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#writing & character building
urfriendlywriter · 1 month
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what will your character do..
(reblog and brainstorm, lovelies! u can also write drabbles with theseee )
if they're met face to face with their plot, with no warning?
if they're stressed?
if they're happy? who will they want to share it with?
if they're sad? will they go to anyone for comfort? if yes, who?
if they're forced into a life of death situation?
if they're being threatened?
if they're kissed by their ex?
if they're confessed to by someone who they had no clue liked them? (given, they're single or not)
if their lover betrays them?
if they're coughing up blood out of the blue?
if there's a strange presence in the room, and it feels ominous?
if they discovered a dead body?
^ if the dead body is their best friend? (great question to start and develop a plot)
if their enemy is at their doorstep, bruised and injured?
if they had to share a bed with someone they don't particularly hate? ahem
if they had to be fed by someone they didn't like/their crush?
if their partner-to-be? enemy? pulls them into a secluded and shushes them? (their bodies pressing and all that!!)
when asked to choose between their family and their lover? (given the circumstances of ur story)
when kissed on their head by their enemy after a near death experience?
if they're dancing with a stranger, and the stranger says 'stop dancing, sweetheart and you'll hunted. do u wanna die?' ?
if they find out the food that served to them has glass dust on it? (who is it served by?)
when being pulled into a hug when they most need it by someone they least expect?
when they have to hold someone they loved at a gun point? why would it even occur?
when they have to choose between their own life and their lover's?
when they've to give up something (of great importance to the character) to save their lover?
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what are some ways to describe people other than eye and hair color
I am assuming you are looking for physical descriptors. Here are some examples. I may just make a different post on psychological descriptors.
Arms: Long, Muscular, Pudgy, Short, Skinny, Thin
Back: Bent, Hunched, Ramrod Straight, Rounded
Build: Anorexic, Athletic, Beefy, Brawny, Burly, Chubby, Coltish, Compact, Fat, Gangly, Gaunt, Gawky, Haggard, Heavy-set, Herculean, Husky, Lanky, Lithe, Muscular, Obese, Overweight, Petite, Rangy, Reed-like, Scrawny, Skinny, Slender, Slight, Solid, Spindly, Statuesque, Stocky, Strapping, Sylphlike, Taut, Thickset, Thin, Trim, Underweight, Voluptuous, Well-built, Willowy, Withered
Cheeks: Blushing, Bold, Curved, Dimpled, Bold, Curved, Dimpled, Disturbed, Glorious, Glowing, Hairless, High (cheekbones), Hollow, Honey, Livid, Pale, Pallid, Pink, Plump, Puffy, Radiant, Reddened, Rosy, Rounded, Ruddy, Shining, Smooth, Soft, Sun-burnt, Sun-bronzed, Sunken, Sun-tanned, Tanned, Tearful, White
Chin: Angular, Bony, Bumpy, Chiseled, Defined, Doughy, Firm, Protruding, Round, Smooth, Soft, Square, Strong
Ears: Jug-like, Large, Protruding, Tiny
Eyebrows: Arching, Bushy, Emphasized, Near, Spaced, Thick, Thin
Eyelashes: Artificial, Beaded, Beautiful, Blinking, Dark, Dark-fringed, Dense, Dusky, Heavily-fringed, Long, Mascaraed, Sandy, Sooty, Sopping, Tear-drenched, Thick, Uplifted
Eyes: Almond-shaped, Bright, Bulging, Expressive, Frightened, Gentle, Languishing, Little, Luminous, Made-up, Round, Shining, Shortsighted, Smart, Stunned, Thin, Wide, Woeful
Face: Baby, Blood-stained, Bold, Chiseled, Contorted, Dead, Expressionless, Fair, Familiar, Fierce, Flat, Frightened, Furrowed, Honest, Indifferent, Little, Pale, Poker, Pretty, Radiant, Rough, Ruddy, Sallow, Square, Stained, Swollen, Trim, Weather-beaten, Wry
Feet: Athlete's, Big, Flat, Pigeon-toed, Small, Sore, Stinky, Stubby, Swollen
Fingers: Gnarled, Long, Short, Stubby
Finger Nails: Bitten, Broken, Claw-like, Dirty, Hooked, Long, Painted, Sharp, Talon-like
Hair: Afro, Bald, Beehive, Braided, Bristles, Bun, Chignon, Coiffure, Combed, Corkscrew, Corn rows, Cowlicked, Crew cut, Curly, Disarrayed, Disheveled, Dreadlocks, Dry, Flattop, Flecked, French braid, French twist, Fringe, Greasy, Grizzled, Knotted, Layered, Locks, Matted, Messed up, Mohawk, Mussy, Muttonchops, Neat, Oily, Page boy, Perm, Pigtails, Plait, Pompadour, Ponytail, Ragged, Receding, Ringlets, Ruffled, Shaggy, Shorn, Shoulder-length, Skinhead, Spiky, Split-ended, Straight, Tangled, Thick, Thinning, Tidy, Topknot, Tousled, Twisted, Uncombed, Unshorn, Untidy, Wavy, Wiry, Wisps
Hand: Big, Elegant, Small
Height: Big, Knee-high, Medium, Short, Shoulder-high, Sky-high, Small, Tall, Towering, Waist-high
Legs: Amputated, Bandy, Bony, Bowed, Brawny, Bulging, Fluted, Gartered, Gouty, Graceful, Hacked, Hairy, Jagged, Knotted, Leaden, Long, Lower, Muscular, Pitiful, Rickety, Shapely, Shivering, Short, Sinewy, Slender, Slim, Spindle, Stockinged, Sturdy, Thin, Thread-like, Tinder, Tiny, Toothsome, Tree trunks
Lips: Blue, Cracked, Cupid's Bow, Downturned, Dry, Fat, Full, Grim, Large, Luscious, Parched, Parted, Red, Ruby, Small, Smiling, Thin, Wet
Mouth: Arch, Ascetic, Baby, Cavernous, Churning, Compressed, Cooing, Coral, Cracked, Cruel, Delicate, Dumpled, Distended, Dry, Fine, Firm, Frothy, Full, Funnel-shaped, Gaping, Grim, Handsome, Hungry, Insistent, Irritable, Large, Luscious, Munching, Musty, Perilous, Puckered, Querulous, Relaxed, Resolute, Sardonic, Sensuous, Serious, Slobbering, Small, Sulky, Sweet, Tender, Thin, Wide, Winsome, Wrinkled, Yawning
Neck: Bullnecked, Elegant, Long, Short, Swan-like, Thick
Palm: Broad, Oval, Rectangular, Square
Skin: Acned, Alabaster, Albino, Apricot, Black, Blemished, Blistered, Blooming, Blotchy, Blushing, Bronzed, Cadaverous, Calloused, Caramel, Clear, Craggy, Cream, Ebony, Fair, Flush, Freckled, Glowing, Greasy, Ivory, Jaundiced, Leathery, Lily-white, Lined, Milky, Mottled, Nut-brown, Olive, Pale, Pallid, Pasty, Peeling, Pimpled, Pink, Pitted, Pockmarked, Red, Rosy, Rough, Ruddy, Russet, Sallow, Scabby, Scarred, Smooth, Splotchy, Spotty, Sun-burnt, Tan, Wan, Waxen, White, Wrinkled, Yellow
Stomach: Bulging, Distended, Empty, Firm, Flabby, Flat, Heroic, Hollow, Lean, Paunchy, Protruding, Unbounded
Teeth: Artificial, Black, Blunted, Buck, Canine, Chattering, Clenched, Clinched, Compressed, Crooked, Dagger-like, Dazzling, Decayed, Deciduous, Extracted, False teeth, Feeble, Ferocious, Filed, Flashing, Fluoridated, Foam-laced, Fractured, Gap-toothed, Gleaming, Glistening, Glittering, Gnashing, Goofy, Grinding, Hooked, Horrid, Ivory, Jagged, Lacquered, Large, Milky, Mottled, Neglected, Pearly, Perfect, Pretty, Protruding, Razor-like, Sharp, Shining, Short, Small, Snowy, Sore, Spaced, Straight, Sweet tooth, Tender, Tiny, Toothless, Toothy, Ugly, Unrelenting, White, Wisdom, Wolfish, Yellow
Hope this helps! If it does, do tag me or send me a link to your writing. I'd love to read your work.
More: On Character Development
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theplotmage · 13 days
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Principles and Laws of Magic for Fantasy Writers
Fundamental Laws
1. Law of Conservation of Magic- Magic cannot be created or destroyed, only transformed.
3. Law of Equivalent Exchange- To gain something, an equal value must be given.
5. Law of Magical Exhaustion- Using magic drains the user’s energy or life force.
Interaction and Interference
4. Law of Magical Interference- Magic can interfere with other magical effects.
6. Law of Magical Contamination- Magic can have unintended side effects.
8. Law of Magical Inertia- Magical effects continue until stopped by an equal or greater force.
Resonance and Conditions
7. Law of Magical Resonance- Magic resonates with certain materials, places, or times.
9. Law of Magical Secrecy- Magic must be kept secret from the non-magical world.
11. Law of Magical Hierarchy- Different types of magic have different levels of power and difficulty.
Balance and Consequences
10. Law of Magical Balance- Every positive magical effect has a negative consequence.
12. Law of Magical Limitation- Magic has limits and cannot solve every problem.
14. Law of Magical Rebound- Misused magic can backfire on the user.
Special Conditions
13. Law of Magical Conduits- Certain objects or beings can channel magic more effectively.
15. Law of Magical Cycles- Magic may be stronger or weaker depending on cycles (e.g., lunar phases).
17. Law of Magical Awareness- Some beings are more attuned to magic and can sense its presence.
Ethical and Moral Laws
16. Law of Magical Ethics- Magic should be used responsibly and ethically.
18. Law of Magical Consent- Magic should not be used on others without their consent.
20. Law of Magical Oaths- Magical promises or oaths are binding and have severe consequences if broken.
Advanced and Rare Laws
19. Law of Magical Evolution- Magic can evolve and change over time.
20. Law of Magical Singularities- Unique, one-of-a-kind magical phenomena exist and are unpredictable.
Unique and Imaginative Magical Laws
- Law of Temporal Magic- Magic can manipulate time, but with severe consequences. Altering the past can create paradoxes, and using time magic ages the caster rapidly.
- Law of Emotional Resonance- Magic is amplified or diminished by the caster’s emotions. Strong emotions like love or anger can make spells more powerful but harder to control.
- Law of Elemental Harmony- Magic is tied to natural elements (fire, water, earth, air). Using one element excessively can disrupt the balance and cause natural disasters.
- Law of Dream Magic- Magic can be accessed through dreams. Dreamwalkers can enter others’ dreams, but they risk getting trapped in the dream world.
- Law of Ancestral Magic- Magic is inherited through bloodlines. The strength and type of magic depend on the caster’s ancestry, and ancient family feuds can influence magical abilities.
- Law of Symbiotic Magic- Magic requires a symbiotic relationship with magical creatures. The caster and creature share power, but harming one affects the other.
- Law of Forgotten Magic- Ancient spells and rituals are lost to time. Discovering and using forgotten magic can yield great power but also unknown dangers.
- Law of Magical Echoes- Spells leave behind echoes that can be sensed or traced. Powerful spells create stronger echoes that linger longer.
- Law of Arcane Geometry- Magic follows geometric patterns. Spells must be cast within specific shapes or alignments to work correctly.
- Law of Celestial Magic- Magic is influenced by celestial bodies. Spells are stronger during certain astronomical events like eclipses or planetary alignments.
- Law of Sentient Magic- Magic has a will of its own. It can choose to aid or hinder the caster based on its own mysterious motives.
- Law of Shadow Magic- Magic can manipulate shadows and darkness. Shadowcasters can travel through shadows but are vulnerable to light.
- Law of Sympathetic Magic- Magic works through connections. A spell cast on a representation of a person (like a doll or portrait) affects the actual person.
- Law of Magical Artifacts- Certain objects hold immense magical power. These artifacts can only be used by those deemed worthy or who possess specific traits.
- Law of Arcane Paradoxes- Some spells create paradoxes that defy logic. These paradoxes can have unpredictable and often dangerous outcomes.
- Law of Elemental Fusion- Combining different elemental magics creates new, hybrid spells with unique properties and effects.
- Law of Ethereal Magic- Magic can interact with the spirit world. Ethereal mages can communicate with spirits, but prolonged contact can blur the line between life and death.
- Law of Arcane Symbiosis- Magic can bond with technology, creating magical machines or enchanted devices with extraordinary capabilities.
- Law of Dimensional Magic- Magic can open portals to other dimensions. Dimensional travelers can explore alternate realities but risk getting lost or encountering hostile beings.
- Law of Arcane Sacrifice- Powerful spells require a sacrifice, such as a cherished memory, a personal item, or even a part of the caster’s soul.
---
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wisteria-lodge · 2 years
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So my problem with most ‘get to know your character’ questioneers is that they’re full of questions that just aren’t that important (what color eyes do they have) too hard to answer right away (what is their greatest fear) or are just impossible to answer (what is their favorite movie.)  Like no one has one single favorite movie. And even if they do the answer changes.
If I’m doing this exercise, I want 7-10 questions to get the character feeling real in my head. So I thought I’d share the ones that get me (and my students) good results: 
What is the character’s go-to drink order? (this one gets into how do they like to be publicly perceived, because there is always some level of theatricality to ordering drinks at a bar/resturant)
What is their grooming routine? (how do they treat themselves in private)
What was their most expensive purchase/where does their disposable income go? (Gets you thinking about socio-economic class, values, and how they spend their leisure time)
Do they have any scars or tattoos? (good way to get into literal backstory) 
What was the last time they cried, and under what circumstances? (Good way to get some *emotional* backstory in.) 
Are they an oldest, middle, youngest or only child? (This one might be a me thing, because I LOVE writing/reading about family dynamics, but knowing what kinds of things were ‘normal’ for them growing up is important.)
Describe the shoes they’re wearing. (This is a big catch all, gets into money, taste, practicality, level of wear, level of repair, literally what kind of shoes they require to live their life.)
Describe the place where they sleep. (ie what does their safe space look like. How much (or how little) care / decoration / personal touch goes into it.)
What is their favorite holiday? (How do they relate to their culture/outside world. Also fun is least favorite holiday.) 
What objects do they always carry around with them? (What do they need for their normal, day-to-day routine? What does ‘normal’ even look like for them.) 
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3hks · 5 months
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Writing Character CHANGE
Character development is absolutely CRUCIAL to a story, but having spent more time thinking about this topic, I came to the realization that I misunderstood a lot of points other people have made when teaching how to write character development.
There are a lot of factors that play into character development, but in this post, I'll cover some overall, but the main thing concerns any change to your character! (Which is also a huge part in development, really.)
So with this post, I'll be teaching you MY personal tips regarding this subject!
*The Basics*
Before we really get into the developmental stage, there are some things you want to establish, in which I'll explain later!
A couple of flaws.
How your character views themselves at first.
Your character's morals/ideals and how they think.
These things may vary, but you want your readers to be able to at least roughly predict how your character will act during specific events!
*Change*
Character development is just about how your character changes throughout the story. I like to say that there are several different ways one may change, (we'll get into that later on) but your character should NOT stay the same as the same person during the exposition and during the resolution!
"During character development, your character should grow."
This is a common piece of advice; your character needs to grow. And while I've assumed for the longest time that I understood what it meant, it never truly clicked.
While they will use words such as grow, what they really mean is that your character should mature. By the end of your story, your character may not always end up as a better person. When I say mature, I mean that they have reflected back on their life and have understood the consequences that came with their actions (if any) or how they could've done things differently.
Your character will not always end up as a better, fixed person, but they should understand their world and themselves better.
*Negative/Passive Change*
Alright then, so how does a character develop if they don't necessarily change for the better? Well, I'll get into that!
No matter what, your character should have learned a lesson through their experience. Even if they haven't exactly improved as a person, there should be a moral they can learn from what they have gone through.
If not, then did they really grow?
Additionally, how did their qualities negatively impact themselves? If they are bad traits, then it needs to be clear. And the best way to achieve this is by demonstrating how it hurts your character! However, it is rather uncommon for a character to undergo little to no change after a story!
*Positive Change*
Let's circle back to the basics, real quick. Remember how I said that before any development takes place, your character should be anything but perfect? That same thing applies to after the change.
Do NOT create a flawless character by the end of your story. Instead, focus on one or two flaws that get fixed as the story continues. These don't have to be huge, life-changing imperfections, but they can be minor ones that still shape their life in one way or another.
"Fixing" too many shortcomings can make your character seem, well, out of character, producing a character development that's more forced. The same thing applies if you're attempting to FULLY alter a fault that's just too big. The change will be too noticeable.
What am I talking about? Here's an example!
Imagine a character who's incredibly closed off to other people, wanting to ensure that he never gets too close to others.
That's a pretty sizable flaw, no? By the end of your story, you do not want to completely change because you need to preserve character, but you can change it a bit. Does he have a few friends now? Does he understand that there are some people worth trusting?
He may still be closed off to majority of people, but at least it's not everyone, and that's a realistic change.
*Different Changes*
As I continue to read more stories and watch more shows, I have realized that character development is not always about fixing flaws or personality, but it can extend far past that line.
So listen up, because I feel like no one really talks about this.
Your character can change their IDEALS, MORALS, and how they VIEW THEMSELVES.
Hear that? If your character has strong morals, they will hardly stay the same as they reach the end. Remember the requirements I mentioned at the beginning?
See how it connects now? There is SO much more to character development than changing a few imperfections. Like I said in the start, your character needs to grow and mature. Things like new morals or ideals assist with that!
*SUMMARY*
In order to start character development, you need a couple of flaws, an idea of how your character looks at themselves, and their morals. This is because those are the main parts of you character that may change through time.
Growth = Maturing (gaining a better sense of who they are and the world they live in.)
NOT ALL CHARACTER DEVELOPMENT IS POSITIVE!
For negative or passive change, make sure to clarify how their imperfections affected or hurt them and have some sort of moral that follows.
YOUR CHARACTER SHOULD NOT BE PERFECT!
They should not be perfect in the beginning, and not perfect in the end! Do not 'fix' too many traits because you want to preserve character.
I think that's all! It's quite the post for something so simple, eh? But hey, character development is absolutely PIVOTAL to a story so I hope I at least explained the 'change' part of that well!
Happy writing~
3hks <3
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jvlianbashir · 6 months
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"the creator said in a reddit thread -" "the official twitter account posted that -" "the actors confirmed in a livestream that -"
i don't care and that's not real to me. put it in the text.
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jade-len · 9 months
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please help i just had a dream where svsss was a dating sim. so, of course i tried pursuing shen qingqiu, but it ultimately backfired because suddenly he realized that he was in a dating visual novel?? and since i put myself as a guy, he just refused to show up to special in game events to avoid me interacting with him???
and obviously i was like "wtf why isn't he here?" when he didn't show up. then at some point i explored the area, and the screen suddenly zoomed in to show sqq talking to sqh (supposedly telling him all about the little situation). next thing i know, both of them are slowly turning their head to stare at the screen in pure and utter terror
also in some part of the dream, i think i did some liu qingge events or something and as his affection levels rose, he would continuously jump scare me by popping up out of nowhere and go, "its not like i like you or anything!!" while covered in blood and holding out a demonic beast head as if it were a box of treats
anyways, totally random question guys haha if i made an svsss visual novel dating sim would you guys play it. no reason in particular at all.
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thecomfywriter · 3 months
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List of Fidgets / Mannerisms
For all the fidgety characters or characters with specific tells, quirks, or body language. You can use this list as creatively as you please! Sometimes, people have little body language tells when they’re lying, or they’re nervous, or flirty, or sometimes just speaking in general. Also, if you’d like to support me on ko-fi, you can click the link in my pinned post, or click here to directly visit my ko-fi page :) Anyway— without further ado… the list:
┗━•❃°•°❀°•°❃•━┛
Biting inner cheek
Biting lip
Biting tongue
Bouncing a leg up and down
Clicking a pen repeatedly
Collarbone thrumming
Combing through hair
Cracking knuckles or other joints
Drumming fingers on a surface
Fiddling with clothes (buttons, zippers, jackets, pockets, long sleeves, even the corners of clothing)
Fiddling with hair (twirling, pulling, running fingers through it)
Finger flicking
Finger fluttering
Finger tapping / thrumming against a surface
Humming or making soft noises
Jittering extremities (fingers, hands, legs, feet)
Kissing teeth (when your tongue runs along your teeth, sometimes making a slight squealing noise)
Licking lips
Moving tongue around mouth
Nail biting
Pen tricks (around the finger, tapping, thrumming, tossing)
Picking at nails or skin
Playing with jewellery (pulling on chains / necklaces, pushing up brackets, twirling rings around fingers, removing and putting them back on, etc.)
Popping gum
Puffing out cheeks
Pulling face down with hands
Resting tongue under teeth (I personally do this one— I prefer resting my tongue in the grooves under my canines whenever I’m thinking)
Rocking back and forth
Rolling out ankles
Rolling out neck (like a little 360 of the head around the neck; a head rotation)
Rotating wrists
Rubbing chin / jaw
Rubbing collarbones
Rubbing hands / arms
Rubbing neck / nape of the neck
Rubbing temples
Scratching (head, arms, etc.)
Scrunching nose
Shaking a leg while sitting
Smiling / smirking a lot (while speaking, resting face, etc.)
Spinning objects (like a fidget spinner)
Sticking out tongue
Stretching arms upwards (can be a general stretch or a clasp around the wrist and then stretch)
Stroking hair, a beard or mustache
Swaying
Talking with only one side of the mouth (character might have an asymmetrical face if they do this, fyi)
Tapping feet
Toe tapping
Tossing, turning, or fiddling in hand (keys, paper, bags/purses, bottles, etc. I’ve picked up leaves off the ground to fiddle with them sometimes)
Twirling hair
Twisting fingers or hands together
Typing or tapping on a phone or other device
Unconsciously doodling on paper
Whistling
Wiggling eyebrows
Winking (🥲 apparently I wink a lot when I speak. It gives off the wrong message a lot of the time WHOOPS but yeah, pro tip if you have an accidentally flirty character. Speaking from experience 😔)
Wringing hands
Yawning or stretching excessively
┗━•❃°•°❀°•°❃•━┛
Hopefully that helps when writing fidgety characters! It’s the way I do a good 80% of the things on this list lmao. Okay anyways— cheers! Happy Writing!
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tinywater · 5 months
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hi!! in need of moots who share a love for writing, creating ocs, world building, & all that fun stuff!!! i would love to have more people to be able to talk about ocs / canon characters, writing, and original universes with, so don’t hesitate to interact with this if this sounds like you!!!
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blackkatdraws2 · 5 months
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They like to visit their favorite human every once and a while. [Original Characters]
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The building is haunted, but the ghosts get attached to the workers [specifically the older ones who work there.]
The new workers are afraid of encountering them [most probably don't even know they exist and think it's just a rumor] while the older workers are used to them.
They're especially fond of this one guy in particular. He's been working here for 30+ years. They treat him like your indoor cat and he leans into their affection because he's a lonely starved old man who everyone sees as strict and indifferent.
[Note: This affection only extends to the older workers of the haunted building. (New workers have been reported fainting around their presence.) Others will not be treated as nicely. Please keep your distance and notify guards during an encounter.]
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paranoia-art · 5 months
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°•°Habits to Give Your Characters°•°
╭┈◦•◦❥•◦ Constantly crosses legs when sitting
╭┈◦•◦❥•◦ Doodles when zoned out (if there's no paper around they could trace doodles like little hearts on a table or even on the back of their hand)
╭┈◦•◦❥•◦ Crucks knuckles
╭┈◦•◦❥•◦ Braids hair when their bored (or just generally plays with their hair)
╭┈◦•◦❥•◦ Stands way to close to people when talking to them.
╭┈◦•◦❥•◦ Avoids eyecontact when people talk to them.
╭┈◦•◦❥•◦ Clutches on to other's sleeves.
╭┈◦•◦❥•◦ Bites nails when nervous
╭┈◦•◦❥•◦ Raises their eyebrows when interested.
╭┈◦•◦❥•◦ Offers food to others, before taking a bite themselves.
╭┈◦•◦❥•◦ Scratches top of nails (like when you're scratching the coat of nail polish off your nails.)
╭┈◦•◦❥•◦ Whistles to ease nerves.
Follow @paranoia-art for more!
Do message me if you have anymore you would like to add!
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slayingfiction · 2 years
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Character Flaws
When creating characters, it's all too easy to envision the most perfect people, especially when it comes to creating love interests. Even our loveable morally grey characters are mostly perfect, if only they would stop killing...
So, here are a list of some flaws (based on personality, not appearance) to help round out your characters. While it's nice to be good at everything, it's abnormal. No one is perfect, and your characters will be much more relatable if you knock them down a bit.
Please note, none of these are (specifically) mental disorders, as I don't consider those a character flaw.
The Good (aka little flaw):
Absent-minded, aimless, argumentative, audacious, awkward, blunt, bold, boring, capricious, childish, clumsy, competitive, complainer, cowardly, critical directionally-challenged, dubious, finicky, fixated, flake, flirty, foolish, gossipy, gruff, gullible, hedonistic, humourless, hypocritical, idealist, idiotic, ignorant, illiterate, immature, impatient, impetuous, impulsive, incompetent, inconsiderate, indecisive, indifferent, indomitable, irrational, lazy, lustful, materialistic, meddlesome, meek, mischievious, nagging, naive, nervous, nosey, obnoxious, overambitious, overconfident, overemotional, overprotective, overzealous, passive-aggressive, paranoid, peevish, perfectionist, pessimist, pest, predicatable, pretencious, prideful, rebellious, renege, rigorous, sarcastic, skeptic, seducer, selfish, self-righteous, shallow, slacker, solemn, spacey, spoild, squeamish, stubborn, supersticious, sycophant, tactless, tease, tempermental, tenacious, theatrical, thoughtless, timid, unpredictable, unsupportive, vain, workaholic
The Bad (aka big flaw):
Addiction, adulterous, aloof, anxious, apathetic, arrogant, belittling, belligerent, bigmouth, bitter, bully, callous, deceptive, dependant, deranged, dishonest, disloyal, disrespectful, egotistical, envious, erratic, exploitive, fanatical, fickle, fierce (at the extreme), gluttonous, greedy, harasser, hubris, impious, infamy, intolerant, judgemental, lewd, liar, meglomaniac, morally grey, narcissistic, negligent, obsequious, obsessive, offensive, prejudiced, quixotic, reckless, rigid, self-martyr, self-righteous, short-tempered, spiteful, squanderer, stingy, unethical, unforgiving, untrustworthy
The Ugly (aka cross the street when you see this person):
Abusive, bigot, controlling, cruel, explosive, immoral, inhumane, intolerant, machiavellian, manipulative, murderous, neglectful, oppressive, racist, remorseless, possessive, self-destructive, threatening, treacherous, vengeful, vindictive, violent
The seven chief features of ego: self-deprecation, self-destruction, martyrdom, stubbornness, greed, arrogance and impatience.
Some of these may not even be considered flaws, and some may jump from one category to the next. It's all about how you present these flaws in your characters.
Have any more to add? Did you find this useful? Let me know down in the comments :)
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Character Development: 50 Questions
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What does your character do when they think no one’s looking?
What’s the one thing your character would save in a fire (beyond the necessities)?
Who’s on speed dial?
Your character gets turned down for their dream job. What’s their second choice?
What would they tell their ten-year-old self?
Where would they want to go on a first date?
What’s the best advice they’ve ever received?
What’s the worst advice they’ve ever received?
What’s one physical detail they’d change about themselves?
When was the last time they were held? By who?
What’s their favorite thing about their favorite season?
Their wallet gets stolen. What do they do?
Prioritize: Love, money, power, knowledge?
What’s something nobody knows about them?
What’s in their fridge?
What (creature, object, substance) are they most disgusted by?
What’s their second worst habit?
What are the victory conditions for their life?
In the end, your character fails to save the day. Assuming they survive, what do they do?
Your character is charged with a crime they didn’t commit. What do they do?
Your character is charged with a crime they did commit. What was the crime?
How would you describe your character’s life in one sentence?
What important statistic would they want displayed above them?
What’s the first thing they would buy if they won the lottery?
What profession do they most respect?
What childhood injustice did they never get over?
How would they handle having a panic attack?
Your character is burdened with an inconvenient superpower. What is it?
If they died and could come back as any person, animal, or object, what would they be?
What’s the best meal they’ve ever had?
Where would they stand at a dinner party?
Who would they invite to the dinner party?
What makes a perfect day for your character?
If given the opportunity, would they want to know how and when they died?
What’s the one thing they’ve always wanted to do? Why haven’t they done it yet?
What do they tend to joke about?
What’s off limits?
Whose wedding would they cross the world to attend? Whose funeral?
What impossible choice did they make that turned out to be the right one? The wrong one?
Your character has someone to hype them up. What would they say to get everyone excited about your character?
What recurring dream does your character have?
What is the meaning of life to your character?
What book does your character pretend to have read?
Someone takes undeserved credit for your character’s work. What do they do?
What controversial belief or view does your character hold? Why? Do they hide it?
Your character is at a theme park. Where do they go first?
What’s your character’s favorite name?
What’s the biggest compliment they’d give themselves?
How does your character feel about bugs?
If your character could hit a reset button on their life, would they?
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cepheusgalaxy · 5 months
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"So, you wanna make them ace?"
Asexuality 101: Making your characters asexual
Indroduction: Ok, so, from what I've seen in fandom and in general, most people don't really know how to write an asexual character. Many just quit it and make them allosexual, others just struggle their way without having much of a guide. Prime example is Alastor from Hazbin Hotel, whom many people want to involve in sexual scenarios so they go with the "asexuality is a spectrum" route. Problem is, they don't understand how asexuality is a spectrum exactly and then they just end up writing their characters as allo. Now, how to avoid this? Teaching them!
If you're looking for a good way to get started with your own asexual oc, an ace headcanon or a media charater, I've got you! (i mention sex briefly here in some parts)
My credentials: I'm ace.
The basics
What is asexuality?
Asexuality is a sexual orientation that is generally defined by the lack of sexual attraction, or a very little amount of it. Sexual attraction is many times confused with libido, which is the sexual desire. Sexual attraction is more accurately, "the desire of having sex with this specific person." Therefore, some ace people do have a libido, and do want to have sex, but mostly are just not attracted to a person.
Myths and misconceptions
Asexuals can't have sex - as many shippers say, "asexuality is a spectrum", and while some aces don't have sex indeed, they can want it and have it as well. Person to person scenario
Asexuals don't know nothing about sex - unless the ace in question is a child, they probably may know, in fact, a lot. Many ace people like reading, watching or consuming smut, and by this and other means, even if they don't have sex themselves, they pretty much know how it is and how it works. Sex is everywhere, after all. Hard to miss
Asexuality is caused by trauma - it can be! Just not always, and most aces are simply born this way
Asexuality is a medical condition - much like homosexuality, asexuality is frequently treated as an illnes and many ace people are forced into conversion therapy. Some people also hold the belief that asexuality is caused by an anormality in a person's hormones, a mental illness, etc. But it is not true! Asexual people can obviously also be mentally ill in some way, but these are different things. It is just a sexual orientation like any other!
Asexuality is caused by HRT - hormone replacement therapy, ie. taking testosterone or estrogen, is one of the most common type of medical transition for trans people. Some hold the belief that taking hormones like those can "break" your sexuality (estrogen does sometimes decrease a person's libido, but it depends on the person's organism and it doesn't take your sexual attraction away from you), and turn you asexual
Asexuality is caused by autism - this myth may be originated from the fact that many autistic people are in fact asexual, or by the fact that both asexuals and autistic people tend to be infantilized a lot. However, as much as autistic people are very commonly also ace, asexuality is not, in fact, a symptom of autism
Basic terminology
Ace - short for "asexual".
Aro - short for "aromantic"; someone who experiences little to no romantic attraction, aka typically "doesn't fall in love".
Allo - somebody who does experience attraction. "Allosexual" is someone who is not asexual, and "alloromantic" is someone who is not aromantic.
Aspec - short for "a-spectrum". The a-spectrum is an umbrella term for anyone who is in any way ace, aro, aplatonic, afamilial, or other identities that fit here.
Acespec - short for "asexual spectrum/ace spectrum". It's a part of the a-spectrum and contemplates all asexuality.
Aesthetic attraction - finding someone pretty or beatiful, without necessarily wanting to have sex with them. Many ace people who didn't know they were ace report to having used to mistake it with sexual attraction.
Sensual attraction - similar to sexual attraction; the desire to touch someone, but without wanting to actuall have sex with them. Many ace people also confused this with sexual attraction.
Aphobia - discrimination against aspec people.
Amatonormativity- the belief that everybody is happier in a relationship, wether they want it or not, and should want and seek to be in one, and the general root of aphobia.
The Split Attraction Model
If you are looking on the ace community for a while, you might have heard of the split attraction model--if you haven't, here it is:
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Image description: The Split Attraction Model, a cross chart inside a square, with four ends. The first end of the cross is labelled "ace", its opposite is labelled as "alloce", the third end is labelled as "alloro" and it's opposite is labelled as "aro". The section on the "alloro" and "ace" square is labelled "alloromantic asexual", the section in the "ace" and "aro" part is labelled "aromantic asexual", the section on the "alloro" and "alloce" square is labelled as "alloromantic allosexual" and the section on the "aro" and "alloce" section is labelled "aromantic allosexual". /end ID.
The split attraction model divides all orientations in four groups: The aroaces, the aroallos, the alloaces and the alloallos. It is usually shortened to "SAM".
Many people find this model useful, because it sorts your attraction into two groups: allo- and a-, and yes and no. It's simple and easy.
Many aces do not use this model to explain their attraction/lack thereof though! Hence the first distinction of aces we have here: SAM-aces and non-SAM-aces. Basically aces who use the Split Attraction Model and aces who prefer not to!
A non-SAM ace may define their asexuality as their romantic orientation as well, or label themselves differently altogether. While a SAM ace could call themselves an "asexual aromantic" or an "asexual alloromantic", a non-SAM ace could call themselves just "an asexual". In this case, they can be neither "alloro" nor "aro".
If your character is aware of their sexuality and identifies as ace, it's good to know wether they use the Split Attraction Model for themselves or not.
The spectrum
You may have heard that "asexuality is a spectrum" a thousand times, but what does it mean?
Just like "non-binary", "asexual" can be an identity on its own, but it is actually an umbrella term for a bunch of orientations. When we say that it is a spectrum, we are saying that there is Nuance. "Ace who doesn't date", "ace who dates", "ace who experiences just a little bit of sexual attraction", "aces who like sex" and so on. 'But Angel', you ask me, 'didn't you say that asexuality is when people don't have sexual attraction?' It can be! But there IS nuance, and that's what I am here to tell you.
There are two more factors beyond the SAM that you can consider:
"Are they sex repulsed, sex favorable, or sex neutral?"
Here is the "aces can still have sex" thing. A sex repulsed ace is probably what the majority of people think when they hear "asexual". It is an ace person who doesn't like sex. Doesn't want to have it, is disgusted by it, despises sexual intimacy, etc. They are the aces who tipically just don't want to have sex, and are very happy without it.
A sex favorable asexual is someone who likes it. Sure, they don't feel sexual attraction, but who's letting it stop them, right? They like sexual acts, they are fine and happy with having sex in general, and that's what the "aces can still have sex" point means. Yes, they can, if they want to! Maybe your character themself doesn't define themselves as neither repulsed nor favorable, but it's good to know what their instance on sex is.
Sex neutral asexuals are aces who are not repulsed by it, but are not really into it either. They may have sex, they may be fine with it, they may like it even, but they generally don't have a desire or strong feelings regarding it. It's just sex, after all.
Sex ambivalent asexuals are another thing I want to touch on. They are tipically aces whose instance on sex changes! Sometimes they may feel repulsed by it, sometimes they may want it, sometimes they may not care. They are neither strictly one, nor another. Their feelings change!
It's good to see where in this categorization your character or blorbo would be.
Inside the asexual spectrum, where do they stand?
If I were to represent the ace spectrum as a linear thing, I'd do it like this:
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Image description: A linear representation of the asexual spectrum, in the shape of an arch. In one end, it is written "asexual", on the other, it is written "allosexual" and on the very middle, at the top of the arch, it is written "gray-asexual". /end ID.
or like this:
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Image description: Another linear representation of the asexual spectrum. One of the ends is a black circle and the other is a white circle. Between them, a gradient goes from one circle to another, passing through different shades of gray. The black end is labelled as "asexual", the white end is labelled as "allosexual", and the gradient with shades of gray is labelled "different kinds of Gray-As". /end ID.
What is graysexual, you ask me? We all know that the world is not black-and-white, and as so, sexuality is also not. Grayace is a term for a person that is also asexual, but not strictly: that is, they are the "feels a little of sexual attraction" part of the spectrum. It is called like that because when we put asexual and allosexual in two ends of a spectrum, graysexuality stands in this gray area.
Gray sexuals may:
Experience sexual attraction only sometimes
Experience light sexual attraction
Experience sexual attraction under certain conditions in certain scenarios, for example, when they are already very intimate with a certain person
And many more! Graysexuality is on itself a spectrum, but having an idea of allosexual -> graysexual -> strictly asexual is already a good guide. Graysexuality can also be described as "having partial sexual attraction".
Fun fact about gray-aces: The asexual flag has four stripes; purple, white, gray and black. The purple stripe is meant to be a color signifier of the community, the white means allosexual, the gray means the gray aces and the black stripe represents people with strictly no sexual attraction. Hence the term "black stripe asexual" (which is not very popular but I personally like).
Micro-labels
You already have a basic understanding of the asexual spectrum and how it works, so you can think on where exactly in the spectrum your character/blorbo is. To help you out further, I present you the microlabels! Much like non binary is an umbrella term with many microlabels like genderqueer, xenogender and demigender, that help one explain their identity with more and more specific explanations, asexuals also have a lot of microlabels! Here are some:
Cupiosexual - asexual person that wishes to have a sexual relationship (example: i am cupioromantic person and i am basically a hopeless romantic and a yearner. cupiosexuality is similar, but with sex)
Gray sexual - asexual person with partial sexual attraction
Demisexual - asexual person who can only be attracted to people they already have a bond with
Abrosexual - person whose sexuality is fluid, and may be asexual at one time, bisexual at another, gay at another, etc.
Aceflux - asexual person whose sexuality changes, like abrosexual, but only between asexual identities
Aegosexual - asexual person who likes the idea of sex or fantasises about it, as long as it doesn't envolve them
Lythosexual - asexual person who is only sexually attracted to people they are not close with, and their sexual attraction fades out once the become closer
Myrsexual - asexual person that uses multiple asexual identities to describe their sexuality
Aroace - aromantic asexual person
Alloace - alloromantic asexual person
Apothisexual - sex-repulsed asexual person
These are not all micro labels in the asexual spectrum, but they are quite a lot. Maybe even if your charater is not sure if they are in a certain label or not, you may find them in some of these descriptions.
Links to resources with more microlabels: Tumblr post by @aroacesafeplaceforall (no images) /
/ A slightly longer list on asexuals.net (undescribed flags) /
/ Another guide for microlabels on lgbtqia.fandom.com (undescribed flags)
Bonus questions
Is it okay if I make my asexual character autistic? Is it not stereotyping? Yes, it's okay. There are actual asexual autistic people, and I'm sure they'd love to get represented as well!
Is it okay if I make my asexual character have sex? Is it not erasure? Yes, you can do that too! As long as it is where they stand in the spectrum (as explained in the topics above), you are doing a good thing by representing sex-favorable asexuals.
Do I have to make a romantic orientation for them too? No. Your character may be a non-sam ace, and identify as ace alone!
I heard that it is erasure if I make smut fanfic of ace character X. I don't get it how! While it is true many ace people have sex, many people when writing that just ignore their sexuality when writing/drawing smut of them! The spectrum is wide, so when you are doing that, remember where they stand on it.
Why can't I headcanon this ace character as allosexual? I headcanon straight characters as gay/bi/pan all the time and nobody says it's wrong! If people don't like my headcanon why can't they just look away? Because asexual people are a marginalized group, unlike straight people, so it is as okay to make them allo as it is to take an asian or black or jewish character and make them white. Because it is not just an individual headcanon; it's a part of a much bigger problem, and by avoiding headcanoning ace characters as allo, you are confronting your own internalized aphobia, which is a good thing! If you still want to make them have sex, well, that's what I made this guide for! So you can make them have sex as you wish without erasing their identity.
I am ace and am basing myself or my own experiences here. Is it okay if I...? The answer is generally yes. If you wanna write about a different ace experience than your own, a little bit of research won't hurt, though!
Is this enough for me to write my ace character? It is a start. This is a general guide, and there are some things I haven't touched on this guide (like aphobia) so I'd advice you to do more in-depth research on topics you want to focus more on, but this should get you pretty far.
Extra
"Is Alastor from Hazbin Hotel canonically ace or aroace?" (slightly related, because some people looking for this guide to write this guy might want to know this too)
Answer: link to a post clearing this up this with some sources. Short answer though, is that he is confirmed to be ace, not aroace.
"If I didn't understand something here, or I have more questions, can I ask you?"
Answer: Yes! You can reblog this post with questions, and my inbox is also open, and I make sure to always let anon on. I will be happy to help if I can.
"One of the image descriptions on this post was off or confusing, can you change it to X so it is better to understand it?"
Answer: Of course! I will need you to signal me in either the notes or in the inbox what I need to change, though.
"Are asexual people queer?"
Answer: Yes! Because the queer community, as the name suggests, is for people who are different, odd, and are not considered "normal" because of that. Asexual people are not a part of "the norm", because we don't feel sexual attraction, and therefore, we, and by extension your ace characters too, are queer.
<2
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lifeinacartoon · 1 year
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CREATING AUTHENTIC DEAF AND HARD OF HEARING CHARACTERS: A WRITER'S JOURNAL
Introduction
Creating authentic characters in your writing is essential for engaging storytelling, and this includes characters who are deaf or hard of hearing. To craft a character that accurately represents this community, it's crucial to do your research, gain a deep understanding of their experiences, and portray them with sensitivity and respect. In this journal, we'll explore how to write a deaf or hard-of-hearing character, including key information and preparation steps.
Understanding Deaf and Hard-of-Hearing Characters
Research: Start by researching deaf and hard-of-hearing individuals' experiences, challenges, and culture. Read books, articles, and personal stories, and watch documentaries or interviews featuring members of the Deaf community.
Consult with Experts: Reach out to members of the Deaf community or experts in Deaf studies to gain insights into their experiences. They can provide invaluable guidance and help you avoid common misconceptions.
Diversity Within the Community: Understand that the Deaf and hard-of-hearing communities are diverse. Some individuals communicate using sign language, while others rely on lip-reading, cochlear implants, or hearing aids. Be aware of these differences when creating your character.
Character Development
Backstory and Identity: Consider your character's background. Were they born deaf, or did they become deaf later in life? How do they identify within the Deaf community? Understanding their identity and experiences will shape their character.
Language and Communication: Decide how your character communicates. Are they fluent in sign language, or do they primarily rely on lip-reading and spoken language? Their communication style will influence their interactions with other characters.
Cultural Awareness: Explore the cultural aspects of the Deaf community. Understand the importance of Deaf culture, including its history, art, and values. Incorporate these elements into your character's life when relevant.
Writing Tips
Dialogue and Communication: When writing dialogue for a deaf or hard-of-hearing character, be mindful of their unique communication style. Use visual cues, body language, and facial expressions to convey emotions and context.
Access to Information: Consider the challenges your character may face in accessing information. This could involve issues with closed captioning, subtitles, or accommodations in educational or work settings.
Social Interactions: Depict social interactions realistically. Show how your character navigates conversations, group dynamics, and social events within their community and with hearing individuals.
Preparation
Sensitivity Readers: Consider hiring sensitivity readers who are part of the Deaf or hard-of-hearing community to review your work and provide feedback. Their insights can help you avoid stereotypes and inaccuracies.
Learn Sign Language: If your character uses sign language, take the time to learn at least basic signs. This will not only enrich your writing but also demonstrate your commitment to accuracy.
Beta Readers: Seek feedback from a diverse group of beta readers who can assess the authenticity of your character and offer constructive criticism.
Engage with the Community: Attend Deaf community events, workshops, or online forums to immerse yourself in the culture and better understand the perspectives and experiences of deaf and hard-of-hearing individuals.
Creating a deaf or hard-of-hearing character that resonates with readers requires dedication, empathy, and thorough research. By following these steps and embracing the rich culture and diversity of the Deaf community, you can create a character that is not only authentic but also promotes understanding and inclusivity in your writing. In addition, when writing dialogue for your deaf or hard-of-hearing character, remember:
It's important to clarify why, when writing dialogue for a deaf character, you should continue to use structured English grammar and not sign language structured grammar.
Maintaining Structured English Grammar:
Readability: Writing in structured English grammar ensures that the text remains accessible and comprehensible to all readers, including those who may not be familiar with sign language or Deaf culture. It avoids potential confusion that could arise from using sign language grammar in written text.
Universal Understanding: English is a global language, and adhering to its grammar rules allows for a wider audience to understand and engage with your story. Sign language grammar varies between different sign languages, making it less universally applicable in written form.
Respect for the Medium: While sign language is a rich and expressive mode of communication, it is primarily a visual and gestural language. Attempting to replicate sign language grammar in written text can be cumbersome and may not fully capture the nuances of sign language communication.
Balance of Realism and Readability: Striking a balance between authenticity and readability is crucial in storytelling. Maintaining structured English grammar while depicting a deaf character's interactions helps convey the character's experience without compromising the reader's ability to follow the narrative.
As an illustration, consider the following text: Dialogues with Descriptive Sign Language:
Sarah greeted John with a warm smile, her hands moving gracefully as she signed, "Hi, how are you?"
John returned the greeting in sign language, his expressions mirroring his words. "I'm good, thanks. Did you see the new movie?"
Sarah's eyes lit up as she signed back enthusiastically, "Yes, I loved it!"
In summary, using structured English grammar when writing dialogue for a deaf character is a practical and respectful choice that ensures your writing remains inclusive and accessible to a broad audience while still authentically representing the character's identity and experiences.
Furthermore, it's essential to avoid creating a character who is overly perfect or one-dimensional. In real life, we understand that everyone has imperfections and complexities, regardless of whether they are deaf or hard of hearing. Therefore, it's entirely acceptable to depict your character as a villain with a hearing issue if that aligns with your storytelling goals.
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writingwithfolklore · 10 months
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Writing Character Arcs
                Here’s an easy secret about character arcs—they fit the same structure as plots (that’s because your main character’s arc is the main plot, but I’ve already talked about that here).
                That means, your character arc will somewhat follow this structure:
Normal world
Inciting Incident
Big thing happens 1
Fun and Games
Midpoint
Things get worse
Big thing happens #2
Crisis
Climax
Resolution
It begins with your character in their ‘normal state’—who they are from their backstory. They have some sort of problem that they aren’t addressing, because why would they? Change is hard.
Then, inciting incident. Something happens that sends them into a “change spiral”. They’re forced to face something they’ve been ignoring or avoiding. This incident can be just about anything that turns their world upside down—a new person comes into their life, an old person they left behind reappears, a close one dies, or a friend moves on. Etc. Etc.
Big thing #1 is the first action they take to “right” what happened in the inciting incident. An old flame reappears in their life, maybe they decide to meet up with them. A close friend dies—maybe they decide to take a trip away for a little while. It is an action taken by your character because of what happened in the inciting incident.
Fun and Games is the part where things seem to be going okay for them. Or things can be going terribly for them—it’s up to you. Either way, it accumulates to…
The midpoint. Something happens and it’s terrible and probably their fault. The old flame reinforces why they stopped going out by breaking your character’s heart again. The funeral for the friend is happening and MC missed it. Etc.
Things get worse is just hammering home this point. From their actions, things are going downhill.
Big thing happens #2 is the second action they take to right things again. This time they’re changing strategies from the first thing they tried. Maybe if they tried avoiding their problem first, they’re going to confront it (for better or for worse).
The crisis is the recognition of their initial problem or flaw. Leading to:
The climax, in which the character either chooses to change or to stay the same. Grow and do the right thing knowing what we now know, or stay stagnant and do the thing they would have done in the beginning. What you choose here depends on if your story is a tragedy or a comedy—tragic characters don’t recognize their flaw and grow from them.
Resolution is the consequences of their actions. For tragic characters, things are probably bad and remain that way—we need to show the readers their choice was the one wrong. For characters who do grow, we see them begin to thrive for the first time in the story. They’ve achieved what they wanted, though maybe not in the way they thought they wanted it.
(Pair this post with Character is Plot to flesh out your characters.)
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