has strong emotional reactions, but a majority of the time mood baseline is content/relaxed), calm under pressure, extremely independent, confident and self-secure (sometimes prideful to the point of arrogance), can take criticism well, straightforward (blunt, sometimes tactless/insensitive), tends to laugh off the severity of a situation, not very ambitious, mildly competitive, a moderate risk-taker (often gets a thrill from risky decisions, but tries to avoid lethal situations).
good/broad sense of humor (often more on the playful/absurd side, less so on the sarcasm), calm but playful around friends, very teasing, mischievous, realist that leans optimistic, curious, nosy and loves gossip/drama (but typically doesn't get involved), a natural troublemaker/rulebreaker but also often unintentionally gets into trouble, comfortable with confrontation (often meets heated conflict with a snarky/condescending smile, a bit combative with authority and those who irritate me) but is generally easygoing, even-tempered, intelligent, logical, unsentimental, surprisingly low impulse control (if i want to do/get something, i will simply do it), does not hold onto regrets, good at self-reflection, generally does things out of self-interest but willingly helps others out occasionally.
- personality/alignment types: INTJ-A ; 7w8 ; chaotic neutral.
- love languages: physical touch and gifts. touch reserved for close friends/partners only, willing to initiate affection.
- date activities: cafés, amusement parks, hiking, indoor dates cooking/baking/gaming.
- hobbies: video games (tactics, RPGs, visual novels, anything with good world-building and characters), anime, drawing (digital), painting, baking, cosplay, writing, reading (fantasy, suspense/thriller, psychological, abstract), taking care of houseplants, home/decor DIY projects, hiking, thrill-seeking activities (a bit of an adrenaline junkie).
- likes: cats, sweets, most fruits, good food, cheese, lattes (a favorite of mine is chai), scented candles (can't burn them for long bc i get headaches), piercings, tattoos, puns and lame dad jokes, cool weather, winter, forests, mountains, traveling, new experiences, learning languages (currently knows/studied: english, french, korean, latin), medieval history, having ample amount of alone time/space, the occasional lazy day, the occasional philosophical discussion, a balance between structure and spontaneity, bantering with others, encouraging my friends' bad/risky decisions (i will even do it with them).
- dislikes: dogs, horses, bitter foods, alcohol, strong scents, hot weather, summer, spiders (other bugs are ok), long car rides, feeling restricted, conformity and blind obedience, having to be responsible for others or lead them, being vulnerable, when others are condescending towards me (makes my pride flare up), when others step in to help without me asking, heavy use of sarcasm, pessimism.
- fun facts: quite clumsy, accident prone ; terrible sense of direction ; enjoys skin/hair care, loves changing up hair often ; used to do gymnastics ; a weird mix between a night owl and a morning person (but afternoons are rough) ; able to pick up new skills relatively quickly ; majors in international studies and french in uni w/ minors in psychology and medieval history ; currently working as a scribe ; studied abroad in korea for 5 months and took to long term travel really well ; prone to bad luck but tries to find the humor in most situations.
- appearance/style: 155 cm / 5’1” ; hourglass to pear shaped ; very pale (burns easily) ; round, youthful face ; single dimple on right cheek when smiling ; big green eyes, long eyelashes ; hair is naturally wavy and light ash brown almost always styled with front bangs, currently mid back length and toned silver ; 5 piercings in one ear, 4 + an industrial in the other, and a navel piercing ; clothing style is more on the masculine side (rarely wears dresses/skirts, but i do love short shorts), color scheme is black/gray/muted green ; loves fishnets, flannels, leather jackets, combat boots ; socks are either black or very colorful/patterned ; enjoys sweatpants and hoodies when lounging at home.
Hello Hello! Your matchup is complete @rav--en / @frostfall-matches!!
written in you perspective
barely proofread + English is not my native language
word count - 1.2k
possible tw - talk of narcissism, gambling, past abuse and addiction
And it's...
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Fushiguro Tōji !!
To start off, your enneagram types are one of the most common pairings and come with a great deal of similarities and differences. Independence is a quality both of you share and also something both of you deem as important. You can find common ground in both humor and your overall laid-back personality. Toji is someone who shows a few borderline narcissistic qualities, like a lack of empathy, a sense of superiority, and self-centeredness. Yet those same traits are quite situational and more tied to his background than actual narcissism. That doesn’t change the fact that he is not good with people who seek reassurance and constant validation. You being confident fits very well.
When you talk, playful banter and the absurdness in your humor draw Toji closer, just like your rule-breaking and playfulness. As we can see in any of Toji's appearances,  conformity and blind obedience are not his forte either, which is another thing that makes you similar. Your logic and levelheadedness are needed in a relationship with him.
I headcanon Tojis main love language to be acts of service, he doesn’t like making himself vulnerable with words and in his mind actions speak louder than words anyway. He has a great deal of experience in his mercenary work, imagine him fighting off some guy who disturbs you, carrying things for you, etc.
Toji isn't the person for the most typical and romantic relationship, he disappears for days on end, it's a thing that comes both with his job and personality. When he's around tho, I can see him spending lots of time around you. Inviting himself to your place and just accompanying you through your day. Most of your fond experiences with him would be while doing quite mundane tasks. He gambles by betting on horses, while he goes off of feeling I can imagine you taking a very logical approach, that's something he would appreciate, watching you observe every single horse and their traits, eliminating horses one by one to finally decide the one your betting on if you choose to participate in betting too. Going to small restaurants, spending time together in your apartment, etc.
The first time you two went hiking you had to drag him to said location. Toji being just as competitive as you at one point the hike turns into a race of one of you trying to be faster. Toji being very fit and bigger than you wins after a while of speed walking, - borderline running through the trail. He will absolutely tease you about said hike.
Going to amusement parks is fun with Toji and if you want something he will absolutely try and win it for you, after complaining about the prices, on the occasion that he does lose the rigged game he turns up to your apartment the next day with the same thing that you wanted. Just don't ask what happened to the stallholder :)
He gifts you houseplants, as a mercenary he is an excellent observer so he will instantly notice the pots standing around in your apartment. He'll start researching how to care for them and waters them for you if you ever forget.
Watches you play video games, and laughs when you get irritated. If you invite him to play with you he'll tell you "I'm too old for this.", he will still play with you tho. He mostly enjoys combat and the main plot, but doesn't care much for exploration or side plots. Watches you bake, and asks how long it will take until you're finished, he's a big man and will obliterate anything you make, he makes a ranking with everything you've ever baked and he can and will explain the reason for each place, with great detail too.
You liking dad jokes is a must with Toji, once he notices you stifling a chuckle when he slips one out for the first time, he'll most definitely incorporate them in his speech. Toji isn't one for long philosophical speeches in his free time, but he enjoys listening to you discussing the topic, maybe adding his 2 cents once in a while.
"a balance between structure and spontaneity"
Another aspect that makes Toji a very fitting match, is your more logical and rather disinterested personality makes a perfect match with Tojis more emotional and risky side!
Your dislikes align too, like alcohol, hate of conformity, vulnerability, and arrogance. Toji'll tease you about both your bad luck and situations you get into, he won't make it obvious but he's the type to help you while you're not looking. Be it you just about to hit your hand against a corner and him covering it with his hand, or you almost losing some important document. He'll watch you do your skincare, asking you about the products you're using.
Physical aspects he would enjoy would be your height difference. He would show interest in your many piercings too. Toji doesn't care much for style or fashion and he doesn't care what you wear you're gonna be gorgeous for him no matter what you wear and he can fight after all. Your color scheme is similar, so you might even end up wearing similar/ almost partner outfits sometimes. He'll laugh about your colorful socks but will gift you some, with either your favorite character or your favorite food.
While you both fit each other very well there obviously are negative aspects that can't be forgotten in a relationship with Toji. One of those things would be his insane commitment issues or his dealing with past abuse that he still never fully healed from. I can imagine that those things result in occasional outbursts and periods of low-to-no contact with him. Since Toji also has a problem with being vulnerable he won't let himself be helped, not at the start of your relationship at least. He just has to be left alone for a while, in that period your independence and equal need for alone time are part of the reason why you handle each other so well.
Another thing that has to be accepted when in a relationship with Toji is his tough gambling addiction and the way he blows through money. A very tricky aspect of him that will become an important topic at some point in your relationship.
Negatives aside you and Toji would be a very fitting match for each other, in which your negative and positive aspects balance each other and create a strong bond between the two of you.
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headcanons
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Toji taking you out to gamble, and you just watching him or even joining in. You betting on two different horses, he bets off of feeling while you go off of logical aspects like the visible condition of said horses. Finally picking your horse and later on winning! He's just a tiny bit jealous and pissed.
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Toji teaching you how to shoot a gun just because "It'll make you look like a badass" and he wants you to be safe and able to protect yourself. As you brought up that you're quite quick with learning new things I think that he'll be quite impressed with you.
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Going out to random small restaurants and trying each other's favorite foods, or trying new ones. He'll absolutely show you his favorite Takoyaki spot.
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He'll absolutely beat anyone who harasses you to shit, full on dragging said person into an alleyway and bones cracking.
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I really want hwachae or rice cakes.
Anyway, thank you sm for reading and I hope you could enjoy at least something:)
It was kind of hard for me to match you at first, but after a little thinking, it became pretty clear. My second choice would've been Geto.
I apologize for bad English, it's not my native language.
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eternalwritess · 1 year ago
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heyo!! wondering if i could please get a hazbin hotel matchup sometime?? no rush at all, take your time! either romantic or platonic works (tossing around the idea that i'm aro/ace but i like the idea of relationships), ok with either gals or guys. tysm in advance!
(also, if you want, you can request a matchup in exchange at my sideblog @frostfall-matches - either hazbin hotel or another fandom listed on my blog!)
- personality: rough around the edges, introverted but not shy (distant, disinterested in getting close to most), willing to trust others and give people the benefit of the doubt, does not get lonely, extremely independent (often refuses to rely on others, hates when people step in to help without me asking), confident and self-secure (sometimes prideful to the point of arrogance), straightforward (blunt, sometimes tactless/insensitive but I try not to be), even-tempered (not prone to anger, but annoyance is relatively common; anger is cold when it happens), somewhat apathetic (rarely has strong emotional reactions, but a majority of the time mood baseline is pleasant), tends to brush off the severity of a situation, not very ambitious (but if I have a goal i WILL get it done), mildly competitive, good sense of humor, playful around friends, teasing, mischievous, realist that leans optimistic, curious (nosey, loves gossip/drama), a troublemaker/rulebreaker, often unintentionally gets into trouble (then laughs it off), does not shy away from conflict (a bit combative with authority and people who irritate me), logical, not sentimental, does not hold onto regrets, good at self-reflection.
- personality/alignment types: INTJ-A, enneagram 7w8, chaotic neutral.
- love languages: physical touch, gifts
- hobbies: video games (tactics, RPGs, anything with good world-building and characters), watching anime, drawing (digital), painting (watercolor and acrylic), baking, cosplay, writing, reading (fantasy, occasionally books on history), taking care of plants, home/decor DIY projects, thrill-seeking activities (a bit of an adrenaline junkie).
- likes: cats, sweets, most fruits, good food, cheese, lattes (either coffee or tea, a favorite of mine is chai), aromatic candles, piercings, tattoos, puns, cool weather, winter, forests, mountains, traveling, new experiences, learning foreign languages, medieval history, having ample amount of alone time/space, the occasional lazy day, people who are open to teasing/banter.
- dislikes: dogs, bitter foods, strong scents, hot weather, summer, spiders, long car rides, feeling restricted, conformity and blind obedience, having to be responsible for others, being vulnerable, when others are condescending towards me (makes my pride flare up, lmao), people-pleasers, weak-willed people.
- misc.: quite clumsy and prone to getting hurt ; accidentally (and purposefully) misuses slang or common phrases ; enjoys skin care and hair care but rarely wears makeup, loves changing up hair often ; used to do gymnastics ; played alto saxophone for many years ; a weird mix between a night owl and a morning person (but hates mid-day and early afternoon) ; able to pick up new skills relatively quickly, not afraid of messing up and looking stupid ; majors in international studies and french in uni w/ minors in psychology and medieval history ; prone to bad luck but tries to find the humor in most situations
- appearance/style: 155 cm / 5’1” ; hourglass to pear shaped ; very pale (burns easily) ; no tattoos but i want some ; 5 piercings in one ear, 4 + an industrial in the other, and a navel piercing ; clothing style is more on the masculine side (rarely wears dresses/skirts, but i do love short shorts), color scheme is black/gray/muted green ; loves fishnets, flannels, leather jackets, combat boots, socks are either black or very colorful/patterned ; enjoys sweatpants and hoodies when lounging at home.
𝕐𝕠𝕦 𝕙𝕒𝕧𝕖 𝕓𝕖𝕖𝕟 𝕞𝕒𝕥𝕔𝕙𝕖𝕕 𝕨𝕚𝕥𝕙…
𝓒𝓱𝓪𝓻𝓵𝓲𝓮!
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She most likely found you when trying to find others to stay at the hazbin hotel and despite being rough around the edges she pushed further and further practically begging you to come join.
She literally would not leave you alone and since you weren't necessarily shy (and lowkey wanted her to leave) you joined the hotel. Plus a free room wasn't all that bad. Not to mention you just joined hell
"Oh you are going to love it here! I just know it!"
Honestly you probably hated her at first since you don't like relying on others a lot but she kept on trying to tell you that its alright and that she was there if you needed anything
With you being prideful and her needing some of that confidence in some areas I feel like you two would really balance each other out
Despite you not having overly strong emotions its fine! Cause she's got enough for the both of you.
Since you don't have strong emotions and tend to brush off the severity of a situation she'll step in and probably tell you whats what. Making a huge speech about everything and why it matters
You probably don't see the big deal with exterminations because of this and she'll try and convince you
"Everyone here is a human soul, just like the ones in heaven and I believe that everyone deserves their happy ending,"
You try and understand it for her but it gets confusing at times. She'll likely read to you the book she keeps in her room (the one she was reading in the first episode)
She's really passionate about things and sometimes you need to calm her down and bring her back to reality and she appreciates it when you do
"Thank you, I want a bit crazy there... heh,"
You most likely admire her ambition and will to get it done despite it most likely never happening as of currently (it does but we'll get to that)
You try to help her out from time to time but overall let her deal with it. Although sometimes she'll over stress and you'll need to go ahead and calm her down and remind her not to lose her head over it
Honestly despite what others think I believe Charlie has a competitive side to her when it comes to things that she believes in
So when she was told that her idea wouldn't work it was like a competition and in order to gain more or your help phrased it like one
"I wanna show those demons that my dreams will come true!"
She loves it when you get mischievous and sometimes will also try to be so. Although you might have to help her with it as she's kinda bad at it
While Charlie isn't big on drama I'd imagine she'd still love to hear about it just so that she can try to resolve it. Meanwhile you might end up trying to stir some of it up and she'd scold you for it. Not harshly, but still scold.
You both don't shy away from conflict and this is why I think you'd work so well together. When Heaven tells her that there's no proof she goes over and tells you what happened and since you both kinda hate the authority of Heaven you both challenge it
"We're gonna show those angels whats what!"
It was at this moment when she become really feisty in some term. You both began working harder and she loved the fact that you didn't shy down from heaven despite being a sinner
She really admired that part of you and tells you about it every single day
Charlie is a big cuddler. She'll probably snuggle up to you whenever she can. That and she always holds your hand wherever you go and will give you gifts. She is the princess of hell after all :)
If she sees that you've been staring at something that you might like for too long she'll get it for you. She most likely always pays for things like food and will always ask if you want to go and get something to eat with her
Also sometimes she'll just come home with chocolates for you or a gift for you
"Soo I saw this and it totally reminded me of you!"
You mentioned how you didn't like blind obedience and being responsible for others and honestly I thought this was perfect. I feel like Charlie isn't one to follow orders directly, she was told by many people that her plan wasn't gonna work even by her dad and yet she still persevered
And while she does like to be responsible for others in some way by helping them you won't have to be so for her. She takes care of her own actions :)
"I can't just follow what they say, its not right!"
As for your hobbies I'm actually kinda convinced that Charlie would love anime and would watch it with you all of the time
She would let you help her design the hotel and would love all of your ideas. She has a book just full of them in case she can use any of them :)
Also she probably has some sort of demonic botanical garden for you. She might not have much of a green thumb herself but she'd love to have you help her through it
She'd adore it when you'd cosplay. No questions asked
"OMG! Are you [insert character]!! I love them!!"
I feel like Charlie would try and push herself out of her comfort zone every now and then. She would love to try any crazy activities with you and probably have a heart attack whilst doing so-
One time you were helping her set up decorations for the hotel and accidentally fell off a ladder. She felt horrible and helped to patch you up despite you protesting claiming that it was her fault you were even on the ladder in the first place
Once she found out you were into skin care she begged you to share your routine with her
"Your skin is amazing! Whats the secret?!!!"
Once she learned you used to play the saxophone she would go crazy constantly asking you about it and asking you if you still know how to play
Then she found out you used to do gymnastics!? She was absolutely floored begging you once again to show her something
She loves your ability to find humor in any situation. It brightens up her mood every time :)
I hope this was good enough!
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3gremlins · 2 years ago
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i am really enjoying bg3 so far (obviously) but sometimes it does kinda old school things that are sooo stressful (and most modern rpgs have dropped b/c they're deeply annoying mechs)
like i hit a section that was TIMED and i had only 6 turns to get my characters to 1) rescue and escort npcs to the exit, 2) while fighting enemies that kept spawning and also casting restraint spells that cause you to lose your turn/movement and then 3) get everyone back to the exit in time.
Also the map was confusing so if you picked the wrong direction at the start, you pretty much had to restart.
the fact that it wasn't enough for me to open the cages of the hostages, they also had to take their own turns to get to the door (and could die) was so frustrating
and even with misty step/transporter arrows, invisibility, dimension door, longstrider/wild shape, i still only got like 4 people actually out (with my squad) and apparently completely missed one of the plot npcs T.T
idk if it's better on an easier mode, i've been playing on the balanced mode (the one it recs as default).
for the most part i do like the turn based combat, but sometimes it gets really tedious when you enter a really big room and EVERYTHING aggros so you have to wait like an hour for every npc to take their turn (and then if the fight goes pear shaped and you have to reload, it's a real time sink lol)
it also def does the thing where important npcs can die and close off their questlines (i've also hit it where i tried to save an npc and got into combat only for them to die IN combat making it all sort of moot). i wish at least it let me rez plot-giver npcs in battle (esp when they are squishy *stares meaningfully at gnomes*)
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rakka-kasahara · 3 months ago
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2025-03-22
Dream:
I had quite a few dreams, but I don't remember many well, only a few bits.
In one dream, I was playing Animal Crossing. Instead of being on the island, it was a sort of mountain valley. I was walking up some trails, checking out my trees. I jump on a tree and shake it to knock off a lot of fruit. I think they were pears. Other than that, I think I get to a field of wheat at the bottom of the valley.
In the second dream, I was playing an RPG Maker game. The characters were furries, though! I think they were foxes or cats? They kind of looked like characters from Fuga: Melodies of Steel. The game was also called something like A Ya. It starts on top of a hill, but we eventually return to a house. I had a pager or something that notified me that someone was there. While there, someone teaches me about how ghosts like to hide in books. Instead of a 2D look, things are now 3D. A book has been possessed if it is purple, so that is how you can check for ghosts.
In the third dream I remember, I was in Brother A's bedroom. My bed was in there, and so was Brother N's. So, we were all in his bedroom. My bed was closer to Brother N, but we sort of pushed it more into the middle. I also had a blue computer in there with me. However, it is being tested. Apparently, it needs to be able to withstand electric shocks. So, two female officers are now here and tasering my computer! Also, my brother's room is in a mall now.
Analysis:
I have never played Animal Crossing, but I watched a video several weeks ago about how it is really popular with women. I guess I had been thinking about how Animal Crossing and games like Stardew Valley focus on creativity over violence.
For the second, I watched a video on OFF yesterday, and Fuga is getting a release in Japan physically.
As for the third, I also watched a Donut Officer video last night. Though, no one was tasered.
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goblincow · 1 year ago
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GREEN MILK | #003 | crawling over the finish line & burn out & disability & the root of writerly malaise
All Patreon newsletters are free and readable for everyone, I'm using it as a newsletter platform with scope for allowing people to see (and maybe even support???) future RPG work from me.
I was really cooking with this one. I've been stewing on this for a while and today was the lucky day I was finally compelled to write it.
If you want to know what it's like to try and get any work done as a person with unmedicated ADHD and autism, and why my TTRPG adventure The Perilous Pear & Plum Pies of Pudwick has been four years in the making, you should give this a read.
It's pretty candid, but what else should I do, pretend to be someone I'm not? Fuck that, this shit is hard as hell and my work is worth the effort.
It's a long read but a good one. It has good advice on thinking the relationship between self-worth and productivity (hint: you are not the problem), especially if you've got similar brain soup and circumstances to me.
Also if you want to sponsor a trial of ADHD meds for me you can like, consider assassinating and/or otherwise generally terrorising the government and corporate officials hellbent on destroying the National Health Service, I guess. Or I suppose you could just vote for the other team, who are also very vocally all in on genocide and the systematic destruction of the NHS? That would surely be as effective!
Until next time, drink it while it's green!
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