#I blame Constantine
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show me a high society setting like a gala or a private auction or a casino night that constantine has successfully bluffed his way into under false pretenses — all blue suit elegance and slicked-back hair, maybe even the white gloves for a bit of extra flair, pretty damn proud of himself for pulling off the infiltration after so long out of practice. only to IMMEDIATELY run into someone who knows him at his default settings (con artist, cheat, and barfly) and have to bribe / threaten / silently semaphore shut the fuck up shut the fuck up shut the fuck up to convince them to keep their mouths shut about it for AT LEAST the next hour.
#( ooc. ) OUT OF CIGS.#i don't think i have a wishlist tag but this would be on it if i did#it's either john threatening them like jake peralta scolding cheddar or that always sunny meme in the restaurant#i just need him so completely in his element in a way that few people really see anymore. suave. debonair. charming.#using his posh south londoner accent and upper crust fake laugh like butter wouldn't melt in his mouth. the full nine yards.#and then he looks across the crowd. Record Scratch#i can almost GUARANTEE that if someone knows constantine only casually then they have NEVER seen him put on the ritz before#bc at some point he just got really fucking sick of even Pretending to be friendly with the rich (like can you blame him)#but he's still got the kit! he still knows the right words to say! he knows how to whisk a rolex off a wrist mid-hand-kiss in plain sight!
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Y'all know when they say "I love John Constantine but I wouldn't want him to be real and with me because—"
Honestly?
He could sacrifice me to the devil himself and I wouldn't care👍.
If it means a minute with that man? Sure why not.
And I wouldn't blame it on him if he had warned me.
Genuinely I hate when the character warns them with "you'll be in danger", "you could get hurt just by being with me", "you got a family that they might hurt", "you might die" and the other character is like "I don't care I'll follow you and stay by your side anyway", "I wouldn't be able to always be here"
Then said other character gets hurt, "ignored" or his family gets targeted and he blames it on the character. Like excuse me??😭 You got warned and made your choice whatcha whining about now💔
#john constantine#dc#dc characters#dc comics#vertigo#vertigo comics#mary jane watson#from the#spiderman#movies of the 2000? if I'm not wrong#is quite the example too#but i might be mistaking#haven't seen it in ages#I'll remove the tag if i am lol#no seriously#i can't stand when the character gets blamed#as if they didn't warn the other person
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in my idealized version of the books (the Good timeline), jericho and constantine’s relationship is not the one aaron and calls relationship parallels — it’s constantine and joseph. in this essay i will *gets taken out by cassandra clare’s snipers*
#maybe i’m biased because i like that freak so much. but like.#it is implied joseph did become constantine’s counterweight after jerichos death (or just the only logical reasoning)#there is no way that freak went THAT crazy post constantine’s death without having his soul tied to him at least a little bit#anyway. whatever#calron#magisterium#the magisterium#and idk unpopular opinion. in the way i characterize constantine (with several implications that he has bipolar two and the entirety of the#third mage war was him in a extreme manic state as his entire goal shifted from necromancy to living forever) his relationship with joseph#is absolutely bonkers#allow me to do an insane semi canon half headcanon lore drop in the tags#with my previous hc in mind i think his relationship with joseph often flips from a friend(who admittedly indulges his worst habits#whether subconsciously or not at first) to a lover (REMINDER HES 22.)to a father to a worshipper. all in like the span of a week. FOR YEARS#joseph was likely the only person constantine trusted despite having an army of followers and vice versa#i don’t personally think constantine ever blamed joseph for jerichos death (even if in some ways it was his fault). in his mental state he#physically couldn’t.#also i never said this relationship was healthy#yall ever seen hannibal nbc. where hannibal is high key in love with will and is absolutely devoted to him above all else (even his romanti#relationships)? yeah that. and hannibal is DEVOTED to will regardless of circumstance#hey wait was does that describe. joseph and constantine in my eyes#but WAIT there’s more. who else does that describe? call and aaron. call bending the laws of physics and choosing aaron over tamara at ever#possible moment#OBVIOUSLY. before someone brings it up. yes aaron and call are written to parallel jericho and constantine so they do. they do the whole#necromancy schtick. i’m just saying in my ideal world there would be greater emphasis on constantine and joseph’s relationships that’s only#between the lines in canon#like please can we get an actual reasoning as to why joseph is Like That. WAS IT BC THEY WERE COUNTERWEI#joseph posting#constantine madden#oh wait. the necromancy is paralleled between joseph wanting constantine back (and basically going to great length to do so cough cough#stalking a child)
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The AO3 curse is after me. I posted an update to Forever to the End and Beyond and immediately the next morning, I get an ear infection.
I blame John. That magical fucker could have caused this. I didn't even give him a bad chapter this time! It was a fun chapter! No demons or fights or deaths, just punk music and homosexual undertones!
So anyways, my right ear is currently
and I'm doing my best
#i got antibiotics from the doctor today so hopefully that helps#also yes this post was partly to blame john for my ear problems#mostly because i wanted to use a queen gif about it#ear infections are not fun at all#0/10 do not recommend#cashmire#cashmire writes#life update#john constantine#that bitch gets tagged cause i am blaming him#he's a bastard and i hate him#he will not leave me alone#he is one of my favorite characters and i love him so much
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you know what i've been so obsessed with lately is like, gods being gods in ancient greece, right? and it's these same gods, in their roman forms, that were in the roman empire then too. so imagine some colonizers coming along and killing people to convert and talking about this One True God and calling them fakes and ???? i feel like in the ancient times that's a great way to bring the wrath of the gods upon you, they would not have stood for that.
idk i just keep thinking of a world where the gods showed up and rained destruction on the colonizers trying to enforce their religion and thus the monotheistic religion never becoming as dominant and "default" as it is now. what do you think that world would be like?
My wife told me I couldn't post the massive rant regarding syncretism, faith, and historical accuracy I went on in response to this for my own sanity and mental health
I DO appreciate what you’re (I think) trying to say, and very much parts could be interesting to explore. I just have studied and obsessed over this period too often :/
#please look up constantine#and the roman gods weren't just the greek gods in roman form as a 1:1 at all#the roman empire was an empire and colonized themselves#early art and forms of jesus may or may not be related to depictions of apollo#AND there already was a One True God in Roman times?????#Judaism is OLD and lets not erase it#Jesus was Jewish in Roman Judea#I spent far too much of my life being fascinated with Ponus Pilate#monotheism wasn't new with christianity#early christians in the roman empire were also themselves very persecuted#it's a whole thing#doesn't mean latter actions under the guise of christianity are at all justified#but it still happened#rome quite liked blaming christians#i mean there were the neronian persecutions#and the decian persecutions and diocletianic persecution#early christianty (and early faiths in general) is facinating#sdfghjkl#i need to stop#then of course there was and is zoroastrianism#and various Greeks spoke of monotheism and a god above others in a way that would influence later Christianity#and there’s so much much but too much for tags rip#my wife’s making me a drink so I shall actually stop
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I just snuck some John Constantine x Satanus crumbs into a whump and feel no shame
#john constantine#I think he just likes guys who can light his post-horizontal tango cig with a thought or firery breath#and I wouldn’t blame him for that#that or men/humaniods that destroy him#it’s a type of guy I respect#which is kinda my breadth of knowledge on the guy but I use it as a please#not like he’s the big feature of the whump so who cares if I’m playing with him like a Ken doll#Satanus is just having a fun time#as he deserves#his family kinda treats him horribly#and that’s saying a lot for demons considering how he treats them while still being a demon#dc#shazam
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i couldn’t post these separately because they mean more when they’re all together.
#john constantine#hellblazer#and yet. he blamed himself#some might argue that this is his fault#and i would kindly disagree.#asking someone a favor#regardless of its dangers#and they accept#being skilled in the subject matter#does not mean it was the favor asker’s fault nor responsibility#in my opinion anyway#ritchie and john knew the risks.#and everyone knows that with john constantine#there is always a risk.#so. i think people take that risk when they ask him for help.#though sometimes john is a bastard.#i think it’s what keeps him human instead of being a superhero#BUT THATS A POST FOR ANOTHER DAY#sorry for the rant gamers#anyways THIS was not one of the times john was being a bastard
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Sweet war
The Justice League was no stranger to summoning powerful entities, but as the glowing green portal ripped through the air in the Watchtower, there was an unspoken tension among them. They had expected a dark and ominous figure. Instead, a teenager with stark white hair, glowing green eyes, and regal black-and-green robes with a shimmering, ethereal crown atop his head floated before them.
Danny Phantom, the Ghost King, had arrived.
The moment he set foot—or rather, floated—on the Watchtower’s floor, he held out a gloved hand, his expression neutral but expectant.
“Alright, let’s get this over with,” he said. “I assume you called me for something important. Where’s my offering?”
John Constantine, ever the opportunist, smirked and stepped forward. With an exaggerated flourish, he reached into his coat and pulled out a cigarette before dramatically crushing it between his fingers. Then, placing a hand over his chest, he said, “How ‘bout my soul, mate?”
Danny turned to him, eyes narrowing slightly before his lips curled in distaste. “Ew. No one wants your broken, old soul, Constantine.”
The League collectively inhaled sharply. Superman coughed to cover a chuckle. Batman’s lips twitched ever so slightly. Zatanna stifled a snicker behind her gloved hand. Constantine, looking slightly offended, scoffed and took a drag of a new cigarette. “Well, can’t blame a bloke for tryin’.”
Wonder Woman, arms crossed, took a step forward. “Then tell us, Ghost King, what is it that you desire?”
Danny crossed his arms, looking at them all appraisingly. Then, with a small smirk, he said, “Honestly? I just want some good homemade sweets. Best you can find.”
Silence stretched between them as the request sank in. Then—
“I know just the thing,” Superman said immediately, a fond smile spreading across his face as he thought of Ma Kent’s famous homemade pies.
Batman hummed. “Alfred’s cookies.” His tone was decisive, as if it were an undeniable fact that they were superior.
Superman’s gaze sharpened. “You think your butler’s cookies can top my mom’s pies?”
Batman turned his head just enough to meet Superman’s challenge. “Yes.”
Danny, watching this unfold, raised a brow. “Wait—”
Flash grinned and clapped his hands together. “Oh-ho! This just got interesting.”
Wonder Woman smirked. “A contest of sweets, then?”
And just like that, the battle lines were drawn.
Superman wasted no time contacting his mother, explaining the situation with excitement in his voice. Meanwhile, Batman sent an encrypted message to Alfred, who replied with a simple: Understood. Commencing preparations.
Danny, who had just wanted some cookies or pie, now found himself at the center of an intergalactic baking war.
“Uh,” he started, watching as Superman and Batman prepared to bring their respective champions into the fray. “…This isn’t what I expected, but I’m not complaining.”
Constantine clapped him on the back. “Buckle up, kid. You just started the Bake-Off of the Century.”
And so, the great Bake War between Ma Kent and Alfred Pennyworth commenced, all for the favor of one very amused Ghost King.
Two days later, the Watchtower kitchen was in utter chaos.
Flash had somehow been appointed the official taste tester and was already on his fifth plate, buzzing with sugar-induced energy. Green Lantern had made a bet on Alfred and was wearing an apron that said Kiss the Cook, despite not actually doing any cooking.
Martian Manhunter was curiously sniffing a pecan pie, while Wonder Woman was critiquing Superman’s rolling technique. "Kal, you are treating that dough as if you were forging a sword. Relax. Let it breathe."
Batman, meanwhile, had an array of meticulously measured ingredients lined up in front of him. Alfred had given him explicit instructions, and Batman followed them with the precision of a man planning a high-stakes infiltration.
Danny was sprawled across a floating chair conjured from his own ectoplasmic energy, munching on a cookie from an early batch. “You guys do realize I could just declare both the winners, right?”
Superman shot him a look. “That’s not how this works.”
Batman nodded gravely. “There must be a victor.”
Danny snickered. "You guys are way too into this."
Constantine lit a cigarette and leaned against the counter, watching the madness unfold. “This might be the best thing I’ve ever seen.”
Alfred and Ma Kent, meanwhile, were exchanging polite but intense glances, silently acknowledging each other as true culinary warriors.
The Ghost King had spoken. The battle for baked good supremacy would rage on.
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DPxDC Ring of Rage? More Like Ring of Engage
The thing is, Tim didn't mean to put it on. He was just kind of playing with it to keep his hands busy while he was thinking about the recent murder case. GCPD had their hands full with the serial robbers that didn't rank high enough to catch Batman's attention, and Tim never had a problem with helping the police if he had time.
And the ring was a perfect fidget toy, if he is being honest. Small and plain enough not to distract him, but the round stone in the middle was loosely attached, making it able to spin inside the frame. Which is what he did, again and again, like those fidget spinners.
Of course, he was just destined to drop it sooner or later. And then, when he reached under the table to pick it up, his finger caught inside the ring, and, well.
The ring was now firmly on his finger.
The problem was that he couldn't take it off.
It wasn't stuck, at least not in the general sense of it - Tim could easily spin it around, and it wasn't tight. But it wasn't loose either, and as soon as he tried to move it past the knuckle, the ring heavily disagreed, almost like shrinking down and absolutely refusing to be detached.
Barbara suggested soap, which didn't work. Dick tried for a more mechanical approach, first with pliers and then with a laser, which the ring resisted with no effort. Cass, who was actually the one who brought the damned thing into the Cave after one of her adventures in Hong Kong, just smiled and shrugged, which was of no help either. Damian offered to cut the finger off, which probably would have helped, but Tim rather liked all his limbs attached.
Bruce called Constantine. The magician took one look at the ring, barked a humorless laugh, and pat Tim on the shoulder sympathetically.
"Congrats, mate," he said, a wry smile on his lips, "I hope you file for divorce."
Although, while all the rest of the Bats and Birds devolved into fits of hysterical laughter (Steph), indignant sputtering (Damian), and cries of outrage (everyone else sans Alfred, who was pointedly unimpressed), Tim couldn't even bring himself to be surprised. Really, his life had been a shitshow since he was around ten. It's not like he didn't expect himself to be accidentally married to some otherworldly magical creature by this point.
The worst part - worse than the actual engagement, that is - was that Constantine couldn't exactly tell them who the spouse was.
What he did say was that the Ring belonged to the King of Infinite Realms, Keeper of Unseen Worlds, and Eyes of Universe. But those were only titles, and, as John Constantine begrudgingly admitted, there has been a change in the management recently, so no one really knew what the new almighty monarch looked like or what they were, much less their whereabouts.
"You can't blame me for not being keen to find out, though," John said, wincing, "The last one was a bloody tyrant, and the Realms operate under the right of conquest rule."
At least, the mage assured them that since the being had not yet come to collect their shiny new spouse, they might never show up at all. The Ring has been lost for ages after all, so maybe the King didn't even remember having one. Or, the previous King didn't, and the new one didn't know about or didn't care.
The first week after the incident, they spent anxiously researching and worrying. Bruce even went as far as making Tim wear a tracker at all times, which was not great, but he did appreciate the gesture. Kind of.
After the first month with no sign of any changes, the worry started to abate. In half a year, most of the family stopped trying to keep an eye on Tim at all times lest he suddenly disappeared. Two years later, even Tim himself treated the Ring as a natural part of his daily life. The stone inside was still a great fidget toy, engagement or not.
Three years, one month, and five days after Tim first put the Ring on his finger, when the world was falling apart and breaking in front of him and there was not a single thing he could do to stop it anymore, Tim pressed his lips to the cold, dark strip of unknown metal on his finger.
"Whoever you are, I don't even care, please," he whispered in a useless prayer, his voice hoarse and his throat dry, "please, help."
And the world came to a stop with a short, amused chuckle.
"Oh, I thought you'd never ask."
[part 2 ->]
#danny phantom#dpxdc#dc x dp#tim drake#batfam#batman#ring of rage#ghost king danny#john constantine#accidental marriage#im leaning towards fae!danny here#kinda#the ring of rage is basically a magic engagement ring#its also not entirely accidental#the ring chooses the spouse to its liking#so#marriage of destiny?#soulmates?#engagement orchestrated by an artifact#the artifact may or may not be a little shit#cork writes#cork prompts#tim x danny#dead tired#brain dead
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I have done it…I actually went and made the rules to this game plus a few card ideas. If you wish to spare yourself, DO NOT READ FURTHER! I have tried to simplify it as much as possible and make it a possible game. Or if you want to just skip the boring rules and go straight to the chaos, then just skip to where it says runes.
This is the board that the game is being played on.

But imagine that within each of those white lines are black runes making a path. Almost like stepping stones. There is also a rune everywhere the white lines intersect. Each of those three circles with symbols in them are one of 5 sections on the board. They can be cut into diamond/triangle shapes.
Basic rules:
There are 2 players (although more players can be added. 5 at most) and each have 2 decks (all cards belonging to one player must be put into different colored sleeves compared to your opponent). One deck is the graveyard where all ghost cards start out, and the other is their normal deck. Each player starts out with their portal on the field in one of the top 5 sections of the board. The goal of the game is to either capture all your opponents ghosts or destroy their portal. Each portal starts out with 10,000 health/durability. (Portals are a whole card that you take out at the start of the game. Only one in each deck)
Start by drawing 5 cards. You may only play 1 of each type of being per turn, and 1 location. but as many effects or other types of cards as you wish. Every being played must start at the ghost portal. You may move up to 3 cards under your control per turn (not counting moves done by other cards abilities or natural portals).
Only beings and the portal can move unless stated otherwise. You may move your cards in any combination you wish whether that means moving three seperate cards or moving 1 card three times. All movements of the cards must be done in a straight line per move. However you may stop on any rune you wish along that line. Movements can be done at any point during your turn.
You may also move 2 thermoses per turn.
When your turn begins, draw a card from your normal deck. Unless the majority of your beings are on the grave rune. Then draw from the graveyard.
Beings may attack other beings or the portal. To do so, the card must be in their line of ‘sight’. This means that the card must be on the same line as the attacking card. However, if an object is in the way, such as a dud, a natural portal, or certain locations, then the attack will only go through if it is ranged. Attacks may also land if both cards are on corresponding runes and the attack is ranged. (A ranged attack can happen if it is a ghost ray or you have a gadget/artifact that gives you that ability.) (strategies to counter rune attacks are to place duds on certain runes as most dud block a card from moving past them) When a being attacks, they have an attacking value and a heath value. Once the health value reaches 0, that being is defeated. Damage counters will be placed on the being card to track how much damage they take (or write it down on paper).
Humans naturally have only one form of attack but for ghosts and halfas, you must roll a dice to determine which attack/ability will be used that turn (the number of attacks they can use range between 2 and 6, if the number rolled does not match a numbered ability, nothing happens). This must be done before anything and you must declare each ability out loud and place a token on them to determine which ability they have.
Beings cannot attack anything behind another being unless they have a ranged attack.
When you use up an item or effect card or a card is destroyed, it is sent to the graveyard, then shuffle your graveyard. When a human is defeated. Send them to the graveyard. Then shuffle your graveyard. When a ghost is defeated, take their card out of play. Write their name on a piece of paper with the name of the person they belong to and put it in a thermos, then place the thermos where the card originally was on the board. When all cards in the normal deck have been used up, your graveyard becomes your new deck. Go through it and take out all remaining ghost cards and put them into a new graveyard. Shuffle both decks. Any cards used up from then on go into the new graveyard.
When an opponent lands on the same space as a thermos. They can choose to release the being inside. That card now comes back onto the field in place of the thermos with half their original health.
When placing a location or dud. You may choose anywhere on the board to place them. There must be at least 10 duds in every normal deck.
At the start of each player’s turn, the player must spin for 5 natural portals to be opened up using 3 spinners. The first determines which of the five sections the portal will be placed in. The second determines which of the 18 lines in each section the portal will be placed on. The third determines which rune the portal is placed on. There are 5 portals per player so if there are 2 players, then there will be 10 natural portals. If there are 3 players, there will be 15 natural portals.
If a portal lands on a card, that card will move locations to a random place on the board. This is determined using the 3 spinners. Finally, you roll a dice afterwards. If even, you remain where you are. If odd, then next turn you must repeat the process and change to a new location on the board, even if you move that card this turn. The process will continuously repeat until eventually, you roll even. A portal landing on your space will make this happen automatically however someone can choose to use a natural portal by moving into it. It is impossible to move past a natural portal without getting caught in it. You must either go around or wait for the portal to move next turn. Only ranged attacks may work if a portal is in the way.
Basic cards:
Being:
Human: includes name of card. health, species symbol, picture, card type, Will, Damage dealt, card ability, compatible symbols. Number of gadgets equipped.
Ghost: includes name of card. health, species symbol, picture, card type, Will, Damage dealt, card ability, list of powers (often includes base abilities such as intangibility, flight, ghost ray, and possession), compatible symbols. Start out in the graveyard.
Halfa: a card split in half with a human version and ghost version. Includes everything from both card types but switches between human form and ghost form each turn. In human form they are unable to access ghost abilities but also unable to be targeted by ghost specific attacks. When in ghost form, unable to use any equipped gadgets. A halfa can start in either your graveyard or your normal deck. It is the player’s choice. But they count as ghosts that must be captured in order to win the game. However they can only be captured in ghost form. If they are beaten as a human, they are shuffled back into the graveyard.
Item:
Gadget: an invention. Can either be equipped to a human/halfa or if it is a stationary gadget, can be placed anywhere on the board. A gadget can be equipped immediately from the hand but while on the board, they can also unequip it. Only one new gadget can be equipped per turn. However, as many gadgets as you wish can be unequipped at once.) If unequipped, the gadget then is placed in a rune adjacent or next to the original card it was equipped to. A being must walk over that card to equip it but you must wait one turn before the same card that originally had it can re-equip it again. (When possessed, beings can be forced to unequip all gadgets.)
Artifact: an item that may boost or debuff the abilities of a being. Can be equipped to anything. Start out in the graveyard. An artifact can be equipped immediately from the hand but while on the board, they can also unequip it. (Only one artifact can be equipped to a being at a time). If unequipped, the artifact then is placed in a rune adjacent or next to the original card it was equipped to. If a being walks over that card, they equip it but you must wait one turn before the same card can equip it again. You also must wait 5 turns upon equipping before this card can be unequipped unless stated otherwise on the card. (When possessed, beings can be forced to unequip an artifact.)
Object: random objects with various abilities or debuffs. Can be equipped to anything. Most objects cannot be unequipped. However if the object can be unequipped it does not drop and can only be transferred to another card you control on the board. (You can leave an object equipped to a possessed being and then that object now belongs to the other player’s cards once that being is unpossessed.) Not all objects are good and some can be given to the opposing player’s team as a debuff.
Effect:
Power: an extra power guaranteed to work and can be equipped for that turn in addition to whatever power the being rolls. Only one new power card may be equipped to a being per turn.
Special ability: a permanent power added to a being (ghost/halfa). These double as power cards so only one new card may be equipped to each being per turn. However, because unlike normal powers, these are permanent additions, you may add a new power or special ability to the same being next turn.
character effect: something that effects a specific character.
Area effect: something that effects one of the 5 sections or the entire field.
Permanent effect: a card that remains in play after it is used.
Curse: a debuff added to a being or area.
Location card:
A card that can be placed anywhere on the board you choose but cannot be moved or destroyed afterwards. When a card passes through or remains in a location, follow the description on that card for its effect.
Dud card:
A card that can range anywhere from a random object, a plant, an animal, or something else. They take up space. Beings cannot move past, or land on a dud (but a thermos and portal can). They block paths. Some have abilities. Some don’t. These cards can be destroyed and explain the way to do so in each card’s description.
What being cards contain:
Health: How much damage a being (or portal) can take until they are defeated/destroyed.
Will: The resistance to mental attacks and possession. A dice is rolled to see how the attack/possession is to work and it must roll higher than the will. This can be lowered or raised depending on certain cards.
Damage dealt: How much damage a being does with their attack. Every being has a basic damage but this can be increased with items or lowered by items and curses.
Card symbol: each being card has 1 of three symbols. Human, ghost, and halfa. Some cards can only affect one of these types.
Compatible symbols: These tell whether an effect/item, or other card can be used with this card.
Powers (natural powers): Ghost and halfas have a list of powers that range between 2 and 6 with those abilities numbered. The first three are usually basic ghost powers while more powerful ghosts have varied abilities to fill the extra spaces. Every turn, you may roll a dice. If the number rolled is listed next to one of the powers, the ghost/halfa uses that this turn (must be done at the beginning of the turn for all ghosts/halfas) if the number rolled is not listed, then the ghost gains no extra damage to their natural damage dealt and no extra power that turn. (The Danny Phantom card has so many abilities, you must roll 2 dice or the same dice twice.)
Number of gadgets equipped: Gadgets can only be equipped to humans and halfas. They contain a number that determines how many gadgets each human card can equip at a time. Artifacts are unaffected by this number.
Base ghost abilities (the abilities you can roll for ghost cards):
1. Intangibility: turns a ghost intangible/tangible. No one can attack the ghost unless they are intangible or have a special gadget/artifact.
2. Flight: if someone attacks, roll a dice. If even, you dodge any damage dealt to you.
3. Ghost ray: add 20 extra damage and range to your attacks.
4. Possession: if on the same space or adjacent to another being: flip a coin. If heads, you now control that card. Every turn after, the opponent can choose to flip a coin/roll a die. If heads/even, the person is free. Note: you may not use the ghost card or any of its abilities while possessing someone. You can technically chose to make the possesses being (if they are a ghost or halfa) go in a thermos if you wish, however, you will lose the card possessing it as well. Some cards have Will. This determines if a card can be possessed or not. You must roll a dice. If the numbered rolled is higher than the Will, you possess them. If the number is equal or lower to the Will, the possession failed. If a possession succeeds, then every turn after, the possessed being may roll a dice. If even, they are no longer possesses. If odd, then the possession remains.
Rare ghost abilities (things you can roll for more powerful ghosts):
Freeze: ranged attack. Adds extra 10 damage and your opponent’s card can not attack, dodge, roll a dice, or move for the next turn. Basically cannot do anything.
Copy: make a copy of your current card and it’s abilities. Lasts for 1 or maybe 2 turns.
Wail: ranged attack. Deals an extra 50 damage to all opponents in line of sight. Ranged attack. OR, destroy all opponents in exchange for half of the wilder's life/ 50 damage done to them/ reduced personal damage to 10.
Shield: creates a shield that blocks all damage done to the ghost this turn.
Time (rewind): allows you to undo a move your opponent just did and replace it with a move of your own.
Sleep: flip a coin. If heads, your opponent is now asleep.
Runes:
The runes line the inside of the white lines of the board as well as where the lines intersect. Every rune has a different effect and meaning when you land on them. Following the rules of chess, once you land on a rune and take your hand off the card, that counts as one move and you must follow the instructions of the rune.
Grave rune: when a majority of your being cards are on this rune, you draw from the graveyard instead of your normal deck.
Tri rune: if some of your cards have combinations that can only happen if they are together, then if all of them are on a tri rune, they can activate those combos according to the conditions on the card.
Alpha rune: you can skip your opponent's next turn.
Delta rune: shout delta when you land on this rune. Or you lose the game.
Omega rune: your turn stops and gets skipped. It is now the opponent's turn.
Defense rune: unless the being is directly next to the card it’s attacking, then it cannot attack that card for one turn. Not even with a ranged attack.
Skull rune: skeletons can only spawn from this rune if summoned.
Trap rune: if a being lands on this rune then if the opponent yells trap, the rune activates and you roll for a debuff. They also cannot move from this rune for the rest of the turn. The Skulker card is immune to this rune.
Buff rune: if a player lands on this rune and calls out buff, then for one turn, they roll for an extra buff. (Even if they move again, the buff remains.)
Chaos rune: take all the being cards from each player and follow the steps of a natural portal to relocate them all randomly on the board.
Chicken rune: if you land on this rune you must stand up and do the chicken dance or choose one of your being cards to be destroyed. If no being cards are on the field then you must do the chicken dance or lose the game. (The card will automatically start playing the necessary music).
Half rune: cut your deck in half and put the bottom half on top.
Garbage rune: shuffle a card from your hand into the graveyard.
Peace rune: nothing happens.
Lancer rune: you must name a book title at the start of every turn. Also, you are now cursed to only curse in book titles. If you say any other curse during this game, all your being cards become immobile for one turn. To lift the curse you must land on a curse breaking rune.
Curse breaking rune: there is only one of these in the whole board. Any curse afflicting your being gets broken
Ghost shield rune: no ghost can attack a human while they are on this rune. The human must move from this rune during their next turn.
Truth rune: upon landing on this rune, you must reveal all the cards in your hand to your opponent.
Pet rune: if there is an animal or pet in the area, you must pet them. If there is a pet or animal card on your side of the field, they are moved to your location. If there is neither a pet in the area or a card that can be moved, your card must lose all their will power for this turn.
Space rune: if you land here you are asked a space related question about the Milky Way galaxy (your opponent must look up a space question). If you answer correctly, draw an extra card.
Speed rune: you gain 2 an extra movements for the card that lands on this rune.
Black hole rune: all cards within ‘sight’ of this rune or in a line next to it will all move to this location. There is only one of these runes in each of the 5 sections.
Light rune: shine a light (a bright ecto ray or a flashlight) on the card this rune lands on. So long as the light is on that card, they cannot be affected by mental attacks. Lasts for as long as the light is shining on the card. Note: if your arm gets tired and you stop shining the light, then the opponent uses a mental attack, and THEN you reshine the light, the mental attack still hits. The light only protects the card if it is already shining when the attack hits.
Darkness rune: you can take a card from your opponents hand and place it in the graveyard. You cannot look at the cards though. This card deactivates the light rune.
Reverse rune: you may undo one action your opponent did last turn.
Lyric rune: you must sing the entirely of the ember song or all your ghosts lose the ability to attack this turn.
Boxed rune: this rune can only appear at a corner. your being is now trapped and cannot move. The only way to free them is for some of your other beings to go to the other corners and make a complete shape. Whether triangle or 4 sides does not matter as long as it makes a shape. Your being is now free.
Wisdom rune: your willpower gains +2 this turn.
Battle rune: you can attack 2 beings within your sight.
Visibility rune: if a ghost or halfa is intangible, they automatically become tangible if they are
Invisibility rune: your being is now invisible and cannot be attacked or targeted by cards this turn. Must move from this rune your next turn.
Summoning rune: you may try to move a ghost or halfa from somewhere on the board to your location. roll a dice. If the roll is higher than their will power, the summoning works. If not, nothing happens.
Ice rune: your character is frozen this turn. If they do not move next turn, they get frozen again.
Fire rune: take 5 damage if you land on this rune.
Sleep rune: roll a dice. If the number rolled is higher than your will, your character is now asleep. They will wake up next turn. Remaining on this rune does not put you to sleep every turn.
Lightning rune: take 2 damage and and no gadgets will work as long as you remain on this rune
Earth rune: all attacks do 10 less damage but an artifact will not work as long as you remain on this rune.
Victory rune. Only one of these runes exist on the board. So long as your being remains on this rune, they cannot lose. Their will power and damage dealt become infinite (so they can one hit kill anyone they attack) and if they were meant to die, instead they come back with 10 health. However, they must move from this rune next turn and a player must wait 5 turns before being able to land on it again.
Oprah rune: you must play opera music for 3 turns.
Funny rune: you get one chance to make your opponent laugh. If you succeed, their portal’s health is cut in half.
Card ideas.
Overflowing filtration: I equipped to the opponent’s portal. Has 50 health. if not removed/destroyed within 5 turns, it will either destroy the portal or cut it’s health in half (still deciding which).
Ghost shield: prevents ghosts of the opposing team from attacking the card it’s attached to unless destroyed.
Infinity map: and artifact. when equipped a being can move to any spot on the board but if attacked. Flip a coin. If heads, the attacker can steal and equip the map.
Guys in White: super weak beings. Only 10 heath. However, if you have 2 or more on the field, then if all but 1 GIW isn’t taken out then you may add another GIW at the start of your next turn. They cannot open thermoses or equip more than one gadget though.
Misfire: character effect (a card that has Jazz on it.) It makes it so if you are about to capture a creature in a thermos, the opponent captures one of yours instead. And if the creature was about to be defeated, it remains in the field with 10 life and can be moved to a new location.)
No bullies: a special ability for Pointdexter. It allows him to choose to possess someone if he passes them without having to roll for it.
Pointedexter: a being. 70 health. ability allows him to automatically possesses someone regardless of willpower. Special ability allows him to possesses anyone who passes him. As in anyone that goes on the same space as him or a space adjacent.
Wulf: a being. 250 health. special ability allows him to move to a location of his choice anywhere on the board at the beginning of his turn. (Or he just moves to a location of one of his Allies.)
Fetch: if Cujo is on the board, he can jump to the location of one of your opponent’s beings or steal one of the opponent’s gadgets which you may equip to one of your beings.
Flour Child: object. equip it to one of your opponent’s beings. The being with this card cannot attack. However, next turn they have the option to move the card to another being under their control.
Blood blossom: a ‘dud’ or flower card that can be placed anywhere on the field. Cannot be moved once placed. Any ghost or halfa that passes over this spot, even just to pass through it in a straight line, must take 20 damage.
Which trials: location. Any human female that passes through will get stuck in that location and cannot move from that spot.
Ghost writer’s library: location. Passing through this spot allows you to draw one card. If ghost writer passes through you can draw two cards. As long as ghost writer remains in this location, his attack power Gaines 10.
Keyboard of creation: an item that can only be equipped to ghost writer. As long as this item is equipped to him, ghost writer cannot die.
Pop quiz: if willpower is below a certain point, then all those cards become immobile for 3 turns. However, nothing can deal damage to them either. (Possession can still happen though 😏)
Dragon necklace: artifact. Any being equipped with this gains the abilities of the ghost dragon card. And a boost to attack by 20.
Spectra: a being. Her ability allows her to lower the will power of any being within her sight.
Far frozen: location. Any being that passes through gains 10 life back from their damage. Remaining in this location recovers 10 life every turn.
Frostbite: a being and his ability allows him to heal 10 damage to one being on his side per turn.
Pariah’s key: an artifact. Required to gain the crown of fire. Allows beings on your side to enter Pariah’s keep
Ring of rage: an artifact. Any ghost equipped gains increased will power and can no longer be influenced by mental attacks.
Pariah’s coffin: an item required to gain the ring of rage. Can only be put in play and activated within Pariah’s keep. A being must be in the same space as the coffin to activate it.
Crown of fire: artifact: any ghost gains plus 30 damage they deal. Can only be put in play if a being under your control is on the same space as Pariah’s coffin.
Pariah Dark: if both the ring of rage and crown of fire are on the field, you may search your deck for Pariah Dark (cannot summon him even if he’s in your hand unless both artifacts are on the field). His ability allows him to summon one skeleton warrior for every being on your opponents side of the field (they are weak though. Only 20 health). The skeletons can only come into play on a skull rune.
Pariah’s keep: blocks a path unless one of your beings is equipped with the key.
Goodbye kiss: permanent effect (remains in play) if spectra, Ember, and Kitty are all under your control, then if Ember and Spectra lose their ability to attack this turn, Kitty may automatically take out every guy in her section of the board field. (They are split into 5 sections. Each diamond/triangle shaped.) if this attack is used again, all guys will be taken out of the field and all ones formerly out will be brought back into play. (Or this happens if Ember, Spectra, and Kitty are all on the same space/next to each other or all on the tri rune)
OK that’s all the ideas I have for now. If anyone has any ideas for runes or cards, please feel free to tell them!
DP x DC: The Most Dangerous Card Game
Ok so Danny has essentially claimed earth as his. And he is fully aware that there are constant threats to the planet. Now he can’t stop a threat that originates on earth (that’s something he’ll leave to the Justice league) but he can do something about outside threats. Doing some research on ancient spells, rituals, and artifacts, he cast a world wide barrier on the planet to protect it from hostile threats so they cannot enter. This will prevent another Pariah Dark incident. However, barriers like this come at a price. You see, there are two ways to make a barrier. Either make one powered up by your own energy and power (which would be constantly draining) or set up a barrier with rules. The way magic works is that nothing can be absolutely indestructible. It must have a weakness. The most powerful barriers weren’t the ones reinforced with layer after layer of protective charms and buffed up with power. Those could eventually be destroyed either by being overpowered, wearing them down, or by cutting off the original power source. No, the most powerful barriers were the ones with a deliberate weakness. A barrier indestructible except for one spot. A cage that can only be opened from the outside. Or that can only be passed with a key or by solving a riddle. So Danny chooses this type of barrier and does the necessary ritual and pours in enough power to make it. And he adds his condition for anyone to enter.
Now the Justice league? Find out about the barrier when Trigon attempts to attack, they were preparing after he threatened what he would do once he got to earth. How he would destroy them. The Justice league tried to take the fight to him first but were utterly destroyed, so they retreated home to tend to their injuries, and fortify earth for one. Last. Stand. Only when Trigon makes his big entrance…he’s stopped.
The Justice league watch in awe as this thin see-through barrier with beautiful green swirls and speckled white lights like stars apears blocking Trigon and his army’s advance. The barrier looks so thin and fragile yet no matter how hard the warlord hits, none of his attacks can get through and neither can he damage said barrier. That’s when Constantine and Zatanna recognizes what this barrier is. Something only a powerful entity could create. For a moment, the league is filled with hope that Trigon can’t get through yet Constantine also explains that it’s not impenetrable. And clearly Trigon knows this too for he calls out a challenge.
And that’s when, in a flash of light, a tiny glowing teenager appears. He looked absolutly minuscule compared to Trigon and yet practically glowed with power (this isn’t a King Danny AU though).
And that is when the conditions for passing the barrier are revealed. And the Justice realize that the only thing stopping Trigon and his army from decimating earth. The only way he can get through….is by beating this glowing teenager in a card game.
Not just any card game though. The most convoluted game Sam, Danny, and Tucker invented themselves. It’s like the infinite realms version of magic the gathering, combined with Pokémon, and chess. And Danny is the master. So sit down Trigon and let’s play.
(The most intense card game of the Justice league’s life).
After Danny wins, this happens a few more times with outer word beings and possibly even demons attempting to invade earth, yet none have been able to beat the mysterious teenager in a card game. Constantine might even take a crack at it and try to figure out how to play. He’s really bad though. Every time this happens, the Justice league worry that this might be the time the teenager looses. Yet every time, he wins (even if only barely).
Meanwhile, Danny, Sam, and Tucker have gotten addicted to the game and play it almost daily. Some teachers might seem them playing the game are are like ‘awww how cute’ not realizing this game is literally saving the world. Jazz is just happy they aren’t spending as much time on their screens playing Doomed.
#DPxDC#dcxdp#Danny makes a card game to save the world.#Invaders have to ‘beat’ him to get to earth.#why did I make this?#I blame that one person on tumblr. They wanted to try playing the game so now I actually have to MAKE the cards.#Chaos#Rules. So many rules.#Long post.#Kizzer has no regrets (ok maybe some regrets but shuuush)#Batman is trying to make a mock version of the game.#He can’t understand the language and has no idea what the makarana. chicken dance. And fruitloops have to do with anything.#But he WILL FIND OUT!#He and Constantine have an unlikely alliance and they HATE it.#Batman is recruiting *cough* forcing *cough* green lantern to use his ring to translate. They have every language except ghost speak.#So now they need to figure out this literal dead language from scratch.#This mock game is driving them mad.#Only the ghosts seem to enjoy this game.#Amity is going mad. They saw phantom with a card and now all the kids want to play but no one can figure. It. Out!#It went from that weird game the nerd trio play to the one thing everyone wants to do but can’t. At least they have the rules from the trio#The Justice league don’t even have that.#I think Constantine is going to cry.#Kalrion wants to play this game SO badly but the glowing teenager is slippery! And can’t be tracked. Not even by magic!
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Our darling mother
Wraith and Specter were mortal enemies with the same powers. Perhaps the same species. But with very different aspects.
The Justice League knew very well that their newest member of the YJ was part of a species that was known to earth as "Ghosts". Denizens of another dimension that essentially posed as the interdimensional afterlife. Where should manifested into something else, born of ectoplasm and such.
Specter had a hybridisation of ghost constitution. Being half human and all. However, unlike most ghosts, her special powers typically made her as fast as speedsters. Her speed, accompanied by her ghostly abilities, made her scarier than most speedsters.
Then there was what was considered to be her arch nemesis.
Wraith was what one called an independent criminal. He wasn't affiliated with anyone. Occasionally worked with some rogues but that was only to his own benefit. Batman and Cyborg had identified his goals (or what they could consider to be his goals). The destruction of an entire government organisation along with something else. Perhaps slaughter.
Specter had been familiar with such a villain.
"He's... Not so bad. Not really. His heart is in the right place but his execution of it is cruel." Specter said, "Some ghosts have been experimented on before and Wraith almost became one of them... None of us ghosts like the G.I.W. but Wraith is determined to slaughter not only them but their associates too."
"Meaning?"
"If you have a connection to the G.I.W. then you won't be spared from his wrath... The last time he tracked down one of their scientists, he killed the man's wife and mother."
Batman grimaced, looking at the glitches out picture of Wraith. He could compare the man to be around Jason's height—or taller. Specter had reported that Wraith was a fair bit older than her.
While Specter was a ghost that was best with speed, Wraith was destructive power. Strength in it's most dangerous form. He was capable of leveling mountains and summoning fireballs bigger than the daily planet sculpture.
The last time they fought Wraith without Specter, Superman and Wonderwoman were immediately shot down. Hell, even Batman was struggling after the bastard decided to play dirty. Batman quickly decided Wraith was an enemy after the ghost targeted Red Robin—as if knowing Bruce would immediately falter when one of his children were in immediate danger.
But there were times when some of them couldn't help but not blame Wraith. Not when they had failed to save ghosts who were being tortured and vivisected. Not when it was Wraith who frees them all.
(Bruce knows damn well that Jason seemed to be more inclined to Wraith than any of them.
"He's protecting his people, old man." Jason had once said.)
It's another crisis. Another fight. Lex Luther has apparently joined hands with the GIW. And broadcasting live was a ghost missing their limbs and trapped inside a tube of glowing green.
Before anyone could even say a word, the watchtower shook. Specter didn't seem surprised but her eyes were colder than the ice she conjured.
"Why the fuck is Wraith outside?" Barry warily muttered, already preparing for a fight once they saw the ghost hovering outside. He wasn't attacking, cursing, or doing anything else. He was just floating, staring at Specter.
"Ellie." Wraith growled, eyes glowing red while Specter's eyes shone venomous green. "You gonna keep playing hero, Polaris?"
Specter growled back, "Let him in."
They all shot her a confused look. Batman should be asking questions. Superman should be refusing. Wonder Woman should be demanding for a reason. But the two ghostly beings were staring at each other like they finally agreed on something.
Constantine slowly lowered the forcefield that kept ghosts out and some ghosts in. Wraith floated through the glass of the watchtower and stood before Specter—towering over her.
"You gonna admit it?"
"I already agreed with you that the GIW were trash—but that doesn't give you the right to arbitrarily take the lives of those that weren't involved in their operations!" Specter yelled.
"So what? We keep them alive then someone's gonna come back to avenge their damned souls. Might as well wipe 'em out before they can come back to bite our asses!" Wraith yelled back.
"Dante! Mom didn't fucking raise you to be like this—"
"OUR MOTHER IS BEING BROADCASTED BY THOSE BASTARDS! OUR MOTHER IS IN THEIR FUCKING CAPTIVITY!" Wraith—Dante snapped, pointing to the screen where Lex Luthor went on about the ghosts. "Our mother has been missing for two months and the GIW had him. It's because of that krypton obsessed fucker that I failed to track him down!"
"IF YOU HAD JUST LISTENED TO ME AND LET ME TALK TO THE LEAGUE—"
"—YOUR LEAGUE IS FUCKING USELESS—"
"—MOM WOULDN'T—
Batman gritted his teeth, "ENOUGH!"
Everyone fell silent, unable to speak any further. It was hard processing all this.
Wraith and Specter were siblings... Their mother was the ghost in captivity. The two of them have been searching for their mother for months.
Constantine choked on whatever drink he had, letting his own flask fall and staring at the screen in suddenly horror. "Shit... SHIT! THAT'S THE FUCKING GHOST KING!" He screeched, pointing at the screen as realization struck him like lightning. Then he pointed at the two Ghosts, "And you're... Holy—"
"Ellie, you and I both know how this will end if mother isn't save within the fucking hour." Wraith snarled, "The realms will go to war."
"Spec?" Conner murmured softly, trying to see if their friend would actually—
But then Specter looked resigned, a little regretful, but also cold. Like she was prepared to fight them all. Slowly, but damn surely, she was walking towards Wraith and standing beside him.
"Specter." Diana narrowed her eyes.
"I'm sorry." Specter bowed her head just a bit, "But my brother is right... If the King of the Infinite Realms is not saved within the hour... There will be war. As your friend, I am inclined to warn you that you will not win. Not when the Realms' warriors were once yours. We have our Kryptonians. We have fallen demigods. We have many more than that."
Everyone's breath hitched.
"So please... Please help us." Specter pursed her lips. "Because I don't want a war... But I want my mother safe."
"My sister speaks for herself," Wraith scoffed, "I don't give a flying fuck about you people. But Luthor did something to block me and now I can't track them. Since you're all heroes, I suggest you get to work... Or else I'll lead the ghosts myself to burn your world down."
Teeth—sharp and eldritch. Glowing red eyes turned to Bart Allen—the boy from the future flinched away, as if horrified.
"You speedsters seem familiar with me." Wraith chuckled, "Know that I will not hesitate to eviscerate this world like the other timelines."
High King Phantom was retrieved from the secret facility Lex Luthor and the GIW created with an anti-ecto forcefield that had them go undetected by other ghosts. Constantine and the Supers were quick to find it and tear it to bits.
Wraith did not go to war. Specter thanked them and promised that there will be no war.
Danny was very concerned as to what the hell his children got up to during the months he was gone. Clockwork happily told him how his children developed fratricidal tendencies.
#Our darling mother#dpxdc#dc x dp#danny phantom#crossover#danny fenton#dan phantom#dani fenton#Danny is a mom#Danny is their mom#Dante and Ellie have different perspectives on things#But they have their mama's heart
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and while i have briefly mentioned the 2019 run and dead in america in the same breath: constantine being told the tulpa!constantine had his laugh when it was torturing a friend. looking at noah with blood on his knuckles and recognizing his own smile. being told he's categorically to blame for noah becoming damned.
in hellblazer: constantine being told he's his father's son. looking identical to his father. recognizing something of himself in the family man who killed his father, who also reminded him of his father. the demon constantine being A Whole Thing in and of itself. the rosacarnis children, his blood, being the cause of his sister's death.
constantine repeatedly being given cause to associate his own joy with evil, his own face with monsters, his own blood with damnation. again, and again, and again.
#( ooc. ) OUT OF CIGS.#next verse :') same as the first :')#it's very upsetting to me how often he has it hammered home that he is considered a catalyst for suffering more than he is considered a man#he's considered something that happens to people. never someone who has had things happen to him#and at a certain point he started feeding into the constantine mythos because. what the fuck else is he going to do?#defend himself? who's listening?#and also because he does sincerely blame himself for most of the tragedies in his life. and Is to blame for several#that's why i try to distinguish so much between who John is and who Constantine is. they're two very different images#one is a man who has been through Hell and just wants a stable life. he will babysit your kids. he will dance with you at the club#the other is a gun that other people keep reloading and spinning at random and if you see him in your path you Run#does this make sense? idk i get very emotional about these correlations#man deserves to smile and not see his father in his mind's eye! idk!!#( character study. ) A WALKING PLAGUE OF A MAN.
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The Youngest Ancient
An idea where the JL has gotten word from Green Lantern that a planet has been destroyed. That threat is headed for Earth.
We could blame it on Darkseid despite the fact that i don’t actually know if that’s within his power set. Bad guy of your choice. Keeping it vague works too.
Danny finding out that one of his planets is gone and he’s not having it.
~~
They were short on time. Monumentally short on time. Usually everyone would look to Batman in a situation like this. It wasn’t like his numerous contingency plans were a secret. The problem was time and an overall lack of information about the coming threat. All that was clear was the fact that Earth was in danger.
Not even a normal, run of the mill danger, but the planet bleeding out of existence kind of danger. Supposedly it could happen so fast that the citizens of Earth wouldn’t even know it had happened.
“There’s always begging an Ancient for help.” Constantine muttered, lighting another cigarette. As many members of the League as possible had gathered but brainstorming could only get them so far.
Multiple gazes snapped to him but it was Wonder Woman who spoke first. “You think petitioning the gods would be a wise course of action?”
“Could be the only course of action.” Flash muttered though no one looked happy about it.
“Nah, it’s a much crazier idea than that.” Constantine said flatly. “We’re not talking about any of those old hats we’re used to dealing with. I mean an Ancient. Their powers are next level stuff. Above the gods on the totem pole, if you will.”
Batman’s eyes narrowed. “You want to bring in a complete unknown.”
“I want the planet to fucking be in the same spot tomorrow, mate.” Constantine snapped back. They were out of time but he evidently had more practice at being reckless then the rest of the League. “Heard tales of a new baby Ancient. A likable kid that has many of the heavy hitters doting on `em. Word is the baby Ancient is rather agreeable. Makes deals. Likes to explore. That kind of thing.”
“Baby Ancient.” Superman repeated, clearly hearing the oxymoron in that title. “How does that work?”
“Well they gotta come from somewhere, don’t they?” Constantine shrugged. He didn’t know and he wasn’t going to ask.
“I’ve heard the same rumors.” Zatanna heaved a sigh, adding credence to Constantine’s claims. “Even if they can’t do anything themself, they might have enough pull with one of the other Ancients that can.”
Flash clucked his tongue. “We literally have everything to lose if we don’t do something. If no one else has any other ideas then we need to give it a shot.”
“How long do you need to prepare?” Batman asked, his frown obvious. He never fully liked ideas that he didn’t have a hand in.
Constantine sat up straighter, taking a pull from his cigarette and already looking exhausted. “Gimme an hour.”
“I’ll help.” Zatanna said, already standing.
“Forty minutes then.”
~
The light of the summoning circle was hard to look at. It was like a mini supernova right in front of them. The colors would have been amazing to look at if anyone could have opened their eyes to see it.
When it dimmed, leaving only a toxic looking green glow around the circle, a young boy floated in the center. His hair was white and flowed even in the tightly air controlled Watch tower. The freckles across his face seemed to glow just like his green eyes.
He was cute, and couldn't have been more than fifteen. He wore a skintight black suit, calf high white boots, and had a strange looking thermos hanging off his belt. So this was a baby Ancient. He looked utterly perplexed.
“Um…” He blinked, taking in every member of the Justice League slowly.
“Welcome to the Justice League Watch Tower.” Wonder Woman said, ever the diplomat. “We apologize for summoning you on such short notice.”
“Oh. Okay.” He was still blinking owlishly before his eyes locked onto one of the windows that currently had a vast view of space. The boy all but purred at the sight. “You can call me Phantom. What do you want?”
“You’re the new Ancient?” Constantine asked without as much tacked.
Phantom sighed, shifting to sit even as he floated. “So they tell me. I didn’t know there was going to be a superhero test.”
“We summoned you to request assistance if you are able to give it.” Batman said, taking over. “A threat is coming to destroy the Earth and we don’t have much time. Is there something in particular you would want in payment?”
“Besides souls.” Constantine muttered which subtly alarmed everyone within earshot.
“Destroy…Earth?” Phantom repeated slowly, head tilting. It was slowly occurring to everyone that maybe a baby Ancient really was too young to deal with something like this. “Why?”
Green Lantern sighed, arms crossed. “I’m likely the cause. Earth is the home base for Lanterns in this sector. The previous planet destroyed was also a home base.”
Phantom’s eyes jerked up, his full attention on Green Lantern. “Previous planet destroyed? Where?” He paused, “And when? I have been feeling a little off.”
No one knew quite what to make of the strange comment, but Lantern continued anyway. “A planet in the neighboring sector, 2813. It has been eight days, and before long, that threat will be here.”
“Is it possible you know of a way to prevent the destruction of Earth?” Wonder Woman asked, but Phantom seemed distracted.
He removed his gloves and was looking at the back of his hands. When that didn’t seem to tell him what he wanted, he tugged on his sleeve, making the fabric go invisible in small sections so he could easily look at his skin beneath it without the cumbersome task of rolling his sleeves up.
He was covered in glowing freckles, just like on his face, but one by one the League members took notice of the way they moved. Phantom would twist his arm one way and then another and each set of freckles would be replaced by a completely new set of glowing little spots. When that didn’t show him what he wanted, he kept looking, checking both arms first before moving down his chest slowly.
The League could do nothing but watch the strangeness before them as their follow up questions went ignored.
When he got to a spot under his ribs, Phantom screeched. “It’s gone!”
“Phantom…?”
Phantom looked out the Watch Tower window, his face morphing into one of fury. His eyes shined brightly and whatever he was looking for, he clearly found.
“T̢̜̞̮ͭ̓ͫͦh̨̻̼͓͓̜ͭ̈͆ȃ̴̩ͅtͯ̚͏͇̮̖̙ ̡̭͎̝̟͇͙̏ͣ̑͛m̵̭͉͈̳̟͎͈̲̋̋o͈̮̫͓̪͔͐͠t͉̬̉͒̈́ͪ͠h͉̠̭͓̞͎̺͓ͥͥ͘e̅͗̔̿҉̞̪̺̮̗̜r͙̪̼͈̐̉͞ ̫̥̳̿̾͒͑͞f͔̟͈͍ͯ̊̏́ù̶̯̬̫͈͕c̲ͣ̓̿͠ͅk̦̘̖̭͕͉̹̥̈̍̈́ͤ͘e͚̬͗͡ͅr̛̤̩̺͂̃̇̉ͅ.”
To say the Justice League was surprised by the shift in the boys tone was an understatement.
“Yeah, i’ll stop your threat.” Phantom growled, easily leaving the summoning circle. He shifted right through the wall and directly into space without a care.
Silence filled the room, no one entirely sure what they’d done by summoning a baby Ancient. “So that happened.” Flash commented. “Are we still planning for doomsday?”
“We’ll see…” Constantine muttered. “Though if that kid gets hurt, might be bad for the universe.”
“Not what we wanted to hear, John.” Wonder Woman said, looking out the window. Nothing looked unusual to her.
~
In an hour's time, Phantom returned just as distracted as he’d been when he’d left. He remained seated in the air as he held what looked like a cracked marble in his hands. It was surrounded by a mist, and inside sparked with many different colors.
Phantom seemed to be sealing the crack, a smile on his face.
Batman was the one to approach, and if he was anxious it was hard to tell. “Phantom.” He greeted cautiously. “You’re back.”
“Uh huh.” Phantom said, eyes glittering happily at the marble. “I got rid of your problem. Earth is safe.”
“Got…rid of.” Batman repeated slowly, a tinge of disbelief in his voice.
“So we’re good?” Flash asked. “Good work, kid.”
“Yeah, he deserved it.” Phantom said, finally cradling the smooth marble in his palm.
Constantine was still smoking, but his eyes were narrowed. “Do i wanna know what you’re doin’?”
Phantom beamed. “I got my planet back! It was a little broken but i fixed it.”
“Your planet?” Green Lantern repeated, adrenaline hitting him. “The destroyed planet!?”
“Yep.” Phantom looked pleased with himself. “Now i just gotta set it back in time eight days to get everyone back on track and i can put it back where it belongs.”
“Put it…back.” Batman seemed to have trouble with the skill set of one teenager.”
It was Superman who slid closer with a disarmingly charming smile. “May i ask what kind of Ancient you are. I admit i don’t know much about them.”
Phantom perked up. “I’m the Ancient of Space!” He ignored Constantine’s groan from across the room. “I’m really glad you guys called me about this! It would have taken me a while to find a planet destroyed out of the natural timeline.”
“And you have time abilities?” Wonder Woman asked softly. Time and Space was a heady combination.
“Nope! But Clockwork does.” Phantom said. “He’ll do it for me.”
“Will he?” The Flash stared.
Phantom didn’t seem to notice the incredulous looks. As far as he was concerned, everyone was simply taking his explanations in stride. Tilting his head back his eyes shimmered with power. “Clockwork!” he called, voice reverberating oddly. No one missed Zatanna paling or Constantine cursing. No one had time to ask either before a tear appeared just to the right of Phantom. It split the very air apart in a green haze before a portal opened and a man floated out. Wrapped in a purple cloak, the man floated like Phantom did but had a ghostly tail instead of legs and off putting red eyes.
He had a staff donned with clock gears and mechanisms that ticked in an unsettling way. No one needed an explanation, which was good because Constantine wasn’t going to give one.
This was the Ancient of Time. They had two Ancients in the Watch Tower.
Phantom didn’t seem bothered and held out his marble with a smile. “Fix!” he asked cheerfully.
Clockwork turned from what appeared to be an adult man to an elderly man in the blink of an eye. “You know time is sensitive, Phantom. Not everything can be changed on a whim."
Phantom’s smile lessened. He looked back and forth from Clockwork to the marble and back to Clockwork again. “I’ll cry. Swear to the Ancients, i’ll start crying.”
The elderly Clockwork shifted back into the form of a young man. “Do you think tears will alter the timeline?”
Batman smiled, almost. He knew a mischievous teen trying to get his way when he saw one. That theory proved correct when Phantom honestly did begin to sniffle, eyes becoming damp.
“An asshole destroyed a piece of me.” Phantom said, lips wobbling. “I felt it. I didn’t feel good.”
Clockwork’s form shifted again, this time into the form of a young child. He heaved a sigh, “If you start weeping you’ll summon the others.”
Phantom nearly whimpered, holding out the marble still. Every member of the Justice League watched with bated breath.
Clockwork crossed his arms. “How far back do you want it?”
“Yay!” Phantom beamed immediately, impressing upon how young he must have been. “Eight days! Actually, maybe nine. That might be better for them. I’m sure the…Green Lantern…people… can explain that they lost little more than a week in order to be brought back. That’ll be fine, right?”
Green Lantern was too stunned by the question to answer but it was fine since it seemed to be rhetorical coming from the young Ancient.
Clockwork turned back into an adult and held his staff out over the marble Phantom held. There was no discernible change other than the hands on the staff’s clock face moving. Phantom was nearly bouncing in place which was interesting to see considering his feet weren’t on the floor.
“Thank you, Clockwork!” Phantom said, looking delighted and completely missing the way Clockwork just sighed fondly.
“Hurry along home before the yeti’s start to look for you.” Clockwork said in a fairly familiar tone.
“Yes, yes.” Phantom said distractedly, tossing the marble up in the air where it disappeared. He tugged at his black suit right over his ribs and did the same invisibility trick again. He shifted twice until he found the patch of skin that held the group of freckles he wanted.
No one was close enough to see for themselves, but Phantom crowed happily. “Good! It’s back where it’s supposed to be!”
“It’s back?” Batman asked, a hint in his voice saying he had a hundred more questions.
“Yep.” Phantom said. “It’s really annoying to me when someone destroys one of my stars or planets before their natural life cycles have worn out.”
“Is that a map of the galaxy on your skin?” Wonder Woman asked, charmed by the constellation of freckles across his nose and under his pointed ears.
“No.” Phantom said. “It’s a map of every universe on my skin. They overlap so sometimes i gotta hunt for the one i want a little.”
“Every…” Superman sounded like he had the wind knocked out of him.
“Come, Your Majesty.” Clockwork said, opening a shockingly green portal with his staff. “You’ve had your fun.”
“Okay, okay.” Phantom mumbled.
“Majesty?” Zatanna whispered, confusion coloring her tone.
Phantom whipped back around to look at her with a sheepish grin. “Ah, yeah. I’m the King of the infinite Realm. Let me know if anyone else messes with one of my planets! Bye now.”
The Ancients departed and Constantine started wheezing.
“I take it no one knew the baby Ancient was a king?” Flash asked, a very startled silence taking over the Watch Tower.
~~
I know i originally said that the planet had been destroyed but that somehow turned into it being eaten or absorbed or something so Danny got it back.
I really just wanted Danny to find a missing planet on his skin and freaking out over it.
Feel free to take this idea, though i’m sure something like it exists already. ^__^
Master List
#dp x dc#dp x dc crossover#Danny Phantom#The youngest ancient#justice league#Clockwork#Danny feeling the loss of a planet#whole solar systems on Danny's skin#star freckles
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Cana genuinely looks like she's about to cry. "Constantine... Why is your horse the only normal one? Why is your horse the only one that doesn't hate me with every fiber of its' being?"
She's pretty sure his horse doesn't even like her. It's just the only one not trying terrorize her on a daily basis. (for Constantine)
"Ah, my horse-?"
Oh.
Oh, dear, she looked like she was about to cry. Constantine coughed, smiling nervously. This had to have been brought on by the newest Rider and his...unusual mount. Right?
"M-Maybe it's because there was no remaining mystery around Constantinople by the time I, and later my horse, was born?" Well, he didn't really have any evidence of that but magic hadn't been anything Rider had encountered until as a Servant. "Plus, I've made sure to train my horse to not be aggressive with anyone who isn't an enemy. So maybe that could be it?"
What he couldn't say was the obvious. That Cana just seemed to be an easy bullying target for horses that were less patient than his Acacia was.
#messages on birdwing; asks#grandordergirl#the twilight emperor; constantine xi#i can't blame her for being freaked out by shingen's “horse” look at that fucking thing
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After the Summoning Incident: Justice League Debrief
part 1, part 2
The Justice League meeting chamber was quiet. Too quiet.
The heroes sat around the massive conference table, some looking contemplative, others still processing the absolute chaos that had just unfolded. The Batkids had scattered to their usual perches, some smirking, others—like Damian—still scowling.
Batman, as usual, sat at the head of the table, his expression unreadable.
Superman was the first to break the silence. “Well… that was unexpected.”
Wonder Woman nodded, arms crossed. “The boy was not at all what we prepared for. He is young, brash, and clearly still learning. And yet, he succeeded.”
“Barely,” Damian muttered under his breath.
Jason grinned. “I don’t know, Demon Brat, I think he did pretty damn well. Didn’t even die or anything.”
“He’s already half-dead,” Damian shot back.
“That’s semantics,” Jason said with a shrug.
Constantine, who had been pinching the bridge of his nose in frustration, finally spoke up. “Right, so here’s what we learned, then: the summoning worked, but not the way we expected. We didn’t get the Ghost King. We got the heir to the Ghost King.”
Flash leaned forward, confused. “Okay, but why does that matter? He still fixed the problem.”
“Because,” Batman said, voice low, “we summoned him by name—meaning he’s significant enough that the magic acknowledged him, despite him not being the ruler of the Ghost Zone.”
Zatanna frowned. “That shouldn’t have happened unless his claim to the throne is strong. Which means…”
“He’s important,” Constantine finished grimly. “And probably more powerful than even he knows.”
There was a pause.
Superman, ever the optimist, offered, “Well, he did seem responsible, considering he handled the situation without any casualties.”
Aquaman, who had remained silent for most of the discussion, finally spoke. “That is all well and good, but what concerns me is his guardian.”
The League collectively tensed at the mention of Pariah Dark.
Hawkgirl leaned back in her chair, frowning. “Yeah. Not every day you meet a giant ghost warlord who decides world domination is off the table because he’s got a new kid to dote on.”
“The real question,” Green Lantern said, “is why Pariah Dark, of all beings, chose him as his son.”
“That’s what I’m worried about,” Batman said. “Pariah Dark isn’t just a ruler. He’s a conqueror. The fact that he’s abandoned his previous goals simply because he’s taken a liking to this ‘Danny’ suggests a level of attachment that is… dangerous.”
“I dunno,” Flash said, tapping his fingers against the table. “The guy seemed weirdly soft on the kid. Like, full-on ‘overprotective dad ready to murder anyone who sneezes at his son’ levels of doting.”
Jason snorted. “Can you blame him? The kid’s hilarious.”
Damian rolled his eyes. “That does not negate the potential threat.”
“Which leads to our next problem,” Constantine interrupted. He gestured vaguely toward the space where the summoning circle had been. “That was the third time he’s been summoned this week.”
Batman’s eyes narrowed. “Three times?”
Constantine nodded. “From what I could gather, idiot cultists all over the place have been trying to summon the ‘Ghost King’ for centuries. Problem is, it hasn’t worked in millennia—until now. Which means something’s changed.”
Green Arrow leaned forward. “And you think it’s because of him?”
Constantine sighed. “Has to be. That kid might not be the Ghost King, but he’s enough of a power in the Zone to be dragged here through the same ritual.”
Superman frowned. “So you’re saying if people keep summoning him…”
“…Eventually, someone’s going to do it with bad intentions,” Batman finished.
There was another heavy silence.
“I say we keep an eye on him,” Wonder Woman said. “Not as an enemy, but as a potential ally. He may not trust us now, but if he is being targeted, he’ll need protection.”
Jason chuckled. “Good luck with that. Kid was practically begging to be sent home before his chem test.”
Hawkgirl smirked. “I still can’t believe that was his biggest problem tonight.”
“Teenagers,” Flash said, shaking his head.
Batman didn’t react to the lighthearted remarks. Instead, he turned to Constantine. “Can we track future summonings?”
Constantine exhaled a long breath, rubbing his temple. “Not easily. The magic is old, and the Ghost Zone doesn’t follow the same rules as our realm. But…” He glanced at Zatanna. “With enough prep, we might be able to set up a countermeasure. Or at least a warning system.”
“We should also determine how much control he actually has,” Aquaman said. “If he is an heir, his powers may be growing. We should be aware of what he’s capable of.”
Jason grinned. “So what, we’re gonna test his power levels? Let me know how that goes when Pariah shows up ready to throw hands.”
Batman stood, effectively ending the conversation. “For now, we’ll observe from a distance. If he truly is being targeted, we may need to act sooner rather than later.”
“And if Pariah Dark takes offense to that?” Zatanna asked.
Batman’s expression darkened. “…Then we prepare for war.”
Meanwhile, Back in Amity Park…
Danny groaned as he flopped onto his bed, exhausted beyond belief. “I hate magic,” he mumbled into his pillow.
Jazz, standing in the doorway with crossed arms, raised an eyebrow. “Rough night?”
“The worst,” Danny groaned, turning onto his back. “I got summoned by the Justice League—AGAIN. And Pariah nearly destroyed them before I could talk him down.”
Jazz sighed. “That’s, what, the third time this week?”
“Yes!” Danny threw up his hands. “I swear, if one more idiot cult tries to yank me across dimensions, I’m going to scream.”
Jazz smirked. “And then what?”
Danny scowled. “…Then Pariah will probably destroy another dimension out of spite, because apparently, he thinks I’m too stressed for a ‘mortal child.’”
Jazz chuckled. “Well, he’s not wrong.”
Danny groaned again, grabbing his pillow and shoving it over his face. “I hate everything.”
Jazz patted his shoulder sympathetically. “Welcome to adulthood, little brother.”
Danny just let out a long, muffled scream into his pillow.
#DCxDP#DPxDC#Pariah adopts Danny#Stops his plans to take over the world by the ghost equivalent of a tiny baby holding ur finger for the first time ever#Aka new halfa child came at him swinging and that’s utterly Adorable#To Pariah he’s just a lil guy- a lil baby boi#And since he’s still half alive he Supposes the city needs to still exist in the living world#He’s just going to hold the lil child in his hands and marvel while Danny tries to gnaw a finger off#Fright Knight is his official babysitter & now lives in his shadow half the time#The crown only transfers through a mutual battle/challenge#Which didn’t exactly happen#danny fenton#dc x dp#dc x dp crossover#danny is a little shit#batfam#jason todd#dps fandom#danny phantom#pariah dark#pariah is danny's adopted dad#danny being danny#danny phantom au#sassy danny#baby danny#tiny baby#ghost
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Sentient Gotham
- Bruce regularly chats w her. Like, full blown conversations. He can see a physical manifestation of her like she’s right in front of him, but completely invisible to everyone else
- Zatanna does not believe him. She’s Gotham born and bred and a powerful magician, but she cannot sense a living breathing Gotham the way Bruce claims he can
- Constantine does believe him, but it’s mostly to spite Zatanna
- Gotham calls herself Bruce’s mom and frequently whines about him not calling her that
> “I had a mother. And a father. They’re both dead.” > “WHEN WILL YOU STOP BLAMING ME FOR THAT?!” > “When I’m convinced it’s not true.”
- Bruce’s kids also don’t believe him about the whole ‘I talk to Gotham’ thing for a long time and think he’s either lost his mind, he’s schizophrenic, or that he’s fucking w them
- they do eventually see and speak to her themselves
- Jason first sees her right before his death, which was an incredibly difficult task for her. It’s a combination of reasons. 1) like Bruce, Jason is a Gotham City native and has deep ties to the city, 2) he has deep ties to Bruce, 3) she was also there to comfort Bruce because she knew he wouldn’t be fast enough. But Jason sees this gorgeous woman who cradles his cheek and murmurs soft words to him that he’ll only end up remembering many years later
> “Your father loves you. He tried. So please don’t hate him. It’s my fault, not his.”
- Bruce frequently wonders why it’s him who can see her and no one else, to which she always just says it’s because he’s her son
- Bruce’s connection to Gotham…changes him. He is human, at least…mostly. But there’s an otherworldliness to him that grows over the years which he’s stupidly oblivious to for a very long time
- Gotham has beef w Alfred purely because he’s British
> “I could’ve raised you better than that man!” > “I do not tolerate disrespect for Alfred.” > whining, “But babyyyyyy. He’s an outsider!”
- she adores Bruce’s kids and frequently whines about how they don’t believe she’s real. But at the same time, Bruce is her absolute beloved
- after Jason’s death, she’s the one who basically sends Tim Bruce’s way to stop his self destructive behavior. Tim had been taking pictures of Batman and Robin for a while, but Gotham had fogged over his mind just a little bit to prevent him from putting the pieces together about their identity. When she stops, it finally clicks for Tim and it’s what leads him to becoming Robin
- the kids all have their moment when they finally can see and speak to her. It happens at different times, but the important reason as to why they’re able to do so is due to their relationship to Bruce and the length of time they’ve been around him. It comes at the moment where they’ve reached optimal and absolute trust in Bruce
- Bruce does actually call her ‘mom’, but it happened once and she will never let him forget it
> Bruce getting worked up during a conversation w Gotham in front of Dick and Tim > “Dick….who is he talking to?” > “You don’t want to know.” > “My mom won’t stop badgering me- No. No. I didn’t say that. I didn’t call you that! You can’t prove anything!”
- Gotham comforts Bruce often when he feels like he’s not enough. His failures weigh heavy in his heart, but she’s always there to talk him through it
> “Why me? Why am I the one you picked? I’m not enough. I never will be.” > “You are and you always will be. Bruce, you do so much for this city. For me. For your family.” > “It’s not enough.” > “You are only mostly human, Bruce Wayne. You have done things no one else could ever hope to do. If any one else were in your position, they would not have nearly enough strength as you do.”
- several months later, after Bruce is just idly going over case files, he remembers the ‘mostly human’ part of what Gotham said to him. He’d glossed over it before in his depressive spiral, but now he’s like !?
> “Gotham….” > “Yes, my dear?” > “‘Mostly human’. Care to explain what that means?” > awkward laugh, “Uh…..” > “Gotham.” > “I didn’t do it on purpose! I had no control!” > “Gotham.”
- order of who sees Gotham:
Bruce (obviously)
Jason (first time)
Tim
Duke
Jason (second time)
Steph
Dick
Cass
Damian
- the last three take a while but mostly because they’re not Gotham natives. Dick’s a little bitter about it because he practically spent his entire life in Gotham
> “You’re a traitor.” > “WHAT DID I DO?” > disgust, “Blüdhaven.” > “Oh. Whoops.”
- While Gotham is Bruce’s #1 Supporter™️, she is at times critical of his behavior and decisions. Particularly about things that damage his relationship w loved ones and things that he chooses to do in order to hurt himself
- she finds ‘Brucie’ to be distasteful
> “I didn’t raise you to be a whore.” > “You didn’t raise me to begin with.” > “STOP DENYING ME PARENTAL RIGHTS!”
- Gotham is, obviously, restricted to only appear within Gotham City’s borders. She’s only able to break through that restriction a handful of times, w the first being when Jason dies. There are a few other instances and she’s popped up on the Watchtower and jumpscared Bruce by accident. The JL were very confused and incredibly amused
- She’s able to take on the form of anyone, but sticks to a unique appearance of a woman w long black hair and pale skin. Her eyes are white and she’s typically dressed in a suit
> young Bruce, in awe, “You kind of look like me if I were cooler.” > “You’re plenty cool, Bruce.” > adult Bruce, tired, “Why are you in a suit?” > “Because I look cool, Bruce. You said so yourself.” > “I was ten!”
- she once offered to take on the appearance of his mother and Bruce shot it down so fast. She never brought it up again
- when Clark found out about her, he believed Bruce immediately. He’s the only one Bruce ever told who believed him right off the bat
> “You…don’t think I’m insane?” > “I do.” > “Then why would you lie and say you believe me?” > “Because I do. You’re insane about a lot of things, Bruce. But you sounded too serious when you told me about this, so why would I ever think you’re lying?”
- Gotham begrudgingly likes Clark
> “You hate Alfred for being an outsider, but Clark is in your good graces?” > “He’s an alien. It’s different.” > “He’s also from Metropolis.” > “Shhhhhh, don’t remind me. I’m trying to be blissfully ignorant.”
#she's just a silly little entity#bruce wayne#gotham#sentient gotham#jason todd#dick grayson#tim drake#alfred pennyworth#clark kent#batfamily#batfam#batman#my post
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