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Writing Tips Master Post
Edit: Some posts may be deleted
Character writing/development:
Character Arcs
Making Character Profiles
Character Development
Comic Relief Arc
Internal Conflict
Character Voices
Creating Distinct Characters
Creating Likeable Characters
Writing Strong Female Characters
Writing POC Characters
Building Tension
Writing Grumpy x Sunshine Tropes
Writing Sexuality & Gender
Writing Manipulative Characters
Writing Mature Young Characters
Plot devices/development:
Intrigue in Storytelling
Enemies to Lovers
Alternatives to Killing Characters
Worldbuilding
Misdirection
Things to Consider Before Killing Characters
Foreshadowing
Story Structure
Narrative (+ how to write):
Emphasising the Stakes
Avoid Info-Dumping
Writing Without Dialogue
1st vs. 2nd vs. 3rd Perspective
Fight Scenes (+ More)
Transitions
Pacing
Writing Prologues
Dialogue Tips
Writing War
Writing Cheating
Writing Miscommunication
Writing Unrequited Love
Writing a Slow Burn Btwn Introverts
Writing Smut
Writing Admiration Without Attraction
Writing Dual POVs
Writing Unreliable Narrators
Worldbuilding:
Worldbuilding: Questions to Consider
Creating Laws/Rules in Fantasy Worlds
Book writing:
Connected vs. Stand-Alone Series
A & B Stories
Writer resources:
Writing YouTube Channels, Podcasts, & Blogs
Online Writing Resources
Outlining/Writing/Editing Software
Translation Software for Writing
Writer help:
Losing Passion/Burnout
Overcoming Writer's Block
Fantasy terms:
How To Name Fantasy Races (Step-by-Step)
Naming Elemental Races
Naming Fire-Related Races
How To Name Fantasy Places
Ask games:
Character Ask Game #1
Character Ask Game #2
Character Ask Game #3
Miscellaneous:
Writing Tips
Writing Fantasy
Miscommunication Prompts
Variety in Sentence Structure (avoiding repetition)
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Writing Notes & References
Alchemy ⚜ Antidote to Anxiety ⚜ Attachment ⚜ Autopsy
Art: Elements ⚜ Principles ⚜ Photographs ⚜ Watercolour
Bruises ⚜ Caffeine ⚜ Color Blindness ⚜ Cruise Ships
Children ⚜ Children's Dialogue ⚜ Childhood Bilingualism
Dangerousness ⚜ Drowning ⚜ Dystopia ⚜ Dystopian World
Culture ⚜ Culture Shock ⚜ Ethnocentrism & Cultural Relativism
Emotions: Anger ⚜ Fear ⚜ Happiness ⚜ Sadness
Emotional Intelligence ⚜ Genius (Giftedness) ⚜ Quirks
Facial Expressions ⚜ Laughter & Humour ⚜ Swearing & Taboo
Fantasy Creatures ⚜ Fantasy World Building
Generations ⚜ Literary & Character Tropes
Fight Scenes ⚜ Kill Adverbs
Food: Cooking Basics ⚜ Herbs & Spices ⚜ Sauces ⚜ Wine-tasting ⚜ Aphrodisiacs ⚜ List of Aphrodisiacs ⚜ Food History ⚜ Cocktails ⚜ Literary & Hollywood Cocktails ⚜ Liqueurs
Genre: Crime ⚜ Horror ⚜ Fantasy ⚜ Speculative Biology
Hate ⚜ Love ⚜ Kinds of Love ⚜ The Physiology of Love
How to Write: Food ⚜ Colours ⚜ Drunkenness
Jargon ⚜ Logical Fallacies ⚜ Memory ⚜ Memoir
Magic: Magic System ⚜ 10 Uncommon ⚜ How to Choose
Moon: Part 1 2 ⚜ Related Words
Mystical Items & Objects ⚜ Talisman ⚜ Relics ⚜ Poison
Pain ⚜ Pain & Violence ⚜ Poison Ivy & Poison Oak
Realistic Injuries ⚜ Rejection ⚜ Structural Issues ⚜ Villains
Symbolism: Colors ⚜ Food ⚜ Numbers ⚜ Storms
Thinking ⚜ Thinking Styles ⚜ Thought Distortions
Terms of Endearment ⚜ Ways of Saying "No" ⚜ Yoga
Compilations: Plot ⚜ Character ⚜ Worldbuilding ⚜ For Poets ⚜ Tips & Advice
all posts are queued. will update this every few weeks/months. send questions or requests here ⚜ Writing Resources PDFs
#writing reference#writing inspiration#writeblr#dark academia#spilled ink#literature#writers on tumblr#poets on tumblr#light academia#lit#poetry#writing notes#fiction#novel#booklr#creative writing#writing prompts#writing ideas#worldbuilding#character design#plot#writing resources
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🧩 How to Outline Without Feeling Like You’re Dying
(a non-suffering writer’s guide to structure, sanity, and staying mildly hydrated)
Hey besties. Let’s talk outlines. Specifically: how to do them without crawling into the floorboards and screaming like a Victorian ghost.
If just hearing the word “outline” sends your brain into chaos-mode, welcome. You’re not broken, you’re just a writer whose process has been hijacked by Very Serious Advice™ that doesn’t fit you. You don’t need to build a military-grade beat sheet. You don’t need a sixteen-tab spreadsheet. You don’t need to suffer to be legitimate. You just need a structure that feels like it’s helping you, not haunting you.
So. Here’s how to outline your book without losing your soul (or all your serotonin).
—
🍓 1. Stop thinking of it as “outlining.” That word is cursed. Try “story sketch.” “Narrative roadmap.” “Planning soup.” Whatever gets your brain to chill out. The goal here is to understand your story, not architect it to death.
Outlining isn’t predicting everything. It’s just building a scaffold so your plot doesn't fall over mid-draft.
—
🧠 2. Find your plot skeleton. There are lots of plot structures floating around: 3-Act. Save the Cat. Hero’s Journey. Take what helps, ignore the rest.
If all else fails, try this dirt-simple one I use when my brain is mush:
Act I: What’s the problem?
Act II: Why can’t we fix it?
Act III: What finally makes us change?
Ending: What does that change cost?
You don’t need to fill in every detail. You just need to know what’s driving your character, what’s blocking them, and what choices will change them.
—
🛒 3. Make a “scene bucket list.” Before you start plotting in order, write down a list of scenes you know you want: key vibes, emotional beats, dramatic reveals, whatever.
These are your anchors. Even if you don’t know where they go yet, they’re proof your story already exists, it just needs connecting tissue.
Bonus: when you inevitably get stuck later, one of these might be the scene that pulls you back in.
—
🧩 4. Start with 5 key scenes. That’s it. Here’s a minimalist approach that won’t kill your momentum:
Opening (what sucks about their world?)
Catalyst (what throws them off course?)
Midpoint (what makes them confront themselves?)
Climax (what breaks or remakes them?)
Ending (what’s changed?)
Plot the spaces between those after you’ve nailed these. Think of it like nailing down corners of a poster before smoothing the rest.
You’re not “doing it wrong” if you start messy. A messy start is a start.
—
🔧 5. Use the outline to ask questions, not just answer them. Every section of your outline should provoke a question that the scene must answer.
Instead of: — “Chapter 5: Sarah finds a journal.”
Try: — “Chapter 5: What truth does Sarah find that complicates her next move?”
This makes your story active, not just a list of stuff that happens. Outlines aren’t just there to record, they’re tools for curiosity.
—
🪤 6. Beware of the Perfectionist Trap™. You will not get the entire plot perfect before you write. Don’t stall your momentum waiting for a divine lightning bolt of Clarity. You get clarity by writing.
Think of your outline as a map drawn in pencil, not ink. It’s allowed to evolve. It should evolve.
You’re not building a museum exhibit. You’re making a prototype.
—
🧼 7. Clean up after you start drafting. Here’s the secret: the first draft will teach you what the story’s actually about. You can go back and revise the outline to fit that. It’s not wasted work, it’s evolving scaffolding.
You don’t have to build the house before you live in it. You can live in the mess while you figure out where the kitchen goes.
—
🛟 8. If you’re a discovery writer, hybrid it. A lot of “pantsers” aren’t anti-outline, they’re just anti-stiff-outline. That’s fair.
Try using “signposts,” not full scenes:
Here’s a secret someone’s hiding.
Here’s the emotional breakdown scene.
Here’s a betrayal. Maybe not sure by who yet.
Let the plot breathe. Let the characters argue with your outline. That tension is where the fun happens.
—
🪴 TL;DR but emotionally: You don’t need a flawless outline to write a good book. You just need a loose net of ideas, a couple of emotional anchors, and the willingness to pivot when your story teaches you something new.
Outlines should support you, not suffocate you.
Let yourself try. Let it be imperfect. That’s where the good stuff lives.
Go forth and outline like a gently chaotic legend 🧃
— written with snacks in hand by Rin T. @ thewriteadviceforwriters 🍓🧠✍️
Sometimes the problem isn’t your plot. It’s your first 5 pages. Fix it here → 🖤 Free eBook: 5 Opening Pages Mistakes to Stop Making:
#writing#writing advice#writeblr#writers on tumblr#writing tips#writing help#how to write#story structure#writing process#plotting tips#writing guide#writing blog#writing community#writing support#tumblr writing community#writing inspiration#storytelling tips#how to outline#writing resources#novel writing#outline tips#plotting a novel#writing craft#novel planning#write a book#drafting a novel#writing motivation#first draft advice#fiction writing#character arcs
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Writing References: Plot
Basics: Plot Structure & Narrative Arcs
Basics: Plot & Other Elements of Creative Writing
Plot Methods: Save the Cat! ⚜ The Story Circle
Plot Development: The Transformation Test
Plot-Driven Story ⚜ Plotting a Novel ⚜ Plot-Planning Worksheet
Plot Twists ⚜ Types of Plot Twists ⚜ Subplots
Ten Story Genres ⚜ Elements of the 10 Story Genres
The 3-Act Structure: History & Elements ⚜ A Guide
The Shape of Story ⚜ The Shapes of Stories by Kurt Vonnegut
Tips
From Margaret Atwood ⚜ From Rick Riordan
Before Writing your Novel ⚜ Burying Information
How to Get "Unstuck" when Writing your Novel
Editing
Chapter Maps ⚜ Editing your Own Novel
Plot Holes & Other Structural Issues ⚜ Structural Edit
Self-Editing ⚜ Novel Editing
For Inspiration
Archetypal Narrative Arcs ⚜ Character & Literary Tropes
Snowflake Method ⚜ Ways to Generate an Idea
More References: Character Development ⚜ World-building
Writing Resources PDFs
#writing tips#plot#writing advice#writeblr#writing reference#dark academia#spilled ink#literature#writing prompt#creative writing#fiction#writers on tumblr#story#writing resources#novel#light academia#compilation requested by anon#will update every few weeks/months maybe
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20 Plot Twist Ideas That Will Shock Your Audience
One of the most effective tools in a storyteller's arsenal is the plot twist. A well-executed plot twist can leave your audience reeling, questioning everything they thought they knew about your story. It can turn a good story into a great one, leaving a lasting impact on your readers or viewers. In this post, we'll explore 20 plot twist ideas that will shock your audience and elevate your storytelling game to new heights.
1. The Unlikely Hero:
Turn the tables by revealing an unexpected character as the true hero. This can be someone seemingly insignificant or even an antagonist who redeems themselves at a crucial moment.
2. The Double Agent:
Introduce a character who initially appears loyal to the protagonist but is secretly working against them, only to later reveal their true intentions.
3. The Long-Lost Sibling:
Uncover a secret sibling, separated from the main character in their early years, and use their sudden appearance to shift the narrative.
4. Time Travel Paradox:
Play with time travel to create a paradox that forces the characters to confront alternate timelines or unforeseen consequences of their actions.
5. The Mastermind:
The story's villain is revealed to be a puppet in a larger scheme, controlled by a mastermind who has been operating behind the scenes.
6. The Supernatural Twist:
Introduce a supernatural element, like ghosts or mythical creatures, that the characters and audience believed were mere myths.
7. The Doppelgänger:
A character's doppelgänger appears, causing confusion and chaos as they try to determine who is the real one.
8. The Reversal of Roles:
Switch the roles of the protagonist and antagonist halfway through the story, making the audience question their allegiances.
9. The Untouchable Hero:
Create a seemingly invincible hero who unexpectedly meets their match, forcing them to reevaluate their abilities and tactics.
10. The Forgotten Past:
Unearth a character's forgotten or repressed memories, leading to a shocking revelation about their true identity or past actions.
11. The Betrayal Within:
One of the protagonist's closest allies betrays them, throwing their entire mission into disarray.
12. The Hidden Identity:
A character is not who they claim to be, and their true identity is revealed, impacting the story's direction.
13. The Inception Twist:
Blur the lines between reality and illusion, leaving the audience guessing what's real and what's a dream or illusion.
14. The Time Loop:
Trap your characters in a time loop where they're forced to relive the same events repeatedly until they can break free.
15. The Shapeshifter:
Introduce a character with the ability to change their appearance, creating doubt and suspicion within the group.
16. The Truth About the Mentor:
The mentor figure, who initially seems wise and benevolent, is unveiled as the story's true antagonist.
17. The Lost Artifact:
The much sought-after artifact or treasure turns out to be a fake, and the real item is something entirely unexpected.
18. The Pseudo-Death:
Fake a character's death to shock the audience and later reveal they were alive all along.
19. The Prophecy Reversed:
Subvert the traditional hero's journey by defying a prophesized destiny and taking the story in a different direction.
20. The Unreliable Narrator:
Reveal that the narrator has been lying or misrepresenting events, casting doubt on the entire story's accuracy.
Conclusion:
These 20 plot twist ideas are just the beginning, and by incorporating them into your narratives, you can leave your audience stunned, shocked, and eager for more. Remember that the key to a successful plot twist lies in its execution, so take your time and craft a twist that seamlessly integrates into your story, making it an unforgettable experience for your readers or viewers.
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#writing tips#writing advice#plot development#plot device#writers on tumblr#writeblr#creative writing#fiction writing#writerscommunity#writing#writing help#writing resources#ai assisted
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Steps to Write Compelling Plot Twists
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1. Plan the Twist Early
Decide the Purpose: Determine how the twist advances the story or challenges the characters.
Foreshadow Strategically: Seed subtle clues throughout the narrative that hint at the twist without giving it away.
2. Build Tension and Expectations
Create a Red Herring: Introduce elements that mislead the audience into expecting a different outcome.
Heighten Stakes: Ensure the events leading up to the twist are emotionally engaging and meaningful.
3. Deliver the Twist Impactfully
Time it Right: Place the twist at a moment of high tension or when it feels least expected but still logical.
Use Reversal or Revelation: Employ one of two main twist types:
Reversal: A situation is the opposite of what the audience believed.
Revelation: New information changes the context of prior events.
4. Maintain Credibility
Anchor in Logic: Ensure the twist is believable within the story’s world and doesn’t feel contrived.
Align with Characters: Make sure the twist fits with established character motivations and actions.
5. Reflect the Impact
Affect the Narrative: Show how the twist changes the story’s direction or character dynamics.
Re-examine Earlier Clues: Allow the audience to realize how the twist was set up through earlier hints.
Examples of Plot Twists in Films and Books
1. Film Examples
The Sixth Sense: The revelation that Dr. Malcolm Crowe is dead reframes the entire story and previous interactions.
Fight Club: The twist that Tyler Durden and the narrator are the same person shocks the audience and redefines the plot.
Parasite: The discovery of the secret bunker adds unexpected layers of tension and tragedy.
2. Book Examples
Gone Girl by Gillian Flynn: Amy's manipulation and fake disappearance drastically shift the narrative’s direction.
And Then There Were None by Agatha Christie: The reveal of the murderer’s identity ties all the deaths to a chilling plan.
Harry Potter and the Prisoner of Azkaban by J.K. Rowling: The twist that Sirius Black is not the villain but Harry’s ally surprises and deepens the story.
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Avoiding Plot Holes by Seeding Doubt
Having an “expert” character conveniently fuck up right when the plot needs it to happen, when they otherwise would never, always loudly looks like the hand of the author sabotaging things. Which is exactly what’s happening.
However, if you set up that scene in a way where that fuckup is possible and warranted, you can turn “this is so contrived” to “omg I knew that was going to happen”.
Some suggestions!
Firstly, if we’re dealing with humans, humans are not machines. Variability in skill even at the expert level happens. Go watch the Olympics or any professional sporting event and people have terrible days all the time.
In fiction, a conveniently terrible day because that’s just how this works doesn’t fly. Diablos ex machinas tend to go over easier than deus ex machinas, but a character failing at a critical challenge in the narrative for no reason screws with a lot of the tension and expectations. “For no reason” takes no effort by the author to set up and pay off, and it reads as cheap.
Behavioral variables
I am a novice archer. I write expert archers. I do not write supernaturally accurate archers. From the very beginning of my story, my expert, with four centuries of experience, isn’t nailing perfect kill shots with every hit. A) he doesn’t need to and B) leaving his enemy to die slowly and painfully is a low he will absolutely stoop to if he thinks it’s warranted.
He’s as good as he has to be and if he gets the job done, he doesn’t care if it’s a little messy. Him being messy and overconfident is what gets him in the end, too. If he’s trying, he’ll do better, but most of the time “eh, I got close enough, they’ll die eventually” is his mindset.
“Expert” in fiction being “this is a character who will reliably pass the challenges set up for them by the narrative”.
So if you have an “expert,” allowing them to get a little bit lazy and overconfident, or simply not think of themselves as needing to be perfect in a given situation, you allow yourself a lot of wiggle room for them to majorly fuck up.
Doesn’t work very well if I throw my archer into an archery tournament, but I haven’t done that, and I’ll get to that later.
Environmental variables
Using the archery example once again: Archery is finnicky and precision is key. So if you’ve got your archer, or any marksman, in a windy environment, they have to work that much harder to factor in the wind when setting up their shot.
If it’s rainy, or the sun’s in their face, or it’s dark, or it’s loud and they can’t focus, these things aren’t exact data points the audience is going to do the math on. Or, if they and their enemy are moving, which, in combat, is highly likely.
Physiological variables
Maybe your character didn’t get enough sleep, or they’re stressed about this moment, they’re cracking under the pressure, they’re doubting themselves, the enemy got into their head, or they’re distracted worrying about something else. Or they got drunk the night before, they ate too much or too little. They’re sick, their hands are sweaty, they’ve got a sinus headache. They’ve got cramps, or hot flashes, or earlier they pulled a muscle and it still tweaks.
These are all, once again, introducing doubt into the narrative so that, when they fuck up as the plot demands, the audience should consider “well they weren’t at their best, I believe it”.
—
The sloppy way to do this is to go, in the moment:
“But because it was windy, X missed his shot”.
Is this the first time the reader is learning that it’s windy? Pretty convenient to introduce it right as it becomes important.
Rather, establish your variable beforehand in a disconnected moment. Try to ground it to a different element, otherwise it might look like it’s being mentioned for no other reason than “this is important”. Or, if it’s environmental, bury it with the other sensory descriptors.
When establishing the scene and setting, casually mention how the wind is interacting with the characters—making their hair a mess, throwing pollen everywhere, making skirts billow, etc.
Have another character complain about this variable bothering them
Have the character instantly regret the decision they made the night before for unrelated reasons. Like, if they got drunk, now they’ve still got a headache.
Depends on the story and the audience, of course, but I personally think having the narrator explicitly call out the variable fuckery going on reads a bit hammy. I like letting the audience figure out what went wrong with the clues I give.
If the scene demands, I'll also let my characters get annoyed and upset about their shots going wrong and blaming the environment. So long as it's not "hand of the author here to tell you what went wrong" you've got options.
I wouldn’t pull this trick too many times, otherwise your “expert” ends up consistently not an expert and then their sudden success looks suspect and contrived.
If you are writing some sort of tournament where this character is deliberately setting themselves up for success and is considering all these variables… a great example I like is Todoroki vs Bakugo in My Hero Academia season 2.
Dude is an uncertain mess throughout the rest of his tournament once his “fuck you dad I’m gonna win by half-assing it” suddenly isn’t enough to beat Midoriya. He’s forced to face some Tragic Backstory and it throws him off his game—establishes doubt.
He has a string of successes once he starts taking baby steps with the other half of his powers, and in the finale, he’s up against someone where he really does have to give it his all if he wants to win. His brute force powers are up against someone who has honed his very specific and powerful abilities for a decade.
And he can’t do it.
The final fight stops being a matter of power metrics and who would win if they both were competing at their best with all the tricks in their playbook available, which is what most of the tournament had been up to this point.
Basically—it stops being a numbers game, and starts being an emotional one. If you have a character you need to fail at something, but who wouldn’t otherwise, consider shifting the battle from external to internal, so the task failure is just the catalyst for the real meat of the story: what this loss means to this person in the long run.
**Side note there are of course a ton of anime tournament fights probably better than this one, Rock Lee’s whole arc against Gaara is one of them, I just don’t remember it well enough to comment on it.
Not every reader is going to be savvy enough to go “well that’s going to be important later”. Use betas and editors to help gauge how vague or obvious your foreshadowing is.
But even if you have readers sussing out your foreshadowing: Part of the fun is figuring out how the journey will end, even if we know when and where. Otherwise tragedies and prequels wouldn’t be made.
The dramatic irony of knowing variable fuckery is at play when the character is unaware can be so fun as the audience. Horror films are kind of built on it.
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20 Alternative Losses Your Protagonist Can Face That Don't Involve the Death of a Person.
In one of my recent posts, I talked about losses as a core principle in driving a plot forward.

It's recommended in almost all guides. But here's the thing: someone doesn't have to actually die to create that emotional rollercoaster.
Here are 20 different losses your protagonist can face without losing someone to the cold hands of death:
1. Loss of a dream job opportunity
2. End of a long-term relationship or marriage
3. Betrayal by a close friend or family member
4. Financial ruin or bankruptcy
5. Loss of a beloved pet (The pet could go missing.)
6. Rejection from a prestigious program or institution
7. Injury or illness leading to the loss of physical abilities
8. Destruction of a childhood home
9. Loss of custody of a child
10. Failure to achieve a lifelong dream or goal
11. Being falsely accused of a crime
12. Natural disaster destroying personal belongings and home
13. Loss of a valuable family heirloom
14. Experiencing discrimination or injustice
15. Being forced to move away from a beloved community
16. Losing a significant competition or contest
17. Loss of memory or cognitive abilities
18. Falling out with a mentor or role model
19. Closure of a cherished local business
20. Loss of one's reputation due to scandal or rumor
Thank you for all of your support. If you love my blog, consider gifting me a rose. Val's here, and I hope your characters are ready to paint the town red.
Check out this printable template that helps you structure the nuanced parts of your plot you normally skip out on.
You also receive a free add-on that enhances your plot. It saves you time and helps you maintain quality.
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Kidpix commission for @facelessoldgargoyle! (character belongs to me)
#been a hot sec since i posted any OC art so i'm letting this skip ahead of the rest of this batch#had a lot of fun messing around with layering in this one!#commissions#art#digital art#kid pix deluxe 4#my OCs#planetary system depicted should not be taken as canon to this setting yet I'm still planning it#the plot doesn't involve space travel or anything but the in-universe astronomy is important to the cultures of the setting#so I still want it to be decently realistic wrt what phenomena can occur and how often#therefore it is very much subject to change! if you know any good resources for planning or visualizing that kind of stuff hmu
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Three tricks to avoid plot armour
Plot armour can be difficult to avoid. We get so attached to our characters that hurting them in any way feels like a betrayal.
But plot armour is detrimental to any good narrative. Having your characters avoid harm, whether that be emotional or physical, means that there aren't any stakes. And without stakes, it's difficult for readers to invest.
There are three simple things you can use to avoid plot armour:
🔵 Injury 🔵 Sacrifice 🔵 Consequence
In every conflict, make sure the resolution contains at least one of these things.
If you don't want to injure your characters, make sure that they sacrifice something, whether that be someone, or an object. If they don't sacrifice anything, make sure there is a consequence. That consequence can be a loss, an emotional wound, or simply a blow to their reputation. The important thing is that your character doesn't remain unscathed by their experience, and they walk out somehow changed.
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Let's talk about misdirection.
(Requested by @voiceless9000. Hope this is helpful!)
Misdirection in storytelling, through foreshadowing and other techniques, is a powerful tool that can enhance suspense, surprise, and engagement in your narrative and make plot twists more unexpected.
Remember to maintain coherence and avoid contrivances that may undermine the integrity of your storytelling.
Here are some techniques you can use to effectively misdirect readers:
Red herrings: Introduce elements or clues that suggest a certain outcome or plot direction, only to later reveal that they were misleading. These false leads can divert readers' attention away from the true resolution.
Selective detailing: Highlight certain details or events in a way that implies their significance, while downplaying or omitting others that might be more relevant to the actual outcome. By controlling what information readers focus on, you can steer their expectations.
Character misdirection: Use characterisation to mislead readers about characters' true intentions, motivations, or identities. Create multi-dimensional characters who may behave ambiguously or inconsistently, leaving readers unsure of their true allegiances, motivations, or goals.
Foreshadowing: Employ foreshadowing to hint at future events or outcomes, but do so in a way that misleads interpretation. Provide clues that could be interpreted in multiple ways or that lead readers to expect one outcome while delivering another. (See my previous post about foreshadowing for more!)
Misleading narration: Utilise an unreliable narrator or perspective to present events in a biased or distorted manner. Readers may trust the narrator's account implicitly, only to discover later that their perceptions were flawed or intentionally deceptive.
Subverting tropes: Set up situations or scenarios that seem to follow familiar narrative tropes or conventions, only to subvert them in unexpected ways. This can keep readers guessing and prevent them from accurately predicting the story's trajectory.
Parallel storylines: Introduce secondary storylines or subplots that appear unrelated to the main narrative but eventually intersect or influence the primary plot in unexpected ways. This can distract readers from anticipating the main storyline's developments.
Setting: Manipulate the setting or environment to create false impressions about the direction of the plot. For example, presenting a seemingly idyllic setting that harbors dark secrets or dangers.
Timing and pacing: Control the pacing of your story to strategically reveal information or developments at opportune moments, leading readers to draw premature conclusions or overlook important details. (See my post on pacing for more tips!)
Twists and reversals: Incorporate sudden plot twists or reversals that upend readers' expectations and challenge their assumptions about the story's direction. Ensure that these twists are logically consistent but sufficiently surprising to catch readers off guard.
Happy writing!
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♡ Whump Plot Structures ♡
This was inspired by a post about sickfic plot structure. I wanted to contribute some whump ideas of my own.
Pure Recovery Arc: We begin with whumpee at their lowest. Whumpee is getting better over the course of the story. Obstacles may arise, but they do not build on each other - each one is just overcome, and then on to the next. It often feels efficient and satisfying, like things falling into place. Every new sentence offers a relief. There is no pyramid structure and no climax - rather, this structure can be thought of as pure falling action. Relaxing to read. May read almost like a checked-off to-do list.
Rocky Recovery Arc: We begin with whumpee at their lowest. Whumpee is getting better over the course of the story, but there are frequent downturns leading to mini-climaxes along the way as whumpee overcomes each one. We're never certain if they're going to make a full recovery or not. Tension builds to a climax in which their recovery or downfall is solidified. Classic pyramid structure.
Trauma Arc and Recovery Arc: The story is divided into two acts - the first focuses on increasing trauma that builds up to a climax in which whumpee can't take it anymore and at that moment, either escapes or is rescued. The second portion of the story focuses on their increasing progress towards recovery, leading up to a second climax in which they fully overcome what they've been through (perhaps by arriving at a lesson, by getting revenge, etc.). The first and second halves can echo or mirror each other in poetic ways.
Trauma, Admission, and Recovery Arc: This is the same as above, except the story is divided into three acts. Again, the first focuses on increasing trauma building up to escape. But this time, whumpee can't talk about what happened to them or can't admit they need help after what they've been through. The second act is devoted to them spiraling until they're forced to admit their pain at the climax. Then, a third act focused on their attempts to recover can begin. Again, these acts can echo or mirror each other in poetic ways.
Buildup to Breakdown: This follows a Fichtean Curve. Every time it seems like things are getting better, a new obstacle is added to the pile. The stakes just keep getting higher - more injuries are added, they get sicker, more bad things happen. Eventually, a climax is reached in which whumpee's problems must all be faced at once, and they may succeed or fail, followed by the consequences of that.
No Conflict/Flat: Whumpee is at the same level of pain throughout the story. We're just seeing a detailed description of their pain and/or the comfort that they're experiencing. It stays roughly the same the whole time. Good for fluff fics...or for a scene of whumpee just wallowing, or sitting through torture. Often feels dreamlike and outside of time.
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📊 How to Use Tropes Without Turning Your Story into a YA Checklist
You can tell when a book was written by vibes and TVTropes alone.
It’s got: ☑️ the reluctant chosen one ☑️ the love triangle ☑️ the mysterious brooding boy™ ☑️ the sassy best friend ☑️ the dead parents ☑️ the villain with daddy issues ☑️ the scene where someone says “you don’t know what I’m capable of” and walks away dramatically
And like… that’s fine.
Tropes are tools. But here’s the thing: they are starting points, not story goals.
If your plot reads like it was drafted by a checklist in a Pinterest caption, it might be time to recalibrate. Here's how to actually use tropes without turning your book into a YA Mad Libs generator:
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🧩 Tropes Are Patterns--Not Presets
A trope is a pattern, not a requirement. It’s not a law. It’s not a plug-and-play feature. And it’s definitely not your plot.
The “enemies-to-lovers” arc? That’s a container. What you put inside it, that’s where the originality lives.
The goal isn’t to avoid tropes. It’s to do something interesting with them.
→ Why are they enemies? → What does the “love” cost them? → What happens if they fail to become lovers?
Tropes don’t carry the story. The conflict does.
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⚔️ Complicate the Familiar
Here’s a trick: if a trope feels too easy, break it in half.
Examples: → “Reluctant chosen one” → okay, but what if they wanted it, and then hated it once they got it? → “The mentor dies” → cool, but what if the mentor fakes their death to manipulate the protagonist? → “Sassy best friend” → no. Make them real. Give them pain. Give them depth. No more walking punchlines.
Tropes are scaffolding, not shortcuts. Add weight. Add doubt. Add betrayal.
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🕳️ Interrogate Why You’re Using It
Ask yourself: → Do I love this trope or do I feel like I have to include it? → Am I doing this because I’ve seen it done… or because it serves my story? → Is this trope the only interesting thing about this scene?
If your answer is “because that’s what YA stories do,” delete it. Go deeper.
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💔 Tropes Aren’t Substitutes for Character Arcs
You can’t use “grumpy x sunshine” and call it development. Tropes are flavors, not meals.
Give us: → Choices with consequences. → Conflicting values. → Character growth that costs something.
Otherwise? Your grumpy guy is just a Pinterest moodboard with a pulse.
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🧨 Use Reader Expectations Against Them
You want to use a trope and not make it predictable? Weaponize it.
Example: → Start with a love triangle. Let the MC fall hard. Then have both love interests realize they’re in love with each other. → Use the “chosen one” trope… but make it about dismantling that myth entirely. → Introduce the “villain redemption arc” and let them choose to stay bad because it makes more sense for them.
Set up the pattern. Then snap it in half. That’s how you surprise a jaded reader.
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Final thoughts from your local trope goblin:
→ Tropes aren’t the problem. It’s treating them like a checklist instead of a narrative engine. → A good trope doesn’t make your story good. How you twist it does. → If a story reads like it was built from Tumblr quotes and nothing else—it’s gonna flop.
So go ahead. Use the trope. Then ruin it. Make it weird. Make it hurt. Make it yours.
—rin t. // story mechanic. trope thief. YA bingo card burner. // thewriteadviceforwriters
Sometimes the problem isn’t your plot. It’s your first 5 pages. Fix it here → 🖤 Free eBook: 5 Opening Pages Mistakes to Stop Making:
🕯️ download the pack & write something cursed:
#writing#writing advice#writeblr#writers on tumblr#writing tips#writing help#how to write#story structure#writing process#plotting tips#writing guide#writing blog#writing community#writing support#tumblr writing community#writing inspiration#storytelling tips#how to outline#writing resources#novel writing#outline tips#plotting a novel#writing craft#novel planning#write a book#drafting a novel#writing motivation#first draft advice#fiction writing#character arcs
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Writing Ideas: Betrayal Tropes
Bad Samaritan: The villain who acts kind and uses good deeds to lure the heroes into a false sense of security, before turning the tables on them for their master plan.
Black Shirt: Someone who secretly wishes for the enemy to win so they can side with them.
Broken Pedestal: Someone finds out that the person they idolized wasn't quite as heroic and noble as they thought they were.
Dead Person Impersonation: A character impersonates a beloved dead member of another group.
Defecting for Love: A character switches sides due to falling in love with someone of the other camp.
Personal Horror: The one thing worse than being betrayed by others is betraying yourself and your sense of who you are.
Prisoner's Dilemma: Do you cooperate, stay silent and hope your partner doesn't betray you, or do you rat them out and hope they don't do the same to you?
Turncoat: A character that switches sides in order to help out the other side.
Unwitting Pawn: Someone is being manipulated all along and doesn't know it.
Wounded Gazelle Gambit: Manipulating people by pretending that someone hurt you.
These tropes include how characters betray each other's trust
Usually a Plot Twist of some kind (except when it isn't).
Contrast with Trusting and Loyalty tropes.
Victims of betrayal are often motivated to seek retribution against the traitor through revenge.
Source ⚜ More: References ⚜ Writing Resources PDFs
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🌙💙🤍
Unique displays of intimacy for multiple characters:
Cutting/dying each other's hair
Growing a garden together
They hang pictures of their selfies together on their walls and decorate them
Fixing the other's broken belongings immediately
Buying the exact groceries they know the other will like/need
Bringing the other back to a special place (i.e their hometown) to visit
Holding the other's hand during a health appointment
Guiding the other through a busy crosswalk
Always buying each other little things whenever they go shopping for anything
Sewing one another clothes that fit perfectly
Going on a late night drive together and exploring each other's music taste without judgment
They get matching bracelets with each other's names on them
They create an excuse for an absence when the other is too ill to attend another class at school
They make them breakfast every morning regardless of how busy they are, even if it's just cereal
They take care of their belongings & home when they are gone or disappear.
#thought of these at the hair salon dni#yyprompts#writeblr#writing ideas#story ideas#writing prompt#fic prompt#writing prompts#plot ideas#story prompt#plotsforsale#writing tools#writing resources#writing help#story help#creative writing#writing stuff#novel writing#writing#intimacy#intimate#writing love#writing friends#writing romance#fanfic help#fic ideas#writing inspo#writing inspiration
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I get that this is due to people not read comics but, if you want a fun lighthearted batfam dynamic, I cannot recommend enough putting your story and characters in the Silver Ages. I see so much fanon material that would fit in this setting perfectly and it pains me that it’s not more popular or well known.
If you don’t know what the silver age of comics is, I’d recommend checking out this article!
And here for the 1956 Comics Code Authority.
It might not be in continuity anymore but the silver ages were such a large era of comics that defined the characters. And the format & restrictions of the silver ages allows you to easily bypass several common issues folks have with plots. In modern comics, there’s constant interpersonal drama because there has to be, if you resolve all those issues then you can’t sell more comics & they lose a lot of tension.
But due to the Comic Code Authority that is no longer an issue!
Randomly ignoring a dark past that makes connection between characters difficult [the poor aging of Jason’s bag of heads making it difficult for him to reunite with the rest of the batfam, for example] because it doesn’t fit with the theme you want?:
Comics are episodic in this era. Think of it like a early 2000s TV show. Things that happened in past comics/episodes often won’t affect the current story at all as the setting resets to default at the start of every comic. Additionally, literally all gore, torture, or explicit descriptions of murder is banned due to CCA restrictions, so you can choose to have it simply never have happened!
Characters that don’t fit at all in a story but you want a crossover for?:
The Silver Ages had SO MANY crossovers of heroes solely bc it sold comics. How compatible they are doesn’t matter in the slightest. The thinnest of reasons why they met works perfectly. You can even just have the characters know each other already and go “I know who can help me with this case! [Insert character you want here]! I met them in my last trip to Antarctica!” You only need maybe one sentence, two if you’re feeling frisky, to explain why they met and then you’re free to run wild.
Want a character to randomly acquire a superpower or meet a long lost cousin they have for one comic and then it’s never mentioned again?
I cannot state how frequently this happens. Silver Age comics were pretty much written cover first. Meaning the cover was made and the story was written after with the philosophy of “if my comic cover is more bizzare and eye catching then kids will buy it!” Like, there are multiple comics where Superman’s head got turned into an ant and Batman gets powers practically every other World’s Finest issue. Like it’s not even an “au” to do these things. That’s just what the Silver Ages were like.
Comic science and comic physics run rampant as well as bizarre villains! You can have so much fun with this!! Heroes often play the straight-man in bizarre scenarios with over-the-top villains in this era, making that aspect shine brightly can make for an inherently funny plot. You could either keep it fun and light or turn it into a psychological horror as the characters realize they can’t disobey the CCA code and have to follow a specific plot.
Also the restrictions of the CCA at the time would also help create some fun and unique plots if you wanted to keep the plot time-period accurate.
There’s a lot of restrictions but there are still many ways to create conflict in your fic! Plenty can come from the CCA directly!
Canon or HC LGBT+ characters could be pressured to not come out or face tremendous backlash. Time accurate homophobia, essentially.
McCarthyism and paranoia ran wild. Oh no someone suspected your blorbo of being a communist/socialist and now it’s ruining their life!
Characters dealing with how the CCA’s restrictions/their reality is inherently bigoted and can’t be themselves. (See: comics on topics of racial & religious prejudice aren’t allowed, characters can’t speak in “slang” or “vulgar language” and “good grammar” is emphasized (often targeting minorities), and the sanctity of family must be respected (no divorce, no queer people).
Also! Crazy over-the-top villains with deadly stakes are played with a lighthearted tone. Play it straight and suddenly your comic changed genre into horror if you think about it for more than a second.
Characters that used to be antihero’s are just straight up villains now or suddenly wake up with massive gaps in their memory and no one else can tell them why. There is no grey with the CCA. Just good and evil. Because that would make the villains sympathetic and we can’t have that!
If you want to just have a fun, campy and lighthearted tone however, that’s the Silver Age’s bread and butter. While keeping the CCA’s code in mind is good to keep a Silver Age story feeling time accurate and Silver Age-y, it’s definitely not necessary to follow each and every rule.
Here’s some more links to free silver age comics and places you can go to find information on silver age comics if you want to learn more that aren’t fandom wikis but rather made by nerds with a passion to catalogue and share their interest to others.
Your local library has a decent chance of having an omnibus of 50s-70s comics or you can order one from a nearby library if your local one doesn’t carry them.
A local comic shop or bookstore. Silver age omnibuses & “50 year anniversary/best of” type collections are usually present and have a good variety of silver age comics.
Jenny Blake Isabella (the creator of Black Lightning) has delightful reviews of the Batman Silver Age Omnibus on her blog that add context, critiques, and overall are a delight to read
Takes some hunting but this Silver Age Comic blog has a bunch of single issue reviews of Silver Age Batman comics.
Want a specific issue to read? Here’s super brief summaries of soso many issues curtesy of The Comics Archives blog.
The Internet Archive also has a few:
Batman & Superman world's finest. The Silver Age. Volume one
Justice League of America, the Silver Ages volume 1
Batman: the dynamic duo archives. vol 2 (I cannot find volume 1)
A good tip to find legal and free comics decently intact is to search [comic run title/character hero name & issue number if you have it] + “blog” + “review”.
There are so many in-depth reviews of comics in blogs by comic fans out there that practically share most of the comic panels in the post while giving context to past issues while the poster adds personal insight and opinions on the comic. Is it going to give you the whole issue unfiltered? No. But it allows newbies to get insight from old fans and old fans to get a new perspective on a comic they’ve already read. Blog reviews are such an underrated way to get new fans into comics considering how great of a resource they are! Don’t know if you’ll like a comic run? Read a bunch of reviews on it from different blogs! It’s truly so underrated.
I see a lot of dc fans that don’t read the comics because they don’t like the violence and dark tone of modern comics or don’t know where to start. Simple solution: Why are you reading reading modern comics then? Give the Silver Ages a try! They’re utterly corny and campy & I love them dearly.
They fit all of those bills with the CCA. Plus, with the episodic stories of that era, you can just pick up an omnibus, open it at a random issue and start reading. Hell, you can toss a stack of silver age issues in the air 52-pickup style and read them that way and you’re still be fine. You rarely, if ever, need knowledge from previous comics as they’ll often directly explain what happened to you. If you really need previous context, just like modern comics, they’ll directly tell you which issue(s) to read first.
Lastly.
It’s good to keep in mind the “By it’s time. For its time. Of its time” rule of comic analysis when reading old runs. Comics are: relevant during their time of publishing, for its intended audience (in this era, young american boys with a non-nuanced worldview) & with little care of how it’ll age, just that it’ll sell.
How history ties itself to comics is fascinating but also it’s good to be a little “👀👀 uh zoinks scoob that was a bad narrative or character decision that didn’t age well” and not dismiss it because that poor interpretation does have historical value as how it shows the moral, social, and political conflicts of the time in a neat little bow. Even if that bow is like, puke green.
Writers of comics will follow the misogynistic and racist ideals along the historical & social conflicts and ideals during the time of the comic’s publishing date. It’s uh, just kinda something ya gotta deal with when reading a lot of old comics runs. Most collections of silver age Batman/best ofs don’t often have comics that aged super badly but if you end up encountering any, it’s good to keep this in mind.
If anyone is inspired to write something based off of this, please tag me so I can read it!
#dc#dc comics#dc meta#batfam#batfamily#tagged bc their comics are listed >>#dick grayson#Batman#Bruce Wayne#Superman#Clark Kent#JLA#<<#bones writes#bones prompts#silver age comics#silver age dc#silver age batman#dc resources#bones lore#long post#bones talks#Batman meta#one way you can make this an Activity With Friends#is to have a plot that’s in the silver ages. then have a friend with the CCA code go through and beta your fic#you can use those notes to either make it more tonally accurate#or use that as fuel for the pointed out inherent horror there is in being stuck in a world where you’re policed by random rules you don’t-#know and can’t perceive.#plus taking characters made after the silver ages and writing them into a silver age plot is so much fucking fun#with how much fanon has spiraled. this is a great option to put fanon in a dc canon setting thats very elastic & has a lot of leeway
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